Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( PlayerAvatar = avatar.Avatar{} Player = character.Stats{ CharacterName: "zwindler", PointsToSpend: 0, Avatar: PlayerAvatar, StrengthValue: 10, ConstitutionValue: 10, IntelligenceValue: 10, DexterityValue: 10, Level: 1, HP: hp.New(character.BaseHP), MP: mp.New(character.BaseMP), } CurrentMap = &maps.AllTheMaps[0] )
Functions ¶
Types ¶
This section is empty.
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