Documentation
¶
Index ¶
- Constants
- func Asc(fields ...string) func(*sql.Selector)
- func Desc(fields ...string) func(*sql.Selector)
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error)
- func (c *Client) Close() error
- func (c *Client) Debug() *Client
- func (c *Client) Intercept(interceptors ...Interceptor)
- func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error)
- func (c *Client) Tx(ctx context.Context) (*Tx, error)
- func (c *Client) Use(hooks ...Hook)
- type CommitFunc
- type CommitHook
- type Committer
- type ConstraintError
- type Employee
- type EmployeeClient
- func (c *EmployeeClient) Create() *EmployeeCreate
- func (c *EmployeeClient) CreateBulk(builders ...*EmployeeCreate) *EmployeeCreateBulk
- func (c *EmployeeClient) Delete() *EmployeeDelete
- func (c *EmployeeClient) DeleteOne(e *Employee) *EmployeeDeleteOne
- func (c *EmployeeClient) DeleteOneID(id int) *EmployeeDeleteOne
- func (c *EmployeeClient) Get(ctx context.Context, id int) (*Employee, error)
- func (c *EmployeeClient) GetX(ctx context.Context, id int) *Employee
- func (c *EmployeeClient) Hooks() []Hook
- func (c *EmployeeClient) Intercept(interceptors ...Interceptor)
- func (c *EmployeeClient) Interceptors() []Interceptor
- func (c *EmployeeClient) Query() *EmployeeQuery
- func (c *EmployeeClient) QueryMission(e *Employee) *MissionQuery
- func (c *EmployeeClient) Update() *EmployeeUpdate
- func (c *EmployeeClient) UpdateOne(e *Employee) *EmployeeUpdateOne
- func (c *EmployeeClient) UpdateOneID(id int) *EmployeeUpdateOne
- func (c *EmployeeClient) Use(hooks ...Hook)
- type EmployeeCreate
- func (ec *EmployeeCreate) AddMission(m ...*Mission) *EmployeeCreate
- func (ec *EmployeeCreate) AddMissionIDs(ids ...int) *EmployeeCreate
- func (ec *EmployeeCreate) Exec(ctx context.Context) error
- func (ec *EmployeeCreate) ExecX(ctx context.Context)
- func (ec *EmployeeCreate) Mutation() *EmployeeMutation
- func (ec *EmployeeCreate) Save(ctx context.Context) (*Employee, error)
- func (ec *EmployeeCreate) SaveX(ctx context.Context) *Employee
- func (ec *EmployeeCreate) SetCSP(b bool) *EmployeeCreate
- func (ec *EmployeeCreate) SetCreatedAt(t time.Time) *EmployeeCreate
- func (ec *EmployeeCreate) SetName(s string) *EmployeeCreate
- func (ec *EmployeeCreate) SetNillableCSP(b *bool) *EmployeeCreate
- func (ec *EmployeeCreate) SetNillableCreatedAt(t *time.Time) *EmployeeCreate
- func (ec *EmployeeCreate) SetNillableOccupation(s *string) *EmployeeCreate
- func (ec *EmployeeCreate) SetOccupation(s string) *EmployeeCreate
- func (ec *EmployeeCreate) SetPhone(i int) *EmployeeCreate
- type EmployeeCreateBulk
- type EmployeeDelete
- type EmployeeDeleteOne
- type EmployeeEdges
- type EmployeeGroupBy
- func (egb *EmployeeGroupBy) Aggregate(fns ...AggregateFunc) *EmployeeGroupBy
- func (s *EmployeeGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *EmployeeGroupBy) BoolX(ctx context.Context) bool
- func (s *EmployeeGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *EmployeeGroupBy) BoolsX(ctx context.Context) []bool
- func (s *EmployeeGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *EmployeeGroupBy) Float64X(ctx context.Context) float64
- func (s *EmployeeGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *EmployeeGroupBy) Float64sX(ctx context.Context) []float64
- func (s *EmployeeGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *EmployeeGroupBy) IntX(ctx context.Context) int
- func (s *EmployeeGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *EmployeeGroupBy) IntsX(ctx context.Context) []int
- func (egb *EmployeeGroupBy) Scan(ctx context.Context, v any) error
- func (s *EmployeeGroupBy) ScanX(ctx context.Context, v any)
- func (s *EmployeeGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *EmployeeGroupBy) StringX(ctx context.Context) string
- func (s *EmployeeGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *EmployeeGroupBy) StringsX(ctx context.Context) []string
- type EmployeeMutation
- func (m *EmployeeMutation) AddField(name string, value ent.Value) error
- func (m *EmployeeMutation) AddMissionIDs(ids ...int)
- func (m *EmployeeMutation) AddPhone(i int)
- func (m *EmployeeMutation) AddedEdges() []string
- func (m *EmployeeMutation) AddedField(name string) (ent.Value, bool)
- func (m *EmployeeMutation) AddedFields() []string
- func (m *EmployeeMutation) AddedIDs(name string) []ent.Value
- func (m *EmployeeMutation) AddedPhone() (r int, exists bool)
- func (m *EmployeeMutation) CSP() (r bool, exists bool)
- func (m *EmployeeMutation) ClearEdge(name string) error
- func (m *EmployeeMutation) ClearField(name string) error
- func (m *EmployeeMutation) ClearMission()
- func (m *EmployeeMutation) ClearOccupation()
- func (m *EmployeeMutation) ClearedEdges() []string
- func (m *EmployeeMutation) ClearedFields() []string
- func (m EmployeeMutation) Client() *Client
- func (m *EmployeeMutation) CreatedAt() (r time.Time, exists bool)
- func (m *EmployeeMutation) EdgeCleared(name string) bool
- func (m *EmployeeMutation) Field(name string) (ent.Value, bool)
- func (m *EmployeeMutation) FieldCleared(name string) bool
- func (m *EmployeeMutation) Fields() []string
- func (m *EmployeeMutation) ID() (id int, exists bool)
- func (m *EmployeeMutation) IDs(ctx context.Context) ([]int, error)
- func (m *EmployeeMutation) MissionCleared() bool
- func (m *EmployeeMutation) MissionIDs() (ids []int)
- func (m *EmployeeMutation) Name() (r string, exists bool)
- func (m *EmployeeMutation) Occupation() (r string, exists bool)
- func (m *EmployeeMutation) OccupationCleared() bool
- func (m *EmployeeMutation) OldCSP(ctx context.Context) (v bool, err error)
- func (m *EmployeeMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *EmployeeMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *EmployeeMutation) OldName(ctx context.Context) (v string, err error)
- func (m *EmployeeMutation) OldOccupation(ctx context.Context) (v string, err error)
- func (m *EmployeeMutation) OldPhone(ctx context.Context) (v int, err error)
- func (m *EmployeeMutation) Op() Op
- func (m *EmployeeMutation) Phone() (r int, exists bool)
- func (m *EmployeeMutation) RemoveMissionIDs(ids ...int)
- func (m *EmployeeMutation) RemovedEdges() []string
- func (m *EmployeeMutation) RemovedIDs(name string) []ent.Value
- func (m *EmployeeMutation) RemovedMissionIDs() (ids []int)
- func (m *EmployeeMutation) ResetCSP()
- func (m *EmployeeMutation) ResetCreatedAt()
- func (m *EmployeeMutation) ResetEdge(name string) error
- func (m *EmployeeMutation) ResetField(name string) error
- func (m *EmployeeMutation) ResetMission()
- func (m *EmployeeMutation) ResetName()
- func (m *EmployeeMutation) ResetOccupation()
- func (m *EmployeeMutation) ResetPhone()
- func (m *EmployeeMutation) SetCSP(b bool)
- func (m *EmployeeMutation) SetCreatedAt(t time.Time)
- func (m *EmployeeMutation) SetField(name string, value ent.Value) error
- func (m *EmployeeMutation) SetName(s string)
- func (m *EmployeeMutation) SetOccupation(s string)
- func (m *EmployeeMutation) SetOp(op Op)
- func (m *EmployeeMutation) SetPhone(i int)
- func (m EmployeeMutation) Tx() (*Tx, error)
- func (m *EmployeeMutation) Type() string
- func (m *EmployeeMutation) Where(ps ...predicate.Employee)
- func (m *EmployeeMutation) WhereP(ps ...func(*sql.Selector))
- type EmployeeQuery
- func (eq *EmployeeQuery) Aggregate(fns ...AggregateFunc) *EmployeeSelect
- func (eq *EmployeeQuery) All(ctx context.Context) ([]*Employee, error)
- func (eq *EmployeeQuery) AllX(ctx context.Context) []*Employee
- func (eq *EmployeeQuery) Clone() *EmployeeQuery
- func (eq *EmployeeQuery) Count(ctx context.Context) (int, error)
- func (eq *EmployeeQuery) CountX(ctx context.Context) int
- func (eq *EmployeeQuery) Exist(ctx context.Context) (bool, error)
- func (eq *EmployeeQuery) ExistX(ctx context.Context) bool
- func (eq *EmployeeQuery) First(ctx context.Context) (*Employee, error)
- func (eq *EmployeeQuery) FirstID(ctx context.Context) (id int, err error)
- func (eq *EmployeeQuery) FirstIDX(ctx context.Context) int
- func (eq *EmployeeQuery) FirstX(ctx context.Context) *Employee
- func (eq *EmployeeQuery) GroupBy(field string, fields ...string) *EmployeeGroupBy
- func (eq *EmployeeQuery) IDs(ctx context.Context) (ids []int, err error)
- func (eq *EmployeeQuery) IDsX(ctx context.Context) []int
- func (eq *EmployeeQuery) Limit(limit int) *EmployeeQuery
- func (eq *EmployeeQuery) Offset(offset int) *EmployeeQuery
- func (eq *EmployeeQuery) Only(ctx context.Context) (*Employee, error)
- func (eq *EmployeeQuery) OnlyID(ctx context.Context) (id int, err error)
- func (eq *EmployeeQuery) OnlyIDX(ctx context.Context) int
- func (eq *EmployeeQuery) OnlyX(ctx context.Context) *Employee
- func (eq *EmployeeQuery) Order(o ...employee.OrderOption) *EmployeeQuery
- func (eq *EmployeeQuery) QueryMission() *MissionQuery
- func (eq *EmployeeQuery) Select(fields ...string) *EmployeeSelect
- func (eq *EmployeeQuery) Unique(unique bool) *EmployeeQuery
- func (eq *EmployeeQuery) Where(ps ...predicate.Employee) *EmployeeQuery
- func (eq *EmployeeQuery) WithMission(opts ...func(*MissionQuery)) *EmployeeQuery
- type EmployeeSelect
- func (es *EmployeeSelect) Aggregate(fns ...AggregateFunc) *EmployeeSelect
- func (s *EmployeeSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *EmployeeSelect) BoolX(ctx context.Context) bool
- func (s *EmployeeSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *EmployeeSelect) BoolsX(ctx context.Context) []bool
- func (s *EmployeeSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *EmployeeSelect) Float64X(ctx context.Context) float64
- func (s *EmployeeSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *EmployeeSelect) Float64sX(ctx context.Context) []float64
- func (s *EmployeeSelect) Int(ctx context.Context) (_ int, err error)
- func (s *EmployeeSelect) IntX(ctx context.Context) int
- func (s *EmployeeSelect) Ints(ctx context.Context) ([]int, error)
- func (s *EmployeeSelect) IntsX(ctx context.Context) []int
- func (es *EmployeeSelect) Scan(ctx context.Context, v any) error
- func (s *EmployeeSelect) ScanX(ctx context.Context, v any)
- func (s *EmployeeSelect) String(ctx context.Context) (_ string, err error)
- func (s *EmployeeSelect) StringX(ctx context.Context) string
- func (s *EmployeeSelect) Strings(ctx context.Context) ([]string, error)
- func (s *EmployeeSelect) StringsX(ctx context.Context) []string
- type EmployeeUpdate
- func (eu *EmployeeUpdate) AddMission(m ...*Mission) *EmployeeUpdate
- func (eu *EmployeeUpdate) AddMissionIDs(ids ...int) *EmployeeUpdate
- func (eu *EmployeeUpdate) AddPhone(i int) *EmployeeUpdate
- func (eu *EmployeeUpdate) ClearMission() *EmployeeUpdate
- func (eu *EmployeeUpdate) ClearOccupation() *EmployeeUpdate
- func (eu *EmployeeUpdate) Exec(ctx context.Context) error
- func (eu *EmployeeUpdate) ExecX(ctx context.Context)
- func (eu *EmployeeUpdate) Mutation() *EmployeeMutation
- func (eu *EmployeeUpdate) RemoveMission(m ...*Mission) *EmployeeUpdate
- func (eu *EmployeeUpdate) RemoveMissionIDs(ids ...int) *EmployeeUpdate
- func (eu *EmployeeUpdate) Save(ctx context.Context) (int, error)
- func (eu *EmployeeUpdate) SaveX(ctx context.Context) int
- func (eu *EmployeeUpdate) SetCSP(b bool) *EmployeeUpdate
- func (eu *EmployeeUpdate) SetName(s string) *EmployeeUpdate
- func (eu *EmployeeUpdate) SetNillableCSP(b *bool) *EmployeeUpdate
- func (eu *EmployeeUpdate) SetNillableOccupation(s *string) *EmployeeUpdate
- func (eu *EmployeeUpdate) SetOccupation(s string) *EmployeeUpdate
- func (eu *EmployeeUpdate) SetPhone(i int) *EmployeeUpdate
- func (eu *EmployeeUpdate) Where(ps ...predicate.Employee) *EmployeeUpdate
- type EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) AddMission(m ...*Mission) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) AddMissionIDs(ids ...int) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) AddPhone(i int) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) ClearMission() *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) ClearOccupation() *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) Exec(ctx context.Context) error
- func (euo *EmployeeUpdateOne) ExecX(ctx context.Context)
- func (euo *EmployeeUpdateOne) Mutation() *EmployeeMutation
- func (euo *EmployeeUpdateOne) RemoveMission(m ...*Mission) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) RemoveMissionIDs(ids ...int) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) Save(ctx context.Context) (*Employee, error)
- func (euo *EmployeeUpdateOne) SaveX(ctx context.Context) *Employee
- func (euo *EmployeeUpdateOne) Select(field string, fields ...string) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) SetCSP(b bool) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) SetName(s string) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) SetNillableCSP(b *bool) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) SetNillableOccupation(s *string) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) SetOccupation(s string) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) SetPhone(i int) *EmployeeUpdateOne
- func (euo *EmployeeUpdateOne) Where(ps ...predicate.Employee) *EmployeeUpdateOne
- type Employees
- type Hook
- type InterceptFunc
- type Interceptor
- type Mission
- type MissionClient
- func (c *MissionClient) Create() *MissionCreate
- func (c *MissionClient) CreateBulk(builders ...*MissionCreate) *MissionCreateBulk
- func (c *MissionClient) Delete() *MissionDelete
- func (c *MissionClient) DeleteOne(m *Mission) *MissionDeleteOne
- func (c *MissionClient) DeleteOneID(id int) *MissionDeleteOne
- func (c *MissionClient) Get(ctx context.Context, id int) (*Mission, error)
- func (c *MissionClient) GetX(ctx context.Context, id int) *Mission
- func (c *MissionClient) Hooks() []Hook
- func (c *MissionClient) Intercept(interceptors ...Interceptor)
- func (c *MissionClient) Interceptors() []Interceptor
- func (c *MissionClient) Query() *MissionQuery
- func (c *MissionClient) QueryEmployee(m *Mission) *EmployeeQuery
- func (c *MissionClient) QueryProject(m *Mission) *ProjectQuery
- func (c *MissionClient) Update() *MissionUpdate
- func (c *MissionClient) UpdateOne(m *Mission) *MissionUpdateOne
- func (c *MissionClient) UpdateOneID(id int) *MissionUpdateOne
- func (c *MissionClient) Use(hooks ...Hook)
- type MissionCreate
- func (mc *MissionCreate) Exec(ctx context.Context) error
- func (mc *MissionCreate) ExecX(ctx context.Context)
- func (mc *MissionCreate) Mutation() *MissionMutation
- func (mc *MissionCreate) Save(ctx context.Context) (*Mission, error)
- func (mc *MissionCreate) SaveX(ctx context.Context) *Mission
- func (mc *MissionCreate) SetCreatedAt(t time.Time) *MissionCreate
- func (mc *MissionCreate) SetDestination(s string) *MissionCreate
- func (mc *MissionCreate) SetEmployee(e *Employee) *MissionCreate
- func (mc *MissionCreate) SetEmployeeID(id int) *MissionCreate
- func (mc *MissionCreate) SetEndDate(t time.Time) *MissionCreate
- func (mc *MissionCreate) SetName(s string) *MissionCreate
- func (mc *MissionCreate) SetNillableCreatedAt(t *time.Time) *MissionCreate
- func (mc *MissionCreate) SetNillableEmployeeID(id *int) *MissionCreate
- func (mc *MissionCreate) SetNillableEndDate(t *time.Time) *MissionCreate
- func (mc *MissionCreate) SetNillableProjectID(id *int) *MissionCreate
- func (mc *MissionCreate) SetNillablePurpose(s *string) *MissionCreate
- func (mc *MissionCreate) SetNillableStartDate(t *time.Time) *MissionCreate
- func (mc *MissionCreate) SetProject(p *Project) *MissionCreate
- func (mc *MissionCreate) SetProjectID(id int) *MissionCreate
- func (mc *MissionCreate) SetPurpose(s string) *MissionCreate
- func (mc *MissionCreate) SetStartDate(t time.Time) *MissionCreate
- func (mc *MissionCreate) SetTransport(s string) *MissionCreate
- type MissionCreateBulk
- type MissionDelete
- type MissionDeleteOne
- type MissionEdges
- type MissionGroupBy
- func (mgb *MissionGroupBy) Aggregate(fns ...AggregateFunc) *MissionGroupBy
- func (s *MissionGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *MissionGroupBy) BoolX(ctx context.Context) bool
- func (s *MissionGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *MissionGroupBy) BoolsX(ctx context.Context) []bool
- func (s *MissionGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *MissionGroupBy) Float64X(ctx context.Context) float64
- func (s *MissionGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *MissionGroupBy) Float64sX(ctx context.Context) []float64
- func (s *MissionGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *MissionGroupBy) IntX(ctx context.Context) int
- func (s *MissionGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *MissionGroupBy) IntsX(ctx context.Context) []int
- func (mgb *MissionGroupBy) Scan(ctx context.Context, v any) error
- func (s *MissionGroupBy) ScanX(ctx context.Context, v any)
- func (s *MissionGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *MissionGroupBy) StringX(ctx context.Context) string
- func (s *MissionGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *MissionGroupBy) StringsX(ctx context.Context) []string
- type MissionMutation
- func (m *MissionMutation) AddField(name string, value ent.Value) error
- func (m *MissionMutation) AddedEdges() []string
- func (m *MissionMutation) AddedField(name string) (ent.Value, bool)
- func (m *MissionMutation) AddedFields() []string
- func (m *MissionMutation) AddedIDs(name string) []ent.Value
- func (m *MissionMutation) ClearEdge(name string) error
- func (m *MissionMutation) ClearEmployee()
- func (m *MissionMutation) ClearEndDate()
- func (m *MissionMutation) ClearField(name string) error
- func (m *MissionMutation) ClearProject()
- func (m *MissionMutation) ClearPurpose()
- func (m *MissionMutation) ClearStartDate()
- func (m *MissionMutation) ClearedEdges() []string
- func (m *MissionMutation) ClearedFields() []string
- func (m MissionMutation) Client() *Client
- func (m *MissionMutation) CreatedAt() (r time.Time, exists bool)
- func (m *MissionMutation) Destination() (r string, exists bool)
- func (m *MissionMutation) EdgeCleared(name string) bool
- func (m *MissionMutation) EmployeeCleared() bool
- func (m *MissionMutation) EmployeeID() (id int, exists bool)
- func (m *MissionMutation) EmployeeIDs() (ids []int)
- func (m *MissionMutation) EndDate() (r time.Time, exists bool)
- func (m *MissionMutation) EndDateCleared() bool
- func (m *MissionMutation) Field(name string) (ent.Value, bool)
- func (m *MissionMutation) FieldCleared(name string) bool
- func (m *MissionMutation) Fields() []string
- func (m *MissionMutation) ID() (id int, exists bool)
- func (m *MissionMutation) IDs(ctx context.Context) ([]int, error)
- func (m *MissionMutation) Name() (r string, exists bool)
- func (m *MissionMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *MissionMutation) OldDestination(ctx context.Context) (v string, err error)
- func (m *MissionMutation) OldEndDate(ctx context.Context) (v time.Time, err error)
- func (m *MissionMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *MissionMutation) OldName(ctx context.Context) (v string, err error)
- func (m *MissionMutation) OldPurpose(ctx context.Context) (v string, err error)
- func (m *MissionMutation) OldStartDate(ctx context.Context) (v time.Time, err error)
- func (m *MissionMutation) OldTransport(ctx context.Context) (v string, err error)
- func (m *MissionMutation) Op() Op
- func (m *MissionMutation) ProjectCleared() bool
- func (m *MissionMutation) ProjectID() (id int, exists bool)
- func (m *MissionMutation) ProjectIDs() (ids []int)
- func (m *MissionMutation) Purpose() (r string, exists bool)
- func (m *MissionMutation) PurposeCleared() bool
- func (m *MissionMutation) RemovedEdges() []string
- func (m *MissionMutation) RemovedIDs(name string) []ent.Value
- func (m *MissionMutation) ResetCreatedAt()
- func (m *MissionMutation) ResetDestination()
- func (m *MissionMutation) ResetEdge(name string) error
- func (m *MissionMutation) ResetEmployee()
- func (m *MissionMutation) ResetEndDate()
- func (m *MissionMutation) ResetField(name string) error
- func (m *MissionMutation) ResetName()
- func (m *MissionMutation) ResetProject()
- func (m *MissionMutation) ResetPurpose()
- func (m *MissionMutation) ResetStartDate()
- func (m *MissionMutation) ResetTransport()
- func (m *MissionMutation) SetCreatedAt(t time.Time)
- func (m *MissionMutation) SetDestination(s string)
- func (m *MissionMutation) SetEmployeeID(id int)
- func (m *MissionMutation) SetEndDate(t time.Time)
- func (m *MissionMutation) SetField(name string, value ent.Value) error
- func (m *MissionMutation) SetName(s string)
- func (m *MissionMutation) SetOp(op Op)
- func (m *MissionMutation) SetProjectID(id int)
- func (m *MissionMutation) SetPurpose(s string)
- func (m *MissionMutation) SetStartDate(t time.Time)
- func (m *MissionMutation) SetTransport(s string)
- func (m *MissionMutation) StartDate() (r time.Time, exists bool)
- func (m *MissionMutation) StartDateCleared() bool
- func (m *MissionMutation) Transport() (r string, exists bool)
- func (m MissionMutation) Tx() (*Tx, error)
- func (m *MissionMutation) Type() string
- func (m *MissionMutation) Where(ps ...predicate.Mission)
- func (m *MissionMutation) WhereP(ps ...func(*sql.Selector))
- type MissionQuery
- func (mq *MissionQuery) Aggregate(fns ...AggregateFunc) *MissionSelect
- func (mq *MissionQuery) All(ctx context.Context) ([]*Mission, error)
- func (mq *MissionQuery) AllX(ctx context.Context) []*Mission
- func (mq *MissionQuery) Clone() *MissionQuery
- func (mq *MissionQuery) Count(ctx context.Context) (int, error)
- func (mq *MissionQuery) CountX(ctx context.Context) int
- func (mq *MissionQuery) Exist(ctx context.Context) (bool, error)
- func (mq *MissionQuery) ExistX(ctx context.Context) bool
- func (mq *MissionQuery) First(ctx context.Context) (*Mission, error)
- func (mq *MissionQuery) FirstID(ctx context.Context) (id int, err error)
- func (mq *MissionQuery) FirstIDX(ctx context.Context) int
- func (mq *MissionQuery) FirstX(ctx context.Context) *Mission
- func (mq *MissionQuery) GroupBy(field string, fields ...string) *MissionGroupBy
- func (mq *MissionQuery) IDs(ctx context.Context) (ids []int, err error)
- func (mq *MissionQuery) IDsX(ctx context.Context) []int
- func (mq *MissionQuery) Limit(limit int) *MissionQuery
- func (mq *MissionQuery) Offset(offset int) *MissionQuery
- func (mq *MissionQuery) Only(ctx context.Context) (*Mission, error)
- func (mq *MissionQuery) OnlyID(ctx context.Context) (id int, err error)
- func (mq *MissionQuery) OnlyIDX(ctx context.Context) int
- func (mq *MissionQuery) OnlyX(ctx context.Context) *Mission
- func (mq *MissionQuery) Order(o ...mission.OrderOption) *MissionQuery
- func (mq *MissionQuery) QueryEmployee() *EmployeeQuery
- func (mq *MissionQuery) QueryProject() *ProjectQuery
- func (mq *MissionQuery) Select(fields ...string) *MissionSelect
- func (mq *MissionQuery) Unique(unique bool) *MissionQuery
- func (mq *MissionQuery) Where(ps ...predicate.Mission) *MissionQuery
- func (mq *MissionQuery) WithEmployee(opts ...func(*EmployeeQuery)) *MissionQuery
- func (mq *MissionQuery) WithProject(opts ...func(*ProjectQuery)) *MissionQuery
- type MissionSelect
- func (ms *MissionSelect) Aggregate(fns ...AggregateFunc) *MissionSelect
- func (s *MissionSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *MissionSelect) BoolX(ctx context.Context) bool
- func (s *MissionSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *MissionSelect) BoolsX(ctx context.Context) []bool
- func (s *MissionSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *MissionSelect) Float64X(ctx context.Context) float64
- func (s *MissionSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *MissionSelect) Float64sX(ctx context.Context) []float64
- func (s *MissionSelect) Int(ctx context.Context) (_ int, err error)
- func (s *MissionSelect) IntX(ctx context.Context) int
- func (s *MissionSelect) Ints(ctx context.Context) ([]int, error)
- func (s *MissionSelect) IntsX(ctx context.Context) []int
- func (ms *MissionSelect) Scan(ctx context.Context, v any) error
- func (s *MissionSelect) ScanX(ctx context.Context, v any)
- func (s *MissionSelect) String(ctx context.Context) (_ string, err error)
- func (s *MissionSelect) StringX(ctx context.Context) string
- func (s *MissionSelect) Strings(ctx context.Context) ([]string, error)
- func (s *MissionSelect) StringsX(ctx context.Context) []string
- type MissionUpdate
- func (mu *MissionUpdate) ClearEmployee() *MissionUpdate
- func (mu *MissionUpdate) ClearEndDate() *MissionUpdate
- func (mu *MissionUpdate) ClearProject() *MissionUpdate
- func (mu *MissionUpdate) ClearPurpose() *MissionUpdate
- func (mu *MissionUpdate) ClearStartDate() *MissionUpdate
- func (mu *MissionUpdate) Exec(ctx context.Context) error
- func (mu *MissionUpdate) ExecX(ctx context.Context)
- func (mu *MissionUpdate) Mutation() *MissionMutation
- func (mu *MissionUpdate) Save(ctx context.Context) (int, error)
- func (mu *MissionUpdate) SaveX(ctx context.Context) int
- func (mu *MissionUpdate) SetDestination(s string) *MissionUpdate
- func (mu *MissionUpdate) SetEmployee(e *Employee) *MissionUpdate
- func (mu *MissionUpdate) SetEmployeeID(id int) *MissionUpdate
- func (mu *MissionUpdate) SetEndDate(t time.Time) *MissionUpdate
- func (mu *MissionUpdate) SetName(s string) *MissionUpdate
- func (mu *MissionUpdate) SetNillableEmployeeID(id *int) *MissionUpdate
- func (mu *MissionUpdate) SetNillableEndDate(t *time.Time) *MissionUpdate
- func (mu *MissionUpdate) SetNillableProjectID(id *int) *MissionUpdate
- func (mu *MissionUpdate) SetNillablePurpose(s *string) *MissionUpdate
- func (mu *MissionUpdate) SetNillableStartDate(t *time.Time) *MissionUpdate
- func (mu *MissionUpdate) SetProject(p *Project) *MissionUpdate
- func (mu *MissionUpdate) SetProjectID(id int) *MissionUpdate
- func (mu *MissionUpdate) SetPurpose(s string) *MissionUpdate
- func (mu *MissionUpdate) SetStartDate(t time.Time) *MissionUpdate
- func (mu *MissionUpdate) SetTransport(s string) *MissionUpdate
- func (mu *MissionUpdate) Where(ps ...predicate.Mission) *MissionUpdate
- type MissionUpdateOne
- func (muo *MissionUpdateOne) ClearEmployee() *MissionUpdateOne
- func (muo *MissionUpdateOne) ClearEndDate() *MissionUpdateOne
- func (muo *MissionUpdateOne) ClearProject() *MissionUpdateOne
- func (muo *MissionUpdateOne) ClearPurpose() *MissionUpdateOne
- func (muo *MissionUpdateOne) ClearStartDate() *MissionUpdateOne
- func (muo *MissionUpdateOne) Exec(ctx context.Context) error
- func (muo *MissionUpdateOne) ExecX(ctx context.Context)
- func (muo *MissionUpdateOne) Mutation() *MissionMutation
- func (muo *MissionUpdateOne) Save(ctx context.Context) (*Mission, error)
- func (muo *MissionUpdateOne) SaveX(ctx context.Context) *Mission
- func (muo *MissionUpdateOne) Select(field string, fields ...string) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetDestination(s string) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetEmployee(e *Employee) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetEmployeeID(id int) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetEndDate(t time.Time) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetName(s string) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetNillableEmployeeID(id *int) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetNillableEndDate(t *time.Time) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetNillableProjectID(id *int) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetNillablePurpose(s *string) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetNillableStartDate(t *time.Time) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetProject(p *Project) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetProjectID(id int) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetPurpose(s string) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetStartDate(t time.Time) *MissionUpdateOne
- func (muo *MissionUpdateOne) SetTransport(s string) *MissionUpdateOne
- func (muo *MissionUpdateOne) Where(ps ...predicate.Mission) *MissionUpdateOne
- type Missions
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type PasswordToken
- type PasswordTokenClient
- func (c *PasswordTokenClient) Create() *PasswordTokenCreate
- func (c *PasswordTokenClient) CreateBulk(builders ...*PasswordTokenCreate) *PasswordTokenCreateBulk
- func (c *PasswordTokenClient) Delete() *PasswordTokenDelete
- func (c *PasswordTokenClient) DeleteOne(pt *PasswordToken) *PasswordTokenDeleteOne
- func (c *PasswordTokenClient) DeleteOneID(id int) *PasswordTokenDeleteOne
- func (c *PasswordTokenClient) Get(ctx context.Context, id int) (*PasswordToken, error)
- func (c *PasswordTokenClient) GetX(ctx context.Context, id int) *PasswordToken
- func (c *PasswordTokenClient) Hooks() []Hook
- func (c *PasswordTokenClient) Intercept(interceptors ...Interceptor)
- func (c *PasswordTokenClient) Interceptors() []Interceptor
- func (c *PasswordTokenClient) Query() *PasswordTokenQuery
- func (c *PasswordTokenClient) QueryUser(pt *PasswordToken) *UserQuery
- func (c *PasswordTokenClient) Update() *PasswordTokenUpdate
- func (c *PasswordTokenClient) UpdateOne(pt *PasswordToken) *PasswordTokenUpdateOne
- func (c *PasswordTokenClient) UpdateOneID(id int) *PasswordTokenUpdateOne
- func (c *PasswordTokenClient) Use(hooks ...Hook)
- type PasswordTokenCreate
- func (ptc *PasswordTokenCreate) Exec(ctx context.Context) error
- func (ptc *PasswordTokenCreate) ExecX(ctx context.Context)
- func (ptc *PasswordTokenCreate) Mutation() *PasswordTokenMutation
- func (ptc *PasswordTokenCreate) Save(ctx context.Context) (*PasswordToken, error)
- func (ptc *PasswordTokenCreate) SaveX(ctx context.Context) *PasswordToken
- func (ptc *PasswordTokenCreate) SetCreatedAt(t time.Time) *PasswordTokenCreate
- func (ptc *PasswordTokenCreate) SetHash(s string) *PasswordTokenCreate
- func (ptc *PasswordTokenCreate) SetNillableCreatedAt(t *time.Time) *PasswordTokenCreate
- func (ptc *PasswordTokenCreate) SetUser(u *User) *PasswordTokenCreate
- func (ptc *PasswordTokenCreate) SetUserID(id int) *PasswordTokenCreate
- type PasswordTokenCreateBulk
- func (ptcb *PasswordTokenCreateBulk) Exec(ctx context.Context) error
- func (ptcb *PasswordTokenCreateBulk) ExecX(ctx context.Context)
- func (ptcb *PasswordTokenCreateBulk) Save(ctx context.Context) ([]*PasswordToken, error)
- func (ptcb *PasswordTokenCreateBulk) SaveX(ctx context.Context) []*PasswordToken
- type PasswordTokenDelete
- type PasswordTokenDeleteOne
- type PasswordTokenEdges
- type PasswordTokenGroupBy
- func (ptgb *PasswordTokenGroupBy) Aggregate(fns ...AggregateFunc) *PasswordTokenGroupBy
- func (s *PasswordTokenGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *PasswordTokenGroupBy) BoolX(ctx context.Context) bool
- func (s *PasswordTokenGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *PasswordTokenGroupBy) BoolsX(ctx context.Context) []bool
- func (s *PasswordTokenGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *PasswordTokenGroupBy) Float64X(ctx context.Context) float64
- func (s *PasswordTokenGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *PasswordTokenGroupBy) Float64sX(ctx context.Context) []float64
- func (s *PasswordTokenGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *PasswordTokenGroupBy) IntX(ctx context.Context) int
- func (s *PasswordTokenGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *PasswordTokenGroupBy) IntsX(ctx context.Context) []int
- func (ptgb *PasswordTokenGroupBy) Scan(ctx context.Context, v any) error
- func (s *PasswordTokenGroupBy) ScanX(ctx context.Context, v any)
- func (s *PasswordTokenGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *PasswordTokenGroupBy) StringX(ctx context.Context) string
- func (s *PasswordTokenGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *PasswordTokenGroupBy) StringsX(ctx context.Context) []string
- type PasswordTokenMutation
- func (m *PasswordTokenMutation) AddField(name string, value ent.Value) error
- func (m *PasswordTokenMutation) AddedEdges() []string
- func (m *PasswordTokenMutation) AddedField(name string) (ent.Value, bool)
- func (m *PasswordTokenMutation) AddedFields() []string
- func (m *PasswordTokenMutation) AddedIDs(name string) []ent.Value
- func (m *PasswordTokenMutation) ClearEdge(name string) error
- func (m *PasswordTokenMutation) ClearField(name string) error
- func (m *PasswordTokenMutation) ClearUser()
- func (m *PasswordTokenMutation) ClearedEdges() []string
- func (m *PasswordTokenMutation) ClearedFields() []string
- func (m PasswordTokenMutation) Client() *Client
- func (m *PasswordTokenMutation) CreatedAt() (r time.Time, exists bool)
- func (m *PasswordTokenMutation) EdgeCleared(name string) bool
- func (m *PasswordTokenMutation) Field(name string) (ent.Value, bool)
- func (m *PasswordTokenMutation) FieldCleared(name string) bool
- func (m *PasswordTokenMutation) Fields() []string
- func (m *PasswordTokenMutation) Hash() (r string, exists bool)
- func (m *PasswordTokenMutation) ID() (id int, exists bool)
- func (m *PasswordTokenMutation) IDs(ctx context.Context) ([]int, error)
- func (m *PasswordTokenMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *PasswordTokenMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *PasswordTokenMutation) OldHash(ctx context.Context) (v string, err error)
- func (m *PasswordTokenMutation) Op() Op
- func (m *PasswordTokenMutation) RemovedEdges() []string
- func (m *PasswordTokenMutation) RemovedIDs(name string) []ent.Value
- func (m *PasswordTokenMutation) ResetCreatedAt()
- func (m *PasswordTokenMutation) ResetEdge(name string) error
- func (m *PasswordTokenMutation) ResetField(name string) error
- func (m *PasswordTokenMutation) ResetHash()
- func (m *PasswordTokenMutation) ResetUser()
- func (m *PasswordTokenMutation) SetCreatedAt(t time.Time)
- func (m *PasswordTokenMutation) SetField(name string, value ent.Value) error
- func (m *PasswordTokenMutation) SetHash(s string)
- func (m *PasswordTokenMutation) SetOp(op Op)
- func (m *PasswordTokenMutation) SetUserID(id int)
- func (m PasswordTokenMutation) Tx() (*Tx, error)
- func (m *PasswordTokenMutation) Type() string
- func (m *PasswordTokenMutation) UserCleared() bool
- func (m *PasswordTokenMutation) UserID() (id int, exists bool)
- func (m *PasswordTokenMutation) UserIDs() (ids []int)
- func (m *PasswordTokenMutation) Where(ps ...predicate.PasswordToken)
- func (m *PasswordTokenMutation) WhereP(ps ...func(*sql.Selector))
- type PasswordTokenQuery
- func (ptq *PasswordTokenQuery) Aggregate(fns ...AggregateFunc) *PasswordTokenSelect
- func (ptq *PasswordTokenQuery) All(ctx context.Context) ([]*PasswordToken, error)
- func (ptq *PasswordTokenQuery) AllX(ctx context.Context) []*PasswordToken
- func (ptq *PasswordTokenQuery) Clone() *PasswordTokenQuery
- func (ptq *PasswordTokenQuery) Count(ctx context.Context) (int, error)
- func (ptq *PasswordTokenQuery) CountX(ctx context.Context) int
- func (ptq *PasswordTokenQuery) Exist(ctx context.Context) (bool, error)
- func (ptq *PasswordTokenQuery) ExistX(ctx context.Context) bool
- func (ptq *PasswordTokenQuery) First(ctx context.Context) (*PasswordToken, error)
- func (ptq *PasswordTokenQuery) FirstID(ctx context.Context) (id int, err error)
- func (ptq *PasswordTokenQuery) FirstIDX(ctx context.Context) int
- func (ptq *PasswordTokenQuery) FirstX(ctx context.Context) *PasswordToken
- func (ptq *PasswordTokenQuery) GroupBy(field string, fields ...string) *PasswordTokenGroupBy
- func (ptq *PasswordTokenQuery) IDs(ctx context.Context) (ids []int, err error)
- func (ptq *PasswordTokenQuery) IDsX(ctx context.Context) []int
- func (ptq *PasswordTokenQuery) Limit(limit int) *PasswordTokenQuery
- func (ptq *PasswordTokenQuery) Offset(offset int) *PasswordTokenQuery
- func (ptq *PasswordTokenQuery) Only(ctx context.Context) (*PasswordToken, error)
- func (ptq *PasswordTokenQuery) OnlyID(ctx context.Context) (id int, err error)
- func (ptq *PasswordTokenQuery) OnlyIDX(ctx context.Context) int
- func (ptq *PasswordTokenQuery) OnlyX(ctx context.Context) *PasswordToken
- func (ptq *PasswordTokenQuery) Order(o ...passwordtoken.OrderOption) *PasswordTokenQuery
- func (ptq *PasswordTokenQuery) QueryUser() *UserQuery
- func (ptq *PasswordTokenQuery) Select(fields ...string) *PasswordTokenSelect
- func (ptq *PasswordTokenQuery) Unique(unique bool) *PasswordTokenQuery
- func (ptq *PasswordTokenQuery) Where(ps ...predicate.PasswordToken) *PasswordTokenQuery
- func (ptq *PasswordTokenQuery) WithUser(opts ...func(*UserQuery)) *PasswordTokenQuery
- type PasswordTokenSelect
- func (pts *PasswordTokenSelect) Aggregate(fns ...AggregateFunc) *PasswordTokenSelect
- func (s *PasswordTokenSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *PasswordTokenSelect) BoolX(ctx context.Context) bool
- func (s *PasswordTokenSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *PasswordTokenSelect) BoolsX(ctx context.Context) []bool
- func (s *PasswordTokenSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *PasswordTokenSelect) Float64X(ctx context.Context) float64
- func (s *PasswordTokenSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *PasswordTokenSelect) Float64sX(ctx context.Context) []float64
- func (s *PasswordTokenSelect) Int(ctx context.Context) (_ int, err error)
- func (s *PasswordTokenSelect) IntX(ctx context.Context) int
- func (s *PasswordTokenSelect) Ints(ctx context.Context) ([]int, error)
- func (s *PasswordTokenSelect) IntsX(ctx context.Context) []int
- func (pts *PasswordTokenSelect) Scan(ctx context.Context, v any) error
- func (s *PasswordTokenSelect) ScanX(ctx context.Context, v any)
- func (s *PasswordTokenSelect) String(ctx context.Context) (_ string, err error)
- func (s *PasswordTokenSelect) StringX(ctx context.Context) string
- func (s *PasswordTokenSelect) Strings(ctx context.Context) ([]string, error)
- func (s *PasswordTokenSelect) StringsX(ctx context.Context) []string
- type PasswordTokenUpdate
- func (ptu *PasswordTokenUpdate) ClearUser() *PasswordTokenUpdate
- func (ptu *PasswordTokenUpdate) Exec(ctx context.Context) error
- func (ptu *PasswordTokenUpdate) ExecX(ctx context.Context)
- func (ptu *PasswordTokenUpdate) Mutation() *PasswordTokenMutation
- func (ptu *PasswordTokenUpdate) Save(ctx context.Context) (int, error)
- func (ptu *PasswordTokenUpdate) SaveX(ctx context.Context) int
- func (ptu *PasswordTokenUpdate) SetCreatedAt(t time.Time) *PasswordTokenUpdate
- func (ptu *PasswordTokenUpdate) SetHash(s string) *PasswordTokenUpdate
- func (ptu *PasswordTokenUpdate) SetNillableCreatedAt(t *time.Time) *PasswordTokenUpdate
- func (ptu *PasswordTokenUpdate) SetUser(u *User) *PasswordTokenUpdate
- func (ptu *PasswordTokenUpdate) SetUserID(id int) *PasswordTokenUpdate
- func (ptu *PasswordTokenUpdate) Where(ps ...predicate.PasswordToken) *PasswordTokenUpdate
- type PasswordTokenUpdateOne
- func (ptuo *PasswordTokenUpdateOne) ClearUser() *PasswordTokenUpdateOne
- func (ptuo *PasswordTokenUpdateOne) Exec(ctx context.Context) error
- func (ptuo *PasswordTokenUpdateOne) ExecX(ctx context.Context)
- func (ptuo *PasswordTokenUpdateOne) Mutation() *PasswordTokenMutation
- func (ptuo *PasswordTokenUpdateOne) Save(ctx context.Context) (*PasswordToken, error)
- func (ptuo *PasswordTokenUpdateOne) SaveX(ctx context.Context) *PasswordToken
- func (ptuo *PasswordTokenUpdateOne) Select(field string, fields ...string) *PasswordTokenUpdateOne
- func (ptuo *PasswordTokenUpdateOne) SetCreatedAt(t time.Time) *PasswordTokenUpdateOne
- func (ptuo *PasswordTokenUpdateOne) SetHash(s string) *PasswordTokenUpdateOne
- func (ptuo *PasswordTokenUpdateOne) SetNillableCreatedAt(t *time.Time) *PasswordTokenUpdateOne
- func (ptuo *PasswordTokenUpdateOne) SetUser(u *User) *PasswordTokenUpdateOne
- func (ptuo *PasswordTokenUpdateOne) SetUserID(id int) *PasswordTokenUpdateOne
- func (ptuo *PasswordTokenUpdateOne) Where(ps ...predicate.PasswordToken) *PasswordTokenUpdateOne
- type PasswordTokens
- type Policy
- type Project
- type ProjectClient
- func (c *ProjectClient) Create() *ProjectCreate
- func (c *ProjectClient) CreateBulk(builders ...*ProjectCreate) *ProjectCreateBulk
- func (c *ProjectClient) Delete() *ProjectDelete
- func (c *ProjectClient) DeleteOne(pr *Project) *ProjectDeleteOne
- func (c *ProjectClient) DeleteOneID(id int) *ProjectDeleteOne
- func (c *ProjectClient) Get(ctx context.Context, id int) (*Project, error)
- func (c *ProjectClient) GetX(ctx context.Context, id int) *Project
- func (c *ProjectClient) Hooks() []Hook
- func (c *ProjectClient) Intercept(interceptors ...Interceptor)
- func (c *ProjectClient) Interceptors() []Interceptor
- func (c *ProjectClient) Query() *ProjectQuery
- func (c *ProjectClient) QueryMissions(pr *Project) *MissionQuery
- func (c *ProjectClient) Update() *ProjectUpdate
- func (c *ProjectClient) UpdateOne(pr *Project) *ProjectUpdateOne
- func (c *ProjectClient) UpdateOneID(id int) *ProjectUpdateOne
- func (c *ProjectClient) Use(hooks ...Hook)
- type ProjectCreate
- func (pc *ProjectCreate) AddMissionIDs(ids ...int) *ProjectCreate
- func (pc *ProjectCreate) AddMissions(m ...*Mission) *ProjectCreate
- func (pc *ProjectCreate) Exec(ctx context.Context) error
- func (pc *ProjectCreate) ExecX(ctx context.Context)
- func (pc *ProjectCreate) Mutation() *ProjectMutation
- func (pc *ProjectCreate) Save(ctx context.Context) (*Project, error)
- func (pc *ProjectCreate) SaveX(ctx context.Context) *Project
- func (pc *ProjectCreate) SetCreatedAt(t time.Time) *ProjectCreate
- func (pc *ProjectCreate) SetDescription(s string) *ProjectCreate
- func (pc *ProjectCreate) SetName(s string) *ProjectCreate
- func (pc *ProjectCreate) SetNillableCreatedAt(t *time.Time) *ProjectCreate
- func (pc *ProjectCreate) SetNillableDescription(s *string) *ProjectCreate
- type ProjectCreateBulk
- type ProjectDelete
- type ProjectDeleteOne
- type ProjectEdges
- type ProjectGroupBy
- func (pgb *ProjectGroupBy) Aggregate(fns ...AggregateFunc) *ProjectGroupBy
- func (s *ProjectGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *ProjectGroupBy) BoolX(ctx context.Context) bool
- func (s *ProjectGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *ProjectGroupBy) BoolsX(ctx context.Context) []bool
- func (s *ProjectGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *ProjectGroupBy) Float64X(ctx context.Context) float64
- func (s *ProjectGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *ProjectGroupBy) Float64sX(ctx context.Context) []float64
- func (s *ProjectGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *ProjectGroupBy) IntX(ctx context.Context) int
- func (s *ProjectGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *ProjectGroupBy) IntsX(ctx context.Context) []int
- func (pgb *ProjectGroupBy) Scan(ctx context.Context, v any) error
- func (s *ProjectGroupBy) ScanX(ctx context.Context, v any)
- func (s *ProjectGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *ProjectGroupBy) StringX(ctx context.Context) string
- func (s *ProjectGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *ProjectGroupBy) StringsX(ctx context.Context) []string
- type ProjectMutation
- func (m *ProjectMutation) AddField(name string, value ent.Value) error
- func (m *ProjectMutation) AddMissionIDs(ids ...int)
- func (m *ProjectMutation) AddedEdges() []string
- func (m *ProjectMutation) AddedField(name string) (ent.Value, bool)
- func (m *ProjectMutation) AddedFields() []string
- func (m *ProjectMutation) AddedIDs(name string) []ent.Value
- func (m *ProjectMutation) ClearDescription()
- func (m *ProjectMutation) ClearEdge(name string) error
- func (m *ProjectMutation) ClearField(name string) error
- func (m *ProjectMutation) ClearMissions()
- func (m *ProjectMutation) ClearedEdges() []string
- func (m *ProjectMutation) ClearedFields() []string
- func (m ProjectMutation) Client() *Client
- func (m *ProjectMutation) CreatedAt() (r time.Time, exists bool)
- func (m *ProjectMutation) Description() (r string, exists bool)
- func (m *ProjectMutation) DescriptionCleared() bool
- func (m *ProjectMutation) EdgeCleared(name string) bool
- func (m *ProjectMutation) Field(name string) (ent.Value, bool)
- func (m *ProjectMutation) FieldCleared(name string) bool
- func (m *ProjectMutation) Fields() []string
- func (m *ProjectMutation) ID() (id int, exists bool)
- func (m *ProjectMutation) IDs(ctx context.Context) ([]int, error)
- func (m *ProjectMutation) MissionsCleared() bool
- func (m *ProjectMutation) MissionsIDs() (ids []int)
- func (m *ProjectMutation) Name() (r string, exists bool)
- func (m *ProjectMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *ProjectMutation) OldDescription(ctx context.Context) (v string, err error)
- func (m *ProjectMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *ProjectMutation) OldName(ctx context.Context) (v string, err error)
- func (m *ProjectMutation) Op() Op
- func (m *ProjectMutation) RemoveMissionIDs(ids ...int)
- func (m *ProjectMutation) RemovedEdges() []string
- func (m *ProjectMutation) RemovedIDs(name string) []ent.Value
- func (m *ProjectMutation) RemovedMissionsIDs() (ids []int)
- func (m *ProjectMutation) ResetCreatedAt()
- func (m *ProjectMutation) ResetDescription()
- func (m *ProjectMutation) ResetEdge(name string) error
- func (m *ProjectMutation) ResetField(name string) error
- func (m *ProjectMutation) ResetMissions()
- func (m *ProjectMutation) ResetName()
- func (m *ProjectMutation) SetCreatedAt(t time.Time)
- func (m *ProjectMutation) SetDescription(s string)
- func (m *ProjectMutation) SetField(name string, value ent.Value) error
- func (m *ProjectMutation) SetName(s string)
- func (m *ProjectMutation) SetOp(op Op)
- func (m ProjectMutation) Tx() (*Tx, error)
- func (m *ProjectMutation) Type() string
- func (m *ProjectMutation) Where(ps ...predicate.Project)
- func (m *ProjectMutation) WhereP(ps ...func(*sql.Selector))
- type ProjectQuery
- func (pq *ProjectQuery) Aggregate(fns ...AggregateFunc) *ProjectSelect
- func (pq *ProjectQuery) All(ctx context.Context) ([]*Project, error)
- func (pq *ProjectQuery) AllX(ctx context.Context) []*Project
- func (pq *ProjectQuery) Clone() *ProjectQuery
- func (pq *ProjectQuery) Count(ctx context.Context) (int, error)
- func (pq *ProjectQuery) CountX(ctx context.Context) int
- func (pq *ProjectQuery) Exist(ctx context.Context) (bool, error)
- func (pq *ProjectQuery) ExistX(ctx context.Context) bool
- func (pq *ProjectQuery) First(ctx context.Context) (*Project, error)
- func (pq *ProjectQuery) FirstID(ctx context.Context) (id int, err error)
- func (pq *ProjectQuery) FirstIDX(ctx context.Context) int
- func (pq *ProjectQuery) FirstX(ctx context.Context) *Project
- func (pq *ProjectQuery) GroupBy(field string, fields ...string) *ProjectGroupBy
- func (pq *ProjectQuery) IDs(ctx context.Context) (ids []int, err error)
- func (pq *ProjectQuery) IDsX(ctx context.Context) []int
- func (pq *ProjectQuery) Limit(limit int) *ProjectQuery
- func (pq *ProjectQuery) Offset(offset int) *ProjectQuery
- func (pq *ProjectQuery) Only(ctx context.Context) (*Project, error)
- func (pq *ProjectQuery) OnlyID(ctx context.Context) (id int, err error)
- func (pq *ProjectQuery) OnlyIDX(ctx context.Context) int
- func (pq *ProjectQuery) OnlyX(ctx context.Context) *Project
- func (pq *ProjectQuery) Order(o ...project.OrderOption) *ProjectQuery
- func (pq *ProjectQuery) QueryMissions() *MissionQuery
- func (pq *ProjectQuery) Select(fields ...string) *ProjectSelect
- func (pq *ProjectQuery) Unique(unique bool) *ProjectQuery
- func (pq *ProjectQuery) Where(ps ...predicate.Project) *ProjectQuery
- func (pq *ProjectQuery) WithMissions(opts ...func(*MissionQuery)) *ProjectQuery
- type ProjectSelect
- func (ps *ProjectSelect) Aggregate(fns ...AggregateFunc) *ProjectSelect
- func (s *ProjectSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *ProjectSelect) BoolX(ctx context.Context) bool
- func (s *ProjectSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *ProjectSelect) BoolsX(ctx context.Context) []bool
- func (s *ProjectSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *ProjectSelect) Float64X(ctx context.Context) float64
- func (s *ProjectSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *ProjectSelect) Float64sX(ctx context.Context) []float64
- func (s *ProjectSelect) Int(ctx context.Context) (_ int, err error)
- func (s *ProjectSelect) IntX(ctx context.Context) int
- func (s *ProjectSelect) Ints(ctx context.Context) ([]int, error)
- func (s *ProjectSelect) IntsX(ctx context.Context) []int
- func (ps *ProjectSelect) Scan(ctx context.Context, v any) error
- func (s *ProjectSelect) ScanX(ctx context.Context, v any)
- func (s *ProjectSelect) String(ctx context.Context) (_ string, err error)
- func (s *ProjectSelect) StringX(ctx context.Context) string
- func (s *ProjectSelect) Strings(ctx context.Context) ([]string, error)
- func (s *ProjectSelect) StringsX(ctx context.Context) []string
- type ProjectUpdate
- func (pu *ProjectUpdate) AddMissionIDs(ids ...int) *ProjectUpdate
- func (pu *ProjectUpdate) AddMissions(m ...*Mission) *ProjectUpdate
- func (pu *ProjectUpdate) ClearDescription() *ProjectUpdate
- func (pu *ProjectUpdate) ClearMissions() *ProjectUpdate
- func (pu *ProjectUpdate) Exec(ctx context.Context) error
- func (pu *ProjectUpdate) ExecX(ctx context.Context)
- func (pu *ProjectUpdate) Mutation() *ProjectMutation
- func (pu *ProjectUpdate) RemoveMissionIDs(ids ...int) *ProjectUpdate
- func (pu *ProjectUpdate) RemoveMissions(m ...*Mission) *ProjectUpdate
- func (pu *ProjectUpdate) Save(ctx context.Context) (int, error)
- func (pu *ProjectUpdate) SaveX(ctx context.Context) int
- func (pu *ProjectUpdate) SetDescription(s string) *ProjectUpdate
- func (pu *ProjectUpdate) SetName(s string) *ProjectUpdate
- func (pu *ProjectUpdate) SetNillableDescription(s *string) *ProjectUpdate
- func (pu *ProjectUpdate) Where(ps ...predicate.Project) *ProjectUpdate
- type ProjectUpdateOne
- func (puo *ProjectUpdateOne) AddMissionIDs(ids ...int) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) AddMissions(m ...*Mission) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) ClearDescription() *ProjectUpdateOne
- func (puo *ProjectUpdateOne) ClearMissions() *ProjectUpdateOne
- func (puo *ProjectUpdateOne) Exec(ctx context.Context) error
- func (puo *ProjectUpdateOne) ExecX(ctx context.Context)
- func (puo *ProjectUpdateOne) Mutation() *ProjectMutation
- func (puo *ProjectUpdateOne) RemoveMissionIDs(ids ...int) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) RemoveMissions(m ...*Mission) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) Save(ctx context.Context) (*Project, error)
- func (puo *ProjectUpdateOne) SaveX(ctx context.Context) *Project
- func (puo *ProjectUpdateOne) Select(field string, fields ...string) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) SetDescription(s string) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) SetName(s string) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) SetNillableDescription(s *string) *ProjectUpdateOne
- func (puo *ProjectUpdateOne) Where(ps ...predicate.Project) *ProjectUpdateOne
- type Projects
- type Querier
- type QuerierFunc
- type Query
- type QueryContext
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type TraverseFunc
- type Traverser
- type Tx
- type User
- type UserClient
- func (c *UserClient) Create() *UserCreate
- func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
- func (c *UserClient) Delete() *UserDelete
- func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
- func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
- func (c *UserClient) Get(ctx context.Context, id int) (*User, error)
- func (c *UserClient) GetX(ctx context.Context, id int) *User
- func (c *UserClient) Hooks() []Hook
- func (c *UserClient) Intercept(interceptors ...Interceptor)
- func (c *UserClient) Interceptors() []Interceptor
- func (c *UserClient) Query() *UserQuery
- func (c *UserClient) QueryOwner(u *User) *PasswordTokenQuery
- func (c *UserClient) Update() *UserUpdate
- func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
- func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
- func (c *UserClient) Use(hooks ...Hook)
- type UserCreate
- func (uc *UserCreate) AddOwner(p ...*PasswordToken) *UserCreate
- func (uc *UserCreate) AddOwnerIDs(ids ...int) *UserCreate
- func (uc *UserCreate) Exec(ctx context.Context) error
- func (uc *UserCreate) ExecX(ctx context.Context)
- func (uc *UserCreate) Mutation() *UserMutation
- func (uc *UserCreate) Save(ctx context.Context) (*User, error)
- func (uc *UserCreate) SaveX(ctx context.Context) *User
- func (uc *UserCreate) SetAdmin(b bool) *UserCreate
- func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate
- func (uc *UserCreate) SetEmail(s string) *UserCreate
- func (uc *UserCreate) SetName(s string) *UserCreate
- func (uc *UserCreate) SetNillableAdmin(b *bool) *UserCreate
- func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate
- func (uc *UserCreate) SetNillableVerified(b *bool) *UserCreate
- func (uc *UserCreate) SetPassword(s string) *UserCreate
- func (uc *UserCreate) SetVerified(b bool) *UserCreate
- type UserCreateBulk
- type UserDelete
- type UserDeleteOne
- type UserEdges
- type UserGroupBy
- func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
- func (s *UserGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserGroupBy) BoolX(ctx context.Context) bool
- func (s *UserGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (s *UserGroupBy) BoolsX(ctx context.Context) []bool
- func (s *UserGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserGroupBy) Float64X(ctx context.Context) float64
- func (s *UserGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserGroupBy) Float64sX(ctx context.Context) []float64
- func (s *UserGroupBy) Int(ctx context.Context) (_ int, err error)
- func (s *UserGroupBy) IntX(ctx context.Context) int
- func (s *UserGroupBy) Ints(ctx context.Context) ([]int, error)
- func (s *UserGroupBy) IntsX(ctx context.Context) []int
- func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error
- func (s *UserGroupBy) ScanX(ctx context.Context, v any)
- func (s *UserGroupBy) String(ctx context.Context) (_ string, err error)
- func (s *UserGroupBy) StringX(ctx context.Context) string
- func (s *UserGroupBy) Strings(ctx context.Context) ([]string, error)
- func (s *UserGroupBy) StringsX(ctx context.Context) []string
- type UserMutation
- func (m *UserMutation) AddField(name string, value ent.Value) error
- func (m *UserMutation) AddOwnerIDs(ids ...int)
- func (m *UserMutation) AddedEdges() []string
- func (m *UserMutation) AddedField(name string) (ent.Value, bool)
- func (m *UserMutation) AddedFields() []string
- func (m *UserMutation) AddedIDs(name string) []ent.Value
- func (m *UserMutation) Admin() (r bool, exists bool)
- func (m *UserMutation) ClearEdge(name string) error
- func (m *UserMutation) ClearField(name string) error
- func (m *UserMutation) ClearOwner()
- func (m *UserMutation) ClearedEdges() []string
- func (m *UserMutation) ClearedFields() []string
- func (m UserMutation) Client() *Client
- func (m *UserMutation) CreatedAt() (r time.Time, exists bool)
- func (m *UserMutation) EdgeCleared(name string) bool
- func (m *UserMutation) Email() (r string, exists bool)
- func (m *UserMutation) Field(name string) (ent.Value, bool)
- func (m *UserMutation) FieldCleared(name string) bool
- func (m *UserMutation) Fields() []string
- func (m *UserMutation) ID() (id int, exists bool)
- func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
- func (m *UserMutation) Name() (r string, exists bool)
- func (m *UserMutation) OldAdmin(ctx context.Context) (v bool, err error)
- func (m *UserMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)
- func (m *UserMutation) OldVerified(ctx context.Context) (v bool, err error)
- func (m *UserMutation) Op() Op
- func (m *UserMutation) OwnerCleared() bool
- func (m *UserMutation) OwnerIDs() (ids []int)
- func (m *UserMutation) Password() (r string, exists bool)
- func (m *UserMutation) RemoveOwnerIDs(ids ...int)
- func (m *UserMutation) RemovedEdges() []string
- func (m *UserMutation) RemovedIDs(name string) []ent.Value
- func (m *UserMutation) RemovedOwnerIDs() (ids []int)
- func (m *UserMutation) ResetAdmin()
- func (m *UserMutation) ResetCreatedAt()
- func (m *UserMutation) ResetEdge(name string) error
- func (m *UserMutation) ResetEmail()
- func (m *UserMutation) ResetField(name string) error
- func (m *UserMutation) ResetName()
- func (m *UserMutation) ResetOwner()
- func (m *UserMutation) ResetPassword()
- func (m *UserMutation) ResetVerified()
- func (m *UserMutation) SetAdmin(b bool)
- func (m *UserMutation) SetCreatedAt(t time.Time)
- func (m *UserMutation) SetEmail(s string)
- func (m *UserMutation) SetField(name string, value ent.Value) error
- func (m *UserMutation) SetName(s string)
- func (m *UserMutation) SetOp(op Op)
- func (m *UserMutation) SetPassword(s string)
- func (m *UserMutation) SetVerified(b bool)
- func (m UserMutation) Tx() (*Tx, error)
- func (m *UserMutation) Type() string
- func (m *UserMutation) Verified() (r bool, exists bool)
- func (m *UserMutation) Where(ps ...predicate.User)
- func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
- type UserQuery
- func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
- func (uq *UserQuery) All(ctx context.Context) ([]*User, error)
- func (uq *UserQuery) AllX(ctx context.Context) []*User
- func (uq *UserQuery) Clone() *UserQuery
- func (uq *UserQuery) Count(ctx context.Context) (int, error)
- func (uq *UserQuery) CountX(ctx context.Context) int
- func (uq *UserQuery) Exist(ctx context.Context) (bool, error)
- func (uq *UserQuery) ExistX(ctx context.Context) bool
- func (uq *UserQuery) First(ctx context.Context) (*User, error)
- func (uq *UserQuery) FirstID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) FirstIDX(ctx context.Context) int
- func (uq *UserQuery) FirstX(ctx context.Context) *User
- func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
- func (uq *UserQuery) IDs(ctx context.Context) (ids []int, err error)
- func (uq *UserQuery) IDsX(ctx context.Context) []int
- func (uq *UserQuery) Limit(limit int) *UserQuery
- func (uq *UserQuery) Offset(offset int) *UserQuery
- func (uq *UserQuery) Only(ctx context.Context) (*User, error)
- func (uq *UserQuery) OnlyID(ctx context.Context) (id int, err error)
- func (uq *UserQuery) OnlyIDX(ctx context.Context) int
- func (uq *UserQuery) OnlyX(ctx context.Context) *User
- func (uq *UserQuery) Order(o ...user.OrderOption) *UserQuery
- func (uq *UserQuery) QueryOwner() *PasswordTokenQuery
- func (uq *UserQuery) Select(fields ...string) *UserSelect
- func (uq *UserQuery) Unique(unique bool) *UserQuery
- func (uq *UserQuery) Where(ps ...predicate.User) *UserQuery
- func (uq *UserQuery) WithOwner(opts ...func(*PasswordTokenQuery)) *UserQuery
- type UserSelect
- func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
- func (s *UserSelect) Bool(ctx context.Context) (_ bool, err error)
- func (s *UserSelect) BoolX(ctx context.Context) bool
- func (s *UserSelect) Bools(ctx context.Context) ([]bool, error)
- func (s *UserSelect) BoolsX(ctx context.Context) []bool
- func (s *UserSelect) Float64(ctx context.Context) (_ float64, err error)
- func (s *UserSelect) Float64X(ctx context.Context) float64
- func (s *UserSelect) Float64s(ctx context.Context) ([]float64, error)
- func (s *UserSelect) Float64sX(ctx context.Context) []float64
- func (s *UserSelect) Int(ctx context.Context) (_ int, err error)
- func (s *UserSelect) IntX(ctx context.Context) int
- func (s *UserSelect) Ints(ctx context.Context) ([]int, error)
- func (s *UserSelect) IntsX(ctx context.Context) []int
- func (us *UserSelect) Scan(ctx context.Context, v any) error
- func (s *UserSelect) ScanX(ctx context.Context, v any)
- func (s *UserSelect) String(ctx context.Context) (_ string, err error)
- func (s *UserSelect) StringX(ctx context.Context) string
- func (s *UserSelect) Strings(ctx context.Context) ([]string, error)
- func (s *UserSelect) StringsX(ctx context.Context) []string
- type UserUpdate
- func (uu *UserUpdate) AddOwner(p ...*PasswordToken) *UserUpdate
- func (uu *UserUpdate) AddOwnerIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) ClearOwner() *UserUpdate
- func (uu *UserUpdate) Exec(ctx context.Context) error
- func (uu *UserUpdate) ExecX(ctx context.Context)
- func (uu *UserUpdate) Mutation() *UserMutation
- func (uu *UserUpdate) RemoveOwner(p ...*PasswordToken) *UserUpdate
- func (uu *UserUpdate) RemoveOwnerIDs(ids ...int) *UserUpdate
- func (uu *UserUpdate) Save(ctx context.Context) (int, error)
- func (uu *UserUpdate) SaveX(ctx context.Context) int
- func (uu *UserUpdate) SetAdmin(b bool) *UserUpdate
- func (uu *UserUpdate) SetEmail(s string) *UserUpdate
- func (uu *UserUpdate) SetName(s string) *UserUpdate
- func (uu *UserUpdate) SetNillableAdmin(b *bool) *UserUpdate
- func (uu *UserUpdate) SetNillableVerified(b *bool) *UserUpdate
- func (uu *UserUpdate) SetPassword(s string) *UserUpdate
- func (uu *UserUpdate) SetVerified(b bool) *UserUpdate
- func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
- type UserUpdateOne
- func (uuo *UserUpdateOne) AddOwner(p ...*PasswordToken) *UserUpdateOne
- func (uuo *UserUpdateOne) AddOwnerIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) ClearOwner() *UserUpdateOne
- func (uuo *UserUpdateOne) Exec(ctx context.Context) error
- func (uuo *UserUpdateOne) ExecX(ctx context.Context)
- func (uuo *UserUpdateOne) Mutation() *UserMutation
- func (uuo *UserUpdateOne) RemoveOwner(p ...*PasswordToken) *UserUpdateOne
- func (uuo *UserUpdateOne) RemoveOwnerIDs(ids ...int) *UserUpdateOne
- func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
- func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
- func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetAdmin(b bool) *UserUpdateOne
- func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableAdmin(b *bool) *UserUpdateOne
- func (uuo *UserUpdateOne) SetNillableVerified(b *bool) *UserUpdateOne
- func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne
- func (uuo *UserUpdateOne) SetVerified(b bool) *UserUpdateOne
- func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne
- type Users
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeEmployee = "Employee" TypeMission = "Mission" TypePasswordToken = "PasswordToken" TypeProject = "Project" TypeUser = "User" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Employee is the client for interacting with the Employee builders. Employee *EmployeeClient // Mission is the client for interacting with the Mission builders. Mission *MissionClient // PasswordToken is the client for interacting with the PasswordToken builders. PasswordToken *PasswordTokenClient // Project is the client for interacting with the Project builders. Project *ProjectClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Employee. Query(). Count(ctx)
func (*Client) Intercept ¶
func (c *Client) Intercept(interceptors ...Interceptor)
Intercept adds the query interceptors to all the entity clients. In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`.
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type Employee ¶
type Employee struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Phone holds the value of the "phone" field. Phone int `json:"phone,omitempty"` // CSP holds the value of the "CSP" field. CSP bool `json:"CSP,omitempty"` // Occupation holds the value of the "occupation" field. Occupation string `json:"occupation,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the EmployeeQuery when eager-loading is set. Edges EmployeeEdges `json:"edges"` // contains filtered or unexported fields }
Employee is the model entity for the Employee schema.
func (*Employee) QueryMission ¶
func (e *Employee) QueryMission() *MissionQuery
QueryMission queries the "mission" edge of the Employee entity.
func (*Employee) Unwrap ¶
Unwrap unwraps the Employee entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Employee) Update ¶
func (e *Employee) Update() *EmployeeUpdateOne
Update returns a builder for updating this Employee. Note that you need to call Employee.Unwrap() before calling this method if this Employee was returned from a transaction, and the transaction was committed or rolled back.
type EmployeeClient ¶
type EmployeeClient struct {
// contains filtered or unexported fields
}
EmployeeClient is a client for the Employee schema.
func NewEmployeeClient ¶
func NewEmployeeClient(c config) *EmployeeClient
NewEmployeeClient returns a client for the Employee from the given config.
func (*EmployeeClient) Create ¶
func (c *EmployeeClient) Create() *EmployeeCreate
Create returns a builder for creating a Employee entity.
func (*EmployeeClient) CreateBulk ¶
func (c *EmployeeClient) CreateBulk(builders ...*EmployeeCreate) *EmployeeCreateBulk
CreateBulk returns a builder for creating a bulk of Employee entities.
func (*EmployeeClient) Delete ¶
func (c *EmployeeClient) Delete() *EmployeeDelete
Delete returns a delete builder for Employee.
func (*EmployeeClient) DeleteOne ¶
func (c *EmployeeClient) DeleteOne(e *Employee) *EmployeeDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*EmployeeClient) DeleteOneID ¶
func (c *EmployeeClient) DeleteOneID(id int) *EmployeeDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*EmployeeClient) GetX ¶
func (c *EmployeeClient) GetX(ctx context.Context, id int) *Employee
GetX is like Get, but panics if an error occurs.
func (*EmployeeClient) Hooks ¶
func (c *EmployeeClient) Hooks() []Hook
Hooks returns the client hooks.
func (*EmployeeClient) Intercept ¶
func (c *EmployeeClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `employee.Intercept(f(g(h())))`.
func (*EmployeeClient) Interceptors ¶
func (c *EmployeeClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*EmployeeClient) Query ¶
func (c *EmployeeClient) Query() *EmployeeQuery
Query returns a query builder for Employee.
func (*EmployeeClient) QueryMission ¶
func (c *EmployeeClient) QueryMission(e *Employee) *MissionQuery
QueryMission queries the mission edge of a Employee.
func (*EmployeeClient) Update ¶
func (c *EmployeeClient) Update() *EmployeeUpdate
Update returns an update builder for Employee.
func (*EmployeeClient) UpdateOne ¶
func (c *EmployeeClient) UpdateOne(e *Employee) *EmployeeUpdateOne
UpdateOne returns an update builder for the given entity.
func (*EmployeeClient) UpdateOneID ¶
func (c *EmployeeClient) UpdateOneID(id int) *EmployeeUpdateOne
UpdateOneID returns an update builder for the given id.
func (*EmployeeClient) Use ¶
func (c *EmployeeClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `employee.Hooks(f(g(h())))`.
type EmployeeCreate ¶
type EmployeeCreate struct {
// contains filtered or unexported fields
}
EmployeeCreate is the builder for creating a Employee entity.
func (*EmployeeCreate) AddMission ¶
func (ec *EmployeeCreate) AddMission(m ...*Mission) *EmployeeCreate
AddMission adds the "mission" edges to the Mission entity.
func (*EmployeeCreate) AddMissionIDs ¶
func (ec *EmployeeCreate) AddMissionIDs(ids ...int) *EmployeeCreate
AddMissionIDs adds the "mission" edge to the Mission entity by IDs.
func (*EmployeeCreate) Exec ¶
func (ec *EmployeeCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*EmployeeCreate) ExecX ¶
func (ec *EmployeeCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EmployeeCreate) Mutation ¶
func (ec *EmployeeCreate) Mutation() *EmployeeMutation
Mutation returns the EmployeeMutation object of the builder.
func (*EmployeeCreate) Save ¶
func (ec *EmployeeCreate) Save(ctx context.Context) (*Employee, error)
Save creates the Employee in the database.
func (*EmployeeCreate) SaveX ¶
func (ec *EmployeeCreate) SaveX(ctx context.Context) *Employee
SaveX calls Save and panics if Save returns an error.
func (*EmployeeCreate) SetCSP ¶
func (ec *EmployeeCreate) SetCSP(b bool) *EmployeeCreate
SetCSP sets the "CSP" field.
func (*EmployeeCreate) SetCreatedAt ¶
func (ec *EmployeeCreate) SetCreatedAt(t time.Time) *EmployeeCreate
SetCreatedAt sets the "created_at" field.
func (*EmployeeCreate) SetName ¶
func (ec *EmployeeCreate) SetName(s string) *EmployeeCreate
SetName sets the "name" field.
func (*EmployeeCreate) SetNillableCSP ¶
func (ec *EmployeeCreate) SetNillableCSP(b *bool) *EmployeeCreate
SetNillableCSP sets the "CSP" field if the given value is not nil.
func (*EmployeeCreate) SetNillableCreatedAt ¶
func (ec *EmployeeCreate) SetNillableCreatedAt(t *time.Time) *EmployeeCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*EmployeeCreate) SetNillableOccupation ¶
func (ec *EmployeeCreate) SetNillableOccupation(s *string) *EmployeeCreate
SetNillableOccupation sets the "occupation" field if the given value is not nil.
func (*EmployeeCreate) SetOccupation ¶
func (ec *EmployeeCreate) SetOccupation(s string) *EmployeeCreate
SetOccupation sets the "occupation" field.
func (*EmployeeCreate) SetPhone ¶
func (ec *EmployeeCreate) SetPhone(i int) *EmployeeCreate
SetPhone sets the "phone" field.
type EmployeeCreateBulk ¶
type EmployeeCreateBulk struct {
// contains filtered or unexported fields
}
EmployeeCreateBulk is the builder for creating many Employee entities in bulk.
func (*EmployeeCreateBulk) Exec ¶
func (ecb *EmployeeCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*EmployeeCreateBulk) ExecX ¶
func (ecb *EmployeeCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type EmployeeDelete ¶
type EmployeeDelete struct {
// contains filtered or unexported fields
}
EmployeeDelete is the builder for deleting a Employee entity.
func (*EmployeeDelete) Exec ¶
func (ed *EmployeeDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*EmployeeDelete) ExecX ¶
func (ed *EmployeeDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*EmployeeDelete) Where ¶
func (ed *EmployeeDelete) Where(ps ...predicate.Employee) *EmployeeDelete
Where appends a list predicates to the EmployeeDelete builder.
type EmployeeDeleteOne ¶
type EmployeeDeleteOne struct {
// contains filtered or unexported fields
}
EmployeeDeleteOne is the builder for deleting a single Employee entity.
func (*EmployeeDeleteOne) Exec ¶
func (edo *EmployeeDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*EmployeeDeleteOne) ExecX ¶
func (edo *EmployeeDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EmployeeDeleteOne) Where ¶
func (edo *EmployeeDeleteOne) Where(ps ...predicate.Employee) *EmployeeDeleteOne
Where appends a list predicates to the EmployeeDelete builder.
type EmployeeEdges ¶
type EmployeeEdges struct { // Mission holds the value of the mission edge. Mission []*Mission `json:"mission,omitempty"` // contains filtered or unexported fields }
EmployeeEdges holds the relations/edges for other nodes in the graph.
func (EmployeeEdges) MissionOrErr ¶
func (e EmployeeEdges) MissionOrErr() ([]*Mission, error)
MissionOrErr returns the Mission value or an error if the edge was not loaded in eager-loading.
type EmployeeGroupBy ¶
type EmployeeGroupBy struct {
// contains filtered or unexported fields
}
EmployeeGroupBy is the group-by builder for Employee entities.
func (*EmployeeGroupBy) Aggregate ¶
func (egb *EmployeeGroupBy) Aggregate(fns ...AggregateFunc) *EmployeeGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*EmployeeGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*EmployeeGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*EmployeeGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*EmployeeGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*EmployeeGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*EmployeeGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*EmployeeGroupBy) Scan ¶
func (egb *EmployeeGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*EmployeeGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type EmployeeMutation ¶
type EmployeeMutation struct {
// contains filtered or unexported fields
}
EmployeeMutation represents an operation that mutates the Employee nodes in the graph.
func (*EmployeeMutation) AddField ¶
func (m *EmployeeMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*EmployeeMutation) AddMissionIDs ¶
func (m *EmployeeMutation) AddMissionIDs(ids ...int)
AddMissionIDs adds the "mission" edge to the Mission entity by ids.
func (*EmployeeMutation) AddPhone ¶
func (m *EmployeeMutation) AddPhone(i int)
AddPhone adds i to the "phone" field.
func (*EmployeeMutation) AddedEdges ¶
func (m *EmployeeMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*EmployeeMutation) AddedField ¶
func (m *EmployeeMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*EmployeeMutation) AddedFields ¶
func (m *EmployeeMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*EmployeeMutation) AddedIDs ¶
func (m *EmployeeMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*EmployeeMutation) AddedPhone ¶
func (m *EmployeeMutation) AddedPhone() (r int, exists bool)
AddedPhone returns the value that was added to the "phone" field in this mutation.
func (*EmployeeMutation) CSP ¶
func (m *EmployeeMutation) CSP() (r bool, exists bool)
CSP returns the value of the "CSP" field in the mutation.
func (*EmployeeMutation) ClearEdge ¶
func (m *EmployeeMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*EmployeeMutation) ClearField ¶
func (m *EmployeeMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*EmployeeMutation) ClearMission ¶
func (m *EmployeeMutation) ClearMission()
ClearMission clears the "mission" edge to the Mission entity.
func (*EmployeeMutation) ClearOccupation ¶
func (m *EmployeeMutation) ClearOccupation()
ClearOccupation clears the value of the "occupation" field.
func (*EmployeeMutation) ClearedEdges ¶
func (m *EmployeeMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*EmployeeMutation) ClearedFields ¶
func (m *EmployeeMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (EmployeeMutation) Client ¶
func (m EmployeeMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*EmployeeMutation) CreatedAt ¶
func (m *EmployeeMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*EmployeeMutation) EdgeCleared ¶
func (m *EmployeeMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*EmployeeMutation) Field ¶
func (m *EmployeeMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*EmployeeMutation) FieldCleared ¶
func (m *EmployeeMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*EmployeeMutation) Fields ¶
func (m *EmployeeMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*EmployeeMutation) ID ¶
func (m *EmployeeMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*EmployeeMutation) IDs ¶
func (m *EmployeeMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*EmployeeMutation) MissionCleared ¶
func (m *EmployeeMutation) MissionCleared() bool
MissionCleared reports if the "mission" edge to the Mission entity was cleared.
func (*EmployeeMutation) MissionIDs ¶
func (m *EmployeeMutation) MissionIDs() (ids []int)
MissionIDs returns the "mission" edge IDs in the mutation.
func (*EmployeeMutation) Name ¶
func (m *EmployeeMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*EmployeeMutation) Occupation ¶
func (m *EmployeeMutation) Occupation() (r string, exists bool)
Occupation returns the value of the "occupation" field in the mutation.
func (*EmployeeMutation) OccupationCleared ¶
func (m *EmployeeMutation) OccupationCleared() bool
OccupationCleared returns if the "occupation" field was cleared in this mutation.
func (*EmployeeMutation) OldCSP ¶
func (m *EmployeeMutation) OldCSP(ctx context.Context) (v bool, err error)
OldCSP returns the old "CSP" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EmployeeMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EmployeeMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*EmployeeMutation) OldName ¶
func (m *EmployeeMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EmployeeMutation) OldOccupation ¶
func (m *EmployeeMutation) OldOccupation(ctx context.Context) (v string, err error)
OldOccupation returns the old "occupation" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EmployeeMutation) OldPhone ¶
func (m *EmployeeMutation) OldPhone(ctx context.Context) (v int, err error)
OldPhone returns the old "phone" field's value of the Employee entity. If the Employee object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*EmployeeMutation) Phone ¶
func (m *EmployeeMutation) Phone() (r int, exists bool)
Phone returns the value of the "phone" field in the mutation.
func (*EmployeeMutation) RemoveMissionIDs ¶
func (m *EmployeeMutation) RemoveMissionIDs(ids ...int)
RemoveMissionIDs removes the "mission" edge to the Mission entity by IDs.
func (*EmployeeMutation) RemovedEdges ¶
func (m *EmployeeMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*EmployeeMutation) RemovedIDs ¶
func (m *EmployeeMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*EmployeeMutation) RemovedMissionIDs ¶
func (m *EmployeeMutation) RemovedMissionIDs() (ids []int)
RemovedMission returns the removed IDs of the "mission" edge to the Mission entity.
func (*EmployeeMutation) ResetCSP ¶
func (m *EmployeeMutation) ResetCSP()
ResetCSP resets all changes to the "CSP" field.
func (*EmployeeMutation) ResetCreatedAt ¶
func (m *EmployeeMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*EmployeeMutation) ResetEdge ¶
func (m *EmployeeMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*EmployeeMutation) ResetField ¶
func (m *EmployeeMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*EmployeeMutation) ResetMission ¶
func (m *EmployeeMutation) ResetMission()
ResetMission resets all changes to the "mission" edge.
func (*EmployeeMutation) ResetName ¶
func (m *EmployeeMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*EmployeeMutation) ResetOccupation ¶
func (m *EmployeeMutation) ResetOccupation()
ResetOccupation resets all changes to the "occupation" field.
func (*EmployeeMutation) ResetPhone ¶
func (m *EmployeeMutation) ResetPhone()
ResetPhone resets all changes to the "phone" field.
func (*EmployeeMutation) SetCSP ¶
func (m *EmployeeMutation) SetCSP(b bool)
SetCSP sets the "CSP" field.
func (*EmployeeMutation) SetCreatedAt ¶
func (m *EmployeeMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*EmployeeMutation) SetField ¶
func (m *EmployeeMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*EmployeeMutation) SetName ¶
func (m *EmployeeMutation) SetName(s string)
SetName sets the "name" field.
func (*EmployeeMutation) SetOccupation ¶
func (m *EmployeeMutation) SetOccupation(s string)
SetOccupation sets the "occupation" field.
func (*EmployeeMutation) SetOp ¶
func (m *EmployeeMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*EmployeeMutation) SetPhone ¶
func (m *EmployeeMutation) SetPhone(i int)
SetPhone sets the "phone" field.
func (EmployeeMutation) Tx ¶
func (m EmployeeMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*EmployeeMutation) Type ¶
func (m *EmployeeMutation) Type() string
Type returns the node type of this mutation (Employee).
func (*EmployeeMutation) Where ¶
func (m *EmployeeMutation) Where(ps ...predicate.Employee)
Where appends a list predicates to the EmployeeMutation builder.
func (*EmployeeMutation) WhereP ¶
func (m *EmployeeMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the EmployeeMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type EmployeeQuery ¶
type EmployeeQuery struct {
// contains filtered or unexported fields
}
EmployeeQuery is the builder for querying Employee entities.
func (*EmployeeQuery) Aggregate ¶
func (eq *EmployeeQuery) Aggregate(fns ...AggregateFunc) *EmployeeSelect
Aggregate returns a EmployeeSelect configured with the given aggregations.
func (*EmployeeQuery) All ¶
func (eq *EmployeeQuery) All(ctx context.Context) ([]*Employee, error)
All executes the query and returns a list of Employees.
func (*EmployeeQuery) AllX ¶
func (eq *EmployeeQuery) AllX(ctx context.Context) []*Employee
AllX is like All, but panics if an error occurs.
func (*EmployeeQuery) Clone ¶
func (eq *EmployeeQuery) Clone() *EmployeeQuery
Clone returns a duplicate of the EmployeeQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*EmployeeQuery) Count ¶
func (eq *EmployeeQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*EmployeeQuery) CountX ¶
func (eq *EmployeeQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*EmployeeQuery) Exist ¶
func (eq *EmployeeQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*EmployeeQuery) ExistX ¶
func (eq *EmployeeQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*EmployeeQuery) First ¶
func (eq *EmployeeQuery) First(ctx context.Context) (*Employee, error)
First returns the first Employee entity from the query. Returns a *NotFoundError when no Employee was found.
func (*EmployeeQuery) FirstID ¶
func (eq *EmployeeQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Employee ID from the query. Returns a *NotFoundError when no Employee ID was found.
func (*EmployeeQuery) FirstIDX ¶
func (eq *EmployeeQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*EmployeeQuery) FirstX ¶
func (eq *EmployeeQuery) FirstX(ctx context.Context) *Employee
FirstX is like First, but panics if an error occurs.
func (*EmployeeQuery) GroupBy ¶
func (eq *EmployeeQuery) GroupBy(field string, fields ...string) *EmployeeGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Employee.Query(). GroupBy(employee.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*EmployeeQuery) IDs ¶
func (eq *EmployeeQuery) IDs(ctx context.Context) (ids []int, err error)
IDs executes the query and returns a list of Employee IDs.
func (*EmployeeQuery) IDsX ¶
func (eq *EmployeeQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*EmployeeQuery) Limit ¶
func (eq *EmployeeQuery) Limit(limit int) *EmployeeQuery
Limit the number of records to be returned by this query.
func (*EmployeeQuery) Offset ¶
func (eq *EmployeeQuery) Offset(offset int) *EmployeeQuery
Offset to start from.
func (*EmployeeQuery) Only ¶
func (eq *EmployeeQuery) Only(ctx context.Context) (*Employee, error)
Only returns a single Employee entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Employee entity is found. Returns a *NotFoundError when no Employee entities are found.
func (*EmployeeQuery) OnlyID ¶
func (eq *EmployeeQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Employee ID in the query. Returns a *NotSingularError when more than one Employee ID is found. Returns a *NotFoundError when no entities are found.
func (*EmployeeQuery) OnlyIDX ¶
func (eq *EmployeeQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*EmployeeQuery) OnlyX ¶
func (eq *EmployeeQuery) OnlyX(ctx context.Context) *Employee
OnlyX is like Only, but panics if an error occurs.
func (*EmployeeQuery) Order ¶
func (eq *EmployeeQuery) Order(o ...employee.OrderOption) *EmployeeQuery
Order specifies how the records should be ordered.
func (*EmployeeQuery) QueryMission ¶
func (eq *EmployeeQuery) QueryMission() *MissionQuery
QueryMission chains the current query on the "mission" edge.
func (*EmployeeQuery) Select ¶
func (eq *EmployeeQuery) Select(fields ...string) *EmployeeSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Employee.Query(). Select(employee.FieldName). Scan(ctx, &v)
func (*EmployeeQuery) Unique ¶
func (eq *EmployeeQuery) Unique(unique bool) *EmployeeQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*EmployeeQuery) Where ¶
func (eq *EmployeeQuery) Where(ps ...predicate.Employee) *EmployeeQuery
Where adds a new predicate for the EmployeeQuery builder.
func (*EmployeeQuery) WithMission ¶
func (eq *EmployeeQuery) WithMission(opts ...func(*MissionQuery)) *EmployeeQuery
WithMission tells the query-builder to eager-load the nodes that are connected to the "mission" edge. The optional arguments are used to configure the query builder of the edge.
type EmployeeSelect ¶
type EmployeeSelect struct { *EmployeeQuery // contains filtered or unexported fields }
EmployeeSelect is the builder for selecting fields of Employee entities.
func (*EmployeeSelect) Aggregate ¶
func (es *EmployeeSelect) Aggregate(fns ...AggregateFunc) *EmployeeSelect
Aggregate adds the given aggregation functions to the selector query.
func (*EmployeeSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*EmployeeSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*EmployeeSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*EmployeeSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*EmployeeSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*EmployeeSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*EmployeeSelect) Scan ¶
func (es *EmployeeSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*EmployeeSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type EmployeeUpdate ¶
type EmployeeUpdate struct {
// contains filtered or unexported fields
}
EmployeeUpdate is the builder for updating Employee entities.
func (*EmployeeUpdate) AddMission ¶
func (eu *EmployeeUpdate) AddMission(m ...*Mission) *EmployeeUpdate
AddMission adds the "mission" edges to the Mission entity.
func (*EmployeeUpdate) AddMissionIDs ¶
func (eu *EmployeeUpdate) AddMissionIDs(ids ...int) *EmployeeUpdate
AddMissionIDs adds the "mission" edge to the Mission entity by IDs.
func (*EmployeeUpdate) AddPhone ¶
func (eu *EmployeeUpdate) AddPhone(i int) *EmployeeUpdate
AddPhone adds i to the "phone" field.
func (*EmployeeUpdate) ClearMission ¶
func (eu *EmployeeUpdate) ClearMission() *EmployeeUpdate
ClearMission clears all "mission" edges to the Mission entity.
func (*EmployeeUpdate) ClearOccupation ¶
func (eu *EmployeeUpdate) ClearOccupation() *EmployeeUpdate
ClearOccupation clears the value of the "occupation" field.
func (*EmployeeUpdate) Exec ¶
func (eu *EmployeeUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*EmployeeUpdate) ExecX ¶
func (eu *EmployeeUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EmployeeUpdate) Mutation ¶
func (eu *EmployeeUpdate) Mutation() *EmployeeMutation
Mutation returns the EmployeeMutation object of the builder.
func (*EmployeeUpdate) RemoveMission ¶
func (eu *EmployeeUpdate) RemoveMission(m ...*Mission) *EmployeeUpdate
RemoveMission removes "mission" edges to Mission entities.
func (*EmployeeUpdate) RemoveMissionIDs ¶
func (eu *EmployeeUpdate) RemoveMissionIDs(ids ...int) *EmployeeUpdate
RemoveMissionIDs removes the "mission" edge to Mission entities by IDs.
func (*EmployeeUpdate) Save ¶
func (eu *EmployeeUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*EmployeeUpdate) SaveX ¶
func (eu *EmployeeUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*EmployeeUpdate) SetCSP ¶
func (eu *EmployeeUpdate) SetCSP(b bool) *EmployeeUpdate
SetCSP sets the "CSP" field.
func (*EmployeeUpdate) SetName ¶
func (eu *EmployeeUpdate) SetName(s string) *EmployeeUpdate
SetName sets the "name" field.
func (*EmployeeUpdate) SetNillableCSP ¶
func (eu *EmployeeUpdate) SetNillableCSP(b *bool) *EmployeeUpdate
SetNillableCSP sets the "CSP" field if the given value is not nil.
func (*EmployeeUpdate) SetNillableOccupation ¶
func (eu *EmployeeUpdate) SetNillableOccupation(s *string) *EmployeeUpdate
SetNillableOccupation sets the "occupation" field if the given value is not nil.
func (*EmployeeUpdate) SetOccupation ¶
func (eu *EmployeeUpdate) SetOccupation(s string) *EmployeeUpdate
SetOccupation sets the "occupation" field.
func (*EmployeeUpdate) SetPhone ¶
func (eu *EmployeeUpdate) SetPhone(i int) *EmployeeUpdate
SetPhone sets the "phone" field.
func (*EmployeeUpdate) Where ¶
func (eu *EmployeeUpdate) Where(ps ...predicate.Employee) *EmployeeUpdate
Where appends a list predicates to the EmployeeUpdate builder.
type EmployeeUpdateOne ¶
type EmployeeUpdateOne struct {
// contains filtered or unexported fields
}
EmployeeUpdateOne is the builder for updating a single Employee entity.
func (*EmployeeUpdateOne) AddMission ¶
func (euo *EmployeeUpdateOne) AddMission(m ...*Mission) *EmployeeUpdateOne
AddMission adds the "mission" edges to the Mission entity.
func (*EmployeeUpdateOne) AddMissionIDs ¶
func (euo *EmployeeUpdateOne) AddMissionIDs(ids ...int) *EmployeeUpdateOne
AddMissionIDs adds the "mission" edge to the Mission entity by IDs.
func (*EmployeeUpdateOne) AddPhone ¶
func (euo *EmployeeUpdateOne) AddPhone(i int) *EmployeeUpdateOne
AddPhone adds i to the "phone" field.
func (*EmployeeUpdateOne) ClearMission ¶
func (euo *EmployeeUpdateOne) ClearMission() *EmployeeUpdateOne
ClearMission clears all "mission" edges to the Mission entity.
func (*EmployeeUpdateOne) ClearOccupation ¶
func (euo *EmployeeUpdateOne) ClearOccupation() *EmployeeUpdateOne
ClearOccupation clears the value of the "occupation" field.
func (*EmployeeUpdateOne) Exec ¶
func (euo *EmployeeUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*EmployeeUpdateOne) ExecX ¶
func (euo *EmployeeUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*EmployeeUpdateOne) Mutation ¶
func (euo *EmployeeUpdateOne) Mutation() *EmployeeMutation
Mutation returns the EmployeeMutation object of the builder.
func (*EmployeeUpdateOne) RemoveMission ¶
func (euo *EmployeeUpdateOne) RemoveMission(m ...*Mission) *EmployeeUpdateOne
RemoveMission removes "mission" edges to Mission entities.
func (*EmployeeUpdateOne) RemoveMissionIDs ¶
func (euo *EmployeeUpdateOne) RemoveMissionIDs(ids ...int) *EmployeeUpdateOne
RemoveMissionIDs removes the "mission" edge to Mission entities by IDs.
func (*EmployeeUpdateOne) Save ¶
func (euo *EmployeeUpdateOne) Save(ctx context.Context) (*Employee, error)
Save executes the query and returns the updated Employee entity.
func (*EmployeeUpdateOne) SaveX ¶
func (euo *EmployeeUpdateOne) SaveX(ctx context.Context) *Employee
SaveX is like Save, but panics if an error occurs.
func (*EmployeeUpdateOne) Select ¶
func (euo *EmployeeUpdateOne) Select(field string, fields ...string) *EmployeeUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*EmployeeUpdateOne) SetCSP ¶
func (euo *EmployeeUpdateOne) SetCSP(b bool) *EmployeeUpdateOne
SetCSP sets the "CSP" field.
func (*EmployeeUpdateOne) SetName ¶
func (euo *EmployeeUpdateOne) SetName(s string) *EmployeeUpdateOne
SetName sets the "name" field.
func (*EmployeeUpdateOne) SetNillableCSP ¶
func (euo *EmployeeUpdateOne) SetNillableCSP(b *bool) *EmployeeUpdateOne
SetNillableCSP sets the "CSP" field if the given value is not nil.
func (*EmployeeUpdateOne) SetNillableOccupation ¶
func (euo *EmployeeUpdateOne) SetNillableOccupation(s *string) *EmployeeUpdateOne
SetNillableOccupation sets the "occupation" field if the given value is not nil.
func (*EmployeeUpdateOne) SetOccupation ¶
func (euo *EmployeeUpdateOne) SetOccupation(s string) *EmployeeUpdateOne
SetOccupation sets the "occupation" field.
func (*EmployeeUpdateOne) SetPhone ¶
func (euo *EmployeeUpdateOne) SetPhone(i int) *EmployeeUpdateOne
SetPhone sets the "phone" field.
func (*EmployeeUpdateOne) Where ¶
func (euo *EmployeeUpdateOne) Where(ps ...predicate.Employee) *EmployeeUpdateOne
Where appends a list predicates to the EmployeeUpdate builder.
type InterceptFunc ¶
type InterceptFunc = ent.InterceptFunc
ent aliases to avoid import conflicts in user's code.
type Interceptor ¶
type Interceptor = ent.Interceptor
ent aliases to avoid import conflicts in user's code.
type Mission ¶
type Mission struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Purpose holds the value of the "purpose" field. Purpose string `json:"purpose,omitempty"` // Destination holds the value of the "destination" field. Destination string `json:"destination,omitempty"` // StartDate holds the value of the "startDate" field. StartDate time.Time `json:"startDate,omitempty"` // EndDate holds the value of the "endDate" field. EndDate time.Time `json:"endDate,omitempty"` // Transport holds the value of the "transport" field. Transport string `json:"transport,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the MissionQuery when eager-loading is set. Edges MissionEdges `json:"edges"` // contains filtered or unexported fields }
Mission is the model entity for the Mission schema.
func (*Mission) QueryEmployee ¶
func (m *Mission) QueryEmployee() *EmployeeQuery
QueryEmployee queries the "employee" edge of the Mission entity.
func (*Mission) QueryProject ¶
func (m *Mission) QueryProject() *ProjectQuery
QueryProject queries the "project" edge of the Mission entity.
func (*Mission) Unwrap ¶
Unwrap unwraps the Mission entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Mission) Update ¶
func (m *Mission) Update() *MissionUpdateOne
Update returns a builder for updating this Mission. Note that you need to call Mission.Unwrap() before calling this method if this Mission was returned from a transaction, and the transaction was committed or rolled back.
type MissionClient ¶
type MissionClient struct {
// contains filtered or unexported fields
}
MissionClient is a client for the Mission schema.
func NewMissionClient ¶
func NewMissionClient(c config) *MissionClient
NewMissionClient returns a client for the Mission from the given config.
func (*MissionClient) Create ¶
func (c *MissionClient) Create() *MissionCreate
Create returns a builder for creating a Mission entity.
func (*MissionClient) CreateBulk ¶
func (c *MissionClient) CreateBulk(builders ...*MissionCreate) *MissionCreateBulk
CreateBulk returns a builder for creating a bulk of Mission entities.
func (*MissionClient) Delete ¶
func (c *MissionClient) Delete() *MissionDelete
Delete returns a delete builder for Mission.
func (*MissionClient) DeleteOne ¶
func (c *MissionClient) DeleteOne(m *Mission) *MissionDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*MissionClient) DeleteOneID ¶
func (c *MissionClient) DeleteOneID(id int) *MissionDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*MissionClient) GetX ¶
func (c *MissionClient) GetX(ctx context.Context, id int) *Mission
GetX is like Get, but panics if an error occurs.
func (*MissionClient) Hooks ¶
func (c *MissionClient) Hooks() []Hook
Hooks returns the client hooks.
func (*MissionClient) Intercept ¶
func (c *MissionClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `mission.Intercept(f(g(h())))`.
func (*MissionClient) Interceptors ¶
func (c *MissionClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*MissionClient) Query ¶
func (c *MissionClient) Query() *MissionQuery
Query returns a query builder for Mission.
func (*MissionClient) QueryEmployee ¶
func (c *MissionClient) QueryEmployee(m *Mission) *EmployeeQuery
QueryEmployee queries the employee edge of a Mission.
func (*MissionClient) QueryProject ¶
func (c *MissionClient) QueryProject(m *Mission) *ProjectQuery
QueryProject queries the project edge of a Mission.
func (*MissionClient) Update ¶
func (c *MissionClient) Update() *MissionUpdate
Update returns an update builder for Mission.
func (*MissionClient) UpdateOne ¶
func (c *MissionClient) UpdateOne(m *Mission) *MissionUpdateOne
UpdateOne returns an update builder for the given entity.
func (*MissionClient) UpdateOneID ¶
func (c *MissionClient) UpdateOneID(id int) *MissionUpdateOne
UpdateOneID returns an update builder for the given id.
func (*MissionClient) Use ¶
func (c *MissionClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `mission.Hooks(f(g(h())))`.
type MissionCreate ¶
type MissionCreate struct {
// contains filtered or unexported fields
}
MissionCreate is the builder for creating a Mission entity.
func (*MissionCreate) Exec ¶
func (mc *MissionCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*MissionCreate) ExecX ¶
func (mc *MissionCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MissionCreate) Mutation ¶
func (mc *MissionCreate) Mutation() *MissionMutation
Mutation returns the MissionMutation object of the builder.
func (*MissionCreate) Save ¶
func (mc *MissionCreate) Save(ctx context.Context) (*Mission, error)
Save creates the Mission in the database.
func (*MissionCreate) SaveX ¶
func (mc *MissionCreate) SaveX(ctx context.Context) *Mission
SaveX calls Save and panics if Save returns an error.
func (*MissionCreate) SetCreatedAt ¶
func (mc *MissionCreate) SetCreatedAt(t time.Time) *MissionCreate
SetCreatedAt sets the "created_at" field.
func (*MissionCreate) SetDestination ¶
func (mc *MissionCreate) SetDestination(s string) *MissionCreate
SetDestination sets the "destination" field.
func (*MissionCreate) SetEmployee ¶
func (mc *MissionCreate) SetEmployee(e *Employee) *MissionCreate
SetEmployee sets the "employee" edge to the Employee entity.
func (*MissionCreate) SetEmployeeID ¶
func (mc *MissionCreate) SetEmployeeID(id int) *MissionCreate
SetEmployeeID sets the "employee" edge to the Employee entity by ID.
func (*MissionCreate) SetEndDate ¶
func (mc *MissionCreate) SetEndDate(t time.Time) *MissionCreate
SetEndDate sets the "endDate" field.
func (*MissionCreate) SetName ¶
func (mc *MissionCreate) SetName(s string) *MissionCreate
SetName sets the "name" field.
func (*MissionCreate) SetNillableCreatedAt ¶
func (mc *MissionCreate) SetNillableCreatedAt(t *time.Time) *MissionCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*MissionCreate) SetNillableEmployeeID ¶
func (mc *MissionCreate) SetNillableEmployeeID(id *int) *MissionCreate
SetNillableEmployeeID sets the "employee" edge to the Employee entity by ID if the given value is not nil.
func (*MissionCreate) SetNillableEndDate ¶
func (mc *MissionCreate) SetNillableEndDate(t *time.Time) *MissionCreate
SetNillableEndDate sets the "endDate" field if the given value is not nil.
func (*MissionCreate) SetNillableProjectID ¶
func (mc *MissionCreate) SetNillableProjectID(id *int) *MissionCreate
SetNillableProjectID sets the "project" edge to the Project entity by ID if the given value is not nil.
func (*MissionCreate) SetNillablePurpose ¶
func (mc *MissionCreate) SetNillablePurpose(s *string) *MissionCreate
SetNillablePurpose sets the "purpose" field if the given value is not nil.
func (*MissionCreate) SetNillableStartDate ¶
func (mc *MissionCreate) SetNillableStartDate(t *time.Time) *MissionCreate
SetNillableStartDate sets the "startDate" field if the given value is not nil.
func (*MissionCreate) SetProject ¶
func (mc *MissionCreate) SetProject(p *Project) *MissionCreate
SetProject sets the "project" edge to the Project entity.
func (*MissionCreate) SetProjectID ¶
func (mc *MissionCreate) SetProjectID(id int) *MissionCreate
SetProjectID sets the "project" edge to the Project entity by ID.
func (*MissionCreate) SetPurpose ¶
func (mc *MissionCreate) SetPurpose(s string) *MissionCreate
SetPurpose sets the "purpose" field.
func (*MissionCreate) SetStartDate ¶
func (mc *MissionCreate) SetStartDate(t time.Time) *MissionCreate
SetStartDate sets the "startDate" field.
func (*MissionCreate) SetTransport ¶
func (mc *MissionCreate) SetTransport(s string) *MissionCreate
SetTransport sets the "transport" field.
type MissionCreateBulk ¶
type MissionCreateBulk struct {
// contains filtered or unexported fields
}
MissionCreateBulk is the builder for creating many Mission entities in bulk.
func (*MissionCreateBulk) Exec ¶
func (mcb *MissionCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*MissionCreateBulk) ExecX ¶
func (mcb *MissionCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type MissionDelete ¶
type MissionDelete struct {
// contains filtered or unexported fields
}
MissionDelete is the builder for deleting a Mission entity.
func (*MissionDelete) Exec ¶
func (md *MissionDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*MissionDelete) ExecX ¶
func (md *MissionDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*MissionDelete) Where ¶
func (md *MissionDelete) Where(ps ...predicate.Mission) *MissionDelete
Where appends a list predicates to the MissionDelete builder.
type MissionDeleteOne ¶
type MissionDeleteOne struct {
// contains filtered or unexported fields
}
MissionDeleteOne is the builder for deleting a single Mission entity.
func (*MissionDeleteOne) Exec ¶
func (mdo *MissionDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*MissionDeleteOne) ExecX ¶
func (mdo *MissionDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MissionDeleteOne) Where ¶
func (mdo *MissionDeleteOne) Where(ps ...predicate.Mission) *MissionDeleteOne
Where appends a list predicates to the MissionDelete builder.
type MissionEdges ¶
type MissionEdges struct { // Employee holds the value of the employee edge. Employee *Employee `json:"employee,omitempty"` // Project holds the value of the project edge. Project *Project `json:"project,omitempty"` // contains filtered or unexported fields }
MissionEdges holds the relations/edges for other nodes in the graph.
func (MissionEdges) EmployeeOrErr ¶
func (e MissionEdges) EmployeeOrErr() (*Employee, error)
EmployeeOrErr returns the Employee value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
func (MissionEdges) ProjectOrErr ¶
func (e MissionEdges) ProjectOrErr() (*Project, error)
ProjectOrErr returns the Project value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type MissionGroupBy ¶
type MissionGroupBy struct {
// contains filtered or unexported fields
}
MissionGroupBy is the group-by builder for Mission entities.
func (*MissionGroupBy) Aggregate ¶
func (mgb *MissionGroupBy) Aggregate(fns ...AggregateFunc) *MissionGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*MissionGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*MissionGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*MissionGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*MissionGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*MissionGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*MissionGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*MissionGroupBy) Scan ¶
func (mgb *MissionGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*MissionGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type MissionMutation ¶
type MissionMutation struct {
// contains filtered or unexported fields
}
MissionMutation represents an operation that mutates the Mission nodes in the graph.
func (*MissionMutation) AddField ¶
func (m *MissionMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*MissionMutation) AddedEdges ¶
func (m *MissionMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*MissionMutation) AddedField ¶
func (m *MissionMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*MissionMutation) AddedFields ¶
func (m *MissionMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*MissionMutation) AddedIDs ¶
func (m *MissionMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*MissionMutation) ClearEdge ¶
func (m *MissionMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*MissionMutation) ClearEmployee ¶
func (m *MissionMutation) ClearEmployee()
ClearEmployee clears the "employee" edge to the Employee entity.
func (*MissionMutation) ClearEndDate ¶
func (m *MissionMutation) ClearEndDate()
ClearEndDate clears the value of the "endDate" field.
func (*MissionMutation) ClearField ¶
func (m *MissionMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*MissionMutation) ClearProject ¶
func (m *MissionMutation) ClearProject()
ClearProject clears the "project" edge to the Project entity.
func (*MissionMutation) ClearPurpose ¶
func (m *MissionMutation) ClearPurpose()
ClearPurpose clears the value of the "purpose" field.
func (*MissionMutation) ClearStartDate ¶
func (m *MissionMutation) ClearStartDate()
ClearStartDate clears the value of the "startDate" field.
func (*MissionMutation) ClearedEdges ¶
func (m *MissionMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*MissionMutation) ClearedFields ¶
func (m *MissionMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (MissionMutation) Client ¶
func (m MissionMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*MissionMutation) CreatedAt ¶
func (m *MissionMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*MissionMutation) Destination ¶
func (m *MissionMutation) Destination() (r string, exists bool)
Destination returns the value of the "destination" field in the mutation.
func (*MissionMutation) EdgeCleared ¶
func (m *MissionMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*MissionMutation) EmployeeCleared ¶
func (m *MissionMutation) EmployeeCleared() bool
EmployeeCleared reports if the "employee" edge to the Employee entity was cleared.
func (*MissionMutation) EmployeeID ¶
func (m *MissionMutation) EmployeeID() (id int, exists bool)
EmployeeID returns the "employee" edge ID in the mutation.
func (*MissionMutation) EmployeeIDs ¶
func (m *MissionMutation) EmployeeIDs() (ids []int)
EmployeeIDs returns the "employee" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use EmployeeID instead. It exists only for internal usage by the builders.
func (*MissionMutation) EndDate ¶
func (m *MissionMutation) EndDate() (r time.Time, exists bool)
EndDate returns the value of the "endDate" field in the mutation.
func (*MissionMutation) EndDateCleared ¶
func (m *MissionMutation) EndDateCleared() bool
EndDateCleared returns if the "endDate" field was cleared in this mutation.
func (*MissionMutation) Field ¶
func (m *MissionMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*MissionMutation) FieldCleared ¶
func (m *MissionMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*MissionMutation) Fields ¶
func (m *MissionMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*MissionMutation) ID ¶
func (m *MissionMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*MissionMutation) IDs ¶
func (m *MissionMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*MissionMutation) Name ¶
func (m *MissionMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*MissionMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MissionMutation) OldDestination ¶
func (m *MissionMutation) OldDestination(ctx context.Context) (v string, err error)
OldDestination returns the old "destination" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MissionMutation) OldEndDate ¶
OldEndDate returns the old "endDate" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MissionMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*MissionMutation) OldName ¶
func (m *MissionMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MissionMutation) OldPurpose ¶
func (m *MissionMutation) OldPurpose(ctx context.Context) (v string, err error)
OldPurpose returns the old "purpose" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MissionMutation) OldStartDate ¶
OldStartDate returns the old "startDate" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MissionMutation) OldTransport ¶
func (m *MissionMutation) OldTransport(ctx context.Context) (v string, err error)
OldTransport returns the old "transport" field's value of the Mission entity. If the Mission object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*MissionMutation) ProjectCleared ¶
func (m *MissionMutation) ProjectCleared() bool
ProjectCleared reports if the "project" edge to the Project entity was cleared.
func (*MissionMutation) ProjectID ¶
func (m *MissionMutation) ProjectID() (id int, exists bool)
ProjectID returns the "project" edge ID in the mutation.
func (*MissionMutation) ProjectIDs ¶
func (m *MissionMutation) ProjectIDs() (ids []int)
ProjectIDs returns the "project" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use ProjectID instead. It exists only for internal usage by the builders.
func (*MissionMutation) Purpose ¶
func (m *MissionMutation) Purpose() (r string, exists bool)
Purpose returns the value of the "purpose" field in the mutation.
func (*MissionMutation) PurposeCleared ¶
func (m *MissionMutation) PurposeCleared() bool
PurposeCleared returns if the "purpose" field was cleared in this mutation.
func (*MissionMutation) RemovedEdges ¶
func (m *MissionMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*MissionMutation) RemovedIDs ¶
func (m *MissionMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*MissionMutation) ResetCreatedAt ¶
func (m *MissionMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*MissionMutation) ResetDestination ¶
func (m *MissionMutation) ResetDestination()
ResetDestination resets all changes to the "destination" field.
func (*MissionMutation) ResetEdge ¶
func (m *MissionMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*MissionMutation) ResetEmployee ¶
func (m *MissionMutation) ResetEmployee()
ResetEmployee resets all changes to the "employee" edge.
func (*MissionMutation) ResetEndDate ¶
func (m *MissionMutation) ResetEndDate()
ResetEndDate resets all changes to the "endDate" field.
func (*MissionMutation) ResetField ¶
func (m *MissionMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*MissionMutation) ResetName ¶
func (m *MissionMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*MissionMutation) ResetProject ¶
func (m *MissionMutation) ResetProject()
ResetProject resets all changes to the "project" edge.
func (*MissionMutation) ResetPurpose ¶
func (m *MissionMutation) ResetPurpose()
ResetPurpose resets all changes to the "purpose" field.
func (*MissionMutation) ResetStartDate ¶
func (m *MissionMutation) ResetStartDate()
ResetStartDate resets all changes to the "startDate" field.
func (*MissionMutation) ResetTransport ¶
func (m *MissionMutation) ResetTransport()
ResetTransport resets all changes to the "transport" field.
func (*MissionMutation) SetCreatedAt ¶
func (m *MissionMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*MissionMutation) SetDestination ¶
func (m *MissionMutation) SetDestination(s string)
SetDestination sets the "destination" field.
func (*MissionMutation) SetEmployeeID ¶
func (m *MissionMutation) SetEmployeeID(id int)
SetEmployeeID sets the "employee" edge to the Employee entity by id.
func (*MissionMutation) SetEndDate ¶
func (m *MissionMutation) SetEndDate(t time.Time)
SetEndDate sets the "endDate" field.
func (*MissionMutation) SetField ¶
func (m *MissionMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*MissionMutation) SetName ¶
func (m *MissionMutation) SetName(s string)
SetName sets the "name" field.
func (*MissionMutation) SetOp ¶
func (m *MissionMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*MissionMutation) SetProjectID ¶
func (m *MissionMutation) SetProjectID(id int)
SetProjectID sets the "project" edge to the Project entity by id.
func (*MissionMutation) SetPurpose ¶
func (m *MissionMutation) SetPurpose(s string)
SetPurpose sets the "purpose" field.
func (*MissionMutation) SetStartDate ¶
func (m *MissionMutation) SetStartDate(t time.Time)
SetStartDate sets the "startDate" field.
func (*MissionMutation) SetTransport ¶
func (m *MissionMutation) SetTransport(s string)
SetTransport sets the "transport" field.
func (*MissionMutation) StartDate ¶
func (m *MissionMutation) StartDate() (r time.Time, exists bool)
StartDate returns the value of the "startDate" field in the mutation.
func (*MissionMutation) StartDateCleared ¶
func (m *MissionMutation) StartDateCleared() bool
StartDateCleared returns if the "startDate" field was cleared in this mutation.
func (*MissionMutation) Transport ¶
func (m *MissionMutation) Transport() (r string, exists bool)
Transport returns the value of the "transport" field in the mutation.
func (MissionMutation) Tx ¶
func (m MissionMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*MissionMutation) Type ¶
func (m *MissionMutation) Type() string
Type returns the node type of this mutation (Mission).
func (*MissionMutation) Where ¶
func (m *MissionMutation) Where(ps ...predicate.Mission)
Where appends a list predicates to the MissionMutation builder.
func (*MissionMutation) WhereP ¶
func (m *MissionMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the MissionMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type MissionQuery ¶
type MissionQuery struct {
// contains filtered or unexported fields
}
MissionQuery is the builder for querying Mission entities.
func (*MissionQuery) Aggregate ¶
func (mq *MissionQuery) Aggregate(fns ...AggregateFunc) *MissionSelect
Aggregate returns a MissionSelect configured with the given aggregations.
func (*MissionQuery) All ¶
func (mq *MissionQuery) All(ctx context.Context) ([]*Mission, error)
All executes the query and returns a list of Missions.
func (*MissionQuery) AllX ¶
func (mq *MissionQuery) AllX(ctx context.Context) []*Mission
AllX is like All, but panics if an error occurs.
func (*MissionQuery) Clone ¶
func (mq *MissionQuery) Clone() *MissionQuery
Clone returns a duplicate of the MissionQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*MissionQuery) Count ¶
func (mq *MissionQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*MissionQuery) CountX ¶
func (mq *MissionQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*MissionQuery) Exist ¶
func (mq *MissionQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*MissionQuery) ExistX ¶
func (mq *MissionQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*MissionQuery) First ¶
func (mq *MissionQuery) First(ctx context.Context) (*Mission, error)
First returns the first Mission entity from the query. Returns a *NotFoundError when no Mission was found.
func (*MissionQuery) FirstID ¶
func (mq *MissionQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Mission ID from the query. Returns a *NotFoundError when no Mission ID was found.
func (*MissionQuery) FirstIDX ¶
func (mq *MissionQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*MissionQuery) FirstX ¶
func (mq *MissionQuery) FirstX(ctx context.Context) *Mission
FirstX is like First, but panics if an error occurs.
func (*MissionQuery) GroupBy ¶
func (mq *MissionQuery) GroupBy(field string, fields ...string) *MissionGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Mission.Query(). GroupBy(mission.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*MissionQuery) IDs ¶
func (mq *MissionQuery) IDs(ctx context.Context) (ids []int, err error)
IDs executes the query and returns a list of Mission IDs.
func (*MissionQuery) IDsX ¶
func (mq *MissionQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*MissionQuery) Limit ¶
func (mq *MissionQuery) Limit(limit int) *MissionQuery
Limit the number of records to be returned by this query.
func (*MissionQuery) Offset ¶
func (mq *MissionQuery) Offset(offset int) *MissionQuery
Offset to start from.
func (*MissionQuery) Only ¶
func (mq *MissionQuery) Only(ctx context.Context) (*Mission, error)
Only returns a single Mission entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Mission entity is found. Returns a *NotFoundError when no Mission entities are found.
func (*MissionQuery) OnlyID ¶
func (mq *MissionQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Mission ID in the query. Returns a *NotSingularError when more than one Mission ID is found. Returns a *NotFoundError when no entities are found.
func (*MissionQuery) OnlyIDX ¶
func (mq *MissionQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*MissionQuery) OnlyX ¶
func (mq *MissionQuery) OnlyX(ctx context.Context) *Mission
OnlyX is like Only, but panics if an error occurs.
func (*MissionQuery) Order ¶
func (mq *MissionQuery) Order(o ...mission.OrderOption) *MissionQuery
Order specifies how the records should be ordered.
func (*MissionQuery) QueryEmployee ¶
func (mq *MissionQuery) QueryEmployee() *EmployeeQuery
QueryEmployee chains the current query on the "employee" edge.
func (*MissionQuery) QueryProject ¶
func (mq *MissionQuery) QueryProject() *ProjectQuery
QueryProject chains the current query on the "project" edge.
func (*MissionQuery) Select ¶
func (mq *MissionQuery) Select(fields ...string) *MissionSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Mission.Query(). Select(mission.FieldName). Scan(ctx, &v)
func (*MissionQuery) Unique ¶
func (mq *MissionQuery) Unique(unique bool) *MissionQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*MissionQuery) Where ¶
func (mq *MissionQuery) Where(ps ...predicate.Mission) *MissionQuery
Where adds a new predicate for the MissionQuery builder.
func (*MissionQuery) WithEmployee ¶
func (mq *MissionQuery) WithEmployee(opts ...func(*EmployeeQuery)) *MissionQuery
WithEmployee tells the query-builder to eager-load the nodes that are connected to the "employee" edge. The optional arguments are used to configure the query builder of the edge.
func (*MissionQuery) WithProject ¶
func (mq *MissionQuery) WithProject(opts ...func(*ProjectQuery)) *MissionQuery
WithProject tells the query-builder to eager-load the nodes that are connected to the "project" edge. The optional arguments are used to configure the query builder of the edge.
type MissionSelect ¶
type MissionSelect struct { *MissionQuery // contains filtered or unexported fields }
MissionSelect is the builder for selecting fields of Mission entities.
func (*MissionSelect) Aggregate ¶
func (ms *MissionSelect) Aggregate(fns ...AggregateFunc) *MissionSelect
Aggregate adds the given aggregation functions to the selector query.
func (*MissionSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*MissionSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*MissionSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*MissionSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*MissionSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*MissionSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*MissionSelect) Scan ¶
func (ms *MissionSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*MissionSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type MissionUpdate ¶
type MissionUpdate struct {
// contains filtered or unexported fields
}
MissionUpdate is the builder for updating Mission entities.
func (*MissionUpdate) ClearEmployee ¶
func (mu *MissionUpdate) ClearEmployee() *MissionUpdate
ClearEmployee clears the "employee" edge to the Employee entity.
func (*MissionUpdate) ClearEndDate ¶
func (mu *MissionUpdate) ClearEndDate() *MissionUpdate
ClearEndDate clears the value of the "endDate" field.
func (*MissionUpdate) ClearProject ¶
func (mu *MissionUpdate) ClearProject() *MissionUpdate
ClearProject clears the "project" edge to the Project entity.
func (*MissionUpdate) ClearPurpose ¶
func (mu *MissionUpdate) ClearPurpose() *MissionUpdate
ClearPurpose clears the value of the "purpose" field.
func (*MissionUpdate) ClearStartDate ¶
func (mu *MissionUpdate) ClearStartDate() *MissionUpdate
ClearStartDate clears the value of the "startDate" field.
func (*MissionUpdate) Exec ¶
func (mu *MissionUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*MissionUpdate) ExecX ¶
func (mu *MissionUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MissionUpdate) Mutation ¶
func (mu *MissionUpdate) Mutation() *MissionMutation
Mutation returns the MissionMutation object of the builder.
func (*MissionUpdate) Save ¶
func (mu *MissionUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*MissionUpdate) SaveX ¶
func (mu *MissionUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*MissionUpdate) SetDestination ¶
func (mu *MissionUpdate) SetDestination(s string) *MissionUpdate
SetDestination sets the "destination" field.
func (*MissionUpdate) SetEmployee ¶
func (mu *MissionUpdate) SetEmployee(e *Employee) *MissionUpdate
SetEmployee sets the "employee" edge to the Employee entity.
func (*MissionUpdate) SetEmployeeID ¶
func (mu *MissionUpdate) SetEmployeeID(id int) *MissionUpdate
SetEmployeeID sets the "employee" edge to the Employee entity by ID.
func (*MissionUpdate) SetEndDate ¶
func (mu *MissionUpdate) SetEndDate(t time.Time) *MissionUpdate
SetEndDate sets the "endDate" field.
func (*MissionUpdate) SetName ¶
func (mu *MissionUpdate) SetName(s string) *MissionUpdate
SetName sets the "name" field.
func (*MissionUpdate) SetNillableEmployeeID ¶
func (mu *MissionUpdate) SetNillableEmployeeID(id *int) *MissionUpdate
SetNillableEmployeeID sets the "employee" edge to the Employee entity by ID if the given value is not nil.
func (*MissionUpdate) SetNillableEndDate ¶
func (mu *MissionUpdate) SetNillableEndDate(t *time.Time) *MissionUpdate
SetNillableEndDate sets the "endDate" field if the given value is not nil.
func (*MissionUpdate) SetNillableProjectID ¶
func (mu *MissionUpdate) SetNillableProjectID(id *int) *MissionUpdate
SetNillableProjectID sets the "project" edge to the Project entity by ID if the given value is not nil.
func (*MissionUpdate) SetNillablePurpose ¶
func (mu *MissionUpdate) SetNillablePurpose(s *string) *MissionUpdate
SetNillablePurpose sets the "purpose" field if the given value is not nil.
func (*MissionUpdate) SetNillableStartDate ¶
func (mu *MissionUpdate) SetNillableStartDate(t *time.Time) *MissionUpdate
SetNillableStartDate sets the "startDate" field if the given value is not nil.
func (*MissionUpdate) SetProject ¶
func (mu *MissionUpdate) SetProject(p *Project) *MissionUpdate
SetProject sets the "project" edge to the Project entity.
func (*MissionUpdate) SetProjectID ¶
func (mu *MissionUpdate) SetProjectID(id int) *MissionUpdate
SetProjectID sets the "project" edge to the Project entity by ID.
func (*MissionUpdate) SetPurpose ¶
func (mu *MissionUpdate) SetPurpose(s string) *MissionUpdate
SetPurpose sets the "purpose" field.
func (*MissionUpdate) SetStartDate ¶
func (mu *MissionUpdate) SetStartDate(t time.Time) *MissionUpdate
SetStartDate sets the "startDate" field.
func (*MissionUpdate) SetTransport ¶
func (mu *MissionUpdate) SetTransport(s string) *MissionUpdate
SetTransport sets the "transport" field.
func (*MissionUpdate) Where ¶
func (mu *MissionUpdate) Where(ps ...predicate.Mission) *MissionUpdate
Where appends a list predicates to the MissionUpdate builder.
type MissionUpdateOne ¶
type MissionUpdateOne struct {
// contains filtered or unexported fields
}
MissionUpdateOne is the builder for updating a single Mission entity.
func (*MissionUpdateOne) ClearEmployee ¶
func (muo *MissionUpdateOne) ClearEmployee() *MissionUpdateOne
ClearEmployee clears the "employee" edge to the Employee entity.
func (*MissionUpdateOne) ClearEndDate ¶
func (muo *MissionUpdateOne) ClearEndDate() *MissionUpdateOne
ClearEndDate clears the value of the "endDate" field.
func (*MissionUpdateOne) ClearProject ¶
func (muo *MissionUpdateOne) ClearProject() *MissionUpdateOne
ClearProject clears the "project" edge to the Project entity.
func (*MissionUpdateOne) ClearPurpose ¶
func (muo *MissionUpdateOne) ClearPurpose() *MissionUpdateOne
ClearPurpose clears the value of the "purpose" field.
func (*MissionUpdateOne) ClearStartDate ¶
func (muo *MissionUpdateOne) ClearStartDate() *MissionUpdateOne
ClearStartDate clears the value of the "startDate" field.
func (*MissionUpdateOne) Exec ¶
func (muo *MissionUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*MissionUpdateOne) ExecX ¶
func (muo *MissionUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*MissionUpdateOne) Mutation ¶
func (muo *MissionUpdateOne) Mutation() *MissionMutation
Mutation returns the MissionMutation object of the builder.
func (*MissionUpdateOne) Save ¶
func (muo *MissionUpdateOne) Save(ctx context.Context) (*Mission, error)
Save executes the query and returns the updated Mission entity.
func (*MissionUpdateOne) SaveX ¶
func (muo *MissionUpdateOne) SaveX(ctx context.Context) *Mission
SaveX is like Save, but panics if an error occurs.
func (*MissionUpdateOne) Select ¶
func (muo *MissionUpdateOne) Select(field string, fields ...string) *MissionUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*MissionUpdateOne) SetDestination ¶
func (muo *MissionUpdateOne) SetDestination(s string) *MissionUpdateOne
SetDestination sets the "destination" field.
func (*MissionUpdateOne) SetEmployee ¶
func (muo *MissionUpdateOne) SetEmployee(e *Employee) *MissionUpdateOne
SetEmployee sets the "employee" edge to the Employee entity.
func (*MissionUpdateOne) SetEmployeeID ¶
func (muo *MissionUpdateOne) SetEmployeeID(id int) *MissionUpdateOne
SetEmployeeID sets the "employee" edge to the Employee entity by ID.
func (*MissionUpdateOne) SetEndDate ¶
func (muo *MissionUpdateOne) SetEndDate(t time.Time) *MissionUpdateOne
SetEndDate sets the "endDate" field.
func (*MissionUpdateOne) SetName ¶
func (muo *MissionUpdateOne) SetName(s string) *MissionUpdateOne
SetName sets the "name" field.
func (*MissionUpdateOne) SetNillableEmployeeID ¶
func (muo *MissionUpdateOne) SetNillableEmployeeID(id *int) *MissionUpdateOne
SetNillableEmployeeID sets the "employee" edge to the Employee entity by ID if the given value is not nil.
func (*MissionUpdateOne) SetNillableEndDate ¶
func (muo *MissionUpdateOne) SetNillableEndDate(t *time.Time) *MissionUpdateOne
SetNillableEndDate sets the "endDate" field if the given value is not nil.
func (*MissionUpdateOne) SetNillableProjectID ¶
func (muo *MissionUpdateOne) SetNillableProjectID(id *int) *MissionUpdateOne
SetNillableProjectID sets the "project" edge to the Project entity by ID if the given value is not nil.
func (*MissionUpdateOne) SetNillablePurpose ¶
func (muo *MissionUpdateOne) SetNillablePurpose(s *string) *MissionUpdateOne
SetNillablePurpose sets the "purpose" field if the given value is not nil.
func (*MissionUpdateOne) SetNillableStartDate ¶
func (muo *MissionUpdateOne) SetNillableStartDate(t *time.Time) *MissionUpdateOne
SetNillableStartDate sets the "startDate" field if the given value is not nil.
func (*MissionUpdateOne) SetProject ¶
func (muo *MissionUpdateOne) SetProject(p *Project) *MissionUpdateOne
SetProject sets the "project" edge to the Project entity.
func (*MissionUpdateOne) SetProjectID ¶
func (muo *MissionUpdateOne) SetProjectID(id int) *MissionUpdateOne
SetProjectID sets the "project" edge to the Project entity by ID.
func (*MissionUpdateOne) SetPurpose ¶
func (muo *MissionUpdateOne) SetPurpose(s string) *MissionUpdateOne
SetPurpose sets the "purpose" field.
func (*MissionUpdateOne) SetStartDate ¶
func (muo *MissionUpdateOne) SetStartDate(t time.Time) *MissionUpdateOne
SetStartDate sets the "startDate" field.
func (*MissionUpdateOne) SetTransport ¶
func (muo *MissionUpdateOne) SetTransport(s string) *MissionUpdateOne
SetTransport sets the "transport" field.
func (*MissionUpdateOne) Where ¶
func (muo *MissionUpdateOne) Where(ps ...predicate.Mission) *MissionUpdateOne
Where appends a list predicates to the MissionUpdate builder.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type OrderFunc ¶
OrderFunc applies an ordering on the sql selector. Deprecated: Use Asc/Desc functions or the package builders instead.
type PasswordToken ¶
type PasswordToken struct { // ID of the ent. ID int `json:"id,omitempty"` // Hash holds the value of the "hash" field. Hash string `json:"-"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the PasswordTokenQuery when eager-loading is set. Edges PasswordTokenEdges `json:"edges"` // contains filtered or unexported fields }
PasswordToken is the model entity for the PasswordToken schema.
func (*PasswordToken) QueryUser ¶
func (pt *PasswordToken) QueryUser() *UserQuery
QueryUser queries the "user" edge of the PasswordToken entity.
func (*PasswordToken) String ¶
func (pt *PasswordToken) String() string
String implements the fmt.Stringer.
func (*PasswordToken) Unwrap ¶
func (pt *PasswordToken) Unwrap() *PasswordToken
Unwrap unwraps the PasswordToken entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*PasswordToken) Update ¶
func (pt *PasswordToken) Update() *PasswordTokenUpdateOne
Update returns a builder for updating this PasswordToken. Note that you need to call PasswordToken.Unwrap() before calling this method if this PasswordToken was returned from a transaction, and the transaction was committed or rolled back.
type PasswordTokenClient ¶
type PasswordTokenClient struct {
// contains filtered or unexported fields
}
PasswordTokenClient is a client for the PasswordToken schema.
func NewPasswordTokenClient ¶
func NewPasswordTokenClient(c config) *PasswordTokenClient
NewPasswordTokenClient returns a client for the PasswordToken from the given config.
func (*PasswordTokenClient) Create ¶
func (c *PasswordTokenClient) Create() *PasswordTokenCreate
Create returns a builder for creating a PasswordToken entity.
func (*PasswordTokenClient) CreateBulk ¶
func (c *PasswordTokenClient) CreateBulk(builders ...*PasswordTokenCreate) *PasswordTokenCreateBulk
CreateBulk returns a builder for creating a bulk of PasswordToken entities.
func (*PasswordTokenClient) Delete ¶
func (c *PasswordTokenClient) Delete() *PasswordTokenDelete
Delete returns a delete builder for PasswordToken.
func (*PasswordTokenClient) DeleteOne ¶
func (c *PasswordTokenClient) DeleteOne(pt *PasswordToken) *PasswordTokenDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*PasswordTokenClient) DeleteOneID ¶
func (c *PasswordTokenClient) DeleteOneID(id int) *PasswordTokenDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*PasswordTokenClient) Get ¶
func (c *PasswordTokenClient) Get(ctx context.Context, id int) (*PasswordToken, error)
Get returns a PasswordToken entity by its id.
func (*PasswordTokenClient) GetX ¶
func (c *PasswordTokenClient) GetX(ctx context.Context, id int) *PasswordToken
GetX is like Get, but panics if an error occurs.
func (*PasswordTokenClient) Hooks ¶
func (c *PasswordTokenClient) Hooks() []Hook
Hooks returns the client hooks.
func (*PasswordTokenClient) Intercept ¶
func (c *PasswordTokenClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `passwordtoken.Intercept(f(g(h())))`.
func (*PasswordTokenClient) Interceptors ¶
func (c *PasswordTokenClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*PasswordTokenClient) Query ¶
func (c *PasswordTokenClient) Query() *PasswordTokenQuery
Query returns a query builder for PasswordToken.
func (*PasswordTokenClient) QueryUser ¶
func (c *PasswordTokenClient) QueryUser(pt *PasswordToken) *UserQuery
QueryUser queries the user edge of a PasswordToken.
func (*PasswordTokenClient) Update ¶
func (c *PasswordTokenClient) Update() *PasswordTokenUpdate
Update returns an update builder for PasswordToken.
func (*PasswordTokenClient) UpdateOne ¶
func (c *PasswordTokenClient) UpdateOne(pt *PasswordToken) *PasswordTokenUpdateOne
UpdateOne returns an update builder for the given entity.
func (*PasswordTokenClient) UpdateOneID ¶
func (c *PasswordTokenClient) UpdateOneID(id int) *PasswordTokenUpdateOne
UpdateOneID returns an update builder for the given id.
func (*PasswordTokenClient) Use ¶
func (c *PasswordTokenClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `passwordtoken.Hooks(f(g(h())))`.
type PasswordTokenCreate ¶
type PasswordTokenCreate struct {
// contains filtered or unexported fields
}
PasswordTokenCreate is the builder for creating a PasswordToken entity.
func (*PasswordTokenCreate) Exec ¶
func (ptc *PasswordTokenCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*PasswordTokenCreate) ExecX ¶
func (ptc *PasswordTokenCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PasswordTokenCreate) Mutation ¶
func (ptc *PasswordTokenCreate) Mutation() *PasswordTokenMutation
Mutation returns the PasswordTokenMutation object of the builder.
func (*PasswordTokenCreate) Save ¶
func (ptc *PasswordTokenCreate) Save(ctx context.Context) (*PasswordToken, error)
Save creates the PasswordToken in the database.
func (*PasswordTokenCreate) SaveX ¶
func (ptc *PasswordTokenCreate) SaveX(ctx context.Context) *PasswordToken
SaveX calls Save and panics if Save returns an error.
func (*PasswordTokenCreate) SetCreatedAt ¶
func (ptc *PasswordTokenCreate) SetCreatedAt(t time.Time) *PasswordTokenCreate
SetCreatedAt sets the "created_at" field.
func (*PasswordTokenCreate) SetHash ¶
func (ptc *PasswordTokenCreate) SetHash(s string) *PasswordTokenCreate
SetHash sets the "hash" field.
func (*PasswordTokenCreate) SetNillableCreatedAt ¶
func (ptc *PasswordTokenCreate) SetNillableCreatedAt(t *time.Time) *PasswordTokenCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*PasswordTokenCreate) SetUser ¶
func (ptc *PasswordTokenCreate) SetUser(u *User) *PasswordTokenCreate
SetUser sets the "user" edge to the User entity.
func (*PasswordTokenCreate) SetUserID ¶
func (ptc *PasswordTokenCreate) SetUserID(id int) *PasswordTokenCreate
SetUserID sets the "user" edge to the User entity by ID.
type PasswordTokenCreateBulk ¶
type PasswordTokenCreateBulk struct {
// contains filtered or unexported fields
}
PasswordTokenCreateBulk is the builder for creating many PasswordToken entities in bulk.
func (*PasswordTokenCreateBulk) Exec ¶
func (ptcb *PasswordTokenCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*PasswordTokenCreateBulk) ExecX ¶
func (ptcb *PasswordTokenCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PasswordTokenCreateBulk) Save ¶
func (ptcb *PasswordTokenCreateBulk) Save(ctx context.Context) ([]*PasswordToken, error)
Save creates the PasswordToken entities in the database.
func (*PasswordTokenCreateBulk) SaveX ¶
func (ptcb *PasswordTokenCreateBulk) SaveX(ctx context.Context) []*PasswordToken
SaveX is like Save, but panics if an error occurs.
type PasswordTokenDelete ¶
type PasswordTokenDelete struct {
// contains filtered or unexported fields
}
PasswordTokenDelete is the builder for deleting a PasswordToken entity.
func (*PasswordTokenDelete) Exec ¶
func (ptd *PasswordTokenDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*PasswordTokenDelete) ExecX ¶
func (ptd *PasswordTokenDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*PasswordTokenDelete) Where ¶
func (ptd *PasswordTokenDelete) Where(ps ...predicate.PasswordToken) *PasswordTokenDelete
Where appends a list predicates to the PasswordTokenDelete builder.
type PasswordTokenDeleteOne ¶
type PasswordTokenDeleteOne struct {
// contains filtered or unexported fields
}
PasswordTokenDeleteOne is the builder for deleting a single PasswordToken entity.
func (*PasswordTokenDeleteOne) Exec ¶
func (ptdo *PasswordTokenDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*PasswordTokenDeleteOne) ExecX ¶
func (ptdo *PasswordTokenDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PasswordTokenDeleteOne) Where ¶
func (ptdo *PasswordTokenDeleteOne) Where(ps ...predicate.PasswordToken) *PasswordTokenDeleteOne
Where appends a list predicates to the PasswordTokenDelete builder.
type PasswordTokenEdges ¶
type PasswordTokenEdges struct { // User holds the value of the user edge. User *User `json:"user,omitempty"` // contains filtered or unexported fields }
PasswordTokenEdges holds the relations/edges for other nodes in the graph.
func (PasswordTokenEdges) UserOrErr ¶
func (e PasswordTokenEdges) UserOrErr() (*User, error)
UserOrErr returns the User value or an error if the edge was not loaded in eager-loading, or loaded but was not found.
type PasswordTokenGroupBy ¶
type PasswordTokenGroupBy struct {
// contains filtered or unexported fields
}
PasswordTokenGroupBy is the group-by builder for PasswordToken entities.
func (*PasswordTokenGroupBy) Aggregate ¶
func (ptgb *PasswordTokenGroupBy) Aggregate(fns ...AggregateFunc) *PasswordTokenGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*PasswordTokenGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*PasswordTokenGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*PasswordTokenGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*PasswordTokenGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*PasswordTokenGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*PasswordTokenGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*PasswordTokenGroupBy) Scan ¶
func (ptgb *PasswordTokenGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*PasswordTokenGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type PasswordTokenMutation ¶
type PasswordTokenMutation struct {
// contains filtered or unexported fields
}
PasswordTokenMutation represents an operation that mutates the PasswordToken nodes in the graph.
func (*PasswordTokenMutation) AddField ¶
func (m *PasswordTokenMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*PasswordTokenMutation) AddedEdges ¶
func (m *PasswordTokenMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*PasswordTokenMutation) AddedField ¶
func (m *PasswordTokenMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*PasswordTokenMutation) AddedFields ¶
func (m *PasswordTokenMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*PasswordTokenMutation) AddedIDs ¶
func (m *PasswordTokenMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*PasswordTokenMutation) ClearEdge ¶
func (m *PasswordTokenMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*PasswordTokenMutation) ClearField ¶
func (m *PasswordTokenMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*PasswordTokenMutation) ClearUser ¶
func (m *PasswordTokenMutation) ClearUser()
ClearUser clears the "user" edge to the User entity.
func (*PasswordTokenMutation) ClearedEdges ¶
func (m *PasswordTokenMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*PasswordTokenMutation) ClearedFields ¶
func (m *PasswordTokenMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (PasswordTokenMutation) Client ¶
func (m PasswordTokenMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*PasswordTokenMutation) CreatedAt ¶
func (m *PasswordTokenMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*PasswordTokenMutation) EdgeCleared ¶
func (m *PasswordTokenMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*PasswordTokenMutation) Field ¶
func (m *PasswordTokenMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*PasswordTokenMutation) FieldCleared ¶
func (m *PasswordTokenMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*PasswordTokenMutation) Fields ¶
func (m *PasswordTokenMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*PasswordTokenMutation) Hash ¶
func (m *PasswordTokenMutation) Hash() (r string, exists bool)
Hash returns the value of the "hash" field in the mutation.
func (*PasswordTokenMutation) ID ¶
func (m *PasswordTokenMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*PasswordTokenMutation) IDs ¶
func (m *PasswordTokenMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*PasswordTokenMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the PasswordToken entity. If the PasswordToken object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*PasswordTokenMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*PasswordTokenMutation) OldHash ¶
func (m *PasswordTokenMutation) OldHash(ctx context.Context) (v string, err error)
OldHash returns the old "hash" field's value of the PasswordToken entity. If the PasswordToken object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*PasswordTokenMutation) Op ¶
func (m *PasswordTokenMutation) Op() Op
Op returns the operation name.
func (*PasswordTokenMutation) RemovedEdges ¶
func (m *PasswordTokenMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*PasswordTokenMutation) RemovedIDs ¶
func (m *PasswordTokenMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*PasswordTokenMutation) ResetCreatedAt ¶
func (m *PasswordTokenMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*PasswordTokenMutation) ResetEdge ¶
func (m *PasswordTokenMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*PasswordTokenMutation) ResetField ¶
func (m *PasswordTokenMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*PasswordTokenMutation) ResetHash ¶
func (m *PasswordTokenMutation) ResetHash()
ResetHash resets all changes to the "hash" field.
func (*PasswordTokenMutation) ResetUser ¶
func (m *PasswordTokenMutation) ResetUser()
ResetUser resets all changes to the "user" edge.
func (*PasswordTokenMutation) SetCreatedAt ¶
func (m *PasswordTokenMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*PasswordTokenMutation) SetField ¶
func (m *PasswordTokenMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*PasswordTokenMutation) SetHash ¶
func (m *PasswordTokenMutation) SetHash(s string)
SetHash sets the "hash" field.
func (*PasswordTokenMutation) SetOp ¶
func (m *PasswordTokenMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*PasswordTokenMutation) SetUserID ¶
func (m *PasswordTokenMutation) SetUserID(id int)
SetUserID sets the "user" edge to the User entity by id.
func (PasswordTokenMutation) Tx ¶
func (m PasswordTokenMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*PasswordTokenMutation) Type ¶
func (m *PasswordTokenMutation) Type() string
Type returns the node type of this mutation (PasswordToken).
func (*PasswordTokenMutation) UserCleared ¶
func (m *PasswordTokenMutation) UserCleared() bool
UserCleared reports if the "user" edge to the User entity was cleared.
func (*PasswordTokenMutation) UserID ¶
func (m *PasswordTokenMutation) UserID() (id int, exists bool)
UserID returns the "user" edge ID in the mutation.
func (*PasswordTokenMutation) UserIDs ¶
func (m *PasswordTokenMutation) UserIDs() (ids []int)
UserIDs returns the "user" edge IDs in the mutation. Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use UserID instead. It exists only for internal usage by the builders.
func (*PasswordTokenMutation) Where ¶
func (m *PasswordTokenMutation) Where(ps ...predicate.PasswordToken)
Where appends a list predicates to the PasswordTokenMutation builder.
func (*PasswordTokenMutation) WhereP ¶
func (m *PasswordTokenMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the PasswordTokenMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type PasswordTokenQuery ¶
type PasswordTokenQuery struct {
// contains filtered or unexported fields
}
PasswordTokenQuery is the builder for querying PasswordToken entities.
func (*PasswordTokenQuery) Aggregate ¶
func (ptq *PasswordTokenQuery) Aggregate(fns ...AggregateFunc) *PasswordTokenSelect
Aggregate returns a PasswordTokenSelect configured with the given aggregations.
func (*PasswordTokenQuery) All ¶
func (ptq *PasswordTokenQuery) All(ctx context.Context) ([]*PasswordToken, error)
All executes the query and returns a list of PasswordTokens.
func (*PasswordTokenQuery) AllX ¶
func (ptq *PasswordTokenQuery) AllX(ctx context.Context) []*PasswordToken
AllX is like All, but panics if an error occurs.
func (*PasswordTokenQuery) Clone ¶
func (ptq *PasswordTokenQuery) Clone() *PasswordTokenQuery
Clone returns a duplicate of the PasswordTokenQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*PasswordTokenQuery) Count ¶
func (ptq *PasswordTokenQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*PasswordTokenQuery) CountX ¶
func (ptq *PasswordTokenQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*PasswordTokenQuery) Exist ¶
func (ptq *PasswordTokenQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*PasswordTokenQuery) ExistX ¶
func (ptq *PasswordTokenQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*PasswordTokenQuery) First ¶
func (ptq *PasswordTokenQuery) First(ctx context.Context) (*PasswordToken, error)
First returns the first PasswordToken entity from the query. Returns a *NotFoundError when no PasswordToken was found.
func (*PasswordTokenQuery) FirstID ¶
func (ptq *PasswordTokenQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first PasswordToken ID from the query. Returns a *NotFoundError when no PasswordToken ID was found.
func (*PasswordTokenQuery) FirstIDX ¶
func (ptq *PasswordTokenQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*PasswordTokenQuery) FirstX ¶
func (ptq *PasswordTokenQuery) FirstX(ctx context.Context) *PasswordToken
FirstX is like First, but panics if an error occurs.
func (*PasswordTokenQuery) GroupBy ¶
func (ptq *PasswordTokenQuery) GroupBy(field string, fields ...string) *PasswordTokenGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Hash string `json:"hash,omitempty"` Count int `json:"count,omitempty"` } client.PasswordToken.Query(). GroupBy(passwordtoken.FieldHash). Aggregate(ent.Count()). Scan(ctx, &v)
func (*PasswordTokenQuery) IDs ¶
func (ptq *PasswordTokenQuery) IDs(ctx context.Context) (ids []int, err error)
IDs executes the query and returns a list of PasswordToken IDs.
func (*PasswordTokenQuery) IDsX ¶
func (ptq *PasswordTokenQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*PasswordTokenQuery) Limit ¶
func (ptq *PasswordTokenQuery) Limit(limit int) *PasswordTokenQuery
Limit the number of records to be returned by this query.
func (*PasswordTokenQuery) Offset ¶
func (ptq *PasswordTokenQuery) Offset(offset int) *PasswordTokenQuery
Offset to start from.
func (*PasswordTokenQuery) Only ¶
func (ptq *PasswordTokenQuery) Only(ctx context.Context) (*PasswordToken, error)
Only returns a single PasswordToken entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one PasswordToken entity is found. Returns a *NotFoundError when no PasswordToken entities are found.
func (*PasswordTokenQuery) OnlyID ¶
func (ptq *PasswordTokenQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only PasswordToken ID in the query. Returns a *NotSingularError when more than one PasswordToken ID is found. Returns a *NotFoundError when no entities are found.
func (*PasswordTokenQuery) OnlyIDX ¶
func (ptq *PasswordTokenQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*PasswordTokenQuery) OnlyX ¶
func (ptq *PasswordTokenQuery) OnlyX(ctx context.Context) *PasswordToken
OnlyX is like Only, but panics if an error occurs.
func (*PasswordTokenQuery) Order ¶
func (ptq *PasswordTokenQuery) Order(o ...passwordtoken.OrderOption) *PasswordTokenQuery
Order specifies how the records should be ordered.
func (*PasswordTokenQuery) QueryUser ¶
func (ptq *PasswordTokenQuery) QueryUser() *UserQuery
QueryUser chains the current query on the "user" edge.
func (*PasswordTokenQuery) Select ¶
func (ptq *PasswordTokenQuery) Select(fields ...string) *PasswordTokenSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Hash string `json:"hash,omitempty"` } client.PasswordToken.Query(). Select(passwordtoken.FieldHash). Scan(ctx, &v)
func (*PasswordTokenQuery) Unique ¶
func (ptq *PasswordTokenQuery) Unique(unique bool) *PasswordTokenQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*PasswordTokenQuery) Where ¶
func (ptq *PasswordTokenQuery) Where(ps ...predicate.PasswordToken) *PasswordTokenQuery
Where adds a new predicate for the PasswordTokenQuery builder.
func (*PasswordTokenQuery) WithUser ¶
func (ptq *PasswordTokenQuery) WithUser(opts ...func(*UserQuery)) *PasswordTokenQuery
WithUser tells the query-builder to eager-load the nodes that are connected to the "user" edge. The optional arguments are used to configure the query builder of the edge.
type PasswordTokenSelect ¶
type PasswordTokenSelect struct { *PasswordTokenQuery // contains filtered or unexported fields }
PasswordTokenSelect is the builder for selecting fields of PasswordToken entities.
func (*PasswordTokenSelect) Aggregate ¶
func (pts *PasswordTokenSelect) Aggregate(fns ...AggregateFunc) *PasswordTokenSelect
Aggregate adds the given aggregation functions to the selector query.
func (*PasswordTokenSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*PasswordTokenSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*PasswordTokenSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*PasswordTokenSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*PasswordTokenSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*PasswordTokenSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*PasswordTokenSelect) Scan ¶
func (pts *PasswordTokenSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*PasswordTokenSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type PasswordTokenUpdate ¶
type PasswordTokenUpdate struct {
// contains filtered or unexported fields
}
PasswordTokenUpdate is the builder for updating PasswordToken entities.
func (*PasswordTokenUpdate) ClearUser ¶
func (ptu *PasswordTokenUpdate) ClearUser() *PasswordTokenUpdate
ClearUser clears the "user" edge to the User entity.
func (*PasswordTokenUpdate) Exec ¶
func (ptu *PasswordTokenUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*PasswordTokenUpdate) ExecX ¶
func (ptu *PasswordTokenUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PasswordTokenUpdate) Mutation ¶
func (ptu *PasswordTokenUpdate) Mutation() *PasswordTokenMutation
Mutation returns the PasswordTokenMutation object of the builder.
func (*PasswordTokenUpdate) Save ¶
func (ptu *PasswordTokenUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*PasswordTokenUpdate) SaveX ¶
func (ptu *PasswordTokenUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*PasswordTokenUpdate) SetCreatedAt ¶
func (ptu *PasswordTokenUpdate) SetCreatedAt(t time.Time) *PasswordTokenUpdate
SetCreatedAt sets the "created_at" field.
func (*PasswordTokenUpdate) SetHash ¶
func (ptu *PasswordTokenUpdate) SetHash(s string) *PasswordTokenUpdate
SetHash sets the "hash" field.
func (*PasswordTokenUpdate) SetNillableCreatedAt ¶
func (ptu *PasswordTokenUpdate) SetNillableCreatedAt(t *time.Time) *PasswordTokenUpdate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*PasswordTokenUpdate) SetUser ¶
func (ptu *PasswordTokenUpdate) SetUser(u *User) *PasswordTokenUpdate
SetUser sets the "user" edge to the User entity.
func (*PasswordTokenUpdate) SetUserID ¶
func (ptu *PasswordTokenUpdate) SetUserID(id int) *PasswordTokenUpdate
SetUserID sets the "user" edge to the User entity by ID.
func (*PasswordTokenUpdate) Where ¶
func (ptu *PasswordTokenUpdate) Where(ps ...predicate.PasswordToken) *PasswordTokenUpdate
Where appends a list predicates to the PasswordTokenUpdate builder.
type PasswordTokenUpdateOne ¶
type PasswordTokenUpdateOne struct {
// contains filtered or unexported fields
}
PasswordTokenUpdateOne is the builder for updating a single PasswordToken entity.
func (*PasswordTokenUpdateOne) ClearUser ¶
func (ptuo *PasswordTokenUpdateOne) ClearUser() *PasswordTokenUpdateOne
ClearUser clears the "user" edge to the User entity.
func (*PasswordTokenUpdateOne) Exec ¶
func (ptuo *PasswordTokenUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*PasswordTokenUpdateOne) ExecX ¶
func (ptuo *PasswordTokenUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*PasswordTokenUpdateOne) Mutation ¶
func (ptuo *PasswordTokenUpdateOne) Mutation() *PasswordTokenMutation
Mutation returns the PasswordTokenMutation object of the builder.
func (*PasswordTokenUpdateOne) Save ¶
func (ptuo *PasswordTokenUpdateOne) Save(ctx context.Context) (*PasswordToken, error)
Save executes the query and returns the updated PasswordToken entity.
func (*PasswordTokenUpdateOne) SaveX ¶
func (ptuo *PasswordTokenUpdateOne) SaveX(ctx context.Context) *PasswordToken
SaveX is like Save, but panics if an error occurs.
func (*PasswordTokenUpdateOne) Select ¶
func (ptuo *PasswordTokenUpdateOne) Select(field string, fields ...string) *PasswordTokenUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*PasswordTokenUpdateOne) SetCreatedAt ¶
func (ptuo *PasswordTokenUpdateOne) SetCreatedAt(t time.Time) *PasswordTokenUpdateOne
SetCreatedAt sets the "created_at" field.
func (*PasswordTokenUpdateOne) SetHash ¶
func (ptuo *PasswordTokenUpdateOne) SetHash(s string) *PasswordTokenUpdateOne
SetHash sets the "hash" field.
func (*PasswordTokenUpdateOne) SetNillableCreatedAt ¶
func (ptuo *PasswordTokenUpdateOne) SetNillableCreatedAt(t *time.Time) *PasswordTokenUpdateOne
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*PasswordTokenUpdateOne) SetUser ¶
func (ptuo *PasswordTokenUpdateOne) SetUser(u *User) *PasswordTokenUpdateOne
SetUser sets the "user" edge to the User entity.
func (*PasswordTokenUpdateOne) SetUserID ¶
func (ptuo *PasswordTokenUpdateOne) SetUserID(id int) *PasswordTokenUpdateOne
SetUserID sets the "user" edge to the User entity by ID.
func (*PasswordTokenUpdateOne) Where ¶
func (ptuo *PasswordTokenUpdateOne) Where(ps ...predicate.PasswordToken) *PasswordTokenUpdateOne
Where appends a list predicates to the PasswordTokenUpdate builder.
type PasswordTokens ¶
type PasswordTokens []*PasswordToken
PasswordTokens is a parsable slice of PasswordToken.
type Project ¶
type Project struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Description holds the value of the "description" field. Description string `json:"description,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the ProjectQuery when eager-loading is set. Edges ProjectEdges `json:"edges"` // contains filtered or unexported fields }
Project is the model entity for the Project schema.
func (*Project) QueryMissions ¶
func (pr *Project) QueryMissions() *MissionQuery
QueryMissions queries the "missions" edge of the Project entity.
func (*Project) Unwrap ¶
Unwrap unwraps the Project entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Project) Update ¶
func (pr *Project) Update() *ProjectUpdateOne
Update returns a builder for updating this Project. Note that you need to call Project.Unwrap() before calling this method if this Project was returned from a transaction, and the transaction was committed or rolled back.
type ProjectClient ¶
type ProjectClient struct {
// contains filtered or unexported fields
}
ProjectClient is a client for the Project schema.
func NewProjectClient ¶
func NewProjectClient(c config) *ProjectClient
NewProjectClient returns a client for the Project from the given config.
func (*ProjectClient) Create ¶
func (c *ProjectClient) Create() *ProjectCreate
Create returns a builder for creating a Project entity.
func (*ProjectClient) CreateBulk ¶
func (c *ProjectClient) CreateBulk(builders ...*ProjectCreate) *ProjectCreateBulk
CreateBulk returns a builder for creating a bulk of Project entities.
func (*ProjectClient) Delete ¶
func (c *ProjectClient) Delete() *ProjectDelete
Delete returns a delete builder for Project.
func (*ProjectClient) DeleteOne ¶
func (c *ProjectClient) DeleteOne(pr *Project) *ProjectDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*ProjectClient) DeleteOneID ¶
func (c *ProjectClient) DeleteOneID(id int) *ProjectDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*ProjectClient) GetX ¶
func (c *ProjectClient) GetX(ctx context.Context, id int) *Project
GetX is like Get, but panics if an error occurs.
func (*ProjectClient) Hooks ¶
func (c *ProjectClient) Hooks() []Hook
Hooks returns the client hooks.
func (*ProjectClient) Intercept ¶
func (c *ProjectClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `project.Intercept(f(g(h())))`.
func (*ProjectClient) Interceptors ¶
func (c *ProjectClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*ProjectClient) Query ¶
func (c *ProjectClient) Query() *ProjectQuery
Query returns a query builder for Project.
func (*ProjectClient) QueryMissions ¶
func (c *ProjectClient) QueryMissions(pr *Project) *MissionQuery
QueryMissions queries the missions edge of a Project.
func (*ProjectClient) Update ¶
func (c *ProjectClient) Update() *ProjectUpdate
Update returns an update builder for Project.
func (*ProjectClient) UpdateOne ¶
func (c *ProjectClient) UpdateOne(pr *Project) *ProjectUpdateOne
UpdateOne returns an update builder for the given entity.
func (*ProjectClient) UpdateOneID ¶
func (c *ProjectClient) UpdateOneID(id int) *ProjectUpdateOne
UpdateOneID returns an update builder for the given id.
func (*ProjectClient) Use ¶
func (c *ProjectClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `project.Hooks(f(g(h())))`.
type ProjectCreate ¶
type ProjectCreate struct {
// contains filtered or unexported fields
}
ProjectCreate is the builder for creating a Project entity.
func (*ProjectCreate) AddMissionIDs ¶
func (pc *ProjectCreate) AddMissionIDs(ids ...int) *ProjectCreate
AddMissionIDs adds the "missions" edge to the Mission entity by IDs.
func (*ProjectCreate) AddMissions ¶
func (pc *ProjectCreate) AddMissions(m ...*Mission) *ProjectCreate
AddMissions adds the "missions" edges to the Mission entity.
func (*ProjectCreate) Exec ¶
func (pc *ProjectCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*ProjectCreate) ExecX ¶
func (pc *ProjectCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ProjectCreate) Mutation ¶
func (pc *ProjectCreate) Mutation() *ProjectMutation
Mutation returns the ProjectMutation object of the builder.
func (*ProjectCreate) Save ¶
func (pc *ProjectCreate) Save(ctx context.Context) (*Project, error)
Save creates the Project in the database.
func (*ProjectCreate) SaveX ¶
func (pc *ProjectCreate) SaveX(ctx context.Context) *Project
SaveX calls Save and panics if Save returns an error.
func (*ProjectCreate) SetCreatedAt ¶
func (pc *ProjectCreate) SetCreatedAt(t time.Time) *ProjectCreate
SetCreatedAt sets the "created_at" field.
func (*ProjectCreate) SetDescription ¶
func (pc *ProjectCreate) SetDescription(s string) *ProjectCreate
SetDescription sets the "description" field.
func (*ProjectCreate) SetName ¶
func (pc *ProjectCreate) SetName(s string) *ProjectCreate
SetName sets the "name" field.
func (*ProjectCreate) SetNillableCreatedAt ¶
func (pc *ProjectCreate) SetNillableCreatedAt(t *time.Time) *ProjectCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*ProjectCreate) SetNillableDescription ¶
func (pc *ProjectCreate) SetNillableDescription(s *string) *ProjectCreate
SetNillableDescription sets the "description" field if the given value is not nil.
type ProjectCreateBulk ¶
type ProjectCreateBulk struct {
// contains filtered or unexported fields
}
ProjectCreateBulk is the builder for creating many Project entities in bulk.
func (*ProjectCreateBulk) Exec ¶
func (pcb *ProjectCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*ProjectCreateBulk) ExecX ¶
func (pcb *ProjectCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ProjectDelete ¶
type ProjectDelete struct {
// contains filtered or unexported fields
}
ProjectDelete is the builder for deleting a Project entity.
func (*ProjectDelete) Exec ¶
func (pd *ProjectDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*ProjectDelete) ExecX ¶
func (pd *ProjectDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*ProjectDelete) Where ¶
func (pd *ProjectDelete) Where(ps ...predicate.Project) *ProjectDelete
Where appends a list predicates to the ProjectDelete builder.
type ProjectDeleteOne ¶
type ProjectDeleteOne struct {
// contains filtered or unexported fields
}
ProjectDeleteOne is the builder for deleting a single Project entity.
func (*ProjectDeleteOne) Exec ¶
func (pdo *ProjectDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*ProjectDeleteOne) ExecX ¶
func (pdo *ProjectDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ProjectDeleteOne) Where ¶
func (pdo *ProjectDeleteOne) Where(ps ...predicate.Project) *ProjectDeleteOne
Where appends a list predicates to the ProjectDelete builder.
type ProjectEdges ¶
type ProjectEdges struct { // Missions holds the value of the missions edge. Missions []*Mission `json:"missions,omitempty"` // contains filtered or unexported fields }
ProjectEdges holds the relations/edges for other nodes in the graph.
func (ProjectEdges) MissionsOrErr ¶
func (e ProjectEdges) MissionsOrErr() ([]*Mission, error)
MissionsOrErr returns the Missions value or an error if the edge was not loaded in eager-loading.
type ProjectGroupBy ¶
type ProjectGroupBy struct {
// contains filtered or unexported fields
}
ProjectGroupBy is the group-by builder for Project entities.
func (*ProjectGroupBy) Aggregate ¶
func (pgb *ProjectGroupBy) Aggregate(fns ...AggregateFunc) *ProjectGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*ProjectGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*ProjectGroupBy) Scan ¶
func (pgb *ProjectGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*ProjectGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type ProjectMutation ¶
type ProjectMutation struct {
// contains filtered or unexported fields
}
ProjectMutation represents an operation that mutates the Project nodes in the graph.
func (*ProjectMutation) AddField ¶
func (m *ProjectMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ProjectMutation) AddMissionIDs ¶
func (m *ProjectMutation) AddMissionIDs(ids ...int)
AddMissionIDs adds the "missions" edge to the Mission entity by ids.
func (*ProjectMutation) AddedEdges ¶
func (m *ProjectMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*ProjectMutation) AddedField ¶
func (m *ProjectMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ProjectMutation) AddedFields ¶
func (m *ProjectMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*ProjectMutation) AddedIDs ¶
func (m *ProjectMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*ProjectMutation) ClearDescription ¶
func (m *ProjectMutation) ClearDescription()
ClearDescription clears the value of the "description" field.
func (*ProjectMutation) ClearEdge ¶
func (m *ProjectMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*ProjectMutation) ClearField ¶
func (m *ProjectMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*ProjectMutation) ClearMissions ¶
func (m *ProjectMutation) ClearMissions()
ClearMissions clears the "missions" edge to the Mission entity.
func (*ProjectMutation) ClearedEdges ¶
func (m *ProjectMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*ProjectMutation) ClearedFields ¶
func (m *ProjectMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (ProjectMutation) Client ¶
func (m ProjectMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*ProjectMutation) CreatedAt ¶
func (m *ProjectMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*ProjectMutation) Description ¶
func (m *ProjectMutation) Description() (r string, exists bool)
Description returns the value of the "description" field in the mutation.
func (*ProjectMutation) DescriptionCleared ¶
func (m *ProjectMutation) DescriptionCleared() bool
DescriptionCleared returns if the "description" field was cleared in this mutation.
func (*ProjectMutation) EdgeCleared ¶
func (m *ProjectMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*ProjectMutation) Field ¶
func (m *ProjectMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ProjectMutation) FieldCleared ¶
func (m *ProjectMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*ProjectMutation) Fields ¶
func (m *ProjectMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*ProjectMutation) ID ¶
func (m *ProjectMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*ProjectMutation) IDs ¶
func (m *ProjectMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*ProjectMutation) MissionsCleared ¶
func (m *ProjectMutation) MissionsCleared() bool
MissionsCleared reports if the "missions" edge to the Mission entity was cleared.
func (*ProjectMutation) MissionsIDs ¶
func (m *ProjectMutation) MissionsIDs() (ids []int)
MissionsIDs returns the "missions" edge IDs in the mutation.
func (*ProjectMutation) Name ¶
func (m *ProjectMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*ProjectMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) OldDescription ¶
func (m *ProjectMutation) OldDescription(ctx context.Context) (v string, err error)
OldDescription returns the old "description" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*ProjectMutation) OldName ¶
func (m *ProjectMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Project entity. If the Project object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ProjectMutation) RemoveMissionIDs ¶
func (m *ProjectMutation) RemoveMissionIDs(ids ...int)
RemoveMissionIDs removes the "missions" edge to the Mission entity by IDs.
func (*ProjectMutation) RemovedEdges ¶
func (m *ProjectMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*ProjectMutation) RemovedIDs ¶
func (m *ProjectMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*ProjectMutation) RemovedMissionsIDs ¶
func (m *ProjectMutation) RemovedMissionsIDs() (ids []int)
RemovedMissions returns the removed IDs of the "missions" edge to the Mission entity.
func (*ProjectMutation) ResetCreatedAt ¶
func (m *ProjectMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*ProjectMutation) ResetDescription ¶
func (m *ProjectMutation) ResetDescription()
ResetDescription resets all changes to the "description" field.
func (*ProjectMutation) ResetEdge ¶
func (m *ProjectMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*ProjectMutation) ResetField ¶
func (m *ProjectMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*ProjectMutation) ResetMissions ¶
func (m *ProjectMutation) ResetMissions()
ResetMissions resets all changes to the "missions" edge.
func (*ProjectMutation) ResetName ¶
func (m *ProjectMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*ProjectMutation) SetCreatedAt ¶
func (m *ProjectMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*ProjectMutation) SetDescription ¶
func (m *ProjectMutation) SetDescription(s string)
SetDescription sets the "description" field.
func (*ProjectMutation) SetField ¶
func (m *ProjectMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ProjectMutation) SetName ¶
func (m *ProjectMutation) SetName(s string)
SetName sets the "name" field.
func (*ProjectMutation) SetOp ¶
func (m *ProjectMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (ProjectMutation) Tx ¶
func (m ProjectMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*ProjectMutation) Type ¶
func (m *ProjectMutation) Type() string
Type returns the node type of this mutation (Project).
func (*ProjectMutation) Where ¶
func (m *ProjectMutation) Where(ps ...predicate.Project)
Where appends a list predicates to the ProjectMutation builder.
func (*ProjectMutation) WhereP ¶
func (m *ProjectMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the ProjectMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type ProjectQuery ¶
type ProjectQuery struct {
// contains filtered or unexported fields
}
ProjectQuery is the builder for querying Project entities.
func (*ProjectQuery) Aggregate ¶
func (pq *ProjectQuery) Aggregate(fns ...AggregateFunc) *ProjectSelect
Aggregate returns a ProjectSelect configured with the given aggregations.
func (*ProjectQuery) All ¶
func (pq *ProjectQuery) All(ctx context.Context) ([]*Project, error)
All executes the query and returns a list of Projects.
func (*ProjectQuery) AllX ¶
func (pq *ProjectQuery) AllX(ctx context.Context) []*Project
AllX is like All, but panics if an error occurs.
func (*ProjectQuery) Clone ¶
func (pq *ProjectQuery) Clone() *ProjectQuery
Clone returns a duplicate of the ProjectQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*ProjectQuery) Count ¶
func (pq *ProjectQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*ProjectQuery) CountX ¶
func (pq *ProjectQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*ProjectQuery) Exist ¶
func (pq *ProjectQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*ProjectQuery) ExistX ¶
func (pq *ProjectQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*ProjectQuery) First ¶
func (pq *ProjectQuery) First(ctx context.Context) (*Project, error)
First returns the first Project entity from the query. Returns a *NotFoundError when no Project was found.
func (*ProjectQuery) FirstID ¶
func (pq *ProjectQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Project ID from the query. Returns a *NotFoundError when no Project ID was found.
func (*ProjectQuery) FirstIDX ¶
func (pq *ProjectQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*ProjectQuery) FirstX ¶
func (pq *ProjectQuery) FirstX(ctx context.Context) *Project
FirstX is like First, but panics if an error occurs.
func (*ProjectQuery) GroupBy ¶
func (pq *ProjectQuery) GroupBy(field string, fields ...string) *ProjectGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Project.Query(). GroupBy(project.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*ProjectQuery) IDs ¶
func (pq *ProjectQuery) IDs(ctx context.Context) (ids []int, err error)
IDs executes the query and returns a list of Project IDs.
func (*ProjectQuery) IDsX ¶
func (pq *ProjectQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*ProjectQuery) Limit ¶
func (pq *ProjectQuery) Limit(limit int) *ProjectQuery
Limit the number of records to be returned by this query.
func (*ProjectQuery) Offset ¶
func (pq *ProjectQuery) Offset(offset int) *ProjectQuery
Offset to start from.
func (*ProjectQuery) Only ¶
func (pq *ProjectQuery) Only(ctx context.Context) (*Project, error)
Only returns a single Project entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Project entity is found. Returns a *NotFoundError when no Project entities are found.
func (*ProjectQuery) OnlyID ¶
func (pq *ProjectQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Project ID in the query. Returns a *NotSingularError when more than one Project ID is found. Returns a *NotFoundError when no entities are found.
func (*ProjectQuery) OnlyIDX ¶
func (pq *ProjectQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*ProjectQuery) OnlyX ¶
func (pq *ProjectQuery) OnlyX(ctx context.Context) *Project
OnlyX is like Only, but panics if an error occurs.
func (*ProjectQuery) Order ¶
func (pq *ProjectQuery) Order(o ...project.OrderOption) *ProjectQuery
Order specifies how the records should be ordered.
func (*ProjectQuery) QueryMissions ¶
func (pq *ProjectQuery) QueryMissions() *MissionQuery
QueryMissions chains the current query on the "missions" edge.
func (*ProjectQuery) Select ¶
func (pq *ProjectQuery) Select(fields ...string) *ProjectSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Project.Query(). Select(project.FieldName). Scan(ctx, &v)
func (*ProjectQuery) Unique ¶
func (pq *ProjectQuery) Unique(unique bool) *ProjectQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*ProjectQuery) Where ¶
func (pq *ProjectQuery) Where(ps ...predicate.Project) *ProjectQuery
Where adds a new predicate for the ProjectQuery builder.
func (*ProjectQuery) WithMissions ¶
func (pq *ProjectQuery) WithMissions(opts ...func(*MissionQuery)) *ProjectQuery
WithMissions tells the query-builder to eager-load the nodes that are connected to the "missions" edge. The optional arguments are used to configure the query builder of the edge.
type ProjectSelect ¶
type ProjectSelect struct { *ProjectQuery // contains filtered or unexported fields }
ProjectSelect is the builder for selecting fields of Project entities.
func (*ProjectSelect) Aggregate ¶
func (ps *ProjectSelect) Aggregate(fns ...AggregateFunc) *ProjectSelect
Aggregate adds the given aggregation functions to the selector query.
func (*ProjectSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*ProjectSelect) Scan ¶
func (ps *ProjectSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*ProjectSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type ProjectUpdate ¶
type ProjectUpdate struct {
// contains filtered or unexported fields
}
ProjectUpdate is the builder for updating Project entities.
func (*ProjectUpdate) AddMissionIDs ¶
func (pu *ProjectUpdate) AddMissionIDs(ids ...int) *ProjectUpdate
AddMissionIDs adds the "missions" edge to the Mission entity by IDs.
func (*ProjectUpdate) AddMissions ¶
func (pu *ProjectUpdate) AddMissions(m ...*Mission) *ProjectUpdate
AddMissions adds the "missions" edges to the Mission entity.
func (*ProjectUpdate) ClearDescription ¶
func (pu *ProjectUpdate) ClearDescription() *ProjectUpdate
ClearDescription clears the value of the "description" field.
func (*ProjectUpdate) ClearMissions ¶
func (pu *ProjectUpdate) ClearMissions() *ProjectUpdate
ClearMissions clears all "missions" edges to the Mission entity.
func (*ProjectUpdate) Exec ¶
func (pu *ProjectUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*ProjectUpdate) ExecX ¶
func (pu *ProjectUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ProjectUpdate) Mutation ¶
func (pu *ProjectUpdate) Mutation() *ProjectMutation
Mutation returns the ProjectMutation object of the builder.
func (*ProjectUpdate) RemoveMissionIDs ¶
func (pu *ProjectUpdate) RemoveMissionIDs(ids ...int) *ProjectUpdate
RemoveMissionIDs removes the "missions" edge to Mission entities by IDs.
func (*ProjectUpdate) RemoveMissions ¶
func (pu *ProjectUpdate) RemoveMissions(m ...*Mission) *ProjectUpdate
RemoveMissions removes "missions" edges to Mission entities.
func (*ProjectUpdate) Save ¶
func (pu *ProjectUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*ProjectUpdate) SaveX ¶
func (pu *ProjectUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*ProjectUpdate) SetDescription ¶
func (pu *ProjectUpdate) SetDescription(s string) *ProjectUpdate
SetDescription sets the "description" field.
func (*ProjectUpdate) SetName ¶
func (pu *ProjectUpdate) SetName(s string) *ProjectUpdate
SetName sets the "name" field.
func (*ProjectUpdate) SetNillableDescription ¶
func (pu *ProjectUpdate) SetNillableDescription(s *string) *ProjectUpdate
SetNillableDescription sets the "description" field if the given value is not nil.
func (*ProjectUpdate) Where ¶
func (pu *ProjectUpdate) Where(ps ...predicate.Project) *ProjectUpdate
Where appends a list predicates to the ProjectUpdate builder.
type ProjectUpdateOne ¶
type ProjectUpdateOne struct {
// contains filtered or unexported fields
}
ProjectUpdateOne is the builder for updating a single Project entity.
func (*ProjectUpdateOne) AddMissionIDs ¶
func (puo *ProjectUpdateOne) AddMissionIDs(ids ...int) *ProjectUpdateOne
AddMissionIDs adds the "missions" edge to the Mission entity by IDs.
func (*ProjectUpdateOne) AddMissions ¶
func (puo *ProjectUpdateOne) AddMissions(m ...*Mission) *ProjectUpdateOne
AddMissions adds the "missions" edges to the Mission entity.
func (*ProjectUpdateOne) ClearDescription ¶
func (puo *ProjectUpdateOne) ClearDescription() *ProjectUpdateOne
ClearDescription clears the value of the "description" field.
func (*ProjectUpdateOne) ClearMissions ¶
func (puo *ProjectUpdateOne) ClearMissions() *ProjectUpdateOne
ClearMissions clears all "missions" edges to the Mission entity.
func (*ProjectUpdateOne) Exec ¶
func (puo *ProjectUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*ProjectUpdateOne) ExecX ¶
func (puo *ProjectUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ProjectUpdateOne) Mutation ¶
func (puo *ProjectUpdateOne) Mutation() *ProjectMutation
Mutation returns the ProjectMutation object of the builder.
func (*ProjectUpdateOne) RemoveMissionIDs ¶
func (puo *ProjectUpdateOne) RemoveMissionIDs(ids ...int) *ProjectUpdateOne
RemoveMissionIDs removes the "missions" edge to Mission entities by IDs.
func (*ProjectUpdateOne) RemoveMissions ¶
func (puo *ProjectUpdateOne) RemoveMissions(m ...*Mission) *ProjectUpdateOne
RemoveMissions removes "missions" edges to Mission entities.
func (*ProjectUpdateOne) Save ¶
func (puo *ProjectUpdateOne) Save(ctx context.Context) (*Project, error)
Save executes the query and returns the updated Project entity.
func (*ProjectUpdateOne) SaveX ¶
func (puo *ProjectUpdateOne) SaveX(ctx context.Context) *Project
SaveX is like Save, but panics if an error occurs.
func (*ProjectUpdateOne) Select ¶
func (puo *ProjectUpdateOne) Select(field string, fields ...string) *ProjectUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*ProjectUpdateOne) SetDescription ¶
func (puo *ProjectUpdateOne) SetDescription(s string) *ProjectUpdateOne
SetDescription sets the "description" field.
func (*ProjectUpdateOne) SetName ¶
func (puo *ProjectUpdateOne) SetName(s string) *ProjectUpdateOne
SetName sets the "name" field.
func (*ProjectUpdateOne) SetNillableDescription ¶
func (puo *ProjectUpdateOne) SetNillableDescription(s *string) *ProjectUpdateOne
SetNillableDescription sets the "description" field if the given value is not nil.
func (*ProjectUpdateOne) Where ¶
func (puo *ProjectUpdateOne) Where(ps ...predicate.Project) *ProjectUpdateOne
Where appends a list predicates to the ProjectUpdate builder.
type QuerierFunc ¶
type QuerierFunc = ent.QuerierFunc
ent aliases to avoid import conflicts in user's code.
type QueryContext ¶
type QueryContext = ent.QueryContext
ent aliases to avoid import conflicts in user's code.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type TraverseFunc ¶
type TraverseFunc = ent.TraverseFunc
ent aliases to avoid import conflicts in user's code.
type Tx ¶
type Tx struct { // Employee is the client for interacting with the Employee builders. Employee *EmployeeClient // Mission is the client for interacting with the Mission builders. Mission *MissionClient // PasswordToken is the client for interacting with the PasswordToken builders. PasswordToken *PasswordTokenClient // Project is the client for interacting with the Project builders. Project *ProjectClient // User is the client for interacting with the User builders. User *UserClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type User ¶
type User struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // Email holds the value of the "email" field. Email string `json:"email,omitempty"` // Password holds the value of the "password" field. Password string `json:"-"` // Admin holds the value of the "admin" field. Admin bool `json:"admin,omitempty"` // Verified holds the value of the "verified" field. Verified bool `json:"verified,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // Edges holds the relations/edges for other nodes in the graph. // The values are being populated by the UserQuery when eager-loading is set. Edges UserEdges `json:"edges"` // contains filtered or unexported fields }
User is the model entity for the User schema.
func (*User) QueryOwner ¶
func (u *User) QueryOwner() *PasswordTokenQuery
QueryOwner queries the "owner" edge of the User entity.
func (*User) Unwrap ¶
Unwrap unwraps the User entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*User) Update ¶
func (u *User) Update() *UserUpdateOne
Update returns a builder for updating this User. Note that you need to call User.Unwrap() before calling this method if this User was returned from a transaction, and the transaction was committed or rolled back.
type UserClient ¶
type UserClient struct {
// contains filtered or unexported fields
}
UserClient is a client for the User schema.
func NewUserClient ¶
func NewUserClient(c config) *UserClient
NewUserClient returns a client for the User from the given config.
func (*UserClient) Create ¶
func (c *UserClient) Create() *UserCreate
Create returns a builder for creating a User entity.
func (*UserClient) CreateBulk ¶
func (c *UserClient) CreateBulk(builders ...*UserCreate) *UserCreateBulk
CreateBulk returns a builder for creating a bulk of User entities.
func (*UserClient) Delete ¶
func (c *UserClient) Delete() *UserDelete
Delete returns a delete builder for User.
func (*UserClient) DeleteOne ¶
func (c *UserClient) DeleteOne(u *User) *UserDeleteOne
DeleteOne returns a builder for deleting the given entity.
func (*UserClient) DeleteOneID ¶
func (c *UserClient) DeleteOneID(id int) *UserDeleteOne
DeleteOneID returns a builder for deleting the given entity by its id.
func (*UserClient) GetX ¶
func (c *UserClient) GetX(ctx context.Context, id int) *User
GetX is like Get, but panics if an error occurs.
func (*UserClient) Intercept ¶
func (c *UserClient) Intercept(interceptors ...Interceptor)
Intercept adds a list of query interceptors to the interceptors stack. A call to `Intercept(f, g, h)` equals to `user.Intercept(f(g(h())))`.
func (*UserClient) Interceptors ¶
func (c *UserClient) Interceptors() []Interceptor
Interceptors returns the client interceptors.
func (*UserClient) Query ¶
func (c *UserClient) Query() *UserQuery
Query returns a query builder for User.
func (*UserClient) QueryOwner ¶
func (c *UserClient) QueryOwner(u *User) *PasswordTokenQuery
QueryOwner queries the owner edge of a User.
func (*UserClient) Update ¶
func (c *UserClient) Update() *UserUpdate
Update returns an update builder for User.
func (*UserClient) UpdateOne ¶
func (c *UserClient) UpdateOne(u *User) *UserUpdateOne
UpdateOne returns an update builder for the given entity.
func (*UserClient) UpdateOneID ¶
func (c *UserClient) UpdateOneID(id int) *UserUpdateOne
UpdateOneID returns an update builder for the given id.
func (*UserClient) Use ¶
func (c *UserClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `user.Hooks(f(g(h())))`.
type UserCreate ¶
type UserCreate struct {
// contains filtered or unexported fields
}
UserCreate is the builder for creating a User entity.
func (*UserCreate) AddOwner ¶
func (uc *UserCreate) AddOwner(p ...*PasswordToken) *UserCreate
AddOwner adds the "owner" edges to the PasswordToken entity.
func (*UserCreate) AddOwnerIDs ¶
func (uc *UserCreate) AddOwnerIDs(ids ...int) *UserCreate
AddOwnerIDs adds the "owner" edge to the PasswordToken entity by IDs.
func (*UserCreate) Exec ¶
func (uc *UserCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreate) ExecX ¶
func (uc *UserCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserCreate) Mutation ¶
func (uc *UserCreate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserCreate) Save ¶
func (uc *UserCreate) Save(ctx context.Context) (*User, error)
Save creates the User in the database.
func (*UserCreate) SaveX ¶
func (uc *UserCreate) SaveX(ctx context.Context) *User
SaveX calls Save and panics if Save returns an error.
func (*UserCreate) SetAdmin ¶
func (uc *UserCreate) SetAdmin(b bool) *UserCreate
SetAdmin sets the "admin" field.
func (*UserCreate) SetCreatedAt ¶
func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate
SetCreatedAt sets the "created_at" field.
func (*UserCreate) SetEmail ¶
func (uc *UserCreate) SetEmail(s string) *UserCreate
SetEmail sets the "email" field.
func (*UserCreate) SetName ¶
func (uc *UserCreate) SetName(s string) *UserCreate
SetName sets the "name" field.
func (*UserCreate) SetNillableAdmin ¶
func (uc *UserCreate) SetNillableAdmin(b *bool) *UserCreate
SetNillableAdmin sets the "admin" field if the given value is not nil.
func (*UserCreate) SetNillableCreatedAt ¶
func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate
SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (*UserCreate) SetNillableVerified ¶
func (uc *UserCreate) SetNillableVerified(b *bool) *UserCreate
SetNillableVerified sets the "verified" field if the given value is not nil.
func (*UserCreate) SetPassword ¶
func (uc *UserCreate) SetPassword(s string) *UserCreate
SetPassword sets the "password" field.
func (*UserCreate) SetVerified ¶
func (uc *UserCreate) SetVerified(b bool) *UserCreate
SetVerified sets the "verified" field.
type UserCreateBulk ¶
type UserCreateBulk struct {
// contains filtered or unexported fields
}
UserCreateBulk is the builder for creating many User entities in bulk.
func (*UserCreateBulk) Exec ¶
func (ucb *UserCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*UserCreateBulk) ExecX ¶
func (ucb *UserCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type UserDelete ¶
type UserDelete struct {
// contains filtered or unexported fields
}
UserDelete is the builder for deleting a User entity.
func (*UserDelete) Exec ¶
func (ud *UserDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*UserDelete) ExecX ¶
func (ud *UserDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*UserDelete) Where ¶
func (ud *UserDelete) Where(ps ...predicate.User) *UserDelete
Where appends a list predicates to the UserDelete builder.
type UserDeleteOne ¶
type UserDeleteOne struct {
// contains filtered or unexported fields
}
UserDeleteOne is the builder for deleting a single User entity.
func (*UserDeleteOne) Exec ¶
func (udo *UserDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*UserDeleteOne) ExecX ¶
func (udo *UserDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserDeleteOne) Where ¶
func (udo *UserDeleteOne) Where(ps ...predicate.User) *UserDeleteOne
Where appends a list predicates to the UserDelete builder.
type UserEdges ¶
type UserEdges struct { // Owner holds the value of the owner edge. Owner []*PasswordToken `json:"owner,omitempty"` // contains filtered or unexported fields }
UserEdges holds the relations/edges for other nodes in the graph.
func (UserEdges) OwnerOrErr ¶
func (e UserEdges) OwnerOrErr() ([]*PasswordToken, error)
OwnerOrErr returns the Owner value or an error if the edge was not loaded in eager-loading.
type UserGroupBy ¶
type UserGroupBy struct {
// contains filtered or unexported fields
}
UserGroupBy is the group-by builder for User entities.
func (*UserGroupBy) Aggregate ¶
func (ugb *UserGroupBy) Aggregate(fns ...AggregateFunc) *UserGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*UserGroupBy) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserGroupBy) Scan ¶
func (ugb *UserGroupBy) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserGroupBy) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserMutation ¶
type UserMutation struct {
// contains filtered or unexported fields
}
UserMutation represents an operation that mutates the User nodes in the graph.
func (*UserMutation) AddField ¶
func (m *UserMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) AddOwnerIDs ¶
func (m *UserMutation) AddOwnerIDs(ids ...int)
AddOwnerIDs adds the "owner" edge to the PasswordToken entity by ids.
func (*UserMutation) AddedEdges ¶
func (m *UserMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*UserMutation) AddedField ¶
func (m *UserMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) AddedFields ¶
func (m *UserMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*UserMutation) AddedIDs ¶
func (m *UserMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*UserMutation) Admin ¶
func (m *UserMutation) Admin() (r bool, exists bool)
Admin returns the value of the "admin" field in the mutation.
func (*UserMutation) ClearEdge ¶
func (m *UserMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*UserMutation) ClearField ¶
func (m *UserMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ClearOwner ¶
func (m *UserMutation) ClearOwner()
ClearOwner clears the "owner" edge to the PasswordToken entity.
func (*UserMutation) ClearedEdges ¶
func (m *UserMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*UserMutation) ClearedFields ¶
func (m *UserMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (UserMutation) Client ¶
func (m UserMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*UserMutation) CreatedAt ¶
func (m *UserMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*UserMutation) EdgeCleared ¶
func (m *UserMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*UserMutation) Email ¶
func (m *UserMutation) Email() (r string, exists bool)
Email returns the value of the "email" field in the mutation.
func (*UserMutation) Field ¶
func (m *UserMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*UserMutation) FieldCleared ¶
func (m *UserMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*UserMutation) Fields ¶
func (m *UserMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*UserMutation) ID ¶
func (m *UserMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*UserMutation) IDs ¶
func (m *UserMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*UserMutation) Name ¶
func (m *UserMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*UserMutation) OldAdmin ¶
func (m *UserMutation) OldAdmin(ctx context.Context) (v bool, err error)
OldAdmin returns the old "admin" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldEmail ¶
func (m *UserMutation) OldEmail(ctx context.Context) (v string, err error)
OldEmail returns the old "email" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*UserMutation) OldName ¶
func (m *UserMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldPassword ¶
func (m *UserMutation) OldPassword(ctx context.Context) (v string, err error)
OldPassword returns the old "password" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OldVerified ¶
func (m *UserMutation) OldVerified(ctx context.Context) (v bool, err error)
OldVerified returns the old "verified" field's value of the User entity. If the User object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*UserMutation) OwnerCleared ¶
func (m *UserMutation) OwnerCleared() bool
OwnerCleared reports if the "owner" edge to the PasswordToken entity was cleared.
func (*UserMutation) OwnerIDs ¶
func (m *UserMutation) OwnerIDs() (ids []int)
OwnerIDs returns the "owner" edge IDs in the mutation.
func (*UserMutation) Password ¶
func (m *UserMutation) Password() (r string, exists bool)
Password returns the value of the "password" field in the mutation.
func (*UserMutation) RemoveOwnerIDs ¶
func (m *UserMutation) RemoveOwnerIDs(ids ...int)
RemoveOwnerIDs removes the "owner" edge to the PasswordToken entity by IDs.
func (*UserMutation) RemovedEdges ¶
func (m *UserMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*UserMutation) RemovedIDs ¶
func (m *UserMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*UserMutation) RemovedOwnerIDs ¶
func (m *UserMutation) RemovedOwnerIDs() (ids []int)
RemovedOwner returns the removed IDs of the "owner" edge to the PasswordToken entity.
func (*UserMutation) ResetAdmin ¶
func (m *UserMutation) ResetAdmin()
ResetAdmin resets all changes to the "admin" field.
func (*UserMutation) ResetCreatedAt ¶
func (m *UserMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*UserMutation) ResetEdge ¶
func (m *UserMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*UserMutation) ResetEmail ¶
func (m *UserMutation) ResetEmail()
ResetEmail resets all changes to the "email" field.
func (*UserMutation) ResetField ¶
func (m *UserMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*UserMutation) ResetName ¶
func (m *UserMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*UserMutation) ResetOwner ¶
func (m *UserMutation) ResetOwner()
ResetOwner resets all changes to the "owner" edge.
func (*UserMutation) ResetPassword ¶
func (m *UserMutation) ResetPassword()
ResetPassword resets all changes to the "password" field.
func (*UserMutation) ResetVerified ¶
func (m *UserMutation) ResetVerified()
ResetVerified resets all changes to the "verified" field.
func (*UserMutation) SetAdmin ¶
func (m *UserMutation) SetAdmin(b bool)
SetAdmin sets the "admin" field.
func (*UserMutation) SetCreatedAt ¶
func (m *UserMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*UserMutation) SetEmail ¶
func (m *UserMutation) SetEmail(s string)
SetEmail sets the "email" field.
func (*UserMutation) SetField ¶
func (m *UserMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*UserMutation) SetName ¶
func (m *UserMutation) SetName(s string)
SetName sets the "name" field.
func (*UserMutation) SetOp ¶
func (m *UserMutation) SetOp(op Op)
SetOp allows setting the mutation operation.
func (*UserMutation) SetPassword ¶
func (m *UserMutation) SetPassword(s string)
SetPassword sets the "password" field.
func (*UserMutation) SetVerified ¶
func (m *UserMutation) SetVerified(b bool)
SetVerified sets the "verified" field.
func (UserMutation) Tx ¶
func (m UserMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*UserMutation) Type ¶
func (m *UserMutation) Type() string
Type returns the node type of this mutation (User).
func (*UserMutation) Verified ¶
func (m *UserMutation) Verified() (r bool, exists bool)
Verified returns the value of the "verified" field in the mutation.
func (*UserMutation) Where ¶
func (m *UserMutation) Where(ps ...predicate.User)
Where appends a list predicates to the UserMutation builder.
func (*UserMutation) WhereP ¶
func (m *UserMutation) WhereP(ps ...func(*sql.Selector))
WhereP appends storage-level predicates to the UserMutation builder. Using this method, users can use type-assertion to append predicates that do not depend on any generated package.
type UserQuery ¶
type UserQuery struct {
// contains filtered or unexported fields
}
UserQuery is the builder for querying User entities.
func (*UserQuery) Aggregate ¶
func (uq *UserQuery) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate returns a UserSelect configured with the given aggregations.
func (*UserQuery) Clone ¶
Clone returns a duplicate of the UserQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*UserQuery) First ¶
First returns the first User entity from the query. Returns a *NotFoundError when no User was found.
func (*UserQuery) FirstID ¶
FirstID returns the first User ID from the query. Returns a *NotFoundError when no User ID was found.
func (*UserQuery) GroupBy ¶
func (uq *UserQuery) GroupBy(field string, fields ...string) *UserGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.User.Query(). GroupBy(user.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*UserQuery) Only ¶
Only returns a single User entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one User entity is found. Returns a *NotFoundError when no User entities are found.
func (*UserQuery) OnlyID ¶
OnlyID is like Only, but returns the only User ID in the query. Returns a *NotSingularError when more than one User ID is found. Returns a *NotFoundError when no entities are found.
func (*UserQuery) Order ¶
func (uq *UserQuery) Order(o ...user.OrderOption) *UserQuery
Order specifies how the records should be ordered.
func (*UserQuery) QueryOwner ¶
func (uq *UserQuery) QueryOwner() *PasswordTokenQuery
QueryOwner chains the current query on the "owner" edge.
func (*UserQuery) Select ¶
func (uq *UserQuery) Select(fields ...string) *UserSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.User.Query(). Select(user.FieldName). Scan(ctx, &v)
func (*UserQuery) Unique ¶
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*UserQuery) WithOwner ¶
func (uq *UserQuery) WithOwner(opts ...func(*PasswordTokenQuery)) *UserQuery
WithOwner tells the query-builder to eager-load the nodes that are connected to the "owner" edge. The optional arguments are used to configure the query builder of the edge.
type UserSelect ¶
type UserSelect struct { *UserQuery // contains filtered or unexported fields }
UserSelect is the builder for selecting fields of User entities.
func (*UserSelect) Aggregate ¶
func (us *UserSelect) Aggregate(fns ...AggregateFunc) *UserSelect
Aggregate adds the given aggregation functions to the selector query.
func (*UserSelect) Bool ¶
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*UserSelect) Bools ¶
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64 ¶
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*UserSelect) Float64s ¶
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*UserSelect) Int ¶
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*UserSelect) Ints ¶
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*UserSelect) Scan ¶
func (us *UserSelect) Scan(ctx context.Context, v any) error
Scan applies the selector query and scans the result into the given value.
func (*UserSelect) String ¶
String returns a single string from a selector. It is only allowed when selecting one field.
type UserUpdate ¶
type UserUpdate struct {
// contains filtered or unexported fields
}
UserUpdate is the builder for updating User entities.
func (*UserUpdate) AddOwner ¶
func (uu *UserUpdate) AddOwner(p ...*PasswordToken) *UserUpdate
AddOwner adds the "owner" edges to the PasswordToken entity.
func (*UserUpdate) AddOwnerIDs ¶
func (uu *UserUpdate) AddOwnerIDs(ids ...int) *UserUpdate
AddOwnerIDs adds the "owner" edge to the PasswordToken entity by IDs.
func (*UserUpdate) ClearOwner ¶
func (uu *UserUpdate) ClearOwner() *UserUpdate
ClearOwner clears all "owner" edges to the PasswordToken entity.
func (*UserUpdate) Exec ¶
func (uu *UserUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*UserUpdate) ExecX ¶
func (uu *UserUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdate) Mutation ¶
func (uu *UserUpdate) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdate) RemoveOwner ¶
func (uu *UserUpdate) RemoveOwner(p ...*PasswordToken) *UserUpdate
RemoveOwner removes "owner" edges to PasswordToken entities.
func (*UserUpdate) RemoveOwnerIDs ¶
func (uu *UserUpdate) RemoveOwnerIDs(ids ...int) *UserUpdate
RemoveOwnerIDs removes the "owner" edge to PasswordToken entities by IDs.
func (*UserUpdate) Save ¶
func (uu *UserUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*UserUpdate) SaveX ¶
func (uu *UserUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*UserUpdate) SetAdmin ¶
func (uu *UserUpdate) SetAdmin(b bool) *UserUpdate
SetAdmin sets the "admin" field.
func (*UserUpdate) SetEmail ¶
func (uu *UserUpdate) SetEmail(s string) *UserUpdate
SetEmail sets the "email" field.
func (*UserUpdate) SetName ¶
func (uu *UserUpdate) SetName(s string) *UserUpdate
SetName sets the "name" field.
func (*UserUpdate) SetNillableAdmin ¶
func (uu *UserUpdate) SetNillableAdmin(b *bool) *UserUpdate
SetNillableAdmin sets the "admin" field if the given value is not nil.
func (*UserUpdate) SetNillableVerified ¶
func (uu *UserUpdate) SetNillableVerified(b *bool) *UserUpdate
SetNillableVerified sets the "verified" field if the given value is not nil.
func (*UserUpdate) SetPassword ¶
func (uu *UserUpdate) SetPassword(s string) *UserUpdate
SetPassword sets the "password" field.
func (*UserUpdate) SetVerified ¶
func (uu *UserUpdate) SetVerified(b bool) *UserUpdate
SetVerified sets the "verified" field.
func (*UserUpdate) Where ¶
func (uu *UserUpdate) Where(ps ...predicate.User) *UserUpdate
Where appends a list predicates to the UserUpdate builder.
type UserUpdateOne ¶
type UserUpdateOne struct {
// contains filtered or unexported fields
}
UserUpdateOne is the builder for updating a single User entity.
func (*UserUpdateOne) AddOwner ¶
func (uuo *UserUpdateOne) AddOwner(p ...*PasswordToken) *UserUpdateOne
AddOwner adds the "owner" edges to the PasswordToken entity.
func (*UserUpdateOne) AddOwnerIDs ¶
func (uuo *UserUpdateOne) AddOwnerIDs(ids ...int) *UserUpdateOne
AddOwnerIDs adds the "owner" edge to the PasswordToken entity by IDs.
func (*UserUpdateOne) ClearOwner ¶
func (uuo *UserUpdateOne) ClearOwner() *UserUpdateOne
ClearOwner clears all "owner" edges to the PasswordToken entity.
func (*UserUpdateOne) Exec ¶
func (uuo *UserUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*UserUpdateOne) ExecX ¶
func (uuo *UserUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*UserUpdateOne) Mutation ¶
func (uuo *UserUpdateOne) Mutation() *UserMutation
Mutation returns the UserMutation object of the builder.
func (*UserUpdateOne) RemoveOwner ¶
func (uuo *UserUpdateOne) RemoveOwner(p ...*PasswordToken) *UserUpdateOne
RemoveOwner removes "owner" edges to PasswordToken entities.
func (*UserUpdateOne) RemoveOwnerIDs ¶
func (uuo *UserUpdateOne) RemoveOwnerIDs(ids ...int) *UserUpdateOne
RemoveOwnerIDs removes the "owner" edge to PasswordToken entities by IDs.
func (*UserUpdateOne) Save ¶
func (uuo *UserUpdateOne) Save(ctx context.Context) (*User, error)
Save executes the query and returns the updated User entity.
func (*UserUpdateOne) SaveX ¶
func (uuo *UserUpdateOne) SaveX(ctx context.Context) *User
SaveX is like Save, but panics if an error occurs.
func (*UserUpdateOne) Select ¶
func (uuo *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*UserUpdateOne) SetAdmin ¶
func (uuo *UserUpdateOne) SetAdmin(b bool) *UserUpdateOne
SetAdmin sets the "admin" field.
func (*UserUpdateOne) SetEmail ¶
func (uuo *UserUpdateOne) SetEmail(s string) *UserUpdateOne
SetEmail sets the "email" field.
func (*UserUpdateOne) SetName ¶
func (uuo *UserUpdateOne) SetName(s string) *UserUpdateOne
SetName sets the "name" field.
func (*UserUpdateOne) SetNillableAdmin ¶
func (uuo *UserUpdateOne) SetNillableAdmin(b *bool) *UserUpdateOne
SetNillableAdmin sets the "admin" field if the given value is not nil.
func (*UserUpdateOne) SetNillableVerified ¶
func (uuo *UserUpdateOne) SetNillableVerified(b *bool) *UserUpdateOne
SetNillableVerified sets the "verified" field if the given value is not nil.
func (*UserUpdateOne) SetPassword ¶
func (uuo *UserUpdateOne) SetPassword(s string) *UserUpdateOne
SetPassword sets the "password" field.
func (*UserUpdateOne) SetVerified ¶
func (uuo *UserUpdateOne) SetVerified(b bool) *UserUpdateOne
SetVerified sets the "verified" field.
func (*UserUpdateOne) Where ¶
func (uuo *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne
Where appends a list predicates to the UserUpdate builder.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
Source Files
¶
- client.go
- employee.go
- employee_create.go
- employee_delete.go
- employee_query.go
- employee_update.go
- ent.go
- generate.go
- mission.go
- mission_create.go
- mission_delete.go
- mission_query.go
- mission_update.go
- mutation.go
- passwordtoken.go
- passwordtoken_create.go
- passwordtoken_delete.go
- passwordtoken_query.go
- passwordtoken_update.go
- project.go
- project_create.go
- project_delete.go
- project_query.go
- project_update.go
- runtime.go
- tx.go
- user.go
- user_create.go
- user_delete.go
- user_query.go
- user_update.go