Documentation ¶
Overview ¶
Package game_mock is a generated GoMock package.
Index ¶
- type MockGameServiceClient
- func (m *MockGameServiceClient) BuildGameRevision(ctx context.Context, in *v1.BuildGameRevisionRequest, opts ...grpc.CallOption) (*v1.BuildGameRevisionResponse, error)
- func (m *MockGameServiceClient) CreateGame(ctx context.Context, in *v1.CreateGameRequest, opts ...grpc.CallOption) (*v1.CreateGameResponse, error)
- func (m *MockGameServiceClient) CreateGameCharacter(ctx context.Context, in *v1.CreateGameCharacterRequest, ...) (*v1.CreateGameCharacterResponse, error)
- func (m *MockGameServiceClient) CreateGameProfileImage(ctx context.Context, in *v1.CreateGameProfileImageRequest, ...) (*v1.CreateGameProfileImageResponse, error)
- func (m *MockGameServiceClient) CreateGameRevision(ctx context.Context, in *v1.CreateGameRevisionRequest, opts ...grpc.CallOption) (*v1.CreateGameRevisionResponse, error)
- func (m *MockGameServiceClient) DeleteGame(ctx context.Context, in *v1.DeleteGameRequest, opts ...grpc.CallOption) (*v1.DeleteGameResponse, error)
- func (m *MockGameServiceClient) DeleteGameCharacter(ctx context.Context, in *v1.DeleteGameCharacterRequest, ...) (*v1.DeleteGameCharacterResponse, error)
- func (m *MockGameServiceClient) DeleteGameRevision(ctx context.Context, in *v1.DeleteGameRevisionRequest, opts ...grpc.CallOption) (*v1.DeleteGameRevisionResponse, error)
- func (m *MockGameServiceClient) EXPECT() *MockGameServiceClientMockRecorder
- func (m *MockGameServiceClient) GetCategories(ctx context.Context, in *v1.GetCategoriesRequest, opts ...grpc.CallOption) (*v1.GetCategoriesResponse, error)
- func (m *MockGameServiceClient) GetCurrentGameRevision(ctx context.Context, in *v1.GetCurrentGameRevisionRequest, ...) (*v1.GetCurrentGameRevisionResponse, error)
- func (m *MockGameServiceClient) GetGame(ctx context.Context, in *v1.GetGameRequest, opts ...grpc.CallOption) (*v1.GetGameResponse, error)
- func (m *MockGameServiceClient) GetGameCharacter(ctx context.Context, in *v1.GetGameCharacterRequest, opts ...grpc.CallOption) (*v1.GetGameCharacterResponse, error)
- func (m *MockGameServiceClient) GetGameCharacters(ctx context.Context, in *v1.GetGameCharactersRequest, opts ...grpc.CallOption) (*v1.GetGameCharactersResponse, error)
- func (m *MockGameServiceClient) GetGameRevision(ctx context.Context, in *v1.GetGameRevisionRequest, opts ...grpc.CallOption) (*v1.GetGameRevisionResponse, error)
- func (m *MockGameServiceClient) GetGameRevisions(ctx context.Context, in *v1.GetGameRevisionsRequest, opts ...grpc.CallOption) (*v1.GetGameRevisionsResponse, error)
- func (m *MockGameServiceClient) GetGameStats(ctx context.Context, in *v1.GetGameStatsRequest, opts ...grpc.CallOption) (*v1.GetGameStatsResponse, error)
- func (m *MockGameServiceClient) GetGames(ctx context.Context, in *v1.GetGamesRequest, opts ...grpc.CallOption) (*v1.GetGamesResponse, error)
- func (m *MockGameServiceClient) GetRecentlyPlayedGames(ctx context.Context, in *v1.GetRecentlyPlayedGamesRequest, ...) (*v1.GetRecentlyPlayedGamesResponse, error)
- func (m *MockGameServiceClient) GetRecommendedGames(ctx context.Context, in *v1.GetRecommendedGamesRequest, ...) (*v1.GetRecommendedGamesResponse, error)
- func (m *MockGameServiceClient) JoinGame(ctx context.Context, in *v1.JoinGameRequest, opts ...grpc.CallOption) (*v1.JoinGameResponse, error)
- func (m *MockGameServiceClient) PublishGameRevision(ctx context.Context, in *v1.PublishGameRevisionRequest, ...) (*v1.PublishGameRevisionResponse, error)
- func (m *MockGameServiceClient) UnpublishGameRevision(ctx context.Context, in *v1.UnpublishGameRevisionRequest, ...) (*v1.UnpublishGameRevisionResponse, error)
- func (m *MockGameServiceClient) UpdateGame(ctx context.Context, in *v1.UpdateGameRequest, opts ...grpc.CallOption) (*v1.UpdateGameResponse, error)
- func (m *MockGameServiceClient) UpdateGameCharacter(ctx context.Context, in *v1.UpdateGameCharacterRequest, ...) (*v1.UpdateGameCharacterResponse, error)
- func (m *MockGameServiceClient) ValidateGameClients(ctx context.Context, in *v1.ValidateGameClientsRequest, ...) (*v1.ValidateGameClientsResponse, error)
- type MockGameServiceClientMockRecorder
- func (mr *MockGameServiceClientMockRecorder) BuildGameRevision(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) CreateGame(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) CreateGameCharacter(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) CreateGameProfileImage(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) CreateGameRevision(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) DeleteGame(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) DeleteGameCharacter(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) DeleteGameRevision(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetCategories(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetCurrentGameRevision(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetGame(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetGameCharacter(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetGameCharacters(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetGameRevision(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetGameRevisions(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetGameStats(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetGames(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetRecentlyPlayedGames(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) GetRecommendedGames(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) JoinGame(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) PublishGameRevision(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) UnpublishGameRevision(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) UpdateGame(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) UpdateGameCharacter(ctx, in any, opts ...any) *gomock.Call
- func (mr *MockGameServiceClientMockRecorder) ValidateGameClients(ctx, in any, opts ...any) *gomock.Call
- type MockGameServiceServer
- func (m *MockGameServiceServer) BuildGameRevision(arg0 context.Context, arg1 *v1.BuildGameRevisionRequest) (*v1.BuildGameRevisionResponse, error)
- func (m *MockGameServiceServer) CreateGame(arg0 context.Context, arg1 *v1.CreateGameRequest) (*v1.CreateGameResponse, error)
- func (m *MockGameServiceServer) CreateGameCharacter(arg0 context.Context, arg1 *v1.CreateGameCharacterRequest) (*v1.CreateGameCharacterResponse, error)
- func (m *MockGameServiceServer) CreateGameProfileImage(arg0 context.Context, arg1 *v1.CreateGameProfileImageRequest) (*v1.CreateGameProfileImageResponse, error)
- func (m *MockGameServiceServer) CreateGameRevision(arg0 context.Context, arg1 *v1.CreateGameRevisionRequest) (*v1.CreateGameRevisionResponse, error)
- func (m *MockGameServiceServer) DeleteGame(arg0 context.Context, arg1 *v1.DeleteGameRequest) (*v1.DeleteGameResponse, error)
- func (m *MockGameServiceServer) DeleteGameCharacter(arg0 context.Context, arg1 *v1.DeleteGameCharacterRequest) (*v1.DeleteGameCharacterResponse, error)
- func (m *MockGameServiceServer) DeleteGameRevision(arg0 context.Context, arg1 *v1.DeleteGameRevisionRequest) (*v1.DeleteGameRevisionResponse, error)
- func (m *MockGameServiceServer) EXPECT() *MockGameServiceServerMockRecorder
- func (m *MockGameServiceServer) GetCategories(arg0 context.Context, arg1 *v1.GetCategoriesRequest) (*v1.GetCategoriesResponse, error)
- func (m *MockGameServiceServer) GetCurrentGameRevision(arg0 context.Context, arg1 *v1.GetCurrentGameRevisionRequest) (*v1.GetCurrentGameRevisionResponse, error)
- func (m *MockGameServiceServer) GetGame(arg0 context.Context, arg1 *v1.GetGameRequest) (*v1.GetGameResponse, error)
- func (m *MockGameServiceServer) GetGameCharacter(arg0 context.Context, arg1 *v1.GetGameCharacterRequest) (*v1.GetGameCharacterResponse, error)
- func (m *MockGameServiceServer) GetGameCharacters(arg0 context.Context, arg1 *v1.GetGameCharactersRequest) (*v1.GetGameCharactersResponse, error)
- func (m *MockGameServiceServer) GetGameRevision(arg0 context.Context, arg1 *v1.GetGameRevisionRequest) (*v1.GetGameRevisionResponse, error)
- func (m *MockGameServiceServer) GetGameRevisions(arg0 context.Context, arg1 *v1.GetGameRevisionsRequest) (*v1.GetGameRevisionsResponse, error)
- func (m *MockGameServiceServer) GetGameStats(arg0 context.Context, arg1 *v1.GetGameStatsRequest) (*v1.GetGameStatsResponse, error)
- func (m *MockGameServiceServer) GetGames(arg0 context.Context, arg1 *v1.GetGamesRequest) (*v1.GetGamesResponse, error)
- func (m *MockGameServiceServer) GetRecentlyPlayedGames(arg0 context.Context, arg1 *v1.GetRecentlyPlayedGamesRequest) (*v1.GetRecentlyPlayedGamesResponse, error)
- func (m *MockGameServiceServer) GetRecommendedGames(arg0 context.Context, arg1 *v1.GetRecommendedGamesRequest) (*v1.GetRecommendedGamesResponse, error)
- func (m *MockGameServiceServer) JoinGame(arg0 context.Context, arg1 *v1.JoinGameRequest) (*v1.JoinGameResponse, error)
- func (m *MockGameServiceServer) PublishGameRevision(arg0 context.Context, arg1 *v1.PublishGameRevisionRequest) (*v1.PublishGameRevisionResponse, error)
- func (m *MockGameServiceServer) UnpublishGameRevision(arg0 context.Context, arg1 *v1.UnpublishGameRevisionRequest) (*v1.UnpublishGameRevisionResponse, error)
- func (m *MockGameServiceServer) UpdateGame(arg0 context.Context, arg1 *v1.UpdateGameRequest) (*v1.UpdateGameResponse, error)
- func (m *MockGameServiceServer) UpdateGameCharacter(arg0 context.Context, arg1 *v1.UpdateGameCharacterRequest) (*v1.UpdateGameCharacterResponse, error)
- func (m *MockGameServiceServer) ValidateGameClients(arg0 context.Context, arg1 *v1.ValidateGameClientsRequest) (*v1.ValidateGameClientsResponse, error)
- type MockGameServiceServerMockRecorder
- func (mr *MockGameServiceServerMockRecorder) BuildGameRevision(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) CreateGame(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) CreateGameCharacter(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) CreateGameProfileImage(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) CreateGameRevision(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) DeleteGame(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) DeleteGameCharacter(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) DeleteGameRevision(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetCategories(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetCurrentGameRevision(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetGame(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetGameCharacter(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetGameCharacters(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetGameRevision(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetGameRevisions(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetGameStats(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetGames(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetRecentlyPlayedGames(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) GetRecommendedGames(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) JoinGame(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) PublishGameRevision(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) UnpublishGameRevision(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) UpdateGame(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) UpdateGameCharacter(arg0, arg1 any) *gomock.Call
- func (mr *MockGameServiceServerMockRecorder) ValidateGameClients(arg0, arg1 any) *gomock.Call
- type MockUnsafeGameServiceServer
- type MockUnsafeGameServiceServerMockRecorder
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type MockGameServiceClient ¶
type MockGameServiceClient struct {
// contains filtered or unexported fields
}
MockGameServiceClient is a mock of GameServiceClient interface.
func NewMockGameServiceClient ¶
func NewMockGameServiceClient(ctrl *gomock.Controller) *MockGameServiceClient
NewMockGameServiceClient creates a new mock instance.
func (*MockGameServiceClient) BuildGameRevision ¶ added in v0.2.191
func (m *MockGameServiceClient) BuildGameRevision(ctx context.Context, in *v1.BuildGameRevisionRequest, opts ...grpc.CallOption) (*v1.BuildGameRevisionResponse, error)
BuildGameRevision mocks base method.
func (*MockGameServiceClient) CreateGame ¶
func (m *MockGameServiceClient) CreateGame(ctx context.Context, in *v1.CreateGameRequest, opts ...grpc.CallOption) (*v1.CreateGameResponse, error)
CreateGame mocks base method.
func (*MockGameServiceClient) CreateGameCharacter ¶ added in v0.2.182
func (m *MockGameServiceClient) CreateGameCharacter(ctx context.Context, in *v1.CreateGameCharacterRequest, opts ...grpc.CallOption) (*v1.CreateGameCharacterResponse, error)
CreateGameCharacter mocks base method.
func (*MockGameServiceClient) CreateGameProfileImage ¶
func (m *MockGameServiceClient) CreateGameProfileImage(ctx context.Context, in *v1.CreateGameProfileImageRequest, opts ...grpc.CallOption) (*v1.CreateGameProfileImageResponse, error)
CreateGameProfileImage mocks base method.
func (*MockGameServiceClient) CreateGameRevision ¶
func (m *MockGameServiceClient) CreateGameRevision(ctx context.Context, in *v1.CreateGameRevisionRequest, opts ...grpc.CallOption) (*v1.CreateGameRevisionResponse, error)
CreateGameRevision mocks base method.
func (*MockGameServiceClient) DeleteGame ¶
func (m *MockGameServiceClient) DeleteGame(ctx context.Context, in *v1.DeleteGameRequest, opts ...grpc.CallOption) (*v1.DeleteGameResponse, error)
DeleteGame mocks base method.
func (*MockGameServiceClient) DeleteGameCharacter ¶ added in v0.2.185
func (m *MockGameServiceClient) DeleteGameCharacter(ctx context.Context, in *v1.DeleteGameCharacterRequest, opts ...grpc.CallOption) (*v1.DeleteGameCharacterResponse, error)
DeleteGameCharacter mocks base method.
func (*MockGameServiceClient) DeleteGameRevision ¶
func (m *MockGameServiceClient) DeleteGameRevision(ctx context.Context, in *v1.DeleteGameRevisionRequest, opts ...grpc.CallOption) (*v1.DeleteGameRevisionResponse, error)
DeleteGameRevision mocks base method.
func (*MockGameServiceClient) EXPECT ¶
func (m *MockGameServiceClient) EXPECT() *MockGameServiceClientMockRecorder
EXPECT returns an object that allows the caller to indicate expected use.
func (*MockGameServiceClient) GetCategories ¶ added in v0.2.178
func (m *MockGameServiceClient) GetCategories(ctx context.Context, in *v1.GetCategoriesRequest, opts ...grpc.CallOption) (*v1.GetCategoriesResponse, error)
GetCategories mocks base method.
func (*MockGameServiceClient) GetCurrentGameRevision ¶ added in v0.3.2
func (m *MockGameServiceClient) GetCurrentGameRevision(ctx context.Context, in *v1.GetCurrentGameRevisionRequest, opts ...grpc.CallOption) (*v1.GetCurrentGameRevisionResponse, error)
GetCurrentGameRevision mocks base method.
func (*MockGameServiceClient) GetGame ¶
func (m *MockGameServiceClient) GetGame(ctx context.Context, in *v1.GetGameRequest, opts ...grpc.CallOption) (*v1.GetGameResponse, error)
GetGame mocks base method.
func (*MockGameServiceClient) GetGameCharacter ¶ added in v0.2.183
func (m *MockGameServiceClient) GetGameCharacter(ctx context.Context, in *v1.GetGameCharacterRequest, opts ...grpc.CallOption) (*v1.GetGameCharacterResponse, error)
GetGameCharacter mocks base method.
func (*MockGameServiceClient) GetGameCharacters ¶ added in v0.2.182
func (m *MockGameServiceClient) GetGameCharacters(ctx context.Context, in *v1.GetGameCharactersRequest, opts ...grpc.CallOption) (*v1.GetGameCharactersResponse, error)
GetGameCharacters mocks base method.
func (*MockGameServiceClient) GetGameRevision ¶
func (m *MockGameServiceClient) GetGameRevision(ctx context.Context, in *v1.GetGameRevisionRequest, opts ...grpc.CallOption) (*v1.GetGameRevisionResponse, error)
GetGameRevision mocks base method.
func (*MockGameServiceClient) GetGameRevisions ¶
func (m *MockGameServiceClient) GetGameRevisions(ctx context.Context, in *v1.GetGameRevisionsRequest, opts ...grpc.CallOption) (*v1.GetGameRevisionsResponse, error)
GetGameRevisions mocks base method.
func (*MockGameServiceClient) GetGameStats ¶ added in v0.3.10
func (m *MockGameServiceClient) GetGameStats(ctx context.Context, in *v1.GetGameStatsRequest, opts ...grpc.CallOption) (*v1.GetGameStatsResponse, error)
GetGameStats mocks base method.
func (*MockGameServiceClient) GetGames ¶
func (m *MockGameServiceClient) GetGames(ctx context.Context, in *v1.GetGamesRequest, opts ...grpc.CallOption) (*v1.GetGamesResponse, error)
GetGames mocks base method.
func (*MockGameServiceClient) GetRecentlyPlayedGames ¶ added in v0.3.5
func (m *MockGameServiceClient) GetRecentlyPlayedGames(ctx context.Context, in *v1.GetRecentlyPlayedGamesRequest, opts ...grpc.CallOption) (*v1.GetRecentlyPlayedGamesResponse, error)
GetRecentlyPlayedGames mocks base method.
func (*MockGameServiceClient) GetRecommendedGames ¶ added in v0.3.5
func (m *MockGameServiceClient) GetRecommendedGames(ctx context.Context, in *v1.GetRecommendedGamesRequest, opts ...grpc.CallOption) (*v1.GetRecommendedGamesResponse, error)
GetRecommendedGames mocks base method.
func (*MockGameServiceClient) JoinGame ¶ added in v0.2.191
func (m *MockGameServiceClient) JoinGame(ctx context.Context, in *v1.JoinGameRequest, opts ...grpc.CallOption) (*v1.JoinGameResponse, error)
JoinGame mocks base method.
func (*MockGameServiceClient) PublishGameRevision ¶
func (m *MockGameServiceClient) PublishGameRevision(ctx context.Context, in *v1.PublishGameRevisionRequest, opts ...grpc.CallOption) (*v1.PublishGameRevisionResponse, error)
PublishGameRevision mocks base method.
func (*MockGameServiceClient) UnpublishGameRevision ¶
func (m *MockGameServiceClient) UnpublishGameRevision(ctx context.Context, in *v1.UnpublishGameRevisionRequest, opts ...grpc.CallOption) (*v1.UnpublishGameRevisionResponse, error)
UnpublishGameRevision mocks base method.
func (*MockGameServiceClient) UpdateGame ¶
func (m *MockGameServiceClient) UpdateGame(ctx context.Context, in *v1.UpdateGameRequest, opts ...grpc.CallOption) (*v1.UpdateGameResponse, error)
UpdateGame mocks base method.
func (*MockGameServiceClient) UpdateGameCharacter ¶ added in v0.2.182
func (m *MockGameServiceClient) UpdateGameCharacter(ctx context.Context, in *v1.UpdateGameCharacterRequest, opts ...grpc.CallOption) (*v1.UpdateGameCharacterResponse, error)
UpdateGameCharacter mocks base method.
func (*MockGameServiceClient) ValidateGameClients ¶ added in v0.2.191
func (m *MockGameServiceClient) ValidateGameClients(ctx context.Context, in *v1.ValidateGameClientsRequest, opts ...grpc.CallOption) (*v1.ValidateGameClientsResponse, error)
ValidateGameClients mocks base method.
type MockGameServiceClientMockRecorder ¶
type MockGameServiceClientMockRecorder struct {
// contains filtered or unexported fields
}
MockGameServiceClientMockRecorder is the mock recorder for MockGameServiceClient.
func (*MockGameServiceClientMockRecorder) BuildGameRevision ¶ added in v0.2.191
func (mr *MockGameServiceClientMockRecorder) BuildGameRevision(ctx, in any, opts ...any) *gomock.Call
BuildGameRevision indicates an expected call of BuildGameRevision.
func (*MockGameServiceClientMockRecorder) CreateGame ¶
func (mr *MockGameServiceClientMockRecorder) CreateGame(ctx, in any, opts ...any) *gomock.Call
CreateGame indicates an expected call of CreateGame.
func (*MockGameServiceClientMockRecorder) CreateGameCharacter ¶ added in v0.2.182
func (mr *MockGameServiceClientMockRecorder) CreateGameCharacter(ctx, in any, opts ...any) *gomock.Call
CreateGameCharacter indicates an expected call of CreateGameCharacter.
func (*MockGameServiceClientMockRecorder) CreateGameProfileImage ¶
func (mr *MockGameServiceClientMockRecorder) CreateGameProfileImage(ctx, in any, opts ...any) *gomock.Call
CreateGameProfileImage indicates an expected call of CreateGameProfileImage.
func (*MockGameServiceClientMockRecorder) CreateGameRevision ¶
func (mr *MockGameServiceClientMockRecorder) CreateGameRevision(ctx, in any, opts ...any) *gomock.Call
CreateGameRevision indicates an expected call of CreateGameRevision.
func (*MockGameServiceClientMockRecorder) DeleteGame ¶
func (mr *MockGameServiceClientMockRecorder) DeleteGame(ctx, in any, opts ...any) *gomock.Call
DeleteGame indicates an expected call of DeleteGame.
func (*MockGameServiceClientMockRecorder) DeleteGameCharacter ¶ added in v0.2.185
func (mr *MockGameServiceClientMockRecorder) DeleteGameCharacter(ctx, in any, opts ...any) *gomock.Call
DeleteGameCharacter indicates an expected call of DeleteGameCharacter.
func (*MockGameServiceClientMockRecorder) DeleteGameRevision ¶
func (mr *MockGameServiceClientMockRecorder) DeleteGameRevision(ctx, in any, opts ...any) *gomock.Call
DeleteGameRevision indicates an expected call of DeleteGameRevision.
func (*MockGameServiceClientMockRecorder) GetCategories ¶ added in v0.2.178
func (mr *MockGameServiceClientMockRecorder) GetCategories(ctx, in any, opts ...any) *gomock.Call
GetCategories indicates an expected call of GetCategories.
func (*MockGameServiceClientMockRecorder) GetCurrentGameRevision ¶ added in v0.3.2
func (mr *MockGameServiceClientMockRecorder) GetCurrentGameRevision(ctx, in any, opts ...any) *gomock.Call
GetCurrentGameRevision indicates an expected call of GetCurrentGameRevision.
func (*MockGameServiceClientMockRecorder) GetGame ¶
func (mr *MockGameServiceClientMockRecorder) GetGame(ctx, in any, opts ...any) *gomock.Call
GetGame indicates an expected call of GetGame.
func (*MockGameServiceClientMockRecorder) GetGameCharacter ¶ added in v0.2.183
func (mr *MockGameServiceClientMockRecorder) GetGameCharacter(ctx, in any, opts ...any) *gomock.Call
GetGameCharacter indicates an expected call of GetGameCharacter.
func (*MockGameServiceClientMockRecorder) GetGameCharacters ¶ added in v0.2.182
func (mr *MockGameServiceClientMockRecorder) GetGameCharacters(ctx, in any, opts ...any) *gomock.Call
GetGameCharacters indicates an expected call of GetGameCharacters.
func (*MockGameServiceClientMockRecorder) GetGameRevision ¶
func (mr *MockGameServiceClientMockRecorder) GetGameRevision(ctx, in any, opts ...any) *gomock.Call
GetGameRevision indicates an expected call of GetGameRevision.
func (*MockGameServiceClientMockRecorder) GetGameRevisions ¶
func (mr *MockGameServiceClientMockRecorder) GetGameRevisions(ctx, in any, opts ...any) *gomock.Call
GetGameRevisions indicates an expected call of GetGameRevisions.
func (*MockGameServiceClientMockRecorder) GetGameStats ¶ added in v0.3.10
func (mr *MockGameServiceClientMockRecorder) GetGameStats(ctx, in any, opts ...any) *gomock.Call
GetGameStats indicates an expected call of GetGameStats.
func (*MockGameServiceClientMockRecorder) GetGames ¶
func (mr *MockGameServiceClientMockRecorder) GetGames(ctx, in any, opts ...any) *gomock.Call
GetGames indicates an expected call of GetGames.
func (*MockGameServiceClientMockRecorder) GetRecentlyPlayedGames ¶ added in v0.3.5
func (mr *MockGameServiceClientMockRecorder) GetRecentlyPlayedGames(ctx, in any, opts ...any) *gomock.Call
GetRecentlyPlayedGames indicates an expected call of GetRecentlyPlayedGames.
func (*MockGameServiceClientMockRecorder) GetRecommendedGames ¶ added in v0.3.5
func (mr *MockGameServiceClientMockRecorder) GetRecommendedGames(ctx, in any, opts ...any) *gomock.Call
GetRecommendedGames indicates an expected call of GetRecommendedGames.
func (*MockGameServiceClientMockRecorder) JoinGame ¶ added in v0.2.191
func (mr *MockGameServiceClientMockRecorder) JoinGame(ctx, in any, opts ...any) *gomock.Call
JoinGame indicates an expected call of JoinGame.
func (*MockGameServiceClientMockRecorder) PublishGameRevision ¶
func (mr *MockGameServiceClientMockRecorder) PublishGameRevision(ctx, in any, opts ...any) *gomock.Call
PublishGameRevision indicates an expected call of PublishGameRevision.
func (*MockGameServiceClientMockRecorder) UnpublishGameRevision ¶
func (mr *MockGameServiceClientMockRecorder) UnpublishGameRevision(ctx, in any, opts ...any) *gomock.Call
UnpublishGameRevision indicates an expected call of UnpublishGameRevision.
func (*MockGameServiceClientMockRecorder) UpdateGame ¶
func (mr *MockGameServiceClientMockRecorder) UpdateGame(ctx, in any, opts ...any) *gomock.Call
UpdateGame indicates an expected call of UpdateGame.
func (*MockGameServiceClientMockRecorder) UpdateGameCharacter ¶ added in v0.2.182
func (mr *MockGameServiceClientMockRecorder) UpdateGameCharacter(ctx, in any, opts ...any) *gomock.Call
UpdateGameCharacter indicates an expected call of UpdateGameCharacter.
func (*MockGameServiceClientMockRecorder) ValidateGameClients ¶ added in v0.2.191
func (mr *MockGameServiceClientMockRecorder) ValidateGameClients(ctx, in any, opts ...any) *gomock.Call
ValidateGameClients indicates an expected call of ValidateGameClients.
type MockGameServiceServer ¶
type MockGameServiceServer struct {
// contains filtered or unexported fields
}
MockGameServiceServer is a mock of GameServiceServer interface.
func NewMockGameServiceServer ¶
func NewMockGameServiceServer(ctrl *gomock.Controller) *MockGameServiceServer
NewMockGameServiceServer creates a new mock instance.
func (*MockGameServiceServer) BuildGameRevision ¶ added in v0.2.191
func (m *MockGameServiceServer) BuildGameRevision(arg0 context.Context, arg1 *v1.BuildGameRevisionRequest) (*v1.BuildGameRevisionResponse, error)
BuildGameRevision mocks base method.
func (*MockGameServiceServer) CreateGame ¶
func (m *MockGameServiceServer) CreateGame(arg0 context.Context, arg1 *v1.CreateGameRequest) (*v1.CreateGameResponse, error)
CreateGame mocks base method.
func (*MockGameServiceServer) CreateGameCharacter ¶ added in v0.2.182
func (m *MockGameServiceServer) CreateGameCharacter(arg0 context.Context, arg1 *v1.CreateGameCharacterRequest) (*v1.CreateGameCharacterResponse, error)
CreateGameCharacter mocks base method.
func (*MockGameServiceServer) CreateGameProfileImage ¶
func (m *MockGameServiceServer) CreateGameProfileImage(arg0 context.Context, arg1 *v1.CreateGameProfileImageRequest) (*v1.CreateGameProfileImageResponse, error)
CreateGameProfileImage mocks base method.
func (*MockGameServiceServer) CreateGameRevision ¶
func (m *MockGameServiceServer) CreateGameRevision(arg0 context.Context, arg1 *v1.CreateGameRevisionRequest) (*v1.CreateGameRevisionResponse, error)
CreateGameRevision mocks base method.
func (*MockGameServiceServer) DeleteGame ¶
func (m *MockGameServiceServer) DeleteGame(arg0 context.Context, arg1 *v1.DeleteGameRequest) (*v1.DeleteGameResponse, error)
DeleteGame mocks base method.
func (*MockGameServiceServer) DeleteGameCharacter ¶ added in v0.2.185
func (m *MockGameServiceServer) DeleteGameCharacter(arg0 context.Context, arg1 *v1.DeleteGameCharacterRequest) (*v1.DeleteGameCharacterResponse, error)
DeleteGameCharacter mocks base method.
func (*MockGameServiceServer) DeleteGameRevision ¶
func (m *MockGameServiceServer) DeleteGameRevision(arg0 context.Context, arg1 *v1.DeleteGameRevisionRequest) (*v1.DeleteGameRevisionResponse, error)
DeleteGameRevision mocks base method.
func (*MockGameServiceServer) EXPECT ¶
func (m *MockGameServiceServer) EXPECT() *MockGameServiceServerMockRecorder
EXPECT returns an object that allows the caller to indicate expected use.
func (*MockGameServiceServer) GetCategories ¶ added in v0.2.178
func (m *MockGameServiceServer) GetCategories(arg0 context.Context, arg1 *v1.GetCategoriesRequest) (*v1.GetCategoriesResponse, error)
GetCategories mocks base method.
func (*MockGameServiceServer) GetCurrentGameRevision ¶ added in v0.3.2
func (m *MockGameServiceServer) GetCurrentGameRevision(arg0 context.Context, arg1 *v1.GetCurrentGameRevisionRequest) (*v1.GetCurrentGameRevisionResponse, error)
GetCurrentGameRevision mocks base method.
func (*MockGameServiceServer) GetGame ¶
func (m *MockGameServiceServer) GetGame(arg0 context.Context, arg1 *v1.GetGameRequest) (*v1.GetGameResponse, error)
GetGame mocks base method.
func (*MockGameServiceServer) GetGameCharacter ¶ added in v0.2.183
func (m *MockGameServiceServer) GetGameCharacter(arg0 context.Context, arg1 *v1.GetGameCharacterRequest) (*v1.GetGameCharacterResponse, error)
GetGameCharacter mocks base method.
func (*MockGameServiceServer) GetGameCharacters ¶ added in v0.2.182
func (m *MockGameServiceServer) GetGameCharacters(arg0 context.Context, arg1 *v1.GetGameCharactersRequest) (*v1.GetGameCharactersResponse, error)
GetGameCharacters mocks base method.
func (*MockGameServiceServer) GetGameRevision ¶
func (m *MockGameServiceServer) GetGameRevision(arg0 context.Context, arg1 *v1.GetGameRevisionRequest) (*v1.GetGameRevisionResponse, error)
GetGameRevision mocks base method.
func (*MockGameServiceServer) GetGameRevisions ¶
func (m *MockGameServiceServer) GetGameRevisions(arg0 context.Context, arg1 *v1.GetGameRevisionsRequest) (*v1.GetGameRevisionsResponse, error)
GetGameRevisions mocks base method.
func (*MockGameServiceServer) GetGameStats ¶ added in v0.3.10
func (m *MockGameServiceServer) GetGameStats(arg0 context.Context, arg1 *v1.GetGameStatsRequest) (*v1.GetGameStatsResponse, error)
GetGameStats mocks base method.
func (*MockGameServiceServer) GetGames ¶
func (m *MockGameServiceServer) GetGames(arg0 context.Context, arg1 *v1.GetGamesRequest) (*v1.GetGamesResponse, error)
GetGames mocks base method.
func (*MockGameServiceServer) GetRecentlyPlayedGames ¶ added in v0.3.5
func (m *MockGameServiceServer) GetRecentlyPlayedGames(arg0 context.Context, arg1 *v1.GetRecentlyPlayedGamesRequest) (*v1.GetRecentlyPlayedGamesResponse, error)
GetRecentlyPlayedGames mocks base method.
func (*MockGameServiceServer) GetRecommendedGames ¶ added in v0.3.5
func (m *MockGameServiceServer) GetRecommendedGames(arg0 context.Context, arg1 *v1.GetRecommendedGamesRequest) (*v1.GetRecommendedGamesResponse, error)
GetRecommendedGames mocks base method.
func (*MockGameServiceServer) JoinGame ¶ added in v0.2.191
func (m *MockGameServiceServer) JoinGame(arg0 context.Context, arg1 *v1.JoinGameRequest) (*v1.JoinGameResponse, error)
JoinGame mocks base method.
func (*MockGameServiceServer) PublishGameRevision ¶
func (m *MockGameServiceServer) PublishGameRevision(arg0 context.Context, arg1 *v1.PublishGameRevisionRequest) (*v1.PublishGameRevisionResponse, error)
PublishGameRevision mocks base method.
func (*MockGameServiceServer) UnpublishGameRevision ¶
func (m *MockGameServiceServer) UnpublishGameRevision(arg0 context.Context, arg1 *v1.UnpublishGameRevisionRequest) (*v1.UnpublishGameRevisionResponse, error)
UnpublishGameRevision mocks base method.
func (*MockGameServiceServer) UpdateGame ¶
func (m *MockGameServiceServer) UpdateGame(arg0 context.Context, arg1 *v1.UpdateGameRequest) (*v1.UpdateGameResponse, error)
UpdateGame mocks base method.
func (*MockGameServiceServer) UpdateGameCharacter ¶ added in v0.2.182
func (m *MockGameServiceServer) UpdateGameCharacter(arg0 context.Context, arg1 *v1.UpdateGameCharacterRequest) (*v1.UpdateGameCharacterResponse, error)
UpdateGameCharacter mocks base method.
func (*MockGameServiceServer) ValidateGameClients ¶ added in v0.2.191
func (m *MockGameServiceServer) ValidateGameClients(arg0 context.Context, arg1 *v1.ValidateGameClientsRequest) (*v1.ValidateGameClientsResponse, error)
ValidateGameClients mocks base method.
type MockGameServiceServerMockRecorder ¶
type MockGameServiceServerMockRecorder struct {
// contains filtered or unexported fields
}
MockGameServiceServerMockRecorder is the mock recorder for MockGameServiceServer.
func (*MockGameServiceServerMockRecorder) BuildGameRevision ¶ added in v0.2.191
func (mr *MockGameServiceServerMockRecorder) BuildGameRevision(arg0, arg1 any) *gomock.Call
BuildGameRevision indicates an expected call of BuildGameRevision.
func (*MockGameServiceServerMockRecorder) CreateGame ¶
func (mr *MockGameServiceServerMockRecorder) CreateGame(arg0, arg1 any) *gomock.Call
CreateGame indicates an expected call of CreateGame.
func (*MockGameServiceServerMockRecorder) CreateGameCharacter ¶ added in v0.2.182
func (mr *MockGameServiceServerMockRecorder) CreateGameCharacter(arg0, arg1 any) *gomock.Call
CreateGameCharacter indicates an expected call of CreateGameCharacter.
func (*MockGameServiceServerMockRecorder) CreateGameProfileImage ¶
func (mr *MockGameServiceServerMockRecorder) CreateGameProfileImage(arg0, arg1 any) *gomock.Call
CreateGameProfileImage indicates an expected call of CreateGameProfileImage.
func (*MockGameServiceServerMockRecorder) CreateGameRevision ¶
func (mr *MockGameServiceServerMockRecorder) CreateGameRevision(arg0, arg1 any) *gomock.Call
CreateGameRevision indicates an expected call of CreateGameRevision.
func (*MockGameServiceServerMockRecorder) DeleteGame ¶
func (mr *MockGameServiceServerMockRecorder) DeleteGame(arg0, arg1 any) *gomock.Call
DeleteGame indicates an expected call of DeleteGame.
func (*MockGameServiceServerMockRecorder) DeleteGameCharacter ¶ added in v0.2.185
func (mr *MockGameServiceServerMockRecorder) DeleteGameCharacter(arg0, arg1 any) *gomock.Call
DeleteGameCharacter indicates an expected call of DeleteGameCharacter.
func (*MockGameServiceServerMockRecorder) DeleteGameRevision ¶
func (mr *MockGameServiceServerMockRecorder) DeleteGameRevision(arg0, arg1 any) *gomock.Call
DeleteGameRevision indicates an expected call of DeleteGameRevision.
func (*MockGameServiceServerMockRecorder) GetCategories ¶ added in v0.2.178
func (mr *MockGameServiceServerMockRecorder) GetCategories(arg0, arg1 any) *gomock.Call
GetCategories indicates an expected call of GetCategories.
func (*MockGameServiceServerMockRecorder) GetCurrentGameRevision ¶ added in v0.3.2
func (mr *MockGameServiceServerMockRecorder) GetCurrentGameRevision(arg0, arg1 any) *gomock.Call
GetCurrentGameRevision indicates an expected call of GetCurrentGameRevision.
func (*MockGameServiceServerMockRecorder) GetGame ¶
func (mr *MockGameServiceServerMockRecorder) GetGame(arg0, arg1 any) *gomock.Call
GetGame indicates an expected call of GetGame.
func (*MockGameServiceServerMockRecorder) GetGameCharacter ¶ added in v0.2.183
func (mr *MockGameServiceServerMockRecorder) GetGameCharacter(arg0, arg1 any) *gomock.Call
GetGameCharacter indicates an expected call of GetGameCharacter.
func (*MockGameServiceServerMockRecorder) GetGameCharacters ¶ added in v0.2.182
func (mr *MockGameServiceServerMockRecorder) GetGameCharacters(arg0, arg1 any) *gomock.Call
GetGameCharacters indicates an expected call of GetGameCharacters.
func (*MockGameServiceServerMockRecorder) GetGameRevision ¶
func (mr *MockGameServiceServerMockRecorder) GetGameRevision(arg0, arg1 any) *gomock.Call
GetGameRevision indicates an expected call of GetGameRevision.
func (*MockGameServiceServerMockRecorder) GetGameRevisions ¶
func (mr *MockGameServiceServerMockRecorder) GetGameRevisions(arg0, arg1 any) *gomock.Call
GetGameRevisions indicates an expected call of GetGameRevisions.
func (*MockGameServiceServerMockRecorder) GetGameStats ¶ added in v0.3.10
func (mr *MockGameServiceServerMockRecorder) GetGameStats(arg0, arg1 any) *gomock.Call
GetGameStats indicates an expected call of GetGameStats.
func (*MockGameServiceServerMockRecorder) GetGames ¶
func (mr *MockGameServiceServerMockRecorder) GetGames(arg0, arg1 any) *gomock.Call
GetGames indicates an expected call of GetGames.
func (*MockGameServiceServerMockRecorder) GetRecentlyPlayedGames ¶ added in v0.3.5
func (mr *MockGameServiceServerMockRecorder) GetRecentlyPlayedGames(arg0, arg1 any) *gomock.Call
GetRecentlyPlayedGames indicates an expected call of GetRecentlyPlayedGames.
func (*MockGameServiceServerMockRecorder) GetRecommendedGames ¶ added in v0.3.5
func (mr *MockGameServiceServerMockRecorder) GetRecommendedGames(arg0, arg1 any) *gomock.Call
GetRecommendedGames indicates an expected call of GetRecommendedGames.
func (*MockGameServiceServerMockRecorder) JoinGame ¶ added in v0.2.191
func (mr *MockGameServiceServerMockRecorder) JoinGame(arg0, arg1 any) *gomock.Call
JoinGame indicates an expected call of JoinGame.
func (*MockGameServiceServerMockRecorder) PublishGameRevision ¶
func (mr *MockGameServiceServerMockRecorder) PublishGameRevision(arg0, arg1 any) *gomock.Call
PublishGameRevision indicates an expected call of PublishGameRevision.
func (*MockGameServiceServerMockRecorder) UnpublishGameRevision ¶
func (mr *MockGameServiceServerMockRecorder) UnpublishGameRevision(arg0, arg1 any) *gomock.Call
UnpublishGameRevision indicates an expected call of UnpublishGameRevision.
func (*MockGameServiceServerMockRecorder) UpdateGame ¶
func (mr *MockGameServiceServerMockRecorder) UpdateGame(arg0, arg1 any) *gomock.Call
UpdateGame indicates an expected call of UpdateGame.
func (*MockGameServiceServerMockRecorder) UpdateGameCharacter ¶ added in v0.2.182
func (mr *MockGameServiceServerMockRecorder) UpdateGameCharacter(arg0, arg1 any) *gomock.Call
UpdateGameCharacter indicates an expected call of UpdateGameCharacter.
func (*MockGameServiceServerMockRecorder) ValidateGameClients ¶ added in v0.2.191
func (mr *MockGameServiceServerMockRecorder) ValidateGameClients(arg0, arg1 any) *gomock.Call
ValidateGameClients indicates an expected call of ValidateGameClients.
type MockUnsafeGameServiceServer ¶
type MockUnsafeGameServiceServer struct {
// contains filtered or unexported fields
}
MockUnsafeGameServiceServer is a mock of UnsafeGameServiceServer interface.
func NewMockUnsafeGameServiceServer ¶
func NewMockUnsafeGameServiceServer(ctrl *gomock.Controller) *MockUnsafeGameServiceServer
NewMockUnsafeGameServiceServer creates a new mock instance.
func (*MockUnsafeGameServiceServer) EXPECT ¶
func (m *MockUnsafeGameServiceServer) EXPECT() *MockUnsafeGameServiceServerMockRecorder
EXPECT returns an object that allows the caller to indicate expected use.
type MockUnsafeGameServiceServerMockRecorder ¶
type MockUnsafeGameServiceServerMockRecorder struct {
// contains filtered or unexported fields
}
MockUnsafeGameServiceServerMockRecorder is the mock recorder for MockUnsafeGameServiceServer.