Documentation ¶
Index ¶
- func RefreshDropdownContent(categoryName, newItem string)
- func ShowGameScreen(window fyne.Window)
- func ShowInventoryScreen(window fyne.Window)
- func ShowLoadGameScreen(window fyne.Window)
- func ShowMenuScreen(window fyne.Window)
- func ShowNewGameScreen(window fyne.Window)
- func ShowSaveGameScreen(window fyne.Window)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RefreshDropdownContent ¶
func RefreshDropdownContent(categoryName, newItem string)
func ShowGameScreen ¶
func ShowGameScreen(window fyne.Window)
ShowGameScreen is the main function of the game screen.
func ShowInventoryScreen ¶
func ShowInventoryScreen(window fyne.Window)
ShowInventoryScreen is the main function of the inventory screen.
func ShowLoadGameScreen ¶
func ShowLoadGameScreen(window fyne.Window)
ShowLoadGameScreen displays a file dialog to select the file to load.
func ShowMenuScreen ¶
func ShowMenuScreen(window fyne.Window)
ShowMenuScreen is the main function of the main screen.
func ShowNewGameScreen ¶
func ShowNewGameScreen(window fyne.Window)
ShowNewGameScreen is the main function of the new game screen.
func ShowSaveGameScreen ¶
func ShowSaveGameScreen(window fyne.Window)
ShowSaveGameScreen is the main function of the save game screen.
Types ¶
This section is empty.
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