Documentation ¶
Overview ¶
This package provides RFC4122 UUIDs.
NewV1, NewV3, NewV4, NewV5, for generating versions 1, 3, 4 and 5 UUIDs as specified in RFC-4122.
New([]byte), unsafe; NewHex(string); and Parse(string) for creating UUIDs from existing data.
The original version was from Krzysztof Kowalik <chris@nu7hat.ch> Unfortunately, that version was non compliant with RFC4122. I forked it but have since heavily redesigned it.
The example code in the specification was also used as reference for design.
Copyright (C) 2014 twinj@github.com 2014 MIT style licence
Index ¶
- Constants
- Variables
- func Digest(o, pNs UUID, pName UniqueName, pHash hash.Hash)
- func Equal(p1 UUID, p2 UUID) bool
- func Formatter(pUUID UUID, pFormat Format) string
- func GetFormat() string
- func Now() (sec int64, nsec int32)
- func SetupCustomStateSaver(pSaver StateSaver)
- func SetupFileSystemStateSaver(pConfig StateSaverConfig)
- func SwitchFormat(pFormat Format)
- func SwitchFormatUpperCase(pFormat Format)
- func UnmarshalBinary(o UUID, pData []byte) error
- type Array
- func (o *Array) Bytes() []byte
- func (o Array) Format(pFormat string) string
- func (o *Array) MarshalBinary() ([]byte, error)
- func (Array) Size() int
- func (o Array) String() string
- func (o *Array) Unmarshal(pData []byte)
- func (o *Array) UnmarshalBinary(pData []byte) error
- func (o *Array) Variant() byte
- func (o Array) Version() int
- type FileSystemSaver
- type Format
- type Name
- type State
- type StateSaver
- type StateSaverConfig
- type Struct
- func (o *Struct) Bytes() (data []byte)
- func (o Struct) Format(pFormat string) string
- func (o *Struct) MarshalBinary() ([]byte, error)
- func (o Struct) Size() int
- func (o Struct) String() string
- func (o *Struct) Unmarshal(pData []byte)
- func (o *Struct) UnmarshalBinary(pData []byte) error
- func (o Struct) Variant() byte
- func (o Struct) Version() int
- type Timestamp
- type UUID
- type UUIDVersion
- type UniqueName
Constants ¶
Variables ¶
var ( // The following standard UUIDs are for use with V3 or V5 UUIDs. NamespaceDNS = &Struct{0x6ba7b810, 0x9dad, 0x11d1, 0x80, 0xb4, nodeId, length} NamespaceURL = &Struct{0x6ba7b811, 0x9dad, 0x11d1, 0x80, 0xb4, nodeId, length} NamespaceOID = &Struct{0x6ba7b812, 0x9dad, 0x11d1, 0x80, 0xb4, nodeId, length} NamespaceX500 = &Struct{0x6ba7b814, 0x9dad, 0x11d1, 0x80, 0xb4, nodeId, length} )
Functions ¶
func Digest ¶
func Digest(o, pNs UUID, pName UniqueName, pHash hash.Hash)
Digest a namespace UUID and a UniqueName, which then marshals to a new UUID
func Formatter ¶
Format a UUID into a human readable string which matches the given Format Use this for one time formatting when setting the default using SwitchFormat is overkill.
func SetupCustomStateSaver ¶
func SetupCustomStateSaver(pSaver StateSaver)
func SetupFileSystemStateSaver ¶
func SetupFileSystemStateSaver(pConfig StateSaverConfig)
func SwitchFormat ¶
func SwitchFormat(pFormat Format)
Switches the default printing format for ALL UUID strings A valid format will have 6 groups if the supplied Format does not
func SwitchFormatUpperCase ¶
func SwitchFormatUpperCase(pFormat Format)
Same as SwitchFormat but will make it uppercase
func UnmarshalBinary ¶
Function provides a safe way to unmarshal bytes into an existing UUID. Checks for length.
Types ¶
type Array ¶
type Array [length]byte
A clean UUID type for simpler UUID versions
func (*Array) MarshalBinary ¶
Marshals the UUID bytes into a slice
func (*Array) UnmarshalBinary ¶
Un-marshals the data bytes into the UUID.
type FileSystemSaver ¶
type FileSystemSaver struct {
// contains filtered or unexported fields
}
This implements the StateSaver interface for UUIDs
func (*FileSystemSaver) Init ¶
func (o *FileSystemSaver) Init(pState *State)
func (*FileSystemSaver) Save ¶
func (o *FileSystemSaver) Save(pState *State)
Saves the current state of the generator If the scheduled file save is reached then the file is synced
type Format ¶
type Format string
A Format is a pattern used by the stringer interface with which to print the UUID.
const ( Clean Format = "%x%x%x%x%x%x" Curly Format = "{%x%x%x%x%x%x}" Bracket Format = "(%x%x%x%x%x%x)" // This is the default format. CleanHyphen Format = "%x-%x-%x-%x%x-%x" CurlyHyphen Format = "{%x-%x-%x-%x%x-%x}" BracketHyphen Format = "(%x-%x-%x-%x%x-%x)" GoIdFormat Format = "[%X-%X-%x-%X%X-%x]" )
type Name ¶
type Name string
A UUID Name is a simple string which implements UniqueName which satisfies the Stringer interface.
type StateSaver ¶
type StateSaver interface { // Init is run if Setup() is false // Init should setup the system to save the state Init(*State) // Save saves the state and is called only if const V1Save and // Setup() is true Save(*State) }
Use this interface to setup a custom state saver if you wish to have v1 UUIDs based on your node id and constant time.
type StateSaverConfig ¶
type StateSaverConfig struct { // Print save log SaveReport bool // Save every x nanoseconds SaveSchedule time.Duration }
A wrapper for default setup of the FileSystemStateSaver
type Struct ¶
type Struct struct {
// contains filtered or unexported fields
}
Struct is used for RFC4122 Version 1 UUIDs
func (*Struct) MarshalBinary ¶
Marshals the UUID bytes into a slice
func (*Struct) UnmarshalBinary ¶
Un-marshals the data bytes into the UUID struct. Implements the BinaryUn-marshaller interface
type UUID ¶
type UUID interface { encoding.BinaryMarshaler encoding.BinaryUnmarshaler // Marshals the UUID bytes or data Bytes() (data []byte) // Organises data into a new UUID Unmarshal(pData []byte) // Size is used where different implementations require // different sizes. Should return the number of bytes in // the implementation. // Enables unmarshal and Bytes to screen for size Size() int // Version returns a version number of the algorithm used // to generate the UUID. // This may may behave independently across non RFC4122 UUIDs Version() int // Variant returns the UUID Variant // This will be one of the constants: // ReservedRFC4122, // ReservedMicrosoft, // ReservedFuture, // ReservedNCS. // This may behave differently across non RFC4122 UUIDs Variant() byte // UUID can be used as a Name within a namespace // Is simply just a String() string method // Returns a formatted version of the UUID. String() string }
The main interface for UUIDs Each implementation must also implement the UniqueName interface
func New ¶
New creates a UUID from a slice of bytes. Truncates any bytes past the default length of 16 Will panic if data slice is too small.
func NewHex ¶
Creates a UUID from a hex string Will panic if hex string is invalid - will panic even with hyphens and brackets Expects a clean string use Parse otherwise.
func NewV3 ¶
func NewV3(pNs UUID, pName UniqueName) UUID
NewV3 will generate a new RFC4122 version 3 UUID V3 is based on the MD5 hash of a namespace identifier UUID and any type which implements the UniqueName interface for the name. For strings and slices cast to a Name type
func NewV4 ¶
func NewV4() UUID
NewV4 will generate a new RFC4122 version 4 UUID A cryptographically secure random UUID.
func NewV5 ¶
func NewV5(pNs UUID, pName UniqueName) UUID
NewV5 will generate a new RFC4122 version 5 UUID Generate a UUID based on the SHA-1 hash of a namespace identifier and a name.
func Parse ¶
Parse creates a UUID from a valid string representation. Accepts UUID string in following formats:
6ba7b8149dad11d180b400c04fd430c8 6ba7b814-9dad-11d1-80b4-00c04fd430c8 {6ba7b814-9dad-11d1-80b4-00c04fd430c8} urn:uuid:6ba7b814-9dad-11d1-80b4-00c04fd430c8 [6ba7b814-9dad-11d1-80b4-00c04fd430c8]
type UUIDVersion ¶
type UUIDVersion int
const ( NONE UUIDVersion = iota RFC4122v1 DunnoYetv2 RFC4122v3 RFC4122v4 RFC4122v5 )
type UniqueName ¶
type UniqueName interface { // Many go types implement this method for use with printing // Will convert the current type to its native string format String() string }
UniqueName is a Stinger interface Made for easy passing of IPs, URLs, the several Address types, Buffers and any other type which implements Stringer string, []byte types and Hash sums will need to be cast to the Name type or some other type which implements Stringer or UniqueName
func NewName ¶
func NewName(salt string, pNames ...UniqueName) UniqueName
NewName will create a unique name from several sources