Documentation ¶
Index ¶
- Constants
- type ErrNoSuchField
- type ErrNotUnionStructure
- type ImplicitValue
- type ImplicitValue_EmptyList
- type ImplicitValue_EmptyMap
- type ImplicitValue_Int
- type ImplicitValue_String
- type Maybe
- type StructField
- type StructRepresentation
- type StructRepresentation_Map
- type StructRepresentation_StringPairs
- type StructRepresentation_Stringjoin
- type StructRepresentation_Tuple
- type Type
- type TypeBool
- type TypeBytes
- type TypeEnum
- type TypeFloat
- type TypeInt
- type TypeKind
- type TypeLink
- type TypeList
- type TypeMap
- type TypeName
- type TypeString
- type TypeStruct
- func (t TypeStruct) Field(name string) *StructField
- func (t TypeStruct) Fields() []StructField
- func (t TypeStruct) Name() TypeName
- func (t TypeStruct) RepresentationBehavior() ld.Kind
- func (t TypeStruct) RepresentationStrategy() StructRepresentation
- func (TypeStruct) TypeKind() TypeKind
- func (t TypeStruct) TypeSystem() *TypeSystem
- type TypeSystem
- type TypeUnion
- type TypedLinkNode
- type TypedNode
- type TypedPrototype
- type UnionRepresentation
- type UnionRepresentation_Envelope
- type UnionRepresentation_Inline
- type UnionRepresentation_Keyed
- type UnionRepresentation_Kinded
- type UnionRepresentation_Stringprefix
Constants ¶
const ( Maybe_Absent = Maybe(0) Maybe_Null = Maybe(1) Maybe_Value = Maybe(2) )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ErrNoSuchField ¶
type ErrNoSuchField struct { Type Type Field ld.PathSegment }
ErrNoSuchField may be returned from lookup functions on the Node interface when a field is requested which doesn't exist, or from assigning data into on a MapAssembler for a struct when the key doesn't match a field name in the structure (or, when assigning data into a ListAssembler and the list size has reached out of bounds, in case of a struct with list-like representations!).
func (ErrNoSuchField) Error ¶
func (e ErrNoSuchField) Error() string
type ErrNotUnionStructure ¶
ErrNotUnionStructure means data was fed into a union assembler that can't match the union.
This could have one of several reasons, which are explained in the detail text:
- there are too many entries in the map;
- the keys of critical entries aren't found;
- keys are found that aren't any of the expected critical keys;
- etc.
TypeName is currently a string... see comments at the top of this file for remarks on the issues we need to address about these identifiers in errors in general.
func (ErrNotUnionStructure) Error ¶
func (e ErrNotUnionStructure) Error() string
type ImplicitValue ¶
type ImplicitValue interface {
// contains filtered or unexported methods
}
ImplicitValue is an sum type holding values that are implicits. It's not an 'Any' value because it can't be recursive (or to be slightly more specific, it can be one of the recursive kinds, but if so, only its empty value is valid here).
type ImplicitValue_EmptyList ¶
type ImplicitValue_EmptyList struct{}
type ImplicitValue_EmptyMap ¶
type ImplicitValue_EmptyMap struct{}
type ImplicitValue_Int ¶
type ImplicitValue_Int struct {
// contains filtered or unexported fields
}
type ImplicitValue_String ¶
type ImplicitValue_String struct {
// contains filtered or unexported fields
}
type StructField ¶
type StructField struct {
// contains filtered or unexported fields
}
func SpawnStructField ¶
func SpawnStructField(name string, typ TypeName, optional bool, nullable bool) StructField
func (StructField) IsMaybe ¶
func (f StructField) IsMaybe() bool
IsMaybe returns true if the field value is allowed to be either null or absent.
This is a simple "or" of the two properties, but this method is a shorthand that turns out useful often.
func (StructField) IsNullable ¶
func (f StructField) IsNullable() bool
IsNullable returns true if the field value is allowed to be null.
If is Nullable is false, note that it's still possible that the field value will be absent if the field is Optional! Being nullable is unrelated to whether the field's presence is optional as a whole.
Note that a field may be both nullable and optional simultaneously, or either, or neither.
func (StructField) IsOptional ¶
func (f StructField) IsOptional() bool
IsOptional returns true if the field is allowed to be absent from the object. If IsOptional is false, the field may be absent from the serial representation of the object entirely.
Note being optional is different than saying the value is permitted to be null! A field may be both nullable and optional simultaneously, or either, or neither.
func (StructField) Name ¶
func (f StructField) Name() string
Name returns the string name of this field. The name is the string that will be used as a map key if the structure this field is a member of is serialized as a map representation.
func (StructField) Parent ¶
func (f StructField) Parent() *TypeStruct
Parent returns the type information that this field describes a part of.
While in many cases, you may know the parent already from context, there may still be situations where want to pass around a field and not need to continue passing down the parent type with it; this method helps your code be less redundant in such a situation. (You'll find this useful for looking up any rename directives, for example, when holding onto a field, since that requires looking up information from the representation strategy, which is a property of the type as a whole.)
func (StructField) Type ¶
func (f StructField) Type() Type
Type returns the Type of this field's value. Note the field may also be unset if it is either Optional or Nullable.
type StructRepresentation ¶
type StructRepresentation interface {
// contains filtered or unexported methods
}
type StructRepresentation_Map ¶
type StructRepresentation_Map struct {
// contains filtered or unexported fields
}
func SpawnStructRepresentationMap ¶
func SpawnStructRepresentationMap(renames map[string]string) StructRepresentation_Map
func (StructRepresentation_Map) FieldHasRename ¶
func (r StructRepresentation_Map) FieldHasRename(field StructField) bool
func (StructRepresentation_Map) GetFieldKey ¶
func (r StructRepresentation_Map) GetFieldKey(field StructField) string
type StructRepresentation_StringPairs ¶
type StructRepresentation_StringPairs struct {
// contains filtered or unexported fields
}
type StructRepresentation_Stringjoin ¶
type StructRepresentation_Stringjoin struct {
// contains filtered or unexported fields
}
func SpawnStructRepresentationStringjoin ¶
func SpawnStructRepresentationStringjoin(delim string) StructRepresentation_Stringjoin
func (StructRepresentation_Stringjoin) GetDelim ¶
func (r StructRepresentation_Stringjoin) GetDelim() string
type StructRepresentation_Tuple ¶
type StructRepresentation_Tuple struct{}
func SpawnStructRepresentationTuple ¶
func SpawnStructRepresentationTuple() StructRepresentation_Tuple
type Type ¶
type Type interface { // Returns a pointer to the TypeSystem this Type is a member of. TypeSystem() *TypeSystem // Returns the string name of the Type. This name is unique within the // universe this type is a member of, *unless* this type is Anonymous, // in which case a string describing the type will still be returned, but // that string will not be required to be unique. Name() TypeName // Returns the TypeKind of this Type. // // The returned value is a 1:1 association with which of the concrete // "schema.Type*" structs this interface can be cast to. // // Note that a schema.TypeKind is a different enum than ld.Kind; // and furthermore, there's no strict relationship between them. // schema.TypedNode values can be described by *two* distinct Kinds: // one which describes how the Node itself will act, // and another which describes how the Node presents for serialization. // For some combinations of Type and representation strategy, one or both // of the Kinds can be determined statically; but not always: // it can sometimes be necessary to inspect the value quite concretely // (e.g., `schema.TypedNode{}.Representation().Kind()`) in order to find // out exactly how a node will be serialized! This is because some types // can vary in representation kind based on their value (specifically, // kinded-representation unions have this property). TypeKind() TypeKind // RepresentationBehavior returns a description of how the representation // of this type will behave in terms of the LD Data Model. // This property varies based on the representation strategy of a type. // // In one case, the representation behavior cannot be known statically, // and varies based on the data: kinded unions have this trait. // // This property is used by kinded unions, which require that their members // all have distinct representation behavior. // (It follows that a kinded union cannot have another kinded union as a member.) // // You may also be interested in a related property that might have been called "TypeBehavior". // However, this method doesn't exist, because it's a deterministic property of `TypeKind()`! // You can use `TypeKind.ActsLike()` to get type-level behavioral information. RepresentationBehavior() ld.Kind // contains filtered or unexported methods }
typesystem.Type is an union interface; each of the `Type*` concrete types in this package are one of its members.
Specifically,
TypeBool TypeString TypeBytes TypeInt TypeFloat TypeMap TypeList TypeLink TypeUnion TypeStruct TypeEnum
are all of the kinds of Type.
This is a closed union; you can switch upon the above members without including a default case. The membership is closed by the unexported '_Type' method; you may use the BurntSushi/go-sumtype tool to check your switches for completeness.
Many interesting properties of each Type are only defined for that specific type, so it's typical to use a type switch to handle each type of Type. (Your humble author is truly sorry for the word-mash that results from attempting to describe the types that describe the typesystem.Type.)
For example, to inspect the kind of fields in a struct: you might cast a `Type` interface into `TypeStruct`, and then the `Fields()` on that `TypeStruct` can be inspected. (`Fields()` isn't defined for any other kind of Type.)
type TypeBool ¶
type TypeBool struct {
// contains filtered or unexported fields
}
func (TypeBool) RepresentationBehavior ¶
func (TypeBool) TypeSystem ¶
func (t TypeBool) TypeSystem() *TypeSystem
type TypeBytes ¶
type TypeBytes struct {
// contains filtered or unexported fields
}
func SpawnBytes ¶
func (TypeBytes) RepresentationBehavior ¶
func (TypeBytes) TypeSystem ¶
func (t TypeBytes) TypeSystem() *TypeSystem
type TypeEnum ¶
type TypeEnum struct {
// contains filtered or unexported fields
}
func (TypeEnum) Members ¶
Members returns a slice the strings which are valid inhabitants of this enum.
func (TypeEnum) RepresentationBehavior ¶
func (TypeEnum) TypeSystem ¶
func (t TypeEnum) TypeSystem() *TypeSystem
type TypeFloat ¶
type TypeFloat struct {
// contains filtered or unexported fields
}
func SpawnFloat ¶
func (TypeFloat) RepresentationBehavior ¶
func (TypeFloat) TypeSystem ¶
func (t TypeFloat) TypeSystem() *TypeSystem
type TypeInt ¶
type TypeInt struct {
// contains filtered or unexported fields
}
func (TypeInt) RepresentationBehavior ¶
func (TypeInt) TypeSystem ¶
func (t TypeInt) TypeSystem() *TypeSystem
type TypeKind ¶
type TypeKind uint8
TypeKind is an enum of kind in the LD Schema system.
Note that schema.TypeKind is distinct from ld.Kind! Schema kinds include concepts such as "struct" and "enum", which are concepts only introduced by the Schema layer, and not present in the Data Model layer.
const ( TypeKind_Invalid TypeKind = 0 TypeKind_Map TypeKind = '{' TypeKind_List TypeKind = '[' TypeKind_Unit TypeKind = '1' TypeKind_Bool TypeKind = 'b' TypeKind_Int TypeKind = 'i' TypeKind_Float TypeKind = 'f' TypeKind_String TypeKind = 's' TypeKind_Bytes TypeKind = 'x' TypeKind_Link TypeKind = '/' TypeKind_Struct TypeKind = '$' TypeKind_Union TypeKind = '^' TypeKind_Enum TypeKind = '%' )
func (TypeKind) ActsLike ¶
ActsLike returns a constant from the ld.Kind enum describing what this schema.TypeKind acts like at the Data Model layer.
Things with similar names are generally conserved (e.g. "map" acts like "map"); concepts added by the schema layer have to be mapped onto something (e.g. "struct" acts like "map").
Note that this mapping describes how a typed Node will *act*, programmatically; it does not necessarily describe how it will be *serialized* (for example, a struct will always act like a map, even if it has a tuple representation strategy and thus becomes a list when serialized).
type TypeLink ¶
type TypeLink struct {
// contains filtered or unexported fields
}
func SpawnLinkReference ¶
func (TypeLink) HasReferencedType ¶
HasReferencedType returns true if the link has a hint about the type it references false if it's generic
func (TypeLink) ReferencedType ¶
ReferencedType returns the type hint for the node on the other side of the link
func (TypeLink) RepresentationBehavior ¶
func (TypeLink) TypeSystem ¶
func (t TypeLink) TypeSystem() *TypeSystem
type TypeList ¶
type TypeList struct {
// contains filtered or unexported fields
}
func (TypeList) IsAnonymous ¶
IsAnonymous is returns true if the type was unnamed. Unnamed types will claim to have a Name property like `[Foo]`, and this is not guaranteed to be a unique string for all types in the universe.
func (TypeList) RepresentationBehavior ¶
func (TypeList) TypeSystem ¶
func (t TypeList) TypeSystem() *TypeSystem
func (TypeList) ValueIsNullable ¶
ValueIsNullable returns a bool describing if the list values are permitted to be null.
type TypeMap ¶
type TypeMap struct {
// contains filtered or unexported fields
}
func (TypeMap) IsAnonymous ¶
IsAnonymous is returns true if the type was unnamed. Unnamed types will claim to have a Name property like `{Foo:Bar}`, and this is not guaranteed to be a unique string for all types in the universe.
func (TypeMap) KeyType ¶
KeyType returns the Type of the map keys.
Note that map keys will must always be some type which is representable as a string in the LD Data Model (e.g. either TypeString or TypeEnum).
func (TypeMap) RepresentationBehavior ¶
func (TypeMap) TypeSystem ¶
func (t TypeMap) TypeSystem() *TypeSystem
func (TypeMap) ValueIsNullable ¶
ValueIsNullable returns a bool describing if the map values are permitted to be null.
type TypeString ¶
type TypeString struct {
// contains filtered or unexported fields
}
func SpawnString ¶
func SpawnString(name TypeName) *TypeString
func (TypeString) RepresentationBehavior ¶
func (TypeString) RepresentationBehavior() ld.Kind
func (TypeString) TypeKind ¶
func (TypeString) TypeKind() TypeKind
func (TypeString) TypeSystem ¶
func (t TypeString) TypeSystem() *TypeSystem
type TypeStruct ¶
type TypeStruct struct {
// contains filtered or unexported fields
}
func SpawnStruct ¶
func SpawnStruct(name TypeName, fields []StructField, repr StructRepresentation) *TypeStruct
func (TypeStruct) Field ¶
func (t TypeStruct) Field(name string) *StructField
Field looks up a StructField by name, or returns nil if no such field.
func (TypeStruct) Fields ¶
func (t TypeStruct) Fields() []StructField
Fields returns a slice of descriptions of the object's fields.
func (TypeStruct) RepresentationBehavior ¶
func (t TypeStruct) RepresentationBehavior() ld.Kind
func (TypeStruct) RepresentationStrategy ¶
func (t TypeStruct) RepresentationStrategy() StructRepresentation
func (TypeStruct) TypeKind ¶
func (TypeStruct) TypeKind() TypeKind
func (TypeStruct) TypeSystem ¶
func (t TypeStruct) TypeSystem() *TypeSystem
type TypeSystem ¶
type TypeSystem struct {
// contains filtered or unexported fields
}
func (*TypeSystem) Accumulate ¶
func (ts *TypeSystem) Accumulate(typ Type)
func (TypeSystem) GetTypes ¶
func (ts TypeSystem) GetTypes() map[TypeName]Type
func (*TypeSystem) Init ¶
func (ts *TypeSystem) Init()
func (TypeSystem) TypeByName ¶
func (ts TypeSystem) TypeByName(n string) Type
func (TypeSystem) ValidateGraph ¶
func (ts TypeSystem) ValidateGraph() []error
ValidateGraph checks that all type names referenced are defined.
It does not do any other validations of individual type's sensibleness (that should've happened when they were created (although also note many of those validates are NYI, and are roadmapped for after we research self-hosting)).
type TypeUnion ¶
type TypeUnion struct {
// contains filtered or unexported fields
}
func SpawnUnion ¶
func SpawnUnion(name TypeName, members []TypeName, repr UnionRepresentation) *TypeUnion
func (TypeUnion) Members ¶
Members returns the list of all types that are possible inhabitants of this union.
func (TypeUnion) RepresentationBehavior ¶
func (TypeUnion) RepresentationStrategy ¶
func (t TypeUnion) RepresentationStrategy() UnionRepresentation
func (TypeUnion) TypeSystem ¶
func (t TypeUnion) TypeSystem() *TypeSystem
type TypedLinkNode ¶
type TypedLinkNode interface {
LinkTargetNodePrototype() ld.NodePrototype
}
schema.TypedLinkNode is a superset of the schema.TypedNode interface, and has one additional behavior.
A schema.TypedLinkNode contains a hint for the appropriate node builder to use for loading data on the other side of the link contained within the node, so that it can be assembled into a node representation and validated against the schema as quickly as possible
So, for example, if you wanted to support loading the other side of a link with a code-gen'd node builder while utilizing the automatic loading facilities of the traversal package, you could write a LinkNodeBuilderChooser as follows:
func LinkNodeBuilderChooser(lnk ld.Link, lnkCtx ld.LinkContext) ld.NodePrototype { if tlnkNd, ok := lnkCtx.LinkNode.(schema.TypedLinkNode); ok { return tlnkNd.LinkTargetNodePrototype() } return basicnode.Prototype__Any{} }
type TypedNode ¶
type TypedNode interface { // schema.TypedNode acts just like a regular Node for almost all purposes; // which ld.Kind it acts as is determined by the TypeKind. // (Note that the representation strategy of the type does *not* affect // the Kind of schema.TypedNode -- rather, the representation strategy // affects the `.Representation().Kind()`.) // // For example: if the `.Type().TypeKind()` of this node is "struct", // it will act like Kind() == "map" // (even if Type().(Struct).ReprStrategy() is "tuple"). ld.Node // Type returns a reference to the reified schema.Type value. Type() Type // Representation returns an ld.Node which sees the data in this node // in its representation form. // // For example: if the `.Type().TypeKind()` of this node is "struct", // `.Representation().TypeKind()` may vary based on its representation strategy: // if the representation strategy is "map", then it will be Kind=="map"; // if the streatgy is "tuple", then it will be Kind=="list". Representation() ld.Node }
schema.TypedNode is a superset of the ld.Node interface, and has additional behaviors.
A schema.TypedNode can be inspected for its schema.Type and schema.TypeKind, which conveys much more and richer information than the Data Model layer ld.Kind.
There are many different implementations of schema.TypedNode. One implementation can wrap any other existing ld.Node (i.e., it's zero-copy) and promises that it has *already* been validated to match the typesystem.Type; another implementation similarly wraps any other existing ld.Node, but defers to the typesystem validation checking to fields that are accessed; and when using code generation tools, all of the generated native Golang types produced by the codegen will each individually implement schema.TypedNode.
Typed nodes sometimes have slightly different behaviors than plain nodes: For example, when looking up fields on a typed node that's a struct, the error returned for a lookup with a key that's not a field name will be ErrNoSuchField (instead of ErrNotExists). These behaviors apply to the schema.TypedNode only and not their representations; continuing the example, the .Representation().LookupByString() method on that same node for the same key as plain `.LookupByString()` will still return ErrNotExists, because the representation isn't a schema.TypedNode!
type TypedPrototype ¶
type TypedPrototype interface { ld.NodePrototype // Type returns a reference to the reified schema.Type value. Type() Type // Representation returns an ld.NodePrototype for the representation // form of the prototype. Representation() ld.NodePrototype }
TypedPrototype is a superset of the ld.Nodeprototype interface, and has additional behaviors, much like TypedNode for ld.Node.
type UnionRepresentation ¶
type UnionRepresentation interface {
// contains filtered or unexported methods
}
type UnionRepresentation_Envelope ¶
type UnionRepresentation_Envelope struct {
// contains filtered or unexported fields
}
type UnionRepresentation_Inline ¶
type UnionRepresentation_Inline struct {
// contains filtered or unexported fields
}
type UnionRepresentation_Keyed ¶
type UnionRepresentation_Keyed struct {
// contains filtered or unexported fields
}
func SpawnUnionRepresentationKeyed ¶
func SpawnUnionRepresentationKeyed(table map[string]TypeName) UnionRepresentation_Keyed
func (UnionRepresentation_Keyed) GetDiscriminant ¶
func (r UnionRepresentation_Keyed) GetDiscriminant(t Type) string
type UnionRepresentation_Kinded ¶
type UnionRepresentation_Kinded struct {
// contains filtered or unexported fields
}
func SpawnUnionRepresentationKinded ¶
func SpawnUnionRepresentationKinded(table map[ld.Kind]TypeName) UnionRepresentation_Kinded
type UnionRepresentation_Stringprefix ¶
type UnionRepresentation_Stringprefix struct {
// contains filtered or unexported fields
}
func SpawnUnionRepresentationStringprefix ¶
func SpawnUnionRepresentationStringprefix(delim string, table map[string]TypeName) UnionRepresentation_Stringprefix
func (UnionRepresentation_Stringprefix) GetDelim ¶
func (r UnionRepresentation_Stringprefix) GetDelim() string
func (UnionRepresentation_Stringprefix) GetDiscriminant ¶
func (r UnionRepresentation_Stringprefix) GetDiscriminant(t Type) string