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Types ¶
type PacketProcessor ¶
type PacketProcessor interface { // Initialize initializes the secrets of the processor Initialize(s secrets.Secrets, fq *fqconfig.FilterQueue) // Stop stops the packet processor Stop() error // PreProcessTCPAppPacket will be called for application packets and return value of false means drop packet. PreProcessTCPAppPacket(p *packet.Packet, context *pucontext.PUContext, conn *connection.TCPConnection) bool // PostProcessTCPAppPacket will be called for application packets and return value of false means drop packet. PostProcessTCPAppPacket(p *packet.Packet, action interface{}, context *pucontext.PUContext, conn *connection.TCPConnection) bool // PreProcessTCPNetPacket will be called for network packets and return value of false means drop packet PreProcessTCPNetPacket(p *packet.Packet, context *pucontext.PUContext, conn *connection.TCPConnection) bool // PostProcessTCPNetPacket will be called for network packets and return value of false means drop packet PostProcessTCPNetPacket(p *packet.Packet, action interface{}, claims *tokens.ConnectionClaims, context *pucontext.PUContext, conn *connection.TCPConnection) bool // PreProcessUDPAppPacket will be called for application packets and return value of false means drop packet PreProcessUDPAppPacket(p *packet.Packet, context *pucontext.PUContext, conn *connection.UDPConnection, packetType uint8) bool // PostProcessUDPAppPacket will be called for application packets and return value of false means drop packet. PostProcessUDPAppPacket(p *packet.Packet, action interface{}, context *pucontext.PUContext, conn *connection.UDPConnection) bool // PreProcessUDPNetPacket will be called for network packets and return value of false means drop packet PreProcessUDPNetPacket(p *packet.Packet, context *pucontext.PUContext, conn *connection.UDPConnection) bool // PostProcessUDPNetPacket will be called for network packets and return value of false means drop packet PostProcessUDPNetPacket(p *packet.Packet, action interface{}, claims *tokens.ConnectionClaims, context *pucontext.PUContext, conn *connection.UDPConnection) bool }
PacketProcessor is an interface for extending packet processing functions such as encryption, deep packet inspection, etc. These functions are run inline during packet processing. A services processor must implement this interface.
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