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Index ¶
Constants ¶
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const ( CMD_FORWARD = iota CMD_BACKWARD CMD_LEFT CMD_RIGHT CMD_CANNON_LEFT CMD_CANNON_RIGHT CMD_CANNON_UP CMD_CANNON_DOWN CMD_LAST )
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Children ¶
type Children struct {
// contains filtered or unexported fields
}
type Curves2 ¶
type Curves2 struct {
// contains filtered or unexported fields
}
type MorphTargets ¶
type MorphTargets struct {
// contains filtered or unexported fields
}
func (*MorphTargets) Cleanup ¶
func (t *MorphTargets) Cleanup(a *app.App)
Cleanup is called once at the end of the demo.
func (*MorphTargets) Start ¶
func (t *MorphTargets) Start(a *app.App)
Start is called once at the start of the demo.
type Performance ¶
type Performance struct{}
func (*Performance) Cleanup ¶
func (t *Performance) Cleanup(a *app.App)
Cleanup is called once at the end of the demo.
func (*Performance) Start ¶
func (t *Performance) Start(a *app.App)
Start is called once at the start of the demo.
type Pitch ¶
type Pitch struct {
// contains filtered or unexported fields
}
type Points2 ¶
type Points2 struct {
// contains filtered or unexported fields
}
type Raycast ¶
type Raycast struct {
// contains filtered or unexported fields
}
type Skybox ¶
type Skybox struct{}
type SpriteAnim ¶
type SpriteAnim struct {
// contains filtered or unexported fields
}
func (*SpriteAnim) Cleanup ¶
func (t *SpriteAnim) Cleanup(a *app.App)
Cleanup is called once at the end of the demo.
func (*SpriteAnim) Start ¶
func (t *SpriteAnim) Start(a *app.App)
Start is called once at the start of the demo.
type TankTest ¶
type TankTest struct {
// contains filtered or unexported fields
}
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