Documentation ¶
Overview ¶
Package assets includes all of the built static assets used by the OpenShift console and login flows, as well as all supporting server logic for running the console.
Assets have been generated into a .go file and then compiled into the OpenShift all-in-one binary. The source files for these assets are in https://github.com/openshift/origin-web-console
Index ¶
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetExtensionHandler(sourceDir, context string, html5Mode bool) http.Handler
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func CacheControlHandler(version string, h http.Handler) http.Handler
- func ExtensionScriptsHandler(files []string, developmentMode bool) (http.Handler, error)
- func ExtensionStylesheetsHandler(files []string, developmentMode bool) (http.Handler, error)
- func GeneratedConfigHandler(config WebConsoleConfig, version WebConsoleVersion, ...) (http.Handler, error)
- func GzipHandler(h http.Handler) http.Handler
- func HTML5ModeHandler(contextRoot string, subcontextMap map[string]string, h http.Handler, ...) (http.Handler, error)
- func MustAsset(name string) []byte
- func RegisterMimeTypes()
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- type AssetDirFunc
- type AssetFunc
- type LongestToShortest
- type WebConsoleConfig
- type WebConsoleExtensionProperties
- type WebConsoleExtensionProperty
- type WebConsoleVersion
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetExtensionHandler ¶ added in v1.0.6
AssetExtensionHandler serves extension files from sourceDir. context is the URL context for this extension.
func AssetInfo ¶ added in v1.0.5
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func ExtensionScriptsHandler ¶ added in v1.0.6
ExtensionScriptsHandler concatenates and serves extension JavaScript files as one HTTP response.
func ExtensionStylesheetsHandler ¶ added in v1.0.6
ExtensionStylesheetsHandler concatenates and serves extension stylesheets as one HTTP response.
func GeneratedConfigHandler ¶
func GeneratedConfigHandler(config WebConsoleConfig, version WebConsoleVersion, extensionProps WebConsoleExtensionProperties) (http.Handler, error)
func GzipHandler ¶
GzipHandler wraps a http.Handler to support transparent gzip encoding.
func HTML5ModeHandler ¶
func HTML5ModeHandler(contextRoot string, subcontextMap map[string]string, h http.Handler, getAsset AssetFunc) (http.Handler, error)
HTML5ModeHandler will serve any static assets we know about, all other paths are assumed to be HTML5 paths for the console application and index.html will be served. contextRoot must contain leading and trailing slashes, e.g. /console/
subcontextMap is a map of keys (subcontexts, no leading or trailing slashes) to the asset path (no leading slash) to serve for that subcontext if a resource that does not exist is requested
func MustAsset ¶ added in v1.0.5
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RegisterMimeTypes ¶
func RegisterMimeTypes()
RegisterMimeTypes adds mime type registrations for the file types the assets server will serve. Registering here so we work without /etc/mime.types installed
func RestoreAsset ¶ added in v1.0.5
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶ added in v1.0.5
RestoreAssets restores an asset under the given directory recursively
Types ¶
type AssetDirFunc ¶ added in v1.0.1
func JoinAssetDirFuncs ¶ added in v1.0.1
func JoinAssetDirFuncs(funcs ...AssetDirFunc) AssetDirFunc
JoinAssetDirFuncs returns an asset dir function that delegates to the provided asset dir functions. The functions are assumed to provide non-overlapping assets
type AssetFunc ¶ added in v1.0.1
func JoinAssetFuncs ¶ added in v1.0.1
JoinAssetFuncs returns an asset function that delegates to each of the provided asset functions in turn. The functions are assumed to provide non-overlapping assets
type LongestToShortest ¶
type LongestToShortest []string
func (LongestToShortest) Len ¶
func (s LongestToShortest) Len() int
func (LongestToShortest) Less ¶
func (s LongestToShortest) Less(i, j int) bool
func (LongestToShortest) Swap ¶
func (s LongestToShortest) Swap(i, j int)
type WebConsoleConfig ¶
type WebConsoleConfig struct { // APIGroupAddr is the host:port the UI should call the API groups on. Scheme is derived from the scheme the UI is served on, so they must be the same. APIGroupAddr string // APIGroupPrefix is the API group context root APIGroupPrefix string // MasterAddr is the host:port the UI should call the master API on. Scheme is derived from the scheme the UI is served on, so they must be the same. MasterAddr string // MasterPrefix is the OpenShift API context root MasterPrefix string // MasterResources holds resource names for the OpenShift API MasterResources []string // KubernetesAddr is the host:port the UI should call the kubernetes API on. Scheme is derived from the scheme the UI is served on, so they must be the same. // TODO this is probably unneeded since everything goes through the openshift master's proxy KubernetesAddr string // KubernetesPrefix is the Kubernetes API context root KubernetesPrefix string // KubernetesResources holds resource names for the Kubernetes API KubernetesResources []string // OAuthAuthorizeURI is the OAuth2 endpoint to use to request an API token. It must support request_type=token. OAuthAuthorizeURI string // OAuthTokenURI is the OAuth2 endpoint to use to request an API token. If set, the OAuthClientID must support a client_secret of "". OAuthTokenURI string // OAuthRedirectBase is the base URI of the web console. It must be a valid redirect_uri for the OAuthClientID OAuthRedirectBase string // OAuthClientID is the OAuth2 client_id to use to request an API token. It must be authorized to redirect to the web console URL. OAuthClientID string // LogoutURI is an optional (absolute) URI to redirect to after completing a logout. If not specified, the built-in logout page is shown. LogoutURI string // LoggingURL is the endpoint for logging (optional) LoggingURL string // MetricsURL is the endpoint for metrics (optional) MetricsURL string // LimitRequestOverrides contains the ratios for overriding request/limit on containers. // Applied in order: // LimitCPUToMemoryPercent // CPURequestToLimitPercent // MemoryRequestToLimitPercent LimitRequestOverrides *api.ClusterResourceOverrideConfig }
type WebConsoleExtensionProperties ¶ added in v1.3.0
type WebConsoleExtensionProperties struct {
ExtensionProperties []WebConsoleExtensionProperty
}