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Published: Aug 25, 2015 License: Apache-2.0 Imports: 23 Imported by: 0

Documentation

Overview

Package cache is a client-side caching mechanism. It is useful for reducing the number of server calls you'd otherwise need to make. Reflector watches a server and updates a Store. Two stores are provided; one that simply caches objects (for example, to allow a scheduler to list currently available minions), and one that additionally acts as a FIFO queue (for example, to allow a scheduler to process incoming pods).

Index

Constants

This section is empty.

Variables

View Source
var (
	// ErrZeroLengthDeltasObject is returned in a KeyError if a Deltas
	// object with zero length is encountered (should be impossible,
	// even if such an object is accidentally produced by a DeltaCompressor--
	// but included for completeness).
	ErrZeroLengthDeltasObject = errors.New("0 length Deltas object; can't get key")
)

Functions

func MetaNamespaceIndexFunc

func MetaNamespaceIndexFunc(obj interface{}) ([]string, error)

MetaNamespaceIndexFunc is a default index function that indexes based on an object's namespace

func MetaNamespaceKeyFunc

func MetaNamespaceKeyFunc(obj interface{}) (string, error)

MetaNamespaceKeyFunc is a convenient default KeyFunc which knows how to make keys for API objects which implement meta.Interface. The key uses the format <namespace>/<name> unless <namespace> is empty, then it's just <name>.

TODO: replace key-as-string with a key-as-struct so that this packing/unpacking won't be necessary.

func NewNamespaceKeyedIndexerAndReflector

func NewNamespaceKeyedIndexerAndReflector(lw ListerWatcher, expectedType interface{}, resyncPeriod time.Duration) (indexer Indexer, reflector *Reflector)

NewNamespaceKeyedIndexerAndReflector creates an Indexer and a Reflector The indexer is configured to key on namespace

func SplitMetaNamespaceKey

func SplitMetaNamespaceKey(key string) (namespace, name string, err error)

SplitMetaNamespaceKey returns the namespace and name that MetaNamespaceKeyFunc encoded into key.

TODO: replace key-as-string with a key-as-struct so that this packing/unpacking won't be necessary.

Types

type DeletedFinalStateUnknown

type DeletedFinalStateUnknown struct {
	Key string
	Obj interface{}
}

DeletedFinalStateUnknown is placed into a DeltaFIFO in the case where an object was deleted but the watch deletion event was missed. In this case we don't know the final "resting" state of the object, so there's a chance the included `Obj` is stale.

type Delta

type Delta struct {
	Type   DeltaType
	Object interface{}
}

Delta is the type stored by a DeltaFIFO. It tells you what change happened, and the object's state after* that change.

[*] Unless the change is a deletion, and then you'll get the final

state of the object before it was deleted.

type DeltaCompressor

type DeltaCompressor interface {
	Compress(Deltas) Deltas
}

DeltaCompressor is an algorithm that removes redundant changes.

type DeltaCompressorFunc

type DeltaCompressorFunc func(Deltas) Deltas

DeltaCompressorFunc should remove redundant changes; but changes that are redundant depend on one's desired semantics, so this is an injectable function.

DeltaCompressorFunc adapts a raw function to be a DeltaCompressor.

func (DeltaCompressorFunc) Compress

func (dc DeltaCompressorFunc) Compress(d Deltas) Deltas

Compress just calls dc.

type DeltaFIFO

type DeltaFIFO struct {
	// contains filtered or unexported fields
}

DeltaFIFO is like FIFO, but allows you to process deletes.

DeltaFIFO is a producer-consumer queue, where a Reflector is intended to be the producer, and the consumer is whatever calls the Pop() method.

DeltaFIFO solves this use case:

  • You want to process every object change (delta) at most once.
  • When you process an object, you want to see everything that's happened to it since you last processed it.
  • You want to process the deletion of objects.
  • You might want to periodically reprocess objects.

DeltaFIFO's Pop(), Get(), and GetByKey() methods return interface{} to satisfy the Store/Queue interfaces, but it will always return an object of type Deltas.

A note on threading: If you call Pop() in parallel from multiple threads, you could end up with multiple threads processing slightly different versions of the same object.

A note on the KeyLister used by the DeltaFIFO: It's main purpose is to list keys that are "known", for the puspose of figuring out which items have been deleted when Replace() is called. If the given KeyLister also satisfies the KeyGetter interface, the deleted objet will be included in the DeleteFinalStateUnknown markers. These objects could be stale.

You may provide a function to compress deltas (e.g., represent a series of Updates as a single Update).

func NewDeltaFIFO

func NewDeltaFIFO(keyFunc KeyFunc, compressor DeltaCompressor, knownObjectKeys KeyLister) *DeltaFIFO

NewDeltaFIFO returns a Store which can be used process changes to items.

keyFunc is used to figure out what key an object should have. (It's exposed in the returned DeltaFIFO's KeyOf() method, with bonus features.)

'compressor' may compress as many or as few items as it wants (including returning an empty slice), but it should do what it does quickly since it is called while the queue is locked. 'compressor' may be nil if you don't want any delta compression.

'keyLister' is expected to return a list of keys that the consumer of this queue "knows about". It is used to decide which items are missing when Replace() is called; 'Deleted' deltas are produced for these items. It may be nil if you don't need to detect all deletions. TODO: consider merging keyLister with this object, tracking a list of

"known" keys when Pop() is called. Have to think about how that
affects error retrying.

Also see the comment on DeltaFIFO.

func (*DeltaFIFO) Add

func (f *DeltaFIFO) Add(obj interface{}) error

Add inserts an item, and puts it in the queue. The item is only enqueued if it doesn't already exist in the set.

func (*DeltaFIFO) AddIfNotPresent

func (f *DeltaFIFO) AddIfNotPresent(obj interface{}) error

AddIfNotPresent inserts an item, and puts it in the queue. If the item is already present in the set, it is neither enqueued nor added to the set.

This is useful in a single producer/consumer scenario so that the consumer can safely retry items without contending with the producer and potentially enqueueing stale items.

Important: obj must be a Deltas (the output of the Pop() function). Yes, this is different from the Add/Update/Delete functions.

func (*DeltaFIFO) Delete

func (f *DeltaFIFO) Delete(obj interface{}) error

Delete is just like Add, but makes an Deleted Delta.

func (*DeltaFIFO) Get

func (f *DeltaFIFO) Get(obj interface{}) (item interface{}, exists bool, err error)

Get returns the complete list of deltas for the requested item, or sets exists=false. You should treat the items returned inside the deltas as immutable.

func (*DeltaFIFO) GetByKey

func (f *DeltaFIFO) GetByKey(key string) (item interface{}, exists bool, err error)

GetByKey returns the complete list of deltas for the requested item, setting exists=false if that list is empty. You should treat the items returned inside the deltas as immutable.

func (*DeltaFIFO) KeyOf

func (f *DeltaFIFO) KeyOf(obj interface{}) (string, error)

KeyOf exposes f's keyFunc, but also detects the key of a Deltas object or DeletedFinalStateUnknown objects.

func (*DeltaFIFO) List

func (f *DeltaFIFO) List() []interface{}

List returns a list of all the items; it returns the object from the most recent Delta. You should treat the items returned inside the deltas as immutable.

func (*DeltaFIFO) ListKeys

func (f *DeltaFIFO) ListKeys() []string

ListKeys returns a list of all the keys of the objects currently in the FIFO.

func (*DeltaFIFO) Pop

func (f *DeltaFIFO) Pop() interface{}

Pop blocks until an item is added to the queue, and then returns it. If multiple items are ready, they are returned in the order in which they were added/updated. The item is removed from the queue (and the store) before it is returned, so if you don't successfully process it, you need to add it back with AddIfNotPresent().

Pop returns a 'Deltas', which has a complete list of all the things that happened to the object (deltas) while it was sitting in the queue.

func (*DeltaFIFO) Replace

func (f *DeltaFIFO) Replace(list []interface{}) error

Replace will delete the contents of 'f', using instead the given map. 'f' takes ownership of the map, you should not reference the map again after calling this function. f's queue is reset, too; upon return, it will contain the items in the map, in no particular order.

func (*DeltaFIFO) Update

func (f *DeltaFIFO) Update(obj interface{}) error

Update is just like Add, but makes an Updated Delta.

type DeltaType

type DeltaType string

DeltaType is the type of a change (addition, deletion, etc)

const (
	Added   DeltaType = "Added"
	Updated DeltaType = "Updated"
	Deleted DeltaType = "Deleted"
	// The other types are obvious. You'll get Sync deltas when:
	//  * A watch expires/errors out and a new list/watch cycle is started.
	//  * You've turned on periodic syncs.
	// (Anything that trigger's DeltaFIFO's Replace() method.)
	Sync DeltaType = "Sync"
)

type Deltas

type Deltas []Delta

Deltas is a list of one or more 'Delta's to an individual object. The oldest delta is at index 0, the newest delta is the last one.

func (Deltas) Newest

func (d Deltas) Newest() *Delta

Newest is a convenience function that returns the newest delta, or nil if there are no deltas.

func (Deltas) Oldest

func (d Deltas) Oldest() *Delta

Oldest is a convenience function that returns the oldest delta, or nil if there are no deltas.

type Enumerator

type Enumerator interface {
	Len() int
	Get(index int) (object interface{})
}

Enumerator should be able to return the list of objects to be synced with one object at a time.

type ExpirationCache

type ExpirationCache struct {
	// contains filtered or unexported fields
}

ExpirationCache implements the store interface

  1. All entries are automatically time stamped on insert a. The key is computed based off the original item/keyFunc b. The value inserted under that key is the timestamped item
  2. Expiration happens lazily on read based on the expiration policy
  3. Time-stamps are stripped off unexpired entries before return

func (*ExpirationCache) Add

func (c *ExpirationCache) Add(obj interface{}) error

Add timestamps an item and inserts it into the cache, overwriting entries that might exist under the same key.

func (*ExpirationCache) Delete

func (c *ExpirationCache) Delete(obj interface{}) error

Delete removes an item from the cache.

func (*ExpirationCache) Get

func (c *ExpirationCache) Get(obj interface{}) (interface{}, bool, error)

Get returns unexpired items. It purges the cache of expired items in the process.

func (*ExpirationCache) GetByKey

func (c *ExpirationCache) GetByKey(key string) (interface{}, bool, error)

GetByKey returns the item stored under the key, or sets exists=false.

func (*ExpirationCache) List

func (c *ExpirationCache) List() []interface{}

List retrieves a list of unexpired items. It purges the cache of expired items in the process.

func (*ExpirationCache) ListKeys

func (c *ExpirationCache) ListKeys() []string

ListKeys returns a list of all keys in the expiration cache.

func (*ExpirationCache) Replace

func (c *ExpirationCache) Replace(list []interface{}) error

Replace will convert all items in the given list to TimestampedEntries before attempting the replace operation. The replace operation will delete the contents of the ExpirationCache `c`.

func (*ExpirationCache) Update

func (c *ExpirationCache) Update(obj interface{}) error

Update has not been implemented yet for lack of a use case, so this method simply calls `Add`. This effectively refreshes the timestamp.

type ExpirationPolicy

type ExpirationPolicy interface {
	IsExpired(obj *timestampedEntry) bool
}

ExpirationPolicy dictates when an object expires. Currently only abstracted out so unittests don't rely on the system clock.

type ExplicitKey

type ExplicitKey string

ExplicitKey can be passed to MetaNamespaceKeyFunc if you have the key for the object but not the object itself.

type FIFO

type FIFO struct {
	// contains filtered or unexported fields
}

FIFO receives adds and updates from a Reflector, and puts them in a queue for FIFO order processing. If multiple adds/updates of a single item happen while an item is in the queue before it has been processed, it will only be processed once, and when it is processed, the most recent version will be processed. This can't be done with a channel.

FIFO solves this use case:

  • You want to process every object (exactly) once.
  • You want to process the most recent version of the object when you process it.
  • You do not want to process deleted objects, they should be removed from the queue.
  • You do not want to periodically reprocess objects.

Compare with DeltaFIFO for other use cases.

func NewFIFO

func NewFIFO(keyFunc KeyFunc) *FIFO

NewFIFO returns a Store which can be used to queue up items to process.

func (*FIFO) Add

func (f *FIFO) Add(obj interface{}) error

Add inserts an item, and puts it in the queue. The item is only enqueued if it doesn't already exist in the set.

func (*FIFO) AddIfNotPresent

func (f *FIFO) AddIfNotPresent(obj interface{}) error

AddIfNotPresent inserts an item, and puts it in the queue. If the item is already present in the set, it is neither enqueued nor added to the set.

This is useful in a single producer/consumer scenario so that the consumer can safely retry items without contending with the producer and potentially enqueueing stale items.

func (*FIFO) Delete

func (f *FIFO) Delete(obj interface{}) error

Delete removes an item. It doesn't add it to the queue, because this implementation assumes the consumer only cares about the objects, not the order in which they were created/added.

func (*FIFO) Get

func (f *FIFO) Get(obj interface{}) (item interface{}, exists bool, err error)

Get returns the requested item, or sets exists=false.

func (*FIFO) GetByKey

func (f *FIFO) GetByKey(key string) (item interface{}, exists bool, err error)

GetByKey returns the requested item, or sets exists=false.

func (*FIFO) List

func (f *FIFO) List() []interface{}

List returns a list of all the items.

func (*FIFO) ListKeys

func (f *FIFO) ListKeys() []string

ListKeys returns a list of all the keys of the objects currently in the FIFO.

func (*FIFO) Pop

func (f *FIFO) Pop() interface{}

Pop waits until an item is ready and returns it. If multiple items are ready, they are returned in the order in which they were added/updated. The item is removed from the queue (and the store) before it is returned, so if you don't successfully process it, you need to add it back with AddIfNotPresent().

func (*FIFO) Replace

func (f *FIFO) Replace(list []interface{}) error

Replace will delete the contents of 'f', using instead the given map. 'f' takes ownership of the map, you should not reference the map again after calling this function. f's queue is reset, too; upon return, it will contain the items in the map, in no particular order.

func (*FIFO) Update

func (f *FIFO) Update(obj interface{}) error

Update is the same as Add in this implementation.

type FakeExpirationPolicy

type FakeExpirationPolicy struct {
	NeverExpire     util.StringSet
	RetrieveKeyFunc KeyFunc
}

func (*FakeExpirationPolicy) IsExpired

func (p *FakeExpirationPolicy) IsExpired(obj *timestampedEntry) bool

type GetFunc

type GetFunc func() (Enumerator, error)

GetFunc should return an enumerator that you wish the Poller to process.

type Getter

type Getter interface {
	Get() *client.Request
}

Getter interface knows how to access Get method from RESTClient.

type Index

type Index map[string]util.StringSet

Index maps the indexed value to a set of keys in the store that match on that value

type IndexFunc

type IndexFunc func(obj interface{}) ([]string, error)

IndexFunc knows how to provide an indexed value for an object.

type Indexer

type Indexer interface {
	Store
	// Retrieve list of objects that match on the named indexing function
	Index(indexName string, obj interface{}) ([]interface{}, error)
	// ListIndexFuncValues returns the list of generated values of an Index func
	ListIndexFuncValues(indexName string) []string
	// ByIndex lists object that match on the named indexing function with the exact key
	ByIndex(indexName, indexKey string) ([]interface{}, error)
}

Indexer is a storage interface that lets you list objects using multiple indexing functions

func NewIndexer

func NewIndexer(keyFunc KeyFunc, indexers Indexers) Indexer

NewIndexer returns an Indexer implemented simply with a map and a lock.

type Indexers

type Indexers map[string]IndexFunc

Indexers maps a name to a IndexFunc

type Indices

type Indices map[string]Index

Indices maps a name to an Index

type KeyError

type KeyError struct {
	Obj interface{}
	Err error
}

KeyError will be returned any time a KeyFunc gives an error; it includes the object at fault.

func (KeyError) Error

func (k KeyError) Error() string

Error gives a human-readable description of the error.

type KeyFunc

type KeyFunc func(obj interface{}) (string, error)

KeyFunc knows how to make a key from an object. Implementations should be deterministic.

func IndexFuncToKeyFuncAdapter

func IndexFuncToKeyFuncAdapter(indexFunc IndexFunc) KeyFunc

IndexFuncToKeyFuncAdapter adapts an indexFunc to a keyFunc. This is only useful if your index function returns unique values for every object. This is conversion can create errors when more than one key is found. You should prefer to make proper key and index functions.

type KeyGetter

type KeyGetter interface {
	GetByKey(key string) (interface{}, bool, error)
}

A KeyGetter is anything that knows how to get the value stored under a given key.

type KeyLister

type KeyLister interface {
	ListKeys() []string
}

A KeyLister is anything that knows how to list its keys.

type ListFunc

type ListFunc func() (runtime.Object, error)

ListFunc knows how to list resources

type ListWatch

type ListWatch struct {
	ListFunc  ListFunc
	WatchFunc WatchFunc
}

ListWatch knows how to list and watch a set of apiserver resources. It satisfies the ListerWatcher interface. It is a convenience function for users of NewReflector, etc. ListFunc and WatchFunc must not be nil

func NewListWatchFromClient

func NewListWatchFromClient(c Getter, resource string, namespace string, fieldSelector fields.Selector) *ListWatch

NewListWatchFromClient creates a new ListWatch from the specified client, resource, namespace and field selector.

func (*ListWatch) List

func (lw *ListWatch) List() (runtime.Object, error)

List a set of apiserver resources

func (*ListWatch) Watch

func (lw *ListWatch) Watch(resourceVersion string) (watch.Interface, error)

Watch a set of apiserver resources

type ListerWatcher

type ListerWatcher interface {
	// List should return a list type object; the Items field will be extracted, and the
	// ResourceVersion field will be used to start the watch in the right place.
	List() (runtime.Object, error)
	// Watch should begin a watch at the specified version.
	Watch(resourceVersion string) (watch.Interface, error)
}

ListerWatcher is any object that knows how to perform an initial list and start a watch on a resource.

type Poller

type Poller struct {
	// contains filtered or unexported fields
}

Poller is like Reflector, but it periodically polls instead of watching. This is intended to be a workaround for api objects that don't yet support watching.

func NewPoller

func NewPoller(getFunc GetFunc, period time.Duration, store Store) *Poller

NewPoller constructs a new poller. Note that polling probably doesn't make much sense to use along with the FIFO queue. The returned Poller will call getFunc and sync the objects in 'store' with the returned Enumerator, waiting 'period' between each call. It probably only makes sense to use a poller if you're treating the store as read-only.

func (*Poller) Run

func (p *Poller) Run()

Run begins polling. It starts a goroutine and returns immediately.

func (*Poller) RunUntil

func (p *Poller) RunUntil(stopCh <-chan struct{})

RunUntil begins polling. It starts a goroutine and returns immediately. It will stop when the stopCh is closed.

type Queue

type Queue interface {
	Store

	// Pop blocks until it has something to return.
	Pop() interface{}

	// AddIfNotPresent adds a value previously
	// returned by Pop back into the queue as long
	// as nothing else (presumably more recent)
	// has since been added.
	AddIfNotPresent(interface{}) error
}

Queue is exactly like a Store, but has a Pop() method too.

type Reflector

type Reflector struct {
	// contains filtered or unexported fields
}

Reflector watches a specified resource and causes all changes to be reflected in the given store.

func NewNamedReflector

func NewNamedReflector(name string, lw ListerWatcher, expectedType interface{}, store Store, resyncPeriod time.Duration) *Reflector

NewNamedReflector same as NewReflector, but with a specified name for logging

func NewReflector

func NewReflector(lw ListerWatcher, expectedType interface{}, store Store, resyncPeriod time.Duration) *Reflector

NewReflector creates a new Reflector object which will keep the given store up to date with the server's contents for the given resource. Reflector promises to only put things in the store that have the type of expectedType, unless expectedType is nil. If resyncPeriod is non-zero, then lists will be executed after every resyncPeriod, so that you can use reflectors to periodically process everything as well as incrementally processing the things that change.

func (*Reflector) LastSyncResourceVersion

func (r *Reflector) LastSyncResourceVersion() string

LastSyncResourceVersion is the resource version observed when last sync with the underlying store The value returned is not synchronized with access to the underlying store and is not thread-safe

func (*Reflector) ListAndWatch

func (r *Reflector) ListAndWatch(stopCh <-chan struct{}) error

Returns error if ListAndWatch didn't even tried to initialize watch.

func (*Reflector) Run

func (r *Reflector) Run()

Run starts a watch and handles watch events. Will restart the watch if it is closed. Run starts a goroutine and returns immediately.

func (*Reflector) RunUntil

func (r *Reflector) RunUntil(stopCh <-chan struct{})

RunUntil starts a watch and handles watch events. Will restart the watch if it is closed. RunUntil starts a goroutine and returns immediately. It will exit when stopCh is closed.

type Store

type Store interface {
	Add(obj interface{}) error
	Update(obj interface{}) error
	Delete(obj interface{}) error
	List() []interface{}
	ListKeys() []string
	Get(obj interface{}) (item interface{}, exists bool, err error)
	GetByKey(key string) (item interface{}, exists bool, err error)

	// Replace will delete the contents of the store, using instead the
	// given list. Store takes ownership of the list, you should not reference
	// it after calling this function.
	Replace([]interface{}) error
}

Store is a generic object storage interface. Reflector knows how to watch a server and update a store. A generic store is provided, which allows Reflector to be used as a local caching system, and an LRU store, which allows Reflector to work like a queue of items yet to be processed.

Store makes no assumptions about stored object identity; it is the responsibility of a Store implementation to provide a mechanism to correctly key objects and to define the contract for obtaining objects by some arbitrary key type.

func NewFakeExpirationStore

func NewFakeExpirationStore(keyFunc KeyFunc, deletedKeys chan<- string, expirationPolicy ExpirationPolicy, cacheClock util.Clock) Store

func NewStore

func NewStore(keyFunc KeyFunc) Store

NewStore returns a Store implemented simply with a map and a lock.

func NewTTLStore

func NewTTLStore(keyFunc KeyFunc, ttl time.Duration) Store

NewTTLStore creates and returns a ExpirationCache with a TTLPolicy

type StoreToDaemonLister

type StoreToDaemonLister struct {
	Store
}

StoreToDaemonLister gives a store List and Exists methods. The store must contain only Daemons.

func (*StoreToDaemonLister) Exists

func (s *StoreToDaemonLister) Exists(daemon *api.Daemon) (bool, error)

Exists checks if the given dc exists in the store.

func (*StoreToDaemonLister) GetPodDaemons

func (s *StoreToDaemonLister) GetPodDaemons(pod *api.Pod) (daemons []api.Daemon, err error)

GetPodDaemons returns a list of daemons managing a pod. Returns an error iff no matching daemons are found.

func (*StoreToDaemonLister) List

func (s *StoreToDaemonLister) List() (daemons []api.Daemon, err error)

StoreToDaemonLister lists all daemons in the store. TODO: converge on the interface in pkg/client

type StoreToEndpointsLister

type StoreToEndpointsLister struct {
	Store
}

StoreToEndpointsLister makes a Store that lists endpoints.

func (*StoreToEndpointsLister) GetServiceEndpoints

func (s *StoreToEndpointsLister) GetServiceEndpoints(svc *api.Service) (ep api.Endpoints, err error)

GetServiceEndpoints returns the endpoints of a service, matched on service name.

func (*StoreToEndpointsLister) List

func (s *StoreToEndpointsLister) List() (services api.EndpointsList, err error)

List lists all endpoints in the store.

type StoreToNodeLister

type StoreToNodeLister struct {
	Store
}

StoreToNodeLister makes a Store have the List method of the client.NodeInterface The Store must contain (only) Nodes.

func (*StoreToNodeLister) GetNodeInfo

func (s *StoreToNodeLister) GetNodeInfo(id string) (*api.Node, error)

TODO Move this back to scheduler as a helper function that takes a Store, rather than a method of StoreToNodeLister. GetNodeInfo returns cached data for the minion 'id'.

func (*StoreToNodeLister) List

func (s *StoreToNodeLister) List() (machines api.NodeList, err error)

func (*StoreToNodeLister) NodeCondition

func (s *StoreToNodeLister) NodeCondition(conditionType api.NodeConditionType, conditionStatus api.ConditionStatus) storeToNodeConditionLister

NodeCondition returns a storeToNodeConditionLister

type StoreToPodLister

type StoreToPodLister struct {
	Store
}

StoreToPodLister makes a Store have the List method of the client.PodInterface The Store must contain (only) Pods.

Example: s := cache.NewStore() lw := cache.ListWatch{Client: c, FieldSelector: sel, Resource: "pods"} r := cache.NewReflector(lw, &api.Pod{}, s).Run() l := StoreToPodLister{s} l.List()

func (*StoreToPodLister) Exists

func (s *StoreToPodLister) Exists(pod *api.Pod) (bool, error)

Exists returns true if a pod matching the namespace/name of the given pod exists in the store.

func (*StoreToPodLister) List

func (s *StoreToPodLister) List(selector labels.Selector) (pods []*api.Pod, err error)

Please note that selector is filtering among the pods that have gotten into the store; there may have been some filtering that already happened before that.

TODO: converge on the interface in pkg/client.

func (*StoreToPodLister) Pods

func (s *StoreToPodLister) Pods(namespace string) storePodsNamespacer

Pods is taking baby steps to be more like the api in pkg/client

type StoreToReplicationControllerLister

type StoreToReplicationControllerLister struct {
	Store
}

StoreToReplicationControllerLister gives a store List and Exists methods. The store must contain only ReplicationControllers.

func (*StoreToReplicationControllerLister) Exists

Exists checks if the given rc exists in the store.

func (*StoreToReplicationControllerLister) GetPodControllers

func (s *StoreToReplicationControllerLister) GetPodControllers(pod *api.Pod) (controllers []api.ReplicationController, err error)

GetPodControllers returns a list of replication controllers managing a pod. Returns an error only if no matching controllers are found.

func (*StoreToReplicationControllerLister) List

func (s *StoreToReplicationControllerLister) List() (controllers []api.ReplicationController, err error)

StoreToReplicationControllerLister lists all controllers in the store. TODO: converge on the interface in pkg/client

type StoreToServiceLister

type StoreToServiceLister struct {
	Store
}

StoreToServiceLister makes a Store that has the List method of the client.ServiceInterface The Store must contain (only) Services.

func (*StoreToServiceLister) GetPodServices

func (s *StoreToServiceLister) GetPodServices(pod *api.Pod) (services []api.Service, err error)

TODO: Move this back to scheduler as a helper function that takes a Store, rather than a method of StoreToServiceLister.

func (*StoreToServiceLister) List

func (s *StoreToServiceLister) List() (services api.ServiceList, err error)

type TTLPolicy

type TTLPolicy struct {
	//	 >0: Expire entries with an age > ttl
	//	<=0: Don't expire any entry
	Ttl time.Duration

	// Clock used to calculate ttl expiration
	Clock util.Clock
}

TTLPolicy implements a ttl based ExpirationPolicy.

func (*TTLPolicy) IsExpired

func (p *TTLPolicy) IsExpired(obj *timestampedEntry) bool

IsExpired returns true if the given object is older than the ttl, or it can't determine its age.

type ThreadSafeStore

type ThreadSafeStore interface {
	Add(key string, obj interface{})
	Update(key string, obj interface{})
	Delete(key string)
	Get(key string) (item interface{}, exists bool)
	List() []interface{}
	ListKeys() []string
	Replace(map[string]interface{})
	Index(indexName string, obj interface{}) ([]interface{}, error)
	ListIndexFuncValues(name string) []string
	ByIndex(indexName, indexKey string) ([]interface{}, error)
}

ThreadSafeStore is an interface that allows concurrent access to a storage backend. TL;DR caveats: you must not modify anything returned by Get or List as it will break the indexing feature in addition to not being thread safe.

The guarantees of thread safety provided by List/Get are only valid if the caller treats returned items as read-only. For example, a pointer inserted in the store through `Add` will be returned as is by `Get`. Multiple clients might invoke `Get` on the same key and modify the pointer in a non-thread-safe way. Also note that modifying objects stored by the indexers (if any) will *not* automatically lead to a re-index. So it's not a good idea to directly modify the objects returned by Get/List, in general.

func NewThreadSafeStore

func NewThreadSafeStore(indexers Indexers, indices Indices) ThreadSafeStore

type UndeltaStore

type UndeltaStore struct {
	Store
	PushFunc func([]interface{})
}

UndeltaStore listens to incremental updates and sends complete state on every change. It implements the Store interface so that it can receive a stream of mirrored objects from Reflector. Whenever it receives any complete (Store.Replace) or incremental change (Store.Add, Store.Update, Store.Delete), it sends the complete state by calling PushFunc. It is thread-safe. It guarantees that every change (Add, Update, Replace, Delete) results in one call to PushFunc, but sometimes PushFunc may be called twice with the same values. PushFunc should be thread safe.

func NewUndeltaStore

func NewUndeltaStore(pushFunc func([]interface{}), keyFunc KeyFunc) *UndeltaStore

NewUndeltaStore returns an UndeltaStore implemented with a Store.

func (*UndeltaStore) Add

func (u *UndeltaStore) Add(obj interface{}) error

func (*UndeltaStore) Delete

func (u *UndeltaStore) Delete(obj interface{}) error

func (*UndeltaStore) Replace

func (u *UndeltaStore) Replace(list []interface{}) error

func (*UndeltaStore) Update

func (u *UndeltaStore) Update(obj interface{}) error

type WatchCache

type WatchCache struct {
	sync.RWMutex
	// contains filtered or unexported fields
}

WatchCache implements a Store interface. However, it depends on the elements implementing runtime.Object interface.

WatchCache is a "sliding window" (with a limitted capacity) of objects observed from a watch.

func NewWatchCache

func NewWatchCache(capacity int) *WatchCache

func (*WatchCache) Add

func (w *WatchCache) Add(obj interface{}) error

func (*WatchCache) Delete

func (w *WatchCache) Delete(obj interface{}) error

func (*WatchCache) Get

func (w *WatchCache) Get(obj interface{}) (interface{}, bool, error)

func (*WatchCache) GetAllEventsSince

func (w *WatchCache) GetAllEventsSince(resourceVersion uint64) ([]WatchCacheEvent, error)

func (*WatchCache) GetAllEventsSinceThreadUnsafe

func (w *WatchCache) GetAllEventsSinceThreadUnsafe(resourceVersion uint64) ([]WatchCacheEvent, error)

func (*WatchCache) GetByKey

func (w *WatchCache) GetByKey(key string) (interface{}, bool, error)

func (*WatchCache) List

func (w *WatchCache) List() []interface{}

func (*WatchCache) ListKeys

func (w *WatchCache) ListKeys() []string

func (*WatchCache) ListWithVersion

func (w *WatchCache) ListWithVersion() ([]interface{}, uint64)

func (*WatchCache) Replace

func (w *WatchCache) Replace(objs []interface{}) error

func (*WatchCache) ReplaceWithVersion

func (w *WatchCache) ReplaceWithVersion(objs []interface{}, resourceVersion string) error

func (*WatchCache) SetOnEvent

func (w *WatchCache) SetOnEvent(onEvent func(WatchCacheEvent))

func (*WatchCache) SetOnReplace

func (w *WatchCache) SetOnReplace(onReplace func())

func (*WatchCache) Update

func (w *WatchCache) Update(obj interface{}) error

type WatchCacheEvent

type WatchCacheEvent struct {
	Type       watch.EventType
	Object     runtime.Object
	PrevObject runtime.Object
}

WatchCacheEvent is a single "watch event" that is send to users of WatchCache. Additionally to a typical "watch.Event" it contains the previous value of the object to enable proper filtering in the upper layers.

type WatchFunc

type WatchFunc func(resourceVersion string) (watch.Interface, error)

WatchFunc knows how to watch resources

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