Directories ¶
Path | Synopsis |
---|---|
Package collision provides struct for helping with positioning and collisions
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Package collision provides struct for helping with positioning and collisions |
Package components provides a handful of helpful components.
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Package components provides a handful of helpful components. |
debug
Package debug helps with drawing debug information on the screen
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Package debug helps with drawing debug information on the screen |
display
Package display is a set of components to interact with the representation of a entity or it's sprite on screen.
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Package display is a set of components to interact with the representation of a entity or it's sprite on screen. |
subjects
Package subjects represents of set of properties needed for the different components to interact with the game loop, not needing a concrete knowledge of the underlying type.
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Package subjects represents of set of properties needed for the different components to interact with the game loop, not needing a concrete knowledge of the underlying type. |
Package fsm provides a basic finite state machine
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Package fsm provides a basic finite state machine |
Package loader provides an asset loading and caching implementation.
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Package loader provides an asset loading and caching implementation. |
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