Documentation ¶
Index ¶
- type EventCallback
- type Listen
- type Mutex
- type StripedValue
- type Subscriptions
- type WorkSource
- type Worker
- type WorkerFactory
- type WorkerFunc
- type WorkerHolder
- type WorkerManager
- func NewProtoWorkerManager[ID comparable, C proto.Message](log *zap.Logger, fld func(ID) zap.Field, workerFactory WorkerFactory[ID, C]) *WorkerManager[ID, C]
- func NewWorkerManager[ID comparable, C any](log *zap.Logger, fld func(ID) zap.Field, workerFactory WorkerFactory[ID, C], ...) *WorkerManager[ID, C]
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type EventCallback ¶
type Listen ¶ added in v17.1.0
type Listen[E any] func(cb EventCallback[E])
type Mutex ¶
type Mutex struct {
// contains filtered or unexported fields
}
Mutex is a non-reentrant (like sync.Mutex) mutex that (unlike sync.Mutex) allows to acquire the mutex with a possibility to abort the attempt early if a context signals done.
A buffered channel of size 1 is used as the mutex. Think of it as of a box - the party that has put something into it has acquired the mutex. To unlock it, remove the contents from the box, so that someone else can use it. An empty box is created in the NewMutex() constructor.
TryLock, Lock, and Unlock provide memory access ordering guarantees by piggybacking on channel's "happens before" guarantees. See https://golang.org/ref/mem
type StripedValue ¶
type StripedValue[V any] struct { // Stripes holds the stripes. Stripes []V // contains filtered or unexported fields }
StripedValue is a value that is partitioned into 2^n stripes. See https://github.com/google/guava/wiki/StripedExplained for a similar idea applied to mutexes.
Number of stripes is a power of two to make it possible to use fast bit operations instead of slow division remainder.
func NewStripedValueInit ¶
func NewStripedValueInit[V any](n int, newV func() V) StripedValue[V]
NewStripedValueInit constructs a new striped value. Each stripe has a value provided by a constructor function.
It's not a pointer because it doesn't contain any non-pointer mutable fields.
func (*StripedValue[V]) GetPointer ¶
func (v *StripedValue[V]) GetPointer(x int64) *V
GetPointer retrieves the pointer to the stripe for x.
type Subscriptions ¶
type Subscriptions[E any] struct { // contains filtered or unexported fields }
func (*Subscriptions[E]) Dispatch ¶
func (s *Subscriptions[E]) Dispatch(ctx context.Context, e E)
Dispatch dispatches the given event to all added subscriptions.
func (*Subscriptions[E]) Len ¶ added in v17.1.0
func (s *Subscriptions[E]) Len() int
Len returns the number of subscriptions.
func (*Subscriptions[E]) On ¶
func (s *Subscriptions[E]) On(ctx context.Context, cb EventCallback[E])
func (*Subscriptions[E]) Subscribe ¶ added in v17.1.0
func (s *Subscriptions[E]) Subscribe(ctx context.Context) Listen[E]
Subscribe subscribes to events but, unlike On, does not start listening immediately. It returns a function that must be called to listen to events. Make sure the function is always called as it performs cleanup once the passed context is done. The returned function must only be called once.
type WorkSource ¶
type WorkSource[ID comparable, C any] struct { ID ID Configuration C }
type WorkerFactory ¶
type WorkerFactory[ID comparable, C any] interface { New(WorkSource[ID, C]) Worker }
type WorkerFunc ¶
func (WorkerFunc) Run ¶
func (wf WorkerFunc) Run(ctx context.Context)
type WorkerHolder ¶
type WorkerHolder[C any] struct { // contains filtered or unexported fields }
WorkerHolder holds a worker and restarts it when configuration changes.
func NewComparableWorkerHolder ¶
func NewComparableWorkerHolder[C comparable](factory func(C) Worker) *WorkerHolder[C]
func NewProtoWorkerHolder ¶
func NewProtoWorkerHolder[C proto.Message](factory func(C) Worker) *WorkerHolder[C]
func NewWorkerHolder ¶
func NewWorkerHolder[C any](factory func(C) Worker, isEqual func(config1, config2 C) bool) *WorkerHolder[C]
func (*WorkerHolder[C]) ApplyConfig ¶
func (w *WorkerHolder[C]) ApplyConfig(ctx context.Context, config C) bool
ApplyConfig ensures a worker is running with the provided or equal config.
This method starts a worker if it's not running already. If it is running and the config is not equal then the worker is stopped, a new worker is started then with the new config.
func (*WorkerHolder[C]) StopAndWait ¶
func (w *WorkerHolder[C]) StopAndWait()
type WorkerManager ¶
type WorkerManager[ID comparable, C any] struct { // contains filtered or unexported fields }
func NewProtoWorkerManager ¶
func NewProtoWorkerManager[ID comparable, C proto.Message](log *zap.Logger, fld func(ID) zap.Field, workerFactory WorkerFactory[ID, C]) *WorkerManager[ID, C]
func NewWorkerManager ¶
func NewWorkerManager[ID comparable, C any](log *zap.Logger, fld func(ID) zap.Field, workerFactory WorkerFactory[ID, C], equal func(c1, c2 C) bool) *WorkerManager[ID, C]
func (*WorkerManager[ID, C]) ApplyConfiguration ¶
func (m *WorkerManager[ID, C]) ApplyConfiguration(sources []WorkSource[ID, C]) error
func (*WorkerManager[ID, C]) StopAllWorkers ¶
func (m *WorkerManager[ID, C]) StopAllWorkers()