ipc

package
v0.0.0-...-a343a40 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 14, 2018 License: Apache-2.0 Imports: 13 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type CallFlags

type CallFlags uint32
const (
	CallExecuted      CallFlags = 1 << iota // was started at all
	CallFinished                            // finished executing (rather than blocked forever)
	CallBlocked                             // finished but blocked during execution
	CallFaultInjected                       // fault was injected into this call
)

type CallInfo

type CallInfo struct {
	Flags  CallFlags
	Signal []uint32 // feedback signal, filled if FlagSignal is set
	Cover  []uint32 // per-call coverage, filled if FlagSignal is set and cover == true,
	//if dedup == false, then cov effectively contains a trace, otherwise duplicates are removed
	Comps prog.CompMap // per-call comparison operands
	Errno int          // call errno (0 if the call was successful)
}

type Config

type Config struct {
	// Path to executor binary.
	Executor string

	// Flags are configuation flags, defined above.
	Flags EnvFlags

	// Timeout is the execution timeout for a single program.
	Timeout time.Duration
}

Config is the configuration for Env.

type Env

type Env struct {
	StatExecs    uint64
	StatRestarts uint64
	// contains filtered or unexported fields
}

func MakeEnv

func MakeEnv(config *Config, pid int) (*Env, error)

func (*Env) Close

func (env *Env) Close() error

func (*Env) Exec

func (env *Env) Exec(opts *ExecOpts, p *prog.Prog) (output []byte, info []CallInfo, failed, hanged bool, err0 error)

Exec starts executor binary to execute program p and returns information about the execution: output: process output info: per-call info failed: true if executor has detected a kernel bug hanged: program hanged and was killed err0: failed to start process, or executor has detected a logical error

type EnvFlags

type EnvFlags uint64

Configuration flags for Config.Flags.

const (
	FlagDebug            EnvFlags = 1 << iota // debug output from executor
	FlagSignal                                // collect feedback signals (coverage)
	FlagSandboxSetuid                         // impersonate nobody user
	FlagSandboxNamespace                      // use namespaces for sandboxing
	FlagEnableTun                             // initialize and use tun in executor
	FlagEnableNetDev                          // setup a bunch of various network devices for testing
	FlagEnableFault                           // enable fault injection support
	// Executor does not know about these:
	FlagUseShmem      // use shared memory instead of pipes for communication
	FlagUseForkServer // use extended protocol with handshake
)

type ExecFlags

type ExecFlags uint64

Per-exec flags for ExecOpts.Flags:

const (
	FlagCollectCover ExecFlags = 1 << iota // collect coverage
	FlagDedupCover                         // deduplicate coverage in executor
	FlagInjectFault                        // inject a fault in this execution (see ExecOpts)
	FlagCollectComps                       // collect KCOV comparisons
	FlagThreaded                           // use multiple threads to mitigate blocked syscalls
	FlagCollide                            // collide syscalls to provoke data races
)

type ExecOpts

type ExecOpts struct {
	Flags     ExecFlags
	FaultCall int // call index for fault injection (0-based)
	FaultNth  int // fault n-th operation in the call (0-based)
}

type ExecutorFailure

type ExecutorFailure string

ExecutorFailure is returned from MakeEnv or from env.Exec when executor terminates by calling fail function. This is considered a logical error (a failed assert).

func (ExecutorFailure) Error

func (err ExecutorFailure) Error() string

type Gate

type Gate struct {
	// contains filtered or unexported fields
}

Gate limits concurrency level and window to the given value. Limitation of concurrency window means that if a very old activity is still running it will not let new activities to start even if concurrency level is low.

func NewGate

func NewGate(c int, f func()) *Gate

If f is not nil, it will be called after each batch of c activities.

func (*Gate) Enter

func (g *Gate) Enter() int

func (*Gate) Leave

func (g *Gate) Leave(idx int)

Directories

Path Synopsis

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL