Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Sequence ¶
type Sequence struct {
// contains filtered or unexported fields
}
func (*Sequence) SetRandomSequence ¶
SetState Modifies the state using the given seed and state. Any call to SetState will create a different sequence of random values.
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