Documentation ¶
Index ¶
Constants ¶
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const ( ActionMoveLeft input.Action = iota ActionMoveRight ActionMoveUp ActionMoveDown )
Variables ¶
This section is empty.
Functions ¶
func CreateGame ¶
func SetUpControls ¶
func SetUpControls(game *Game)
Types ¶
type DiscordRichPresence ¶
type DiscordRichPresence struct { }
func (DiscordRichPresence) SetupRichPresence ¶
func (drp DiscordRichPresence) SetupRichPresence()
func (DiscordRichPresence) UpdateRichPresence ¶
func (drp DiscordRichPresence) UpdateRichPresence(richPresenceData map[string]string)
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