Documentation ¶
Index ¶
- Constants
- Variables
- type CAttribute_DynamicRecipeComponent
- func (m *CAttribute_DynamicRecipeComponent) GetAttributesString() string
- func (m *CAttribute_DynamicRecipeComponent) GetComponentFlags() uint32
- func (m *CAttribute_DynamicRecipeComponent) GetDefIndex() uint32
- func (m *CAttribute_DynamicRecipeComponent) GetItemQuality() uint32
- func (m *CAttribute_DynamicRecipeComponent) GetNumFulfilled() uint32
- func (m *CAttribute_DynamicRecipeComponent) GetNumRequired() uint32
- func (*CAttribute_DynamicRecipeComponent) ProtoMessage()
- func (m *CAttribute_DynamicRecipeComponent) Reset()
- func (m *CAttribute_DynamicRecipeComponent) String() string
- type CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetAttributesString() string
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetComponentFlags() uint32
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetDefIndex() uint32
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemCount() uint32
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemDef() uint32
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemFlags() uint32
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemQuality() uint32
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemsFulfilled() uint32
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetNumFulfilled() uint32
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetNumRequired() uint32
- func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) ProtoMessage()
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) Reset()
- func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) String() string
- type CAttribute_ItemSlotCriteria
- type CAttribute_String
- type CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate
- func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScore() uint32
- func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScoreCheck() uint32
- func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScoreId() []byte
- func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetType() uint32
- func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) ProtoMessage()
- func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) Reset()
- func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) String() string
- type CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse
- func (m *CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) GetEngyScore() uint64
- func (m *CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) GetSpyScore() uint64
- func (*CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) ProtoMessage()
- func (m *CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) Reset()
- func (m *CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) String() string
- type CGCMsgGC_SpyVsEngyWar_IndividualUpdate
- func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetEngyKillsScored() uint32
- func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetEngyPointsScored() uint32
- func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSpyKillsScored() uint32
- func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSpyPointsScored() uint32
- func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSteamId() uint64
- func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) ProtoMessage()
- func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) Reset()
- func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) String() string
- type CGCMsgGC_SpyVsEngyWar_JoinWar
- type CGCMsgGC_SpyVsEngyWar_RequestGlobalStats
- type CGCMsgGC_SpyVsEngyWar_SetKillCamMessage
- type CGCMsgTFHelloResponse
- func (m *CGCMsgTFHelloResponse) GetVersionCheck() uint32
- func (m *CGCMsgTFHelloResponse) GetVersionChecksum() []uint64
- func (m *CGCMsgTFHelloResponse) GetVersionVerbose() uint32
- func (*CGCMsgTFHelloResponse) ProtoMessage()
- func (m *CGCMsgTFHelloResponse) Reset()
- func (m *CGCMsgTFHelloResponse) String() string
- type CGCMsgTFPlayerSkillRatingAdjustment
- func (m *CGCMsgTFPlayerSkillRatingAdjustment) GetMatchType() CGCMsgTFPlayerSkillRatingAdjustment_MatchType
- func (m *CGCMsgTFPlayerSkillRatingAdjustment) GetPlayers() []*CGCMsgTFPlayerSkillRatingAdjustment_Player
- func (*CGCMsgTFPlayerSkillRatingAdjustment) ProtoMessage()
- func (m *CGCMsgTFPlayerSkillRatingAdjustment) Reset()
- func (m *CGCMsgTFPlayerSkillRatingAdjustment) String() string
- type CGCMsgTFPlayerSkillRatingAdjustment_MatchType
- type CGCMsgTFPlayerSkillRatingAdjustment_Player
- func (m *CGCMsgTFPlayerSkillRatingAdjustment_Player) GetAdjustment() int32
- func (m *CGCMsgTFPlayerSkillRatingAdjustment_Player) GetSteamId() uint64
- func (*CGCMsgTFPlayerSkillRatingAdjustment_Player) ProtoMessage()
- func (m *CGCMsgTFPlayerSkillRatingAdjustment_Player) Reset()
- func (m *CGCMsgTFPlayerSkillRatingAdjustment_Player) String() string
- type CGCMsgTFSync
- func (m *CGCMsgTFSync) GetVersionCheck() uint32
- func (m *CGCMsgTFSync) GetVersionCheckEx() uint32
- func (m *CGCMsgTFSync) GetVersionCheckEx2() uint32
- func (m *CGCMsgTFSync) GetVersionChecksum() []byte
- func (m *CGCMsgTFSync) GetVersionChecksumEx() []byte
- func (*CGCMsgTFSync) ProtoMessage()
- func (m *CGCMsgTFSync) Reset()
- func (m *CGCMsgTFSync) String() string
- type CGCMsgTFSyncEx
- type CGCStorePurchaseInit_LineItem
- func (m *CGCStorePurchaseInit_LineItem) GetCostInLocalCurrency() uint32
- func (m *CGCStorePurchaseInit_LineItem) GetItemDefId() uint32
- func (m *CGCStorePurchaseInit_LineItem) GetPurchaseType() uint32
- func (m *CGCStorePurchaseInit_LineItem) GetQuantity() uint32
- func (*CGCStorePurchaseInit_LineItem) ProtoMessage()
- func (m *CGCStorePurchaseInit_LineItem) Reset()
- func (m *CGCStorePurchaseInit_LineItem) String() string
- type CGCToGCMsgMasterAck
- func (m *CGCToGCMsgMasterAck) GetDirIndex() uint32
- func (m *CGCToGCMsgMasterAck) GetMachineName() string
- func (m *CGCToGCMsgMasterAck) GetProcessName() string
- func (m *CGCToGCMsgMasterAck) GetTypeInstances() []uint32
- func (*CGCToGCMsgMasterAck) ProtoMessage()
- func (m *CGCToGCMsgMasterAck) Reset()
- func (m *CGCToGCMsgMasterAck) String() string
- type CGCToGCMsgMasterAck_Response
- type CGCToGCMsgMasterStartupComplete
- type CGCToGCMsgMasterStartupComplete_GCInfo
- func (m *CGCToGCMsgMasterStartupComplete_GCInfo) GetDirIndex() uint32
- func (m *CGCToGCMsgMasterStartupComplete_GCInfo) GetMachineName() string
- func (*CGCToGCMsgMasterStartupComplete_GCInfo) ProtoMessage()
- func (m *CGCToGCMsgMasterStartupComplete_GCInfo) Reset()
- func (m *CGCToGCMsgMasterStartupComplete_GCInfo) String() string
- type CGCToGCMsgRouted
- type CGCToGCMsgRoutedReply
- type CLobbyPendingPlayerReport
- type CMsgAcceptInvite
- type CMsgAcceptInviteResponse
- type CMsgAdjustItemEquippedState
- func (m *CMsgAdjustItemEquippedState) GetItemId() uint64
- func (m *CMsgAdjustItemEquippedState) GetNewClass() uint32
- func (m *CMsgAdjustItemEquippedState) GetNewSlot() uint32
- func (*CMsgAdjustItemEquippedState) ProtoMessage()
- func (m *CMsgAdjustItemEquippedState) Reset()
- func (m *CMsgAdjustItemEquippedState) String() string
- type CMsgApplyAutograph
- type CMsgApplyStrangePart
- type CMsgApplyStrangeRestriction
- func (m *CMsgApplyStrangeRestriction) GetItemItemId() uint64
- func (m *CMsgApplyStrangeRestriction) GetStrangeAttrIndex() uint32
- func (m *CMsgApplyStrangeRestriction) GetStrangePartItemId() uint64
- func (*CMsgApplyStrangeRestriction) ProtoMessage()
- func (m *CMsgApplyStrangeRestriction) Reset()
- func (m *CMsgApplyStrangeRestriction) String() string
- type CMsgApplyToolToBaseItem
- type CMsgApplyToolToItem
- type CMsgApplyUpgradeCard
- type CMsgClientGoodbye
- type CMsgClientHello
- type CMsgClientWelcome
- type CMsgConVarValue
- type CMsgConnectionStatus
- func (m *CMsgConnectionStatus) GetClientSessionNeed() uint32
- func (m *CMsgConnectionStatus) GetEstimatedWaitSecondsRemaining() int32
- func (m *CMsgConnectionStatus) GetQueuePosition() int32
- func (m *CMsgConnectionStatus) GetQueueSize() int32
- func (m *CMsgConnectionStatus) GetStatus() GCConnectionStatus
- func (m *CMsgConnectionStatus) GetWaitSeconds() int32
- func (*CMsgConnectionStatus) ProtoMessage()
- func (m *CMsgConnectionStatus) Reset()
- func (m *CMsgConnectionStatus) String() string
- type CMsgConsumableExhausted
- type CMsgCraftingResponse
- type CMsgCreateOrUpdateParty
- func (m *CMsgCreateOrUpdateParty) GetClientVersion() uint32
- func (m *CMsgCreateOrUpdateParty) GetSearchCriteria() *CMsgMatchSearchCriteria
- func (m *CMsgCreateOrUpdateParty) GetSquadSurplus() bool
- func (m *CMsgCreateOrUpdateParty) GetSteamLobbyId() uint64
- func (m *CMsgCreateOrUpdateParty) GetWizardStep() TF_Matchmaking_WizardStep
- func (*CMsgCreateOrUpdateParty) ProtoMessage()
- func (m *CMsgCreateOrUpdateParty) Reset()
- func (m *CMsgCreateOrUpdateParty) String() string
- type CMsgCreateOrUpdatePartyReply
- func (m *CMsgCreateOrUpdatePartyReply) GetMessage() string
- func (m *CMsgCreateOrUpdatePartyReply) GetResult() uint32
- func (m *CMsgCreateOrUpdatePartyReply) GetWizardStep() TF_Matchmaking_WizardStep
- func (*CMsgCreateOrUpdatePartyReply) ProtoMessage()
- func (m *CMsgCreateOrUpdatePartyReply) Reset()
- func (m *CMsgCreateOrUpdatePartyReply) String() string
- type CMsgDeliverGiftResponseGiver
- type CMsgDevDebugRollLootRequest
- type CMsgDevNewItemRequest
- type CMsgEconPlayerStrangeCountAdjustment
- func (m *CMsgEconPlayerStrangeCountAdjustment) GetAccountId() uint32
- func (m *CMsgEconPlayerStrangeCountAdjustment) GetStrangeCountAdjustments() []*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment
- func (*CMsgEconPlayerStrangeCountAdjustment) ProtoMessage()
- func (m *CMsgEconPlayerStrangeCountAdjustment) Reset()
- func (m *CMsgEconPlayerStrangeCountAdjustment) String() string
- type CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetAdjustment() uint32
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetEventType() uint32
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetItemId() uint64
- func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) ProtoMessage()
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) Reset()
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) String() string
- type CMsgExitMatchmaking
- type CMsgFulfillDynamicRecipeComponent
- func (m *CMsgFulfillDynamicRecipeComponent) GetConsumptionComponents() []*CMsgRecipeComponent
- func (m *CMsgFulfillDynamicRecipeComponent) GetToolItemId() uint64
- func (*CMsgFulfillDynamicRecipeComponent) ProtoMessage()
- func (m *CMsgFulfillDynamicRecipeComponent) Reset()
- func (m *CMsgFulfillDynamicRecipeComponent) String() string
- type CMsgGCBannedWordListRequest
- type CMsgGCClientDisplayNotification
- func (m *CMsgGCClientDisplayNotification) GetBodySubstringKeys() []string
- func (m *CMsgGCClientDisplayNotification) GetBodySubstringValues() []string
- func (m *CMsgGCClientDisplayNotification) GetNotificationBodyLocalizationKey() string
- func (m *CMsgGCClientDisplayNotification) GetNotificationTitleLocalizationKey() string
- func (*CMsgGCClientDisplayNotification) ProtoMessage()
- func (m *CMsgGCClientDisplayNotification) Reset()
- func (m *CMsgGCClientDisplayNotification) String() string
- type CMsgGCClientMarketData
- type CMsgGCClientMarketDataEntry
- func (m *CMsgGCClientMarketDataEntry) GetItemDefIndex() uint32
- func (m *CMsgGCClientMarketDataEntry) GetItemQuality() uint32
- func (m *CMsgGCClientMarketDataEntry) GetItemSellListings() uint32
- func (m *CMsgGCClientMarketDataEntry) GetPriceInLocalCurrency() uint32
- func (*CMsgGCClientMarketDataEntry) ProtoMessage()
- func (m *CMsgGCClientMarketDataEntry) Reset()
- func (m *CMsgGCClientMarketDataEntry) String() string
- type CMsgGCClientMarketDataRequest
- type CMsgGCClientPing
- type CMsgGCCollectItem
- type CMsgGCError
- type CMsgGCGiftedItems
- type CMsgGCIncrementKillCountResponse
- func (m *CMsgGCIncrementKillCountResponse) GetItemDef() uint32
- func (m *CMsgGCIncrementKillCountResponse) GetKillerAccountId() uint32
- func (m *CMsgGCIncrementKillCountResponse) GetLevelType() uint32
- func (m *CMsgGCIncrementKillCountResponse) GetNumKills() uint32
- func (*CMsgGCIncrementKillCountResponse) ProtoMessage()
- func (m *CMsgGCIncrementKillCountResponse) Reset()
- func (m *CMsgGCIncrementKillCountResponse) String() string
- type CMsgGCItemPreviewItemBoughtNotification
- type CMsgGCMultiplexMessage
- type CMsgGCNameItemNotification
- func (m *CMsgGCNameItemNotification) GetItemDefIndex() uint32
- func (m *CMsgGCNameItemNotification) GetItemNameCustom() string
- func (m *CMsgGCNameItemNotification) GetPlayerSteamid() uint64
- func (*CMsgGCNameItemNotification) ProtoMessage()
- func (m *CMsgGCNameItemNotification) Reset()
- func (m *CMsgGCNameItemNotification) String() string
- type CMsgGCQuestCompleted
- type CMsgGCQuestObjective_Progress
- func (m *CMsgGCQuestObjective_Progress) GetOwnerSteamid() uint64
- func (m *CMsgGCQuestObjective_Progress) GetProposedCount() uint32
- func (m *CMsgGCQuestObjective_Progress) GetQuestAttribIndex() uint32
- func (m *CMsgGCQuestObjective_Progress) GetQuestItemId() uint64
- func (m *CMsgGCQuestObjective_Progress) GetStartCount() uint32
- func (*CMsgGCQuestObjective_Progress) ProtoMessage()
- func (m *CMsgGCQuestObjective_Progress) Reset()
- func (m *CMsgGCQuestObjective_Progress) String() string
- type CMsgGCRemoveCustomizationAttributeSimple
- type CMsgGCRemoveStrangePart
- type CMsgGCRemoveUpgradeCard
- type CMsgGCReportAbuse
- func (m *CMsgGCReportAbuse) GetAbuseType() uint32
- func (m *CMsgGCReportAbuse) GetContentType() uint32
- func (m *CMsgGCReportAbuse) GetDescription() string
- func (m *CMsgGCReportAbuse) GetGid() uint64
- func (m *CMsgGCReportAbuse) GetTargetGameServerIp() uint32
- func (m *CMsgGCReportAbuse) GetTargetGameServerPort() uint32
- func (m *CMsgGCReportAbuse) GetTargetSteamId() uint64
- func (*CMsgGCReportAbuse) ProtoMessage()
- func (m *CMsgGCReportAbuse) Reset()
- func (m *CMsgGCReportAbuse) String() string
- type CMsgGCReportAbuseResponse
- func (m *CMsgGCReportAbuseResponse) GetErrorMessage() string
- func (m *CMsgGCReportAbuseResponse) GetResult() uint32
- func (m *CMsgGCReportAbuseResponse) GetTargetSteamId() uint64
- func (*CMsgGCReportAbuseResponse) ProtoMessage()
- func (m *CMsgGCReportAbuseResponse) Reset()
- func (m *CMsgGCReportAbuseResponse) String() string
- type CMsgGCRequestStoreSalesData
- type CMsgGCRequestStoreSalesDataResponse
- func (m *CMsgGCRequestStoreSalesDataResponse) GetExpirationTime() uint32
- func (m *CMsgGCRequestStoreSalesDataResponse) GetSalePrice() []*CMsgGCRequestStoreSalesDataResponse_Price
- func (m *CMsgGCRequestStoreSalesDataResponse) GetVersion() uint32
- func (*CMsgGCRequestStoreSalesDataResponse) ProtoMessage()
- func (m *CMsgGCRequestStoreSalesDataResponse) Reset()
- func (m *CMsgGCRequestStoreSalesDataResponse) String() string
- type CMsgGCRequestStoreSalesDataResponse_Price
- func (m *CMsgGCRequestStoreSalesDataResponse_Price) GetItemDef() uint32
- func (m *CMsgGCRequestStoreSalesDataResponse_Price) GetPrice() uint32
- func (*CMsgGCRequestStoreSalesDataResponse_Price) ProtoMessage()
- func (m *CMsgGCRequestStoreSalesDataResponse_Price) Reset()
- func (m *CMsgGCRequestStoreSalesDataResponse_Price) String() string
- type CMsgGCRequestStoreSalesDataUpToDateResponse
- func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) GetExpirationTime() uint32
- func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) GetVersion() uint32
- func (*CMsgGCRequestStoreSalesDataUpToDateResponse) ProtoMessage()
- func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) Reset()
- func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) String() string
- type CMsgGCRequestSubGCSessionInfo
- type CMsgGCRequestSubGCSessionInfoResponse
- func (m *CMsgGCRequestSubGCSessionInfoResponse) GetIp() uint32
- func (m *CMsgGCRequestSubGCSessionInfoResponse) GetTrusted() bool
- func (*CMsgGCRequestSubGCSessionInfoResponse) ProtoMessage()
- func (m *CMsgGCRequestSubGCSessionInfoResponse) Reset()
- func (m *CMsgGCRequestSubGCSessionInfoResponse) String() string
- type CMsgGCResetStrangeScores
- type CMsgGCShowItemsPickedUp
- type CMsgGCShuffleCrateContents
- type CMsgGCStorePurchaseCancel
- type CMsgGCStorePurchaseCancelResponse
- type CMsgGCStorePurchaseFinalize
- type CMsgGCStorePurchaseFinalizeResponse
- func (m *CMsgGCStorePurchaseFinalizeResponse) GetItemIds() []uint64
- func (m *CMsgGCStorePurchaseFinalizeResponse) GetResult() uint32
- func (*CMsgGCStorePurchaseFinalizeResponse) ProtoMessage()
- func (m *CMsgGCStorePurchaseFinalizeResponse) Reset()
- func (m *CMsgGCStorePurchaseFinalizeResponse) String() string
- type CMsgGCStorePurchaseInit
- func (m *CMsgGCStorePurchaseInit) GetCountry() string
- func (m *CMsgGCStorePurchaseInit) GetCurrency() int32
- func (m *CMsgGCStorePurchaseInit) GetLanguage() int32
- func (m *CMsgGCStorePurchaseInit) GetLineItems() []*CGCStorePurchaseInit_LineItem
- func (*CMsgGCStorePurchaseInit) ProtoMessage()
- func (m *CMsgGCStorePurchaseInit) Reset()
- func (m *CMsgGCStorePurchaseInit) String() string
- type CMsgGCStorePurchaseInitResponse
- type CMsgGCTFSpecificItemBroadcast
- func (m *CMsgGCTFSpecificItemBroadcast) GetItemDefIndex() uint32
- func (m *CMsgGCTFSpecificItemBroadcast) GetUserName() string
- func (m *CMsgGCTFSpecificItemBroadcast) GetWasDestruction() bool
- func (*CMsgGCTFSpecificItemBroadcast) ProtoMessage()
- func (m *CMsgGCTFSpecificItemBroadcast) Reset()
- func (m *CMsgGCTFSpecificItemBroadcast) String() string
- type CMsgGCToGCGetUserServerMembers
- type CMsgGCToGCGetUserServerMembersResponse
- type CMsgGCToGCGetUserSessionServer
- type CMsgGCToGCGetUserSessionServerResponse
- type CMsgGCToGCGrantSelfMadeItemToAccount
- func (m *CMsgGCToGCGrantSelfMadeItemToAccount) GetAccountid() uint32
- func (m *CMsgGCToGCGrantSelfMadeItemToAccount) GetItemDefIndex() uint32
- func (*CMsgGCToGCGrantSelfMadeItemToAccount) ProtoMessage()
- func (m *CMsgGCToGCGrantSelfMadeItemToAccount) Reset()
- func (m *CMsgGCToGCGrantSelfMadeItemToAccount) String() string
- type CMsgGCToGCIncrementRecruitmentLevel
- type CMsgGCToGCPingRequest
- type CMsgGCToGCPingResponse
- type CMsgGCToGCSOCacheSubscribe
- func (m *CMsgGCToGCSOCacheSubscribe) GetHaveVersions() []*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions
- func (m *CMsgGCToGCSOCacheSubscribe) GetSubscribeTo() uint64
- func (m *CMsgGCToGCSOCacheSubscribe) GetSubscriber() uint64
- func (m *CMsgGCToGCSOCacheSubscribe) GetSyncVersion() uint64
- func (*CMsgGCToGCSOCacheSubscribe) ProtoMessage()
- func (m *CMsgGCToGCSOCacheSubscribe) Reset()
- func (m *CMsgGCToGCSOCacheSubscribe) String() string
- type CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions
- func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetServiceId() uint32
- func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetVersion() uint64
- func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) ProtoMessage()
- func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) Reset()
- func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) String() string
- type CMsgGCToGCSOCacheUnsubscribe
- type CMsgGCToGCThankedByNewUser
- type CMsgGCUpdateSubGCSessionInfo
- type CMsgGCUpdateSubGCSessionInfo_CMsgUpdate
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetIp() uint32
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetSteamid() uint64
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetTrusted() bool
- func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) ProtoMessage()
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) Reset()
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) String() string
- type CMsgGC_Client_UseServerModificationItem
- type CMsgGC_Client_UseServerModificationItem_Response
- type CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse
- func (x CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse) Enum() ...
- func (x CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse) String() string
- func (x *CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse) UnmarshalJSON(data []byte) error
- type CMsgGC_GameServer_AckPolicy
- type CMsgGC_GameServer_AckPolicyResponse
- func (m *CMsgGC_GameServer_AckPolicyResponse) GetMessage() string
- func (m *CMsgGC_GameServer_AckPolicyResponse) GetResult() uint32
- func (*CMsgGC_GameServer_AckPolicyResponse) ProtoMessage()
- func (m *CMsgGC_GameServer_AckPolicyResponse) Reset()
- func (m *CMsgGC_GameServer_AckPolicyResponse) String() string
- type CMsgGC_GameServer_AuthChallenge
- type CMsgGC_GameServer_AuthChallengeResponse
- func (m *CMsgGC_GameServer_AuthChallengeResponse) GetGameServerAccountId() uint32
- func (m *CMsgGC_GameServer_AuthChallengeResponse) GetHashedChallengeString() []byte
- func (*CMsgGC_GameServer_AuthChallengeResponse) ProtoMessage()
- func (m *CMsgGC_GameServer_AuthChallengeResponse) Reset()
- func (m *CMsgGC_GameServer_AuthChallengeResponse) String() string
- type CMsgGC_GameServer_AuthResult
- func (m *CMsgGC_GameServer_AuthResult) GetAuthenticated() bool
- func (m *CMsgGC_GameServer_AuthResult) GetGameServerStanding() int32
- func (m *CMsgGC_GameServer_AuthResult) GetGameServerStandingTrend() int32
- func (m *CMsgGC_GameServer_AuthResult) GetIsValveServer() bool
- func (m *CMsgGC_GameServer_AuthResult) GetMessage() string
- func (*CMsgGC_GameServer_AuthResult) ProtoMessage()
- func (m *CMsgGC_GameServer_AuthResult) Reset()
- func (m *CMsgGC_GameServer_AuthResult) String() string
- type CMsgGC_GameServer_CreateIdentity
- type CMsgGC_GameServer_CreateIdentityResponse
- func (m *CMsgGC_GameServer_CreateIdentityResponse) GetAccountCreated() bool
- func (m *CMsgGC_GameServer_CreateIdentityResponse) GetGameServerAccountId() uint32
- func (m *CMsgGC_GameServer_CreateIdentityResponse) GetGameServerIdentityToken() string
- func (m *CMsgGC_GameServer_CreateIdentityResponse) GetStatus() CMsgGC_GameServer_CreateIdentityResponse_EStatus
- func (*CMsgGC_GameServer_CreateIdentityResponse) ProtoMessage()
- func (m *CMsgGC_GameServer_CreateIdentityResponse) Reset()
- func (m *CMsgGC_GameServer_CreateIdentityResponse) String() string
- type CMsgGC_GameServer_CreateIdentityResponse_EStatus
- type CMsgGC_GameServer_LevelInfo
- type CMsgGC_GameServer_List
- type CMsgGC_GameServer_ListResponse
- type CMsgGC_GameServer_ListResponse_GameServerIdentity
- func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerAccountId() uint32
- func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerIdentityToken() string
- func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerStanding() int32
- func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerStandingTrend() int32
- func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) ProtoMessage()
- func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) Reset()
- func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) String() string
- type CMsgGC_GameServer_ResetIdentity
- type CMsgGC_GameServer_ResetIdentityResponse
- func (m *CMsgGC_GameServer_ResetIdentityResponse) GetGameServerAccountId() uint32
- func (m *CMsgGC_GameServer_ResetIdentityResponse) GetGameServerIdentityToken() string
- func (m *CMsgGC_GameServer_ResetIdentityResponse) GetGameServerIdentityTokenReset() bool
- func (*CMsgGC_GameServer_ResetIdentityResponse) ProtoMessage()
- func (m *CMsgGC_GameServer_ResetIdentityResponse) Reset()
- func (m *CMsgGC_GameServer_ResetIdentityResponse) String() string
- type CMsgGC_GameServer_ServerModificationItem
- func (m *CMsgGC_GameServer_ServerModificationItem) GetActive() bool
- func (m *CMsgGC_GameServer_ServerModificationItem) GetModificationType() EServerModificationItemType
- func (*CMsgGC_GameServer_ServerModificationItem) ProtoMessage()
- func (m *CMsgGC_GameServer_ServerModificationItem) Reset()
- func (m *CMsgGC_GameServer_ServerModificationItem) String() string
- type CMsgGC_GameServer_ServerModificationItemExpired
- func (m *CMsgGC_GameServer_ServerModificationItemExpired) GetModificationType() EServerModificationItemType
- func (*CMsgGC_GameServer_ServerModificationItemExpired) ProtoMessage()
- func (m *CMsgGC_GameServer_ServerModificationItemExpired) Reset()
- func (m *CMsgGC_GameServer_ServerModificationItemExpired) String() string
- type CMsgGC_GameServer_UseServerModificationItem
- func (m *CMsgGC_GameServer_UseServerModificationItem) GetModificationType() EServerModificationItemType
- func (*CMsgGC_GameServer_UseServerModificationItem) ProtoMessage()
- func (m *CMsgGC_GameServer_UseServerModificationItem) Reset()
- func (m *CMsgGC_GameServer_UseServerModificationItem) String() string
- type CMsgGC_GameServer_UseServerModificationItem_Response
- func (m *CMsgGC_GameServer_UseServerModificationItem_Response) GetModificationType() EServerModificationItemType
- func (m *CMsgGC_GameServer_UseServerModificationItem_Response) GetServerResponseCode() ...
- func (*CMsgGC_GameServer_UseServerModificationItem_Response) ProtoMessage()
- func (m *CMsgGC_GameServer_UseServerModificationItem_Response) Reset()
- func (m *CMsgGC_GameServer_UseServerModificationItem_Response) String() string
- type CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse
- func (x CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse) Enum() ...
- func (x CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse) String() string
- func (x *CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse) UnmarshalJSON(data []byte) error
- type CMsgGC_Halloween_GrantItem
- func (m *CMsgGC_Halloween_GrantItem) GetFlagged() bool
- func (m *CMsgGC_Halloween_GrantItem) GetLevelId() uint32
- func (m *CMsgGC_Halloween_GrantItem) GetRecipientAccountId() uint32
- func (*CMsgGC_Halloween_GrantItem) ProtoMessage()
- func (m *CMsgGC_Halloween_GrantItem) Reset()
- func (m *CMsgGC_Halloween_GrantItem) String() string
- type CMsgGC_Halloween_GrantItemResponse
- type CMsgGC_Halloween_ItemClaimed
- type CMsgGC_Halloween_ReservedItem
- func (m *CMsgGC_Halloween_ReservedItem) GetSpawnMetaInfo() uint32
- func (m *CMsgGC_Halloween_ReservedItem) GetX() []float32
- func (m *CMsgGC_Halloween_ReservedItem) GetY() []float32
- func (m *CMsgGC_Halloween_ReservedItem) GetZ() []float32
- func (*CMsgGC_Halloween_ReservedItem) ProtoMessage()
- func (m *CMsgGC_Halloween_ReservedItem) Reset()
- func (m *CMsgGC_Halloween_ReservedItem) String() string
- type CMsgGC_PickupItemEligibility_Query
- func (m *CMsgGC_PickupItemEligibility_Query) GetAccountId() uint32
- func (m *CMsgGC_PickupItemEligibility_Query) GetSecondsAgo() uint32
- func (*CMsgGC_PickupItemEligibility_Query) ProtoMessage()
- func (m *CMsgGC_PickupItemEligibility_Query) Reset()
- func (m *CMsgGC_PickupItemEligibility_Query) String() string
- type CMsgGC_PickupItemEligibility_QueryResponse
- func (m *CMsgGC_PickupItemEligibility_QueryResponse) GetAccountId() uint32
- func (m *CMsgGC_PickupItemEligibility_QueryResponse) GetLevelId() uint32
- func (m *CMsgGC_PickupItemEligibility_QueryResponse) GetWasEligible() bool
- func (*CMsgGC_PickupItemEligibility_QueryResponse) ProtoMessage()
- func (m *CMsgGC_PickupItemEligibility_QueryResponse) Reset()
- func (m *CMsgGC_PickupItemEligibility_QueryResponse) String() string
- type CMsgGameMatchSignOut
- type CMsgGameServerKickingLobby
- type CMsgGameServerMatchmakingStatus
- func (m *CMsgGameServerMatchmakingStatus) GetBotCount() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetEvent() CMsgGameServerMatchmakingStatus_Event
- func (m *CMsgGameServerMatchmakingStatus) GetGameState() TF_GC_GameState
- func (m *CMsgGameServerMatchmakingStatus) GetMap() string
- func (m *CMsgGameServerMatchmakingStatus) GetMatchmakingMode() TF_MatchmakingMode
- func (m *CMsgGameServerMatchmakingStatus) GetMatchmakingState() ServerMatchmakingState
- func (m *CMsgGameServerMatchmakingStatus) GetMaxPlayers() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetMvmCreditsAcquired() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetMvmCreditsDropped() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetMvmWave() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetNumSpectators() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetPlayers() []*CMsgGameServerMatchmakingStatus_Player
- func (m *CMsgGameServerMatchmakingStatus) GetServerDedicated() bool
- func (m *CMsgGameServerMatchmakingStatus) GetServerLoadavg() float32
- func (m *CMsgGameServerMatchmakingStatus) GetServerRegion() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetServerTrusted() bool
- func (m *CMsgGameServerMatchmakingStatus) GetServerVersion() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetSkillratingForceAverage() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetSlotsFree() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetStrict() uint32
- func (m *CMsgGameServerMatchmakingStatus) GetTags() string
- func (*CMsgGameServerMatchmakingStatus) ProtoMessage()
- func (m *CMsgGameServerMatchmakingStatus) Reset()
- func (m *CMsgGameServerMatchmakingStatus) String() string
- type CMsgGameServerMatchmakingStatus_Event
- type CMsgGameServerMatchmakingStatus_Player
- func (m *CMsgGameServerMatchmakingStatus_Player) GetConnectState() CMsgGameServerMatchmakingStatus_PlayerConnectState
- func (m *CMsgGameServerMatchmakingStatus_Player) GetSteamId() uint64
- func (*CMsgGameServerMatchmakingStatus_Player) ProtoMessage()
- func (m *CMsgGameServerMatchmakingStatus_Player) Reset()
- func (m *CMsgGameServerMatchmakingStatus_Player) String() string
- type CMsgGameServerMatchmakingStatus_PlayerConnectState
- type CMsgHalloween_Merasmus2012
- func (m *CMsgHalloween_Merasmus2012) GetBombKills() uint32
- func (m *CMsgHalloween_Merasmus2012) GetBossLevel() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDemoCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgDemo() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgEngineer() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgHeavy() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgMedic() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgPyro() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgScout() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgSniper() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgSoldier() uint32
- func (m *CMsgHalloween_Merasmus2012) GetDmgSpy() uint32
- func (m *CMsgHalloween_Merasmus2012) GetEngineerCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetEventCounter() uint32
- func (m *CMsgHalloween_Merasmus2012) GetHeavyCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetIsValveServer() bool
- func (m *CMsgHalloween_Merasmus2012) GetLifeTime() uint32
- func (m *CMsgHalloween_Merasmus2012) GetMedicCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetProphuntTime1() uint32
- func (m *CMsgHalloween_Merasmus2012) GetProphuntTime2() uint32
- func (m *CMsgHalloween_Merasmus2012) GetPvpKills() uint32
- func (m *CMsgHalloween_Merasmus2012) GetPyroCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetRemainingHealth() uint32
- func (m *CMsgHalloween_Merasmus2012) GetScoutCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetSniperCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetSoliderCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetSpawnedHealth() uint32
- func (m *CMsgHalloween_Merasmus2012) GetSpyCount() uint32
- func (m *CMsgHalloween_Merasmus2012) GetStaffKills() uint32
- func (m *CMsgHalloween_Merasmus2012) GetTimeSubmitted() uint32
- func (*CMsgHalloween_Merasmus2012) ProtoMessage()
- func (m *CMsgHalloween_Merasmus2012) Reset()
- func (m *CMsgHalloween_Merasmus2012) String() string
- type CMsgHalloween_ServerBossEvent
- func (m *CMsgHalloween_ServerBossEvent) GetBossLevel() uint32
- func (m *CMsgHalloween_ServerBossEvent) GetBossType() uint32
- func (m *CMsgHalloween_ServerBossEvent) GetElapsedTime() float32
- func (m *CMsgHalloween_ServerBossEvent) GetEventCounter() uint32
- func (m *CMsgHalloween_ServerBossEvent) GetEventType() uint32
- func (m *CMsgHalloween_ServerBossEvent) GetPlayersInvolved() uint32
- func (m *CMsgHalloween_ServerBossEvent) GetTimestamp() uint32
- func (*CMsgHalloween_ServerBossEvent) ProtoMessage()
- func (m *CMsgHalloween_ServerBossEvent) Reset()
- func (m *CMsgHalloween_ServerBossEvent) String() string
- type CMsgIncrementKillCountAttribute
- func (m *CMsgIncrementKillCountAttribute) GetEventType() uint32
- func (m *CMsgIncrementKillCountAttribute) GetIncrementValue() uint32
- func (m *CMsgIncrementKillCountAttribute) GetItemId() uint64
- func (m *CMsgIncrementKillCountAttribute) GetKillerSteamId() uint64
- func (m *CMsgIncrementKillCountAttribute) GetVictimSteamId() uint64
- func (*CMsgIncrementKillCountAttribute) ProtoMessage()
- func (m *CMsgIncrementKillCountAttribute) Reset()
- func (m *CMsgIncrementKillCountAttribute) String() string
- type CMsgIncrementKillCountAttribute_Multiple
- type CMsgInvitationCreated
- type CMsgInviteToParty
- func (m *CMsgInviteToParty) GetAsCoach() bool
- func (m *CMsgInviteToParty) GetClientVersion() uint32
- func (m *CMsgInviteToParty) GetSteamId() uint64
- func (m *CMsgInviteToParty) GetTeamId() uint32
- func (*CMsgInviteToParty) ProtoMessage()
- func (m *CMsgInviteToParty) Reset()
- func (m *CMsgInviteToParty) String() string
- type CMsgItemAcknowledged
- func (m *CMsgItemAcknowledged) GetAccountId() uint32
- func (m *CMsgItemAcknowledged) GetDefIndex() uint32
- func (m *CMsgItemAcknowledged) GetInventory() uint32
- func (m *CMsgItemAcknowledged) GetOrigin() uint32
- func (m *CMsgItemAcknowledged) GetQuality() uint32
- func (m *CMsgItemAcknowledged) GetRarity() uint32
- func (*CMsgItemAcknowledged) ProtoMessage()
- func (m *CMsgItemAcknowledged) Reset()
- func (m *CMsgItemAcknowledged) String() string
- type CMsgKickFromParty
- type CMsgKickedFromMatchmakingQueue
- type CMsgLANServerAvailable
- type CMsgLeaveGameAndPrepareToJoinParty
- type CMsgLeaveParty
- type CMsgLookupMultipleAccountNames
- type CMsgLookupMultipleAccountNamesResponse
- type CMsgLookupMultipleAccountNamesResponse_Account
- func (m *CMsgLookupMultipleAccountNamesResponse_Account) GetAccountid() uint32
- func (m *CMsgLookupMultipleAccountNamesResponse_Account) GetPersona() string
- func (*CMsgLookupMultipleAccountNamesResponse_Account) ProtoMessage()
- func (m *CMsgLookupMultipleAccountNamesResponse_Account) Reset()
- func (m *CMsgLookupMultipleAccountNamesResponse_Account) String() string
- type CMsgMatchSearchCriteria
- func (m *CMsgMatchSearchCriteria) GetLadderType() uint32
- func (m *CMsgMatchSearchCriteria) GetLateJoinOk() bool
- func (m *CMsgMatchSearchCriteria) GetMatchmakingMode() TF_MatchmakingMode
- func (m *CMsgMatchSearchCriteria) GetMvmMannupTour() string
- func (m *CMsgMatchSearchCriteria) GetMvmMissions() []string
- func (m *CMsgMatchSearchCriteria) GetPlayForBraggingRights() bool
- func (m *CMsgMatchSearchCriteria) GetQuickplayGameType() uint32
- func (*CMsgMatchSearchCriteria) ProtoMessage()
- func (m *CMsgMatchSearchCriteria) Reset()
- func (m *CMsgMatchSearchCriteria) String() string
- type CMsgMatchmakingProgress
- func (m *CMsgMatchmakingProgress) GetAvgWaitTimeJoinLate() uint32
- func (m *CMsgMatchmakingProgress) GetAvgWaitTimeNew() uint32
- func (m *CMsgMatchmakingProgress) GetMatchingNearYouActivePlayers() uint32
- func (m *CMsgMatchmakingProgress) GetMatchingNearYouEmptyGameservers() uint32
- func (m *CMsgMatchmakingProgress) GetMatchingNearYouSearchingPlayers() uint32
- func (m *CMsgMatchmakingProgress) GetMatchingWorldwideActivePlayers() uint32
- func (m *CMsgMatchmakingProgress) GetMatchingWorldwideEmptyGameservers() uint32
- func (m *CMsgMatchmakingProgress) GetMatchingWorldwideSearchingPlayers() uint32
- func (m *CMsgMatchmakingProgress) GetTotalNearYouActivePlayers() uint32
- func (m *CMsgMatchmakingProgress) GetTotalNearYouEmptyGameservers() uint32
- func (m *CMsgMatchmakingProgress) GetTotalNearYouSearchingPlayers() uint32
- func (m *CMsgMatchmakingProgress) GetTotalWorldwideActivePlayers() uint32
- func (m *CMsgMatchmakingProgress) GetTotalWorldwideEmptyGameservers() uint32
- func (m *CMsgMatchmakingProgress) GetTotalWorldwideSearchingPlayers() uint32
- func (m *CMsgMatchmakingProgress) GetUrgencyPct() uint32
- func (m *CMsgMatchmakingProgress) GetYourWaitTime() uint32
- func (*CMsgMatchmakingProgress) ProtoMessage()
- func (m *CMsgMatchmakingProgress) Reset()
- func (m *CMsgMatchmakingProgress) String() string
- type CMsgMatchmakingSearchCountRequest
- type CMsgMatchmakingSearchCountResponse
- type CMsgMvMMannUpVictoryReply
- type CMsgMvMVictory
- func (m *CMsgMvMVictory) GetEventTime() uint32
- func (m *CMsgMvMVictory) GetLegacyMissionIndex() uint32
- func (m *CMsgMvMVictory) GetLobbyId() uint64
- func (m *CMsgMvMVictory) GetMissionName() string
- func (m *CMsgMvMVictory) GetPlayers() []*CMsgMvMVictory_Player
- func (m *CMsgMvMVictory) GetTourNameMannup() string
- func (*CMsgMvMVictory) ProtoMessage()
- func (m *CMsgMvMVictory) Reset()
- func (m *CMsgMvMVictory) String() string
- type CMsgMvMVictoryInfo
- type CMsgMvMVictoryInfo_GrantReason
- type CMsgMvMVictoryInfo_Item
- func (m *CMsgMvMVictoryInfo_Item) GetGrantReason() CMsgMvMVictoryInfo_GrantReason
- func (m *CMsgMvMVictoryInfo_Item) GetItemData() []byte
- func (m *CMsgMvMVictoryInfo_Item) GetSquadSurplusClaimerSteamId() uint64
- func (*CMsgMvMVictoryInfo_Item) ProtoMessage()
- func (m *CMsgMvMVictoryInfo_Item) Reset()
- func (m *CMsgMvMVictoryInfo_Item) String() string
- type CMsgMvMVictoryInfo_Player
- func (m *CMsgMvMVictoryInfo_Player) GetBadgeGranted() bool
- func (m *CMsgMvMVictoryInfo_Player) GetBadgeLevel() uint32
- func (m *CMsgMvMVictoryInfo_Player) GetBadgeLeveled() bool
- func (m *CMsgMvMVictoryInfo_Player) GetBadgeProgressBits() uint32
- func (m *CMsgMvMVictoryInfo_Player) GetBadgeProgressUpdated() bool
- func (m *CMsgMvMVictoryInfo_Player) GetItems() []*CMsgMvMVictoryInfo_Item
- func (m *CMsgMvMVictoryInfo_Player) GetSteamId() uint64
- func (m *CMsgMvMVictoryInfo_Player) GetVoucherMissing() bool
- func (*CMsgMvMVictoryInfo_Player) ProtoMessage()
- func (m *CMsgMvMVictoryInfo_Player) Reset()
- func (m *CMsgMvMVictoryInfo_Player) String() string
- type CMsgMvMVictory_Player
- type CMsgPartyInviteResponse
- func (m *CMsgPartyInviteResponse) GetAccept() bool
- func (m *CMsgPartyInviteResponse) GetAsCoach() bool
- func (m *CMsgPartyInviteResponse) GetClientVersion() uint32
- func (m *CMsgPartyInviteResponse) GetPartyId() uint64
- func (m *CMsgPartyInviteResponse) GetTeamId() uint32
- func (*CMsgPartyInviteResponse) ProtoMessage()
- func (m *CMsgPartyInviteResponse) Reset()
- func (m *CMsgPartyInviteResponse) String() string
- type CMsgReadyUp
- type CMsgRecipeComponent
- type CMsgRemovePlayerFromLobby
- type CMsgRemovePlayerFromLobby_RemoveReason
- type CMsgReplaySubmitContestEntry
- type CMsgReplaySubmitContestEntryResponse
- type CMsgReplayUploadedToYouTube
- func (m *CMsgReplayUploadedToYouTube) GetSessionId() uint64
- func (m *CMsgReplayUploadedToYouTube) GetYoutubeAccountName() string
- func (m *CMsgReplayUploadedToYouTube) GetYoutubeUrl() string
- func (*CMsgReplayUploadedToYouTube) ProtoMessage()
- func (m *CMsgReplayUploadedToYouTube) Reset()
- func (m *CMsgReplayUploadedToYouTube) String() string
- type CMsgReplicateConVars
- type CMsgRequestInventoryRefresh
- type CMsgRequestItemPurgatory_FinalizePurchase
- type CMsgRequestItemPurgatory_FinalizePurchaseResponse
- type CMsgRequestItemPurgatory_RefundPurchase
- type CMsgRequestItemPurgatory_RefundPurchaseResponse
- type CMsgSOCacheHaveVersion
- func (m *CMsgSOCacheHaveVersion) GetServiceId() uint32
- func (m *CMsgSOCacheHaveVersion) GetSoid() *CMsgSOIDOwner
- func (m *CMsgSOCacheHaveVersion) GetVersion() uint64
- func (*CMsgSOCacheHaveVersion) ProtoMessage()
- func (m *CMsgSOCacheHaveVersion) Reset()
- func (m *CMsgSOCacheHaveVersion) String() string
- type CMsgSOCacheSubscribed
- func (m *CMsgSOCacheSubscribed) GetObjects() []*CMsgSOCacheSubscribed_SubscribedType
- func (m *CMsgSOCacheSubscribed) GetOwner() uint64
- func (m *CMsgSOCacheSubscribed) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOCacheSubscribed) GetServiceId() uint32
- func (m *CMsgSOCacheSubscribed) GetServiceList() []uint32
- func (m *CMsgSOCacheSubscribed) GetSyncVersion() uint64
- func (m *CMsgSOCacheSubscribed) GetVersion() uint64
- func (*CMsgSOCacheSubscribed) ProtoMessage()
- func (m *CMsgSOCacheSubscribed) Reset()
- func (m *CMsgSOCacheSubscribed) String() string
- type CMsgSOCacheSubscribedUpToDate
- func (m *CMsgSOCacheSubscribedUpToDate) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOCacheSubscribedUpToDate) GetServiceId() uint32
- func (m *CMsgSOCacheSubscribedUpToDate) GetServiceList() []uint32
- func (m *CMsgSOCacheSubscribedUpToDate) GetSyncVersion() uint64
- func (m *CMsgSOCacheSubscribedUpToDate) GetVersion() uint64
- func (*CMsgSOCacheSubscribedUpToDate) ProtoMessage()
- func (m *CMsgSOCacheSubscribedUpToDate) Reset()
- func (m *CMsgSOCacheSubscribedUpToDate) String() string
- type CMsgSOCacheSubscribed_SubscribedType
- func (m *CMsgSOCacheSubscribed_SubscribedType) GetObjectData() [][]byte
- func (m *CMsgSOCacheSubscribed_SubscribedType) GetTypeId() int32
- func (*CMsgSOCacheSubscribed_SubscribedType) ProtoMessage()
- func (m *CMsgSOCacheSubscribed_SubscribedType) Reset()
- func (m *CMsgSOCacheSubscribed_SubscribedType) String() string
- type CMsgSOCacheSubscriptionCheck
- func (m *CMsgSOCacheSubscriptionCheck) GetOwner() uint64
- func (m *CMsgSOCacheSubscriptionCheck) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOCacheSubscriptionCheck) GetServiceId() uint32
- func (m *CMsgSOCacheSubscriptionCheck) GetServiceList() []uint32
- func (m *CMsgSOCacheSubscriptionCheck) GetSyncVersion() uint64
- func (m *CMsgSOCacheSubscriptionCheck) GetVersion() uint64
- func (*CMsgSOCacheSubscriptionCheck) ProtoMessage()
- func (m *CMsgSOCacheSubscriptionCheck) Reset()
- func (m *CMsgSOCacheSubscriptionCheck) String() string
- type CMsgSOCacheSubscriptionRefresh
- type CMsgSOCacheUnsubscribed
- type CMsgSOCacheVersion
- type CMsgSOIDOwner
- type CMsgSOMultipleObjects
- func (m *CMsgSOMultipleObjects) GetObjects() []*CMsgSOMultipleObjects_SingleObject
- func (m *CMsgSOMultipleObjects) GetOwner() uint64
- func (m *CMsgSOMultipleObjects) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOMultipleObjects) GetServiceId() uint32
- func (m *CMsgSOMultipleObjects) GetVersion() uint64
- func (*CMsgSOMultipleObjects) ProtoMessage()
- func (m *CMsgSOMultipleObjects) Reset()
- func (m *CMsgSOMultipleObjects) String() string
- type CMsgSOMultipleObjects_SingleObject
- func (m *CMsgSOMultipleObjects_SingleObject) GetObjectData() []byte
- func (m *CMsgSOMultipleObjects_SingleObject) GetTypeId() int32
- func (*CMsgSOMultipleObjects_SingleObject) ProtoMessage()
- func (m *CMsgSOMultipleObjects_SingleObject) Reset()
- func (m *CMsgSOMultipleObjects_SingleObject) String() string
- type CMsgSOSingleObject
- func (m *CMsgSOSingleObject) GetObjectData() []byte
- func (m *CMsgSOSingleObject) GetOwner() uint64
- func (m *CMsgSOSingleObject) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOSingleObject) GetServiceId() uint32
- func (m *CMsgSOSingleObject) GetTypeId() int32
- func (m *CMsgSOSingleObject) GetVersion() uint64
- func (*CMsgSOSingleObject) ProtoMessage()
- func (m *CMsgSOSingleObject) Reset()
- func (m *CMsgSOSingleObject) String() string
- type CMsgSaxxyAwarded
- type CMsgSelectPresetForClass
- type CMsgServerAvailable
- type CMsgServerGoodbye
- type CMsgServerHello
- type CMsgServerWelcome
- type CMsgSetHatEffectUseHeadOrigin
- type CMsgSetItemEffectVerticalOffset
- type CMsgSetItemPositions
- type CMsgSetItemPositions_ItemPosition
- type CMsgSetItemSlotAttribute
- func (m *CMsgSetItemSlotAttribute) GetItemId() uint64
- func (m *CMsgSetItemSlotAttribute) GetSlotIndex() uint32
- func (m *CMsgSetItemSlotAttribute) GetSlotItemOriginalId() uint64
- func (*CMsgSetItemSlotAttribute) ProtoMessage()
- func (m *CMsgSetItemSlotAttribute) Reset()
- func (m *CMsgSetItemSlotAttribute) String() string
- type CMsgSetLobbySafeToLeave
- type CMsgSetPresetItemPosition
- func (m *CMsgSetPresetItemPosition) GetClassId() uint32
- func (m *CMsgSetPresetItemPosition) GetItemId() uint64
- func (m *CMsgSetPresetItemPosition) GetPresetId() uint32
- func (m *CMsgSetPresetItemPosition) GetSlotId() uint32
- func (*CMsgSetPresetItemPosition) ProtoMessage()
- func (m *CMsgSetPresetItemPosition) Reset()
- func (m *CMsgSetPresetItemPosition) String() string
- type CMsgSortItems
- type CMsgStoreGetUserData
- type CMsgStoreGetUserDataResponse
- func (m *CMsgStoreGetUserDataResponse) GetCountry() string
- func (m *CMsgStoreGetUserDataResponse) GetCurrency() int32
- func (m *CMsgStoreGetUserDataResponse) GetDefaultItemSort() int32
- func (m *CMsgStoreGetUserDataResponse) GetExperimentData() uint64
- func (m *CMsgStoreGetUserDataResponse) GetFeaturedItemIdx() int32
- func (m *CMsgStoreGetUserDataResponse) GetPopularItems() []uint32
- func (m *CMsgStoreGetUserDataResponse) GetPriceSheet() []byte
- func (m *CMsgStoreGetUserDataResponse) GetPriceSheetVersion() uint32
- func (m *CMsgStoreGetUserDataResponse) GetResult() int32
- func (m *CMsgStoreGetUserDataResponse) GetShowHatDescriptions() bool
- func (*CMsgStoreGetUserDataResponse) ProtoMessage()
- func (m *CMsgStoreGetUserDataResponse) Reset()
- func (m *CMsgStoreGetUserDataResponse) String() string
- type CMsgSystemBroadcast
- type CMsgTFCoaching_AddToCoaches
- type CMsgTFCoaching_AskCoach
- type CMsgTFCoaching_AskCoachResponse
- type CMsgTFCoaching_CoachJoinGame
- func (m *CMsgTFCoaching_CoachJoinGame) GetAccountIdStudent() uint32
- func (m *CMsgTFCoaching_CoachJoinGame) GetJoinGame() bool
- func (m *CMsgTFCoaching_CoachJoinGame) GetServerAddress() uint32
- func (m *CMsgTFCoaching_CoachJoinGame) GetServerPort() uint32
- func (*CMsgTFCoaching_CoachJoinGame) ProtoMessage()
- func (m *CMsgTFCoaching_CoachJoinGame) Reset()
- func (m *CMsgTFCoaching_CoachJoinGame) String() string
- type CMsgTFCoaching_CoachJoined
- type CMsgTFCoaching_CoachJoining
- type CMsgTFCoaching_FindCoach
- type CMsgTFCoaching_FindCoachResponse
- func (m *CMsgTFCoaching_FindCoachResponse) GetCoachName() string
- func (m *CMsgTFCoaching_FindCoachResponse) GetFoundCoach() bool
- func (m *CMsgTFCoaching_FindCoachResponse) GetNumLikes() uint32
- func (*CMsgTFCoaching_FindCoachResponse) ProtoMessage()
- func (m *CMsgTFCoaching_FindCoachResponse) Reset()
- func (m *CMsgTFCoaching_FindCoachResponse) String() string
- type CMsgTFCoaching_LikeCurrentCoach
- type CMsgTFCoaching_RemoveCurrentCoach
- type CMsgTFCoaching_RemoveFromCoaches
- type CMsgTFFreeTrialChooseMostHelpfulFriend
- type CMsgTFFreeTrialConvertedToPremium
- type CMsgTFGoldenWrenchBroadcast
- func (m *CMsgTFGoldenWrenchBroadcast) GetDeleted() bool
- func (m *CMsgTFGoldenWrenchBroadcast) GetUserName() string
- func (m *CMsgTFGoldenWrenchBroadcast) GetWrenchNumber() int32
- func (*CMsgTFGoldenWrenchBroadcast) ProtoMessage()
- func (m *CMsgTFGoldenWrenchBroadcast) Reset()
- func (m *CMsgTFGoldenWrenchBroadcast) String() string
- type CMsgTFJoinChatChannel
- func (m *CMsgTFJoinChatChannel) GetChannelName() string
- func (m *CMsgTFJoinChatChannel) GetChannelType() ChatChannelTypeT
- func (m *CMsgTFJoinChatChannel) GetPassword() string
- func (m *CMsgTFJoinChatChannel) GetPersonaName() string
- func (*CMsgTFJoinChatChannel) ProtoMessage()
- func (m *CMsgTFJoinChatChannel) Reset()
- func (m *CMsgTFJoinChatChannel) String() string
- type CMsgTFJoinChatChannelResponse
- func (m *CMsgTFJoinChatChannelResponse) GetChannelId() uint64
- func (m *CMsgTFJoinChatChannelResponse) GetChannelName() string
- func (m *CMsgTFJoinChatChannelResponse) GetMaxMembers() uint32
- func (m *CMsgTFJoinChatChannelResponse) GetMembers() []*CMsgTFJoinChatChannelResponse_ChatMember
- func (m *CMsgTFJoinChatChannelResponse) GetResponse() uint32
- func (*CMsgTFJoinChatChannelResponse) ProtoMessage()
- func (m *CMsgTFJoinChatChannelResponse) Reset()
- func (m *CMsgTFJoinChatChannelResponse) String() string
- type CMsgTFJoinChatChannelResponse_ChatMember
- func (m *CMsgTFJoinChatChannelResponse_ChatMember) GetPersonaName() string
- func (m *CMsgTFJoinChatChannelResponse_ChatMember) GetSteamId() uint64
- func (*CMsgTFJoinChatChannelResponse_ChatMember) ProtoMessage()
- func (m *CMsgTFJoinChatChannelResponse_ChatMember) Reset()
- func (m *CMsgTFJoinChatChannelResponse_ChatMember) String() string
- type CMsgTFLeaveChatChannel
- type CMsgTFOtherJoinedChatChannel
- func (m *CMsgTFOtherJoinedChatChannel) GetChannelId() uint64
- func (m *CMsgTFOtherJoinedChatChannel) GetPersonaName() string
- func (m *CMsgTFOtherJoinedChatChannel) GetSteamId() uint64
- func (*CMsgTFOtherJoinedChatChannel) ProtoMessage()
- func (m *CMsgTFOtherJoinedChatChannel) Reset()
- func (m *CMsgTFOtherJoinedChatChannel) String() string
- type CMsgTFOtherLeftChatChannel
- type CMsgTFPlayerFailedToConnect
- type CMsgTFQuickplay_PlayerJoining
- type CMsgTFQuickplay_ScoreServers
- type CMsgTFQuickplay_ScoreServersResponse
- type CMsgTFQuickplay_ScoreServersResponse_ServerInfo
- func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetOptionsScore() uint32
- func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetServerAddress() uint32
- func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetServerPort() uint32
- func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetSteamId() uint64
- func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetTotalScore() float32
- func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) ProtoMessage()
- func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) Reset()
- func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) String() string
- type CMsgTFQuickplay_ScoreServers_ServerInfo
- func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetMaxUsers() uint32
- func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetNumUsers() uint32
- func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetServerAddress() uint32
- func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetServerPort() uint32
- func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetSteamId() uint64
- func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetUserScore() float32
- func (*CMsgTFQuickplay_ScoreServers_ServerInfo) ProtoMessage()
- func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) Reset()
- func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) String() string
- type CMsgTFRequestChatChannelList
- type CMsgTFRequestChatChannelListResponse
- type CMsgTFRequestChatChannelListResponse_ChatChannel
- func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) GetChannelName() string
- func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) GetChannelType() ChatChannelTypeT
- func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) GetNumMembers() uint32
- func (*CMsgTFRequestChatChannelListResponse_ChatChannel) ProtoMessage()
- func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) Reset()
- func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) String() string
- type CMsgTFRequestDefaultChatChannel
- type CMsgTFRequestDefaultChatChannelResponse
- func (m *CMsgTFRequestDefaultChatChannelResponse) GetChannelId() uint64
- func (m *CMsgTFRequestDefaultChatChannelResponse) GetChannelName() string
- func (*CMsgTFRequestDefaultChatChannelResponse) ProtoMessage()
- func (m *CMsgTFRequestDefaultChatChannelResponse) Reset()
- func (m *CMsgTFRequestDefaultChatChannelResponse) String() string
- type CMsgTFRequestTF2Friends
- type CMsgTFRequestTF2FriendsResponse
- type CMsgTFSaxxyBroadcast
- type CMsgTFThankedBySomeone
- type CMsgTFThankedSomeone
- type CMsgTFVoteKickBanPlayer
- type CMsgTFVoteKickBanPlayerResult
- func (m *CMsgTFVoteKickBanPlayerResult) GetAccountIdInitiator() uint32
- func (m *CMsgTFVoteKickBanPlayerResult) GetAccountIdSubject() uint32
- func (m *CMsgTFVoteKickBanPlayerResult) GetKickReason() uint32
- func (m *CMsgTFVoteKickBanPlayerResult) GetKickSuccessful() bool
- func (m *CMsgTFVoteKickBanPlayerResult) GetNumNoVotes() uint32
- func (m *CMsgTFVoteKickBanPlayerResult) GetNumPossibleVotes() uint32
- func (m *CMsgTFVoteKickBanPlayerResult) GetNumYesVotes() uint32
- func (*CMsgTFVoteKickBanPlayerResult) ProtoMessage()
- func (m *CMsgTFVoteKickBanPlayerResult) Reset()
- func (m *CMsgTFVoteKickBanPlayerResult) String() string
- type CMsgTrackUniquePlayerPairEvent
- func (m *CMsgTrackUniquePlayerPairEvent) GetEventType() uint32
- func (m *CMsgTrackUniquePlayerPairEvent) GetItemId() uint64
- func (m *CMsgTrackUniquePlayerPairEvent) GetKillerSteamId() uint64
- func (m *CMsgTrackUniquePlayerPairEvent) GetVictimSteamId() uint64
- func (*CMsgTrackUniquePlayerPairEvent) ProtoMessage()
- func (m *CMsgTrackUniquePlayerPairEvent) Reset()
- func (m *CMsgTrackUniquePlayerPairEvent) String() string
- type CMsgUpdateHalloweenMerasmusLootLevel
- func (m *CMsgUpdateHalloweenMerasmusLootLevel) GetMerasmusLevel() uint32
- func (m *CMsgUpdateHalloweenMerasmusLootLevel) GetPlayers() []*CMsgUpdateHalloweenMerasmusLootLevel_Player
- func (*CMsgUpdateHalloweenMerasmusLootLevel) ProtoMessage()
- func (m *CMsgUpdateHalloweenMerasmusLootLevel) Reset()
- func (m *CMsgUpdateHalloweenMerasmusLootLevel) String() string
- type CMsgUpdateHalloweenMerasmusLootLevel_Player
- type CMsgUpdateItemSchema
- func (m *CMsgUpdateItemSchema) GetItemSchemaVersion() uint32
- func (m *CMsgUpdateItemSchema) GetItemsGame() []byte
- func (m *CMsgUpdateItemSchema) GetItemsGameUrl() string
- func (m *CMsgUpdateItemSchema) GetSignature() []byte
- func (*CMsgUpdateItemSchema) ProtoMessage()
- func (m *CMsgUpdateItemSchema) Reset()
- func (m *CMsgUpdateItemSchema) String() string
- type CMsgUpdatePeriodicEvent
- func (m *CMsgUpdatePeriodicEvent) GetAccountId() uint32
- func (m *CMsgUpdatePeriodicEvent) GetAmount() uint32
- func (m *CMsgUpdatePeriodicEvent) GetEventType() uint32
- func (*CMsgUpdatePeriodicEvent) ProtoMessage()
- func (m *CMsgUpdatePeriodicEvent) Reset()
- func (m *CMsgUpdatePeriodicEvent) String() string
- type CMsgUseItem
- func (m *CMsgUseItem) GetDuel_ClassLock() uint32
- func (m *CMsgUseItem) GetGift_PotentialTargets() []uint32
- func (m *CMsgUseItem) GetInitiatorSteamId() uint64
- func (m *CMsgUseItem) GetItemId() uint64
- func (m *CMsgUseItem) GetItempack_AckImmediately() bool
- func (m *CMsgUseItem) GetTargetSteamId() uint64
- func (*CMsgUseItem) ProtoMessage()
- func (m *CMsgUseItem) Reset()
- func (m *CMsgUseItem) String() string
- type CReplayCachedContestData
- func (m *CReplayCachedContestData) GetNumFlagsLastDay() uint32
- func (m *CReplayCachedContestData) GetNumVotesLastDay() uint32
- func (m *CReplayCachedContestData) GetTimestamp() uint32
- func (m *CReplayCachedContestData) GetVideoEntryIds() []uint32
- func (*CReplayCachedContestData) ProtoMessage()
- func (m *CReplayCachedContestData) Reset()
- func (m *CReplayCachedContestData) String() string
- type CSOClassPresetClientData
- func (m *CSOClassPresetClientData) GetAccountId() uint32
- func (m *CSOClassPresetClientData) GetActivePresetId() uint32
- func (m *CSOClassPresetClientData) GetClassId() uint32
- func (*CSOClassPresetClientData) ProtoMessage()
- func (m *CSOClassPresetClientData) Reset()
- func (m *CSOClassPresetClientData) String() string
- type CSOEconClaimCode
- func (m *CSOEconClaimCode) GetAccountId() uint32
- func (m *CSOEconClaimCode) GetCode() string
- func (m *CSOEconClaimCode) GetCodeType() uint32
- func (m *CSOEconClaimCode) GetTimeAcquired() uint32
- func (*CSOEconClaimCode) ProtoMessage()
- func (m *CSOEconClaimCode) Reset()
- func (m *CSOEconClaimCode) String() string
- type CSOEconGameAccountClient
- func (m *CSOEconGameAccountClient) GetAdditionalBackpackSlots() uint32
- func (m *CSOEconGameAccountClient) GetDuelBanExpiration() uint32
- func (m *CSOEconGameAccountClient) GetInCoachesList() bool
- func (m *CSOEconGameAccountClient) GetNeedToChooseMostHelpfulFriend() bool
- func (m *CSOEconGameAccountClient) GetPreventMatchUntilDate() uint32
- func (m *CSOEconGameAccountClient) GetPreviewItemDef() uint32
- func (m *CSOEconGameAccountClient) GetTradeBanExpiration() uint32
- func (m *CSOEconGameAccountClient) GetTrialAccount() bool
- func (*CSOEconGameAccountClient) ProtoMessage()
- func (m *CSOEconGameAccountClient) Reset()
- func (m *CSOEconGameAccountClient) String() string
- type CSOEconGameAccountForGameServers
- func (m *CSOEconGameAccountForGameServers) GetSkillRating() uint32
- func (m *CSOEconGameAccountForGameServers) GetSkillRatingBeta() uint32
- func (*CSOEconGameAccountForGameServers) ProtoMessage()
- func (m *CSOEconGameAccountForGameServers) Reset()
- func (m *CSOEconGameAccountForGameServers) String() string
- type CSOEconItem
- func (m *CSOEconItem) GetAccountId() uint32
- func (m *CSOEconItem) GetAttribute() []*CSOEconItemAttribute
- func (m *CSOEconItem) GetContainsEquippedState() bool
- func (m *CSOEconItem) GetContainsEquippedStateV2() bool
- func (m *CSOEconItem) GetCustomDesc() string
- func (m *CSOEconItem) GetCustomName() string
- func (m *CSOEconItem) GetDefIndex() uint32
- func (m *CSOEconItem) GetEquippedState() []*CSOEconItemEquipped
- func (m *CSOEconItem) GetFlags() uint32
- func (m *CSOEconItem) GetId() uint64
- func (m *CSOEconItem) GetInUse() bool
- func (m *CSOEconItem) GetInteriorItem() *CSOEconItem
- func (m *CSOEconItem) GetInventory() uint32
- func (m *CSOEconItem) GetLevel() uint32
- func (m *CSOEconItem) GetOrigin() uint32
- func (m *CSOEconItem) GetOriginalId() uint64
- func (m *CSOEconItem) GetQuality() uint32
- func (m *CSOEconItem) GetQuantity() uint32
- func (m *CSOEconItem) GetStyle() uint32
- func (*CSOEconItem) ProtoMessage()
- func (m *CSOEconItem) Reset()
- func (m *CSOEconItem) String() string
- type CSOEconItemAttribute
- type CSOEconItemEquipped
- type CSOEconItemPresetInstance
- func (m *CSOEconItemPresetInstance) GetClassId() uint32
- func (m *CSOEconItemPresetInstance) GetItemId() uint64
- func (m *CSOEconItemPresetInstance) GetPresetId() uint32
- func (m *CSOEconItemPresetInstance) GetSlotId() uint32
- func (*CSOEconItemPresetInstance) ProtoMessage()
- func (m *CSOEconItemPresetInstance) Reset()
- func (m *CSOEconItemPresetInstance) String() string
- type CSOItemCriteria
- func (m *CSOItemCriteria) GetConditions() []*CSOItemCriteriaCondition
- func (m *CSOItemCriteria) GetIgnoreEnabledFlag() bool
- func (m *CSOItemCriteria) GetInitialInventory() uint32
- func (m *CSOItemCriteria) GetInitialQuantity() uint32
- func (m *CSOItemCriteria) GetItemLevel() uint32
- func (m *CSOItemCriteria) GetItemLevelSet() bool
- func (m *CSOItemCriteria) GetItemQuality() int32
- func (m *CSOItemCriteria) GetItemQualitySet() bool
- func (m *CSOItemCriteria) GetRecentOnly() bool
- func (m *CSOItemCriteria) GetTags() string
- func (*CSOItemCriteria) ProtoMessage()
- func (m *CSOItemCriteria) Reset()
- func (m *CSOItemCriteria) String() string
- type CSOItemCriteriaCondition
- func (m *CSOItemCriteriaCondition) GetField() string
- func (m *CSOItemCriteriaCondition) GetFloatValue() float32
- func (m *CSOItemCriteriaCondition) GetOp() int32
- func (m *CSOItemCriteriaCondition) GetRequired() bool
- func (m *CSOItemCriteriaCondition) GetStringValue() string
- func (*CSOItemCriteriaCondition) ProtoMessage()
- func (m *CSOItemCriteriaCondition) Reset()
- func (m *CSOItemCriteriaCondition) String() string
- type CSOItemRecipe
- func (m *CSOItemRecipe) GetClassUsageForOutput() int32
- func (m *CSOItemRecipe) GetDefIndex() uint32
- func (m *CSOItemRecipe) GetDescInputs() string
- func (m *CSOItemRecipe) GetDescOutputs() string
- func (m *CSOItemRecipe) GetDiA() string
- func (m *CSOItemRecipe) GetDiB() string
- func (m *CSOItemRecipe) GetDiC() string
- func (m *CSOItemRecipe) GetDoA() string
- func (m *CSOItemRecipe) GetDoB() string
- func (m *CSOItemRecipe) GetDoC() string
- func (m *CSOItemRecipe) GetInputItemDupeCounts() []uint32
- func (m *CSOItemRecipe) GetInputItemsCriteria() []*CSOItemCriteria
- func (m *CSOItemRecipe) GetNA() string
- func (m *CSOItemRecipe) GetName() string
- func (m *CSOItemRecipe) GetOutputItemsCriteria() []*CSOItemCriteria
- func (m *CSOItemRecipe) GetRequiresAllSameClass() bool
- func (m *CSOItemRecipe) GetRequiresAllSameSlot() bool
- func (m *CSOItemRecipe) GetSetForOutput() int32
- func (m *CSOItemRecipe) GetSlotUsageForOutput() int32
- func (*CSOItemRecipe) ProtoMessage()
- func (m *CSOItemRecipe) Reset()
- func (m *CSOItemRecipe) String() string
- type CSOLobbyInvite
- type CSOPartyInvite
- type CSOTFDuelSummary
- func (m *CSOTFDuelSummary) GetAccountId() uint32
- func (m *CSOTFDuelSummary) GetDuelLosses() uint32
- func (m *CSOTFDuelSummary) GetDuelWins() uint32
- func (m *CSOTFDuelSummary) GetLastDuelAccountId() uint32
- func (m *CSOTFDuelSummary) GetLastDuelStatus() uint32
- func (m *CSOTFDuelSummary) GetLastDuelTimestamp() uint32
- func (*CSOTFDuelSummary) ProtoMessage()
- func (m *CSOTFDuelSummary) Reset()
- func (m *CSOTFDuelSummary) String() string
- type CSOTFLobby
- func (m *CSOTFLobby) GetAllowCheats() bool
- func (m *CSOTFLobby) GetAllowSpectating() bool
- func (m *CSOTFLobby) GetConnect() string
- func (m *CSOTFLobby) GetGameName() string
- func (m *CSOTFLobby) GetGameState() TF_GC_GameState
- func (m *CSOTFLobby) GetLeaderId() uint64
- func (m *CSOTFLobby) GetLeaverDetected() bool
- func (m *CSOTFLobby) GetLeftMembers() []*CTFLobbyMember
- func (m *CSOTFLobby) GetLoadGameLobbyId() uint64
- func (m *CSOTFLobby) GetLoadGameSaveNumber() uint32
- func (m *CSOTFLobby) GetLobbyId() uint64
- func (m *CSOTFLobby) GetLobbyType() CSOTFLobby_LobbyType
- func (m *CSOTFLobby) GetMannupTourName() string
- func (m *CSOTFLobby) GetMapName() string
- func (m *CSOTFLobby) GetMatchGroup() uint32
- func (m *CSOTFLobby) GetMatchId() uint32
- func (m *CSOTFLobby) GetMatchgroup() uint32
- func (m *CSOTFLobby) GetMembers() []*CTFLobbyMember
- func (m *CSOTFLobby) GetMissionName() string
- func (m *CSOTFLobby) GetNumSpectators() uint32
- func (m *CSOTFLobby) GetPendingInvites() []uint64
- func (m *CSOTFLobby) GetReadyupRemainingTime() float32
- func (m *CSOTFLobby) GetReplaySalt() uint32
- func (m *CSOTFLobby) GetServerId() uint64
- func (m *CSOTFLobby) GetServerRegion() uint32
- func (m *CSOTFLobby) GetState() CSOTFLobby_State
- func (*CSOTFLobby) ProtoMessage()
- func (m *CSOTFLobby) Reset()
- func (m *CSOTFLobby) String() string
- type CSOTFLobby_LobbyType
- type CSOTFLobby_State
- type CSOTFMapContribution
- type CSOTFParty
- func (m *CSOTFParty) GetLeaderId() uint64
- func (m *CSOTFParty) GetMatchmakingMode() TF_MatchmakingMode
- func (m *CSOTFParty) GetMemberIds() []uint64
- func (m *CSOTFParty) GetMembers() []*CSOTFPartyMember
- func (m *CSOTFParty) GetPartyId() uint64
- func (m *CSOTFParty) GetPendingInvites() []uint64
- func (m *CSOTFParty) GetPreventMatchAccountId() uint32
- func (m *CSOTFParty) GetPreventMatchUntilDate() uint32
- func (m *CSOTFParty) GetSearchLadderType() uint32
- func (m *CSOTFParty) GetSearchLateJoinOk() bool
- func (m *CSOTFParty) GetSearchMvmMannupTour() string
- func (m *CSOTFParty) GetSearchMvmMissions() []string
- func (m *CSOTFParty) GetSearchPlayForBraggingRights() bool
- func (m *CSOTFParty) GetSearchQuickplayGameType() uint32
- func (m *CSOTFParty) GetSearchingPlayersByGroup() []uint32
- func (m *CSOTFParty) GetStartedMatchmakingTime() uint32
- func (m *CSOTFParty) GetState() CSOTFParty_State
- func (m *CSOTFParty) GetSteamLobbyId() uint64
- func (m *CSOTFParty) GetWizardStep() TF_Matchmaking_WizardStep
- func (*CSOTFParty) ProtoMessage()
- func (m *CSOTFParty) Reset()
- func (m *CSOTFParty) String() string
- type CSOTFPartyInvite
- func (m *CSOTFPartyInvite) GetGroupId() uint64
- func (m *CSOTFPartyInvite) GetMembers() []*CSOTFPartyInvite_PartyMember
- func (m *CSOTFPartyInvite) GetSenderId() uint64
- func (m *CSOTFPartyInvite) GetSenderName() string
- func (*CSOTFPartyInvite) ProtoMessage()
- func (m *CSOTFPartyInvite) Reset()
- func (m *CSOTFPartyInvite) String() string
- type CSOTFPartyInvite_PartyMember
- func (m *CSOTFPartyInvite_PartyMember) GetAvatar() uint32
- func (m *CSOTFPartyInvite_PartyMember) GetName() string
- func (m *CSOTFPartyInvite_PartyMember) GetSteamId() uint64
- func (*CSOTFPartyInvite_PartyMember) ProtoMessage()
- func (m *CSOTFPartyInvite_PartyMember) Reset()
- func (m *CSOTFPartyInvite_PartyMember) String() string
- type CSOTFPartyMember
- func (m *CSOTFPartyMember) GetBadgeLevel() uint32
- func (m *CSOTFPartyMember) GetCompletedMissions() uint32
- func (m *CSOTFPartyMember) GetIsBanned() bool
- func (m *CSOTFPartyMember) GetOwnsLadderTicket() bool
- func (m *CSOTFPartyMember) GetOwnsTicket() bool
- func (m *CSOTFPartyMember) GetSquadSurplus() bool
- func (*CSOTFPartyMember) ProtoMessage()
- func (m *CSOTFPartyMember) Reset()
- func (m *CSOTFPartyMember) String() string
- type CSOTFParty_State
- type CSOTFPlayerInfo
- type CSOTFSpyVsEngyWarData
- func (m *CSOTFSpyVsEngyWarData) GetAccountId() uint32
- func (m *CSOTFSpyVsEngyWarData) GetAffiliation() uint32
- func (m *CSOTFSpyVsEngyWarData) GetKillcamMessage() string
- func (m *CSOTFSpyVsEngyWarData) GetKillsForEngy() uint32
- func (m *CSOTFSpyVsEngyWarData) GetKillsForSpy() uint32
- func (m *CSOTFSpyVsEngyWarData) GetPointsForEngy() uint32
- func (m *CSOTFSpyVsEngyWarData) GetPointsForSpy() uint32
- func (*CSOTFSpyVsEngyWarData) ProtoMessage()
- func (m *CSOTFSpyVsEngyWarData) Reset()
- func (m *CSOTFSpyVsEngyWarData) String() string
- type CTFLobbyMember
- func (m *CTFLobbyMember) GetAbandonTime() uint32
- func (m *CTFLobbyMember) GetBadgeLevel() uint32
- func (m *CTFLobbyMember) GetConnectState() CTFLobbyMember_ConnectState
- func (m *CTFLobbyMember) GetId() uint64
- func (m *CTFLobbyMember) GetLastConnectTime() uint32
- func (m *CTFLobbyMember) GetLatitude() float32
- func (m *CTFLobbyMember) GetLongitude() float32
- func (m *CTFLobbyMember) GetName() string
- func (m *CTFLobbyMember) GetPartyId() uint64
- func (m *CTFLobbyMember) GetQuittingResultsInPenalty() bool
- func (m *CTFLobbyMember) GetReadyState() TFLobbyReadyState
- func (m *CTFLobbyMember) GetSquadSurplus() bool
- func (m *CTFLobbyMember) GetTeam() TF_GC_TEAM
- func (*CTFLobbyMember) ProtoMessage()
- func (m *CTFLobbyMember) Reset()
- func (m *CTFLobbyMember) String() string
- type CTFLobbyMember_ConnectState
- type CWorkshop_GetContributors_Request
- type CWorkshop_GetContributors_Response
- type CWorkshop_PopulateItemDescriptions_Request
- func (m *CWorkshop_PopulateItemDescriptions_Request) GetAppid() uint32
- func (m *CWorkshop_PopulateItemDescriptions_Request) GetLanguages() []*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock
- func (*CWorkshop_PopulateItemDescriptions_Request) ProtoMessage()
- func (m *CWorkshop_PopulateItemDescriptions_Request) Reset()
- func (m *CWorkshop_PopulateItemDescriptions_Request) String() string
- type CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock
- func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetDescriptions() []*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription
- func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetLanguage() string
- func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) ProtoMessage()
- func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) Reset()
- func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) String() string
- type CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription
- func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetGameitemid() uint32
- func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetItemDescription() string
- func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) ProtoMessage()
- func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) Reset()
- func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) String() string
- type CWorkshop_SetItemPaymentRules_Request
- func (m *CWorkshop_SetItemPaymentRules_Request) GetAppid() uint32
- func (m *CWorkshop_SetItemPaymentRules_Request) GetAssociatedWorkshopFiles() []*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule
- func (m *CWorkshop_SetItemPaymentRules_Request) GetGameitemid() uint32
- func (m *CWorkshop_SetItemPaymentRules_Request) GetPartnerAccounts() []*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule
- func (*CWorkshop_SetItemPaymentRules_Request) ProtoMessage()
- func (m *CWorkshop_SetItemPaymentRules_Request) Reset()
- func (m *CWorkshop_SetItemPaymentRules_Request) String() string
- type CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule
- func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetAccountId() uint32
- func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetRevenuePercentage() float32
- func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetRuleDescription() string
- func (*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) ProtoMessage()
- func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) Reset()
- func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) String() string
- type CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule
- func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetRevenuePercentage() float32
- func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetRuleDescription() string
- func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetWorkshopFileId() uint64
- func (*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) ProtoMessage()
- func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) Reset()
- func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) String() string
- type CWorkshop_SetItemPaymentRules_Response
- type ChatChannelTypeT
- type EGCBaseClientMsg
- type EGCBaseMsg
- type EGCBaseProtoObjectTypes
- type EGCItemMsg
- type EGCMsgResponse
- type EGCSystemMsg
- type EGCToGCMsg
- type EItemPurgatoryResponse_Finalize
- type EItemPurgatoryResponse_Refund
- type ESOMsg
- type EServerModificationItemType
- type ETFGCMsg
- type EUnlockStyle
- type GCConnectionStatus
- type GCGoodbyeReason
- type PartnerAccountType
- type ServerMatchmakingState
- type TFLobbyReadyState
- type TF_GC_GameState
- type TF_GC_TEAM
- type TF_MatchmakingMode
- type TF_Matchmaking_WizardStep
Constants ¶
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const Default_CGCToGCMsgMasterAck_Response_Eresult int32 = 2
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const Default_CMsgAcceptInvite_ClientVersion uint32 = 1225
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const Default_CMsgCreateOrUpdateParty_ClientVersion uint32 = 1225
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const Default_CMsgGameServerMatchmakingStatus_ServerVersion uint32 = 1225
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const Default_CMsgStoreGetUserDataResponse_DefaultItemSort int32 = 0
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const Default_CMsgStoreGetUserDataResponse_ExperimentData uint64 = 0
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const Default_CMsgStoreGetUserDataResponse_ShowHatDescriptions bool = true
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const Default_CSOEconGameAccountClient_AdditionalBackpackSlots uint32 = 0
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const Default_CSOEconGameAccountClient_PreviewItemDef uint32 = 0
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const Default_CSOEconGameAccountClient_TrialAccount bool = false
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const Default_CSOEconItem_Flags uint32 = 0
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const Default_CSOEconItem_InUse bool = false
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const Default_CSOEconItem_OriginalId uint64 = 0
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const Default_CSOEconItem_Style uint32 = 0
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const Default_CSOTFLobby_AllowSpectating bool = true
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const Default_CSOTFLobby_ServerId uint64 = 0
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const Default_CSOTFLobby_ServerRegion uint32 = 0
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const Default_CSOTFPartyMember_IsBanned bool = false
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const Default_CTFLobbyMember_AbandonTime uint32 = 0
Variables ¶
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var CGCMsgTFPlayerSkillRatingAdjustment_MatchType_name = map[int32]string{
0: "PUBLIC",
1: "BETA",
}
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var CGCMsgTFPlayerSkillRatingAdjustment_MatchType_value = map[string]int32{
"PUBLIC": 0,
"BETA": 1,
}
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var CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse_name = map[int32]string{
1: "kServerModificationItemResponse_AlreadyInUse",
2: "kServerModificationItemResponse_NotOnAuthenticatedServer",
3: "kServerModificationItemResponse_ServerReject",
4: "kServerModificationItemResponse_InternalError",
5: "kServerModificationItemResponse_EventAlreadyActive",
}
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var CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse_value = map[string]int32{
"kServerModificationItemResponse_AlreadyInUse": 1,
"kServerModificationItemResponse_NotOnAuthenticatedServer": 2,
"kServerModificationItemResponse_ServerReject": 3,
"kServerModificationItemResponse_InternalError": 4,
"kServerModificationItemResponse_EventAlreadyActive": 5,
}
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var CMsgGC_GameServer_CreateIdentityResponse_EStatus_name = map[int32]string{
0: "kStatus_GenericFailure",
-1: "kStatus_TooMany",
-2: "kStatus_NoPrivs",
1: "kStatus_Created",
}
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var CMsgGC_GameServer_CreateIdentityResponse_EStatus_value = map[string]int32{
"kStatus_GenericFailure": 0,
"kStatus_TooMany": -1,
"kStatus_NoPrivs": -2,
"kStatus_Created": 1,
}
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var CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse_name = map[int32]string{
1: "kServerModificationItemServerResponse_Accepted",
2: "kServerModificationItemServerResponse_NoVoteCalled",
3: "kServerModificationItemServerResponse_VoteFailed",
}
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var CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse_value = map[string]int32{
"kServerModificationItemServerResponse_Accepted": 1,
"kServerModificationItemServerResponse_NoVoteCalled": 2,
"kServerModificationItemServerResponse_VoteFailed": 3,
}
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var CMsgGameServerMatchmakingStatus_Event_name = map[int32]string{
0: "None",
1: "MvMVictory",
2: "MvMDefeat",
3: "AcknowledgePlayers",
}
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var CMsgGameServerMatchmakingStatus_Event_value = map[string]int32{
"None": 0,
"MvMVictory": 1,
"MvMDefeat": 2,
"AcknowledgePlayers": 3,
}
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var CMsgGameServerMatchmakingStatus_PlayerConnectState_name = map[int32]string{
0: "INVALID",
1: "CONNECTED",
2: "RESERVED",
}
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var CMsgGameServerMatchmakingStatus_PlayerConnectState_value = map[string]int32{
"INVALID": 0,
"CONNECTED": 1,
"RESERVED": 2,
}
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var CMsgMvMVictoryInfo_GrantReason_name = map[int32]string{
0: "INVALID",
1: "BADGE_LEVELED",
2: "SQUAD_SURPLUS",
3: "MANN_UP",
4: "HELP_A_NOOB",
}
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var CMsgMvMVictoryInfo_GrantReason_value = map[string]int32{
"INVALID": 0,
"BADGE_LEVELED": 1,
"SQUAD_SURPLUS": 2,
"MANN_UP": 3,
"HELP_A_NOOB": 4,
}
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var CMsgRemovePlayerFromLobby_RemoveReason_name = map[int32]string{
0: "VOTE_KICK",
1: "IDLE_KICK",
2: "ADMIN_KICK",
3: "GAME_OVER",
}
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var CMsgRemovePlayerFromLobby_RemoveReason_value = map[string]int32{
"VOTE_KICK": 0,
"IDLE_KICK": 1,
"ADMIN_KICK": 2,
"GAME_OVER": 3,
}
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var CSOTFLobby_LobbyType_name = map[int32]string{
-1: "INVALID",
0: "MATCH",
1: "PRACTICE",
2: "TOURNAMENT",
3: "TUTORIAL",
}
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var CSOTFLobby_LobbyType_value = map[string]int32{
"INVALID": -1,
"MATCH": 0,
"PRACTICE": 1,
"TOURNAMENT": 2,
"TUTORIAL": 3,
}
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var CSOTFLobby_State_name = map[int32]string{
1: "SERVERSETUP",
2: "RUN",
3: "POSTGAME",
5: "NOTREADY",
6: "SERVERASSIGN",
}
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var CSOTFLobby_State_value = map[string]int32{
"SERVERSETUP": 1,
"RUN": 2,
"POSTGAME": 3,
"NOTREADY": 5,
"SERVERASSIGN": 6,
}
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var CSOTFParty_State_name = map[int32]string{
0: "UI",
1: "FINDING_MATCH",
2: "IN_MATCH",
3: "AWAITING_RESERVATION_CONFIRMATION",
}
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var CSOTFParty_State_value = map[string]int32{
"UI": 0,
"FINDING_MATCH": 1,
"IN_MATCH": 2,
"AWAITING_RESERVATION_CONFIRMATION": 3,
}
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var CTFLobbyMember_ConnectState_name = map[int32]string{
0: "INVALID",
1: "RESERVATION_PENDING",
2: "RESERVED",
3: "CONNECTED",
5: "DISCONNECTED",
}
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var CTFLobbyMember_ConnectState_value = map[string]int32{
"INVALID": 0,
"RESERVATION_PENDING": 1,
"RESERVED": 2,
"CONNECTED": 3,
"DISCONNECTED": 5,
}
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var ChatChannelTypeT_name = map[int32]string{
0: "ChatChannelType_Regional",
1: "ChatChannelType_Custom",
2: "ChatChannelType_Party",
3: "ChatChannelType_Lobby",
}
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var ChatChannelTypeT_value = map[string]int32{
"ChatChannelType_Regional": 0,
"ChatChannelType_Custom": 1,
"ChatChannelType_Party": 2,
"ChatChannelType_Lobby": 3,
}
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var EGCBaseClientMsg_name = map[int32]string{
3001: "k_EMsgGCPingRequest",
3002: "k_EMsgGCPingResponse",
4004: "k_EMsgGCClientWelcome",
4005: "k_EMsgGCServerWelcome",
4006: "k_EMsgGCClientHello",
4007: "k_EMsgGCServerHello",
4008: "k_EMsgGCClientGoodbye",
4009: "k_EMsgGCServerGoodbye",
}
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var EGCBaseClientMsg_value = map[string]int32{
"k_EMsgGCPingRequest": 3001,
"k_EMsgGCPingResponse": 3002,
"k_EMsgGCClientWelcome": 4004,
"k_EMsgGCServerWelcome": 4005,
"k_EMsgGCClientHello": 4006,
"k_EMsgGCServerHello": 4007,
"k_EMsgGCClientGoodbye": 4008,
"k_EMsgGCServerGoodbye": 4009,
}
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var EGCBaseMsg_name = map[int32]string{
4001: "k_EMsgGCSystemMessage",
4002: "k_EMsgGCReplicateConVars",
4003: "k_EMsgGCConVarUpdated",
4501: "k_EMsgGCInviteToParty",
4502: "k_EMsgGCInvitationCreated",
4503: "k_EMsgGCPartyInviteResponse",
4504: "k_EMsgGCKickFromParty",
4505: "k_EMsgGCLeaveParty",
4506: "k_EMsgGCServerAvailable",
4507: "k_EMsgGCClientConnectToServer",
4508: "k_EMsgGCGameServerInfo",
4509: "k_EMsgGCError",
4510: "k_EMsgGCReplay_UploadedToYouTube",
4511: "k_EMsgGCLANServerAvailable",
}
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var EGCBaseMsg_value = map[string]int32{
"k_EMsgGCSystemMessage": 4001,
"k_EMsgGCReplicateConVars": 4002,
"k_EMsgGCConVarUpdated": 4003,
"k_EMsgGCInviteToParty": 4501,
"k_EMsgGCInvitationCreated": 4502,
"k_EMsgGCPartyInviteResponse": 4503,
"k_EMsgGCKickFromParty": 4504,
"k_EMsgGCLeaveParty": 4505,
"k_EMsgGCServerAvailable": 4506,
"k_EMsgGCClientConnectToServer": 4507,
"k_EMsgGCGameServerInfo": 4508,
"k_EMsgGCError": 4509,
"k_EMsgGCReplay_UploadedToYouTube": 4510,
"k_EMsgGCLANServerAvailable": 4511,
}
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var EGCBaseProtoObjectTypes_name = map[int32]string{
1001: "k_EProtoObjectPartyInvite",
1002: "k_EProtoObjectLobbyInvite",
}
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var EGCBaseProtoObjectTypes_value = map[string]int32{
"k_EProtoObjectPartyInvite": 1001,
"k_EProtoObjectLobbyInvite": 1002,
}
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var EGCItemMsg_name = map[int32]string{}/* 153 elements not displayed */
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var EGCItemMsg_value = map[string]int32{}/* 153 elements not displayed */
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var EGCMsgResponse_name = map[int32]string{
0: "k_EGCMsgResponseOK",
1: "k_EGCMsgResponseDenied",
2: "k_EGCMsgResponseServerError",
3: "k_EGCMsgResponseTimeout",
4: "k_EGCMsgResponseInvalid",
5: "k_EGCMsgResponseNoMatch",
6: "k_EGCMsgResponseUnknownError",
7: "k_EGCMsgResponseNotLoggedOn",
8: "k_EGCMsgFailedToCreate",
}
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var EGCMsgResponse_value = map[string]int32{
"k_EGCMsgResponseOK": 0,
"k_EGCMsgResponseDenied": 1,
"k_EGCMsgResponseServerError": 2,
"k_EGCMsgResponseTimeout": 3,
"k_EGCMsgResponseInvalid": 4,
"k_EGCMsgResponseNoMatch": 5,
"k_EGCMsgResponseUnknownError": 6,
"k_EGCMsgResponseNotLoggedOn": 7,
"k_EGCMsgFailedToCreate": 8,
}
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var EGCSystemMsg_name = map[int32]string{
0: "k_EGCMsgInvalid",
1: "k_EGCMsgMulti",
10: "k_EGCMsgGenericReply",
50: "k_EGCMsgSystemBase",
51: "k_EGCMsgAchievementAwarded",
52: "k_EGCMsgConCommand",
53: "k_EGCMsgStartPlaying",
54: "k_EGCMsgStopPlaying",
55: "k_EGCMsgStartGameserver",
56: "k_EGCMsgStopGameserver",
57: "k_EGCMsgWGRequest",
58: "k_EGCMsgWGResponse",
59: "k_EGCMsgGetUserGameStatsSchema",
60: "k_EGCMsgGetUserGameStatsSchemaResponse",
61: "k_EGCMsgGetUserStatsDEPRECATED",
62: "k_EGCMsgGetUserStatsResponse",
63: "k_EGCMsgAppInfoUpdated",
64: "k_EGCMsgValidateSession",
65: "k_EGCMsgValidateSessionResponse",
66: "k_EGCMsgLookupAccountFromInput",
67: "k_EGCMsgSendHTTPRequest",
68: "k_EGCMsgSendHTTPRequestResponse",
69: "k_EGCMsgPreTestSetup",
70: "k_EGCMsgRecordSupportAction",
71: "k_EGCMsgGetAccountDetails_DEPRECATED",
73: "k_EGCMsgReceiveInterAppMessage",
74: "k_EGCMsgFindAccounts",
75: "k_EGCMsgPostAlert",
76: "k_EGCMsgGetLicenses",
77: "k_EGCMsgGetUserStats",
78: "k_EGCMsgGetCommands",
79: "k_EGCMsgGetCommandsResponse",
80: "k_EGCMsgAddFreeLicense",
81: "k_EGCMsgAddFreeLicenseResponse",
82: "k_EGCMsgGetIPLocation",
83: "k_EGCMsgGetIPLocationResponse",
84: "k_EGCMsgSystemStatsSchema",
85: "k_EGCMsgGetSystemStats",
86: "k_EGCMsgGetSystemStatsResponse",
87: "k_EGCMsgSendEmail",
88: "k_EGCMsgSendEmailResponse",
89: "k_EGCMsgGetEmailTemplate",
90: "k_EGCMsgGetEmailTemplateResponse",
91: "k_EGCMsgGrantGuestPass",
92: "k_EGCMsgGrantGuestPassResponse",
93: "k_EGCMsgGetAccountDetails",
94: "k_EGCMsgGetAccountDetailsResponse",
95: "k_EGCMsgGetPersonaNames",
96: "k_EGCMsgGetPersonaNamesResponse",
97: "k_EGCMsgMultiplexMsg",
101: "k_EGCMsgWebAPIRegisterInterfaces",
102: "k_EGCMsgWebAPIJobRequest",
104: "k_EGCMsgWebAPIJobRequestHttpResponse",
105: "k_EGCMsgWebAPIJobRequestForwardResponse",
200: "k_EGCMsgMemCachedGet",
201: "k_EGCMsgMemCachedGetResponse",
202: "k_EGCMsgMemCachedSet",
203: "k_EGCMsgMemCachedDelete",
204: "k_EGCMsgMemCachedStats",
205: "k_EGCMsgMemCachedStatsResponse",
210: "k_EGCMsgSQLStats",
211: "k_EGCMsgSQLStatsResponse",
220: "k_EGCMsgMasterSetDirectory",
221: "k_EGCMsgMasterSetDirectoryResponse",
222: "k_EGCMsgMasterSetWebAPIRouting",
223: "k_EGCMsgMasterSetWebAPIRoutingResponse",
224: "k_EGCMsgMasterSetClientMsgRouting",
225: "k_EGCMsgMasterSetClientMsgRoutingResponse",
226: "k_EGCMsgSetOptions",
227: "k_EGCMsgSetOptionsResponse",
500: "k_EGCMsgSystemBase2",
501: "k_EGCMsgGetPurchaseTrustStatus",
502: "k_EGCMsgGetPurchaseTrustStatusResponse",
503: "k_EGCMsgUpdateSession",
504: "k_EGCMsgGCAccountVacStatusChange",
505: "k_EGCMsgCheckFriendship",
506: "k_EGCMsgCheckFriendshipResponse",
507: "k_EGCMsgGetPartnerAccountLink",
508: "k_EGCMsgGetPartnerAccountLinkResponse",
509: "k_EGCMsgVSReportedSuspiciousActivity",
}
View Source
var EGCSystemMsg_value = map[string]int32{
"k_EGCMsgInvalid": 0,
"k_EGCMsgMulti": 1,
"k_EGCMsgGenericReply": 10,
"k_EGCMsgSystemBase": 50,
"k_EGCMsgAchievementAwarded": 51,
"k_EGCMsgConCommand": 52,
"k_EGCMsgStartPlaying": 53,
"k_EGCMsgStopPlaying": 54,
"k_EGCMsgStartGameserver": 55,
"k_EGCMsgStopGameserver": 56,
"k_EGCMsgWGRequest": 57,
"k_EGCMsgWGResponse": 58,
"k_EGCMsgGetUserGameStatsSchema": 59,
"k_EGCMsgGetUserGameStatsSchemaResponse": 60,
"k_EGCMsgGetUserStatsDEPRECATED": 61,
"k_EGCMsgGetUserStatsResponse": 62,
"k_EGCMsgAppInfoUpdated": 63,
"k_EGCMsgValidateSession": 64,
"k_EGCMsgValidateSessionResponse": 65,
"k_EGCMsgLookupAccountFromInput": 66,
"k_EGCMsgSendHTTPRequest": 67,
"k_EGCMsgSendHTTPRequestResponse": 68,
"k_EGCMsgPreTestSetup": 69,
"k_EGCMsgRecordSupportAction": 70,
"k_EGCMsgGetAccountDetails_DEPRECATED": 71,
"k_EGCMsgReceiveInterAppMessage": 73,
"k_EGCMsgFindAccounts": 74,
"k_EGCMsgPostAlert": 75,
"k_EGCMsgGetLicenses": 76,
"k_EGCMsgGetUserStats": 77,
"k_EGCMsgGetCommands": 78,
"k_EGCMsgGetCommandsResponse": 79,
"k_EGCMsgAddFreeLicense": 80,
"k_EGCMsgAddFreeLicenseResponse": 81,
"k_EGCMsgGetIPLocation": 82,
"k_EGCMsgGetIPLocationResponse": 83,
"k_EGCMsgSystemStatsSchema": 84,
"k_EGCMsgGetSystemStats": 85,
"k_EGCMsgGetSystemStatsResponse": 86,
"k_EGCMsgSendEmail": 87,
"k_EGCMsgSendEmailResponse": 88,
"k_EGCMsgGetEmailTemplate": 89,
"k_EGCMsgGetEmailTemplateResponse": 90,
"k_EGCMsgGrantGuestPass": 91,
"k_EGCMsgGrantGuestPassResponse": 92,
"k_EGCMsgGetAccountDetails": 93,
"k_EGCMsgGetAccountDetailsResponse": 94,
"k_EGCMsgGetPersonaNames": 95,
"k_EGCMsgGetPersonaNamesResponse": 96,
"k_EGCMsgMultiplexMsg": 97,
"k_EGCMsgWebAPIRegisterInterfaces": 101,
"k_EGCMsgWebAPIJobRequest": 102,
"k_EGCMsgWebAPIJobRequestHttpResponse": 104,
"k_EGCMsgWebAPIJobRequestForwardResponse": 105,
"k_EGCMsgMemCachedGet": 200,
"k_EGCMsgMemCachedGetResponse": 201,
"k_EGCMsgMemCachedSet": 202,
"k_EGCMsgMemCachedDelete": 203,
"k_EGCMsgMemCachedStats": 204,
"k_EGCMsgMemCachedStatsResponse": 205,
"k_EGCMsgSQLStats": 210,
"k_EGCMsgSQLStatsResponse": 211,
"k_EGCMsgMasterSetDirectory": 220,
"k_EGCMsgMasterSetDirectoryResponse": 221,
"k_EGCMsgMasterSetWebAPIRouting": 222,
"k_EGCMsgMasterSetWebAPIRoutingResponse": 223,
"k_EGCMsgMasterSetClientMsgRouting": 224,
"k_EGCMsgMasterSetClientMsgRoutingResponse": 225,
"k_EGCMsgSetOptions": 226,
"k_EGCMsgSetOptionsResponse": 227,
"k_EGCMsgSystemBase2": 500,
"k_EGCMsgGetPurchaseTrustStatus": 501,
"k_EGCMsgGetPurchaseTrustStatusResponse": 502,
"k_EGCMsgUpdateSession": 503,
"k_EGCMsgGCAccountVacStatusChange": 504,
"k_EGCMsgCheckFriendship": 505,
"k_EGCMsgCheckFriendshipResponse": 506,
"k_EGCMsgGetPartnerAccountLink": 507,
"k_EGCMsgGetPartnerAccountLinkResponse": 508,
"k_EGCMsgVSReportedSuspiciousActivity": 509,
}
View Source
var EGCToGCMsg_name = map[int32]string{
150: "k_EGCToGCMsgMasterAck",
151: "k_EGCToGCMsgMasterAckResponse",
152: "k_EGCToGCMsgRouted",
153: "k_EGCToGCMsgRoutedReply",
154: "k_EMsgGCUpdateSubGCSessionInfo",
155: "k_EMsgGCRequestSubGCSessionInfo",
156: "k_EMsgGCRequestSubGCSessionInfoResponse",
157: "k_EGCToGCMsgMasterStartupComplete",
158: "k_EMsgGCToGCSOCacheSubscribe",
159: "k_EMsgGCToGCSOCacheUnsubscribe",
}
View Source
var EGCToGCMsg_value = map[string]int32{
"k_EGCToGCMsgMasterAck": 150,
"k_EGCToGCMsgMasterAckResponse": 151,
"k_EGCToGCMsgRouted": 152,
"k_EGCToGCMsgRoutedReply": 153,
"k_EMsgGCUpdateSubGCSessionInfo": 154,
"k_EMsgGCRequestSubGCSessionInfo": 155,
"k_EMsgGCRequestSubGCSessionInfoResponse": 156,
"k_EGCToGCMsgMasterStartupComplete": 157,
"k_EMsgGCToGCSOCacheSubscribe": 158,
"k_EMsgGCToGCSOCacheUnsubscribe": 159,
}
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var EItemPurgatoryResponse_Finalize_name = map[int32]string{
0: "k_ItemPurgatoryResponse_Finalize_Succeeded",
1: "k_ItemPurgatoryResponse_Finalize_Failed_Incomplete",
2: "k_ItemPurgatoryResponse_Finalize_Failed_ItemsNotInPurgatory",
3: "k_ItemPurgatoryResponse_Finalize_Failed_CouldNotFindItems",
4: "k_ItemPurgatoryResponse_Finalize_Failed_NoSOCache",
5: "k_ItemPurgatoryResponse_Finalize_BackpackFull",
}
View Source
var EItemPurgatoryResponse_Finalize_value = map[string]int32{
"k_ItemPurgatoryResponse_Finalize_Succeeded": 0,
"k_ItemPurgatoryResponse_Finalize_Failed_Incomplete": 1,
"k_ItemPurgatoryResponse_Finalize_Failed_ItemsNotInPurgatory": 2,
"k_ItemPurgatoryResponse_Finalize_Failed_CouldNotFindItems": 3,
"k_ItemPurgatoryResponse_Finalize_Failed_NoSOCache": 4,
"k_ItemPurgatoryResponse_Finalize_BackpackFull": 5,
}
View Source
var EItemPurgatoryResponse_Refund_name = map[int32]string{
0: "k_ItemPurgatoryResponse_Refund_Succeeded",
1: "k_ItemPurgatoryResponse_Refund_Failed_ItemNotInPurgatory",
2: "k_ItemPurgatoryResponse_Refund_Failed_CouldNotFindItem",
3: "k_ItemPurgatoryResponse_Refund_Failed_NoSOCache",
4: "k_ItemPurgatoryResponse_Refund_Failed_NoDetail",
5: "k_ItemPurgatoryResponse_Refund_Failed_NexonWebAPI",
}
View Source
var EItemPurgatoryResponse_Refund_value = map[string]int32{
"k_ItemPurgatoryResponse_Refund_Succeeded": 0,
"k_ItemPurgatoryResponse_Refund_Failed_ItemNotInPurgatory": 1,
"k_ItemPurgatoryResponse_Refund_Failed_CouldNotFindItem": 2,
"k_ItemPurgatoryResponse_Refund_Failed_NoSOCache": 3,
"k_ItemPurgatoryResponse_Refund_Failed_NoDetail": 4,
"k_ItemPurgatoryResponse_Refund_Failed_NexonWebAPI": 5,
}
View Source
var ESOMsg_name = map[int32]string{
21: "k_ESOMsg_Create",
22: "k_ESOMsg_Update",
23: "k_ESOMsg_Destroy",
24: "k_ESOMsg_CacheSubscribed",
25: "k_ESOMsg_CacheUnsubscribed",
26: "k_ESOMsg_UpdateMultiple",
27: "k_ESOMsg_CacheSubscriptionCheck",
28: "k_ESOMsg_CacheSubscriptionRefresh",
29: "k_ESOMsg_CacheSubscribedUpToDate",
}
View Source
var ESOMsg_value = map[string]int32{
"k_ESOMsg_Create": 21,
"k_ESOMsg_Update": 22,
"k_ESOMsg_Destroy": 23,
"k_ESOMsg_CacheSubscribed": 24,
"k_ESOMsg_CacheUnsubscribed": 25,
"k_ESOMsg_UpdateMultiple": 26,
"k_ESOMsg_CacheSubscriptionCheck": 27,
"k_ESOMsg_CacheSubscriptionRefresh": 28,
"k_ESOMsg_CacheSubscribedUpToDate": 29,
}
View Source
var EServerModificationItemType_name = map[int32]string{
1: "kGameServerModificationItem_Halloween",
}
View Source
var EServerModificationItemType_value = map[string]int32{
"kGameServerModificationItem_Halloween": 1,
}
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var ETFGCMsg_name = map[int32]string{}/* 110 elements not displayed */
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var ETFGCMsg_value = map[string]int32{}/* 110 elements not displayed */
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var EUnlockStyle_name = map[int32]string{
0: "k_UnlockStyle_Succeeded",
1: "k_UnlockStyle_Failed_PreReq",
2: "k_UnlockStyle_Failed_CantAfford",
3: "k_UnlockStyle_Failed_CantCommit",
4: "k_UnlockStyle_Failed_CantLockCache",
5: "k_UnlockStyle_Failed_CantAffordAttrib",
6: "k_UnlockStyle_Failed_CantAffordGem",
}
View Source
var EUnlockStyle_value = map[string]int32{
"k_UnlockStyle_Succeeded": 0,
"k_UnlockStyle_Failed_PreReq": 1,
"k_UnlockStyle_Failed_CantAfford": 2,
"k_UnlockStyle_Failed_CantCommit": 3,
"k_UnlockStyle_Failed_CantLockCache": 4,
"k_UnlockStyle_Failed_CantAffordAttrib": 5,
"k_UnlockStyle_Failed_CantAffordGem": 6,
}
View Source
var GCConnectionStatus_name = map[int32]string{
0: "GCConnectionStatus_HAVE_SESSION",
1: "GCConnectionStatus_GC_GOING_DOWN",
2: "GCConnectionStatus_NO_SESSION",
3: "GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE",
4: "GCConnectionStatus_NO_STEAM",
5: "GCConnectionStatus_SUSPENDED",
}
View Source
var GCConnectionStatus_value = map[string]int32{
"GCConnectionStatus_HAVE_SESSION": 0,
"GCConnectionStatus_GC_GOING_DOWN": 1,
"GCConnectionStatus_NO_SESSION": 2,
"GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE": 3,
"GCConnectionStatus_NO_STEAM": 4,
"GCConnectionStatus_SUSPENDED": 5,
}
View Source
var GCGoodbyeReason_name = map[int32]string{
1: "GCGoodbyeReason_GC_GOING_DOWN",
2: "GCGoodbyeReason_NO_SESSION",
}
View Source
var GCGoodbyeReason_value = map[string]int32{
"GCGoodbyeReason_GC_GOING_DOWN": 1,
"GCGoodbyeReason_NO_SESSION": 2,
}
View Source
var PartnerAccountType_name = map[int32]string{
0: "PARTNER_NONE",
1: "PARTNER_PERFECT_WORLD",
2: "PARTNER_NEXON",
}
View Source
var PartnerAccountType_value = map[string]int32{
"PARTNER_NONE": 0,
"PARTNER_PERFECT_WORLD": 1,
"PARTNER_NEXON": 2,
}
View Source
var ServerMatchmakingState_name = map[int32]string{
0: "ServerMatchmakingState_INVALID",
1: "ServerMatchmakingState_NOT_PARTICIPATING",
2: "ServerMatchmakingState_EMPTY",
3: "ServerMatchmakingState_ACTIVE_SLOTS_AVAILABLE",
4: "ServerMatchmakingState_ACTIVE_FULL",
}
View Source
var ServerMatchmakingState_value = map[string]int32{
"ServerMatchmakingState_INVALID": 0,
"ServerMatchmakingState_NOT_PARTICIPATING": 1,
"ServerMatchmakingState_EMPTY": 2,
"ServerMatchmakingState_ACTIVE_SLOTS_AVAILABLE": 3,
"ServerMatchmakingState_ACTIVE_FULL": 4,
}
View Source
var TFLobbyReadyState_name = map[int32]string{
0: "TFLobbyReadyState_UNDECLARED",
1: "TFLobbyReadyState_ACCEPTED",
2: "TFLobbyReadyState_DECLINED",
}
View Source
var TFLobbyReadyState_value = map[string]int32{
"TFLobbyReadyState_UNDECLARED": 0,
"TFLobbyReadyState_ACCEPTED": 1,
"TFLobbyReadyState_DECLINED": 2,
}
View Source
var TF_GC_GameState_name = map[int32]string{
0: "TF_GC_GAMESTATE_STATE_INIT",
1: "TF_GC_GAMESTATE_WAIT_FOR_PLAYERS_TO_LOAD",
3: "TF_GC_GAMESTATE_STRATEGY_TIME",
5: "TF_GC_GAMESTATE_GAME_IN_PROGRESS",
6: "TF_GC_GAMESTATE_POST_GAME",
7: "TF_GC_GAMESTATE_DISCONNECT",
8: "TF_GC_GAMESTATE_LAST",
}
View Source
var TF_GC_GameState_value = map[string]int32{
"TF_GC_GAMESTATE_STATE_INIT": 0,
"TF_GC_GAMESTATE_WAIT_FOR_PLAYERS_TO_LOAD": 1,
"TF_GC_GAMESTATE_STRATEGY_TIME": 3,
"TF_GC_GAMESTATE_GAME_IN_PROGRESS": 5,
"TF_GC_GAMESTATE_POST_GAME": 6,
"TF_GC_GAMESTATE_DISCONNECT": 7,
"TF_GC_GAMESTATE_LAST": 8,
}
View Source
var TF_GC_TEAM_name = map[int32]string{
0: "TF_GC_TEAM_DEFENDERS",
1: "TF_GC_TEAM_INVADERS",
2: "TF_GC_TEAM_BROADCASTER",
3: "TF_GC_TEAM_SPECTATOR",
4: "TF_GC_TEAM_PLAYER_POOL",
5: "TF_GC_TEAM_NOTEAM",
}
View Source
var TF_GC_TEAM_value = map[string]int32{
"TF_GC_TEAM_DEFENDERS": 0,
"TF_GC_TEAM_INVADERS": 1,
"TF_GC_TEAM_BROADCASTER": 2,
"TF_GC_TEAM_SPECTATOR": 3,
"TF_GC_TEAM_PLAYER_POOL": 4,
"TF_GC_TEAM_NOTEAM": 5,
}
View Source
var TF_MatchmakingMode_name = map[int32]string{
0: "TF_Matchmaking_INVALID",
1: "TF_Matchmaking_QUICKPLAY",
2: "TF_Matchmaking_TOBOR",
3: "TF_Matchmaking_LADDER",
}
View Source
var TF_MatchmakingMode_value = map[string]int32{
"TF_Matchmaking_INVALID": 0,
"TF_Matchmaking_QUICKPLAY": 1,
"TF_Matchmaking_TOBOR": 2,
"TF_Matchmaking_LADDER": 3,
}
View Source
var TF_Matchmaking_WizardStep_name = map[int32]string{
0: "TF_Matchmaking_WizardStep_INVALID",
1: "TF_Matchmaking_WizardStep_TOBOR_PLAY_FOR_BRAGGING_RIGHTS",
2: "TF_Matchmaking_WizardStep_TOBOR_TOUR_OF_DUTY",
3: "TF_Matchmaking_WizardStep_TOBOR_CHALLENGE",
4: "TF_Matchmaking_WizardStep_QUICKPLAY",
5: "TF_Matchmaking_WizardStep_SEARCHING",
6: "TF_Matchmaking_WizardStep_LADDER",
}
View Source
var TF_Matchmaking_WizardStep_value = map[string]int32{
"TF_Matchmaking_WizardStep_INVALID": 0,
"TF_Matchmaking_WizardStep_TOBOR_PLAY_FOR_BRAGGING_RIGHTS": 1,
"TF_Matchmaking_WizardStep_TOBOR_TOUR_OF_DUTY": 2,
"TF_Matchmaking_WizardStep_TOBOR_CHALLENGE": 3,
"TF_Matchmaking_WizardStep_QUICKPLAY": 4,
"TF_Matchmaking_WizardStep_SEARCHING": 5,
"TF_Matchmaking_WizardStep_LADDER": 6,
}
Functions ¶
This section is empty.
Types ¶
type CAttribute_DynamicRecipeComponent ¶
type CAttribute_DynamicRecipeComponent struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` ItemQuality *uint32 `protobuf:"varint,2,opt,name=item_quality" json:"item_quality,omitempty"` ComponentFlags *uint32 `protobuf:"varint,3,opt,name=component_flags" json:"component_flags,omitempty"` AttributesString *string `protobuf:"bytes,4,opt,name=attributes_string" json:"attributes_string,omitempty"` NumRequired *uint32 `protobuf:"varint,5,opt,name=num_required" json:"num_required,omitempty"` NumFulfilled *uint32 `protobuf:"varint,6,opt,name=num_fulfilled" json:"num_fulfilled,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CAttribute_DynamicRecipeComponent) GetAttributesString ¶
func (m *CAttribute_DynamicRecipeComponent) GetAttributesString() string
func (*CAttribute_DynamicRecipeComponent) GetComponentFlags ¶
func (m *CAttribute_DynamicRecipeComponent) GetComponentFlags() uint32
func (*CAttribute_DynamicRecipeComponent) GetDefIndex ¶
func (m *CAttribute_DynamicRecipeComponent) GetDefIndex() uint32
func (*CAttribute_DynamicRecipeComponent) GetItemQuality ¶
func (m *CAttribute_DynamicRecipeComponent) GetItemQuality() uint32
func (*CAttribute_DynamicRecipeComponent) GetNumFulfilled ¶
func (m *CAttribute_DynamicRecipeComponent) GetNumFulfilled() uint32
func (*CAttribute_DynamicRecipeComponent) GetNumRequired ¶
func (m *CAttribute_DynamicRecipeComponent) GetNumRequired() uint32
func (*CAttribute_DynamicRecipeComponent) ProtoMessage ¶
func (*CAttribute_DynamicRecipeComponent) ProtoMessage()
func (*CAttribute_DynamicRecipeComponent) Reset ¶
func (m *CAttribute_DynamicRecipeComponent) Reset()
func (*CAttribute_DynamicRecipeComponent) String ¶
func (m *CAttribute_DynamicRecipeComponent) String() string
type CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT ¶
type CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` ItemDef *uint32 `protobuf:"varint,2,opt,name=item_def" json:"item_def,omitempty"` ItemQuality *uint32 `protobuf:"varint,3,opt,name=item_quality" json:"item_quality,omitempty"` ComponentFlags *uint32 `protobuf:"varint,4,opt,name=component_flags" json:"component_flags,omitempty"` ItemFlags *uint32 `protobuf:"varint,5,opt,name=item_flags" json:"item_flags,omitempty"` AttributesString *string `protobuf:"bytes,6,opt,name=attributes_string" json:"attributes_string,omitempty"` NumRequired *uint32 `protobuf:"varint,7,opt,name=num_required" json:"num_required,omitempty"` ItemCount *uint32 `protobuf:"varint,8,opt,name=item_count" json:"item_count,omitempty"` NumFulfilled *uint32 `protobuf:"varint,9,opt,name=num_fulfilled" json:"num_fulfilled,omitempty"` ItemsFulfilled *uint32 `protobuf:"varint,10,opt,name=items_fulfilled" json:"items_fulfilled,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetAttributesString ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetAttributesString() string
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetComponentFlags ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetComponentFlags() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetDefIndex ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetDefIndex() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemCount ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemCount() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemDef ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemDef() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemFlags ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemFlags() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemQuality ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemQuality() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemsFulfilled ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetItemsFulfilled() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetNumFulfilled ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetNumFulfilled() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetNumRequired ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) GetNumRequired() uint32
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) ProtoMessage ¶
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) ProtoMessage()
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) Reset ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) Reset()
func (*CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) String ¶
func (m *CAttribute_DynamicRecipeComponent_COMPAT_NEVER_SERIALIZE_THIS_OUT) String() string
type CAttribute_ItemSlotCriteria ¶
type CAttribute_ItemSlotCriteria struct { Tags *string `protobuf:"bytes,1,opt,name=tags" json:"tags,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CAttribute_ItemSlotCriteria) GetTags ¶
func (m *CAttribute_ItemSlotCriteria) GetTags() string
func (*CAttribute_ItemSlotCriteria) ProtoMessage ¶
func (*CAttribute_ItemSlotCriteria) ProtoMessage()
func (*CAttribute_ItemSlotCriteria) Reset ¶
func (m *CAttribute_ItemSlotCriteria) Reset()
func (*CAttribute_ItemSlotCriteria) String ¶
func (m *CAttribute_ItemSlotCriteria) String() string
type CAttribute_String ¶
type CAttribute_String struct { Value *string `protobuf:"bytes,1,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CAttribute_String) GetValue ¶
func (m *CAttribute_String) GetValue() string
func (*CAttribute_String) ProtoMessage ¶
func (*CAttribute_String) ProtoMessage()
func (*CAttribute_String) Reset ¶
func (m *CAttribute_String) Reset()
func (*CAttribute_String) String ¶
func (m *CAttribute_String) String() string
type CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate ¶
type CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate struct { Score *uint32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"` Type *uint32 `protobuf:"varint,3,opt,name=type" json:"type,omitempty"` ScoreId []byte `protobuf:"bytes,4,opt,name=score_id" json:"score_id,omitempty"` ScoreCheck *uint32 `protobuf:"varint,5,opt,name=score_check" json:"score_check,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScore ¶
func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScore() uint32
func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScoreCheck ¶
func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScoreCheck() uint32
func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScoreId ¶
func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetScoreId() []byte
func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetType ¶
func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) GetType() uint32
func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) ProtoMessage ¶
func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) ProtoMessage()
func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) Reset ¶
func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) Reset()
func (*CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) String ¶
func (m *CGCMsgGC_PlayerDuckLeaderboard_IndividualUpdate) String() string
type CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse ¶
type CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse struct { SpyScore *uint64 `protobuf:"varint,1,opt,name=spy_score" json:"spy_score,omitempty"` EngyScore *uint64 `protobuf:"varint,2,opt,name=engy_score" json:"engy_score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) GetEngyScore ¶
func (m *CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) GetEngyScore() uint64
func (*CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) GetSpyScore ¶
func (m *CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) GetSpyScore() uint64
func (*CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) ProtoMessage ¶
func (*CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) ProtoMessage()
func (*CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) Reset ¶
func (m *CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) Reset()
func (*CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) String ¶
func (m *CGCMsgGC_SpyVsEngyWar_GlobalStatsResponse) String() string
type CGCMsgGC_SpyVsEngyWar_IndividualUpdate ¶
type CGCMsgGC_SpyVsEngyWar_IndividualUpdate struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` EngyPointsScored *uint32 `protobuf:"varint,2,opt,name=engy_points_scored" json:"engy_points_scored,omitempty"` SpyPointsScored *uint32 `protobuf:"varint,3,opt,name=spy_points_scored" json:"spy_points_scored,omitempty"` EngyKillsScored *uint32 `protobuf:"varint,4,opt,name=engy_kills_scored" json:"engy_kills_scored,omitempty"` SpyKillsScored *uint32 `protobuf:"varint,5,opt,name=spy_kills_scored" json:"spy_kills_scored,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetEngyKillsScored ¶
func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetEngyKillsScored() uint32
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetEngyPointsScored ¶
func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetEngyPointsScored() uint32
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSpyKillsScored ¶
func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSpyKillsScored() uint32
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSpyPointsScored ¶
func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSpyPointsScored() uint32
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSteamId ¶
func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) GetSteamId() uint64
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) ProtoMessage ¶
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) ProtoMessage()
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) Reset ¶
func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) Reset()
func (*CGCMsgGC_SpyVsEngyWar_IndividualUpdate) String ¶
func (m *CGCMsgGC_SpyVsEngyWar_IndividualUpdate) String() string
type CGCMsgGC_SpyVsEngyWar_JoinWar ¶
type CGCMsgGC_SpyVsEngyWar_JoinWar struct { Affiliation *uint32 `protobuf:"varint,1,opt,name=affiliation" json:"affiliation,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgGC_SpyVsEngyWar_JoinWar) GetAffiliation ¶
func (m *CGCMsgGC_SpyVsEngyWar_JoinWar) GetAffiliation() uint32
func (*CGCMsgGC_SpyVsEngyWar_JoinWar) ProtoMessage ¶
func (*CGCMsgGC_SpyVsEngyWar_JoinWar) ProtoMessage()
func (*CGCMsgGC_SpyVsEngyWar_JoinWar) Reset ¶
func (m *CGCMsgGC_SpyVsEngyWar_JoinWar) Reset()
func (*CGCMsgGC_SpyVsEngyWar_JoinWar) String ¶
func (m *CGCMsgGC_SpyVsEngyWar_JoinWar) String() string
type CGCMsgGC_SpyVsEngyWar_RequestGlobalStats ¶
type CGCMsgGC_SpyVsEngyWar_RequestGlobalStats struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CGCMsgGC_SpyVsEngyWar_RequestGlobalStats) ProtoMessage ¶
func (*CGCMsgGC_SpyVsEngyWar_RequestGlobalStats) ProtoMessage()
func (*CGCMsgGC_SpyVsEngyWar_RequestGlobalStats) Reset ¶
func (m *CGCMsgGC_SpyVsEngyWar_RequestGlobalStats) Reset()
func (*CGCMsgGC_SpyVsEngyWar_RequestGlobalStats) String ¶
func (m *CGCMsgGC_SpyVsEngyWar_RequestGlobalStats) String() string
type CGCMsgGC_SpyVsEngyWar_SetKillCamMessage ¶
type CGCMsgGC_SpyVsEngyWar_SetKillCamMessage struct { KillcamMessage *string `protobuf:"bytes,1,opt,name=killcam_message" json:"killcam_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgGC_SpyVsEngyWar_SetKillCamMessage) GetKillcamMessage ¶
func (m *CGCMsgGC_SpyVsEngyWar_SetKillCamMessage) GetKillcamMessage() string
func (*CGCMsgGC_SpyVsEngyWar_SetKillCamMessage) ProtoMessage ¶
func (*CGCMsgGC_SpyVsEngyWar_SetKillCamMessage) ProtoMessage()
func (*CGCMsgGC_SpyVsEngyWar_SetKillCamMessage) Reset ¶
func (m *CGCMsgGC_SpyVsEngyWar_SetKillCamMessage) Reset()
func (*CGCMsgGC_SpyVsEngyWar_SetKillCamMessage) String ¶
func (m *CGCMsgGC_SpyVsEngyWar_SetKillCamMessage) String() string
type CGCMsgTFHelloResponse ¶
type CGCMsgTFHelloResponse struct { VersionCheck *uint32 `protobuf:"varint,1,opt,name=version_check" json:"version_check,omitempty"` VersionChecksum []uint64 `protobuf:"varint,2,rep,name=version_checksum" json:"version_checksum,omitempty"` VersionVerbose *uint32 `protobuf:"varint,3,opt,name=version_verbose" json:"version_verbose,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgTFHelloResponse) GetVersionCheck ¶
func (m *CGCMsgTFHelloResponse) GetVersionCheck() uint32
func (*CGCMsgTFHelloResponse) GetVersionChecksum ¶
func (m *CGCMsgTFHelloResponse) GetVersionChecksum() []uint64
func (*CGCMsgTFHelloResponse) GetVersionVerbose ¶
func (m *CGCMsgTFHelloResponse) GetVersionVerbose() uint32
func (*CGCMsgTFHelloResponse) ProtoMessage ¶
func (*CGCMsgTFHelloResponse) ProtoMessage()
func (*CGCMsgTFHelloResponse) Reset ¶
func (m *CGCMsgTFHelloResponse) Reset()
func (*CGCMsgTFHelloResponse) String ¶
func (m *CGCMsgTFHelloResponse) String() string
type CGCMsgTFPlayerSkillRatingAdjustment ¶
type CGCMsgTFPlayerSkillRatingAdjustment struct { Players []*CGCMsgTFPlayerSkillRatingAdjustment_Player `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"` MatchType *CGCMsgTFPlayerSkillRatingAdjustment_MatchType `protobuf:"varint,2,opt,name=match_type,enum=CGCMsgTFPlayerSkillRatingAdjustment_MatchType,def=0" json:"match_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgTFPlayerSkillRatingAdjustment) GetMatchType ¶
func (m *CGCMsgTFPlayerSkillRatingAdjustment) GetMatchType() CGCMsgTFPlayerSkillRatingAdjustment_MatchType
func (*CGCMsgTFPlayerSkillRatingAdjustment) GetPlayers ¶
func (m *CGCMsgTFPlayerSkillRatingAdjustment) GetPlayers() []*CGCMsgTFPlayerSkillRatingAdjustment_Player
func (*CGCMsgTFPlayerSkillRatingAdjustment) ProtoMessage ¶
func (*CGCMsgTFPlayerSkillRatingAdjustment) ProtoMessage()
func (*CGCMsgTFPlayerSkillRatingAdjustment) Reset ¶
func (m *CGCMsgTFPlayerSkillRatingAdjustment) Reset()
func (*CGCMsgTFPlayerSkillRatingAdjustment) String ¶
func (m *CGCMsgTFPlayerSkillRatingAdjustment) String() string
type CGCMsgTFPlayerSkillRatingAdjustment_MatchType ¶
type CGCMsgTFPlayerSkillRatingAdjustment_MatchType int32
const ( CGCMsgTFPlayerSkillRatingAdjustment_PUBLIC CGCMsgTFPlayerSkillRatingAdjustment_MatchType = 0 CGCMsgTFPlayerSkillRatingAdjustment_BETA CGCMsgTFPlayerSkillRatingAdjustment_MatchType = 1 )
const Default_CGCMsgTFPlayerSkillRatingAdjustment_MatchType CGCMsgTFPlayerSkillRatingAdjustment_MatchType = CGCMsgTFPlayerSkillRatingAdjustment_PUBLIC
func (CGCMsgTFPlayerSkillRatingAdjustment_MatchType) String ¶
func (x CGCMsgTFPlayerSkillRatingAdjustment_MatchType) String() string
func (*CGCMsgTFPlayerSkillRatingAdjustment_MatchType) UnmarshalJSON ¶
func (x *CGCMsgTFPlayerSkillRatingAdjustment_MatchType) UnmarshalJSON(data []byte) error
type CGCMsgTFPlayerSkillRatingAdjustment_Player ¶
type CGCMsgTFPlayerSkillRatingAdjustment_Player struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` Adjustment *int32 `protobuf:"varint,3,opt,name=adjustment" json:"adjustment,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgTFPlayerSkillRatingAdjustment_Player) GetAdjustment ¶
func (m *CGCMsgTFPlayerSkillRatingAdjustment_Player) GetAdjustment() int32
func (*CGCMsgTFPlayerSkillRatingAdjustment_Player) GetSteamId ¶
func (m *CGCMsgTFPlayerSkillRatingAdjustment_Player) GetSteamId() uint64
func (*CGCMsgTFPlayerSkillRatingAdjustment_Player) ProtoMessage ¶
func (*CGCMsgTFPlayerSkillRatingAdjustment_Player) ProtoMessage()
func (*CGCMsgTFPlayerSkillRatingAdjustment_Player) Reset ¶
func (m *CGCMsgTFPlayerSkillRatingAdjustment_Player) Reset()
func (*CGCMsgTFPlayerSkillRatingAdjustment_Player) String ¶
func (m *CGCMsgTFPlayerSkillRatingAdjustment_Player) String() string
type CGCMsgTFSync ¶
type CGCMsgTFSync struct { VersionChecksum []byte `protobuf:"bytes,1,opt,name=version_checksum" json:"version_checksum,omitempty"` VersionCheck *uint32 `protobuf:"varint,2,opt,name=version_check" json:"version_check,omitempty"` VersionCheckEx *uint32 `protobuf:"varint,3,opt,name=version_check_ex" json:"version_check_ex,omitempty"` VersionCheckEx2 *uint32 `protobuf:"varint,4,opt,name=version_check_ex2" json:"version_check_ex2,omitempty"` VersionChecksumEx []byte `protobuf:"bytes,5,opt,name=version_checksum_ex" json:"version_checksum_ex,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgTFSync) GetVersionCheck ¶
func (m *CGCMsgTFSync) GetVersionCheck() uint32
func (*CGCMsgTFSync) GetVersionCheckEx ¶
func (m *CGCMsgTFSync) GetVersionCheckEx() uint32
func (*CGCMsgTFSync) GetVersionCheckEx2 ¶
func (m *CGCMsgTFSync) GetVersionCheckEx2() uint32
func (*CGCMsgTFSync) GetVersionChecksum ¶
func (m *CGCMsgTFSync) GetVersionChecksum() []byte
func (*CGCMsgTFSync) GetVersionChecksumEx ¶
func (m *CGCMsgTFSync) GetVersionChecksumEx() []byte
func (*CGCMsgTFSync) ProtoMessage ¶
func (*CGCMsgTFSync) ProtoMessage()
func (*CGCMsgTFSync) Reset ¶
func (m *CGCMsgTFSync) Reset()
func (*CGCMsgTFSync) String ¶
func (m *CGCMsgTFSync) String() string
type CGCMsgTFSyncEx ¶
type CGCMsgTFSyncEx struct { VersionChecksum *string `protobuf:"bytes,1,opt,name=version_checksum" json:"version_checksum,omitempty"` VersionChecksumEx []byte `protobuf:"bytes,2,opt,name=version_checksum_ex" json:"version_checksum_ex,omitempty"` VersionCheck *uint32 `protobuf:"varint,3,opt,name=version_check" json:"version_check,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgTFSyncEx) GetVersionCheck ¶
func (m *CGCMsgTFSyncEx) GetVersionCheck() uint32
func (*CGCMsgTFSyncEx) GetVersionChecksum ¶
func (m *CGCMsgTFSyncEx) GetVersionChecksum() string
func (*CGCMsgTFSyncEx) GetVersionChecksumEx ¶
func (m *CGCMsgTFSyncEx) GetVersionChecksumEx() []byte
func (*CGCMsgTFSyncEx) ProtoMessage ¶
func (*CGCMsgTFSyncEx) ProtoMessage()
func (*CGCMsgTFSyncEx) Reset ¶
func (m *CGCMsgTFSyncEx) Reset()
func (*CGCMsgTFSyncEx) String ¶
func (m *CGCMsgTFSyncEx) String() string
type CGCStorePurchaseInit_LineItem ¶
type CGCStorePurchaseInit_LineItem struct { ItemDefId *uint32 `protobuf:"varint,1,opt,name=item_def_id" json:"item_def_id,omitempty"` Quantity *uint32 `protobuf:"varint,2,opt,name=quantity" json:"quantity,omitempty"` CostInLocalCurrency *uint32 `protobuf:"varint,3,opt,name=cost_in_local_currency" json:"cost_in_local_currency,omitempty"` PurchaseType *uint32 `protobuf:"varint,4,opt,name=purchase_type" json:"purchase_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCStorePurchaseInit_LineItem) GetCostInLocalCurrency ¶
func (m *CGCStorePurchaseInit_LineItem) GetCostInLocalCurrency() uint32
func (*CGCStorePurchaseInit_LineItem) GetItemDefId ¶
func (m *CGCStorePurchaseInit_LineItem) GetItemDefId() uint32
func (*CGCStorePurchaseInit_LineItem) GetPurchaseType ¶
func (m *CGCStorePurchaseInit_LineItem) GetPurchaseType() uint32
func (*CGCStorePurchaseInit_LineItem) GetQuantity ¶
func (m *CGCStorePurchaseInit_LineItem) GetQuantity() uint32
func (*CGCStorePurchaseInit_LineItem) ProtoMessage ¶
func (*CGCStorePurchaseInit_LineItem) ProtoMessage()
func (*CGCStorePurchaseInit_LineItem) Reset ¶
func (m *CGCStorePurchaseInit_LineItem) Reset()
func (*CGCStorePurchaseInit_LineItem) String ¶
func (m *CGCStorePurchaseInit_LineItem) String() string
type CGCToGCMsgMasterAck ¶
type CGCToGCMsgMasterAck struct { DirIndex *uint32 `protobuf:"varint,1,opt,name=dir_index" json:"dir_index,omitempty"` MachineName *string `protobuf:"bytes,3,opt,name=machine_name" json:"machine_name,omitempty"` ProcessName *string `protobuf:"bytes,4,opt,name=process_name" json:"process_name,omitempty"` TypeInstances []uint32 `protobuf:"varint,5,rep,name=type_instances" json:"type_instances,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterAck) GetDirIndex ¶
func (m *CGCToGCMsgMasterAck) GetDirIndex() uint32
func (*CGCToGCMsgMasterAck) GetMachineName ¶
func (m *CGCToGCMsgMasterAck) GetMachineName() string
func (*CGCToGCMsgMasterAck) GetProcessName ¶
func (m *CGCToGCMsgMasterAck) GetProcessName() string
func (*CGCToGCMsgMasterAck) GetTypeInstances ¶
func (m *CGCToGCMsgMasterAck) GetTypeInstances() []uint32
func (*CGCToGCMsgMasterAck) ProtoMessage ¶
func (*CGCToGCMsgMasterAck) ProtoMessage()
func (*CGCToGCMsgMasterAck) Reset ¶
func (m *CGCToGCMsgMasterAck) Reset()
func (*CGCToGCMsgMasterAck) String ¶
func (m *CGCToGCMsgMasterAck) String() string
type CGCToGCMsgMasterAck_Response ¶
type CGCToGCMsgMasterAck_Response struct { Eresult *int32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterAck_Response) GetEresult ¶
func (m *CGCToGCMsgMasterAck_Response) GetEresult() int32
func (*CGCToGCMsgMasterAck_Response) ProtoMessage ¶
func (*CGCToGCMsgMasterAck_Response) ProtoMessage()
func (*CGCToGCMsgMasterAck_Response) Reset ¶
func (m *CGCToGCMsgMasterAck_Response) Reset()
func (*CGCToGCMsgMasterAck_Response) String ¶
func (m *CGCToGCMsgMasterAck_Response) String() string
type CGCToGCMsgMasterStartupComplete ¶
type CGCToGCMsgMasterStartupComplete struct { GcInfo []*CGCToGCMsgMasterStartupComplete_GCInfo `protobuf:"bytes,1,rep,name=gc_info" json:"gc_info,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterStartupComplete) GetGcInfo ¶
func (m *CGCToGCMsgMasterStartupComplete) GetGcInfo() []*CGCToGCMsgMasterStartupComplete_GCInfo
func (*CGCToGCMsgMasterStartupComplete) ProtoMessage ¶
func (*CGCToGCMsgMasterStartupComplete) ProtoMessage()
func (*CGCToGCMsgMasterStartupComplete) Reset ¶
func (m *CGCToGCMsgMasterStartupComplete) Reset()
func (*CGCToGCMsgMasterStartupComplete) String ¶
func (m *CGCToGCMsgMasterStartupComplete) String() string
type CGCToGCMsgMasterStartupComplete_GCInfo ¶
type CGCToGCMsgMasterStartupComplete_GCInfo struct { DirIndex *uint32 `protobuf:"varint,1,opt,name=dir_index" json:"dir_index,omitempty"` MachineName *string `protobuf:"bytes,2,opt,name=machine_name" json:"machine_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterStartupComplete_GCInfo) GetDirIndex ¶
func (m *CGCToGCMsgMasterStartupComplete_GCInfo) GetDirIndex() uint32
func (*CGCToGCMsgMasterStartupComplete_GCInfo) GetMachineName ¶
func (m *CGCToGCMsgMasterStartupComplete_GCInfo) GetMachineName() string
func (*CGCToGCMsgMasterStartupComplete_GCInfo) ProtoMessage ¶
func (*CGCToGCMsgMasterStartupComplete_GCInfo) ProtoMessage()
func (*CGCToGCMsgMasterStartupComplete_GCInfo) Reset ¶
func (m *CGCToGCMsgMasterStartupComplete_GCInfo) Reset()
func (*CGCToGCMsgMasterStartupComplete_GCInfo) String ¶
func (m *CGCToGCMsgMasterStartupComplete_GCInfo) String() string
type CGCToGCMsgRouted ¶
type CGCToGCMsgRouted struct { MsgType *uint32 `protobuf:"varint,1,opt,name=msg_type" json:"msg_type,omitempty"` SenderId *uint64 `protobuf:"fixed64,2,opt,name=sender_id" json:"sender_id,omitempty"` NetMessage []byte `protobuf:"bytes,3,opt,name=net_message" json:"net_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgRouted) GetMsgType ¶
func (m *CGCToGCMsgRouted) GetMsgType() uint32
func (*CGCToGCMsgRouted) GetNetMessage ¶
func (m *CGCToGCMsgRouted) GetNetMessage() []byte
func (*CGCToGCMsgRouted) GetSenderId ¶
func (m *CGCToGCMsgRouted) GetSenderId() uint64
func (*CGCToGCMsgRouted) ProtoMessage ¶
func (*CGCToGCMsgRouted) ProtoMessage()
func (*CGCToGCMsgRouted) Reset ¶
func (m *CGCToGCMsgRouted) Reset()
func (*CGCToGCMsgRouted) String ¶
func (m *CGCToGCMsgRouted) String() string
type CGCToGCMsgRoutedReply ¶
type CGCToGCMsgRoutedReply struct { MsgType *uint32 `protobuf:"varint,1,opt,name=msg_type" json:"msg_type,omitempty"` NetMessage []byte `protobuf:"bytes,2,opt,name=net_message" json:"net_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgRoutedReply) GetMsgType ¶
func (m *CGCToGCMsgRoutedReply) GetMsgType() uint32
func (*CGCToGCMsgRoutedReply) GetNetMessage ¶
func (m *CGCToGCMsgRoutedReply) GetNetMessage() []byte
func (*CGCToGCMsgRoutedReply) ProtoMessage ¶
func (*CGCToGCMsgRoutedReply) ProtoMessage()
func (*CGCToGCMsgRoutedReply) Reset ¶
func (m *CGCToGCMsgRoutedReply) Reset()
func (*CGCToGCMsgRoutedReply) String ¶
func (m *CGCToGCMsgRoutedReply) String() string
type CLobbyPendingPlayerReport ¶
type CLobbyPendingPlayerReport struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Date *uint32 `protobuf:"fixed32,2,opt,name=date" json:"date,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CLobbyPendingPlayerReport) GetAccountId ¶
func (m *CLobbyPendingPlayerReport) GetAccountId() uint32
func (*CLobbyPendingPlayerReport) GetDate ¶
func (m *CLobbyPendingPlayerReport) GetDate() uint32
func (*CLobbyPendingPlayerReport) ProtoMessage ¶
func (*CLobbyPendingPlayerReport) ProtoMessage()
func (*CLobbyPendingPlayerReport) Reset ¶
func (m *CLobbyPendingPlayerReport) Reset()
func (*CLobbyPendingPlayerReport) String ¶
func (m *CLobbyPendingPlayerReport) String() string
type CMsgAcceptInvite ¶
type CMsgAcceptInvite struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` SteamidLobby *uint64 `protobuf:"fixed64,2,opt,name=steamid_lobby" json:"steamid_lobby,omitempty"` ClientVersion *uint32 `protobuf:"varint,3,opt,name=client_version,def=1225" json:"client_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAcceptInvite) GetClientVersion ¶
func (m *CMsgAcceptInvite) GetClientVersion() uint32
func (*CMsgAcceptInvite) GetPartyId ¶
func (m *CMsgAcceptInvite) GetPartyId() uint64
func (*CMsgAcceptInvite) GetSteamidLobby ¶
func (m *CMsgAcceptInvite) GetSteamidLobby() uint64
func (*CMsgAcceptInvite) ProtoMessage ¶
func (*CMsgAcceptInvite) ProtoMessage()
func (*CMsgAcceptInvite) Reset ¶
func (m *CMsgAcceptInvite) Reset()
func (*CMsgAcceptInvite) String ¶
func (m *CMsgAcceptInvite) String() string
type CMsgAcceptInviteResponse ¶
type CMsgAcceptInviteResponse struct { ResultCode *int32 `protobuf:"varint,1,opt,name=result_code" json:"result_code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAcceptInviteResponse) GetResultCode ¶
func (m *CMsgAcceptInviteResponse) GetResultCode() int32
func (*CMsgAcceptInviteResponse) ProtoMessage ¶
func (*CMsgAcceptInviteResponse) ProtoMessage()
func (*CMsgAcceptInviteResponse) Reset ¶
func (m *CMsgAcceptInviteResponse) Reset()
func (*CMsgAcceptInviteResponse) String ¶
func (m *CMsgAcceptInviteResponse) String() string
type CMsgAdjustItemEquippedState ¶
type CMsgAdjustItemEquippedState struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` NewClass *uint32 `protobuf:"varint,2,opt,name=new_class" json:"new_class,omitempty"` NewSlot *uint32 `protobuf:"varint,3,opt,name=new_slot" json:"new_slot,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAdjustItemEquippedState) GetItemId ¶
func (m *CMsgAdjustItemEquippedState) GetItemId() uint64
func (*CMsgAdjustItemEquippedState) GetNewClass ¶
func (m *CMsgAdjustItemEquippedState) GetNewClass() uint32
func (*CMsgAdjustItemEquippedState) GetNewSlot ¶
func (m *CMsgAdjustItemEquippedState) GetNewSlot() uint32
func (*CMsgAdjustItemEquippedState) ProtoMessage ¶
func (*CMsgAdjustItemEquippedState) ProtoMessage()
func (*CMsgAdjustItemEquippedState) Reset ¶
func (m *CMsgAdjustItemEquippedState) Reset()
func (*CMsgAdjustItemEquippedState) String ¶
func (m *CMsgAdjustItemEquippedState) String() string
type CMsgApplyAutograph ¶
type CMsgApplyAutograph struct { AutographItemId *uint64 `protobuf:"varint,1,opt,name=autograph_item_id" json:"autograph_item_id,omitempty"` ItemItemId *uint64 `protobuf:"varint,2,opt,name=item_item_id" json:"item_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyAutograph) GetAutographItemId ¶
func (m *CMsgApplyAutograph) GetAutographItemId() uint64
func (*CMsgApplyAutograph) GetItemItemId ¶
func (m *CMsgApplyAutograph) GetItemItemId() uint64
func (*CMsgApplyAutograph) ProtoMessage ¶
func (*CMsgApplyAutograph) ProtoMessage()
func (*CMsgApplyAutograph) Reset ¶
func (m *CMsgApplyAutograph) Reset()
func (*CMsgApplyAutograph) String ¶
func (m *CMsgApplyAutograph) String() string
type CMsgApplyStrangePart ¶
type CMsgApplyStrangePart struct { StrangePartItemId *uint64 `protobuf:"varint,1,opt,name=strange_part_item_id" json:"strange_part_item_id,omitempty"` ItemItemId *uint64 `protobuf:"varint,2,opt,name=item_item_id" json:"item_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyStrangePart) GetItemItemId ¶
func (m *CMsgApplyStrangePart) GetItemItemId() uint64
func (*CMsgApplyStrangePart) GetStrangePartItemId ¶
func (m *CMsgApplyStrangePart) GetStrangePartItemId() uint64
func (*CMsgApplyStrangePart) ProtoMessage ¶
func (*CMsgApplyStrangePart) ProtoMessage()
func (*CMsgApplyStrangePart) Reset ¶
func (m *CMsgApplyStrangePart) Reset()
func (*CMsgApplyStrangePart) String ¶
func (m *CMsgApplyStrangePart) String() string
type CMsgApplyStrangeRestriction ¶
type CMsgApplyStrangeRestriction struct { StrangePartItemId *uint64 `protobuf:"varint,1,opt,name=strange_part_item_id" json:"strange_part_item_id,omitempty"` ItemItemId *uint64 `protobuf:"varint,2,opt,name=item_item_id" json:"item_item_id,omitempty"` StrangeAttrIndex *uint32 `protobuf:"varint,3,opt,name=strange_attr_index" json:"strange_attr_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyStrangeRestriction) GetItemItemId ¶
func (m *CMsgApplyStrangeRestriction) GetItemItemId() uint64
func (*CMsgApplyStrangeRestriction) GetStrangeAttrIndex ¶
func (m *CMsgApplyStrangeRestriction) GetStrangeAttrIndex() uint32
func (*CMsgApplyStrangeRestriction) GetStrangePartItemId ¶
func (m *CMsgApplyStrangeRestriction) GetStrangePartItemId() uint64
func (*CMsgApplyStrangeRestriction) ProtoMessage ¶
func (*CMsgApplyStrangeRestriction) ProtoMessage()
func (*CMsgApplyStrangeRestriction) Reset ¶
func (m *CMsgApplyStrangeRestriction) Reset()
func (*CMsgApplyStrangeRestriction) String ¶
func (m *CMsgApplyStrangeRestriction) String() string
type CMsgApplyToolToBaseItem ¶
type CMsgApplyToolToBaseItem struct { ToolItemId *uint64 `protobuf:"varint,1,opt,name=tool_item_id" json:"tool_item_id,omitempty"` BaseitemDefIndex *uint32 `protobuf:"varint,2,opt,name=baseitem_def_index" json:"baseitem_def_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyToolToBaseItem) GetBaseitemDefIndex ¶
func (m *CMsgApplyToolToBaseItem) GetBaseitemDefIndex() uint32
func (*CMsgApplyToolToBaseItem) GetToolItemId ¶
func (m *CMsgApplyToolToBaseItem) GetToolItemId() uint64
func (*CMsgApplyToolToBaseItem) ProtoMessage ¶
func (*CMsgApplyToolToBaseItem) ProtoMessage()
func (*CMsgApplyToolToBaseItem) Reset ¶
func (m *CMsgApplyToolToBaseItem) Reset()
func (*CMsgApplyToolToBaseItem) String ¶
func (m *CMsgApplyToolToBaseItem) String() string
type CMsgApplyToolToItem ¶
type CMsgApplyToolToItem struct { ToolItemId *uint64 `protobuf:"varint,1,opt,name=tool_item_id" json:"tool_item_id,omitempty"` SubjectItemId *uint64 `protobuf:"varint,2,opt,name=subject_item_id" json:"subject_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyToolToItem) GetSubjectItemId ¶
func (m *CMsgApplyToolToItem) GetSubjectItemId() uint64
func (*CMsgApplyToolToItem) GetToolItemId ¶
func (m *CMsgApplyToolToItem) GetToolItemId() uint64
func (*CMsgApplyToolToItem) ProtoMessage ¶
func (*CMsgApplyToolToItem) ProtoMessage()
func (*CMsgApplyToolToItem) Reset ¶
func (m *CMsgApplyToolToItem) Reset()
func (*CMsgApplyToolToItem) String ¶
func (m *CMsgApplyToolToItem) String() string
type CMsgApplyUpgradeCard ¶
type CMsgApplyUpgradeCard struct { UpgradeCardItemId *uint64 `protobuf:"varint,1,opt,name=upgrade_card_item_id" json:"upgrade_card_item_id,omitempty"` SubjectItemId *uint64 `protobuf:"varint,2,opt,name=subject_item_id" json:"subject_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyUpgradeCard) GetSubjectItemId ¶
func (m *CMsgApplyUpgradeCard) GetSubjectItemId() uint64
func (*CMsgApplyUpgradeCard) GetUpgradeCardItemId ¶
func (m *CMsgApplyUpgradeCard) GetUpgradeCardItemId() uint64
func (*CMsgApplyUpgradeCard) ProtoMessage ¶
func (*CMsgApplyUpgradeCard) ProtoMessage()
func (*CMsgApplyUpgradeCard) Reset ¶
func (m *CMsgApplyUpgradeCard) Reset()
func (*CMsgApplyUpgradeCard) String ¶
func (m *CMsgApplyUpgradeCard) String() string
type CMsgClientGoodbye ¶
type CMsgClientGoodbye struct { Reason *GCGoodbyeReason `protobuf:"varint,1,opt,name=reason,enum=GCGoodbyeReason,def=1" json:"reason,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientGoodbye) GetReason ¶
func (m *CMsgClientGoodbye) GetReason() GCGoodbyeReason
func (*CMsgClientGoodbye) ProtoMessage ¶
func (*CMsgClientGoodbye) ProtoMessage()
func (*CMsgClientGoodbye) Reset ¶
func (m *CMsgClientGoodbye) Reset()
func (*CMsgClientGoodbye) String ¶
func (m *CMsgClientGoodbye) String() string
type CMsgClientHello ¶
type CMsgClientHello struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientHello) GetVersion ¶
func (m *CMsgClientHello) GetVersion() uint32
func (*CMsgClientHello) ProtoMessage ¶
func (*CMsgClientHello) ProtoMessage()
func (*CMsgClientHello) Reset ¶
func (m *CMsgClientHello) Reset()
func (*CMsgClientHello) String ¶
func (m *CMsgClientHello) String() string
type CMsgClientWelcome ¶
type CMsgClientWelcome struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` GameData []byte `protobuf:"bytes,2,opt,name=game_data" json:"game_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientWelcome) GetGameData ¶
func (m *CMsgClientWelcome) GetGameData() []byte
func (*CMsgClientWelcome) GetVersion ¶
func (m *CMsgClientWelcome) GetVersion() uint32
func (*CMsgClientWelcome) ProtoMessage ¶
func (*CMsgClientWelcome) ProtoMessage()
func (*CMsgClientWelcome) Reset ¶
func (m *CMsgClientWelcome) Reset()
func (*CMsgClientWelcome) String ¶
func (m *CMsgClientWelcome) String() string
type CMsgConVarValue ¶
type CMsgConVarValue struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgConVarValue) GetName ¶
func (m *CMsgConVarValue) GetName() string
func (*CMsgConVarValue) GetValue ¶
func (m *CMsgConVarValue) GetValue() string
func (*CMsgConVarValue) ProtoMessage ¶
func (*CMsgConVarValue) ProtoMessage()
func (*CMsgConVarValue) Reset ¶
func (m *CMsgConVarValue) Reset()
func (*CMsgConVarValue) String ¶
func (m *CMsgConVarValue) String() string
type CMsgConnectionStatus ¶
type CMsgConnectionStatus struct { Status *GCConnectionStatus `protobuf:"varint,1,opt,name=status,enum=GCConnectionStatus,def=0" json:"status,omitempty"` ClientSessionNeed *uint32 `protobuf:"varint,2,opt,name=client_session_need" json:"client_session_need,omitempty"` QueuePosition *int32 `protobuf:"varint,3,opt,name=queue_position" json:"queue_position,omitempty"` QueueSize *int32 `protobuf:"varint,4,opt,name=queue_size" json:"queue_size,omitempty"` WaitSeconds *int32 `protobuf:"varint,5,opt,name=wait_seconds" json:"wait_seconds,omitempty"` EstimatedWaitSecondsRemaining *int32 `protobuf:"varint,6,opt,name=estimated_wait_seconds_remaining" json:"estimated_wait_seconds_remaining,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgConnectionStatus) GetClientSessionNeed ¶
func (m *CMsgConnectionStatus) GetClientSessionNeed() uint32
func (*CMsgConnectionStatus) GetEstimatedWaitSecondsRemaining ¶
func (m *CMsgConnectionStatus) GetEstimatedWaitSecondsRemaining() int32
func (*CMsgConnectionStatus) GetQueuePosition ¶
func (m *CMsgConnectionStatus) GetQueuePosition() int32
func (*CMsgConnectionStatus) GetQueueSize ¶
func (m *CMsgConnectionStatus) GetQueueSize() int32
func (*CMsgConnectionStatus) GetStatus ¶
func (m *CMsgConnectionStatus) GetStatus() GCConnectionStatus
func (*CMsgConnectionStatus) GetWaitSeconds ¶
func (m *CMsgConnectionStatus) GetWaitSeconds() int32
func (*CMsgConnectionStatus) ProtoMessage ¶
func (*CMsgConnectionStatus) ProtoMessage()
func (*CMsgConnectionStatus) Reset ¶
func (m *CMsgConnectionStatus) Reset()
func (*CMsgConnectionStatus) String ¶
func (m *CMsgConnectionStatus) String() string
type CMsgConsumableExhausted ¶
type CMsgConsumableExhausted struct { ItemDefId *int32 `protobuf:"varint,1,opt,name=item_def_id" json:"item_def_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgConsumableExhausted) GetItemDefId ¶
func (m *CMsgConsumableExhausted) GetItemDefId() int32
func (*CMsgConsumableExhausted) ProtoMessage ¶
func (*CMsgConsumableExhausted) ProtoMessage()
func (*CMsgConsumableExhausted) Reset ¶
func (m *CMsgConsumableExhausted) Reset()
func (*CMsgConsumableExhausted) String ¶
func (m *CMsgConsumableExhausted) String() string
type CMsgCraftingResponse ¶
type CMsgCraftingResponse struct { ItemIds []uint64 `protobuf:"varint,1,rep,name=item_ids" json:"item_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgCraftingResponse) GetItemIds ¶
func (m *CMsgCraftingResponse) GetItemIds() []uint64
func (*CMsgCraftingResponse) ProtoMessage ¶
func (*CMsgCraftingResponse) ProtoMessage()
func (*CMsgCraftingResponse) Reset ¶
func (m *CMsgCraftingResponse) Reset()
func (*CMsgCraftingResponse) String ¶
func (m *CMsgCraftingResponse) String() string
type CMsgCreateOrUpdateParty ¶
type CMsgCreateOrUpdateParty struct { SearchCriteria *CMsgMatchSearchCriteria `protobuf:"bytes,1,opt,name=search_criteria" json:"search_criteria,omitempty"` SteamLobbyId *uint64 `protobuf:"fixed64,3,opt,name=steam_lobby_id" json:"steam_lobby_id,omitempty"` SquadSurplus *bool `protobuf:"varint,4,opt,name=squad_surplus" json:"squad_surplus,omitempty"` WizardStep *TF_Matchmaking_WizardStep `protobuf:"varint,5,opt,name=wizard_step,enum=TF_Matchmaking_WizardStep,def=0" json:"wizard_step,omitempty"` ClientVersion *uint32 `protobuf:"varint,6,opt,name=client_version,def=1225" json:"client_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgCreateOrUpdateParty) GetClientVersion ¶
func (m *CMsgCreateOrUpdateParty) GetClientVersion() uint32
func (*CMsgCreateOrUpdateParty) GetSearchCriteria ¶
func (m *CMsgCreateOrUpdateParty) GetSearchCriteria() *CMsgMatchSearchCriteria
func (*CMsgCreateOrUpdateParty) GetSquadSurplus ¶
func (m *CMsgCreateOrUpdateParty) GetSquadSurplus() bool
func (*CMsgCreateOrUpdateParty) GetSteamLobbyId ¶
func (m *CMsgCreateOrUpdateParty) GetSteamLobbyId() uint64
func (*CMsgCreateOrUpdateParty) GetWizardStep ¶
func (m *CMsgCreateOrUpdateParty) GetWizardStep() TF_Matchmaking_WizardStep
func (*CMsgCreateOrUpdateParty) ProtoMessage ¶
func (*CMsgCreateOrUpdateParty) ProtoMessage()
func (*CMsgCreateOrUpdateParty) Reset ¶
func (m *CMsgCreateOrUpdateParty) Reset()
func (*CMsgCreateOrUpdateParty) String ¶
func (m *CMsgCreateOrUpdateParty) String() string
type CMsgCreateOrUpdatePartyReply ¶
type CMsgCreateOrUpdatePartyReply struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Message *string `protobuf:"bytes,2,opt,name=message" json:"message,omitempty"` WizardStep *TF_Matchmaking_WizardStep `protobuf:"varint,3,opt,name=wizard_step,enum=TF_Matchmaking_WizardStep,def=0" json:"wizard_step,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgCreateOrUpdatePartyReply) GetMessage ¶
func (m *CMsgCreateOrUpdatePartyReply) GetMessage() string
func (*CMsgCreateOrUpdatePartyReply) GetResult ¶
func (m *CMsgCreateOrUpdatePartyReply) GetResult() uint32
func (*CMsgCreateOrUpdatePartyReply) GetWizardStep ¶
func (m *CMsgCreateOrUpdatePartyReply) GetWizardStep() TF_Matchmaking_WizardStep
func (*CMsgCreateOrUpdatePartyReply) ProtoMessage ¶
func (*CMsgCreateOrUpdatePartyReply) ProtoMessage()
func (*CMsgCreateOrUpdatePartyReply) Reset ¶
func (m *CMsgCreateOrUpdatePartyReply) Reset()
func (*CMsgCreateOrUpdatePartyReply) String ¶
func (m *CMsgCreateOrUpdatePartyReply) String() string
type CMsgDeliverGiftResponseGiver ¶
type CMsgDeliverGiftResponseGiver struct { ResponseCode *uint32 `protobuf:"varint,1,opt,name=response_code" json:"response_code,omitempty"` ReceiverAccountName *string `protobuf:"bytes,2,opt,name=receiver_account_name" json:"receiver_account_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDeliverGiftResponseGiver) GetReceiverAccountName ¶
func (m *CMsgDeliverGiftResponseGiver) GetReceiverAccountName() string
func (*CMsgDeliverGiftResponseGiver) GetResponseCode ¶
func (m *CMsgDeliverGiftResponseGiver) GetResponseCode() uint32
func (*CMsgDeliverGiftResponseGiver) ProtoMessage ¶
func (*CMsgDeliverGiftResponseGiver) ProtoMessage()
func (*CMsgDeliverGiftResponseGiver) Reset ¶
func (m *CMsgDeliverGiftResponseGiver) Reset()
func (*CMsgDeliverGiftResponseGiver) String ¶
func (m *CMsgDeliverGiftResponseGiver) String() string
type CMsgDevDebugRollLootRequest ¶
type CMsgDevDebugRollLootRequest struct { Receiver *uint64 `protobuf:"fixed64,1,opt,name=receiver" json:"receiver,omitempty"` LootListName *string `protobuf:"bytes,2,opt,name=loot_list_name" json:"loot_list_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDevDebugRollLootRequest) GetLootListName ¶
func (m *CMsgDevDebugRollLootRequest) GetLootListName() string
func (*CMsgDevDebugRollLootRequest) GetReceiver ¶
func (m *CMsgDevDebugRollLootRequest) GetReceiver() uint64
func (*CMsgDevDebugRollLootRequest) ProtoMessage ¶
func (*CMsgDevDebugRollLootRequest) ProtoMessage()
func (*CMsgDevDebugRollLootRequest) Reset ¶
func (m *CMsgDevDebugRollLootRequest) Reset()
func (*CMsgDevDebugRollLootRequest) String ¶
func (m *CMsgDevDebugRollLootRequest) String() string
type CMsgDevNewItemRequest ¶
type CMsgDevNewItemRequest struct { Receiver *uint64 `protobuf:"fixed64,1,opt,name=receiver" json:"receiver,omitempty"` Criteria *CSOItemCriteria `protobuf:"bytes,2,opt,name=criteria" json:"criteria,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDevNewItemRequest) GetCriteria ¶
func (m *CMsgDevNewItemRequest) GetCriteria() *CSOItemCriteria
func (*CMsgDevNewItemRequest) GetReceiver ¶
func (m *CMsgDevNewItemRequest) GetReceiver() uint64
func (*CMsgDevNewItemRequest) ProtoMessage ¶
func (*CMsgDevNewItemRequest) ProtoMessage()
func (*CMsgDevNewItemRequest) Reset ¶
func (m *CMsgDevNewItemRequest) Reset()
func (*CMsgDevNewItemRequest) String ¶
func (m *CMsgDevNewItemRequest) String() string
type CMsgEconPlayerStrangeCountAdjustment ¶
type CMsgEconPlayerStrangeCountAdjustment struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` StrangeCountAdjustments []*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment `protobuf:"bytes,2,rep,name=strange_count_adjustments" json:"strange_count_adjustments,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgEconPlayerStrangeCountAdjustment) GetAccountId ¶
func (m *CMsgEconPlayerStrangeCountAdjustment) GetAccountId() uint32
func (*CMsgEconPlayerStrangeCountAdjustment) GetStrangeCountAdjustments ¶
func (m *CMsgEconPlayerStrangeCountAdjustment) GetStrangeCountAdjustments() []*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment
func (*CMsgEconPlayerStrangeCountAdjustment) ProtoMessage ¶
func (*CMsgEconPlayerStrangeCountAdjustment) ProtoMessage()
func (*CMsgEconPlayerStrangeCountAdjustment) Reset ¶
func (m *CMsgEconPlayerStrangeCountAdjustment) Reset()
func (*CMsgEconPlayerStrangeCountAdjustment) String ¶
func (m *CMsgEconPlayerStrangeCountAdjustment) String() string
type CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment ¶
type CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment struct { EventType *uint32 `protobuf:"varint,1,opt,name=event_type" json:"event_type,omitempty"` ItemId *uint64 `protobuf:"varint,2,opt,name=item_id" json:"item_id,omitempty"` Adjustment *uint32 `protobuf:"varint,3,opt,name=adjustment" json:"adjustment,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetAdjustment ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetAdjustment() uint32
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetEventType ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetEventType() uint32
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetItemId ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetItemId() uint64
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) ProtoMessage ¶
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) ProtoMessage()
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) Reset ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) Reset()
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) String ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) String() string
type CMsgExitMatchmaking ¶
type CMsgExitMatchmaking struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgExitMatchmaking) ProtoMessage ¶
func (*CMsgExitMatchmaking) ProtoMessage()
func (*CMsgExitMatchmaking) Reset ¶
func (m *CMsgExitMatchmaking) Reset()
func (*CMsgExitMatchmaking) String ¶
func (m *CMsgExitMatchmaking) String() string
type CMsgFulfillDynamicRecipeComponent ¶
type CMsgFulfillDynamicRecipeComponent struct { ToolItemId *uint64 `protobuf:"varint,1,opt,name=tool_item_id" json:"tool_item_id,omitempty"` ConsumptionComponents []*CMsgRecipeComponent `protobuf:"bytes,2,rep,name=consumption_components" json:"consumption_components,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgFulfillDynamicRecipeComponent) GetConsumptionComponents ¶
func (m *CMsgFulfillDynamicRecipeComponent) GetConsumptionComponents() []*CMsgRecipeComponent
func (*CMsgFulfillDynamicRecipeComponent) GetToolItemId ¶
func (m *CMsgFulfillDynamicRecipeComponent) GetToolItemId() uint64
func (*CMsgFulfillDynamicRecipeComponent) ProtoMessage ¶
func (*CMsgFulfillDynamicRecipeComponent) ProtoMessage()
func (*CMsgFulfillDynamicRecipeComponent) Reset ¶
func (m *CMsgFulfillDynamicRecipeComponent) Reset()
func (*CMsgFulfillDynamicRecipeComponent) String ¶
func (m *CMsgFulfillDynamicRecipeComponent) String() string
type CMsgGCBannedWordListRequest ¶
type CMsgGCBannedWordListRequest struct { BanListGroupId *uint32 `protobuf:"varint,1,opt,name=ban_list_group_id" json:"ban_list_group_id,omitempty"` WordId *uint32 `protobuf:"varint,2,opt,name=word_id" json:"word_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCBannedWordListRequest) GetBanListGroupId ¶
func (m *CMsgGCBannedWordListRequest) GetBanListGroupId() uint32
func (*CMsgGCBannedWordListRequest) GetWordId ¶
func (m *CMsgGCBannedWordListRequest) GetWordId() uint32
func (*CMsgGCBannedWordListRequest) ProtoMessage ¶
func (*CMsgGCBannedWordListRequest) ProtoMessage()
func (*CMsgGCBannedWordListRequest) Reset ¶
func (m *CMsgGCBannedWordListRequest) Reset()
func (*CMsgGCBannedWordListRequest) String ¶
func (m *CMsgGCBannedWordListRequest) String() string
type CMsgGCClientDisplayNotification ¶
type CMsgGCClientDisplayNotification struct { NotificationTitleLocalizationKey *string `protobuf:"bytes,1,opt,name=notification_title_localization_key" json:"notification_title_localization_key,omitempty"` NotificationBodyLocalizationKey *string `protobuf:"bytes,2,opt,name=notification_body_localization_key" json:"notification_body_localization_key,omitempty"` BodySubstringKeys []string `protobuf:"bytes,3,rep,name=body_substring_keys" json:"body_substring_keys,omitempty"` BodySubstringValues []string `protobuf:"bytes,4,rep,name=body_substring_values" json:"body_substring_values,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientDisplayNotification) GetBodySubstringKeys ¶
func (m *CMsgGCClientDisplayNotification) GetBodySubstringKeys() []string
func (*CMsgGCClientDisplayNotification) GetBodySubstringValues ¶
func (m *CMsgGCClientDisplayNotification) GetBodySubstringValues() []string
func (*CMsgGCClientDisplayNotification) GetNotificationBodyLocalizationKey ¶
func (m *CMsgGCClientDisplayNotification) GetNotificationBodyLocalizationKey() string
func (*CMsgGCClientDisplayNotification) GetNotificationTitleLocalizationKey ¶
func (m *CMsgGCClientDisplayNotification) GetNotificationTitleLocalizationKey() string
func (*CMsgGCClientDisplayNotification) ProtoMessage ¶
func (*CMsgGCClientDisplayNotification) ProtoMessage()
func (*CMsgGCClientDisplayNotification) Reset ¶
func (m *CMsgGCClientDisplayNotification) Reset()
func (*CMsgGCClientDisplayNotification) String ¶
func (m *CMsgGCClientDisplayNotification) String() string
type CMsgGCClientMarketData ¶
type CMsgGCClientMarketData struct { Entries []*CMsgGCClientMarketDataEntry `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientMarketData) GetEntries ¶
func (m *CMsgGCClientMarketData) GetEntries() []*CMsgGCClientMarketDataEntry
func (*CMsgGCClientMarketData) ProtoMessage ¶
func (*CMsgGCClientMarketData) ProtoMessage()
func (*CMsgGCClientMarketData) Reset ¶
func (m *CMsgGCClientMarketData) Reset()
func (*CMsgGCClientMarketData) String ¶
func (m *CMsgGCClientMarketData) String() string
type CMsgGCClientMarketDataEntry ¶
type CMsgGCClientMarketDataEntry struct { ItemDefIndex *uint32 `protobuf:"varint,1,opt,name=item_def_index" json:"item_def_index,omitempty"` ItemQuality *uint32 `protobuf:"varint,2,opt,name=item_quality" json:"item_quality,omitempty"` ItemSellListings *uint32 `protobuf:"varint,3,opt,name=item_sell_listings" json:"item_sell_listings,omitempty"` PriceInLocalCurrency *uint32 `protobuf:"varint,4,opt,name=price_in_local_currency" json:"price_in_local_currency,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientMarketDataEntry) GetItemDefIndex ¶
func (m *CMsgGCClientMarketDataEntry) GetItemDefIndex() uint32
func (*CMsgGCClientMarketDataEntry) GetItemQuality ¶
func (m *CMsgGCClientMarketDataEntry) GetItemQuality() uint32
func (*CMsgGCClientMarketDataEntry) GetItemSellListings ¶
func (m *CMsgGCClientMarketDataEntry) GetItemSellListings() uint32
func (*CMsgGCClientMarketDataEntry) GetPriceInLocalCurrency ¶
func (m *CMsgGCClientMarketDataEntry) GetPriceInLocalCurrency() uint32
func (*CMsgGCClientMarketDataEntry) ProtoMessage ¶
func (*CMsgGCClientMarketDataEntry) ProtoMessage()
func (*CMsgGCClientMarketDataEntry) Reset ¶
func (m *CMsgGCClientMarketDataEntry) Reset()
func (*CMsgGCClientMarketDataEntry) String ¶
func (m *CMsgGCClientMarketDataEntry) String() string
type CMsgGCClientMarketDataRequest ¶
type CMsgGCClientMarketDataRequest struct { UserCurrency *uint32 `protobuf:"varint,1,opt,name=user_currency" json:"user_currency,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientMarketDataRequest) GetUserCurrency ¶
func (m *CMsgGCClientMarketDataRequest) GetUserCurrency() uint32
func (*CMsgGCClientMarketDataRequest) ProtoMessage ¶
func (*CMsgGCClientMarketDataRequest) ProtoMessage()
func (*CMsgGCClientMarketDataRequest) Reset ¶
func (m *CMsgGCClientMarketDataRequest) Reset()
func (*CMsgGCClientMarketDataRequest) String ¶
func (m *CMsgGCClientMarketDataRequest) String() string
type CMsgGCClientPing ¶
type CMsgGCClientPing struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCClientPing) ProtoMessage ¶
func (*CMsgGCClientPing) ProtoMessage()
func (*CMsgGCClientPing) Reset ¶
func (m *CMsgGCClientPing) Reset()
func (*CMsgGCClientPing) String ¶
func (m *CMsgGCClientPing) String() string
type CMsgGCCollectItem ¶
type CMsgGCCollectItem struct { CollectionItemId *uint64 `protobuf:"varint,1,opt,name=collection_item_id" json:"collection_item_id,omitempty"` SubjectItemId *uint64 `protobuf:"varint,2,opt,name=subject_item_id" json:"subject_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCCollectItem) GetCollectionItemId ¶
func (m *CMsgGCCollectItem) GetCollectionItemId() uint64
func (*CMsgGCCollectItem) GetSubjectItemId ¶
func (m *CMsgGCCollectItem) GetSubjectItemId() uint64
func (*CMsgGCCollectItem) ProtoMessage ¶
func (*CMsgGCCollectItem) ProtoMessage()
func (*CMsgGCCollectItem) Reset ¶
func (m *CMsgGCCollectItem) Reset()
func (*CMsgGCCollectItem) String ¶
func (m *CMsgGCCollectItem) String() string
type CMsgGCError ¶
type CMsgGCError struct { ErrorText *string `protobuf:"bytes,1,opt,name=error_text" json:"error_text,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCError) GetErrorText ¶
func (m *CMsgGCError) GetErrorText() string
func (*CMsgGCError) ProtoMessage ¶
func (*CMsgGCError) ProtoMessage()
func (*CMsgGCError) Reset ¶
func (m *CMsgGCError) Reset()
func (*CMsgGCError) String ¶
func (m *CMsgGCError) String() string
type CMsgGCGiftedItems ¶
type CMsgGCGiftedItems struct { GifterSteamId *uint64 `protobuf:"varint,1,opt,name=gifter_steam_id" json:"gifter_steam_id,omitempty"` WasRandomPerson *bool `protobuf:"varint,2,opt,name=was_random_person" json:"was_random_person,omitempty"` RecipientAccountIds []uint32 `protobuf:"varint,3,rep,name=recipient_account_ids" json:"recipient_account_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGiftedItems) GetGifterSteamId ¶
func (m *CMsgGCGiftedItems) GetGifterSteamId() uint64
func (*CMsgGCGiftedItems) GetRecipientAccountIds ¶
func (m *CMsgGCGiftedItems) GetRecipientAccountIds() []uint32
func (*CMsgGCGiftedItems) GetWasRandomPerson ¶
func (m *CMsgGCGiftedItems) GetWasRandomPerson() bool
func (*CMsgGCGiftedItems) ProtoMessage ¶
func (*CMsgGCGiftedItems) ProtoMessage()
func (*CMsgGCGiftedItems) Reset ¶
func (m *CMsgGCGiftedItems) Reset()
func (*CMsgGCGiftedItems) String ¶
func (m *CMsgGCGiftedItems) String() string
type CMsgGCIncrementKillCountResponse ¶
type CMsgGCIncrementKillCountResponse struct { KillerAccountId *uint32 `protobuf:"varint,1,opt,name=killer_account_id" json:"killer_account_id,omitempty"` NumKills *uint32 `protobuf:"varint,2,opt,name=num_kills" json:"num_kills,omitempty"` ItemDef *uint32 `protobuf:"varint,3,opt,name=item_def" json:"item_def,omitempty"` LevelType *uint32 `protobuf:"varint,4,opt,name=level_type" json:"level_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCIncrementKillCountResponse) GetItemDef ¶
func (m *CMsgGCIncrementKillCountResponse) GetItemDef() uint32
func (*CMsgGCIncrementKillCountResponse) GetKillerAccountId ¶
func (m *CMsgGCIncrementKillCountResponse) GetKillerAccountId() uint32
func (*CMsgGCIncrementKillCountResponse) GetLevelType ¶
func (m *CMsgGCIncrementKillCountResponse) GetLevelType() uint32
func (*CMsgGCIncrementKillCountResponse) GetNumKills ¶
func (m *CMsgGCIncrementKillCountResponse) GetNumKills() uint32
func (*CMsgGCIncrementKillCountResponse) ProtoMessage ¶
func (*CMsgGCIncrementKillCountResponse) ProtoMessage()
func (*CMsgGCIncrementKillCountResponse) Reset ¶
func (m *CMsgGCIncrementKillCountResponse) Reset()
func (*CMsgGCIncrementKillCountResponse) String ¶
func (m *CMsgGCIncrementKillCountResponse) String() string
type CMsgGCItemPreviewItemBoughtNotification ¶
type CMsgGCItemPreviewItemBoughtNotification struct { ItemDefIndex *uint32 `protobuf:"varint,1,opt,name=item_def_index" json:"item_def_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCItemPreviewItemBoughtNotification) GetItemDefIndex ¶
func (m *CMsgGCItemPreviewItemBoughtNotification) GetItemDefIndex() uint32
func (*CMsgGCItemPreviewItemBoughtNotification) ProtoMessage ¶
func (*CMsgGCItemPreviewItemBoughtNotification) ProtoMessage()
func (*CMsgGCItemPreviewItemBoughtNotification) Reset ¶
func (m *CMsgGCItemPreviewItemBoughtNotification) Reset()
func (*CMsgGCItemPreviewItemBoughtNotification) String ¶
func (m *CMsgGCItemPreviewItemBoughtNotification) String() string
type CMsgGCMultiplexMessage ¶
type CMsgGCMultiplexMessage struct { Msgtype *uint32 `protobuf:"varint,1,opt,name=msgtype" json:"msgtype,omitempty"` Payload []byte `protobuf:"bytes,2,opt,name=payload" json:"payload,omitempty"` Steamids []uint64 `protobuf:"fixed64,3,rep,name=steamids" json:"steamids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMultiplexMessage) GetMsgtype ¶
func (m *CMsgGCMultiplexMessage) GetMsgtype() uint32
func (*CMsgGCMultiplexMessage) GetPayload ¶
func (m *CMsgGCMultiplexMessage) GetPayload() []byte
func (*CMsgGCMultiplexMessage) GetSteamids ¶
func (m *CMsgGCMultiplexMessage) GetSteamids() []uint64
func (*CMsgGCMultiplexMessage) ProtoMessage ¶
func (*CMsgGCMultiplexMessage) ProtoMessage()
func (*CMsgGCMultiplexMessage) Reset ¶
func (m *CMsgGCMultiplexMessage) Reset()
func (*CMsgGCMultiplexMessage) String ¶
func (m *CMsgGCMultiplexMessage) String() string
type CMsgGCNameItemNotification ¶
type CMsgGCNameItemNotification struct { PlayerSteamid *uint64 `protobuf:"fixed64,1,opt,name=player_steamid" json:"player_steamid,omitempty"` ItemDefIndex *uint32 `protobuf:"varint,2,opt,name=item_def_index" json:"item_def_index,omitempty"` ItemNameCustom *string `protobuf:"bytes,3,opt,name=item_name_custom" json:"item_name_custom,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCNameItemNotification) GetItemDefIndex ¶
func (m *CMsgGCNameItemNotification) GetItemDefIndex() uint32
func (*CMsgGCNameItemNotification) GetItemNameCustom ¶
func (m *CMsgGCNameItemNotification) GetItemNameCustom() string
func (*CMsgGCNameItemNotification) GetPlayerSteamid ¶
func (m *CMsgGCNameItemNotification) GetPlayerSteamid() uint64
func (*CMsgGCNameItemNotification) ProtoMessage ¶
func (*CMsgGCNameItemNotification) ProtoMessage()
func (*CMsgGCNameItemNotification) Reset ¶
func (m *CMsgGCNameItemNotification) Reset()
func (*CMsgGCNameItemNotification) String ¶
func (m *CMsgGCNameItemNotification) String() string
type CMsgGCQuestCompleted ¶
type CMsgGCQuestCompleted struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCQuestCompleted) ProtoMessage ¶
func (*CMsgGCQuestCompleted) ProtoMessage()
func (*CMsgGCQuestCompleted) Reset ¶
func (m *CMsgGCQuestCompleted) Reset()
func (*CMsgGCQuestCompleted) String ¶
func (m *CMsgGCQuestCompleted) String() string
type CMsgGCQuestObjective_Progress ¶
type CMsgGCQuestObjective_Progress struct { QuestItemId *uint64 `protobuf:"varint,1,opt,name=quest_item_id" json:"quest_item_id,omitempty"` QuestAttribIndex *uint32 `protobuf:"varint,2,opt,name=quest_attrib_index" json:"quest_attrib_index,omitempty"` StartCount *uint32 `protobuf:"varint,3,opt,name=start_count" json:"start_count,omitempty"` ProposedCount *uint32 `protobuf:"varint,4,opt,name=proposed_count" json:"proposed_count,omitempty"` OwnerSteamid *uint64 `protobuf:"fixed64,5,opt,name=owner_steamid" json:"owner_steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCQuestObjective_Progress) GetOwnerSteamid ¶
func (m *CMsgGCQuestObjective_Progress) GetOwnerSteamid() uint64
func (*CMsgGCQuestObjective_Progress) GetProposedCount ¶
func (m *CMsgGCQuestObjective_Progress) GetProposedCount() uint32
func (*CMsgGCQuestObjective_Progress) GetQuestAttribIndex ¶
func (m *CMsgGCQuestObjective_Progress) GetQuestAttribIndex() uint32
func (*CMsgGCQuestObjective_Progress) GetQuestItemId ¶
func (m *CMsgGCQuestObjective_Progress) GetQuestItemId() uint64
func (*CMsgGCQuestObjective_Progress) GetStartCount ¶
func (m *CMsgGCQuestObjective_Progress) GetStartCount() uint32
func (*CMsgGCQuestObjective_Progress) ProtoMessage ¶
func (*CMsgGCQuestObjective_Progress) ProtoMessage()
func (*CMsgGCQuestObjective_Progress) Reset ¶
func (m *CMsgGCQuestObjective_Progress) Reset()
func (*CMsgGCQuestObjective_Progress) String ¶
func (m *CMsgGCQuestObjective_Progress) String() string
type CMsgGCRemoveCustomizationAttributeSimple ¶
type CMsgGCRemoveCustomizationAttributeSimple struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRemoveCustomizationAttributeSimple) GetItemId ¶
func (m *CMsgGCRemoveCustomizationAttributeSimple) GetItemId() uint64
func (*CMsgGCRemoveCustomizationAttributeSimple) ProtoMessage ¶
func (*CMsgGCRemoveCustomizationAttributeSimple) ProtoMessage()
func (*CMsgGCRemoveCustomizationAttributeSimple) Reset ¶
func (m *CMsgGCRemoveCustomizationAttributeSimple) Reset()
func (*CMsgGCRemoveCustomizationAttributeSimple) String ¶
func (m *CMsgGCRemoveCustomizationAttributeSimple) String() string
type CMsgGCRemoveStrangePart ¶
type CMsgGCRemoveStrangePart struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` StrangePartScoreType *uint32 `protobuf:"varint,2,opt,name=strange_part_score_type" json:"strange_part_score_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRemoveStrangePart) GetItemId ¶
func (m *CMsgGCRemoveStrangePart) GetItemId() uint64
func (*CMsgGCRemoveStrangePart) GetStrangePartScoreType ¶
func (m *CMsgGCRemoveStrangePart) GetStrangePartScoreType() uint32
func (*CMsgGCRemoveStrangePart) ProtoMessage ¶
func (*CMsgGCRemoveStrangePart) ProtoMessage()
func (*CMsgGCRemoveStrangePart) Reset ¶
func (m *CMsgGCRemoveStrangePart) Reset()
func (*CMsgGCRemoveStrangePart) String ¶
func (m *CMsgGCRemoveStrangePart) String() string
type CMsgGCRemoveUpgradeCard ¶
type CMsgGCRemoveUpgradeCard struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` AttributeIndex *uint32 `protobuf:"varint,2,opt,name=attribute_index" json:"attribute_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRemoveUpgradeCard) GetAttributeIndex ¶
func (m *CMsgGCRemoveUpgradeCard) GetAttributeIndex() uint32
func (*CMsgGCRemoveUpgradeCard) GetItemId ¶
func (m *CMsgGCRemoveUpgradeCard) GetItemId() uint64
func (*CMsgGCRemoveUpgradeCard) ProtoMessage ¶
func (*CMsgGCRemoveUpgradeCard) ProtoMessage()
func (*CMsgGCRemoveUpgradeCard) Reset ¶
func (m *CMsgGCRemoveUpgradeCard) Reset()
func (*CMsgGCRemoveUpgradeCard) String ¶
func (m *CMsgGCRemoveUpgradeCard) String() string
type CMsgGCReportAbuse ¶
type CMsgGCReportAbuse struct { TargetSteamId *uint64 `protobuf:"fixed64,1,opt,name=target_steam_id" json:"target_steam_id,omitempty"` Description *string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"` Gid *uint64 `protobuf:"varint,5,opt,name=gid" json:"gid,omitempty"` AbuseType *uint32 `protobuf:"varint,2,opt,name=abuse_type" json:"abuse_type,omitempty"` ContentType *uint32 `protobuf:"varint,3,opt,name=content_type" json:"content_type,omitempty"` TargetGameServerIp *uint32 `protobuf:"fixed32,6,opt,name=target_game_server_ip" json:"target_game_server_ip,omitempty"` TargetGameServerPort *uint32 `protobuf:"varint,7,opt,name=target_game_server_port" json:"target_game_server_port,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCReportAbuse) GetAbuseType ¶
func (m *CMsgGCReportAbuse) GetAbuseType() uint32
func (*CMsgGCReportAbuse) GetContentType ¶
func (m *CMsgGCReportAbuse) GetContentType() uint32
func (*CMsgGCReportAbuse) GetDescription ¶
func (m *CMsgGCReportAbuse) GetDescription() string
func (*CMsgGCReportAbuse) GetGid ¶
func (m *CMsgGCReportAbuse) GetGid() uint64
func (*CMsgGCReportAbuse) GetTargetGameServerIp ¶
func (m *CMsgGCReportAbuse) GetTargetGameServerIp() uint32
func (*CMsgGCReportAbuse) GetTargetGameServerPort ¶
func (m *CMsgGCReportAbuse) GetTargetGameServerPort() uint32
func (*CMsgGCReportAbuse) GetTargetSteamId ¶
func (m *CMsgGCReportAbuse) GetTargetSteamId() uint64
func (*CMsgGCReportAbuse) ProtoMessage ¶
func (*CMsgGCReportAbuse) ProtoMessage()
func (*CMsgGCReportAbuse) Reset ¶
func (m *CMsgGCReportAbuse) Reset()
func (*CMsgGCReportAbuse) String ¶
func (m *CMsgGCReportAbuse) String() string
type CMsgGCReportAbuseResponse ¶
type CMsgGCReportAbuseResponse struct { TargetSteamId *uint64 `protobuf:"fixed64,1,opt,name=target_steam_id" json:"target_steam_id,omitempty"` Result *uint32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"` ErrorMessage *string `protobuf:"bytes,3,opt,name=error_message" json:"error_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCReportAbuseResponse) GetErrorMessage ¶
func (m *CMsgGCReportAbuseResponse) GetErrorMessage() string
func (*CMsgGCReportAbuseResponse) GetResult ¶
func (m *CMsgGCReportAbuseResponse) GetResult() uint32
func (*CMsgGCReportAbuseResponse) GetTargetSteamId ¶
func (m *CMsgGCReportAbuseResponse) GetTargetSteamId() uint64
func (*CMsgGCReportAbuseResponse) ProtoMessage ¶
func (*CMsgGCReportAbuseResponse) ProtoMessage()
func (*CMsgGCReportAbuseResponse) Reset ¶
func (m *CMsgGCReportAbuseResponse) Reset()
func (*CMsgGCReportAbuseResponse) String ¶
func (m *CMsgGCReportAbuseResponse) String() string
type CMsgGCRequestStoreSalesData ¶
type CMsgGCRequestStoreSalesData struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` Currency *uint32 `protobuf:"varint,2,opt,name=currency" json:"currency,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestStoreSalesData) GetCurrency ¶
func (m *CMsgGCRequestStoreSalesData) GetCurrency() uint32
func (*CMsgGCRequestStoreSalesData) GetVersion ¶
func (m *CMsgGCRequestStoreSalesData) GetVersion() uint32
func (*CMsgGCRequestStoreSalesData) ProtoMessage ¶
func (*CMsgGCRequestStoreSalesData) ProtoMessage()
func (*CMsgGCRequestStoreSalesData) Reset ¶
func (m *CMsgGCRequestStoreSalesData) Reset()
func (*CMsgGCRequestStoreSalesData) String ¶
func (m *CMsgGCRequestStoreSalesData) String() string
type CMsgGCRequestStoreSalesDataResponse ¶
type CMsgGCRequestStoreSalesDataResponse struct { SalePrice []*CMsgGCRequestStoreSalesDataResponse_Price `protobuf:"bytes,1,rep,name=sale_price" json:"sale_price,omitempty"` Version *uint32 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"` ExpirationTime *uint32 `protobuf:"varint,3,opt,name=expiration_time" json:"expiration_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestStoreSalesDataResponse) GetExpirationTime ¶
func (m *CMsgGCRequestStoreSalesDataResponse) GetExpirationTime() uint32
func (*CMsgGCRequestStoreSalesDataResponse) GetSalePrice ¶
func (m *CMsgGCRequestStoreSalesDataResponse) GetSalePrice() []*CMsgGCRequestStoreSalesDataResponse_Price
func (*CMsgGCRequestStoreSalesDataResponse) GetVersion ¶
func (m *CMsgGCRequestStoreSalesDataResponse) GetVersion() uint32
func (*CMsgGCRequestStoreSalesDataResponse) ProtoMessage ¶
func (*CMsgGCRequestStoreSalesDataResponse) ProtoMessage()
func (*CMsgGCRequestStoreSalesDataResponse) Reset ¶
func (m *CMsgGCRequestStoreSalesDataResponse) Reset()
func (*CMsgGCRequestStoreSalesDataResponse) String ¶
func (m *CMsgGCRequestStoreSalesDataResponse) String() string
type CMsgGCRequestStoreSalesDataResponse_Price ¶
type CMsgGCRequestStoreSalesDataResponse_Price struct { ItemDef *uint32 `protobuf:"varint,1,opt,name=item_def" json:"item_def,omitempty"` Price *uint32 `protobuf:"varint,2,opt,name=price" json:"price,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestStoreSalesDataResponse_Price) GetItemDef ¶
func (m *CMsgGCRequestStoreSalesDataResponse_Price) GetItemDef() uint32
func (*CMsgGCRequestStoreSalesDataResponse_Price) GetPrice ¶
func (m *CMsgGCRequestStoreSalesDataResponse_Price) GetPrice() uint32
func (*CMsgGCRequestStoreSalesDataResponse_Price) ProtoMessage ¶
func (*CMsgGCRequestStoreSalesDataResponse_Price) ProtoMessage()
func (*CMsgGCRequestStoreSalesDataResponse_Price) Reset ¶
func (m *CMsgGCRequestStoreSalesDataResponse_Price) Reset()
func (*CMsgGCRequestStoreSalesDataResponse_Price) String ¶
func (m *CMsgGCRequestStoreSalesDataResponse_Price) String() string
type CMsgGCRequestStoreSalesDataUpToDateResponse ¶
type CMsgGCRequestStoreSalesDataUpToDateResponse struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` ExpirationTime *uint32 `protobuf:"varint,2,opt,name=expiration_time" json:"expiration_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) GetExpirationTime ¶
func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) GetExpirationTime() uint32
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) GetVersion ¶
func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) GetVersion() uint32
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) ProtoMessage ¶
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) ProtoMessage()
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) Reset ¶
func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) Reset()
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) String ¶
func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) String() string
type CMsgGCRequestSubGCSessionInfo ¶
type CMsgGCRequestSubGCSessionInfo struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestSubGCSessionInfo) GetSteamid ¶
func (m *CMsgGCRequestSubGCSessionInfo) GetSteamid() uint64
func (*CMsgGCRequestSubGCSessionInfo) ProtoMessage ¶
func (*CMsgGCRequestSubGCSessionInfo) ProtoMessage()
func (*CMsgGCRequestSubGCSessionInfo) Reset ¶
func (m *CMsgGCRequestSubGCSessionInfo) Reset()
func (*CMsgGCRequestSubGCSessionInfo) String ¶
func (m *CMsgGCRequestSubGCSessionInfo) String() string
type CMsgGCRequestSubGCSessionInfoResponse ¶
type CMsgGCRequestSubGCSessionInfoResponse struct { Ip *uint32 `protobuf:"fixed32,1,opt,name=ip" json:"ip,omitempty"` Trusted *bool `protobuf:"varint,2,opt,name=trusted" json:"trusted,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestSubGCSessionInfoResponse) GetIp ¶
func (m *CMsgGCRequestSubGCSessionInfoResponse) GetIp() uint32
func (*CMsgGCRequestSubGCSessionInfoResponse) GetTrusted ¶
func (m *CMsgGCRequestSubGCSessionInfoResponse) GetTrusted() bool
func (*CMsgGCRequestSubGCSessionInfoResponse) ProtoMessage ¶
func (*CMsgGCRequestSubGCSessionInfoResponse) ProtoMessage()
func (*CMsgGCRequestSubGCSessionInfoResponse) Reset ¶
func (m *CMsgGCRequestSubGCSessionInfoResponse) Reset()
func (*CMsgGCRequestSubGCSessionInfoResponse) String ¶
func (m *CMsgGCRequestSubGCSessionInfoResponse) String() string
type CMsgGCResetStrangeScores ¶
type CMsgGCResetStrangeScores struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCResetStrangeScores) GetItemId ¶
func (m *CMsgGCResetStrangeScores) GetItemId() uint64
func (*CMsgGCResetStrangeScores) ProtoMessage ¶
func (*CMsgGCResetStrangeScores) ProtoMessage()
func (*CMsgGCResetStrangeScores) Reset ¶
func (m *CMsgGCResetStrangeScores) Reset()
func (*CMsgGCResetStrangeScores) String ¶
func (m *CMsgGCResetStrangeScores) String() string
type CMsgGCShowItemsPickedUp ¶
type CMsgGCShowItemsPickedUp struct { PlayerSteamid *uint64 `protobuf:"fixed64,1,opt,name=player_steamid" json:"player_steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCShowItemsPickedUp) GetPlayerSteamid ¶
func (m *CMsgGCShowItemsPickedUp) GetPlayerSteamid() uint64
func (*CMsgGCShowItemsPickedUp) ProtoMessage ¶
func (*CMsgGCShowItemsPickedUp) ProtoMessage()
func (*CMsgGCShowItemsPickedUp) Reset ¶
func (m *CMsgGCShowItemsPickedUp) Reset()
func (*CMsgGCShowItemsPickedUp) String ¶
func (m *CMsgGCShowItemsPickedUp) String() string
type CMsgGCShuffleCrateContents ¶
type CMsgGCShuffleCrateContents struct { CrateItemId *uint64 `protobuf:"varint,1,opt,name=crate_item_id" json:"crate_item_id,omitempty"` UserCodeString *string `protobuf:"bytes,2,opt,name=user_code_string" json:"user_code_string,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCShuffleCrateContents) GetCrateItemId ¶
func (m *CMsgGCShuffleCrateContents) GetCrateItemId() uint64
func (*CMsgGCShuffleCrateContents) GetUserCodeString ¶
func (m *CMsgGCShuffleCrateContents) GetUserCodeString() string
func (*CMsgGCShuffleCrateContents) ProtoMessage ¶
func (*CMsgGCShuffleCrateContents) ProtoMessage()
func (*CMsgGCShuffleCrateContents) Reset ¶
func (m *CMsgGCShuffleCrateContents) Reset()
func (*CMsgGCShuffleCrateContents) String ¶
func (m *CMsgGCShuffleCrateContents) String() string
type CMsgGCStorePurchaseCancel ¶
type CMsgGCStorePurchaseCancel struct { TxnId *uint64 `protobuf:"varint,1,opt,name=txn_id" json:"txn_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseCancel) GetTxnId ¶
func (m *CMsgGCStorePurchaseCancel) GetTxnId() uint64
func (*CMsgGCStorePurchaseCancel) ProtoMessage ¶
func (*CMsgGCStorePurchaseCancel) ProtoMessage()
func (*CMsgGCStorePurchaseCancel) Reset ¶
func (m *CMsgGCStorePurchaseCancel) Reset()
func (*CMsgGCStorePurchaseCancel) String ¶
func (m *CMsgGCStorePurchaseCancel) String() string
type CMsgGCStorePurchaseCancelResponse ¶
type CMsgGCStorePurchaseCancelResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseCancelResponse) GetResult ¶
func (m *CMsgGCStorePurchaseCancelResponse) GetResult() uint32
func (*CMsgGCStorePurchaseCancelResponse) ProtoMessage ¶
func (*CMsgGCStorePurchaseCancelResponse) ProtoMessage()
func (*CMsgGCStorePurchaseCancelResponse) Reset ¶
func (m *CMsgGCStorePurchaseCancelResponse) Reset()
func (*CMsgGCStorePurchaseCancelResponse) String ¶
func (m *CMsgGCStorePurchaseCancelResponse) String() string
type CMsgGCStorePurchaseFinalize ¶
type CMsgGCStorePurchaseFinalize struct { TxnId *uint64 `protobuf:"varint,1,opt,name=txn_id" json:"txn_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseFinalize) GetTxnId ¶
func (m *CMsgGCStorePurchaseFinalize) GetTxnId() uint64
func (*CMsgGCStorePurchaseFinalize) ProtoMessage ¶
func (*CMsgGCStorePurchaseFinalize) ProtoMessage()
func (*CMsgGCStorePurchaseFinalize) Reset ¶
func (m *CMsgGCStorePurchaseFinalize) Reset()
func (*CMsgGCStorePurchaseFinalize) String ¶
func (m *CMsgGCStorePurchaseFinalize) String() string
type CMsgGCStorePurchaseFinalizeResponse ¶
type CMsgGCStorePurchaseFinalizeResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` ItemIds []uint64 `protobuf:"varint,2,rep,name=item_ids" json:"item_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseFinalizeResponse) GetItemIds ¶
func (m *CMsgGCStorePurchaseFinalizeResponse) GetItemIds() []uint64
func (*CMsgGCStorePurchaseFinalizeResponse) GetResult ¶
func (m *CMsgGCStorePurchaseFinalizeResponse) GetResult() uint32
func (*CMsgGCStorePurchaseFinalizeResponse) ProtoMessage ¶
func (*CMsgGCStorePurchaseFinalizeResponse) ProtoMessage()
func (*CMsgGCStorePurchaseFinalizeResponse) Reset ¶
func (m *CMsgGCStorePurchaseFinalizeResponse) Reset()
func (*CMsgGCStorePurchaseFinalizeResponse) String ¶
func (m *CMsgGCStorePurchaseFinalizeResponse) String() string
type CMsgGCStorePurchaseInit ¶
type CMsgGCStorePurchaseInit struct { Country *string `protobuf:"bytes,1,opt,name=country" json:"country,omitempty"` Language *int32 `protobuf:"varint,2,opt,name=language" json:"language,omitempty"` Currency *int32 `protobuf:"varint,3,opt,name=currency" json:"currency,omitempty"` LineItems []*CGCStorePurchaseInit_LineItem `protobuf:"bytes,4,rep,name=line_items" json:"line_items,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseInit) GetCountry ¶
func (m *CMsgGCStorePurchaseInit) GetCountry() string
func (*CMsgGCStorePurchaseInit) GetCurrency ¶
func (m *CMsgGCStorePurchaseInit) GetCurrency() int32
func (*CMsgGCStorePurchaseInit) GetLanguage ¶
func (m *CMsgGCStorePurchaseInit) GetLanguage() int32
func (*CMsgGCStorePurchaseInit) GetLineItems ¶
func (m *CMsgGCStorePurchaseInit) GetLineItems() []*CGCStorePurchaseInit_LineItem
func (*CMsgGCStorePurchaseInit) ProtoMessage ¶
func (*CMsgGCStorePurchaseInit) ProtoMessage()
func (*CMsgGCStorePurchaseInit) Reset ¶
func (m *CMsgGCStorePurchaseInit) Reset()
func (*CMsgGCStorePurchaseInit) String ¶
func (m *CMsgGCStorePurchaseInit) String() string
type CMsgGCStorePurchaseInitResponse ¶
type CMsgGCStorePurchaseInitResponse struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` TxnId *uint64 `protobuf:"varint,2,opt,name=txn_id" json:"txn_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseInitResponse) GetResult ¶
func (m *CMsgGCStorePurchaseInitResponse) GetResult() int32
func (*CMsgGCStorePurchaseInitResponse) GetTxnId ¶
func (m *CMsgGCStorePurchaseInitResponse) GetTxnId() uint64
func (*CMsgGCStorePurchaseInitResponse) ProtoMessage ¶
func (*CMsgGCStorePurchaseInitResponse) ProtoMessage()
func (*CMsgGCStorePurchaseInitResponse) Reset ¶
func (m *CMsgGCStorePurchaseInitResponse) Reset()
func (*CMsgGCStorePurchaseInitResponse) String ¶
func (m *CMsgGCStorePurchaseInitResponse) String() string
type CMsgGCTFSpecificItemBroadcast ¶
type CMsgGCTFSpecificItemBroadcast struct { ItemDefIndex *uint32 `protobuf:"varint,1,opt,name=item_def_index" json:"item_def_index,omitempty"` WasDestruction *bool `protobuf:"varint,2,opt,name=was_destruction" json:"was_destruction,omitempty"` UserName *string `protobuf:"bytes,3,opt,name=user_name" json:"user_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCTFSpecificItemBroadcast) GetItemDefIndex ¶
func (m *CMsgGCTFSpecificItemBroadcast) GetItemDefIndex() uint32
func (*CMsgGCTFSpecificItemBroadcast) GetUserName ¶
func (m *CMsgGCTFSpecificItemBroadcast) GetUserName() string
func (*CMsgGCTFSpecificItemBroadcast) GetWasDestruction ¶
func (m *CMsgGCTFSpecificItemBroadcast) GetWasDestruction() bool
func (*CMsgGCTFSpecificItemBroadcast) ProtoMessage ¶
func (*CMsgGCTFSpecificItemBroadcast) ProtoMessage()
func (*CMsgGCTFSpecificItemBroadcast) Reset ¶
func (m *CMsgGCTFSpecificItemBroadcast) Reset()
func (*CMsgGCTFSpecificItemBroadcast) String ¶
func (m *CMsgGCTFSpecificItemBroadcast) String() string
type CMsgGCToGCGetUserServerMembers ¶
type CMsgGCToGCGetUserServerMembers struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` MaxSpectators *uint32 `protobuf:"varint,2,opt,name=max_spectators" json:"max_spectators,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserServerMembers) GetAccountId ¶
func (m *CMsgGCToGCGetUserServerMembers) GetAccountId() uint32
func (*CMsgGCToGCGetUserServerMembers) GetMaxSpectators ¶
func (m *CMsgGCToGCGetUserServerMembers) GetMaxSpectators() uint32
func (*CMsgGCToGCGetUserServerMembers) ProtoMessage ¶
func (*CMsgGCToGCGetUserServerMembers) ProtoMessage()
func (*CMsgGCToGCGetUserServerMembers) Reset ¶
func (m *CMsgGCToGCGetUserServerMembers) Reset()
func (*CMsgGCToGCGetUserServerMembers) String ¶
func (m *CMsgGCToGCGetUserServerMembers) String() string
type CMsgGCToGCGetUserServerMembersResponse ¶
type CMsgGCToGCGetUserServerMembersResponse struct { MemberAccountId []uint32 `protobuf:"varint,1,rep,name=member_account_id" json:"member_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserServerMembersResponse) GetMemberAccountId ¶
func (m *CMsgGCToGCGetUserServerMembersResponse) GetMemberAccountId() []uint32
func (*CMsgGCToGCGetUserServerMembersResponse) ProtoMessage ¶
func (*CMsgGCToGCGetUserServerMembersResponse) ProtoMessage()
func (*CMsgGCToGCGetUserServerMembersResponse) Reset ¶
func (m *CMsgGCToGCGetUserServerMembersResponse) Reset()
func (*CMsgGCToGCGetUserServerMembersResponse) String ¶
func (m *CMsgGCToGCGetUserServerMembersResponse) String() string
type CMsgGCToGCGetUserSessionServer ¶
type CMsgGCToGCGetUserSessionServer struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserSessionServer) GetAccountId ¶
func (m *CMsgGCToGCGetUserSessionServer) GetAccountId() uint32
func (*CMsgGCToGCGetUserSessionServer) ProtoMessage ¶
func (*CMsgGCToGCGetUserSessionServer) ProtoMessage()
func (*CMsgGCToGCGetUserSessionServer) Reset ¶
func (m *CMsgGCToGCGetUserSessionServer) Reset()
func (*CMsgGCToGCGetUserSessionServer) String ¶
func (m *CMsgGCToGCGetUserSessionServer) String() string
type CMsgGCToGCGetUserSessionServerResponse ¶
type CMsgGCToGCGetUserSessionServerResponse struct { ServerSteamId *uint64 `protobuf:"fixed64,1,opt,name=server_steam_id" json:"server_steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserSessionServerResponse) GetServerSteamId ¶
func (m *CMsgGCToGCGetUserSessionServerResponse) GetServerSteamId() uint64
func (*CMsgGCToGCGetUserSessionServerResponse) ProtoMessage ¶
func (*CMsgGCToGCGetUserSessionServerResponse) ProtoMessage()
func (*CMsgGCToGCGetUserSessionServerResponse) Reset ¶
func (m *CMsgGCToGCGetUserSessionServerResponse) Reset()
func (*CMsgGCToGCGetUserSessionServerResponse) String ¶
func (m *CMsgGCToGCGetUserSessionServerResponse) String() string
type CMsgGCToGCGrantSelfMadeItemToAccount ¶
type CMsgGCToGCGrantSelfMadeItemToAccount struct { ItemDefIndex *uint32 `protobuf:"varint,1,opt,name=item_def_index" json:"item_def_index,omitempty"` Accountid *uint32 `protobuf:"varint,2,opt,name=accountid" json:"accountid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGrantSelfMadeItemToAccount) GetAccountid ¶
func (m *CMsgGCToGCGrantSelfMadeItemToAccount) GetAccountid() uint32
func (*CMsgGCToGCGrantSelfMadeItemToAccount) GetItemDefIndex ¶
func (m *CMsgGCToGCGrantSelfMadeItemToAccount) GetItemDefIndex() uint32
func (*CMsgGCToGCGrantSelfMadeItemToAccount) ProtoMessage ¶
func (*CMsgGCToGCGrantSelfMadeItemToAccount) ProtoMessage()
func (*CMsgGCToGCGrantSelfMadeItemToAccount) Reset ¶
func (m *CMsgGCToGCGrantSelfMadeItemToAccount) Reset()
func (*CMsgGCToGCGrantSelfMadeItemToAccount) String ¶
func (m *CMsgGCToGCGrantSelfMadeItemToAccount) String() string
type CMsgGCToGCIncrementRecruitmentLevel ¶
type CMsgGCToGCIncrementRecruitmentLevel struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCIncrementRecruitmentLevel) GetSteamid ¶
func (m *CMsgGCToGCIncrementRecruitmentLevel) GetSteamid() uint64
func (*CMsgGCToGCIncrementRecruitmentLevel) ProtoMessage ¶
func (*CMsgGCToGCIncrementRecruitmentLevel) ProtoMessage()
func (*CMsgGCToGCIncrementRecruitmentLevel) Reset ¶
func (m *CMsgGCToGCIncrementRecruitmentLevel) Reset()
func (*CMsgGCToGCIncrementRecruitmentLevel) String ¶
func (m *CMsgGCToGCIncrementRecruitmentLevel) String() string
type CMsgGCToGCPingRequest ¶
type CMsgGCToGCPingRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCToGCPingRequest) ProtoMessage ¶
func (*CMsgGCToGCPingRequest) ProtoMessage()
func (*CMsgGCToGCPingRequest) Reset ¶
func (m *CMsgGCToGCPingRequest) Reset()
func (*CMsgGCToGCPingRequest) String ¶
func (m *CMsgGCToGCPingRequest) String() string
type CMsgGCToGCPingResponse ¶
type CMsgGCToGCPingResponse struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCToGCPingResponse) ProtoMessage ¶
func (*CMsgGCToGCPingResponse) ProtoMessage()
func (*CMsgGCToGCPingResponse) Reset ¶
func (m *CMsgGCToGCPingResponse) Reset()
func (*CMsgGCToGCPingResponse) String ¶
func (m *CMsgGCToGCPingResponse) String() string
type CMsgGCToGCSOCacheSubscribe ¶
type CMsgGCToGCSOCacheSubscribe struct { Subscriber *uint64 `protobuf:"fixed64,1,opt,name=subscriber" json:"subscriber,omitempty"` SubscribeTo *uint64 `protobuf:"fixed64,2,opt,name=subscribe_to" json:"subscribe_to,omitempty"` SyncVersion *uint64 `protobuf:"fixed64,3,opt,name=sync_version" json:"sync_version,omitempty"` HaveVersions []*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions `protobuf:"bytes,4,rep,name=have_versions" json:"have_versions,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCSOCacheSubscribe) GetHaveVersions ¶
func (m *CMsgGCToGCSOCacheSubscribe) GetHaveVersions() []*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions
func (*CMsgGCToGCSOCacheSubscribe) GetSubscribeTo ¶
func (m *CMsgGCToGCSOCacheSubscribe) GetSubscribeTo() uint64
func (*CMsgGCToGCSOCacheSubscribe) GetSubscriber ¶
func (m *CMsgGCToGCSOCacheSubscribe) GetSubscriber() uint64
func (*CMsgGCToGCSOCacheSubscribe) GetSyncVersion ¶
func (m *CMsgGCToGCSOCacheSubscribe) GetSyncVersion() uint64
func (*CMsgGCToGCSOCacheSubscribe) ProtoMessage ¶
func (*CMsgGCToGCSOCacheSubscribe) ProtoMessage()
func (*CMsgGCToGCSOCacheSubscribe) Reset ¶
func (m *CMsgGCToGCSOCacheSubscribe) Reset()
func (*CMsgGCToGCSOCacheSubscribe) String ¶
func (m *CMsgGCToGCSOCacheSubscribe) String() string
type CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions ¶
type CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions struct { ServiceId *uint32 `protobuf:"varint,1,opt,name=service_id" json:"service_id,omitempty"` Version *uint64 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetServiceId ¶
func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetServiceId() uint32
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetVersion ¶
func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetVersion() uint64
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) ProtoMessage ¶
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) ProtoMessage()
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) Reset ¶
func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) Reset()
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) String ¶
func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) String() string
type CMsgGCToGCSOCacheUnsubscribe ¶
type CMsgGCToGCSOCacheUnsubscribe struct { Subscriber *uint64 `protobuf:"fixed64,1,opt,name=subscriber" json:"subscriber,omitempty"` UnsubscribeFrom *uint64 `protobuf:"fixed64,2,opt,name=unsubscribe_from" json:"unsubscribe_from,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCSOCacheUnsubscribe) GetSubscriber ¶
func (m *CMsgGCToGCSOCacheUnsubscribe) GetSubscriber() uint64
func (*CMsgGCToGCSOCacheUnsubscribe) GetUnsubscribeFrom ¶
func (m *CMsgGCToGCSOCacheUnsubscribe) GetUnsubscribeFrom() uint64
func (*CMsgGCToGCSOCacheUnsubscribe) ProtoMessage ¶
func (*CMsgGCToGCSOCacheUnsubscribe) ProtoMessage()
func (*CMsgGCToGCSOCacheUnsubscribe) Reset ¶
func (m *CMsgGCToGCSOCacheUnsubscribe) Reset()
func (*CMsgGCToGCSOCacheUnsubscribe) String ¶
func (m *CMsgGCToGCSOCacheUnsubscribe) String() string
type CMsgGCToGCThankedByNewUser ¶
type CMsgGCToGCThankedByNewUser struct { NewUserAccountid *uint32 `protobuf:"varint,1,opt,name=new_user_accountid" json:"new_user_accountid,omitempty"` ThankedUserAccountid *uint32 `protobuf:"varint,2,opt,name=thanked_user_accountid" json:"thanked_user_accountid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCThankedByNewUser) GetNewUserAccountid ¶
func (m *CMsgGCToGCThankedByNewUser) GetNewUserAccountid() uint32
func (*CMsgGCToGCThankedByNewUser) GetThankedUserAccountid ¶
func (m *CMsgGCToGCThankedByNewUser) GetThankedUserAccountid() uint32
func (*CMsgGCToGCThankedByNewUser) ProtoMessage ¶
func (*CMsgGCToGCThankedByNewUser) ProtoMessage()
func (*CMsgGCToGCThankedByNewUser) Reset ¶
func (m *CMsgGCToGCThankedByNewUser) Reset()
func (*CMsgGCToGCThankedByNewUser) String ¶
func (m *CMsgGCToGCThankedByNewUser) String() string
type CMsgGCUpdateSubGCSessionInfo ¶
type CMsgGCUpdateSubGCSessionInfo struct { Updates []*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate `protobuf:"bytes,1,rep,name=updates" json:"updates,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCUpdateSubGCSessionInfo) GetUpdates ¶
func (m *CMsgGCUpdateSubGCSessionInfo) GetUpdates() []*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate
func (*CMsgGCUpdateSubGCSessionInfo) ProtoMessage ¶
func (*CMsgGCUpdateSubGCSessionInfo) ProtoMessage()
func (*CMsgGCUpdateSubGCSessionInfo) Reset ¶
func (m *CMsgGCUpdateSubGCSessionInfo) Reset()
func (*CMsgGCUpdateSubGCSessionInfo) String ¶
func (m *CMsgGCUpdateSubGCSessionInfo) String() string
type CMsgGCUpdateSubGCSessionInfo_CMsgUpdate ¶
type CMsgGCUpdateSubGCSessionInfo_CMsgUpdate struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` Ip *uint32 `protobuf:"fixed32,2,opt,name=ip" json:"ip,omitempty"` Trusted *bool `protobuf:"varint,3,opt,name=trusted" json:"trusted,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetIp ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetIp() uint32
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetSteamid ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetSteamid() uint64
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetTrusted ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetTrusted() bool
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) ProtoMessage ¶
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) ProtoMessage()
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) Reset ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) Reset()
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) String ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) String() string
type CMsgGC_Client_UseServerModificationItem ¶
type CMsgGC_Client_UseServerModificationItem struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_Client_UseServerModificationItem) GetItemId ¶
func (m *CMsgGC_Client_UseServerModificationItem) GetItemId() uint64
func (*CMsgGC_Client_UseServerModificationItem) ProtoMessage ¶
func (*CMsgGC_Client_UseServerModificationItem) ProtoMessage()
func (*CMsgGC_Client_UseServerModificationItem) Reset ¶
func (m *CMsgGC_Client_UseServerModificationItem) Reset()
func (*CMsgGC_Client_UseServerModificationItem) String ¶
func (m *CMsgGC_Client_UseServerModificationItem) String() string
type CMsgGC_Client_UseServerModificationItem_Response ¶
type CMsgGC_Client_UseServerModificationItem_Response struct { ResponseCode *CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse `` /* 165-byte string literal not displayed */ XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_Client_UseServerModificationItem_Response) GetResponseCode ¶
func (*CMsgGC_Client_UseServerModificationItem_Response) ProtoMessage ¶
func (*CMsgGC_Client_UseServerModificationItem_Response) ProtoMessage()
func (*CMsgGC_Client_UseServerModificationItem_Response) Reset ¶
func (m *CMsgGC_Client_UseServerModificationItem_Response) Reset()
func (*CMsgGC_Client_UseServerModificationItem_Response) String ¶
func (m *CMsgGC_Client_UseServerModificationItem_Response) String() string
type CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse ¶
type CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse int32
const ( CMsgGC_Client_UseServerModificationItem_Response_kServerModificationItemResponse_AlreadyInUse CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse = 1 CMsgGC_Client_UseServerModificationItem_Response_kServerModificationItemResponse_NotOnAuthenticatedServer CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse = 2 CMsgGC_Client_UseServerModificationItem_Response_kServerModificationItemResponse_ServerReject CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse = 3 CMsgGC_Client_UseServerModificationItem_Response_kServerModificationItemResponse_InternalError CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse = 4 CMsgGC_Client_UseServerModificationItem_Response_kServerModificationItemResponse_EventAlreadyActive CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse = 5 )
const Default_CMsgGC_Client_UseServerModificationItem_Response_ResponseCode CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse = CMsgGC_Client_UseServerModificationItem_Response_kServerModificationItemResponse_AlreadyInUse
func (*CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse) UnmarshalJSON ¶
func (x *CMsgGC_Client_UseServerModificationItem_Response_EServerModificationItemResponse) UnmarshalJSON(data []byte) error
type CMsgGC_GameServer_AckPolicy ¶
type CMsgGC_GameServer_AckPolicy struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGC_GameServer_AckPolicy) ProtoMessage ¶
func (*CMsgGC_GameServer_AckPolicy) ProtoMessage()
func (*CMsgGC_GameServer_AckPolicy) Reset ¶
func (m *CMsgGC_GameServer_AckPolicy) Reset()
func (*CMsgGC_GameServer_AckPolicy) String ¶
func (m *CMsgGC_GameServer_AckPolicy) String() string
type CMsgGC_GameServer_AckPolicyResponse ¶
type CMsgGC_GameServer_AckPolicyResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Message *string `protobuf:"bytes,2,opt,name=message" json:"message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_AckPolicyResponse) GetMessage ¶
func (m *CMsgGC_GameServer_AckPolicyResponse) GetMessage() string
func (*CMsgGC_GameServer_AckPolicyResponse) GetResult ¶
func (m *CMsgGC_GameServer_AckPolicyResponse) GetResult() uint32
func (*CMsgGC_GameServer_AckPolicyResponse) ProtoMessage ¶
func (*CMsgGC_GameServer_AckPolicyResponse) ProtoMessage()
func (*CMsgGC_GameServer_AckPolicyResponse) Reset ¶
func (m *CMsgGC_GameServer_AckPolicyResponse) Reset()
func (*CMsgGC_GameServer_AckPolicyResponse) String ¶
func (m *CMsgGC_GameServer_AckPolicyResponse) String() string
type CMsgGC_GameServer_AuthChallenge ¶
type CMsgGC_GameServer_AuthChallenge struct { ChallengeString *string `protobuf:"bytes,1,opt,name=challenge_string" json:"challenge_string,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_AuthChallenge) GetChallengeString ¶
func (m *CMsgGC_GameServer_AuthChallenge) GetChallengeString() string
func (*CMsgGC_GameServer_AuthChallenge) ProtoMessage ¶
func (*CMsgGC_GameServer_AuthChallenge) ProtoMessage()
func (*CMsgGC_GameServer_AuthChallenge) Reset ¶
func (m *CMsgGC_GameServer_AuthChallenge) Reset()
func (*CMsgGC_GameServer_AuthChallenge) String ¶
func (m *CMsgGC_GameServer_AuthChallenge) String() string
type CMsgGC_GameServer_AuthChallengeResponse ¶
type CMsgGC_GameServer_AuthChallengeResponse struct { GameServerAccountId *uint32 `protobuf:"varint,1,opt,name=game_server_account_id" json:"game_server_account_id,omitempty"` HashedChallengeString []byte `protobuf:"bytes,2,opt,name=hashed_challenge_string" json:"hashed_challenge_string,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_AuthChallengeResponse) GetGameServerAccountId ¶
func (m *CMsgGC_GameServer_AuthChallengeResponse) GetGameServerAccountId() uint32
func (*CMsgGC_GameServer_AuthChallengeResponse) GetHashedChallengeString ¶
func (m *CMsgGC_GameServer_AuthChallengeResponse) GetHashedChallengeString() []byte
func (*CMsgGC_GameServer_AuthChallengeResponse) ProtoMessage ¶
func (*CMsgGC_GameServer_AuthChallengeResponse) ProtoMessage()
func (*CMsgGC_GameServer_AuthChallengeResponse) Reset ¶
func (m *CMsgGC_GameServer_AuthChallengeResponse) Reset()
func (*CMsgGC_GameServer_AuthChallengeResponse) String ¶
func (m *CMsgGC_GameServer_AuthChallengeResponse) String() string
type CMsgGC_GameServer_AuthResult ¶
type CMsgGC_GameServer_AuthResult struct { Authenticated *bool `protobuf:"varint,1,opt,name=authenticated" json:"authenticated,omitempty"` GameServerStanding *int32 `protobuf:"varint,2,opt,name=game_server_standing" json:"game_server_standing,omitempty"` GameServerStandingTrend *int32 `protobuf:"varint,3,opt,name=game_server_standing_trend" json:"game_server_standing_trend,omitempty"` IsValveServer *bool `protobuf:"varint,4,opt,name=is_valve_server" json:"is_valve_server,omitempty"` Message *string `protobuf:"bytes,5,opt,name=message" json:"message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_AuthResult) GetAuthenticated ¶
func (m *CMsgGC_GameServer_AuthResult) GetAuthenticated() bool
func (*CMsgGC_GameServer_AuthResult) GetGameServerStanding ¶
func (m *CMsgGC_GameServer_AuthResult) GetGameServerStanding() int32
func (*CMsgGC_GameServer_AuthResult) GetGameServerStandingTrend ¶
func (m *CMsgGC_GameServer_AuthResult) GetGameServerStandingTrend() int32
func (*CMsgGC_GameServer_AuthResult) GetIsValveServer ¶
func (m *CMsgGC_GameServer_AuthResult) GetIsValveServer() bool
func (*CMsgGC_GameServer_AuthResult) GetMessage ¶
func (m *CMsgGC_GameServer_AuthResult) GetMessage() string
func (*CMsgGC_GameServer_AuthResult) ProtoMessage ¶
func (*CMsgGC_GameServer_AuthResult) ProtoMessage()
func (*CMsgGC_GameServer_AuthResult) Reset ¶
func (m *CMsgGC_GameServer_AuthResult) Reset()
func (*CMsgGC_GameServer_AuthResult) String ¶
func (m *CMsgGC_GameServer_AuthResult) String() string
type CMsgGC_GameServer_CreateIdentity ¶
type CMsgGC_GameServer_CreateIdentity struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_CreateIdentity) GetAccountId ¶
func (m *CMsgGC_GameServer_CreateIdentity) GetAccountId() uint32
func (*CMsgGC_GameServer_CreateIdentity) ProtoMessage ¶
func (*CMsgGC_GameServer_CreateIdentity) ProtoMessage()
func (*CMsgGC_GameServer_CreateIdentity) Reset ¶
func (m *CMsgGC_GameServer_CreateIdentity) Reset()
func (*CMsgGC_GameServer_CreateIdentity) String ¶
func (m *CMsgGC_GameServer_CreateIdentity) String() string
type CMsgGC_GameServer_CreateIdentityResponse ¶
type CMsgGC_GameServer_CreateIdentityResponse struct { AccountCreated *bool `protobuf:"varint,1,opt,name=account_created" json:"account_created,omitempty"` GameServerAccountId *uint32 `protobuf:"varint,2,opt,name=game_server_account_id" json:"game_server_account_id,omitempty"` GameServerIdentityToken *string `protobuf:"bytes,3,opt,name=game_server_identity_token" json:"game_server_identity_token,omitempty"` Status *CMsgGC_GameServer_CreateIdentityResponse_EStatus `protobuf:"varint,4,opt,name=status,enum=CMsgGC_GameServer_CreateIdentityResponse_EStatus,def=0" json:"status,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_CreateIdentityResponse) GetAccountCreated ¶
func (m *CMsgGC_GameServer_CreateIdentityResponse) GetAccountCreated() bool
func (*CMsgGC_GameServer_CreateIdentityResponse) GetGameServerAccountId ¶
func (m *CMsgGC_GameServer_CreateIdentityResponse) GetGameServerAccountId() uint32
func (*CMsgGC_GameServer_CreateIdentityResponse) GetGameServerIdentityToken ¶
func (m *CMsgGC_GameServer_CreateIdentityResponse) GetGameServerIdentityToken() string
func (*CMsgGC_GameServer_CreateIdentityResponse) GetStatus ¶
func (m *CMsgGC_GameServer_CreateIdentityResponse) GetStatus() CMsgGC_GameServer_CreateIdentityResponse_EStatus
func (*CMsgGC_GameServer_CreateIdentityResponse) ProtoMessage ¶
func (*CMsgGC_GameServer_CreateIdentityResponse) ProtoMessage()
func (*CMsgGC_GameServer_CreateIdentityResponse) Reset ¶
func (m *CMsgGC_GameServer_CreateIdentityResponse) Reset()
func (*CMsgGC_GameServer_CreateIdentityResponse) String ¶
func (m *CMsgGC_GameServer_CreateIdentityResponse) String() string
type CMsgGC_GameServer_CreateIdentityResponse_EStatus ¶
type CMsgGC_GameServer_CreateIdentityResponse_EStatus int32
const ( CMsgGC_GameServer_CreateIdentityResponse_kStatus_GenericFailure CMsgGC_GameServer_CreateIdentityResponse_EStatus = 0 CMsgGC_GameServer_CreateIdentityResponse_kStatus_TooMany CMsgGC_GameServer_CreateIdentityResponse_EStatus = -1 CMsgGC_GameServer_CreateIdentityResponse_kStatus_NoPrivs CMsgGC_GameServer_CreateIdentityResponse_EStatus = -2 CMsgGC_GameServer_CreateIdentityResponse_kStatus_Created CMsgGC_GameServer_CreateIdentityResponse_EStatus = 1 )
const Default_CMsgGC_GameServer_CreateIdentityResponse_Status CMsgGC_GameServer_CreateIdentityResponse_EStatus = CMsgGC_GameServer_CreateIdentityResponse_kStatus_GenericFailure
func (CMsgGC_GameServer_CreateIdentityResponse_EStatus) String ¶
func (x CMsgGC_GameServer_CreateIdentityResponse_EStatus) String() string
func (*CMsgGC_GameServer_CreateIdentityResponse_EStatus) UnmarshalJSON ¶
func (x *CMsgGC_GameServer_CreateIdentityResponse_EStatus) UnmarshalJSON(data []byte) error
type CMsgGC_GameServer_LevelInfo ¶
type CMsgGC_GameServer_LevelInfo struct { LevelLoaded *bool `protobuf:"varint,1,opt,name=level_loaded" json:"level_loaded,omitempty"` LevelName *string `protobuf:"bytes,2,opt,name=level_name" json:"level_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_LevelInfo) GetLevelLoaded ¶
func (m *CMsgGC_GameServer_LevelInfo) GetLevelLoaded() bool
func (*CMsgGC_GameServer_LevelInfo) GetLevelName ¶
func (m *CMsgGC_GameServer_LevelInfo) GetLevelName() string
func (*CMsgGC_GameServer_LevelInfo) ProtoMessage ¶
func (*CMsgGC_GameServer_LevelInfo) ProtoMessage()
func (*CMsgGC_GameServer_LevelInfo) Reset ¶
func (m *CMsgGC_GameServer_LevelInfo) Reset()
func (*CMsgGC_GameServer_LevelInfo) String ¶
func (m *CMsgGC_GameServer_LevelInfo) String() string
type CMsgGC_GameServer_List ¶
type CMsgGC_GameServer_List struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_List) GetAccountId ¶
func (m *CMsgGC_GameServer_List) GetAccountId() uint32
func (*CMsgGC_GameServer_List) ProtoMessage ¶
func (*CMsgGC_GameServer_List) ProtoMessage()
func (*CMsgGC_GameServer_List) Reset ¶
func (m *CMsgGC_GameServer_List) Reset()
func (*CMsgGC_GameServer_List) String ¶
func (m *CMsgGC_GameServer_List) String() string
type CMsgGC_GameServer_ListResponse ¶
type CMsgGC_GameServer_ListResponse struct { OwnedGameServers []*CMsgGC_GameServer_ListResponse_GameServerIdentity `protobuf:"bytes,1,rep,name=owned_game_servers" json:"owned_game_servers,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_ListResponse) GetOwnedGameServers ¶
func (m *CMsgGC_GameServer_ListResponse) GetOwnedGameServers() []*CMsgGC_GameServer_ListResponse_GameServerIdentity
func (*CMsgGC_GameServer_ListResponse) ProtoMessage ¶
func (*CMsgGC_GameServer_ListResponse) ProtoMessage()
func (*CMsgGC_GameServer_ListResponse) Reset ¶
func (m *CMsgGC_GameServer_ListResponse) Reset()
func (*CMsgGC_GameServer_ListResponse) String ¶
func (m *CMsgGC_GameServer_ListResponse) String() string
type CMsgGC_GameServer_ListResponse_GameServerIdentity ¶
type CMsgGC_GameServer_ListResponse_GameServerIdentity struct { GameServerAccountId *uint32 `protobuf:"varint,1,opt,name=game_server_account_id" json:"game_server_account_id,omitempty"` GameServerIdentityToken *string `protobuf:"bytes,2,opt,name=game_server_identity_token" json:"game_server_identity_token,omitempty"` GameServerStanding *int32 `protobuf:"varint,3,opt,name=game_server_standing" json:"game_server_standing,omitempty"` GameServerStandingTrend *int32 `protobuf:"varint,4,opt,name=game_server_standing_trend" json:"game_server_standing_trend,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerAccountId ¶
func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerAccountId() uint32
func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerIdentityToken ¶
func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerIdentityToken() string
func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerStanding ¶
func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerStanding() int32
func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerStandingTrend ¶
func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) GetGameServerStandingTrend() int32
func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) ProtoMessage ¶
func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) ProtoMessage()
func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) Reset ¶
func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) Reset()
func (*CMsgGC_GameServer_ListResponse_GameServerIdentity) String ¶
func (m *CMsgGC_GameServer_ListResponse_GameServerIdentity) String() string
type CMsgGC_GameServer_ResetIdentity ¶
type CMsgGC_GameServer_ResetIdentity struct { GameServerAccountId *uint32 `protobuf:"varint,1,opt,name=game_server_account_id" json:"game_server_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_ResetIdentity) GetGameServerAccountId ¶
func (m *CMsgGC_GameServer_ResetIdentity) GetGameServerAccountId() uint32
func (*CMsgGC_GameServer_ResetIdentity) ProtoMessage ¶
func (*CMsgGC_GameServer_ResetIdentity) ProtoMessage()
func (*CMsgGC_GameServer_ResetIdentity) Reset ¶
func (m *CMsgGC_GameServer_ResetIdentity) Reset()
func (*CMsgGC_GameServer_ResetIdentity) String ¶
func (m *CMsgGC_GameServer_ResetIdentity) String() string
type CMsgGC_GameServer_ResetIdentityResponse ¶
type CMsgGC_GameServer_ResetIdentityResponse struct { GameServerIdentityTokenReset *bool `protobuf:"varint,1,opt,name=game_server_identity_token_reset" json:"game_server_identity_token_reset,omitempty"` GameServerAccountId *uint32 `protobuf:"varint,2,opt,name=game_server_account_id" json:"game_server_account_id,omitempty"` GameServerIdentityToken *string `protobuf:"bytes,3,opt,name=game_server_identity_token" json:"game_server_identity_token,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_ResetIdentityResponse) GetGameServerAccountId ¶
func (m *CMsgGC_GameServer_ResetIdentityResponse) GetGameServerAccountId() uint32
func (*CMsgGC_GameServer_ResetIdentityResponse) GetGameServerIdentityToken ¶
func (m *CMsgGC_GameServer_ResetIdentityResponse) GetGameServerIdentityToken() string
func (*CMsgGC_GameServer_ResetIdentityResponse) GetGameServerIdentityTokenReset ¶
func (m *CMsgGC_GameServer_ResetIdentityResponse) GetGameServerIdentityTokenReset() bool
func (*CMsgGC_GameServer_ResetIdentityResponse) ProtoMessage ¶
func (*CMsgGC_GameServer_ResetIdentityResponse) ProtoMessage()
func (*CMsgGC_GameServer_ResetIdentityResponse) Reset ¶
func (m *CMsgGC_GameServer_ResetIdentityResponse) Reset()
func (*CMsgGC_GameServer_ResetIdentityResponse) String ¶
func (m *CMsgGC_GameServer_ResetIdentityResponse) String() string
type CMsgGC_GameServer_ServerModificationItem ¶
type CMsgGC_GameServer_ServerModificationItem struct { ModificationType *EServerModificationItemType `protobuf:"varint,1,opt,name=modification_type,enum=EServerModificationItemType,def=1" json:"modification_type,omitempty"` Active *bool `protobuf:"varint,2,opt,name=active" json:"active,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_ServerModificationItem) GetActive ¶
func (m *CMsgGC_GameServer_ServerModificationItem) GetActive() bool
func (*CMsgGC_GameServer_ServerModificationItem) GetModificationType ¶
func (m *CMsgGC_GameServer_ServerModificationItem) GetModificationType() EServerModificationItemType
func (*CMsgGC_GameServer_ServerModificationItem) ProtoMessage ¶
func (*CMsgGC_GameServer_ServerModificationItem) ProtoMessage()
func (*CMsgGC_GameServer_ServerModificationItem) Reset ¶
func (m *CMsgGC_GameServer_ServerModificationItem) Reset()
func (*CMsgGC_GameServer_ServerModificationItem) String ¶
func (m *CMsgGC_GameServer_ServerModificationItem) String() string
type CMsgGC_GameServer_ServerModificationItemExpired ¶
type CMsgGC_GameServer_ServerModificationItemExpired struct { ModificationType *EServerModificationItemType `protobuf:"varint,1,opt,name=modification_type,enum=EServerModificationItemType,def=1" json:"modification_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_ServerModificationItemExpired) GetModificationType ¶
func (m *CMsgGC_GameServer_ServerModificationItemExpired) GetModificationType() EServerModificationItemType
func (*CMsgGC_GameServer_ServerModificationItemExpired) ProtoMessage ¶
func (*CMsgGC_GameServer_ServerModificationItemExpired) ProtoMessage()
func (*CMsgGC_GameServer_ServerModificationItemExpired) Reset ¶
func (m *CMsgGC_GameServer_ServerModificationItemExpired) Reset()
func (*CMsgGC_GameServer_ServerModificationItemExpired) String ¶
func (m *CMsgGC_GameServer_ServerModificationItemExpired) String() string
type CMsgGC_GameServer_UseServerModificationItem ¶
type CMsgGC_GameServer_UseServerModificationItem struct { ModificationType *EServerModificationItemType `protobuf:"varint,1,opt,name=modification_type,enum=EServerModificationItemType,def=1" json:"modification_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_UseServerModificationItem) GetModificationType ¶
func (m *CMsgGC_GameServer_UseServerModificationItem) GetModificationType() EServerModificationItemType
func (*CMsgGC_GameServer_UseServerModificationItem) ProtoMessage ¶
func (*CMsgGC_GameServer_UseServerModificationItem) ProtoMessage()
func (*CMsgGC_GameServer_UseServerModificationItem) Reset ¶
func (m *CMsgGC_GameServer_UseServerModificationItem) Reset()
func (*CMsgGC_GameServer_UseServerModificationItem) String ¶
func (m *CMsgGC_GameServer_UseServerModificationItem) String() string
type CMsgGC_GameServer_UseServerModificationItem_Response ¶
type CMsgGC_GameServer_UseServerModificationItem_Response struct { ModificationType *EServerModificationItemType `protobuf:"varint,1,opt,name=modification_type,enum=EServerModificationItemType,def=1" json:"modification_type,omitempty"` ServerResponseCode *CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse `` /* 189-byte string literal not displayed */ XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_GameServer_UseServerModificationItem_Response) GetModificationType ¶
func (m *CMsgGC_GameServer_UseServerModificationItem_Response) GetModificationType() EServerModificationItemType
func (*CMsgGC_GameServer_UseServerModificationItem_Response) GetServerResponseCode ¶
func (*CMsgGC_GameServer_UseServerModificationItem_Response) ProtoMessage ¶
func (*CMsgGC_GameServer_UseServerModificationItem_Response) ProtoMessage()
func (*CMsgGC_GameServer_UseServerModificationItem_Response) Reset ¶
func (m *CMsgGC_GameServer_UseServerModificationItem_Response) Reset()
func (*CMsgGC_GameServer_UseServerModificationItem_Response) String ¶
func (m *CMsgGC_GameServer_UseServerModificationItem_Response) String() string
type CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse ¶
type CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse int32
const ( CMsgGC_GameServer_UseServerModificationItem_Response_kServerModificationItemServerResponse_Accepted CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse = 1 CMsgGC_GameServer_UseServerModificationItem_Response_kServerModificationItemServerResponse_NoVoteCalled CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse = 2 CMsgGC_GameServer_UseServerModificationItem_Response_kServerModificationItemServerResponse_VoteFailed CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse = 3 )
const Default_CMsgGC_GameServer_UseServerModificationItem_Response_ServerResponseCode CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse = CMsgGC_GameServer_UseServerModificationItem_Response_kServerModificationItemServerResponse_Accepted
func (CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse) Enum ¶
func (CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse) String ¶
func (*CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse) UnmarshalJSON ¶
func (x *CMsgGC_GameServer_UseServerModificationItem_Response_EServerModificationItemServerResponse) UnmarshalJSON(data []byte) error
type CMsgGC_Halloween_GrantItem ¶
type CMsgGC_Halloween_GrantItem struct { RecipientAccountId *uint32 `protobuf:"varint,1,opt,name=recipient_account_id" json:"recipient_account_id,omitempty"` LevelId *uint32 `protobuf:"varint,2,opt,name=level_id" json:"level_id,omitempty"` Flagged *bool `protobuf:"varint,3,opt,name=flagged" json:"flagged,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_Halloween_GrantItem) GetFlagged ¶
func (m *CMsgGC_Halloween_GrantItem) GetFlagged() bool
func (*CMsgGC_Halloween_GrantItem) GetLevelId ¶
func (m *CMsgGC_Halloween_GrantItem) GetLevelId() uint32
func (*CMsgGC_Halloween_GrantItem) GetRecipientAccountId ¶
func (m *CMsgGC_Halloween_GrantItem) GetRecipientAccountId() uint32
func (*CMsgGC_Halloween_GrantItem) ProtoMessage ¶
func (*CMsgGC_Halloween_GrantItem) ProtoMessage()
func (*CMsgGC_Halloween_GrantItem) Reset ¶
func (m *CMsgGC_Halloween_GrantItem) Reset()
func (*CMsgGC_Halloween_GrantItem) String ¶
func (m *CMsgGC_Halloween_GrantItem) String() string
type CMsgGC_Halloween_GrantItemResponse ¶
type CMsgGC_Halloween_GrantItemResponse struct { RecipientAccountId *uint32 `protobuf:"varint,1,opt,name=recipient_account_id" json:"recipient_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_Halloween_GrantItemResponse) GetRecipientAccountId ¶
func (m *CMsgGC_Halloween_GrantItemResponse) GetRecipientAccountId() uint32
func (*CMsgGC_Halloween_GrantItemResponse) ProtoMessage ¶
func (*CMsgGC_Halloween_GrantItemResponse) ProtoMessage()
func (*CMsgGC_Halloween_GrantItemResponse) Reset ¶
func (m *CMsgGC_Halloween_GrantItemResponse) Reset()
func (*CMsgGC_Halloween_GrantItemResponse) String ¶
func (m *CMsgGC_Halloween_GrantItemResponse) String() string
type CMsgGC_Halloween_ItemClaimed ¶
type CMsgGC_Halloween_ItemClaimed struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGC_Halloween_ItemClaimed) ProtoMessage ¶
func (*CMsgGC_Halloween_ItemClaimed) ProtoMessage()
func (*CMsgGC_Halloween_ItemClaimed) Reset ¶
func (m *CMsgGC_Halloween_ItemClaimed) Reset()
func (*CMsgGC_Halloween_ItemClaimed) String ¶
func (m *CMsgGC_Halloween_ItemClaimed) String() string
type CMsgGC_Halloween_ReservedItem ¶
type CMsgGC_Halloween_ReservedItem struct { X []float32 `protobuf:"fixed32,1,rep,name=x" json:"x,omitempty"` Y []float32 `protobuf:"fixed32,2,rep,name=y" json:"y,omitempty"` Z []float32 `protobuf:"fixed32,3,rep,name=z" json:"z,omitempty"` SpawnMetaInfo *uint32 `protobuf:"varint,7,opt,name=spawn_meta_info" json:"spawn_meta_info,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_Halloween_ReservedItem) GetSpawnMetaInfo ¶
func (m *CMsgGC_Halloween_ReservedItem) GetSpawnMetaInfo() uint32
func (*CMsgGC_Halloween_ReservedItem) GetX ¶
func (m *CMsgGC_Halloween_ReservedItem) GetX() []float32
func (*CMsgGC_Halloween_ReservedItem) GetY ¶
func (m *CMsgGC_Halloween_ReservedItem) GetY() []float32
func (*CMsgGC_Halloween_ReservedItem) GetZ ¶
func (m *CMsgGC_Halloween_ReservedItem) GetZ() []float32
func (*CMsgGC_Halloween_ReservedItem) ProtoMessage ¶
func (*CMsgGC_Halloween_ReservedItem) ProtoMessage()
func (*CMsgGC_Halloween_ReservedItem) Reset ¶
func (m *CMsgGC_Halloween_ReservedItem) Reset()
func (*CMsgGC_Halloween_ReservedItem) String ¶
func (m *CMsgGC_Halloween_ReservedItem) String() string
type CMsgGC_PickupItemEligibility_Query ¶
type CMsgGC_PickupItemEligibility_Query struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` SecondsAgo *uint32 `protobuf:"varint,2,opt,name=seconds_ago" json:"seconds_ago,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_PickupItemEligibility_Query) GetAccountId ¶
func (m *CMsgGC_PickupItemEligibility_Query) GetAccountId() uint32
func (*CMsgGC_PickupItemEligibility_Query) GetSecondsAgo ¶
func (m *CMsgGC_PickupItemEligibility_Query) GetSecondsAgo() uint32
func (*CMsgGC_PickupItemEligibility_Query) ProtoMessage ¶
func (*CMsgGC_PickupItemEligibility_Query) ProtoMessage()
func (*CMsgGC_PickupItemEligibility_Query) Reset ¶
func (m *CMsgGC_PickupItemEligibility_Query) Reset()
func (*CMsgGC_PickupItemEligibility_Query) String ¶
func (m *CMsgGC_PickupItemEligibility_Query) String() string
type CMsgGC_PickupItemEligibility_QueryResponse ¶
type CMsgGC_PickupItemEligibility_QueryResponse struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` WasEligible *bool `protobuf:"varint,2,opt,name=was_eligible" json:"was_eligible,omitempty"` LevelId *uint32 `protobuf:"varint,3,opt,name=level_id" json:"level_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGC_PickupItemEligibility_QueryResponse) GetAccountId ¶
func (m *CMsgGC_PickupItemEligibility_QueryResponse) GetAccountId() uint32
func (*CMsgGC_PickupItemEligibility_QueryResponse) GetLevelId ¶
func (m *CMsgGC_PickupItemEligibility_QueryResponse) GetLevelId() uint32
func (*CMsgGC_PickupItemEligibility_QueryResponse) GetWasEligible ¶
func (m *CMsgGC_PickupItemEligibility_QueryResponse) GetWasEligible() bool
func (*CMsgGC_PickupItemEligibility_QueryResponse) ProtoMessage ¶
func (*CMsgGC_PickupItemEligibility_QueryResponse) ProtoMessage()
func (*CMsgGC_PickupItemEligibility_QueryResponse) Reset ¶
func (m *CMsgGC_PickupItemEligibility_QueryResponse) Reset()
func (*CMsgGC_PickupItemEligibility_QueryResponse) String ¶
func (m *CMsgGC_PickupItemEligibility_QueryResponse) String() string
type CMsgGameMatchSignOut ¶
type CMsgGameMatchSignOut struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGameMatchSignOut) ProtoMessage ¶
func (*CMsgGameMatchSignOut) ProtoMessage()
func (*CMsgGameMatchSignOut) Reset ¶
func (m *CMsgGameMatchSignOut) Reset()
func (*CMsgGameMatchSignOut) String ¶
func (m *CMsgGameMatchSignOut) String() string
type CMsgGameServerKickingLobby ¶
type CMsgGameServerKickingLobby struct { ConnectedPlayers []uint64 `protobuf:"fixed64,1,rep,name=connected_players" json:"connected_players,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameServerKickingLobby) GetConnectedPlayers ¶
func (m *CMsgGameServerKickingLobby) GetConnectedPlayers() []uint64
func (*CMsgGameServerKickingLobby) ProtoMessage ¶
func (*CMsgGameServerKickingLobby) ProtoMessage()
func (*CMsgGameServerKickingLobby) Reset ¶
func (m *CMsgGameServerKickingLobby) Reset()
func (*CMsgGameServerKickingLobby) String ¶
func (m *CMsgGameServerKickingLobby) String() string
type CMsgGameServerMatchmakingStatus ¶
type CMsgGameServerMatchmakingStatus struct { ServerVersion *uint32 `protobuf:"varint,16,opt,name=server_version,def=1225" json:"server_version,omitempty"` MatchmakingState *ServerMatchmakingState `protobuf:"varint,1,opt,name=matchmaking_state,enum=ServerMatchmakingState,def=0" json:"matchmaking_state,omitempty"` MatchmakingMode *TF_MatchmakingMode `protobuf:"varint,2,opt,name=matchmaking_mode,enum=TF_MatchmakingMode,def=0" json:"matchmaking_mode,omitempty"` Map *string `protobuf:"bytes,3,opt,name=map" json:"map,omitempty"` Tags *string `protobuf:"bytes,4,opt,name=tags" json:"tags,omitempty"` BotCount *uint32 `protobuf:"varint,5,opt,name=bot_count" json:"bot_count,omitempty"` NumSpectators *uint32 `protobuf:"varint,6,opt,name=num_spectators" json:"num_spectators,omitempty"` MaxPlayers *uint32 `protobuf:"varint,7,opt,name=max_players" json:"max_players,omitempty"` SlotsFree *uint32 `protobuf:"varint,8,opt,name=slots_free" json:"slots_free,omitempty"` ServerRegion *uint32 `protobuf:"varint,9,opt,name=server_region" json:"server_region,omitempty"` ServerLoadavg *float32 `protobuf:"fixed32,10,opt,name=server_loadavg" json:"server_loadavg,omitempty"` ServerTrusted *bool `protobuf:"varint,11,opt,name=server_trusted" json:"server_trusted,omitempty"` ServerDedicated *bool `protobuf:"varint,12,opt,name=server_dedicated" json:"server_dedicated,omitempty"` Strict *uint32 `protobuf:"varint,17,opt,name=strict" json:"strict,omitempty"` Players []*CMsgGameServerMatchmakingStatus_Player `protobuf:"bytes,13,rep,name=players" json:"players,omitempty"` GameState *TF_GC_GameState `protobuf:"varint,14,opt,name=game_state,enum=TF_GC_GameState,def=0" json:"game_state,omitempty"` Event *CMsgGameServerMatchmakingStatus_Event `protobuf:"varint,15,opt,name=event,enum=CMsgGameServerMatchmakingStatus_Event,def=0" json:"event,omitempty"` MvmWave *uint32 `protobuf:"varint,18,opt,name=mvm_wave" json:"mvm_wave,omitempty"` MvmCreditsAcquired *uint32 `protobuf:"varint,19,opt,name=mvm_credits_acquired" json:"mvm_credits_acquired,omitempty"` MvmCreditsDropped *uint32 `protobuf:"varint,20,opt,name=mvm_credits_dropped" json:"mvm_credits_dropped,omitempty"` SkillratingForceAverage *uint32 `protobuf:"varint,21,opt,name=skillrating_force_average" json:"skillrating_force_average,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameServerMatchmakingStatus) GetBotCount ¶
func (m *CMsgGameServerMatchmakingStatus) GetBotCount() uint32
func (*CMsgGameServerMatchmakingStatus) GetEvent ¶
func (m *CMsgGameServerMatchmakingStatus) GetEvent() CMsgGameServerMatchmakingStatus_Event
func (*CMsgGameServerMatchmakingStatus) GetGameState ¶
func (m *CMsgGameServerMatchmakingStatus) GetGameState() TF_GC_GameState
func (*CMsgGameServerMatchmakingStatus) GetMap ¶
func (m *CMsgGameServerMatchmakingStatus) GetMap() string
func (*CMsgGameServerMatchmakingStatus) GetMatchmakingMode ¶
func (m *CMsgGameServerMatchmakingStatus) GetMatchmakingMode() TF_MatchmakingMode
func (*CMsgGameServerMatchmakingStatus) GetMatchmakingState ¶
func (m *CMsgGameServerMatchmakingStatus) GetMatchmakingState() ServerMatchmakingState
func (*CMsgGameServerMatchmakingStatus) GetMaxPlayers ¶
func (m *CMsgGameServerMatchmakingStatus) GetMaxPlayers() uint32
func (*CMsgGameServerMatchmakingStatus) GetMvmCreditsAcquired ¶
func (m *CMsgGameServerMatchmakingStatus) GetMvmCreditsAcquired() uint32
func (*CMsgGameServerMatchmakingStatus) GetMvmCreditsDropped ¶
func (m *CMsgGameServerMatchmakingStatus) GetMvmCreditsDropped() uint32
func (*CMsgGameServerMatchmakingStatus) GetMvmWave ¶
func (m *CMsgGameServerMatchmakingStatus) GetMvmWave() uint32
func (*CMsgGameServerMatchmakingStatus) GetNumSpectators ¶
func (m *CMsgGameServerMatchmakingStatus) GetNumSpectators() uint32
func (*CMsgGameServerMatchmakingStatus) GetPlayers ¶
func (m *CMsgGameServerMatchmakingStatus) GetPlayers() []*CMsgGameServerMatchmakingStatus_Player
func (*CMsgGameServerMatchmakingStatus) GetServerDedicated ¶
func (m *CMsgGameServerMatchmakingStatus) GetServerDedicated() bool
func (*CMsgGameServerMatchmakingStatus) GetServerLoadavg ¶
func (m *CMsgGameServerMatchmakingStatus) GetServerLoadavg() float32
func (*CMsgGameServerMatchmakingStatus) GetServerRegion ¶
func (m *CMsgGameServerMatchmakingStatus) GetServerRegion() uint32
func (*CMsgGameServerMatchmakingStatus) GetServerTrusted ¶
func (m *CMsgGameServerMatchmakingStatus) GetServerTrusted() bool
func (*CMsgGameServerMatchmakingStatus) GetServerVersion ¶
func (m *CMsgGameServerMatchmakingStatus) GetServerVersion() uint32
func (*CMsgGameServerMatchmakingStatus) GetSkillratingForceAverage ¶
func (m *CMsgGameServerMatchmakingStatus) GetSkillratingForceAverage() uint32
func (*CMsgGameServerMatchmakingStatus) GetSlotsFree ¶
func (m *CMsgGameServerMatchmakingStatus) GetSlotsFree() uint32
func (*CMsgGameServerMatchmakingStatus) GetStrict ¶
func (m *CMsgGameServerMatchmakingStatus) GetStrict() uint32
func (*CMsgGameServerMatchmakingStatus) GetTags ¶
func (m *CMsgGameServerMatchmakingStatus) GetTags() string
func (*CMsgGameServerMatchmakingStatus) ProtoMessage ¶
func (*CMsgGameServerMatchmakingStatus) ProtoMessage()
func (*CMsgGameServerMatchmakingStatus) Reset ¶
func (m *CMsgGameServerMatchmakingStatus) Reset()
func (*CMsgGameServerMatchmakingStatus) String ¶
func (m *CMsgGameServerMatchmakingStatus) String() string
type CMsgGameServerMatchmakingStatus_Event ¶
type CMsgGameServerMatchmakingStatus_Event int32
const ( CMsgGameServerMatchmakingStatus_None CMsgGameServerMatchmakingStatus_Event = 0 CMsgGameServerMatchmakingStatus_MvMVictory CMsgGameServerMatchmakingStatus_Event = 1 CMsgGameServerMatchmakingStatus_MvMDefeat CMsgGameServerMatchmakingStatus_Event = 2 CMsgGameServerMatchmakingStatus_AcknowledgePlayers CMsgGameServerMatchmakingStatus_Event = 3 )
const Default_CMsgGameServerMatchmakingStatus_Event CMsgGameServerMatchmakingStatus_Event = CMsgGameServerMatchmakingStatus_None
func (CMsgGameServerMatchmakingStatus_Event) String ¶
func (x CMsgGameServerMatchmakingStatus_Event) String() string
func (*CMsgGameServerMatchmakingStatus_Event) UnmarshalJSON ¶
func (x *CMsgGameServerMatchmakingStatus_Event) UnmarshalJSON(data []byte) error
type CMsgGameServerMatchmakingStatus_Player ¶
type CMsgGameServerMatchmakingStatus_Player struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` ConnectState *CMsgGameServerMatchmakingStatus_PlayerConnectState `` /* 135-byte string literal not displayed */ XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameServerMatchmakingStatus_Player) GetConnectState ¶
func (m *CMsgGameServerMatchmakingStatus_Player) GetConnectState() CMsgGameServerMatchmakingStatus_PlayerConnectState
func (*CMsgGameServerMatchmakingStatus_Player) GetSteamId ¶
func (m *CMsgGameServerMatchmakingStatus_Player) GetSteamId() uint64
func (*CMsgGameServerMatchmakingStatus_Player) ProtoMessage ¶
func (*CMsgGameServerMatchmakingStatus_Player) ProtoMessage()
func (*CMsgGameServerMatchmakingStatus_Player) Reset ¶
func (m *CMsgGameServerMatchmakingStatus_Player) Reset()
func (*CMsgGameServerMatchmakingStatus_Player) String ¶
func (m *CMsgGameServerMatchmakingStatus_Player) String() string
type CMsgGameServerMatchmakingStatus_PlayerConnectState ¶
type CMsgGameServerMatchmakingStatus_PlayerConnectState int32
const ( CMsgGameServerMatchmakingStatus_INVALID CMsgGameServerMatchmakingStatus_PlayerConnectState = 0 CMsgGameServerMatchmakingStatus_CONNECTED CMsgGameServerMatchmakingStatus_PlayerConnectState = 1 CMsgGameServerMatchmakingStatus_RESERVED CMsgGameServerMatchmakingStatus_PlayerConnectState = 2 )
const Default_CMsgGameServerMatchmakingStatus_Player_ConnectState CMsgGameServerMatchmakingStatus_PlayerConnectState = CMsgGameServerMatchmakingStatus_INVALID
func (CMsgGameServerMatchmakingStatus_PlayerConnectState) String ¶
func (x CMsgGameServerMatchmakingStatus_PlayerConnectState) String() string
func (*CMsgGameServerMatchmakingStatus_PlayerConnectState) UnmarshalJSON ¶
func (x *CMsgGameServerMatchmakingStatus_PlayerConnectState) UnmarshalJSON(data []byte) error
type CMsgHalloween_Merasmus2012 ¶
type CMsgHalloween_Merasmus2012 struct { EventCounter *uint32 `protobuf:"varint,1,opt,name=event_counter" json:"event_counter,omitempty"` TimeSubmitted *uint32 `protobuf:"fixed32,2,opt,name=time_submitted" json:"time_submitted,omitempty"` IsValveServer *bool `protobuf:"varint,3,opt,name=is_valve_server" json:"is_valve_server,omitempty"` BossLevel *uint32 `protobuf:"varint,4,opt,name=boss_level" json:"boss_level,omitempty"` SpawnedHealth *uint32 `protobuf:"varint,5,opt,name=spawned_health" json:"spawned_health,omitempty"` RemainingHealth *uint32 `protobuf:"varint,6,opt,name=remaining_health" json:"remaining_health,omitempty"` LifeTime *uint32 `protobuf:"varint,7,opt,name=life_time" json:"life_time,omitempty"` BombKills *uint32 `protobuf:"varint,8,opt,name=bomb_kills" json:"bomb_kills,omitempty"` StaffKills *uint32 `protobuf:"varint,9,opt,name=staff_kills" json:"staff_kills,omitempty"` PvpKills *uint32 `protobuf:"varint,10,opt,name=pvp_kills" json:"pvp_kills,omitempty"` ProphuntTime1 *uint32 `protobuf:"varint,11,opt,name=prophunt_time1" json:"prophunt_time1,omitempty"` ProphuntTime2 *uint32 `protobuf:"varint,12,opt,name=prophunt_time2" json:"prophunt_time2,omitempty"` DmgScout *uint32 `protobuf:"varint,13,opt,name=dmg_scout" json:"dmg_scout,omitempty"` DmgSniper *uint32 `protobuf:"varint,14,opt,name=dmg_sniper" json:"dmg_sniper,omitempty"` DmgSoldier *uint32 `protobuf:"varint,15,opt,name=dmg_soldier" json:"dmg_soldier,omitempty"` DmgDemo *uint32 `protobuf:"varint,16,opt,name=dmg_demo" json:"dmg_demo,omitempty"` DmgMedic *uint32 `protobuf:"varint,17,opt,name=dmg_medic" json:"dmg_medic,omitempty"` DmgHeavy *uint32 `protobuf:"varint,18,opt,name=dmg_heavy" json:"dmg_heavy,omitempty"` DmgPyro *uint32 `protobuf:"varint,19,opt,name=dmg_pyro" json:"dmg_pyro,omitempty"` DmgSpy *uint32 `protobuf:"varint,20,opt,name=dmg_spy" json:"dmg_spy,omitempty"` DmgEngineer *uint32 `protobuf:"varint,21,opt,name=dmg_engineer" json:"dmg_engineer,omitempty"` ScoutCount *uint32 `protobuf:"varint,22,opt,name=scout_count" json:"scout_count,omitempty"` SniperCount *uint32 `protobuf:"varint,23,opt,name=sniper_count" json:"sniper_count,omitempty"` SoliderCount *uint32 `protobuf:"varint,24,opt,name=solider_count" json:"solider_count,omitempty"` DemoCount *uint32 `protobuf:"varint,25,opt,name=demo_count" json:"demo_count,omitempty"` MedicCount *uint32 `protobuf:"varint,26,opt,name=medic_count" json:"medic_count,omitempty"` HeavyCount *uint32 `protobuf:"varint,27,opt,name=heavy_count" json:"heavy_count,omitempty"` PyroCount *uint32 `protobuf:"varint,28,opt,name=pyro_count" json:"pyro_count,omitempty"` SpyCount *uint32 `protobuf:"varint,29,opt,name=spy_count" json:"spy_count,omitempty"` EngineerCount *uint32 `protobuf:"varint,30,opt,name=engineer_count" json:"engineer_count,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgHalloween_Merasmus2012) GetBombKills ¶
func (m *CMsgHalloween_Merasmus2012) GetBombKills() uint32
func (*CMsgHalloween_Merasmus2012) GetBossLevel ¶
func (m *CMsgHalloween_Merasmus2012) GetBossLevel() uint32
func (*CMsgHalloween_Merasmus2012) GetDemoCount ¶
func (m *CMsgHalloween_Merasmus2012) GetDemoCount() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgDemo ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgDemo() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgEngineer ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgEngineer() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgHeavy ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgHeavy() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgMedic ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgMedic() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgPyro ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgPyro() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgScout ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgScout() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgSniper ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgSniper() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgSoldier ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgSoldier() uint32
func (*CMsgHalloween_Merasmus2012) GetDmgSpy ¶
func (m *CMsgHalloween_Merasmus2012) GetDmgSpy() uint32
func (*CMsgHalloween_Merasmus2012) GetEngineerCount ¶
func (m *CMsgHalloween_Merasmus2012) GetEngineerCount() uint32
func (*CMsgHalloween_Merasmus2012) GetEventCounter ¶
func (m *CMsgHalloween_Merasmus2012) GetEventCounter() uint32
func (*CMsgHalloween_Merasmus2012) GetHeavyCount ¶
func (m *CMsgHalloween_Merasmus2012) GetHeavyCount() uint32
func (*CMsgHalloween_Merasmus2012) GetIsValveServer ¶
func (m *CMsgHalloween_Merasmus2012) GetIsValveServer() bool
func (*CMsgHalloween_Merasmus2012) GetLifeTime ¶
func (m *CMsgHalloween_Merasmus2012) GetLifeTime() uint32
func (*CMsgHalloween_Merasmus2012) GetMedicCount ¶
func (m *CMsgHalloween_Merasmus2012) GetMedicCount() uint32
func (*CMsgHalloween_Merasmus2012) GetProphuntTime1 ¶
func (m *CMsgHalloween_Merasmus2012) GetProphuntTime1() uint32
func (*CMsgHalloween_Merasmus2012) GetProphuntTime2 ¶
func (m *CMsgHalloween_Merasmus2012) GetProphuntTime2() uint32
func (*CMsgHalloween_Merasmus2012) GetPvpKills ¶
func (m *CMsgHalloween_Merasmus2012) GetPvpKills() uint32
func (*CMsgHalloween_Merasmus2012) GetPyroCount ¶
func (m *CMsgHalloween_Merasmus2012) GetPyroCount() uint32
func (*CMsgHalloween_Merasmus2012) GetRemainingHealth ¶
func (m *CMsgHalloween_Merasmus2012) GetRemainingHealth() uint32
func (*CMsgHalloween_Merasmus2012) GetScoutCount ¶
func (m *CMsgHalloween_Merasmus2012) GetScoutCount() uint32
func (*CMsgHalloween_Merasmus2012) GetSniperCount ¶
func (m *CMsgHalloween_Merasmus2012) GetSniperCount() uint32
func (*CMsgHalloween_Merasmus2012) GetSoliderCount ¶
func (m *CMsgHalloween_Merasmus2012) GetSoliderCount() uint32
func (*CMsgHalloween_Merasmus2012) GetSpawnedHealth ¶
func (m *CMsgHalloween_Merasmus2012) GetSpawnedHealth() uint32
func (*CMsgHalloween_Merasmus2012) GetSpyCount ¶
func (m *CMsgHalloween_Merasmus2012) GetSpyCount() uint32
func (*CMsgHalloween_Merasmus2012) GetStaffKills ¶
func (m *CMsgHalloween_Merasmus2012) GetStaffKills() uint32
func (*CMsgHalloween_Merasmus2012) GetTimeSubmitted ¶
func (m *CMsgHalloween_Merasmus2012) GetTimeSubmitted() uint32
func (*CMsgHalloween_Merasmus2012) ProtoMessage ¶
func (*CMsgHalloween_Merasmus2012) ProtoMessage()
func (*CMsgHalloween_Merasmus2012) Reset ¶
func (m *CMsgHalloween_Merasmus2012) Reset()
func (*CMsgHalloween_Merasmus2012) String ¶
func (m *CMsgHalloween_Merasmus2012) String() string
type CMsgHalloween_ServerBossEvent ¶
type CMsgHalloween_ServerBossEvent struct { EventCounter *uint32 `protobuf:"varint,1,opt,name=event_counter" json:"event_counter,omitempty"` Timestamp *uint32 `protobuf:"varint,2,opt,name=timestamp" json:"timestamp,omitempty"` BossType *uint32 `protobuf:"varint,3,opt,name=boss_type" json:"boss_type,omitempty"` BossLevel *uint32 `protobuf:"varint,4,opt,name=boss_level" json:"boss_level,omitempty"` EventType *uint32 `protobuf:"varint,5,opt,name=event_type" json:"event_type,omitempty"` PlayersInvolved *uint32 `protobuf:"varint,6,opt,name=players_involved" json:"players_involved,omitempty"` ElapsedTime *float32 `protobuf:"fixed32,7,opt,name=elapsed_time" json:"elapsed_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgHalloween_ServerBossEvent) GetBossLevel ¶
func (m *CMsgHalloween_ServerBossEvent) GetBossLevel() uint32
func (*CMsgHalloween_ServerBossEvent) GetBossType ¶
func (m *CMsgHalloween_ServerBossEvent) GetBossType() uint32
func (*CMsgHalloween_ServerBossEvent) GetElapsedTime ¶
func (m *CMsgHalloween_ServerBossEvent) GetElapsedTime() float32
func (*CMsgHalloween_ServerBossEvent) GetEventCounter ¶
func (m *CMsgHalloween_ServerBossEvent) GetEventCounter() uint32
func (*CMsgHalloween_ServerBossEvent) GetEventType ¶
func (m *CMsgHalloween_ServerBossEvent) GetEventType() uint32
func (*CMsgHalloween_ServerBossEvent) GetPlayersInvolved ¶
func (m *CMsgHalloween_ServerBossEvent) GetPlayersInvolved() uint32
func (*CMsgHalloween_ServerBossEvent) GetTimestamp ¶
func (m *CMsgHalloween_ServerBossEvent) GetTimestamp() uint32
func (*CMsgHalloween_ServerBossEvent) ProtoMessage ¶
func (*CMsgHalloween_ServerBossEvent) ProtoMessage()
func (*CMsgHalloween_ServerBossEvent) Reset ¶
func (m *CMsgHalloween_ServerBossEvent) Reset()
func (*CMsgHalloween_ServerBossEvent) String ¶
func (m *CMsgHalloween_ServerBossEvent) String() string
type CMsgIncrementKillCountAttribute ¶
type CMsgIncrementKillCountAttribute struct { KillerSteamId *uint64 `protobuf:"varint,1,opt,name=killer_steam_id" json:"killer_steam_id,omitempty"` VictimSteamId *uint64 `protobuf:"varint,2,opt,name=victim_steam_id" json:"victim_steam_id,omitempty"` ItemId *uint64 `protobuf:"varint,3,opt,name=item_id" json:"item_id,omitempty"` EventType *uint32 `protobuf:"varint,4,opt,name=event_type" json:"event_type,omitempty"` IncrementValue *uint32 `protobuf:"varint,5,opt,name=increment_value" json:"increment_value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgIncrementKillCountAttribute) GetEventType ¶
func (m *CMsgIncrementKillCountAttribute) GetEventType() uint32
func (*CMsgIncrementKillCountAttribute) GetIncrementValue ¶
func (m *CMsgIncrementKillCountAttribute) GetIncrementValue() uint32
func (*CMsgIncrementKillCountAttribute) GetItemId ¶
func (m *CMsgIncrementKillCountAttribute) GetItemId() uint64
func (*CMsgIncrementKillCountAttribute) GetKillerSteamId ¶
func (m *CMsgIncrementKillCountAttribute) GetKillerSteamId() uint64
func (*CMsgIncrementKillCountAttribute) GetVictimSteamId ¶
func (m *CMsgIncrementKillCountAttribute) GetVictimSteamId() uint64
func (*CMsgIncrementKillCountAttribute) ProtoMessage ¶
func (*CMsgIncrementKillCountAttribute) ProtoMessage()
func (*CMsgIncrementKillCountAttribute) Reset ¶
func (m *CMsgIncrementKillCountAttribute) Reset()
func (*CMsgIncrementKillCountAttribute) String ¶
func (m *CMsgIncrementKillCountAttribute) String() string
type CMsgIncrementKillCountAttribute_Multiple ¶
type CMsgIncrementKillCountAttribute_Multiple struct { Msgs []*CMsgIncrementKillCountAttribute `protobuf:"bytes,1,rep,name=msgs" json:"msgs,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgIncrementKillCountAttribute_Multiple) GetMsgs ¶
func (m *CMsgIncrementKillCountAttribute_Multiple) GetMsgs() []*CMsgIncrementKillCountAttribute
func (*CMsgIncrementKillCountAttribute_Multiple) ProtoMessage ¶
func (*CMsgIncrementKillCountAttribute_Multiple) ProtoMessage()
func (*CMsgIncrementKillCountAttribute_Multiple) Reset ¶
func (m *CMsgIncrementKillCountAttribute_Multiple) Reset()
func (*CMsgIncrementKillCountAttribute_Multiple) String ¶
func (m *CMsgIncrementKillCountAttribute_Multiple) String() string
type CMsgInvitationCreated ¶
type CMsgInvitationCreated struct { GroupId *uint64 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` SteamId *uint64 `protobuf:"fixed64,2,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgInvitationCreated) GetGroupId ¶
func (m *CMsgInvitationCreated) GetGroupId() uint64
func (*CMsgInvitationCreated) GetSteamId ¶
func (m *CMsgInvitationCreated) GetSteamId() uint64
func (*CMsgInvitationCreated) ProtoMessage ¶
func (*CMsgInvitationCreated) ProtoMessage()
func (*CMsgInvitationCreated) Reset ¶
func (m *CMsgInvitationCreated) Reset()
func (*CMsgInvitationCreated) String ¶
func (m *CMsgInvitationCreated) String() string
type CMsgInviteToParty ¶
type CMsgInviteToParty struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` ClientVersion *uint32 `protobuf:"varint,2,opt,name=client_version" json:"client_version,omitempty"` TeamId *uint32 `protobuf:"varint,3,opt,name=team_id" json:"team_id,omitempty"` AsCoach *bool `protobuf:"varint,4,opt,name=as_coach" json:"as_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgInviteToParty) GetAsCoach ¶
func (m *CMsgInviteToParty) GetAsCoach() bool
func (*CMsgInviteToParty) GetClientVersion ¶
func (m *CMsgInviteToParty) GetClientVersion() uint32
func (*CMsgInviteToParty) GetSteamId ¶
func (m *CMsgInviteToParty) GetSteamId() uint64
func (*CMsgInviteToParty) GetTeamId ¶
func (m *CMsgInviteToParty) GetTeamId() uint32
func (*CMsgInviteToParty) ProtoMessage ¶
func (*CMsgInviteToParty) ProtoMessage()
func (*CMsgInviteToParty) Reset ¶
func (m *CMsgInviteToParty) Reset()
func (*CMsgInviteToParty) String ¶
func (m *CMsgInviteToParty) String() string
type CMsgItemAcknowledged ¶
type CMsgItemAcknowledged struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Inventory *uint32 `protobuf:"varint,2,opt,name=inventory" json:"inventory,omitempty"` DefIndex *uint32 `protobuf:"varint,3,opt,name=def_index" json:"def_index,omitempty"` Quality *uint32 `protobuf:"varint,4,opt,name=quality" json:"quality,omitempty"` Rarity *uint32 `protobuf:"varint,5,opt,name=rarity" json:"rarity,omitempty"` Origin *uint32 `protobuf:"varint,6,opt,name=origin" json:"origin,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgItemAcknowledged) GetAccountId ¶
func (m *CMsgItemAcknowledged) GetAccountId() uint32
func (*CMsgItemAcknowledged) GetDefIndex ¶
func (m *CMsgItemAcknowledged) GetDefIndex() uint32
func (*CMsgItemAcknowledged) GetInventory ¶
func (m *CMsgItemAcknowledged) GetInventory() uint32
func (*CMsgItemAcknowledged) GetOrigin ¶
func (m *CMsgItemAcknowledged) GetOrigin() uint32
func (*CMsgItemAcknowledged) GetQuality ¶
func (m *CMsgItemAcknowledged) GetQuality() uint32
func (*CMsgItemAcknowledged) GetRarity ¶
func (m *CMsgItemAcknowledged) GetRarity() uint32
func (*CMsgItemAcknowledged) ProtoMessage ¶
func (*CMsgItemAcknowledged) ProtoMessage()
func (*CMsgItemAcknowledged) Reset ¶
func (m *CMsgItemAcknowledged) Reset()
func (*CMsgItemAcknowledged) String ¶
func (m *CMsgItemAcknowledged) String() string
type CMsgKickFromParty ¶
type CMsgKickFromParty struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgKickFromParty) GetSteamId ¶
func (m *CMsgKickFromParty) GetSteamId() uint64
func (*CMsgKickFromParty) ProtoMessage ¶
func (*CMsgKickFromParty) ProtoMessage()
func (*CMsgKickFromParty) Reset ¶
func (m *CMsgKickFromParty) Reset()
func (*CMsgKickFromParty) String ¶
func (m *CMsgKickFromParty) String() string
type CMsgKickedFromMatchmakingQueue ¶
type CMsgKickedFromMatchmakingQueue struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgKickedFromMatchmakingQueue) ProtoMessage ¶
func (*CMsgKickedFromMatchmakingQueue) ProtoMessage()
func (*CMsgKickedFromMatchmakingQueue) Reset ¶
func (m *CMsgKickedFromMatchmakingQueue) Reset()
func (*CMsgKickedFromMatchmakingQueue) String ¶
func (m *CMsgKickedFromMatchmakingQueue) String() string
type CMsgLANServerAvailable ¶
type CMsgLANServerAvailable struct { LobbyId *uint64 `protobuf:"fixed64,1,opt,name=lobby_id" json:"lobby_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLANServerAvailable) GetLobbyId ¶
func (m *CMsgLANServerAvailable) GetLobbyId() uint64
func (*CMsgLANServerAvailable) ProtoMessage ¶
func (*CMsgLANServerAvailable) ProtoMessage()
func (*CMsgLANServerAvailable) Reset ¶
func (m *CMsgLANServerAvailable) Reset()
func (*CMsgLANServerAvailable) String ¶
func (m *CMsgLANServerAvailable) String() string
type CMsgLeaveGameAndPrepareToJoinParty ¶
type CMsgLeaveGameAndPrepareToJoinParty struct { PartyId *uint64 `protobuf:"fixed64,1,opt,name=party_id" json:"party_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLeaveGameAndPrepareToJoinParty) GetPartyId ¶
func (m *CMsgLeaveGameAndPrepareToJoinParty) GetPartyId() uint64
func (*CMsgLeaveGameAndPrepareToJoinParty) ProtoMessage ¶
func (*CMsgLeaveGameAndPrepareToJoinParty) ProtoMessage()
func (*CMsgLeaveGameAndPrepareToJoinParty) Reset ¶
func (m *CMsgLeaveGameAndPrepareToJoinParty) Reset()
func (*CMsgLeaveGameAndPrepareToJoinParty) String ¶
func (m *CMsgLeaveGameAndPrepareToJoinParty) String() string
type CMsgLeaveParty ¶
type CMsgLeaveParty struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgLeaveParty) ProtoMessage ¶
func (*CMsgLeaveParty) ProtoMessage()
func (*CMsgLeaveParty) Reset ¶
func (m *CMsgLeaveParty) Reset()
func (*CMsgLeaveParty) String ¶
func (m *CMsgLeaveParty) String() string
type CMsgLookupMultipleAccountNames ¶
type CMsgLookupMultipleAccountNames struct { Accountids []uint32 `protobuf:"varint,1,rep,packed,name=accountids" json:"accountids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLookupMultipleAccountNames) GetAccountids ¶
func (m *CMsgLookupMultipleAccountNames) GetAccountids() []uint32
func (*CMsgLookupMultipleAccountNames) ProtoMessage ¶
func (*CMsgLookupMultipleAccountNames) ProtoMessage()
func (*CMsgLookupMultipleAccountNames) Reset ¶
func (m *CMsgLookupMultipleAccountNames) Reset()
func (*CMsgLookupMultipleAccountNames) String ¶
func (m *CMsgLookupMultipleAccountNames) String() string
type CMsgLookupMultipleAccountNamesResponse ¶
type CMsgLookupMultipleAccountNamesResponse struct { Accounts []*CMsgLookupMultipleAccountNamesResponse_Account `protobuf:"bytes,1,rep,name=accounts" json:"accounts,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLookupMultipleAccountNamesResponse) GetAccounts ¶
func (m *CMsgLookupMultipleAccountNamesResponse) GetAccounts() []*CMsgLookupMultipleAccountNamesResponse_Account
func (*CMsgLookupMultipleAccountNamesResponse) ProtoMessage ¶
func (*CMsgLookupMultipleAccountNamesResponse) ProtoMessage()
func (*CMsgLookupMultipleAccountNamesResponse) Reset ¶
func (m *CMsgLookupMultipleAccountNamesResponse) Reset()
func (*CMsgLookupMultipleAccountNamesResponse) String ¶
func (m *CMsgLookupMultipleAccountNamesResponse) String() string
type CMsgLookupMultipleAccountNamesResponse_Account ¶
type CMsgLookupMultipleAccountNamesResponse_Account struct { Accountid *uint32 `protobuf:"varint,1,opt,name=accountid" json:"accountid,omitempty"` Persona *string `protobuf:"bytes,2,opt,name=persona" json:"persona,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLookupMultipleAccountNamesResponse_Account) GetAccountid ¶
func (m *CMsgLookupMultipleAccountNamesResponse_Account) GetAccountid() uint32
func (*CMsgLookupMultipleAccountNamesResponse_Account) GetPersona ¶
func (m *CMsgLookupMultipleAccountNamesResponse_Account) GetPersona() string
func (*CMsgLookupMultipleAccountNamesResponse_Account) ProtoMessage ¶
func (*CMsgLookupMultipleAccountNamesResponse_Account) ProtoMessage()
func (*CMsgLookupMultipleAccountNamesResponse_Account) Reset ¶
func (m *CMsgLookupMultipleAccountNamesResponse_Account) Reset()
func (*CMsgLookupMultipleAccountNamesResponse_Account) String ¶
func (m *CMsgLookupMultipleAccountNamesResponse_Account) String() string
type CMsgMatchSearchCriteria ¶
type CMsgMatchSearchCriteria struct { MatchmakingMode *TF_MatchmakingMode `protobuf:"varint,7,opt,name=matchmaking_mode,enum=TF_MatchmakingMode,def=0" json:"matchmaking_mode,omitempty"` LateJoinOk *bool `protobuf:"varint,5,opt,name=late_join_ok" json:"late_join_ok,omitempty"` MvmMannupTour *string `protobuf:"bytes,10,opt,name=mvm_mannup_tour" json:"mvm_mannup_tour,omitempty"` MvmMissions []string `protobuf:"bytes,9,rep,name=mvm_missions" json:"mvm_missions,omitempty"` PlayForBraggingRights *bool `protobuf:"varint,6,opt,name=play_for_bragging_rights" json:"play_for_bragging_rights,omitempty"` QuickplayGameType *uint32 `protobuf:"varint,8,opt,name=quickplay_game_type" json:"quickplay_game_type,omitempty"` LadderType *uint32 `protobuf:"varint,11,opt,name=ladder_type" json:"ladder_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMatchSearchCriteria) GetLadderType ¶
func (m *CMsgMatchSearchCriteria) GetLadderType() uint32
func (*CMsgMatchSearchCriteria) GetLateJoinOk ¶
func (m *CMsgMatchSearchCriteria) GetLateJoinOk() bool
func (*CMsgMatchSearchCriteria) GetMatchmakingMode ¶
func (m *CMsgMatchSearchCriteria) GetMatchmakingMode() TF_MatchmakingMode
func (*CMsgMatchSearchCriteria) GetMvmMannupTour ¶
func (m *CMsgMatchSearchCriteria) GetMvmMannupTour() string
func (*CMsgMatchSearchCriteria) GetMvmMissions ¶
func (m *CMsgMatchSearchCriteria) GetMvmMissions() []string
func (*CMsgMatchSearchCriteria) GetPlayForBraggingRights ¶
func (m *CMsgMatchSearchCriteria) GetPlayForBraggingRights() bool
func (*CMsgMatchSearchCriteria) GetQuickplayGameType ¶
func (m *CMsgMatchSearchCriteria) GetQuickplayGameType() uint32
func (*CMsgMatchSearchCriteria) ProtoMessage ¶
func (*CMsgMatchSearchCriteria) ProtoMessage()
func (*CMsgMatchSearchCriteria) Reset ¶
func (m *CMsgMatchSearchCriteria) Reset()
func (*CMsgMatchSearchCriteria) String ¶
func (m *CMsgMatchSearchCriteria) String() string
type CMsgMatchmakingProgress ¶
type CMsgMatchmakingProgress struct { AvgWaitTimeNew *uint32 `protobuf:"varint,4,opt,name=avg_wait_time_new" json:"avg_wait_time_new,omitempty"` AvgWaitTimeJoinLate *uint32 `protobuf:"varint,5,opt,name=avg_wait_time_join_late" json:"avg_wait_time_join_late,omitempty"` YourWaitTime *uint32 `protobuf:"varint,6,opt,name=your_wait_time" json:"your_wait_time,omitempty"` MatchingWorldwideSearchingPlayers *uint32 `protobuf:"varint,8,opt,name=matching_worldwide_searching_players" json:"matching_worldwide_searching_players,omitempty"` MatchingNearYouSearchingPlayers *uint32 `protobuf:"varint,9,opt,name=matching_near_you_searching_players" json:"matching_near_you_searching_players,omitempty"` TotalWorldwideSearchingPlayers *uint32 `protobuf:"varint,13,opt,name=total_worldwide_searching_players" json:"total_worldwide_searching_players,omitempty"` TotalNearYouSearchingPlayers *uint32 `protobuf:"varint,14,opt,name=total_near_you_searching_players" json:"total_near_you_searching_players,omitempty"` MatchingWorldwideActivePlayers *uint32 `protobuf:"varint,15,opt,name=matching_worldwide_active_players" json:"matching_worldwide_active_players,omitempty"` MatchingNearYouActivePlayers *uint32 `protobuf:"varint,16,opt,name=matching_near_you_active_players" json:"matching_near_you_active_players,omitempty"` TotalWorldwideActivePlayers *uint32 `protobuf:"varint,17,opt,name=total_worldwide_active_players" json:"total_worldwide_active_players,omitempty"` TotalNearYouActivePlayers *uint32 `protobuf:"varint,18,opt,name=total_near_you_active_players" json:"total_near_you_active_players,omitempty"` MatchingWorldwideEmptyGameservers *uint32 `protobuf:"varint,19,opt,name=matching_worldwide_empty_gameservers" json:"matching_worldwide_empty_gameservers,omitempty"` MatchingNearYouEmptyGameservers *uint32 `protobuf:"varint,20,opt,name=matching_near_you_empty_gameservers" json:"matching_near_you_empty_gameservers,omitempty"` TotalWorldwideEmptyGameservers *uint32 `protobuf:"varint,21,opt,name=total_worldwide_empty_gameservers" json:"total_worldwide_empty_gameservers,omitempty"` TotalNearYouEmptyGameservers *uint32 `protobuf:"varint,22,opt,name=total_near_you_empty_gameservers" json:"total_near_you_empty_gameservers,omitempty"` UrgencyPct *uint32 `protobuf:"varint,1,opt,name=urgency_pct" json:"urgency_pct,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMatchmakingProgress) GetAvgWaitTimeJoinLate ¶
func (m *CMsgMatchmakingProgress) GetAvgWaitTimeJoinLate() uint32
func (*CMsgMatchmakingProgress) GetAvgWaitTimeNew ¶
func (m *CMsgMatchmakingProgress) GetAvgWaitTimeNew() uint32
func (*CMsgMatchmakingProgress) GetMatchingNearYouActivePlayers ¶
func (m *CMsgMatchmakingProgress) GetMatchingNearYouActivePlayers() uint32
func (*CMsgMatchmakingProgress) GetMatchingNearYouEmptyGameservers ¶
func (m *CMsgMatchmakingProgress) GetMatchingNearYouEmptyGameservers() uint32
func (*CMsgMatchmakingProgress) GetMatchingNearYouSearchingPlayers ¶
func (m *CMsgMatchmakingProgress) GetMatchingNearYouSearchingPlayers() uint32
func (*CMsgMatchmakingProgress) GetMatchingWorldwideActivePlayers ¶
func (m *CMsgMatchmakingProgress) GetMatchingWorldwideActivePlayers() uint32
func (*CMsgMatchmakingProgress) GetMatchingWorldwideEmptyGameservers ¶
func (m *CMsgMatchmakingProgress) GetMatchingWorldwideEmptyGameservers() uint32
func (*CMsgMatchmakingProgress) GetMatchingWorldwideSearchingPlayers ¶
func (m *CMsgMatchmakingProgress) GetMatchingWorldwideSearchingPlayers() uint32
func (*CMsgMatchmakingProgress) GetTotalNearYouActivePlayers ¶
func (m *CMsgMatchmakingProgress) GetTotalNearYouActivePlayers() uint32
func (*CMsgMatchmakingProgress) GetTotalNearYouEmptyGameservers ¶
func (m *CMsgMatchmakingProgress) GetTotalNearYouEmptyGameservers() uint32
func (*CMsgMatchmakingProgress) GetTotalNearYouSearchingPlayers ¶
func (m *CMsgMatchmakingProgress) GetTotalNearYouSearchingPlayers() uint32
func (*CMsgMatchmakingProgress) GetTotalWorldwideActivePlayers ¶
func (m *CMsgMatchmakingProgress) GetTotalWorldwideActivePlayers() uint32
func (*CMsgMatchmakingProgress) GetTotalWorldwideEmptyGameservers ¶
func (m *CMsgMatchmakingProgress) GetTotalWorldwideEmptyGameservers() uint32
func (*CMsgMatchmakingProgress) GetTotalWorldwideSearchingPlayers ¶
func (m *CMsgMatchmakingProgress) GetTotalWorldwideSearchingPlayers() uint32
func (*CMsgMatchmakingProgress) GetUrgencyPct ¶
func (m *CMsgMatchmakingProgress) GetUrgencyPct() uint32
func (*CMsgMatchmakingProgress) GetYourWaitTime ¶
func (m *CMsgMatchmakingProgress) GetYourWaitTime() uint32
func (*CMsgMatchmakingProgress) ProtoMessage ¶
func (*CMsgMatchmakingProgress) ProtoMessage()
func (*CMsgMatchmakingProgress) Reset ¶
func (m *CMsgMatchmakingProgress) Reset()
func (*CMsgMatchmakingProgress) String ¶
func (m *CMsgMatchmakingProgress) String() string
type CMsgMatchmakingSearchCountRequest ¶
type CMsgMatchmakingSearchCountRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgMatchmakingSearchCountRequest) ProtoMessage ¶
func (*CMsgMatchmakingSearchCountRequest) ProtoMessage()
func (*CMsgMatchmakingSearchCountRequest) Reset ¶
func (m *CMsgMatchmakingSearchCountRequest) Reset()
func (*CMsgMatchmakingSearchCountRequest) String ¶
func (m *CMsgMatchmakingSearchCountRequest) String() string
type CMsgMatchmakingSearchCountResponse ¶
type CMsgMatchmakingSearchCountResponse struct { SearchingPlayersByGroup []uint32 `protobuf:"varint,1,rep,name=searching_players_by_group" json:"searching_players_by_group,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMatchmakingSearchCountResponse) GetSearchingPlayersByGroup ¶
func (m *CMsgMatchmakingSearchCountResponse) GetSearchingPlayersByGroup() []uint32
func (*CMsgMatchmakingSearchCountResponse) ProtoMessage ¶
func (*CMsgMatchmakingSearchCountResponse) ProtoMessage()
func (*CMsgMatchmakingSearchCountResponse) Reset ¶
func (m *CMsgMatchmakingSearchCountResponse) Reset()
func (*CMsgMatchmakingSearchCountResponse) String ¶
func (m *CMsgMatchmakingSearchCountResponse) String() string
type CMsgMvMMannUpVictoryReply ¶
type CMsgMvMMannUpVictoryReply struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMvMMannUpVictoryReply) GetResult ¶
func (m *CMsgMvMMannUpVictoryReply) GetResult() uint32
func (*CMsgMvMMannUpVictoryReply) ProtoMessage ¶
func (*CMsgMvMMannUpVictoryReply) ProtoMessage()
func (*CMsgMvMMannUpVictoryReply) Reset ¶
func (m *CMsgMvMMannUpVictoryReply) Reset()
func (*CMsgMvMMannUpVictoryReply) String ¶
func (m *CMsgMvMMannUpVictoryReply) String() string
type CMsgMvMVictory ¶
type CMsgMvMVictory struct { LegacyMissionIndex *uint32 `protobuf:"varint,1,opt,name=legacy_mission_index" json:"legacy_mission_index,omitempty"` TourNameMannup *string `protobuf:"bytes,5,opt,name=tour_name_mannup" json:"tour_name_mannup,omitempty"` MissionName *string `protobuf:"bytes,6,opt,name=mission_name" json:"mission_name,omitempty"` Players []*CMsgMvMVictory_Player `protobuf:"bytes,2,rep,name=players" json:"players,omitempty"` LobbyId *uint64 `protobuf:"varint,3,opt,name=lobby_id" json:"lobby_id,omitempty"` EventTime *uint32 `protobuf:"fixed32,4,opt,name=event_time" json:"event_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMvMVictory) GetEventTime ¶
func (m *CMsgMvMVictory) GetEventTime() uint32
func (*CMsgMvMVictory) GetLegacyMissionIndex ¶
func (m *CMsgMvMVictory) GetLegacyMissionIndex() uint32
func (*CMsgMvMVictory) GetLobbyId ¶
func (m *CMsgMvMVictory) GetLobbyId() uint64
func (*CMsgMvMVictory) GetMissionName ¶
func (m *CMsgMvMVictory) GetMissionName() string
func (*CMsgMvMVictory) GetPlayers ¶
func (m *CMsgMvMVictory) GetPlayers() []*CMsgMvMVictory_Player
func (*CMsgMvMVictory) GetTourNameMannup ¶
func (m *CMsgMvMVictory) GetTourNameMannup() string
func (*CMsgMvMVictory) ProtoMessage ¶
func (*CMsgMvMVictory) ProtoMessage()
func (*CMsgMvMVictory) Reset ¶
func (m *CMsgMvMVictory) Reset()
func (*CMsgMvMVictory) String ¶
func (m *CMsgMvMVictory) String() string
type CMsgMvMVictoryInfo ¶
type CMsgMvMVictoryInfo struct { Players []*CMsgMvMVictoryInfo_Player `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"` TourName *string `protobuf:"bytes,2,opt,name=tour_name" json:"tour_name,omitempty"` MissionName *string `protobuf:"bytes,3,opt,name=mission_name" json:"mission_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMvMVictoryInfo) GetMissionName ¶
func (m *CMsgMvMVictoryInfo) GetMissionName() string
func (*CMsgMvMVictoryInfo) GetPlayers ¶
func (m *CMsgMvMVictoryInfo) GetPlayers() []*CMsgMvMVictoryInfo_Player
func (*CMsgMvMVictoryInfo) GetTourName ¶
func (m *CMsgMvMVictoryInfo) GetTourName() string
func (*CMsgMvMVictoryInfo) ProtoMessage ¶
func (*CMsgMvMVictoryInfo) ProtoMessage()
func (*CMsgMvMVictoryInfo) Reset ¶
func (m *CMsgMvMVictoryInfo) Reset()
func (*CMsgMvMVictoryInfo) String ¶
func (m *CMsgMvMVictoryInfo) String() string
type CMsgMvMVictoryInfo_GrantReason ¶
type CMsgMvMVictoryInfo_GrantReason int32
const ( CMsgMvMVictoryInfo_INVALID CMsgMvMVictoryInfo_GrantReason = 0 CMsgMvMVictoryInfo_BADGE_LEVELED CMsgMvMVictoryInfo_GrantReason = 1 CMsgMvMVictoryInfo_SQUAD_SURPLUS CMsgMvMVictoryInfo_GrantReason = 2 CMsgMvMVictoryInfo_MANN_UP CMsgMvMVictoryInfo_GrantReason = 3 CMsgMvMVictoryInfo_HELP_A_NOOB CMsgMvMVictoryInfo_GrantReason = 4 )
const Default_CMsgMvMVictoryInfo_Item_GrantReason CMsgMvMVictoryInfo_GrantReason = CMsgMvMVictoryInfo_INVALID
func (CMsgMvMVictoryInfo_GrantReason) Enum ¶
func (x CMsgMvMVictoryInfo_GrantReason) Enum() *CMsgMvMVictoryInfo_GrantReason
func (CMsgMvMVictoryInfo_GrantReason) String ¶
func (x CMsgMvMVictoryInfo_GrantReason) String() string
func (*CMsgMvMVictoryInfo_GrantReason) UnmarshalJSON ¶
func (x *CMsgMvMVictoryInfo_GrantReason) UnmarshalJSON(data []byte) error
type CMsgMvMVictoryInfo_Item ¶
type CMsgMvMVictoryInfo_Item struct { GrantReason *CMsgMvMVictoryInfo_GrantReason `protobuf:"varint,1,opt,name=grant_reason,enum=CMsgMvMVictoryInfo_GrantReason,def=0" json:"grant_reason,omitempty"` ItemData []byte `protobuf:"bytes,2,opt,name=item_data" json:"item_data,omitempty"` SquadSurplusClaimerSteamId *uint64 `protobuf:"fixed64,3,opt,name=squad_surplus_claimer_steam_id" json:"squad_surplus_claimer_steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMvMVictoryInfo_Item) GetGrantReason ¶
func (m *CMsgMvMVictoryInfo_Item) GetGrantReason() CMsgMvMVictoryInfo_GrantReason
func (*CMsgMvMVictoryInfo_Item) GetItemData ¶
func (m *CMsgMvMVictoryInfo_Item) GetItemData() []byte
func (*CMsgMvMVictoryInfo_Item) GetSquadSurplusClaimerSteamId ¶
func (m *CMsgMvMVictoryInfo_Item) GetSquadSurplusClaimerSteamId() uint64
func (*CMsgMvMVictoryInfo_Item) ProtoMessage ¶
func (*CMsgMvMVictoryInfo_Item) ProtoMessage()
func (*CMsgMvMVictoryInfo_Item) Reset ¶
func (m *CMsgMvMVictoryInfo_Item) Reset()
func (*CMsgMvMVictoryInfo_Item) String ¶
func (m *CMsgMvMVictoryInfo_Item) String() string
type CMsgMvMVictoryInfo_Player ¶
type CMsgMvMVictoryInfo_Player struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` BadgeGranted *bool `protobuf:"varint,3,opt,name=badge_granted" json:"badge_granted,omitempty"` BadgeProgressUpdated *bool `protobuf:"varint,4,opt,name=badge_progress_updated" json:"badge_progress_updated,omitempty"` BadgeLeveled *bool `protobuf:"varint,5,opt,name=badge_leveled" json:"badge_leveled,omitempty"` BadgeLevel *uint32 `protobuf:"varint,6,opt,name=badge_level" json:"badge_level,omitempty"` BadgeProgressBits *uint32 `protobuf:"varint,7,opt,name=badge_progress_bits" json:"badge_progress_bits,omitempty"` Items []*CMsgMvMVictoryInfo_Item `protobuf:"bytes,8,rep,name=items" json:"items,omitempty"` VoucherMissing *bool `protobuf:"varint,9,opt,name=voucher_missing" json:"voucher_missing,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMvMVictoryInfo_Player) GetBadgeGranted ¶
func (m *CMsgMvMVictoryInfo_Player) GetBadgeGranted() bool
func (*CMsgMvMVictoryInfo_Player) GetBadgeLevel ¶
func (m *CMsgMvMVictoryInfo_Player) GetBadgeLevel() uint32
func (*CMsgMvMVictoryInfo_Player) GetBadgeLeveled ¶
func (m *CMsgMvMVictoryInfo_Player) GetBadgeLeveled() bool
func (*CMsgMvMVictoryInfo_Player) GetBadgeProgressBits ¶
func (m *CMsgMvMVictoryInfo_Player) GetBadgeProgressBits() uint32
func (*CMsgMvMVictoryInfo_Player) GetBadgeProgressUpdated ¶
func (m *CMsgMvMVictoryInfo_Player) GetBadgeProgressUpdated() bool
func (*CMsgMvMVictoryInfo_Player) GetItems ¶
func (m *CMsgMvMVictoryInfo_Player) GetItems() []*CMsgMvMVictoryInfo_Item
func (*CMsgMvMVictoryInfo_Player) GetSteamId ¶
func (m *CMsgMvMVictoryInfo_Player) GetSteamId() uint64
func (*CMsgMvMVictoryInfo_Player) GetVoucherMissing ¶
func (m *CMsgMvMVictoryInfo_Player) GetVoucherMissing() bool
func (*CMsgMvMVictoryInfo_Player) ProtoMessage ¶
func (*CMsgMvMVictoryInfo_Player) ProtoMessage()
func (*CMsgMvMVictoryInfo_Player) Reset ¶
func (m *CMsgMvMVictoryInfo_Player) Reset()
func (*CMsgMvMVictoryInfo_Player) String ¶
func (m *CMsgMvMVictoryInfo_Player) String() string
type CMsgMvMVictory_Player ¶
type CMsgMvMVictory_Player struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` SquadSurplus *bool `protobuf:"varint,2,opt,name=squad_surplus" json:"squad_surplus,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMvMVictory_Player) GetSquadSurplus ¶
func (m *CMsgMvMVictory_Player) GetSquadSurplus() bool
func (*CMsgMvMVictory_Player) GetSteamId ¶
func (m *CMsgMvMVictory_Player) GetSteamId() uint64
func (*CMsgMvMVictory_Player) ProtoMessage ¶
func (*CMsgMvMVictory_Player) ProtoMessage()
func (*CMsgMvMVictory_Player) Reset ¶
func (m *CMsgMvMVictory_Player) Reset()
func (*CMsgMvMVictory_Player) String ¶
func (m *CMsgMvMVictory_Player) String() string
type CMsgPartyInviteResponse ¶
type CMsgPartyInviteResponse struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` Accept *bool `protobuf:"varint,2,opt,name=accept" json:"accept,omitempty"` ClientVersion *uint32 `protobuf:"varint,3,opt,name=client_version" json:"client_version,omitempty"` TeamId *uint32 `protobuf:"varint,4,opt,name=team_id" json:"team_id,omitempty"` AsCoach *bool `protobuf:"varint,5,opt,name=as_coach" json:"as_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPartyInviteResponse) GetAccept ¶
func (m *CMsgPartyInviteResponse) GetAccept() bool
func (*CMsgPartyInviteResponse) GetAsCoach ¶
func (m *CMsgPartyInviteResponse) GetAsCoach() bool
func (*CMsgPartyInviteResponse) GetClientVersion ¶
func (m *CMsgPartyInviteResponse) GetClientVersion() uint32
func (*CMsgPartyInviteResponse) GetPartyId ¶
func (m *CMsgPartyInviteResponse) GetPartyId() uint64
func (*CMsgPartyInviteResponse) GetTeamId ¶
func (m *CMsgPartyInviteResponse) GetTeamId() uint32
func (*CMsgPartyInviteResponse) ProtoMessage ¶
func (*CMsgPartyInviteResponse) ProtoMessage()
func (*CMsgPartyInviteResponse) Reset ¶
func (m *CMsgPartyInviteResponse) Reset()
func (*CMsgPartyInviteResponse) String ¶
func (m *CMsgPartyInviteResponse) String() string
type CMsgReadyUp ¶
type CMsgReadyUp struct { State *TFLobbyReadyState `protobuf:"varint,1,opt,name=state,enum=TFLobbyReadyState,def=0" json:"state,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReadyUp) GetState ¶
func (m *CMsgReadyUp) GetState() TFLobbyReadyState
func (*CMsgReadyUp) ProtoMessage ¶
func (*CMsgReadyUp) ProtoMessage()
func (*CMsgReadyUp) Reset ¶
func (m *CMsgReadyUp) Reset()
func (*CMsgReadyUp) String ¶
func (m *CMsgReadyUp) String() string
type CMsgRecipeComponent ¶
type CMsgRecipeComponent struct { SubjectItemId *uint64 `protobuf:"varint,1,opt,name=subject_item_id" json:"subject_item_id,omitempty"` AttributeIndex *uint64 `protobuf:"varint,2,opt,name=attribute_index" json:"attribute_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRecipeComponent) GetAttributeIndex ¶
func (m *CMsgRecipeComponent) GetAttributeIndex() uint64
func (*CMsgRecipeComponent) GetSubjectItemId ¶
func (m *CMsgRecipeComponent) GetSubjectItemId() uint64
func (*CMsgRecipeComponent) ProtoMessage ¶
func (*CMsgRecipeComponent) ProtoMessage()
func (*CMsgRecipeComponent) Reset ¶
func (m *CMsgRecipeComponent) Reset()
func (*CMsgRecipeComponent) String ¶
func (m *CMsgRecipeComponent) String() string
type CMsgRemovePlayerFromLobby ¶
type CMsgRemovePlayerFromLobby struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` RemoveReason *CMsgRemovePlayerFromLobby_RemoveReason `protobuf:"varint,2,opt,name=remove_reason,enum=CMsgRemovePlayerFromLobby_RemoveReason,def=0" json:"remove_reason,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRemovePlayerFromLobby) GetRemoveReason ¶
func (m *CMsgRemovePlayerFromLobby) GetRemoveReason() CMsgRemovePlayerFromLobby_RemoveReason
func (*CMsgRemovePlayerFromLobby) GetSteamId ¶
func (m *CMsgRemovePlayerFromLobby) GetSteamId() uint64
func (*CMsgRemovePlayerFromLobby) ProtoMessage ¶
func (*CMsgRemovePlayerFromLobby) ProtoMessage()
func (*CMsgRemovePlayerFromLobby) Reset ¶
func (m *CMsgRemovePlayerFromLobby) Reset()
func (*CMsgRemovePlayerFromLobby) String ¶
func (m *CMsgRemovePlayerFromLobby) String() string
type CMsgRemovePlayerFromLobby_RemoveReason ¶
type CMsgRemovePlayerFromLobby_RemoveReason int32
const ( CMsgRemovePlayerFromLobby_VOTE_KICK CMsgRemovePlayerFromLobby_RemoveReason = 0 CMsgRemovePlayerFromLobby_IDLE_KICK CMsgRemovePlayerFromLobby_RemoveReason = 1 CMsgRemovePlayerFromLobby_ADMIN_KICK CMsgRemovePlayerFromLobby_RemoveReason = 2 CMsgRemovePlayerFromLobby_GAME_OVER CMsgRemovePlayerFromLobby_RemoveReason = 3 )
const Default_CMsgRemovePlayerFromLobby_RemoveReason CMsgRemovePlayerFromLobby_RemoveReason = CMsgRemovePlayerFromLobby_VOTE_KICK
func (CMsgRemovePlayerFromLobby_RemoveReason) String ¶
func (x CMsgRemovePlayerFromLobby_RemoveReason) String() string
func (*CMsgRemovePlayerFromLobby_RemoveReason) UnmarshalJSON ¶
func (x *CMsgRemovePlayerFromLobby_RemoveReason) UnmarshalJSON(data []byte) error
type CMsgReplaySubmitContestEntry ¶
type CMsgReplaySubmitContestEntry struct { YoutubeUrl *string `protobuf:"bytes,1,opt,name=youtube_url" json:"youtube_url,omitempty"` Category *uint32 `protobuf:"varint,2,opt,name=category" json:"category,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReplaySubmitContestEntry) GetCategory ¶
func (m *CMsgReplaySubmitContestEntry) GetCategory() uint32
func (*CMsgReplaySubmitContestEntry) GetYoutubeUrl ¶
func (m *CMsgReplaySubmitContestEntry) GetYoutubeUrl() string
func (*CMsgReplaySubmitContestEntry) ProtoMessage ¶
func (*CMsgReplaySubmitContestEntry) ProtoMessage()
func (*CMsgReplaySubmitContestEntry) Reset ¶
func (m *CMsgReplaySubmitContestEntry) Reset()
func (*CMsgReplaySubmitContestEntry) String ¶
func (m *CMsgReplaySubmitContestEntry) String() string
type CMsgReplaySubmitContestEntryResponse ¶
type CMsgReplaySubmitContestEntryResponse struct { Success *bool `protobuf:"varint,1,opt,name=success" json:"success,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReplaySubmitContestEntryResponse) GetSuccess ¶
func (m *CMsgReplaySubmitContestEntryResponse) GetSuccess() bool
func (*CMsgReplaySubmitContestEntryResponse) ProtoMessage ¶
func (*CMsgReplaySubmitContestEntryResponse) ProtoMessage()
func (*CMsgReplaySubmitContestEntryResponse) Reset ¶
func (m *CMsgReplaySubmitContestEntryResponse) Reset()
func (*CMsgReplaySubmitContestEntryResponse) String ¶
func (m *CMsgReplaySubmitContestEntryResponse) String() string
type CMsgReplayUploadedToYouTube ¶
type CMsgReplayUploadedToYouTube struct { YoutubeUrl *string `protobuf:"bytes,1,opt,name=youtube_url" json:"youtube_url,omitempty"` YoutubeAccountName *string `protobuf:"bytes,2,opt,name=youtube_account_name" json:"youtube_account_name,omitempty"` SessionId *uint64 `protobuf:"varint,3,opt,name=session_id" json:"session_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReplayUploadedToYouTube) GetSessionId ¶
func (m *CMsgReplayUploadedToYouTube) GetSessionId() uint64
func (*CMsgReplayUploadedToYouTube) GetYoutubeAccountName ¶
func (m *CMsgReplayUploadedToYouTube) GetYoutubeAccountName() string
func (*CMsgReplayUploadedToYouTube) GetYoutubeUrl ¶
func (m *CMsgReplayUploadedToYouTube) GetYoutubeUrl() string
func (*CMsgReplayUploadedToYouTube) ProtoMessage ¶
func (*CMsgReplayUploadedToYouTube) ProtoMessage()
func (*CMsgReplayUploadedToYouTube) Reset ¶
func (m *CMsgReplayUploadedToYouTube) Reset()
func (*CMsgReplayUploadedToYouTube) String ¶
func (m *CMsgReplayUploadedToYouTube) String() string
type CMsgReplicateConVars ¶
type CMsgReplicateConVars struct { Convars []*CMsgConVarValue `protobuf:"bytes,1,rep,name=convars" json:"convars,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReplicateConVars) GetConvars ¶
func (m *CMsgReplicateConVars) GetConvars() []*CMsgConVarValue
func (*CMsgReplicateConVars) ProtoMessage ¶
func (*CMsgReplicateConVars) ProtoMessage()
func (*CMsgReplicateConVars) Reset ¶
func (m *CMsgReplicateConVars) Reset()
func (*CMsgReplicateConVars) String ¶
func (m *CMsgReplicateConVars) String() string
type CMsgRequestInventoryRefresh ¶
type CMsgRequestInventoryRefresh struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgRequestInventoryRefresh) ProtoMessage ¶
func (*CMsgRequestInventoryRefresh) ProtoMessage()
func (*CMsgRequestInventoryRefresh) Reset ¶
func (m *CMsgRequestInventoryRefresh) Reset()
func (*CMsgRequestInventoryRefresh) String ¶
func (m *CMsgRequestInventoryRefresh) String() string
type CMsgRequestItemPurgatory_FinalizePurchase ¶
type CMsgRequestItemPurgatory_FinalizePurchase struct { ItemIds []uint64 `protobuf:"varint,1,rep,name=item_ids" json:"item_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestItemPurgatory_FinalizePurchase) GetItemIds ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchase) GetItemIds() []uint64
func (*CMsgRequestItemPurgatory_FinalizePurchase) ProtoMessage ¶
func (*CMsgRequestItemPurgatory_FinalizePurchase) ProtoMessage()
func (*CMsgRequestItemPurgatory_FinalizePurchase) Reset ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchase) Reset()
func (*CMsgRequestItemPurgatory_FinalizePurchase) String ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchase) String() string
type CMsgRequestItemPurgatory_FinalizePurchaseResponse ¶
type CMsgRequestItemPurgatory_FinalizePurchaseResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) GetResult ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchaseResponse) GetResult() uint32
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) ProtoMessage ¶
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) ProtoMessage()
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) Reset ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchaseResponse) Reset()
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) String ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchaseResponse) String() string
type CMsgRequestItemPurgatory_RefundPurchase ¶
type CMsgRequestItemPurgatory_RefundPurchase struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestItemPurgatory_RefundPurchase) GetItemId ¶
func (m *CMsgRequestItemPurgatory_RefundPurchase) GetItemId() uint64
func (*CMsgRequestItemPurgatory_RefundPurchase) ProtoMessage ¶
func (*CMsgRequestItemPurgatory_RefundPurchase) ProtoMessage()
func (*CMsgRequestItemPurgatory_RefundPurchase) Reset ¶
func (m *CMsgRequestItemPurgatory_RefundPurchase) Reset()
func (*CMsgRequestItemPurgatory_RefundPurchase) String ¶
func (m *CMsgRequestItemPurgatory_RefundPurchase) String() string
type CMsgRequestItemPurgatory_RefundPurchaseResponse ¶
type CMsgRequestItemPurgatory_RefundPurchaseResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) GetResult ¶
func (m *CMsgRequestItemPurgatory_RefundPurchaseResponse) GetResult() uint32
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) ProtoMessage ¶
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) ProtoMessage()
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) Reset ¶
func (m *CMsgRequestItemPurgatory_RefundPurchaseResponse) Reset()
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) String ¶
func (m *CMsgRequestItemPurgatory_RefundPurchaseResponse) String() string
type CMsgSOCacheHaveVersion ¶
type CMsgSOCacheHaveVersion struct { Soid *CMsgSOIDOwner `protobuf:"bytes,1,opt,name=soid" json:"soid,omitempty"` Version *uint64 `protobuf:"fixed64,2,opt,name=version" json:"version,omitempty"` ServiceId *uint32 `protobuf:"varint,3,opt,name=service_id" json:"service_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheHaveVersion) GetServiceId ¶
func (m *CMsgSOCacheHaveVersion) GetServiceId() uint32
func (*CMsgSOCacheHaveVersion) GetSoid ¶
func (m *CMsgSOCacheHaveVersion) GetSoid() *CMsgSOIDOwner
func (*CMsgSOCacheHaveVersion) GetVersion ¶
func (m *CMsgSOCacheHaveVersion) GetVersion() uint64
func (*CMsgSOCacheHaveVersion) ProtoMessage ¶
func (*CMsgSOCacheHaveVersion) ProtoMessage()
func (*CMsgSOCacheHaveVersion) Reset ¶
func (m *CMsgSOCacheHaveVersion) Reset()
func (*CMsgSOCacheHaveVersion) String ¶
func (m *CMsgSOCacheHaveVersion) String() string
type CMsgSOCacheSubscribed ¶
type CMsgSOCacheSubscribed struct { Owner *uint64 `protobuf:"fixed64,1,opt,name=owner" json:"owner,omitempty"` Objects []*CMsgSOCacheSubscribed_SubscribedType `protobuf:"bytes,2,rep,name=objects" json:"objects,omitempty"` Version *uint64 `protobuf:"fixed64,3,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,4,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,5,opt,name=service_id" json:"service_id,omitempty"` ServiceList []uint32 `protobuf:"varint,6,rep,name=service_list" json:"service_list,omitempty"` SyncVersion *uint64 `protobuf:"fixed64,7,opt,name=sync_version" json:"sync_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscribed) GetObjects ¶
func (m *CMsgSOCacheSubscribed) GetObjects() []*CMsgSOCacheSubscribed_SubscribedType
func (*CMsgSOCacheSubscribed) GetOwner ¶
func (m *CMsgSOCacheSubscribed) GetOwner() uint64
func (*CMsgSOCacheSubscribed) GetOwnerSoid ¶
func (m *CMsgSOCacheSubscribed) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheSubscribed) GetServiceId ¶
func (m *CMsgSOCacheSubscribed) GetServiceId() uint32
func (*CMsgSOCacheSubscribed) GetServiceList ¶
func (m *CMsgSOCacheSubscribed) GetServiceList() []uint32
func (*CMsgSOCacheSubscribed) GetSyncVersion ¶
func (m *CMsgSOCacheSubscribed) GetSyncVersion() uint64
func (*CMsgSOCacheSubscribed) GetVersion ¶
func (m *CMsgSOCacheSubscribed) GetVersion() uint64
func (*CMsgSOCacheSubscribed) ProtoMessage ¶
func (*CMsgSOCacheSubscribed) ProtoMessage()
func (*CMsgSOCacheSubscribed) Reset ¶
func (m *CMsgSOCacheSubscribed) Reset()
func (*CMsgSOCacheSubscribed) String ¶
func (m *CMsgSOCacheSubscribed) String() string
type CMsgSOCacheSubscribedUpToDate ¶
type CMsgSOCacheSubscribedUpToDate struct { Version *uint64 `protobuf:"fixed64,1,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,2,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,3,opt,name=service_id" json:"service_id,omitempty"` ServiceList []uint32 `protobuf:"varint,4,rep,name=service_list" json:"service_list,omitempty"` SyncVersion *uint64 `protobuf:"fixed64,5,opt,name=sync_version" json:"sync_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscribedUpToDate) GetOwnerSoid ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheSubscribedUpToDate) GetServiceId ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetServiceId() uint32
func (*CMsgSOCacheSubscribedUpToDate) GetServiceList ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetServiceList() []uint32
func (*CMsgSOCacheSubscribedUpToDate) GetSyncVersion ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetSyncVersion() uint64
func (*CMsgSOCacheSubscribedUpToDate) GetVersion ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetVersion() uint64
func (*CMsgSOCacheSubscribedUpToDate) ProtoMessage ¶
func (*CMsgSOCacheSubscribedUpToDate) ProtoMessage()
func (*CMsgSOCacheSubscribedUpToDate) Reset ¶
func (m *CMsgSOCacheSubscribedUpToDate) Reset()
func (*CMsgSOCacheSubscribedUpToDate) String ¶
func (m *CMsgSOCacheSubscribedUpToDate) String() string
type CMsgSOCacheSubscribed_SubscribedType ¶
type CMsgSOCacheSubscribed_SubscribedType struct { TypeId *int32 `protobuf:"varint,1,opt,name=type_id" json:"type_id,omitempty"` ObjectData [][]byte `protobuf:"bytes,2,rep,name=object_data" json:"object_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscribed_SubscribedType) GetObjectData ¶
func (m *CMsgSOCacheSubscribed_SubscribedType) GetObjectData() [][]byte
func (*CMsgSOCacheSubscribed_SubscribedType) GetTypeId ¶
func (m *CMsgSOCacheSubscribed_SubscribedType) GetTypeId() int32
func (*CMsgSOCacheSubscribed_SubscribedType) ProtoMessage ¶
func (*CMsgSOCacheSubscribed_SubscribedType) ProtoMessage()
func (*CMsgSOCacheSubscribed_SubscribedType) Reset ¶
func (m *CMsgSOCacheSubscribed_SubscribedType) Reset()
func (*CMsgSOCacheSubscribed_SubscribedType) String ¶
func (m *CMsgSOCacheSubscribed_SubscribedType) String() string
type CMsgSOCacheSubscriptionCheck ¶
type CMsgSOCacheSubscriptionCheck struct { Owner *uint64 `protobuf:"fixed64,1,opt,name=owner" json:"owner,omitempty"` Version *uint64 `protobuf:"fixed64,2,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,3,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,4,opt,name=service_id" json:"service_id,omitempty"` ServiceList []uint32 `protobuf:"varint,5,rep,name=service_list" json:"service_list,omitempty"` SyncVersion *uint64 `protobuf:"fixed64,6,opt,name=sync_version" json:"sync_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscriptionCheck) GetOwner ¶
func (m *CMsgSOCacheSubscriptionCheck) GetOwner() uint64
func (*CMsgSOCacheSubscriptionCheck) GetOwnerSoid ¶
func (m *CMsgSOCacheSubscriptionCheck) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheSubscriptionCheck) GetServiceId ¶
func (m *CMsgSOCacheSubscriptionCheck) GetServiceId() uint32
func (*CMsgSOCacheSubscriptionCheck) GetServiceList ¶
func (m *CMsgSOCacheSubscriptionCheck) GetServiceList() []uint32
func (*CMsgSOCacheSubscriptionCheck) GetSyncVersion ¶
func (m *CMsgSOCacheSubscriptionCheck) GetSyncVersion() uint64
func (*CMsgSOCacheSubscriptionCheck) GetVersion ¶
func (m *CMsgSOCacheSubscriptionCheck) GetVersion() uint64
func (*CMsgSOCacheSubscriptionCheck) ProtoMessage ¶
func (*CMsgSOCacheSubscriptionCheck) ProtoMessage()
func (*CMsgSOCacheSubscriptionCheck) Reset ¶
func (m *CMsgSOCacheSubscriptionCheck) Reset()
func (*CMsgSOCacheSubscriptionCheck) String ¶
func (m *CMsgSOCacheSubscriptionCheck) String() string
type CMsgSOCacheSubscriptionRefresh ¶
type CMsgSOCacheSubscriptionRefresh struct { Owner *uint64 `protobuf:"fixed64,1,opt,name=owner" json:"owner,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,2,opt,name=owner_soid" json:"owner_soid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscriptionRefresh) GetOwner ¶
func (m *CMsgSOCacheSubscriptionRefresh) GetOwner() uint64
func (*CMsgSOCacheSubscriptionRefresh) GetOwnerSoid ¶
func (m *CMsgSOCacheSubscriptionRefresh) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheSubscriptionRefresh) ProtoMessage ¶
func (*CMsgSOCacheSubscriptionRefresh) ProtoMessage()
func (*CMsgSOCacheSubscriptionRefresh) Reset ¶
func (m *CMsgSOCacheSubscriptionRefresh) Reset()
func (*CMsgSOCacheSubscriptionRefresh) String ¶
func (m *CMsgSOCacheSubscriptionRefresh) String() string
type CMsgSOCacheUnsubscribed ¶
type CMsgSOCacheUnsubscribed struct { Owner *uint64 `protobuf:"fixed64,1,opt,name=owner" json:"owner,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheUnsubscribed) GetOwner ¶
func (m *CMsgSOCacheUnsubscribed) GetOwner() uint64
func (*CMsgSOCacheUnsubscribed) ProtoMessage ¶
func (*CMsgSOCacheUnsubscribed) ProtoMessage()
func (*CMsgSOCacheUnsubscribed) Reset ¶
func (m *CMsgSOCacheUnsubscribed) Reset()
func (*CMsgSOCacheUnsubscribed) String ¶
func (m *CMsgSOCacheUnsubscribed) String() string
type CMsgSOCacheVersion ¶
type CMsgSOCacheVersion struct { Version *uint64 `protobuf:"fixed64,1,opt,name=version" json:"version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheVersion) GetVersion ¶
func (m *CMsgSOCacheVersion) GetVersion() uint64
func (*CMsgSOCacheVersion) ProtoMessage ¶
func (*CMsgSOCacheVersion) ProtoMessage()
func (*CMsgSOCacheVersion) Reset ¶
func (m *CMsgSOCacheVersion) Reset()
func (*CMsgSOCacheVersion) String ¶
func (m *CMsgSOCacheVersion) String() string
type CMsgSOIDOwner ¶
type CMsgSOIDOwner struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Id *uint64 `protobuf:"varint,2,opt,name=id" json:"id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOIDOwner) GetId ¶
func (m *CMsgSOIDOwner) GetId() uint64
func (*CMsgSOIDOwner) GetType ¶
func (m *CMsgSOIDOwner) GetType() uint32
func (*CMsgSOIDOwner) ProtoMessage ¶
func (*CMsgSOIDOwner) ProtoMessage()
func (*CMsgSOIDOwner) Reset ¶
func (m *CMsgSOIDOwner) Reset()
func (*CMsgSOIDOwner) String ¶
func (m *CMsgSOIDOwner) String() string
type CMsgSOMultipleObjects ¶
type CMsgSOMultipleObjects struct { Owner *uint64 `protobuf:"fixed64,1,opt,name=owner" json:"owner,omitempty"` Objects []*CMsgSOMultipleObjects_SingleObject `protobuf:"bytes,2,rep,name=objects" json:"objects,omitempty"` Version *uint64 `protobuf:"fixed64,3,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,6,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,7,opt,name=service_id" json:"service_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOMultipleObjects) GetObjects ¶
func (m *CMsgSOMultipleObjects) GetObjects() []*CMsgSOMultipleObjects_SingleObject
func (*CMsgSOMultipleObjects) GetOwner ¶
func (m *CMsgSOMultipleObjects) GetOwner() uint64
func (*CMsgSOMultipleObjects) GetOwnerSoid ¶
func (m *CMsgSOMultipleObjects) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOMultipleObjects) GetServiceId ¶
func (m *CMsgSOMultipleObjects) GetServiceId() uint32
func (*CMsgSOMultipleObjects) GetVersion ¶
func (m *CMsgSOMultipleObjects) GetVersion() uint64
func (*CMsgSOMultipleObjects) ProtoMessage ¶
func (*CMsgSOMultipleObjects) ProtoMessage()
func (*CMsgSOMultipleObjects) Reset ¶
func (m *CMsgSOMultipleObjects) Reset()
func (*CMsgSOMultipleObjects) String ¶
func (m *CMsgSOMultipleObjects) String() string
type CMsgSOMultipleObjects_SingleObject ¶
type CMsgSOMultipleObjects_SingleObject struct { TypeId *int32 `protobuf:"varint,1,opt,name=type_id" json:"type_id,omitempty"` ObjectData []byte `protobuf:"bytes,2,opt,name=object_data" json:"object_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOMultipleObjects_SingleObject) GetObjectData ¶
func (m *CMsgSOMultipleObjects_SingleObject) GetObjectData() []byte
func (*CMsgSOMultipleObjects_SingleObject) GetTypeId ¶
func (m *CMsgSOMultipleObjects_SingleObject) GetTypeId() int32
func (*CMsgSOMultipleObjects_SingleObject) ProtoMessage ¶
func (*CMsgSOMultipleObjects_SingleObject) ProtoMessage()
func (*CMsgSOMultipleObjects_SingleObject) Reset ¶
func (m *CMsgSOMultipleObjects_SingleObject) Reset()
func (*CMsgSOMultipleObjects_SingleObject) String ¶
func (m *CMsgSOMultipleObjects_SingleObject) String() string
type CMsgSOSingleObject ¶
type CMsgSOSingleObject struct { Owner *uint64 `protobuf:"fixed64,1,opt,name=owner" json:"owner,omitempty"` TypeId *int32 `protobuf:"varint,2,opt,name=type_id" json:"type_id,omitempty"` ObjectData []byte `protobuf:"bytes,3,opt,name=object_data" json:"object_data,omitempty"` Version *uint64 `protobuf:"fixed64,4,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,5,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,6,opt,name=service_id" json:"service_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOSingleObject) GetObjectData ¶
func (m *CMsgSOSingleObject) GetObjectData() []byte
func (*CMsgSOSingleObject) GetOwner ¶
func (m *CMsgSOSingleObject) GetOwner() uint64
func (*CMsgSOSingleObject) GetOwnerSoid ¶
func (m *CMsgSOSingleObject) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOSingleObject) GetServiceId ¶
func (m *CMsgSOSingleObject) GetServiceId() uint32
func (*CMsgSOSingleObject) GetTypeId ¶
func (m *CMsgSOSingleObject) GetTypeId() int32
func (*CMsgSOSingleObject) GetVersion ¶
func (m *CMsgSOSingleObject) GetVersion() uint64
func (*CMsgSOSingleObject) ProtoMessage ¶
func (*CMsgSOSingleObject) ProtoMessage()
func (*CMsgSOSingleObject) Reset ¶
func (m *CMsgSOSingleObject) Reset()
func (*CMsgSOSingleObject) String ¶
func (m *CMsgSOSingleObject) String() string
type CMsgSaxxyAwarded ¶
type CMsgSaxxyAwarded struct { Category *uint32 `protobuf:"varint,1,opt,name=category" json:"category,omitempty"` WinnerNames []string `protobuf:"bytes,2,rep,name=winner_names" json:"winner_names,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSaxxyAwarded) GetCategory ¶
func (m *CMsgSaxxyAwarded) GetCategory() uint32
func (*CMsgSaxxyAwarded) GetWinnerNames ¶
func (m *CMsgSaxxyAwarded) GetWinnerNames() []string
func (*CMsgSaxxyAwarded) ProtoMessage ¶
func (*CMsgSaxxyAwarded) ProtoMessage()
func (*CMsgSaxxyAwarded) Reset ¶
func (m *CMsgSaxxyAwarded) Reset()
func (*CMsgSaxxyAwarded) String ¶
func (m *CMsgSaxxyAwarded) String() string
type CMsgSelectPresetForClass ¶
type CMsgSelectPresetForClass struct { ClassId *uint32 `protobuf:"varint,1,opt,name=class_id" json:"class_id,omitempty"` PresetId *uint32 `protobuf:"varint,2,opt,name=preset_id" json:"preset_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSelectPresetForClass) GetClassId ¶
func (m *CMsgSelectPresetForClass) GetClassId() uint32
func (*CMsgSelectPresetForClass) GetPresetId ¶
func (m *CMsgSelectPresetForClass) GetPresetId() uint32
func (*CMsgSelectPresetForClass) ProtoMessage ¶
func (*CMsgSelectPresetForClass) ProtoMessage()
func (*CMsgSelectPresetForClass) Reset ¶
func (m *CMsgSelectPresetForClass) Reset()
func (*CMsgSelectPresetForClass) String ¶
func (m *CMsgSelectPresetForClass) String() string
type CMsgServerAvailable ¶
type CMsgServerAvailable struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgServerAvailable) ProtoMessage ¶
func (*CMsgServerAvailable) ProtoMessage()
func (*CMsgServerAvailable) Reset ¶
func (m *CMsgServerAvailable) Reset()
func (*CMsgServerAvailable) String ¶
func (m *CMsgServerAvailable) String() string
type CMsgServerGoodbye ¶
type CMsgServerGoodbye struct { Reason *GCGoodbyeReason `protobuf:"varint,1,opt,name=reason,enum=GCGoodbyeReason,def=1" json:"reason,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerGoodbye) GetReason ¶
func (m *CMsgServerGoodbye) GetReason() GCGoodbyeReason
func (*CMsgServerGoodbye) ProtoMessage ¶
func (*CMsgServerGoodbye) ProtoMessage()
func (*CMsgServerGoodbye) Reset ¶
func (m *CMsgServerGoodbye) Reset()
func (*CMsgServerGoodbye) String ¶
func (m *CMsgServerGoodbye) String() string
type CMsgServerHello ¶
type CMsgServerHello struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerHello) GetVersion ¶
func (m *CMsgServerHello) GetVersion() uint32
func (*CMsgServerHello) ProtoMessage ¶
func (*CMsgServerHello) ProtoMessage()
func (*CMsgServerHello) Reset ¶
func (m *CMsgServerHello) Reset()
func (*CMsgServerHello) String ¶
func (m *CMsgServerHello) String() string
type CMsgServerWelcome ¶
type CMsgServerWelcome struct { MinAllowedVersion *uint32 `protobuf:"varint,1,opt,name=min_allowed_version" json:"min_allowed_version,omitempty"` ActiveVersion *uint32 `protobuf:"varint,2,opt,name=active_version" json:"active_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerWelcome) GetActiveVersion ¶
func (m *CMsgServerWelcome) GetActiveVersion() uint32
func (*CMsgServerWelcome) GetMinAllowedVersion ¶
func (m *CMsgServerWelcome) GetMinAllowedVersion() uint32
func (*CMsgServerWelcome) ProtoMessage ¶
func (*CMsgServerWelcome) ProtoMessage()
func (*CMsgServerWelcome) Reset ¶
func (m *CMsgServerWelcome) Reset()
func (*CMsgServerWelcome) String ¶
func (m *CMsgServerWelcome) String() string
type CMsgSetHatEffectUseHeadOrigin ¶
type CMsgSetHatEffectUseHeadOrigin struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` UseHead *bool `protobuf:"varint,2,opt,name=use_head" json:"use_head,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetHatEffectUseHeadOrigin) GetItemId ¶
func (m *CMsgSetHatEffectUseHeadOrigin) GetItemId() uint64
func (*CMsgSetHatEffectUseHeadOrigin) GetUseHead ¶
func (m *CMsgSetHatEffectUseHeadOrigin) GetUseHead() bool
func (*CMsgSetHatEffectUseHeadOrigin) ProtoMessage ¶
func (*CMsgSetHatEffectUseHeadOrigin) ProtoMessage()
func (*CMsgSetHatEffectUseHeadOrigin) Reset ¶
func (m *CMsgSetHatEffectUseHeadOrigin) Reset()
func (*CMsgSetHatEffectUseHeadOrigin) String ¶
func (m *CMsgSetHatEffectUseHeadOrigin) String() string
type CMsgSetItemEffectVerticalOffset ¶
type CMsgSetItemEffectVerticalOffset struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` Offset *float32 `protobuf:"fixed32,2,opt,name=offset" json:"offset,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetItemEffectVerticalOffset) GetItemId ¶
func (m *CMsgSetItemEffectVerticalOffset) GetItemId() uint64
func (*CMsgSetItemEffectVerticalOffset) GetOffset ¶
func (m *CMsgSetItemEffectVerticalOffset) GetOffset() float32
func (*CMsgSetItemEffectVerticalOffset) ProtoMessage ¶
func (*CMsgSetItemEffectVerticalOffset) ProtoMessage()
func (*CMsgSetItemEffectVerticalOffset) Reset ¶
func (m *CMsgSetItemEffectVerticalOffset) Reset()
func (*CMsgSetItemEffectVerticalOffset) String ¶
func (m *CMsgSetItemEffectVerticalOffset) String() string
type CMsgSetItemPositions ¶
type CMsgSetItemPositions struct { ItemPositions []*CMsgSetItemPositions_ItemPosition `protobuf:"bytes,1,rep,name=item_positions" json:"item_positions,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetItemPositions) GetItemPositions ¶
func (m *CMsgSetItemPositions) GetItemPositions() []*CMsgSetItemPositions_ItemPosition
func (*CMsgSetItemPositions) ProtoMessage ¶
func (*CMsgSetItemPositions) ProtoMessage()
func (*CMsgSetItemPositions) Reset ¶
func (m *CMsgSetItemPositions) Reset()
func (*CMsgSetItemPositions) String ¶
func (m *CMsgSetItemPositions) String() string
type CMsgSetItemPositions_ItemPosition ¶
type CMsgSetItemPositions_ItemPosition struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` Position *uint32 `protobuf:"varint,2,opt,name=position" json:"position,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetItemPositions_ItemPosition) GetItemId ¶
func (m *CMsgSetItemPositions_ItemPosition) GetItemId() uint64
func (*CMsgSetItemPositions_ItemPosition) GetPosition ¶
func (m *CMsgSetItemPositions_ItemPosition) GetPosition() uint32
func (*CMsgSetItemPositions_ItemPosition) ProtoMessage ¶
func (*CMsgSetItemPositions_ItemPosition) ProtoMessage()
func (*CMsgSetItemPositions_ItemPosition) Reset ¶
func (m *CMsgSetItemPositions_ItemPosition) Reset()
func (*CMsgSetItemPositions_ItemPosition) String ¶
func (m *CMsgSetItemPositions_ItemPosition) String() string
type CMsgSetItemSlotAttribute ¶
type CMsgSetItemSlotAttribute struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` SlotItemOriginalId *uint64 `protobuf:"varint,2,opt,name=slot_item_original_id" json:"slot_item_original_id,omitempty"` SlotIndex *uint32 `protobuf:"varint,3,opt,name=slot_index" json:"slot_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetItemSlotAttribute) GetItemId ¶
func (m *CMsgSetItemSlotAttribute) GetItemId() uint64
func (*CMsgSetItemSlotAttribute) GetSlotIndex ¶
func (m *CMsgSetItemSlotAttribute) GetSlotIndex() uint32
func (*CMsgSetItemSlotAttribute) GetSlotItemOriginalId ¶
func (m *CMsgSetItemSlotAttribute) GetSlotItemOriginalId() uint64
func (*CMsgSetItemSlotAttribute) ProtoMessage ¶
func (*CMsgSetItemSlotAttribute) ProtoMessage()
func (*CMsgSetItemSlotAttribute) Reset ¶
func (m *CMsgSetItemSlotAttribute) Reset()
func (*CMsgSetItemSlotAttribute) String ¶
func (m *CMsgSetItemSlotAttribute) String() string
type CMsgSetLobbySafeToLeave ¶
type CMsgSetLobbySafeToLeave struct { LobbyId *uint64 `protobuf:"fixed64,1,opt,name=lobby_id" json:"lobby_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetLobbySafeToLeave) GetLobbyId ¶
func (m *CMsgSetLobbySafeToLeave) GetLobbyId() uint64
func (*CMsgSetLobbySafeToLeave) ProtoMessage ¶
func (*CMsgSetLobbySafeToLeave) ProtoMessage()
func (*CMsgSetLobbySafeToLeave) Reset ¶
func (m *CMsgSetLobbySafeToLeave) Reset()
func (*CMsgSetLobbySafeToLeave) String ¶
func (m *CMsgSetLobbySafeToLeave) String() string
type CMsgSetPresetItemPosition ¶
type CMsgSetPresetItemPosition struct { ClassId *uint32 `protobuf:"varint,1,opt,name=class_id" json:"class_id,omitempty"` PresetId *uint32 `protobuf:"varint,2,opt,name=preset_id" json:"preset_id,omitempty"` SlotId *uint32 `protobuf:"varint,3,opt,name=slot_id" json:"slot_id,omitempty"` ItemId *uint64 `protobuf:"varint,4,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetPresetItemPosition) GetClassId ¶
func (m *CMsgSetPresetItemPosition) GetClassId() uint32
func (*CMsgSetPresetItemPosition) GetItemId ¶
func (m *CMsgSetPresetItemPosition) GetItemId() uint64
func (*CMsgSetPresetItemPosition) GetPresetId ¶
func (m *CMsgSetPresetItemPosition) GetPresetId() uint32
func (*CMsgSetPresetItemPosition) GetSlotId ¶
func (m *CMsgSetPresetItemPosition) GetSlotId() uint32
func (*CMsgSetPresetItemPosition) ProtoMessage ¶
func (*CMsgSetPresetItemPosition) ProtoMessage()
func (*CMsgSetPresetItemPosition) Reset ¶
func (m *CMsgSetPresetItemPosition) Reset()
func (*CMsgSetPresetItemPosition) String ¶
func (m *CMsgSetPresetItemPosition) String() string
type CMsgSortItems ¶
type CMsgSortItems struct { SortType *uint32 `protobuf:"varint,1,opt,name=sort_type" json:"sort_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSortItems) GetSortType ¶
func (m *CMsgSortItems) GetSortType() uint32
func (*CMsgSortItems) ProtoMessage ¶
func (*CMsgSortItems) ProtoMessage()
func (*CMsgSortItems) Reset ¶
func (m *CMsgSortItems) Reset()
func (*CMsgSortItems) String ¶
func (m *CMsgSortItems) String() string
type CMsgStoreGetUserData ¶
type CMsgStoreGetUserData struct { PriceSheetVersion *uint32 `protobuf:"fixed32,1,opt,name=price_sheet_version" json:"price_sheet_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgStoreGetUserData) GetPriceSheetVersion ¶
func (m *CMsgStoreGetUserData) GetPriceSheetVersion() uint32
func (*CMsgStoreGetUserData) ProtoMessage ¶
func (*CMsgStoreGetUserData) ProtoMessage()
func (*CMsgStoreGetUserData) Reset ¶
func (m *CMsgStoreGetUserData) Reset()
func (*CMsgStoreGetUserData) String ¶
func (m *CMsgStoreGetUserData) String() string
type CMsgStoreGetUserDataResponse ¶
type CMsgStoreGetUserDataResponse struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Currency *int32 `protobuf:"varint,2,opt,name=currency" json:"currency,omitempty"` Country *string `protobuf:"bytes,3,opt,name=country" json:"country,omitempty"` PriceSheetVersion *uint32 `protobuf:"fixed32,4,opt,name=price_sheet_version" json:"price_sheet_version,omitempty"` ExperimentData *uint64 `protobuf:"varint,5,opt,name=experiment_data,def=0" json:"experiment_data,omitempty"` FeaturedItemIdx *int32 `protobuf:"varint,6,opt,name=featured_item_idx" json:"featured_item_idx,omitempty"` ShowHatDescriptions *bool `protobuf:"varint,7,opt,name=show_hat_descriptions,def=1" json:"show_hat_descriptions,omitempty"` PriceSheet []byte `protobuf:"bytes,8,opt,name=price_sheet" json:"price_sheet,omitempty"` DefaultItemSort *int32 `protobuf:"varint,9,opt,name=default_item_sort,def=0" json:"default_item_sort,omitempty"` PopularItems []uint32 `protobuf:"varint,10,rep,name=popular_items" json:"popular_items,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgStoreGetUserDataResponse) GetCountry ¶
func (m *CMsgStoreGetUserDataResponse) GetCountry() string
func (*CMsgStoreGetUserDataResponse) GetCurrency ¶
func (m *CMsgStoreGetUserDataResponse) GetCurrency() int32
func (*CMsgStoreGetUserDataResponse) GetDefaultItemSort ¶
func (m *CMsgStoreGetUserDataResponse) GetDefaultItemSort() int32
func (*CMsgStoreGetUserDataResponse) GetExperimentData ¶
func (m *CMsgStoreGetUserDataResponse) GetExperimentData() uint64
func (*CMsgStoreGetUserDataResponse) GetFeaturedItemIdx ¶
func (m *CMsgStoreGetUserDataResponse) GetFeaturedItemIdx() int32
func (*CMsgStoreGetUserDataResponse) GetPopularItems ¶
func (m *CMsgStoreGetUserDataResponse) GetPopularItems() []uint32
func (*CMsgStoreGetUserDataResponse) GetPriceSheet ¶
func (m *CMsgStoreGetUserDataResponse) GetPriceSheet() []byte
func (*CMsgStoreGetUserDataResponse) GetPriceSheetVersion ¶
func (m *CMsgStoreGetUserDataResponse) GetPriceSheetVersion() uint32
func (*CMsgStoreGetUserDataResponse) GetResult ¶
func (m *CMsgStoreGetUserDataResponse) GetResult() int32
func (*CMsgStoreGetUserDataResponse) GetShowHatDescriptions ¶
func (m *CMsgStoreGetUserDataResponse) GetShowHatDescriptions() bool
func (*CMsgStoreGetUserDataResponse) ProtoMessage ¶
func (*CMsgStoreGetUserDataResponse) ProtoMessage()
func (*CMsgStoreGetUserDataResponse) Reset ¶
func (m *CMsgStoreGetUserDataResponse) Reset()
func (*CMsgStoreGetUserDataResponse) String ¶
func (m *CMsgStoreGetUserDataResponse) String() string
type CMsgSystemBroadcast ¶
type CMsgSystemBroadcast struct { Message *string `protobuf:"bytes,1,opt,name=message" json:"message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSystemBroadcast) GetMessage ¶
func (m *CMsgSystemBroadcast) GetMessage() string
func (*CMsgSystemBroadcast) ProtoMessage ¶
func (*CMsgSystemBroadcast) ProtoMessage()
func (*CMsgSystemBroadcast) Reset ¶
func (m *CMsgSystemBroadcast) Reset()
func (*CMsgSystemBroadcast) String ¶
func (m *CMsgSystemBroadcast) String() string
type CMsgTFCoaching_AddToCoaches ¶
type CMsgTFCoaching_AddToCoaches struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgTFCoaching_AddToCoaches) ProtoMessage ¶
func (*CMsgTFCoaching_AddToCoaches) ProtoMessage()
func (*CMsgTFCoaching_AddToCoaches) Reset ¶
func (m *CMsgTFCoaching_AddToCoaches) Reset()
func (*CMsgTFCoaching_AddToCoaches) String ¶
func (m *CMsgTFCoaching_AddToCoaches) String() string
type CMsgTFCoaching_AskCoach ¶
type CMsgTFCoaching_AskCoach struct { AccountIdStudent *uint32 `protobuf:"varint,1,opt,name=account_id_student" json:"account_id_student,omitempty"` StudentIsFriend *bool `protobuf:"varint,2,opt,name=student_is_friend" json:"student_is_friend,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_AskCoach) GetAccountIdStudent ¶
func (m *CMsgTFCoaching_AskCoach) GetAccountIdStudent() uint32
func (*CMsgTFCoaching_AskCoach) GetStudentIsFriend ¶
func (m *CMsgTFCoaching_AskCoach) GetStudentIsFriend() bool
func (*CMsgTFCoaching_AskCoach) ProtoMessage ¶
func (*CMsgTFCoaching_AskCoach) ProtoMessage()
func (*CMsgTFCoaching_AskCoach) Reset ¶
func (m *CMsgTFCoaching_AskCoach) Reset()
func (*CMsgTFCoaching_AskCoach) String ¶
func (m *CMsgTFCoaching_AskCoach) String() string
type CMsgTFCoaching_AskCoachResponse ¶
type CMsgTFCoaching_AskCoachResponse struct { AcceptCoachingAssignment *bool `protobuf:"varint,1,opt,name=accept_coaching_assignment" json:"accept_coaching_assignment,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_AskCoachResponse) GetAcceptCoachingAssignment ¶
func (m *CMsgTFCoaching_AskCoachResponse) GetAcceptCoachingAssignment() bool
func (*CMsgTFCoaching_AskCoachResponse) ProtoMessage ¶
func (*CMsgTFCoaching_AskCoachResponse) ProtoMessage()
func (*CMsgTFCoaching_AskCoachResponse) Reset ¶
func (m *CMsgTFCoaching_AskCoachResponse) Reset()
func (*CMsgTFCoaching_AskCoachResponse) String ¶
func (m *CMsgTFCoaching_AskCoachResponse) String() string
type CMsgTFCoaching_CoachJoinGame ¶
type CMsgTFCoaching_CoachJoinGame struct { JoinGame *bool `protobuf:"varint,1,opt,name=join_game" json:"join_game,omitempty"` ServerAddress *uint32 `protobuf:"varint,2,opt,name=server_address" json:"server_address,omitempty"` ServerPort *uint32 `protobuf:"varint,3,opt,name=server_port" json:"server_port,omitempty"` AccountIdStudent *uint32 `protobuf:"varint,4,opt,name=account_id_student" json:"account_id_student,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_CoachJoinGame) GetAccountIdStudent ¶
func (m *CMsgTFCoaching_CoachJoinGame) GetAccountIdStudent() uint32
func (*CMsgTFCoaching_CoachJoinGame) GetJoinGame ¶
func (m *CMsgTFCoaching_CoachJoinGame) GetJoinGame() bool
func (*CMsgTFCoaching_CoachJoinGame) GetServerAddress ¶
func (m *CMsgTFCoaching_CoachJoinGame) GetServerAddress() uint32
func (*CMsgTFCoaching_CoachJoinGame) GetServerPort ¶
func (m *CMsgTFCoaching_CoachJoinGame) GetServerPort() uint32
func (*CMsgTFCoaching_CoachJoinGame) ProtoMessage ¶
func (*CMsgTFCoaching_CoachJoinGame) ProtoMessage()
func (*CMsgTFCoaching_CoachJoinGame) Reset ¶
func (m *CMsgTFCoaching_CoachJoinGame) Reset()
func (*CMsgTFCoaching_CoachJoinGame) String ¶
func (m *CMsgTFCoaching_CoachJoinGame) String() string
type CMsgTFCoaching_CoachJoined ¶
type CMsgTFCoaching_CoachJoined struct { AccountIdCoach *uint32 `protobuf:"varint,1,opt,name=account_id_coach" json:"account_id_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_CoachJoined) GetAccountIdCoach ¶
func (m *CMsgTFCoaching_CoachJoined) GetAccountIdCoach() uint32
func (*CMsgTFCoaching_CoachJoined) ProtoMessage ¶
func (*CMsgTFCoaching_CoachJoined) ProtoMessage()
func (*CMsgTFCoaching_CoachJoined) Reset ¶
func (m *CMsgTFCoaching_CoachJoined) Reset()
func (*CMsgTFCoaching_CoachJoined) String ¶
func (m *CMsgTFCoaching_CoachJoined) String() string
type CMsgTFCoaching_CoachJoining ¶
type CMsgTFCoaching_CoachJoining struct { AccountIdCoach *uint32 `protobuf:"varint,1,opt,name=account_id_coach" json:"account_id_coach,omitempty"` AccountIdStudent *uint32 `protobuf:"varint,2,opt,name=account_id_student" json:"account_id_student,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_CoachJoining) GetAccountIdCoach ¶
func (m *CMsgTFCoaching_CoachJoining) GetAccountIdCoach() uint32
func (*CMsgTFCoaching_CoachJoining) GetAccountIdStudent ¶
func (m *CMsgTFCoaching_CoachJoining) GetAccountIdStudent() uint32
func (*CMsgTFCoaching_CoachJoining) ProtoMessage ¶
func (*CMsgTFCoaching_CoachJoining) ProtoMessage()
func (*CMsgTFCoaching_CoachJoining) Reset ¶
func (m *CMsgTFCoaching_CoachJoining) Reset()
func (*CMsgTFCoaching_CoachJoining) String ¶
func (m *CMsgTFCoaching_CoachJoining) String() string
type CMsgTFCoaching_FindCoach ¶
type CMsgTFCoaching_FindCoach struct { AccountIdFriendAsCoach *uint32 `protobuf:"varint,1,opt,name=account_id_friend_as_coach" json:"account_id_friend_as_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_FindCoach) GetAccountIdFriendAsCoach ¶
func (m *CMsgTFCoaching_FindCoach) GetAccountIdFriendAsCoach() uint32
func (*CMsgTFCoaching_FindCoach) ProtoMessage ¶
func (*CMsgTFCoaching_FindCoach) ProtoMessage()
func (*CMsgTFCoaching_FindCoach) Reset ¶
func (m *CMsgTFCoaching_FindCoach) Reset()
func (*CMsgTFCoaching_FindCoach) String ¶
func (m *CMsgTFCoaching_FindCoach) String() string
type CMsgTFCoaching_FindCoachResponse ¶
type CMsgTFCoaching_FindCoachResponse struct { FoundCoach *bool `protobuf:"varint,1,opt,name=found_coach" json:"found_coach,omitempty"` NumLikes *uint32 `protobuf:"varint,2,opt,name=num_likes" json:"num_likes,omitempty"` CoachName *string `protobuf:"bytes,3,opt,name=coach_name" json:"coach_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_FindCoachResponse) GetCoachName ¶
func (m *CMsgTFCoaching_FindCoachResponse) GetCoachName() string
func (*CMsgTFCoaching_FindCoachResponse) GetFoundCoach ¶
func (m *CMsgTFCoaching_FindCoachResponse) GetFoundCoach() bool
func (*CMsgTFCoaching_FindCoachResponse) GetNumLikes ¶
func (m *CMsgTFCoaching_FindCoachResponse) GetNumLikes() uint32
func (*CMsgTFCoaching_FindCoachResponse) ProtoMessage ¶
func (*CMsgTFCoaching_FindCoachResponse) ProtoMessage()
func (*CMsgTFCoaching_FindCoachResponse) Reset ¶
func (m *CMsgTFCoaching_FindCoachResponse) Reset()
func (*CMsgTFCoaching_FindCoachResponse) String ¶
func (m *CMsgTFCoaching_FindCoachResponse) String() string
type CMsgTFCoaching_LikeCurrentCoach ¶
type CMsgTFCoaching_LikeCurrentCoach struct { LikeCoach *bool `protobuf:"varint,1,opt,name=like_coach" json:"like_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_LikeCurrentCoach) GetLikeCoach ¶
func (m *CMsgTFCoaching_LikeCurrentCoach) GetLikeCoach() bool
func (*CMsgTFCoaching_LikeCurrentCoach) ProtoMessage ¶
func (*CMsgTFCoaching_LikeCurrentCoach) ProtoMessage()
func (*CMsgTFCoaching_LikeCurrentCoach) Reset ¶
func (m *CMsgTFCoaching_LikeCurrentCoach) Reset()
func (*CMsgTFCoaching_LikeCurrentCoach) String ¶
func (m *CMsgTFCoaching_LikeCurrentCoach) String() string
type CMsgTFCoaching_RemoveCurrentCoach ¶
type CMsgTFCoaching_RemoveCurrentCoach struct { AccountIdCoach *uint32 `protobuf:"varint,1,opt,name=account_id_coach" json:"account_id_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFCoaching_RemoveCurrentCoach) GetAccountIdCoach ¶
func (m *CMsgTFCoaching_RemoveCurrentCoach) GetAccountIdCoach() uint32
func (*CMsgTFCoaching_RemoveCurrentCoach) ProtoMessage ¶
func (*CMsgTFCoaching_RemoveCurrentCoach) ProtoMessage()
func (*CMsgTFCoaching_RemoveCurrentCoach) Reset ¶
func (m *CMsgTFCoaching_RemoveCurrentCoach) Reset()
func (*CMsgTFCoaching_RemoveCurrentCoach) String ¶
func (m *CMsgTFCoaching_RemoveCurrentCoach) String() string
type CMsgTFCoaching_RemoveFromCoaches ¶
type CMsgTFCoaching_RemoveFromCoaches struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgTFCoaching_RemoveFromCoaches) ProtoMessage ¶
func (*CMsgTFCoaching_RemoveFromCoaches) ProtoMessage()
func (*CMsgTFCoaching_RemoveFromCoaches) Reset ¶
func (m *CMsgTFCoaching_RemoveFromCoaches) Reset()
func (*CMsgTFCoaching_RemoveFromCoaches) String ¶
func (m *CMsgTFCoaching_RemoveFromCoaches) String() string
type CMsgTFFreeTrialChooseMostHelpfulFriend ¶
type CMsgTFFreeTrialChooseMostHelpfulFriend struct { AccountIdFriend *uint32 `protobuf:"varint,1,opt,name=account_id_friend" json:"account_id_friend,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFFreeTrialChooseMostHelpfulFriend) GetAccountIdFriend ¶
func (m *CMsgTFFreeTrialChooseMostHelpfulFriend) GetAccountIdFriend() uint32
func (*CMsgTFFreeTrialChooseMostHelpfulFriend) ProtoMessage ¶
func (*CMsgTFFreeTrialChooseMostHelpfulFriend) ProtoMessage()
func (*CMsgTFFreeTrialChooseMostHelpfulFriend) Reset ¶
func (m *CMsgTFFreeTrialChooseMostHelpfulFriend) Reset()
func (*CMsgTFFreeTrialChooseMostHelpfulFriend) String ¶
func (m *CMsgTFFreeTrialChooseMostHelpfulFriend) String() string
type CMsgTFFreeTrialConvertedToPremium ¶
type CMsgTFFreeTrialConvertedToPremium struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgTFFreeTrialConvertedToPremium) ProtoMessage ¶
func (*CMsgTFFreeTrialConvertedToPremium) ProtoMessage()
func (*CMsgTFFreeTrialConvertedToPremium) Reset ¶
func (m *CMsgTFFreeTrialConvertedToPremium) Reset()
func (*CMsgTFFreeTrialConvertedToPremium) String ¶
func (m *CMsgTFFreeTrialConvertedToPremium) String() string
type CMsgTFGoldenWrenchBroadcast ¶
type CMsgTFGoldenWrenchBroadcast struct { WrenchNumber *int32 `protobuf:"varint,1,opt,name=wrench_number" json:"wrench_number,omitempty"` Deleted *bool `protobuf:"varint,2,opt,name=deleted" json:"deleted,omitempty"` UserName *string `protobuf:"bytes,3,opt,name=user_name" json:"user_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFGoldenWrenchBroadcast) GetDeleted ¶
func (m *CMsgTFGoldenWrenchBroadcast) GetDeleted() bool
func (*CMsgTFGoldenWrenchBroadcast) GetUserName ¶
func (m *CMsgTFGoldenWrenchBroadcast) GetUserName() string
func (*CMsgTFGoldenWrenchBroadcast) GetWrenchNumber ¶
func (m *CMsgTFGoldenWrenchBroadcast) GetWrenchNumber() int32
func (*CMsgTFGoldenWrenchBroadcast) ProtoMessage ¶
func (*CMsgTFGoldenWrenchBroadcast) ProtoMessage()
func (*CMsgTFGoldenWrenchBroadcast) Reset ¶
func (m *CMsgTFGoldenWrenchBroadcast) Reset()
func (*CMsgTFGoldenWrenchBroadcast) String ¶
func (m *CMsgTFGoldenWrenchBroadcast) String() string
type CMsgTFJoinChatChannel ¶
type CMsgTFJoinChatChannel struct { PersonaName *string `protobuf:"bytes,1,opt,name=persona_name" json:"persona_name,omitempty"` ChannelName *string `protobuf:"bytes,2,opt,name=channel_name" json:"channel_name,omitempty"` Password *string `protobuf:"bytes,3,opt,name=password" json:"password,omitempty"` ChannelType *ChatChannelTypeT `protobuf:"varint,4,opt,name=channel_type,enum=ChatChannelTypeT,def=0" json:"channel_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFJoinChatChannel) GetChannelName ¶
func (m *CMsgTFJoinChatChannel) GetChannelName() string
func (*CMsgTFJoinChatChannel) GetChannelType ¶
func (m *CMsgTFJoinChatChannel) GetChannelType() ChatChannelTypeT
func (*CMsgTFJoinChatChannel) GetPassword ¶
func (m *CMsgTFJoinChatChannel) GetPassword() string
func (*CMsgTFJoinChatChannel) GetPersonaName ¶
func (m *CMsgTFJoinChatChannel) GetPersonaName() string
func (*CMsgTFJoinChatChannel) ProtoMessage ¶
func (*CMsgTFJoinChatChannel) ProtoMessage()
func (*CMsgTFJoinChatChannel) Reset ¶
func (m *CMsgTFJoinChatChannel) Reset()
func (*CMsgTFJoinChatChannel) String ¶
func (m *CMsgTFJoinChatChannel) String() string
type CMsgTFJoinChatChannelResponse ¶
type CMsgTFJoinChatChannelResponse struct { Response *uint32 `protobuf:"varint,1,opt,name=response" json:"response,omitempty"` ChannelName *string `protobuf:"bytes,2,opt,name=channel_name" json:"channel_name,omitempty"` ChannelId *uint64 `protobuf:"fixed64,3,opt,name=channel_id" json:"channel_id,omitempty"` MaxMembers *uint32 `protobuf:"varint,4,opt,name=max_members" json:"max_members,omitempty"` Members []*CMsgTFJoinChatChannelResponse_ChatMember `protobuf:"bytes,5,rep,name=members" json:"members,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFJoinChatChannelResponse) GetChannelId ¶
func (m *CMsgTFJoinChatChannelResponse) GetChannelId() uint64
func (*CMsgTFJoinChatChannelResponse) GetChannelName ¶
func (m *CMsgTFJoinChatChannelResponse) GetChannelName() string
func (*CMsgTFJoinChatChannelResponse) GetMaxMembers ¶
func (m *CMsgTFJoinChatChannelResponse) GetMaxMembers() uint32
func (*CMsgTFJoinChatChannelResponse) GetMembers ¶
func (m *CMsgTFJoinChatChannelResponse) GetMembers() []*CMsgTFJoinChatChannelResponse_ChatMember
func (*CMsgTFJoinChatChannelResponse) GetResponse ¶
func (m *CMsgTFJoinChatChannelResponse) GetResponse() uint32
func (*CMsgTFJoinChatChannelResponse) ProtoMessage ¶
func (*CMsgTFJoinChatChannelResponse) ProtoMessage()
func (*CMsgTFJoinChatChannelResponse) Reset ¶
func (m *CMsgTFJoinChatChannelResponse) Reset()
func (*CMsgTFJoinChatChannelResponse) String ¶
func (m *CMsgTFJoinChatChannelResponse) String() string
type CMsgTFJoinChatChannelResponse_ChatMember ¶
type CMsgTFJoinChatChannelResponse_ChatMember struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` PersonaName *string `protobuf:"bytes,2,opt,name=persona_name" json:"persona_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFJoinChatChannelResponse_ChatMember) GetPersonaName ¶
func (m *CMsgTFJoinChatChannelResponse_ChatMember) GetPersonaName() string
func (*CMsgTFJoinChatChannelResponse_ChatMember) GetSteamId ¶
func (m *CMsgTFJoinChatChannelResponse_ChatMember) GetSteamId() uint64
func (*CMsgTFJoinChatChannelResponse_ChatMember) ProtoMessage ¶
func (*CMsgTFJoinChatChannelResponse_ChatMember) ProtoMessage()
func (*CMsgTFJoinChatChannelResponse_ChatMember) Reset ¶
func (m *CMsgTFJoinChatChannelResponse_ChatMember) Reset()
func (*CMsgTFJoinChatChannelResponse_ChatMember) String ¶
func (m *CMsgTFJoinChatChannelResponse_ChatMember) String() string
type CMsgTFLeaveChatChannel ¶
type CMsgTFLeaveChatChannel struct { ChannelName *string `protobuf:"bytes,1,opt,name=channel_name" json:"channel_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFLeaveChatChannel) GetChannelName ¶
func (m *CMsgTFLeaveChatChannel) GetChannelName() string
func (*CMsgTFLeaveChatChannel) ProtoMessage ¶
func (*CMsgTFLeaveChatChannel) ProtoMessage()
func (*CMsgTFLeaveChatChannel) Reset ¶
func (m *CMsgTFLeaveChatChannel) Reset()
func (*CMsgTFLeaveChatChannel) String ¶
func (m *CMsgTFLeaveChatChannel) String() string
type CMsgTFOtherJoinedChatChannel ¶
type CMsgTFOtherJoinedChatChannel struct { ChannelId *uint64 `protobuf:"fixed64,1,opt,name=channel_id" json:"channel_id,omitempty"` PersonaName *string `protobuf:"bytes,2,opt,name=persona_name" json:"persona_name,omitempty"` SteamId *uint64 `protobuf:"fixed64,3,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFOtherJoinedChatChannel) GetChannelId ¶
func (m *CMsgTFOtherJoinedChatChannel) GetChannelId() uint64
func (*CMsgTFOtherJoinedChatChannel) GetPersonaName ¶
func (m *CMsgTFOtherJoinedChatChannel) GetPersonaName() string
func (*CMsgTFOtherJoinedChatChannel) GetSteamId ¶
func (m *CMsgTFOtherJoinedChatChannel) GetSteamId() uint64
func (*CMsgTFOtherJoinedChatChannel) ProtoMessage ¶
func (*CMsgTFOtherJoinedChatChannel) ProtoMessage()
func (*CMsgTFOtherJoinedChatChannel) Reset ¶
func (m *CMsgTFOtherJoinedChatChannel) Reset()
func (*CMsgTFOtherJoinedChatChannel) String ¶
func (m *CMsgTFOtherJoinedChatChannel) String() string
type CMsgTFOtherLeftChatChannel ¶
type CMsgTFOtherLeftChatChannel struct { ChannelId *uint64 `protobuf:"fixed64,1,opt,name=channel_id" json:"channel_id,omitempty"` SteamId *uint64 `protobuf:"fixed64,2,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFOtherLeftChatChannel) GetChannelId ¶
func (m *CMsgTFOtherLeftChatChannel) GetChannelId() uint64
func (*CMsgTFOtherLeftChatChannel) GetSteamId ¶
func (m *CMsgTFOtherLeftChatChannel) GetSteamId() uint64
func (*CMsgTFOtherLeftChatChannel) ProtoMessage ¶
func (*CMsgTFOtherLeftChatChannel) ProtoMessage()
func (*CMsgTFOtherLeftChatChannel) Reset ¶
func (m *CMsgTFOtherLeftChatChannel) Reset()
func (*CMsgTFOtherLeftChatChannel) String ¶
func (m *CMsgTFOtherLeftChatChannel) String() string
type CMsgTFPlayerFailedToConnect ¶
type CMsgTFPlayerFailedToConnect struct { FailedLoaders []uint64 `protobuf:"fixed64,1,rep,name=failed_loaders" json:"failed_loaders,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFPlayerFailedToConnect) GetFailedLoaders ¶
func (m *CMsgTFPlayerFailedToConnect) GetFailedLoaders() []uint64
func (*CMsgTFPlayerFailedToConnect) ProtoMessage ¶
func (*CMsgTFPlayerFailedToConnect) ProtoMessage()
func (*CMsgTFPlayerFailedToConnect) Reset ¶
func (m *CMsgTFPlayerFailedToConnect) Reset()
func (*CMsgTFPlayerFailedToConnect) String ¶
func (m *CMsgTFPlayerFailedToConnect) String() string
type CMsgTFQuickplay_PlayerJoining ¶
type CMsgTFQuickplay_PlayerJoining struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFQuickplay_PlayerJoining) GetAccountId ¶
func (m *CMsgTFQuickplay_PlayerJoining) GetAccountId() uint32
func (*CMsgTFQuickplay_PlayerJoining) ProtoMessage ¶
func (*CMsgTFQuickplay_PlayerJoining) ProtoMessage()
func (*CMsgTFQuickplay_PlayerJoining) Reset ¶
func (m *CMsgTFQuickplay_PlayerJoining) Reset()
func (*CMsgTFQuickplay_PlayerJoining) String ¶
func (m *CMsgTFQuickplay_PlayerJoining) String() string
type CMsgTFQuickplay_ScoreServers ¶
type CMsgTFQuickplay_ScoreServers struct { Servers []*CMsgTFQuickplay_ScoreServers_ServerInfo `protobuf:"bytes,1,rep,name=servers" json:"servers,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFQuickplay_ScoreServers) GetServers ¶
func (m *CMsgTFQuickplay_ScoreServers) GetServers() []*CMsgTFQuickplay_ScoreServers_ServerInfo
func (*CMsgTFQuickplay_ScoreServers) ProtoMessage ¶
func (*CMsgTFQuickplay_ScoreServers) ProtoMessage()
func (*CMsgTFQuickplay_ScoreServers) Reset ¶
func (m *CMsgTFQuickplay_ScoreServers) Reset()
func (*CMsgTFQuickplay_ScoreServers) String ¶
func (m *CMsgTFQuickplay_ScoreServers) String() string
type CMsgTFQuickplay_ScoreServersResponse ¶
type CMsgTFQuickplay_ScoreServersResponse struct { Servers []*CMsgTFQuickplay_ScoreServersResponse_ServerInfo `protobuf:"bytes,1,rep,name=servers" json:"servers,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFQuickplay_ScoreServersResponse) GetServers ¶
func (m *CMsgTFQuickplay_ScoreServersResponse) GetServers() []*CMsgTFQuickplay_ScoreServersResponse_ServerInfo
func (*CMsgTFQuickplay_ScoreServersResponse) ProtoMessage ¶
func (*CMsgTFQuickplay_ScoreServersResponse) ProtoMessage()
func (*CMsgTFQuickplay_ScoreServersResponse) Reset ¶
func (m *CMsgTFQuickplay_ScoreServersResponse) Reset()
func (*CMsgTFQuickplay_ScoreServersResponse) String ¶
func (m *CMsgTFQuickplay_ScoreServersResponse) String() string
type CMsgTFQuickplay_ScoreServersResponse_ServerInfo ¶
type CMsgTFQuickplay_ScoreServersResponse_ServerInfo struct { ServerAddress *uint32 `protobuf:"varint,1,opt,name=server_address" json:"server_address,omitempty"` ServerPort *uint32 `protobuf:"varint,2,opt,name=server_port" json:"server_port,omitempty"` TotalScore *float32 `protobuf:"fixed32,3,opt,name=total_score" json:"total_score,omitempty"` SteamId *uint64 `protobuf:"varint,4,opt,name=steam_id" json:"steam_id,omitempty"` OptionsScore *uint32 `protobuf:"varint,5,opt,name=options_score" json:"options_score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetOptionsScore ¶
func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetOptionsScore() uint32
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetServerAddress ¶
func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetServerAddress() uint32
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetServerPort ¶
func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetServerPort() uint32
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetSteamId ¶
func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetSteamId() uint64
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetTotalScore ¶
func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) GetTotalScore() float32
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) ProtoMessage ¶
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) ProtoMessage()
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) Reset ¶
func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) Reset()
func (*CMsgTFQuickplay_ScoreServersResponse_ServerInfo) String ¶
func (m *CMsgTFQuickplay_ScoreServersResponse_ServerInfo) String() string
type CMsgTFQuickplay_ScoreServers_ServerInfo ¶
type CMsgTFQuickplay_ScoreServers_ServerInfo struct { ServerAddress *uint32 `protobuf:"varint,1,opt,name=server_address" json:"server_address,omitempty"` ServerPort *uint32 `protobuf:"varint,2,opt,name=server_port" json:"server_port,omitempty"` NumUsers *uint32 `protobuf:"varint,3,opt,name=num_users" json:"num_users,omitempty"` SteamId *uint64 `protobuf:"varint,4,opt,name=steam_id" json:"steam_id,omitempty"` MaxUsers *uint32 `protobuf:"varint,5,opt,name=max_users" json:"max_users,omitempty"` UserScore *float32 `protobuf:"fixed32,6,opt,name=user_score" json:"user_score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) GetMaxUsers ¶
func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetMaxUsers() uint32
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) GetNumUsers ¶
func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetNumUsers() uint32
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) GetServerAddress ¶
func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetServerAddress() uint32
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) GetServerPort ¶
func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetServerPort() uint32
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) GetSteamId ¶
func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetSteamId() uint64
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) GetUserScore ¶
func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) GetUserScore() float32
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) ProtoMessage ¶
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) ProtoMessage()
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) Reset ¶
func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) Reset()
func (*CMsgTFQuickplay_ScoreServers_ServerInfo) String ¶
func (m *CMsgTFQuickplay_ScoreServers_ServerInfo) String() string
type CMsgTFRequestChatChannelList ¶
type CMsgTFRequestChatChannelList struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgTFRequestChatChannelList) ProtoMessage ¶
func (*CMsgTFRequestChatChannelList) ProtoMessage()
func (*CMsgTFRequestChatChannelList) Reset ¶
func (m *CMsgTFRequestChatChannelList) Reset()
func (*CMsgTFRequestChatChannelList) String ¶
func (m *CMsgTFRequestChatChannelList) String() string
type CMsgTFRequestChatChannelListResponse ¶
type CMsgTFRequestChatChannelListResponse struct { Channels []*CMsgTFRequestChatChannelListResponse_ChatChannel `protobuf:"bytes,1,rep,name=channels" json:"channels,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFRequestChatChannelListResponse) GetChannels ¶
func (m *CMsgTFRequestChatChannelListResponse) GetChannels() []*CMsgTFRequestChatChannelListResponse_ChatChannel
func (*CMsgTFRequestChatChannelListResponse) ProtoMessage ¶
func (*CMsgTFRequestChatChannelListResponse) ProtoMessage()
func (*CMsgTFRequestChatChannelListResponse) Reset ¶
func (m *CMsgTFRequestChatChannelListResponse) Reset()
func (*CMsgTFRequestChatChannelListResponse) String ¶
func (m *CMsgTFRequestChatChannelListResponse) String() string
type CMsgTFRequestChatChannelListResponse_ChatChannel ¶
type CMsgTFRequestChatChannelListResponse_ChatChannel struct { ChannelName *string `protobuf:"bytes,1,opt,name=channel_name" json:"channel_name,omitempty"` NumMembers *uint32 `protobuf:"varint,2,opt,name=num_members" json:"num_members,omitempty"` ChannelType *ChatChannelTypeT `protobuf:"varint,3,opt,name=channel_type,enum=ChatChannelTypeT,def=0" json:"channel_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFRequestChatChannelListResponse_ChatChannel) GetChannelName ¶
func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) GetChannelName() string
func (*CMsgTFRequestChatChannelListResponse_ChatChannel) GetChannelType ¶
func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) GetChannelType() ChatChannelTypeT
func (*CMsgTFRequestChatChannelListResponse_ChatChannel) GetNumMembers ¶
func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) GetNumMembers() uint32
func (*CMsgTFRequestChatChannelListResponse_ChatChannel) ProtoMessage ¶
func (*CMsgTFRequestChatChannelListResponse_ChatChannel) ProtoMessage()
func (*CMsgTFRequestChatChannelListResponse_ChatChannel) Reset ¶
func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) Reset()
func (*CMsgTFRequestChatChannelListResponse_ChatChannel) String ¶
func (m *CMsgTFRequestChatChannelListResponse_ChatChannel) String() string
type CMsgTFRequestDefaultChatChannel ¶
type CMsgTFRequestDefaultChatChannel struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgTFRequestDefaultChatChannel) ProtoMessage ¶
func (*CMsgTFRequestDefaultChatChannel) ProtoMessage()
func (*CMsgTFRequestDefaultChatChannel) Reset ¶
func (m *CMsgTFRequestDefaultChatChannel) Reset()
func (*CMsgTFRequestDefaultChatChannel) String ¶
func (m *CMsgTFRequestDefaultChatChannel) String() string
type CMsgTFRequestDefaultChatChannelResponse ¶
type CMsgTFRequestDefaultChatChannelResponse struct { ChannelName *string `protobuf:"bytes,1,opt,name=channel_name" json:"channel_name,omitempty"` ChannelId *uint64 `protobuf:"fixed64,2,opt,name=channel_id" json:"channel_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFRequestDefaultChatChannelResponse) GetChannelId ¶
func (m *CMsgTFRequestDefaultChatChannelResponse) GetChannelId() uint64
func (*CMsgTFRequestDefaultChatChannelResponse) GetChannelName ¶
func (m *CMsgTFRequestDefaultChatChannelResponse) GetChannelName() string
func (*CMsgTFRequestDefaultChatChannelResponse) ProtoMessage ¶
func (*CMsgTFRequestDefaultChatChannelResponse) ProtoMessage()
func (*CMsgTFRequestDefaultChatChannelResponse) Reset ¶
func (m *CMsgTFRequestDefaultChatChannelResponse) Reset()
func (*CMsgTFRequestDefaultChatChannelResponse) String ¶
func (m *CMsgTFRequestDefaultChatChannelResponse) String() string
type CMsgTFRequestTF2Friends ¶
type CMsgTFRequestTF2Friends struct { AccountIds []uint32 `protobuf:"varint,1,rep,name=account_ids" json:"account_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFRequestTF2Friends) GetAccountIds ¶
func (m *CMsgTFRequestTF2Friends) GetAccountIds() []uint32
func (*CMsgTFRequestTF2Friends) ProtoMessage ¶
func (*CMsgTFRequestTF2Friends) ProtoMessage()
func (*CMsgTFRequestTF2Friends) Reset ¶
func (m *CMsgTFRequestTF2Friends) Reset()
func (*CMsgTFRequestTF2Friends) String ¶
func (m *CMsgTFRequestTF2Friends) String() string
type CMsgTFRequestTF2FriendsResponse ¶
type CMsgTFRequestTF2FriendsResponse struct { AccountIds []uint32 `protobuf:"varint,1,rep,name=account_ids" json:"account_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFRequestTF2FriendsResponse) GetAccountIds ¶
func (m *CMsgTFRequestTF2FriendsResponse) GetAccountIds() []uint32
func (*CMsgTFRequestTF2FriendsResponse) ProtoMessage ¶
func (*CMsgTFRequestTF2FriendsResponse) ProtoMessage()
func (*CMsgTFRequestTF2FriendsResponse) Reset ¶
func (m *CMsgTFRequestTF2FriendsResponse) Reset()
func (*CMsgTFRequestTF2FriendsResponse) String ¶
func (m *CMsgTFRequestTF2FriendsResponse) String() string
type CMsgTFSaxxyBroadcast ¶
type CMsgTFSaxxyBroadcast struct { CategoryNumber *int32 `protobuf:"varint,1,opt,name=category_number" json:"category_number,omitempty"` UserName *string `protobuf:"bytes,2,opt,name=user_name" json:"user_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFSaxxyBroadcast) GetCategoryNumber ¶
func (m *CMsgTFSaxxyBroadcast) GetCategoryNumber() int32
func (*CMsgTFSaxxyBroadcast) GetUserName ¶
func (m *CMsgTFSaxxyBroadcast) GetUserName() string
func (*CMsgTFSaxxyBroadcast) ProtoMessage ¶
func (*CMsgTFSaxxyBroadcast) ProtoMessage()
func (*CMsgTFSaxxyBroadcast) Reset ¶
func (m *CMsgTFSaxxyBroadcast) Reset()
func (*CMsgTFSaxxyBroadcast) String ¶
func (m *CMsgTFSaxxyBroadcast) String() string
type CMsgTFThankedBySomeone ¶
type CMsgTFThankedBySomeone struct { ThankerSteamId *uint64 `protobuf:"varint,1,opt,name=thanker_steam_id" json:"thanker_steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFThankedBySomeone) GetThankerSteamId ¶
func (m *CMsgTFThankedBySomeone) GetThankerSteamId() uint64
func (*CMsgTFThankedBySomeone) ProtoMessage ¶
func (*CMsgTFThankedBySomeone) ProtoMessage()
func (*CMsgTFThankedBySomeone) Reset ¶
func (m *CMsgTFThankedBySomeone) Reset()
func (*CMsgTFThankedBySomeone) String ¶
func (m *CMsgTFThankedBySomeone) String() string
type CMsgTFThankedSomeone ¶
type CMsgTFThankedSomeone struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgTFThankedSomeone) ProtoMessage ¶
func (*CMsgTFThankedSomeone) ProtoMessage()
func (*CMsgTFThankedSomeone) Reset ¶
func (m *CMsgTFThankedSomeone) Reset()
func (*CMsgTFThankedSomeone) String ¶
func (m *CMsgTFThankedSomeone) String() string
type CMsgTFVoteKickBanPlayer ¶
type CMsgTFVoteKickBanPlayer struct { AccountIdSubject *uint32 `protobuf:"varint,1,opt,name=account_id_subject" json:"account_id_subject,omitempty"` KickReason *uint32 `protobuf:"varint,2,opt,name=kick_reason" json:"kick_reason,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFVoteKickBanPlayer) GetAccountIdSubject ¶
func (m *CMsgTFVoteKickBanPlayer) GetAccountIdSubject() uint32
func (*CMsgTFVoteKickBanPlayer) GetKickReason ¶
func (m *CMsgTFVoteKickBanPlayer) GetKickReason() uint32
func (*CMsgTFVoteKickBanPlayer) ProtoMessage ¶
func (*CMsgTFVoteKickBanPlayer) ProtoMessage()
func (*CMsgTFVoteKickBanPlayer) Reset ¶
func (m *CMsgTFVoteKickBanPlayer) Reset()
func (*CMsgTFVoteKickBanPlayer) String ¶
func (m *CMsgTFVoteKickBanPlayer) String() string
type CMsgTFVoteKickBanPlayerResult ¶
type CMsgTFVoteKickBanPlayerResult struct { AccountIdInitiator *uint32 `protobuf:"varint,1,opt,name=account_id_initiator" json:"account_id_initiator,omitempty"` AccountIdSubject *uint32 `protobuf:"varint,2,opt,name=account_id_subject" json:"account_id_subject,omitempty"` KickReason *uint32 `protobuf:"varint,3,opt,name=kick_reason" json:"kick_reason,omitempty"` KickSuccessful *bool `protobuf:"varint,4,opt,name=kick_successful" json:"kick_successful,omitempty"` NumYesVotes *uint32 `protobuf:"varint,5,opt,name=num_yes_votes" json:"num_yes_votes,omitempty"` NumNoVotes *uint32 `protobuf:"varint,6,opt,name=num_no_votes" json:"num_no_votes,omitempty"` NumPossibleVotes *uint32 `protobuf:"varint,7,opt,name=num_possible_votes" json:"num_possible_votes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTFVoteKickBanPlayerResult) GetAccountIdInitiator ¶
func (m *CMsgTFVoteKickBanPlayerResult) GetAccountIdInitiator() uint32
func (*CMsgTFVoteKickBanPlayerResult) GetAccountIdSubject ¶
func (m *CMsgTFVoteKickBanPlayerResult) GetAccountIdSubject() uint32
func (*CMsgTFVoteKickBanPlayerResult) GetKickReason ¶
func (m *CMsgTFVoteKickBanPlayerResult) GetKickReason() uint32
func (*CMsgTFVoteKickBanPlayerResult) GetKickSuccessful ¶
func (m *CMsgTFVoteKickBanPlayerResult) GetKickSuccessful() bool
func (*CMsgTFVoteKickBanPlayerResult) GetNumNoVotes ¶
func (m *CMsgTFVoteKickBanPlayerResult) GetNumNoVotes() uint32
func (*CMsgTFVoteKickBanPlayerResult) GetNumPossibleVotes ¶
func (m *CMsgTFVoteKickBanPlayerResult) GetNumPossibleVotes() uint32
func (*CMsgTFVoteKickBanPlayerResult) GetNumYesVotes ¶
func (m *CMsgTFVoteKickBanPlayerResult) GetNumYesVotes() uint32
func (*CMsgTFVoteKickBanPlayerResult) ProtoMessage ¶
func (*CMsgTFVoteKickBanPlayerResult) ProtoMessage()
func (*CMsgTFVoteKickBanPlayerResult) Reset ¶
func (m *CMsgTFVoteKickBanPlayerResult) Reset()
func (*CMsgTFVoteKickBanPlayerResult) String ¶
func (m *CMsgTFVoteKickBanPlayerResult) String() string
type CMsgTrackUniquePlayerPairEvent ¶
type CMsgTrackUniquePlayerPairEvent struct { KillerSteamId *uint64 `protobuf:"varint,1,opt,name=killer_steam_id" json:"killer_steam_id,omitempty"` VictimSteamId *uint64 `protobuf:"varint,2,opt,name=victim_steam_id" json:"victim_steam_id,omitempty"` ItemId *uint64 `protobuf:"varint,3,opt,name=item_id" json:"item_id,omitempty"` EventType *uint32 `protobuf:"varint,4,opt,name=event_type" json:"event_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTrackUniquePlayerPairEvent) GetEventType ¶
func (m *CMsgTrackUniquePlayerPairEvent) GetEventType() uint32
func (*CMsgTrackUniquePlayerPairEvent) GetItemId ¶
func (m *CMsgTrackUniquePlayerPairEvent) GetItemId() uint64
func (*CMsgTrackUniquePlayerPairEvent) GetKillerSteamId ¶
func (m *CMsgTrackUniquePlayerPairEvent) GetKillerSteamId() uint64
func (*CMsgTrackUniquePlayerPairEvent) GetVictimSteamId ¶
func (m *CMsgTrackUniquePlayerPairEvent) GetVictimSteamId() uint64
func (*CMsgTrackUniquePlayerPairEvent) ProtoMessage ¶
func (*CMsgTrackUniquePlayerPairEvent) ProtoMessage()
func (*CMsgTrackUniquePlayerPairEvent) Reset ¶
func (m *CMsgTrackUniquePlayerPairEvent) Reset()
func (*CMsgTrackUniquePlayerPairEvent) String ¶
func (m *CMsgTrackUniquePlayerPairEvent) String() string
type CMsgUpdateHalloweenMerasmusLootLevel ¶
type CMsgUpdateHalloweenMerasmusLootLevel struct { Players []*CMsgUpdateHalloweenMerasmusLootLevel_Player `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"` MerasmusLevel *uint32 `protobuf:"varint,2,opt,name=merasmus_level" json:"merasmus_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgUpdateHalloweenMerasmusLootLevel) GetMerasmusLevel ¶
func (m *CMsgUpdateHalloweenMerasmusLootLevel) GetMerasmusLevel() uint32
func (*CMsgUpdateHalloweenMerasmusLootLevel) GetPlayers ¶
func (m *CMsgUpdateHalloweenMerasmusLootLevel) GetPlayers() []*CMsgUpdateHalloweenMerasmusLootLevel_Player
func (*CMsgUpdateHalloweenMerasmusLootLevel) ProtoMessage ¶
func (*CMsgUpdateHalloweenMerasmusLootLevel) ProtoMessage()
func (*CMsgUpdateHalloweenMerasmusLootLevel) Reset ¶
func (m *CMsgUpdateHalloweenMerasmusLootLevel) Reset()
func (*CMsgUpdateHalloweenMerasmusLootLevel) String ¶
func (m *CMsgUpdateHalloweenMerasmusLootLevel) String() string
type CMsgUpdateHalloweenMerasmusLootLevel_Player ¶
type CMsgUpdateHalloweenMerasmusLootLevel_Player struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgUpdateHalloweenMerasmusLootLevel_Player) GetSteamId ¶
func (m *CMsgUpdateHalloweenMerasmusLootLevel_Player) GetSteamId() uint64
func (*CMsgUpdateHalloweenMerasmusLootLevel_Player) ProtoMessage ¶
func (*CMsgUpdateHalloweenMerasmusLootLevel_Player) ProtoMessage()
func (*CMsgUpdateHalloweenMerasmusLootLevel_Player) Reset ¶
func (m *CMsgUpdateHalloweenMerasmusLootLevel_Player) Reset()
func (*CMsgUpdateHalloweenMerasmusLootLevel_Player) String ¶
func (m *CMsgUpdateHalloweenMerasmusLootLevel_Player) String() string
type CMsgUpdateItemSchema ¶
type CMsgUpdateItemSchema struct { ItemsGame []byte `protobuf:"bytes,1,opt,name=items_game" json:"items_game,omitempty"` ItemSchemaVersion *uint32 `protobuf:"fixed32,2,opt,name=item_schema_version" json:"item_schema_version,omitempty"` ItemsGameUrl *string `protobuf:"bytes,3,opt,name=items_game_url" json:"items_game_url,omitempty"` Signature []byte `protobuf:"bytes,4,opt,name=signature" json:"signature,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgUpdateItemSchema) GetItemSchemaVersion ¶
func (m *CMsgUpdateItemSchema) GetItemSchemaVersion() uint32
func (*CMsgUpdateItemSchema) GetItemsGame ¶
func (m *CMsgUpdateItemSchema) GetItemsGame() []byte
func (*CMsgUpdateItemSchema) GetItemsGameUrl ¶
func (m *CMsgUpdateItemSchema) GetItemsGameUrl() string
func (*CMsgUpdateItemSchema) GetSignature ¶
func (m *CMsgUpdateItemSchema) GetSignature() []byte
func (*CMsgUpdateItemSchema) ProtoMessage ¶
func (*CMsgUpdateItemSchema) ProtoMessage()
func (*CMsgUpdateItemSchema) Reset ¶
func (m *CMsgUpdateItemSchema) Reset()
func (*CMsgUpdateItemSchema) String ¶
func (m *CMsgUpdateItemSchema) String() string
type CMsgUpdatePeriodicEvent ¶
type CMsgUpdatePeriodicEvent struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` EventType *uint32 `protobuf:"varint,2,opt,name=event_type" json:"event_type,omitempty"` Amount *uint32 `protobuf:"varint,3,opt,name=amount" json:"amount,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgUpdatePeriodicEvent) GetAccountId ¶
func (m *CMsgUpdatePeriodicEvent) GetAccountId() uint32
func (*CMsgUpdatePeriodicEvent) GetAmount ¶
func (m *CMsgUpdatePeriodicEvent) GetAmount() uint32
func (*CMsgUpdatePeriodicEvent) GetEventType ¶
func (m *CMsgUpdatePeriodicEvent) GetEventType() uint32
func (*CMsgUpdatePeriodicEvent) ProtoMessage ¶
func (*CMsgUpdatePeriodicEvent) ProtoMessage()
func (*CMsgUpdatePeriodicEvent) Reset ¶
func (m *CMsgUpdatePeriodicEvent) Reset()
func (*CMsgUpdatePeriodicEvent) String ¶
func (m *CMsgUpdatePeriodicEvent) String() string
type CMsgUseItem ¶
type CMsgUseItem struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` TargetSteamId *uint64 `protobuf:"fixed64,2,opt,name=target_steam_id" json:"target_steam_id,omitempty"` Gift_PotentialTargets []uint32 `protobuf:"varint,3,rep,name=gift__potential_targets" json:"gift__potential_targets,omitempty"` Duel_ClassLock *uint32 `protobuf:"varint,4,opt,name=duel__class_lock" json:"duel__class_lock,omitempty"` InitiatorSteamId *uint64 `protobuf:"fixed64,5,opt,name=initiator_steam_id" json:"initiator_steam_id,omitempty"` Itempack_AckImmediately *bool `protobuf:"varint,6,opt,name=itempack__ack_immediately" json:"itempack__ack_immediately,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgUseItem) GetDuel_ClassLock ¶
func (m *CMsgUseItem) GetDuel_ClassLock() uint32
func (*CMsgUseItem) GetGift_PotentialTargets ¶
func (m *CMsgUseItem) GetGift_PotentialTargets() []uint32
func (*CMsgUseItem) GetInitiatorSteamId ¶
func (m *CMsgUseItem) GetInitiatorSteamId() uint64
func (*CMsgUseItem) GetItemId ¶
func (m *CMsgUseItem) GetItemId() uint64
func (*CMsgUseItem) GetItempack_AckImmediately ¶
func (m *CMsgUseItem) GetItempack_AckImmediately() bool
func (*CMsgUseItem) GetTargetSteamId ¶
func (m *CMsgUseItem) GetTargetSteamId() uint64
func (*CMsgUseItem) ProtoMessage ¶
func (*CMsgUseItem) ProtoMessage()
func (*CMsgUseItem) Reset ¶
func (m *CMsgUseItem) Reset()
func (*CMsgUseItem) String ¶
func (m *CMsgUseItem) String() string
type CReplayCachedContestData ¶
type CReplayCachedContestData struct { Timestamp *uint32 `protobuf:"fixed32,1,opt,name=timestamp" json:"timestamp,omitempty"` NumVotesLastDay *uint32 `protobuf:"varint,2,opt,name=num_votes_last_day" json:"num_votes_last_day,omitempty"` VideoEntryIds []uint32 `protobuf:"varint,3,rep,name=video_entry_ids" json:"video_entry_ids,omitempty"` NumFlagsLastDay *uint32 `protobuf:"varint,4,opt,name=num_flags_last_day" json:"num_flags_last_day,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CReplayCachedContestData) GetNumFlagsLastDay ¶
func (m *CReplayCachedContestData) GetNumFlagsLastDay() uint32
func (*CReplayCachedContestData) GetNumVotesLastDay ¶
func (m *CReplayCachedContestData) GetNumVotesLastDay() uint32
func (*CReplayCachedContestData) GetTimestamp ¶
func (m *CReplayCachedContestData) GetTimestamp() uint32
func (*CReplayCachedContestData) GetVideoEntryIds ¶
func (m *CReplayCachedContestData) GetVideoEntryIds() []uint32
func (*CReplayCachedContestData) ProtoMessage ¶
func (*CReplayCachedContestData) ProtoMessage()
func (*CReplayCachedContestData) Reset ¶
func (m *CReplayCachedContestData) Reset()
func (*CReplayCachedContestData) String ¶
func (m *CReplayCachedContestData) String() string
type CSOClassPresetClientData ¶
type CSOClassPresetClientData struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ClassId *uint32 `protobuf:"varint,2,opt,name=class_id" json:"class_id,omitempty"` ActivePresetId *uint32 `protobuf:"varint,3,opt,name=active_preset_id" json:"active_preset_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOClassPresetClientData) GetAccountId ¶
func (m *CSOClassPresetClientData) GetAccountId() uint32
func (*CSOClassPresetClientData) GetActivePresetId ¶
func (m *CSOClassPresetClientData) GetActivePresetId() uint32
func (*CSOClassPresetClientData) GetClassId ¶
func (m *CSOClassPresetClientData) GetClassId() uint32
func (*CSOClassPresetClientData) ProtoMessage ¶
func (*CSOClassPresetClientData) ProtoMessage()
func (*CSOClassPresetClientData) Reset ¶
func (m *CSOClassPresetClientData) Reset()
func (*CSOClassPresetClientData) String ¶
func (m *CSOClassPresetClientData) String() string
type CSOEconClaimCode ¶
type CSOEconClaimCode struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` CodeType *uint32 `protobuf:"varint,2,opt,name=code_type" json:"code_type,omitempty"` TimeAcquired *uint32 `protobuf:"varint,3,opt,name=time_acquired" json:"time_acquired,omitempty"` Code *string `protobuf:"bytes,4,opt,name=code" json:"code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconClaimCode) GetAccountId ¶
func (m *CSOEconClaimCode) GetAccountId() uint32
func (*CSOEconClaimCode) GetCode ¶
func (m *CSOEconClaimCode) GetCode() string
func (*CSOEconClaimCode) GetCodeType ¶
func (m *CSOEconClaimCode) GetCodeType() uint32
func (*CSOEconClaimCode) GetTimeAcquired ¶
func (m *CSOEconClaimCode) GetTimeAcquired() uint32
func (*CSOEconClaimCode) ProtoMessage ¶
func (*CSOEconClaimCode) ProtoMessage()
func (*CSOEconClaimCode) Reset ¶
func (m *CSOEconClaimCode) Reset()
func (*CSOEconClaimCode) String ¶
func (m *CSOEconClaimCode) String() string
type CSOEconGameAccountClient ¶
type CSOEconGameAccountClient struct { AdditionalBackpackSlots *uint32 `protobuf:"varint,1,opt,name=additional_backpack_slots,def=0" json:"additional_backpack_slots,omitempty"` TrialAccount *bool `protobuf:"varint,2,opt,name=trial_account,def=0" json:"trial_account,omitempty"` NeedToChooseMostHelpfulFriend *bool `protobuf:"varint,4,opt,name=need_to_choose_most_helpful_friend" json:"need_to_choose_most_helpful_friend,omitempty"` InCoachesList *bool `protobuf:"varint,5,opt,name=in_coaches_list" json:"in_coaches_list,omitempty"` TradeBanExpiration *uint32 `protobuf:"fixed32,6,opt,name=trade_ban_expiration" json:"trade_ban_expiration,omitempty"` DuelBanExpiration *uint32 `protobuf:"fixed32,7,opt,name=duel_ban_expiration" json:"duel_ban_expiration,omitempty"` PreviewItemDef *uint32 `protobuf:"varint,8,opt,name=preview_item_def,def=0" json:"preview_item_def,omitempty"` PreventMatchUntilDate *uint32 `protobuf:"varint,18,opt,name=prevent_match_until_date" json:"prevent_match_until_date,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconGameAccountClient) GetAdditionalBackpackSlots ¶
func (m *CSOEconGameAccountClient) GetAdditionalBackpackSlots() uint32
func (*CSOEconGameAccountClient) GetDuelBanExpiration ¶
func (m *CSOEconGameAccountClient) GetDuelBanExpiration() uint32
func (*CSOEconGameAccountClient) GetInCoachesList ¶
func (m *CSOEconGameAccountClient) GetInCoachesList() bool
func (*CSOEconGameAccountClient) GetNeedToChooseMostHelpfulFriend ¶
func (m *CSOEconGameAccountClient) GetNeedToChooseMostHelpfulFriend() bool
func (*CSOEconGameAccountClient) GetPreventMatchUntilDate ¶
func (m *CSOEconGameAccountClient) GetPreventMatchUntilDate() uint32
func (*CSOEconGameAccountClient) GetPreviewItemDef ¶
func (m *CSOEconGameAccountClient) GetPreviewItemDef() uint32
func (*CSOEconGameAccountClient) GetTradeBanExpiration ¶
func (m *CSOEconGameAccountClient) GetTradeBanExpiration() uint32
func (*CSOEconGameAccountClient) GetTrialAccount ¶
func (m *CSOEconGameAccountClient) GetTrialAccount() bool
func (*CSOEconGameAccountClient) ProtoMessage ¶
func (*CSOEconGameAccountClient) ProtoMessage()
func (*CSOEconGameAccountClient) Reset ¶
func (m *CSOEconGameAccountClient) Reset()
func (*CSOEconGameAccountClient) String ¶
func (m *CSOEconGameAccountClient) String() string
type CSOEconGameAccountForGameServers ¶
type CSOEconGameAccountForGameServers struct { SkillRating *uint32 `protobuf:"varint,3,opt,name=skill_rating" json:"skill_rating,omitempty"` SkillRatingBeta *uint32 `protobuf:"varint,2,opt,name=skill_rating_beta" json:"skill_rating_beta,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconGameAccountForGameServers) GetSkillRating ¶
func (m *CSOEconGameAccountForGameServers) GetSkillRating() uint32
func (*CSOEconGameAccountForGameServers) GetSkillRatingBeta ¶
func (m *CSOEconGameAccountForGameServers) GetSkillRatingBeta() uint32
func (*CSOEconGameAccountForGameServers) ProtoMessage ¶
func (*CSOEconGameAccountForGameServers) ProtoMessage()
func (*CSOEconGameAccountForGameServers) Reset ¶
func (m *CSOEconGameAccountForGameServers) Reset()
func (*CSOEconGameAccountForGameServers) String ¶
func (m *CSOEconGameAccountForGameServers) String() string
type CSOEconItem ¶
type CSOEconItem struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` AccountId *uint32 `protobuf:"varint,2,opt,name=account_id" json:"account_id,omitempty"` Inventory *uint32 `protobuf:"varint,3,opt,name=inventory" json:"inventory,omitempty"` DefIndex *uint32 `protobuf:"varint,4,opt,name=def_index" json:"def_index,omitempty"` Quantity *uint32 `protobuf:"varint,5,opt,name=quantity" json:"quantity,omitempty"` Level *uint32 `protobuf:"varint,6,opt,name=level" json:"level,omitempty"` Quality *uint32 `protobuf:"varint,7,opt,name=quality" json:"quality,omitempty"` Flags *uint32 `protobuf:"varint,8,opt,name=flags,def=0" json:"flags,omitempty"` Origin *uint32 `protobuf:"varint,9,opt,name=origin" json:"origin,omitempty"` CustomName *string `protobuf:"bytes,10,opt,name=custom_name" json:"custom_name,omitempty"` CustomDesc *string `protobuf:"bytes,11,opt,name=custom_desc" json:"custom_desc,omitempty"` Attribute []*CSOEconItemAttribute `protobuf:"bytes,12,rep,name=attribute" json:"attribute,omitempty"` InteriorItem *CSOEconItem `protobuf:"bytes,13,opt,name=interior_item" json:"interior_item,omitempty"` InUse *bool `protobuf:"varint,14,opt,name=in_use,def=0" json:"in_use,omitempty"` Style *uint32 `protobuf:"varint,15,opt,name=style,def=0" json:"style,omitempty"` OriginalId *uint64 `protobuf:"varint,16,opt,name=original_id,def=0" json:"original_id,omitempty"` ContainsEquippedState *bool `protobuf:"varint,17,opt,name=contains_equipped_state" json:"contains_equipped_state,omitempty"` EquippedState []*CSOEconItemEquipped `protobuf:"bytes,18,rep,name=equipped_state" json:"equipped_state,omitempty"` ContainsEquippedStateV2 *bool `protobuf:"varint,19,opt,name=contains_equipped_state_v2" json:"contains_equipped_state_v2,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItem) GetAccountId ¶
func (m *CSOEconItem) GetAccountId() uint32
func (*CSOEconItem) GetAttribute ¶
func (m *CSOEconItem) GetAttribute() []*CSOEconItemAttribute
func (*CSOEconItem) GetContainsEquippedState ¶
func (m *CSOEconItem) GetContainsEquippedState() bool
func (*CSOEconItem) GetContainsEquippedStateV2 ¶
func (m *CSOEconItem) GetContainsEquippedStateV2() bool
func (*CSOEconItem) GetCustomDesc ¶
func (m *CSOEconItem) GetCustomDesc() string
func (*CSOEconItem) GetCustomName ¶
func (m *CSOEconItem) GetCustomName() string
func (*CSOEconItem) GetDefIndex ¶
func (m *CSOEconItem) GetDefIndex() uint32
func (*CSOEconItem) GetEquippedState ¶
func (m *CSOEconItem) GetEquippedState() []*CSOEconItemEquipped
func (*CSOEconItem) GetFlags ¶
func (m *CSOEconItem) GetFlags() uint32
func (*CSOEconItem) GetId ¶
func (m *CSOEconItem) GetId() uint64
func (*CSOEconItem) GetInUse ¶
func (m *CSOEconItem) GetInUse() bool
func (*CSOEconItem) GetInteriorItem ¶
func (m *CSOEconItem) GetInteriorItem() *CSOEconItem
func (*CSOEconItem) GetInventory ¶
func (m *CSOEconItem) GetInventory() uint32
func (*CSOEconItem) GetLevel ¶
func (m *CSOEconItem) GetLevel() uint32
func (*CSOEconItem) GetOrigin ¶
func (m *CSOEconItem) GetOrigin() uint32
func (*CSOEconItem) GetOriginalId ¶
func (m *CSOEconItem) GetOriginalId() uint64
func (*CSOEconItem) GetQuality ¶
func (m *CSOEconItem) GetQuality() uint32
func (*CSOEconItem) GetQuantity ¶
func (m *CSOEconItem) GetQuantity() uint32
func (*CSOEconItem) GetStyle ¶
func (m *CSOEconItem) GetStyle() uint32
func (*CSOEconItem) ProtoMessage ¶
func (*CSOEconItem) ProtoMessage()
func (*CSOEconItem) Reset ¶
func (m *CSOEconItem) Reset()
func (*CSOEconItem) String ¶
func (m *CSOEconItem) String() string
type CSOEconItemAttribute ¶
type CSOEconItemAttribute struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Value *uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` ValueBytes []byte `protobuf:"bytes,3,opt,name=value_bytes" json:"value_bytes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemAttribute) GetDefIndex ¶
func (m *CSOEconItemAttribute) GetDefIndex() uint32
func (*CSOEconItemAttribute) GetValue ¶
func (m *CSOEconItemAttribute) GetValue() uint32
func (*CSOEconItemAttribute) GetValueBytes ¶
func (m *CSOEconItemAttribute) GetValueBytes() []byte
func (*CSOEconItemAttribute) ProtoMessage ¶
func (*CSOEconItemAttribute) ProtoMessage()
func (*CSOEconItemAttribute) Reset ¶
func (m *CSOEconItemAttribute) Reset()
func (*CSOEconItemAttribute) String ¶
func (m *CSOEconItemAttribute) String() string
type CSOEconItemEquipped ¶
type CSOEconItemEquipped struct { NewClass *uint32 `protobuf:"varint,1,opt,name=new_class" json:"new_class,omitempty"` NewSlot *uint32 `protobuf:"varint,2,opt,name=new_slot" json:"new_slot,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemEquipped) GetNewClass ¶
func (m *CSOEconItemEquipped) GetNewClass() uint32
func (*CSOEconItemEquipped) GetNewSlot ¶
func (m *CSOEconItemEquipped) GetNewSlot() uint32
func (*CSOEconItemEquipped) ProtoMessage ¶
func (*CSOEconItemEquipped) ProtoMessage()
func (*CSOEconItemEquipped) Reset ¶
func (m *CSOEconItemEquipped) Reset()
func (*CSOEconItemEquipped) String ¶
func (m *CSOEconItemEquipped) String() string
type CSOEconItemPresetInstance ¶
type CSOEconItemPresetInstance struct { ClassId *uint32 `protobuf:"varint,2,opt,name=class_id" json:"class_id,omitempty"` PresetId *uint32 `protobuf:"varint,3,opt,name=preset_id" json:"preset_id,omitempty"` SlotId *uint32 `protobuf:"varint,4,opt,name=slot_id" json:"slot_id,omitempty"` ItemId *uint64 `protobuf:"varint,5,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemPresetInstance) GetClassId ¶
func (m *CSOEconItemPresetInstance) GetClassId() uint32
func (*CSOEconItemPresetInstance) GetItemId ¶
func (m *CSOEconItemPresetInstance) GetItemId() uint64
func (*CSOEconItemPresetInstance) GetPresetId ¶
func (m *CSOEconItemPresetInstance) GetPresetId() uint32
func (*CSOEconItemPresetInstance) GetSlotId ¶
func (m *CSOEconItemPresetInstance) GetSlotId() uint32
func (*CSOEconItemPresetInstance) ProtoMessage ¶
func (*CSOEconItemPresetInstance) ProtoMessage()
func (*CSOEconItemPresetInstance) Reset ¶
func (m *CSOEconItemPresetInstance) Reset()
func (*CSOEconItemPresetInstance) String ¶
func (m *CSOEconItemPresetInstance) String() string
type CSOItemCriteria ¶
type CSOItemCriteria struct { ItemLevel *uint32 `protobuf:"varint,1,opt,name=item_level" json:"item_level,omitempty"` ItemQuality *int32 `protobuf:"varint,2,opt,name=item_quality" json:"item_quality,omitempty"` ItemLevelSet *bool `protobuf:"varint,3,opt,name=item_level_set" json:"item_level_set,omitempty"` ItemQualitySet *bool `protobuf:"varint,4,opt,name=item_quality_set" json:"item_quality_set,omitempty"` InitialInventory *uint32 `protobuf:"varint,5,opt,name=initial_inventory" json:"initial_inventory,omitempty"` InitialQuantity *uint32 `protobuf:"varint,6,opt,name=initial_quantity" json:"initial_quantity,omitempty"` IgnoreEnabledFlag *bool `protobuf:"varint,8,opt,name=ignore_enabled_flag" json:"ignore_enabled_flag,omitempty"` Conditions []*CSOItemCriteriaCondition `protobuf:"bytes,9,rep,name=conditions" json:"conditions,omitempty"` RecentOnly *bool `protobuf:"varint,10,opt,name=recent_only" json:"recent_only,omitempty"` Tags *string `protobuf:"bytes,11,opt,name=tags" json:"tags,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOItemCriteria) GetConditions ¶
func (m *CSOItemCriteria) GetConditions() []*CSOItemCriteriaCondition
func (*CSOItemCriteria) GetIgnoreEnabledFlag ¶
func (m *CSOItemCriteria) GetIgnoreEnabledFlag() bool
func (*CSOItemCriteria) GetInitialInventory ¶
func (m *CSOItemCriteria) GetInitialInventory() uint32
func (*CSOItemCriteria) GetInitialQuantity ¶
func (m *CSOItemCriteria) GetInitialQuantity() uint32
func (*CSOItemCriteria) GetItemLevel ¶
func (m *CSOItemCriteria) GetItemLevel() uint32
func (*CSOItemCriteria) GetItemLevelSet ¶
func (m *CSOItemCriteria) GetItemLevelSet() bool
func (*CSOItemCriteria) GetItemQuality ¶
func (m *CSOItemCriteria) GetItemQuality() int32
func (*CSOItemCriteria) GetItemQualitySet ¶
func (m *CSOItemCriteria) GetItemQualitySet() bool
func (*CSOItemCriteria) GetRecentOnly ¶
func (m *CSOItemCriteria) GetRecentOnly() bool
func (*CSOItemCriteria) GetTags ¶
func (m *CSOItemCriteria) GetTags() string
func (*CSOItemCriteria) ProtoMessage ¶
func (*CSOItemCriteria) ProtoMessage()
func (*CSOItemCriteria) Reset ¶
func (m *CSOItemCriteria) Reset()
func (*CSOItemCriteria) String ¶
func (m *CSOItemCriteria) String() string
type CSOItemCriteriaCondition ¶
type CSOItemCriteriaCondition struct { Op *int32 `protobuf:"varint,1,opt,name=op" json:"op,omitempty"` Field *string `protobuf:"bytes,2,opt,name=field" json:"field,omitempty"` Required *bool `protobuf:"varint,3,opt,name=required" json:"required,omitempty"` FloatValue *float32 `protobuf:"fixed32,4,opt,name=float_value" json:"float_value,omitempty"` StringValue *string `protobuf:"bytes,5,opt,name=string_value" json:"string_value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOItemCriteriaCondition) GetField ¶
func (m *CSOItemCriteriaCondition) GetField() string
func (*CSOItemCriteriaCondition) GetFloatValue ¶
func (m *CSOItemCriteriaCondition) GetFloatValue() float32
func (*CSOItemCriteriaCondition) GetOp ¶
func (m *CSOItemCriteriaCondition) GetOp() int32
func (*CSOItemCriteriaCondition) GetRequired ¶
func (m *CSOItemCriteriaCondition) GetRequired() bool
func (*CSOItemCriteriaCondition) GetStringValue ¶
func (m *CSOItemCriteriaCondition) GetStringValue() string
func (*CSOItemCriteriaCondition) ProtoMessage ¶
func (*CSOItemCriteriaCondition) ProtoMessage()
func (*CSOItemCriteriaCondition) Reset ¶
func (m *CSOItemCriteriaCondition) Reset()
func (*CSOItemCriteriaCondition) String ¶
func (m *CSOItemCriteriaCondition) String() string
type CSOItemRecipe ¶
type CSOItemRecipe struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` NA *string `protobuf:"bytes,3,opt,name=n_a" json:"n_a,omitempty"` DescInputs *string `protobuf:"bytes,4,opt,name=desc_inputs" json:"desc_inputs,omitempty"` DescOutputs *string `protobuf:"bytes,5,opt,name=desc_outputs" json:"desc_outputs,omitempty"` DiA *string `protobuf:"bytes,6,opt,name=di_a" json:"di_a,omitempty"` DiB *string `protobuf:"bytes,7,opt,name=di_b" json:"di_b,omitempty"` DiC *string `protobuf:"bytes,8,opt,name=di_c" json:"di_c,omitempty"` DoA *string `protobuf:"bytes,9,opt,name=do_a" json:"do_a,omitempty"` DoB *string `protobuf:"bytes,10,opt,name=do_b" json:"do_b,omitempty"` DoC *string `protobuf:"bytes,11,opt,name=do_c" json:"do_c,omitempty"` RequiresAllSameClass *bool `protobuf:"varint,12,opt,name=requires_all_same_class" json:"requires_all_same_class,omitempty"` RequiresAllSameSlot *bool `protobuf:"varint,13,opt,name=requires_all_same_slot" json:"requires_all_same_slot,omitempty"` ClassUsageForOutput *int32 `protobuf:"varint,14,opt,name=class_usage_for_output" json:"class_usage_for_output,omitempty"` SlotUsageForOutput *int32 `protobuf:"varint,15,opt,name=slot_usage_for_output" json:"slot_usage_for_output,omitempty"` SetForOutput *int32 `protobuf:"varint,16,opt,name=set_for_output" json:"set_for_output,omitempty"` InputItemsCriteria []*CSOItemCriteria `protobuf:"bytes,20,rep,name=input_items_criteria" json:"input_items_criteria,omitempty"` OutputItemsCriteria []*CSOItemCriteria `protobuf:"bytes,21,rep,name=output_items_criteria" json:"output_items_criteria,omitempty"` InputItemDupeCounts []uint32 `protobuf:"varint,22,rep,name=input_item_dupe_counts" json:"input_item_dupe_counts,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOItemRecipe) GetClassUsageForOutput ¶
func (m *CSOItemRecipe) GetClassUsageForOutput() int32
func (*CSOItemRecipe) GetDefIndex ¶
func (m *CSOItemRecipe) GetDefIndex() uint32
func (*CSOItemRecipe) GetDescInputs ¶
func (m *CSOItemRecipe) GetDescInputs() string
func (*CSOItemRecipe) GetDescOutputs ¶
func (m *CSOItemRecipe) GetDescOutputs() string
func (*CSOItemRecipe) GetDiA ¶
func (m *CSOItemRecipe) GetDiA() string
func (*CSOItemRecipe) GetDiB ¶
func (m *CSOItemRecipe) GetDiB() string
func (*CSOItemRecipe) GetDiC ¶
func (m *CSOItemRecipe) GetDiC() string
func (*CSOItemRecipe) GetDoA ¶
func (m *CSOItemRecipe) GetDoA() string
func (*CSOItemRecipe) GetDoB ¶
func (m *CSOItemRecipe) GetDoB() string
func (*CSOItemRecipe) GetDoC ¶
func (m *CSOItemRecipe) GetDoC() string
func (*CSOItemRecipe) GetInputItemDupeCounts ¶
func (m *CSOItemRecipe) GetInputItemDupeCounts() []uint32
func (*CSOItemRecipe) GetInputItemsCriteria ¶
func (m *CSOItemRecipe) GetInputItemsCriteria() []*CSOItemCriteria
func (*CSOItemRecipe) GetNA ¶
func (m *CSOItemRecipe) GetNA() string
func (*CSOItemRecipe) GetName ¶
func (m *CSOItemRecipe) GetName() string
func (*CSOItemRecipe) GetOutputItemsCriteria ¶
func (m *CSOItemRecipe) GetOutputItemsCriteria() []*CSOItemCriteria
func (*CSOItemRecipe) GetRequiresAllSameClass ¶
func (m *CSOItemRecipe) GetRequiresAllSameClass() bool
func (*CSOItemRecipe) GetRequiresAllSameSlot ¶
func (m *CSOItemRecipe) GetRequiresAllSameSlot() bool
func (*CSOItemRecipe) GetSetForOutput ¶
func (m *CSOItemRecipe) GetSetForOutput() int32
func (*CSOItemRecipe) GetSlotUsageForOutput ¶
func (m *CSOItemRecipe) GetSlotUsageForOutput() int32
func (*CSOItemRecipe) ProtoMessage ¶
func (*CSOItemRecipe) ProtoMessage()
func (*CSOItemRecipe) Reset ¶
func (m *CSOItemRecipe) Reset()
func (*CSOItemRecipe) String ¶
func (m *CSOItemRecipe) String() string
type CSOLobbyInvite ¶
type CSOLobbyInvite struct { GroupId *uint64 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` SenderId *uint64 `protobuf:"fixed64,2,opt,name=sender_id" json:"sender_id,omitempty"` SenderName *string `protobuf:"bytes,3,opt,name=sender_name" json:"sender_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOLobbyInvite) GetGroupId ¶
func (m *CSOLobbyInvite) GetGroupId() uint64
func (*CSOLobbyInvite) GetSenderId ¶
func (m *CSOLobbyInvite) GetSenderId() uint64
func (*CSOLobbyInvite) GetSenderName ¶
func (m *CSOLobbyInvite) GetSenderName() string
func (*CSOLobbyInvite) ProtoMessage ¶
func (*CSOLobbyInvite) ProtoMessage()
func (*CSOLobbyInvite) Reset ¶
func (m *CSOLobbyInvite) Reset()
func (*CSOLobbyInvite) String ¶
func (m *CSOLobbyInvite) String() string
type CSOPartyInvite ¶
type CSOPartyInvite struct { GroupId *uint64 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` SenderId *uint64 `protobuf:"fixed64,2,opt,name=sender_id" json:"sender_id,omitempty"` SenderName *string `protobuf:"bytes,3,opt,name=sender_name" json:"sender_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOPartyInvite) GetGroupId ¶
func (m *CSOPartyInvite) GetGroupId() uint64
func (*CSOPartyInvite) GetSenderId ¶
func (m *CSOPartyInvite) GetSenderId() uint64
func (*CSOPartyInvite) GetSenderName ¶
func (m *CSOPartyInvite) GetSenderName() string
func (*CSOPartyInvite) ProtoMessage ¶
func (*CSOPartyInvite) ProtoMessage()
func (*CSOPartyInvite) Reset ¶
func (m *CSOPartyInvite) Reset()
func (*CSOPartyInvite) String ¶
func (m *CSOPartyInvite) String() string
type CSOTFDuelSummary ¶
type CSOTFDuelSummary struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` DuelWins *uint32 `protobuf:"varint,2,opt,name=duel_wins" json:"duel_wins,omitempty"` DuelLosses *uint32 `protobuf:"varint,3,opt,name=duel_losses" json:"duel_losses,omitempty"` LastDuelAccountId *uint32 `protobuf:"varint,4,opt,name=last_duel_account_id" json:"last_duel_account_id,omitempty"` LastDuelTimestamp *uint32 `protobuf:"varint,5,opt,name=last_duel_timestamp" json:"last_duel_timestamp,omitempty"` LastDuelStatus *uint32 `protobuf:"varint,6,opt,name=last_duel_status" json:"last_duel_status,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFDuelSummary) GetAccountId ¶
func (m *CSOTFDuelSummary) GetAccountId() uint32
func (*CSOTFDuelSummary) GetDuelLosses ¶
func (m *CSOTFDuelSummary) GetDuelLosses() uint32
func (*CSOTFDuelSummary) GetDuelWins ¶
func (m *CSOTFDuelSummary) GetDuelWins() uint32
func (*CSOTFDuelSummary) GetLastDuelAccountId ¶
func (m *CSOTFDuelSummary) GetLastDuelAccountId() uint32
func (*CSOTFDuelSummary) GetLastDuelStatus ¶
func (m *CSOTFDuelSummary) GetLastDuelStatus() uint32
func (*CSOTFDuelSummary) GetLastDuelTimestamp ¶
func (m *CSOTFDuelSummary) GetLastDuelTimestamp() uint32
func (*CSOTFDuelSummary) ProtoMessage ¶
func (*CSOTFDuelSummary) ProtoMessage()
func (*CSOTFDuelSummary) Reset ¶
func (m *CSOTFDuelSummary) Reset()
func (*CSOTFDuelSummary) String ¶
func (m *CSOTFDuelSummary) String() string
type CSOTFLobby ¶
type CSOTFLobby struct { LobbyId *uint64 `protobuf:"varint,1,opt,name=lobby_id" json:"lobby_id,omitempty"` Members []*CTFLobbyMember `protobuf:"bytes,2,rep,name=members" json:"members,omitempty"` LeftMembers []*CTFLobbyMember `protobuf:"bytes,7,rep,name=left_members" json:"left_members,omitempty"` LeaderId *uint64 `protobuf:"fixed64,11,opt,name=leader_id" json:"leader_id,omitempty"` ServerId *uint64 `protobuf:"fixed64,6,opt,name=server_id,def=0" json:"server_id,omitempty"` PendingInvites []uint64 `protobuf:"fixed64,10,rep,name=pending_invites" json:"pending_invites,omitempty"` State *CSOTFLobby_State `protobuf:"varint,4,opt,name=state,enum=CSOTFLobby_State,def=1" json:"state,omitempty"` Connect *string `protobuf:"bytes,5,opt,name=connect" json:"connect,omitempty"` LobbyType *CSOTFLobby_LobbyType `protobuf:"varint,12,opt,name=lobby_type,enum=CSOTFLobby_LobbyType,def=-1" json:"lobby_type,omitempty"` AllowCheats *bool `protobuf:"varint,13,opt,name=allow_cheats" json:"allow_cheats,omitempty"` GameName *string `protobuf:"bytes,16,opt,name=game_name" json:"game_name,omitempty"` ServerRegion *uint32 `protobuf:"varint,21,opt,name=server_region,def=0" json:"server_region,omitempty"` GameState *TF_GC_GameState `protobuf:"varint,22,opt,name=game_state,enum=TF_GC_GameState,def=0" json:"game_state,omitempty"` NumSpectators *uint32 `protobuf:"varint,23,opt,name=num_spectators" json:"num_spectators,omitempty"` Matchgroup *uint32 `protobuf:"varint,25,opt,name=matchgroup" json:"matchgroup,omitempty"` ReadyupRemainingTime *float32 `protobuf:"fixed32,26,opt,name=readyup_remaining_time" json:"readyup_remaining_time,omitempty"` LeaverDetected *bool `protobuf:"varint,27,opt,name=leaver_detected" json:"leaver_detected,omitempty"` AllowSpectating *bool `protobuf:"varint,31,opt,name=allow_spectating,def=1" json:"allow_spectating,omitempty"` LoadGameLobbyId *uint64 `protobuf:"fixed64,33,opt,name=load_game_lobby_id" json:"load_game_lobby_id,omitempty"` LoadGameSaveNumber *uint32 `protobuf:"varint,34,opt,name=load_game_save_number" json:"load_game_save_number,omitempty"` MannupTourName *string `protobuf:"bytes,42,opt,name=mannup_tour_name" json:"mannup_tour_name,omitempty"` MapName *string `protobuf:"bytes,38,opt,name=map_name" json:"map_name,omitempty"` MissionName *string `protobuf:"bytes,39,opt,name=mission_name" json:"mission_name,omitempty"` MatchGroup *uint32 `protobuf:"varint,41,opt,name=match_group" json:"match_group,omitempty"` MatchId *uint32 `protobuf:"varint,30,opt,name=match_id" json:"match_id,omitempty"` ReplaySalt *uint32 `protobuf:"fixed32,35,opt,name=replay_salt" json:"replay_salt,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFLobby) GetAllowCheats ¶
func (m *CSOTFLobby) GetAllowCheats() bool
func (*CSOTFLobby) GetAllowSpectating ¶
func (m *CSOTFLobby) GetAllowSpectating() bool
func (*CSOTFLobby) GetConnect ¶
func (m *CSOTFLobby) GetConnect() string
func (*CSOTFLobby) GetGameName ¶
func (m *CSOTFLobby) GetGameName() string
func (*CSOTFLobby) GetGameState ¶
func (m *CSOTFLobby) GetGameState() TF_GC_GameState
func (*CSOTFLobby) GetLeaderId ¶
func (m *CSOTFLobby) GetLeaderId() uint64
func (*CSOTFLobby) GetLeaverDetected ¶
func (m *CSOTFLobby) GetLeaverDetected() bool
func (*CSOTFLobby) GetLeftMembers ¶
func (m *CSOTFLobby) GetLeftMembers() []*CTFLobbyMember
func (*CSOTFLobby) GetLoadGameLobbyId ¶
func (m *CSOTFLobby) GetLoadGameLobbyId() uint64
func (*CSOTFLobby) GetLoadGameSaveNumber ¶
func (m *CSOTFLobby) GetLoadGameSaveNumber() uint32
func (*CSOTFLobby) GetLobbyId ¶
func (m *CSOTFLobby) GetLobbyId() uint64
func (*CSOTFLobby) GetLobbyType ¶
func (m *CSOTFLobby) GetLobbyType() CSOTFLobby_LobbyType
func (*CSOTFLobby) GetMannupTourName ¶
func (m *CSOTFLobby) GetMannupTourName() string
func (*CSOTFLobby) GetMapName ¶
func (m *CSOTFLobby) GetMapName() string
func (*CSOTFLobby) GetMatchGroup ¶
func (m *CSOTFLobby) GetMatchGroup() uint32
func (*CSOTFLobby) GetMatchId ¶
func (m *CSOTFLobby) GetMatchId() uint32
func (*CSOTFLobby) GetMatchgroup ¶
func (m *CSOTFLobby) GetMatchgroup() uint32
func (*CSOTFLobby) GetMembers ¶
func (m *CSOTFLobby) GetMembers() []*CTFLobbyMember
func (*CSOTFLobby) GetMissionName ¶
func (m *CSOTFLobby) GetMissionName() string
func (*CSOTFLobby) GetNumSpectators ¶
func (m *CSOTFLobby) GetNumSpectators() uint32
func (*CSOTFLobby) GetPendingInvites ¶
func (m *CSOTFLobby) GetPendingInvites() []uint64
func (*CSOTFLobby) GetReadyupRemainingTime ¶
func (m *CSOTFLobby) GetReadyupRemainingTime() float32
func (*CSOTFLobby) GetReplaySalt ¶
func (m *CSOTFLobby) GetReplaySalt() uint32
func (*CSOTFLobby) GetServerId ¶
func (m *CSOTFLobby) GetServerId() uint64
func (*CSOTFLobby) GetServerRegion ¶
func (m *CSOTFLobby) GetServerRegion() uint32
func (*CSOTFLobby) GetState ¶
func (m *CSOTFLobby) GetState() CSOTFLobby_State
func (*CSOTFLobby) ProtoMessage ¶
func (*CSOTFLobby) ProtoMessage()
func (*CSOTFLobby) Reset ¶
func (m *CSOTFLobby) Reset()
func (*CSOTFLobby) String ¶
func (m *CSOTFLobby) String() string
type CSOTFLobby_LobbyType ¶
type CSOTFLobby_LobbyType int32
const ( CSOTFLobby_INVALID CSOTFLobby_LobbyType = -1 CSOTFLobby_MATCH CSOTFLobby_LobbyType = 0 CSOTFLobby_PRACTICE CSOTFLobby_LobbyType = 1 CSOTFLobby_TOURNAMENT CSOTFLobby_LobbyType = 2 CSOTFLobby_TUTORIAL CSOTFLobby_LobbyType = 3 )
const Default_CSOTFLobby_LobbyType CSOTFLobby_LobbyType = CSOTFLobby_INVALID
func (CSOTFLobby_LobbyType) Enum ¶
func (x CSOTFLobby_LobbyType) Enum() *CSOTFLobby_LobbyType
func (CSOTFLobby_LobbyType) String ¶
func (x CSOTFLobby_LobbyType) String() string
func (*CSOTFLobby_LobbyType) UnmarshalJSON ¶
func (x *CSOTFLobby_LobbyType) UnmarshalJSON(data []byte) error
type CSOTFLobby_State ¶
type CSOTFLobby_State int32
const ( CSOTFLobby_SERVERSETUP CSOTFLobby_State = 1 CSOTFLobby_RUN CSOTFLobby_State = 2 CSOTFLobby_POSTGAME CSOTFLobby_State = 3 CSOTFLobby_NOTREADY CSOTFLobby_State = 5 CSOTFLobby_SERVERASSIGN CSOTFLobby_State = 6 )
const Default_CSOTFLobby_State CSOTFLobby_State = CSOTFLobby_SERVERSETUP
func (CSOTFLobby_State) Enum ¶
func (x CSOTFLobby_State) Enum() *CSOTFLobby_State
func (CSOTFLobby_State) String ¶
func (x CSOTFLobby_State) String() string
func (*CSOTFLobby_State) UnmarshalJSON ¶
func (x *CSOTFLobby_State) UnmarshalJSON(data []byte) error
type CSOTFMapContribution ¶
type CSOTFMapContribution struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` DefIndex *uint32 `protobuf:"varint,2,opt,name=def_index" json:"def_index,omitempty"` ContributionLevel *uint32 `protobuf:"varint,3,opt,name=contribution_level" json:"contribution_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFMapContribution) GetAccountId ¶
func (m *CSOTFMapContribution) GetAccountId() uint32
func (*CSOTFMapContribution) GetContributionLevel ¶
func (m *CSOTFMapContribution) GetContributionLevel() uint32
func (*CSOTFMapContribution) GetDefIndex ¶
func (m *CSOTFMapContribution) GetDefIndex() uint32
func (*CSOTFMapContribution) ProtoMessage ¶
func (*CSOTFMapContribution) ProtoMessage()
func (*CSOTFMapContribution) Reset ¶
func (m *CSOTFMapContribution) Reset()
func (*CSOTFMapContribution) String ¶
func (m *CSOTFMapContribution) String() string
type CSOTFParty ¶
type CSOTFParty struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` LeaderId *uint64 `protobuf:"fixed64,2,opt,name=leader_id" json:"leader_id,omitempty"` MemberIds []uint64 `protobuf:"fixed64,3,rep,name=member_ids" json:"member_ids,omitempty"` Members []*CSOTFPartyMember `protobuf:"bytes,13,rep,name=members" json:"members,omitempty"` PendingInvites []uint64 `protobuf:"fixed64,5,rep,name=pending_invites" json:"pending_invites,omitempty"` State *CSOTFParty_State `protobuf:"varint,6,opt,name=state,enum=CSOTFParty_State,def=0" json:"state,omitempty"` WizardStep *TF_Matchmaking_WizardStep `protobuf:"varint,29,opt,name=wizard_step,enum=TF_Matchmaking_WizardStep,def=0" json:"wizard_step,omitempty"` StartedMatchmakingTime *uint32 `protobuf:"varint,7,opt,name=started_matchmaking_time" json:"started_matchmaking_time,omitempty"` SearchingPlayersByGroup []uint32 `protobuf:"varint,10,rep,name=searching_players_by_group" json:"searching_players_by_group,omitempty"` SteamLobbyId *uint64 `protobuf:"fixed64,27,opt,name=steam_lobby_id" json:"steam_lobby_id,omitempty"` MatchmakingMode *TF_MatchmakingMode `protobuf:"varint,30,opt,name=matchmaking_mode,enum=TF_MatchmakingMode,def=0" json:"matchmaking_mode,omitempty"` SearchLateJoinOk *bool `protobuf:"varint,23,opt,name=search_late_join_ok" json:"search_late_join_ok,omitempty"` SearchMvmMannupTour *string `protobuf:"bytes,32,opt,name=search_mvm_mannup_tour" json:"search_mvm_mannup_tour,omitempty"` SearchMvmMissions []string `protobuf:"bytes,31,rep,name=search_mvm_missions" json:"search_mvm_missions,omitempty"` SearchPlayForBraggingRights *bool `protobuf:"varint,26,opt,name=search_play_for_bragging_rights" json:"search_play_for_bragging_rights,omitempty"` SearchQuickplayGameType *uint32 `protobuf:"varint,28,opt,name=search_quickplay_game_type" json:"search_quickplay_game_type,omitempty"` SearchLadderType *uint32 `protobuf:"varint,33,opt,name=search_ladder_type" json:"search_ladder_type,omitempty"` PreventMatchUntilDate *uint32 `protobuf:"varint,18,opt,name=prevent_match_until_date" json:"prevent_match_until_date,omitempty"` PreventMatchAccountId *uint32 `protobuf:"varint,19,opt,name=prevent_match_account_id" json:"prevent_match_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFParty) GetLeaderId ¶
func (m *CSOTFParty) GetLeaderId() uint64
func (*CSOTFParty) GetMatchmakingMode ¶
func (m *CSOTFParty) GetMatchmakingMode() TF_MatchmakingMode
func (*CSOTFParty) GetMemberIds ¶
func (m *CSOTFParty) GetMemberIds() []uint64
func (*CSOTFParty) GetMembers ¶
func (m *CSOTFParty) GetMembers() []*CSOTFPartyMember
func (*CSOTFParty) GetPartyId ¶
func (m *CSOTFParty) GetPartyId() uint64
func (*CSOTFParty) GetPendingInvites ¶
func (m *CSOTFParty) GetPendingInvites() []uint64
func (*CSOTFParty) GetPreventMatchAccountId ¶
func (m *CSOTFParty) GetPreventMatchAccountId() uint32
func (*CSOTFParty) GetPreventMatchUntilDate ¶
func (m *CSOTFParty) GetPreventMatchUntilDate() uint32
func (*CSOTFParty) GetSearchLadderType ¶
func (m *CSOTFParty) GetSearchLadderType() uint32
func (*CSOTFParty) GetSearchLateJoinOk ¶
func (m *CSOTFParty) GetSearchLateJoinOk() bool
func (*CSOTFParty) GetSearchMvmMannupTour ¶
func (m *CSOTFParty) GetSearchMvmMannupTour() string
func (*CSOTFParty) GetSearchMvmMissions ¶
func (m *CSOTFParty) GetSearchMvmMissions() []string
func (*CSOTFParty) GetSearchPlayForBraggingRights ¶
func (m *CSOTFParty) GetSearchPlayForBraggingRights() bool
func (*CSOTFParty) GetSearchQuickplayGameType ¶
func (m *CSOTFParty) GetSearchQuickplayGameType() uint32
func (*CSOTFParty) GetSearchingPlayersByGroup ¶
func (m *CSOTFParty) GetSearchingPlayersByGroup() []uint32
func (*CSOTFParty) GetStartedMatchmakingTime ¶
func (m *CSOTFParty) GetStartedMatchmakingTime() uint32
func (*CSOTFParty) GetState ¶
func (m *CSOTFParty) GetState() CSOTFParty_State
func (*CSOTFParty) GetSteamLobbyId ¶
func (m *CSOTFParty) GetSteamLobbyId() uint64
func (*CSOTFParty) GetWizardStep ¶
func (m *CSOTFParty) GetWizardStep() TF_Matchmaking_WizardStep
func (*CSOTFParty) ProtoMessage ¶
func (*CSOTFParty) ProtoMessage()
func (*CSOTFParty) Reset ¶
func (m *CSOTFParty) Reset()
func (*CSOTFParty) String ¶
func (m *CSOTFParty) String() string
type CSOTFPartyInvite ¶
type CSOTFPartyInvite struct { GroupId *uint64 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` SenderId *uint64 `protobuf:"fixed64,2,opt,name=sender_id" json:"sender_id,omitempty"` SenderName *string `protobuf:"bytes,3,opt,name=sender_name" json:"sender_name,omitempty"` Members []*CSOTFPartyInvite_PartyMember `protobuf:"bytes,4,rep,name=members" json:"members,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFPartyInvite) GetGroupId ¶
func (m *CSOTFPartyInvite) GetGroupId() uint64
func (*CSOTFPartyInvite) GetMembers ¶
func (m *CSOTFPartyInvite) GetMembers() []*CSOTFPartyInvite_PartyMember
func (*CSOTFPartyInvite) GetSenderId ¶
func (m *CSOTFPartyInvite) GetSenderId() uint64
func (*CSOTFPartyInvite) GetSenderName ¶
func (m *CSOTFPartyInvite) GetSenderName() string
func (*CSOTFPartyInvite) ProtoMessage ¶
func (*CSOTFPartyInvite) ProtoMessage()
func (*CSOTFPartyInvite) Reset ¶
func (m *CSOTFPartyInvite) Reset()
func (*CSOTFPartyInvite) String ¶
func (m *CSOTFPartyInvite) String() string
type CSOTFPartyInvite_PartyMember ¶
type CSOTFPartyInvite_PartyMember struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` SteamId *uint64 `protobuf:"fixed64,2,opt,name=steam_id" json:"steam_id,omitempty"` Avatar *uint32 `protobuf:"varint,3,opt,name=avatar" json:"avatar,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFPartyInvite_PartyMember) GetAvatar ¶
func (m *CSOTFPartyInvite_PartyMember) GetAvatar() uint32
func (*CSOTFPartyInvite_PartyMember) GetName ¶
func (m *CSOTFPartyInvite_PartyMember) GetName() string
func (*CSOTFPartyInvite_PartyMember) GetSteamId ¶
func (m *CSOTFPartyInvite_PartyMember) GetSteamId() uint64
func (*CSOTFPartyInvite_PartyMember) ProtoMessage ¶
func (*CSOTFPartyInvite_PartyMember) ProtoMessage()
func (*CSOTFPartyInvite_PartyMember) Reset ¶
func (m *CSOTFPartyInvite_PartyMember) Reset()
func (*CSOTFPartyInvite_PartyMember) String ¶
func (m *CSOTFPartyInvite_PartyMember) String() string
type CSOTFPartyMember ¶
type CSOTFPartyMember struct { OwnsTicket *bool `protobuf:"varint,2,opt,name=owns_ticket" json:"owns_ticket,omitempty"` CompletedMissions *uint32 `protobuf:"varint,3,opt,name=completed_missions" json:"completed_missions,omitempty"` BadgeLevel *uint32 `protobuf:"varint,4,opt,name=badge_level" json:"badge_level,omitempty"` SquadSurplus *bool `protobuf:"varint,5,opt,name=squad_surplus" json:"squad_surplus,omitempty"` IsBanned *bool `protobuf:"varint,8,opt,name=is_banned,def=0" json:"is_banned,omitempty"` OwnsLadderTicket *bool `protobuf:"varint,9,opt,name=owns_ladder_ticket" json:"owns_ladder_ticket,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFPartyMember) GetBadgeLevel ¶
func (m *CSOTFPartyMember) GetBadgeLevel() uint32
func (*CSOTFPartyMember) GetCompletedMissions ¶
func (m *CSOTFPartyMember) GetCompletedMissions() uint32
func (*CSOTFPartyMember) GetIsBanned ¶
func (m *CSOTFPartyMember) GetIsBanned() bool
func (*CSOTFPartyMember) GetOwnsLadderTicket ¶
func (m *CSOTFPartyMember) GetOwnsLadderTicket() bool
func (*CSOTFPartyMember) GetOwnsTicket ¶
func (m *CSOTFPartyMember) GetOwnsTicket() bool
func (*CSOTFPartyMember) GetSquadSurplus ¶
func (m *CSOTFPartyMember) GetSquadSurplus() bool
func (*CSOTFPartyMember) ProtoMessage ¶
func (*CSOTFPartyMember) ProtoMessage()
func (*CSOTFPartyMember) Reset ¶
func (m *CSOTFPartyMember) Reset()
func (*CSOTFPartyMember) String ¶
func (m *CSOTFPartyMember) String() string
type CSOTFParty_State ¶
type CSOTFParty_State int32
const ( CSOTFParty_UI CSOTFParty_State = 0 CSOTFParty_FINDING_MATCH CSOTFParty_State = 1 CSOTFParty_IN_MATCH CSOTFParty_State = 2 CSOTFParty_AWAITING_RESERVATION_CONFIRMATION CSOTFParty_State = 3 )
const Default_CSOTFParty_State CSOTFParty_State = CSOTFParty_UI
func (CSOTFParty_State) Enum ¶
func (x CSOTFParty_State) Enum() *CSOTFParty_State
func (CSOTFParty_State) String ¶
func (x CSOTFParty_State) String() string
func (*CSOTFParty_State) UnmarshalJSON ¶
func (x *CSOTFParty_State) UnmarshalJSON(data []byte) error
type CSOTFPlayerInfo ¶
type CSOTFPlayerInfo struct { NumNewUsersHelped *uint32 `protobuf:"varint,1,opt,name=num_new_users_helped" json:"num_new_users_helped,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFPlayerInfo) GetNumNewUsersHelped ¶
func (m *CSOTFPlayerInfo) GetNumNewUsersHelped() uint32
func (*CSOTFPlayerInfo) ProtoMessage ¶
func (*CSOTFPlayerInfo) ProtoMessage()
func (*CSOTFPlayerInfo) Reset ¶
func (m *CSOTFPlayerInfo) Reset()
func (*CSOTFPlayerInfo) String ¶
func (m *CSOTFPlayerInfo) String() string
type CSOTFSpyVsEngyWarData ¶
type CSOTFSpyVsEngyWarData struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Affiliation *uint32 `protobuf:"varint,2,opt,name=affiliation" json:"affiliation,omitempty"` PointsForEngy *uint32 `protobuf:"varint,3,opt,name=points_for_engy" json:"points_for_engy,omitempty"` PointsForSpy *uint32 `protobuf:"varint,4,opt,name=points_for_spy" json:"points_for_spy,omitempty"` KillsForEngy *uint32 `protobuf:"varint,5,opt,name=kills_for_engy" json:"kills_for_engy,omitempty"` KillsForSpy *uint32 `protobuf:"varint,6,opt,name=kills_for_spy" json:"kills_for_spy,omitempty"` KillcamMessage *string `protobuf:"bytes,7,opt,name=killcam_message" json:"killcam_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOTFSpyVsEngyWarData) GetAccountId ¶
func (m *CSOTFSpyVsEngyWarData) GetAccountId() uint32
func (*CSOTFSpyVsEngyWarData) GetAffiliation ¶
func (m *CSOTFSpyVsEngyWarData) GetAffiliation() uint32
func (*CSOTFSpyVsEngyWarData) GetKillcamMessage ¶
func (m *CSOTFSpyVsEngyWarData) GetKillcamMessage() string
func (*CSOTFSpyVsEngyWarData) GetKillsForEngy ¶
func (m *CSOTFSpyVsEngyWarData) GetKillsForEngy() uint32
func (*CSOTFSpyVsEngyWarData) GetKillsForSpy ¶
func (m *CSOTFSpyVsEngyWarData) GetKillsForSpy() uint32
func (*CSOTFSpyVsEngyWarData) GetPointsForEngy ¶
func (m *CSOTFSpyVsEngyWarData) GetPointsForEngy() uint32
func (*CSOTFSpyVsEngyWarData) GetPointsForSpy ¶
func (m *CSOTFSpyVsEngyWarData) GetPointsForSpy() uint32
func (*CSOTFSpyVsEngyWarData) ProtoMessage ¶
func (*CSOTFSpyVsEngyWarData) ProtoMessage()
func (*CSOTFSpyVsEngyWarData) Reset ¶
func (m *CSOTFSpyVsEngyWarData) Reset()
func (*CSOTFSpyVsEngyWarData) String ¶
func (m *CSOTFSpyVsEngyWarData) String() string
type CTFLobbyMember ¶
type CTFLobbyMember struct { Id *uint64 `protobuf:"fixed64,1,opt,name=id" json:"id,omitempty"` Team *TF_GC_TEAM `protobuf:"varint,3,opt,name=team,enum=TF_GC_TEAM,def=0" json:"team,omitempty"` ConnectState *CTFLobbyMember_ConnectState `protobuf:"varint,13,opt,name=connect_state,enum=CTFLobbyMember_ConnectState,def=0" json:"connect_state,omitempty"` Name *string `protobuf:"bytes,6,opt,name=name" json:"name,omitempty"` Latitude *float32 `protobuf:"fixed32,8,opt,name=latitude" json:"latitude,omitempty"` Longitude *float32 `protobuf:"fixed32,9,opt,name=longitude" json:"longitude,omitempty"` ReadyState *TFLobbyReadyState `protobuf:"varint,11,opt,name=ready_state,enum=TFLobbyReadyState,def=0" json:"ready_state,omitempty"` PartyId *uint64 `protobuf:"varint,12,opt,name=party_id" json:"party_id,omitempty"` SquadSurplus *bool `protobuf:"varint,14,opt,name=squad_surplus" json:"squad_surplus,omitempty"` BadgeLevel *uint32 `protobuf:"varint,15,opt,name=badge_level" json:"badge_level,omitempty"` AbandonTime *uint32 `protobuf:"varint,16,opt,name=abandon_time,def=0" json:"abandon_time,omitempty"` LastConnectTime *uint32 `protobuf:"varint,17,opt,name=last_connect_time" json:"last_connect_time,omitempty"` QuittingResultsInPenalty *bool `protobuf:"varint,18,opt,name=quitting_results_in_penalty" json:"quitting_results_in_penalty,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CTFLobbyMember) GetAbandonTime ¶
func (m *CTFLobbyMember) GetAbandonTime() uint32
func (*CTFLobbyMember) GetBadgeLevel ¶
func (m *CTFLobbyMember) GetBadgeLevel() uint32
func (*CTFLobbyMember) GetConnectState ¶
func (m *CTFLobbyMember) GetConnectState() CTFLobbyMember_ConnectState
func (*CTFLobbyMember) GetId ¶
func (m *CTFLobbyMember) GetId() uint64
func (*CTFLobbyMember) GetLastConnectTime ¶
func (m *CTFLobbyMember) GetLastConnectTime() uint32
func (*CTFLobbyMember) GetLatitude ¶
func (m *CTFLobbyMember) GetLatitude() float32
func (*CTFLobbyMember) GetLongitude ¶
func (m *CTFLobbyMember) GetLongitude() float32
func (*CTFLobbyMember) GetName ¶
func (m *CTFLobbyMember) GetName() string
func (*CTFLobbyMember) GetPartyId ¶
func (m *CTFLobbyMember) GetPartyId() uint64
func (*CTFLobbyMember) GetQuittingResultsInPenalty ¶
func (m *CTFLobbyMember) GetQuittingResultsInPenalty() bool
func (*CTFLobbyMember) GetReadyState ¶
func (m *CTFLobbyMember) GetReadyState() TFLobbyReadyState
func (*CTFLobbyMember) GetSquadSurplus ¶
func (m *CTFLobbyMember) GetSquadSurplus() bool
func (*CTFLobbyMember) GetTeam ¶
func (m *CTFLobbyMember) GetTeam() TF_GC_TEAM
func (*CTFLobbyMember) ProtoMessage ¶
func (*CTFLobbyMember) ProtoMessage()
func (*CTFLobbyMember) Reset ¶
func (m *CTFLobbyMember) Reset()
func (*CTFLobbyMember) String ¶
func (m *CTFLobbyMember) String() string
type CTFLobbyMember_ConnectState ¶
type CTFLobbyMember_ConnectState int32
const ( CTFLobbyMember_INVALID CTFLobbyMember_ConnectState = 0 CTFLobbyMember_RESERVATION_PENDING CTFLobbyMember_ConnectState = 1 CTFLobbyMember_RESERVED CTFLobbyMember_ConnectState = 2 CTFLobbyMember_CONNECTED CTFLobbyMember_ConnectState = 3 CTFLobbyMember_DISCONNECTED CTFLobbyMember_ConnectState = 5 )
const Default_CTFLobbyMember_ConnectState CTFLobbyMember_ConnectState = CTFLobbyMember_INVALID
func (CTFLobbyMember_ConnectState) Enum ¶
func (x CTFLobbyMember_ConnectState) Enum() *CTFLobbyMember_ConnectState
func (CTFLobbyMember_ConnectState) String ¶
func (x CTFLobbyMember_ConnectState) String() string
func (*CTFLobbyMember_ConnectState) UnmarshalJSON ¶
func (x *CTFLobbyMember_ConnectState) UnmarshalJSON(data []byte) error
type CWorkshop_GetContributors_Request ¶
type CWorkshop_GetContributors_Request struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` Gameitemid *uint32 `protobuf:"varint,2,opt,name=gameitemid" json:"gameitemid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_GetContributors_Request) GetAppid ¶
func (m *CWorkshop_GetContributors_Request) GetAppid() uint32
func (*CWorkshop_GetContributors_Request) GetGameitemid ¶
func (m *CWorkshop_GetContributors_Request) GetGameitemid() uint32
func (*CWorkshop_GetContributors_Request) ProtoMessage ¶
func (*CWorkshop_GetContributors_Request) ProtoMessage()
func (*CWorkshop_GetContributors_Request) Reset ¶
func (m *CWorkshop_GetContributors_Request) Reset()
func (*CWorkshop_GetContributors_Request) String ¶
func (m *CWorkshop_GetContributors_Request) String() string
type CWorkshop_GetContributors_Response ¶
type CWorkshop_GetContributors_Response struct { Contributors []uint64 `protobuf:"fixed64,1,rep,name=contributors" json:"contributors,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_GetContributors_Response) GetContributors ¶
func (m *CWorkshop_GetContributors_Response) GetContributors() []uint64
func (*CWorkshop_GetContributors_Response) ProtoMessage ¶
func (*CWorkshop_GetContributors_Response) ProtoMessage()
func (*CWorkshop_GetContributors_Response) Reset ¶
func (m *CWorkshop_GetContributors_Response) Reset()
func (*CWorkshop_GetContributors_Response) String ¶
func (m *CWorkshop_GetContributors_Response) String() string
type CWorkshop_PopulateItemDescriptions_Request ¶
type CWorkshop_PopulateItemDescriptions_Request struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` Languages []*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock `protobuf:"bytes,2,rep,name=languages" json:"languages,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_PopulateItemDescriptions_Request) GetAppid ¶
func (m *CWorkshop_PopulateItemDescriptions_Request) GetAppid() uint32
func (*CWorkshop_PopulateItemDescriptions_Request) GetLanguages ¶
func (m *CWorkshop_PopulateItemDescriptions_Request) GetLanguages() []*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock
func (*CWorkshop_PopulateItemDescriptions_Request) ProtoMessage ¶
func (*CWorkshop_PopulateItemDescriptions_Request) ProtoMessage()
func (*CWorkshop_PopulateItemDescriptions_Request) Reset ¶
func (m *CWorkshop_PopulateItemDescriptions_Request) Reset()
func (*CWorkshop_PopulateItemDescriptions_Request) String ¶
func (m *CWorkshop_PopulateItemDescriptions_Request) String() string
type CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock ¶
type CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock struct { Language *string `protobuf:"bytes,1,opt,name=language" json:"language,omitempty"` Descriptions []*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription `protobuf:"bytes,2,rep,name=descriptions" json:"descriptions,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetDescriptions ¶
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetLanguage ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetLanguage() string
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) ProtoMessage ¶
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) ProtoMessage()
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) Reset ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) Reset()
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) String ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) String() string
type CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription ¶
type CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription struct { Gameitemid *uint32 `protobuf:"varint,1,opt,name=gameitemid" json:"gameitemid,omitempty"` ItemDescription *string `protobuf:"bytes,2,opt,name=item_description" json:"item_description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetGameitemid ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetGameitemid() uint32
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetItemDescription ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetItemDescription() string
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) ProtoMessage ¶
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) ProtoMessage()
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) Reset ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) Reset()
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) String ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) String() string
type CWorkshop_SetItemPaymentRules_Request ¶
type CWorkshop_SetItemPaymentRules_Request struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` Gameitemid *uint32 `protobuf:"varint,2,opt,name=gameitemid" json:"gameitemid,omitempty"` AssociatedWorkshopFiles []*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule `protobuf:"bytes,3,rep,name=associated_workshop_files" json:"associated_workshop_files,omitempty"` PartnerAccounts []*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule `protobuf:"bytes,4,rep,name=partner_accounts" json:"partner_accounts,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_SetItemPaymentRules_Request) GetAppid ¶
func (m *CWorkshop_SetItemPaymentRules_Request) GetAppid() uint32
func (*CWorkshop_SetItemPaymentRules_Request) GetAssociatedWorkshopFiles ¶
func (m *CWorkshop_SetItemPaymentRules_Request) GetAssociatedWorkshopFiles() []*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule
func (*CWorkshop_SetItemPaymentRules_Request) GetGameitemid ¶
func (m *CWorkshop_SetItemPaymentRules_Request) GetGameitemid() uint32
func (*CWorkshop_SetItemPaymentRules_Request) GetPartnerAccounts ¶
func (m *CWorkshop_SetItemPaymentRules_Request) GetPartnerAccounts() []*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule
func (*CWorkshop_SetItemPaymentRules_Request) ProtoMessage ¶
func (*CWorkshop_SetItemPaymentRules_Request) ProtoMessage()
func (*CWorkshop_SetItemPaymentRules_Request) Reset ¶
func (m *CWorkshop_SetItemPaymentRules_Request) Reset()
func (*CWorkshop_SetItemPaymentRules_Request) String ¶
func (m *CWorkshop_SetItemPaymentRules_Request) String() string
type CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule ¶
type CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` RevenuePercentage *float32 `protobuf:"fixed32,2,opt,name=revenue_percentage" json:"revenue_percentage,omitempty"` RuleDescription *string `protobuf:"bytes,3,opt,name=rule_description" json:"rule_description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetAccountId ¶
func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetAccountId() uint32
func (*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetRevenuePercentage ¶
func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetRevenuePercentage() float32
func (*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetRuleDescription ¶
func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) GetRuleDescription() string
func (*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) ProtoMessage ¶
func (*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) ProtoMessage()
func (*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) Reset ¶
func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) Reset()
func (*CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) String ¶
func (m *CWorkshop_SetItemPaymentRules_Request_PartnerItemPaymentRule) String() string
type CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule ¶
type CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule struct { WorkshopFileId *uint64 `protobuf:"varint,1,opt,name=workshop_file_id" json:"workshop_file_id,omitempty"` RevenuePercentage *float32 `protobuf:"fixed32,2,opt,name=revenue_percentage" json:"revenue_percentage,omitempty"` RuleDescription *string `protobuf:"bytes,3,opt,name=rule_description" json:"rule_description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetRevenuePercentage ¶
func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetRevenuePercentage() float32
func (*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetRuleDescription ¶
func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetRuleDescription() string
func (*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetWorkshopFileId ¶
func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) GetWorkshopFileId() uint64
func (*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) ProtoMessage ¶
func (*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) ProtoMessage()
func (*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) Reset ¶
func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) Reset()
func (*CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) String ¶
func (m *CWorkshop_SetItemPaymentRules_Request_WorkshopItemPaymentRule) String() string
type CWorkshop_SetItemPaymentRules_Response ¶
type CWorkshop_SetItemPaymentRules_Response struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CWorkshop_SetItemPaymentRules_Response) ProtoMessage ¶
func (*CWorkshop_SetItemPaymentRules_Response) ProtoMessage()
func (*CWorkshop_SetItemPaymentRules_Response) Reset ¶
func (m *CWorkshop_SetItemPaymentRules_Response) Reset()
func (*CWorkshop_SetItemPaymentRules_Response) String ¶
func (m *CWorkshop_SetItemPaymentRules_Response) String() string
type ChatChannelTypeT ¶
type ChatChannelTypeT int32
const ( ChatChannelTypeT_ChatChannelType_Regional ChatChannelTypeT = 0 ChatChannelTypeT_ChatChannelType_Custom ChatChannelTypeT = 1 ChatChannelTypeT_ChatChannelType_Party ChatChannelTypeT = 2 ChatChannelTypeT_ChatChannelType_Lobby ChatChannelTypeT = 3 )
const Default_CMsgTFJoinChatChannel_ChannelType ChatChannelTypeT = ChatChannelTypeT_ChatChannelType_Regional
const Default_CMsgTFRequestChatChannelListResponse_ChatChannel_ChannelType ChatChannelTypeT = ChatChannelTypeT_ChatChannelType_Regional
func (ChatChannelTypeT) Enum ¶
func (x ChatChannelTypeT) Enum() *ChatChannelTypeT
func (ChatChannelTypeT) String ¶
func (x ChatChannelTypeT) String() string
func (*ChatChannelTypeT) UnmarshalJSON ¶
func (x *ChatChannelTypeT) UnmarshalJSON(data []byte) error
type EGCBaseClientMsg ¶
type EGCBaseClientMsg int32
const ( EGCBaseClientMsg_k_EMsgGCPingRequest EGCBaseClientMsg = 3001 EGCBaseClientMsg_k_EMsgGCPingResponse EGCBaseClientMsg = 3002 EGCBaseClientMsg_k_EMsgGCClientWelcome EGCBaseClientMsg = 4004 EGCBaseClientMsg_k_EMsgGCServerWelcome EGCBaseClientMsg = 4005 EGCBaseClientMsg_k_EMsgGCClientHello EGCBaseClientMsg = 4006 EGCBaseClientMsg_k_EMsgGCServerHello EGCBaseClientMsg = 4007 EGCBaseClientMsg_k_EMsgGCClientGoodbye EGCBaseClientMsg = 4008 EGCBaseClientMsg_k_EMsgGCServerGoodbye EGCBaseClientMsg = 4009 )
func (EGCBaseClientMsg) Enum ¶
func (x EGCBaseClientMsg) Enum() *EGCBaseClientMsg
func (EGCBaseClientMsg) String ¶
func (x EGCBaseClientMsg) String() string
func (*EGCBaseClientMsg) UnmarshalJSON ¶
func (x *EGCBaseClientMsg) UnmarshalJSON(data []byte) error
type EGCBaseMsg ¶
type EGCBaseMsg int32
const ( EGCBaseMsg_k_EMsgGCSystemMessage EGCBaseMsg = 4001 EGCBaseMsg_k_EMsgGCReplicateConVars EGCBaseMsg = 4002 EGCBaseMsg_k_EMsgGCConVarUpdated EGCBaseMsg = 4003 EGCBaseMsg_k_EMsgGCInviteToParty EGCBaseMsg = 4501 EGCBaseMsg_k_EMsgGCInvitationCreated EGCBaseMsg = 4502 EGCBaseMsg_k_EMsgGCPartyInviteResponse EGCBaseMsg = 4503 EGCBaseMsg_k_EMsgGCKickFromParty EGCBaseMsg = 4504 EGCBaseMsg_k_EMsgGCLeaveParty EGCBaseMsg = 4505 EGCBaseMsg_k_EMsgGCServerAvailable EGCBaseMsg = 4506 EGCBaseMsg_k_EMsgGCClientConnectToServer EGCBaseMsg = 4507 EGCBaseMsg_k_EMsgGCGameServerInfo EGCBaseMsg = 4508 EGCBaseMsg_k_EMsgGCError EGCBaseMsg = 4509 EGCBaseMsg_k_EMsgGCReplay_UploadedToYouTube EGCBaseMsg = 4510 EGCBaseMsg_k_EMsgGCLANServerAvailable EGCBaseMsg = 4511 )
func (EGCBaseMsg) Enum ¶
func (x EGCBaseMsg) Enum() *EGCBaseMsg
func (EGCBaseMsg) String ¶
func (x EGCBaseMsg) String() string
func (*EGCBaseMsg) UnmarshalJSON ¶
func (x *EGCBaseMsg) UnmarshalJSON(data []byte) error
type EGCBaseProtoObjectTypes ¶
type EGCBaseProtoObjectTypes int32
const ( EGCBaseProtoObjectTypes_k_EProtoObjectPartyInvite EGCBaseProtoObjectTypes = 1001 EGCBaseProtoObjectTypes_k_EProtoObjectLobbyInvite EGCBaseProtoObjectTypes = 1002 )
func (EGCBaseProtoObjectTypes) Enum ¶
func (x EGCBaseProtoObjectTypes) Enum() *EGCBaseProtoObjectTypes
func (EGCBaseProtoObjectTypes) String ¶
func (x EGCBaseProtoObjectTypes) String() string
func (*EGCBaseProtoObjectTypes) UnmarshalJSON ¶
func (x *EGCBaseProtoObjectTypes) UnmarshalJSON(data []byte) error
type EGCItemMsg ¶
type EGCItemMsg int32
const ( EGCItemMsg_k_EMsgGCBase EGCItemMsg = 1000 EGCItemMsg_k_EMsgGCSetSingleItemPosition EGCItemMsg = 1001 EGCItemMsg_k_EMsgGCCraft EGCItemMsg = 1002 EGCItemMsg_k_EMsgGCCraftResponse EGCItemMsg = 1003 EGCItemMsg_k_EMsgGCDelete EGCItemMsg = 1004 EGCItemMsg_k_EMsgGCVerifyCacheSubscription EGCItemMsg = 1005 EGCItemMsg_k_EMsgGCNameItem EGCItemMsg = 1006 EGCItemMsg_k_EMsgGCUnlockCrate EGCItemMsg = 1007 EGCItemMsg_k_EMsgGCUnlockCrateResponse EGCItemMsg = 1008 EGCItemMsg_k_EMsgGCPaintItem EGCItemMsg = 1009 EGCItemMsg_k_EMsgGCPaintItemResponse EGCItemMsg = 1010 EGCItemMsg_k_EMsgGCGoldenWrenchBroadcast EGCItemMsg = 1011 EGCItemMsg_k_EMsgGCMOTDRequest EGCItemMsg = 1012 EGCItemMsg_k_EMsgGCMOTDRequestResponse EGCItemMsg = 1013 EGCItemMsg_k_EMsgGCNameBaseItem EGCItemMsg = 1019 EGCItemMsg_k_EMsgGCNameBaseItemResponse EGCItemMsg = 1020 EGCItemMsg_k_EMsgGCRemoveSocketItem_DEPRECATED EGCItemMsg = 1021 EGCItemMsg_k_EMsgGCRemoveSocketItemResponse_DEPRECATED EGCItemMsg = 1022 EGCItemMsg_k_EMsgGCCustomizeItemTexture EGCItemMsg = 1023 EGCItemMsg_k_EMsgGCCustomizeItemTextureResponse EGCItemMsg = 1024 EGCItemMsg_k_EMsgGCUseItemRequest EGCItemMsg = 1025 EGCItemMsg_k_EMsgGCUseItemResponse EGCItemMsg = 1026 EGCItemMsg_k_EMsgGCRespawnPostLoadoutChange EGCItemMsg = 1029 EGCItemMsg_k_EMsgGCRemoveItemName EGCItemMsg = 1030 EGCItemMsg_k_EMsgGCRemoveItemPaint EGCItemMsg = 1031 EGCItemMsg_k_EMsgGCGiftWrapItem EGCItemMsg = 1032 EGCItemMsg_k_EMsgGCGiftWrapItemResponse EGCItemMsg = 1033 EGCItemMsg_k_EMsgGCDeliverGift EGCItemMsg = 1034 EGCItemMsg_k_EMsgGCDeliverGiftResponseReceiver EGCItemMsg = 1036 EGCItemMsg_k_EMsgGCUnwrapGiftRequest EGCItemMsg = 1037 EGCItemMsg_k_EMsgGCUnwrapGiftResponse EGCItemMsg = 1038 EGCItemMsg_k_EMsgGCSetItemStyle EGCItemMsg = 1039 EGCItemMsg_k_EMsgGCUsedClaimCodeItem EGCItemMsg = 1040 EGCItemMsg_k_EMsgGCSortItems EGCItemMsg = 1041 EGCItemMsg_k_EMsgGC_RevolvingLootList_DEPRECATED EGCItemMsg = 1042 EGCItemMsg_k_EMsgGCLookupAccount EGCItemMsg = 1043 EGCItemMsg_k_EMsgGCLookupAccountResponse EGCItemMsg = 1044 EGCItemMsg_k_EMsgGCLookupAccountName EGCItemMsg = 1045 EGCItemMsg_k_EMsgGCLookupAccountNameResponse EGCItemMsg = 1046 EGCItemMsg_k_EMsgGCUpdateItemSchema EGCItemMsg = 1049 EGCItemMsg_k_EMsgGCRequestInventoryRefresh EGCItemMsg = 1050 EGCItemMsg_k_EMsgGCRemoveCustomTexture EGCItemMsg = 1051 EGCItemMsg_k_EMsgGCRemoveCustomTextureResponse EGCItemMsg = 1052 EGCItemMsg_k_EMsgGCRemoveMakersMark EGCItemMsg = 1053 EGCItemMsg_k_EMsgGCRemoveMakersMarkResponse EGCItemMsg = 1054 EGCItemMsg_k_EMsgGCRemoveUniqueCraftIndex EGCItemMsg = 1055 EGCItemMsg_k_EMsgGCRemoveUniqueCraftIndexResponse EGCItemMsg = 1056 EGCItemMsg_k_EMsgGCSaxxyBroadcast EGCItemMsg = 1057 EGCItemMsg_k_EMsgGCBackpackSortFinished EGCItemMsg = 1058 EGCItemMsg_k_EMsgGCAdjustItemEquippedState EGCItemMsg = 1059 EGCItemMsg_k_EMsgGCCollectItem EGCItemMsg = 1061 EGCItemMsg_k_EMsgGCItemAcknowledged EGCItemMsg = 1062 EGCItemMsg_k_EMsgGCPresets_SelectPresetForClass EGCItemMsg = 1063 EGCItemMsg_k_EMsgGCPresets_SetItemPosition EGCItemMsg = 1064 EGCItemMsg_k_EMsgGC_ReportAbuse EGCItemMsg = 1065 EGCItemMsg_k_EMsgGC_ReportAbuseResponse EGCItemMsg = 1066 EGCItemMsg_k_EMsgGCPresets_SelectPresetForClassReply EGCItemMsg = 1067 EGCItemMsg_k_EMsgGCNameItemNotification EGCItemMsg = 1068 EGCItemMsg_k_EMsgGCClientDisplayNotification EGCItemMsg = 1069 EGCItemMsg_k_EMsgGCApplyStrangePart EGCItemMsg = 1070 EGCItemMsg_k_EMsgGC_IncrementKillCountAttribute EGCItemMsg = 1071 EGCItemMsg_k_EMsgGC_IncrementKillCountResponse EGCItemMsg = 1072 EGCItemMsg_k_EMsgGCRemoveStrangePart EGCItemMsg = 1073 EGCItemMsg_k_EMsgGCResetStrangeScores EGCItemMsg = 1074 EGCItemMsg_k_EMsgGCGiftedItems EGCItemMsg = 1075 EGCItemMsg_k_EMsgGCApplyUpgradeCard EGCItemMsg = 1077 EGCItemMsg_k_EMsgGCRemoveUpgradeCard EGCItemMsg = 1078 EGCItemMsg_k_EMsgGCApplyStrangeRestriction EGCItemMsg = 1079 EGCItemMsg_k_EMsgGCClientRequestMarketData EGCItemMsg = 1080 EGCItemMsg_k_EMsgGCClientRequestMarketDataResponse EGCItemMsg = 1081 EGCItemMsg_k_EMsgGCApplyXifier EGCItemMsg = 1082 EGCItemMsg_k_EMsgGCApplyXifierResponse EGCItemMsg = 1083 EGCItemMsg_k_EMsgGC_TrackUniquePlayerPairEvent EGCItemMsg = 1084 EGCItemMsg_k_EMsgGCFulfillDynamicRecipeComponent EGCItemMsg = 1085 EGCItemMsg_k_EMsgGCFulfillDynamicRecipeComponentResponse EGCItemMsg = 1086 EGCItemMsg_k_EMsgGCSetItemEffectVerticalOffset EGCItemMsg = 1087 EGCItemMsg_k_EMsgGCSetHatEffectUseHeadOrigin EGCItemMsg = 1088 EGCItemMsg_k_EMsgGCItemEaterRecharger EGCItemMsg = 1089 EGCItemMsg_k_EMsgGCItemEaterRechargerResponse EGCItemMsg = 1090 EGCItemMsg_k_EMsgGCApplyBaseItemXifier EGCItemMsg = 1091 EGCItemMsg_k_EMsgGCApplyClassTransmogrifier EGCItemMsg = 1092 EGCItemMsg_k_EMsgGCApplyHalloweenSpellbookPage EGCItemMsg = 1093 EGCItemMsg_k_EMsgGCRemoveKillStreak EGCItemMsg = 1094 EGCItemMsg_k_EMsgGCRemoveKillStreakResponse EGCItemMsg = 1095 EGCItemMsg_k_EMsgGCTFSpecificItemBroadcast EGCItemMsg = 1096 EGCItemMsg_k_EMsgGC_IncrementKillCountAttribute_Multiple EGCItemMsg = 1097 EGCItemMsg_k_EMsgGCDeliverGiftResponseGiver EGCItemMsg = 1098 EGCItemMsg_k_EMsgGCSetItemPositions EGCItemMsg = 1100 EGCItemMsg_k_EMsgGCLookupMultipleAccountNames EGCItemMsg = 1101 EGCItemMsg_k_EMsgGCLookupMultipleAccountNamesResponse EGCItemMsg = 1102 EGCItemMsg_k_EMsgGCTradingBase EGCItemMsg = 1500 EGCItemMsg_k_EMsgGCTrading_InitiateTradeRequest EGCItemMsg = 1501 EGCItemMsg_k_EMsgGCTrading_InitiateTradeResponse EGCItemMsg = 1502 EGCItemMsg_k_EMsgGCTrading_StartSession EGCItemMsg = 1503 EGCItemMsg_k_EMsgGCTrading_SessionClosed EGCItemMsg = 1509 EGCItemMsg_k_EMsgGCTrading_CancelSession EGCItemMsg = 1510 EGCItemMsg_k_EMsgGCTrading_InitiateTradeRequestResponse EGCItemMsg = 1514 EGCItemMsg_k_EMsgGCServerBrowser_FavoriteServer EGCItemMsg = 1601 EGCItemMsg_k_EMsgGCServerBrowser_BlacklistServer EGCItemMsg = 1602 EGCItemMsg_k_EMsgGCServerRentalsBase EGCItemMsg = 1700 EGCItemMsg_k_EMsgGCItemPreviewCheckStatus EGCItemMsg = 1701 EGCItemMsg_k_EMsgGCItemPreviewStatusResponse EGCItemMsg = 1702 EGCItemMsg_k_EMsgGCItemPreviewRequest EGCItemMsg = 1703 EGCItemMsg_k_EMsgGCItemPreviewRequestResponse EGCItemMsg = 1704 EGCItemMsg_k_EMsgGCItemPreviewExpire EGCItemMsg = 1705 EGCItemMsg_k_EMsgGCItemPreviewExpireNotification EGCItemMsg = 1706 EGCItemMsg_k_EMsgGCItemPreviewItemBoughtNotification EGCItemMsg = 1708 EGCItemMsg_k_EMsgGCDev_NewItemRequest EGCItemMsg = 2001 EGCItemMsg_k_EMsgGCDev_NewItemRequestResponse EGCItemMsg = 2002 EGCItemMsg_k_EMsgGCDev_DebugRollLootRequest EGCItemMsg = 2003 EGCItemMsg_k_EMsgGCStoreGetUserData EGCItemMsg = 2500 EGCItemMsg_k_EMsgGCStoreGetUserDataResponse EGCItemMsg = 2501 EGCItemMsg_k_EMsgGCStorePurchaseInit_DEPRECATED EGCItemMsg = 2502 EGCItemMsg_k_EMsgGCStorePurchaseInitResponse_DEPRECATED EGCItemMsg = 2503 EGCItemMsg_k_EMsgGCStorePurchaseFinalize EGCItemMsg = 2512 EGCItemMsg_k_EMsgGCStorePurchaseFinalizeResponse EGCItemMsg = 2513 EGCItemMsg_k_EMsgGCStorePurchaseCancel EGCItemMsg = 2514 EGCItemMsg_k_EMsgGCStorePurchaseCancelResponse EGCItemMsg = 2515 EGCItemMsg_k_EMsgGCStorePurchaseQueryTxn EGCItemMsg = 2508 EGCItemMsg_k_EMsgGCStorePurchaseQueryTxnResponse EGCItemMsg = 2509 EGCItemMsg_k_EMsgGCStorePurchaseInit EGCItemMsg = 2510 EGCItemMsg_k_EMsgGCStorePurchaseInitResponse EGCItemMsg = 2511 EGCItemMsg_k_EMsgGCToGCDirtySDOCache EGCItemMsg = 2516 EGCItemMsg_k_EMsgGCToGCDirtyMultipleSDOCache EGCItemMsg = 2517 EGCItemMsg_k_EMsgGCToGCUpdateSQLKeyValue EGCItemMsg = 2518 EGCItemMsg_k_EMsgGCToGCBroadcastConsoleCommand EGCItemMsg = 2521 EGCItemMsg_k_EMsgGCServerVersionUpdated EGCItemMsg = 2522 EGCItemMsg_k_EMsgGCApplyAutograph EGCItemMsg = 2523 EGCItemMsg_k_EMsgGCToGCWebAPIAccountChanged EGCItemMsg = 2524 EGCItemMsg_k_EMsgGCRequestAnnouncements EGCItemMsg = 2525 EGCItemMsg_k_EMsgGCRequestAnnouncementsResponse EGCItemMsg = 2526 EGCItemMsg_k_EMsgGCRequestPassportItemGrant EGCItemMsg = 2527 EGCItemMsg_k_EMsgGCClientVersionUpdated EGCItemMsg = 2528 EGCItemMsg_k_EMsgGCItemPurgatory_FinalizePurchase EGCItemMsg = 2531 EGCItemMsg_k_EMsgGCItemPurgatory_FinalizePurchaseResponse EGCItemMsg = 2532 EGCItemMsg_k_EMsgGCItemPurgatory_RefundPurchase EGCItemMsg = 2533 EGCItemMsg_k_EMsgGCItemPurgatory_RefundPurchaseResponse EGCItemMsg = 2534 EGCItemMsg_k_EMsgGCToGCPlayerStrangeCountAdjustments EGCItemMsg = 2535 EGCItemMsg_k_EMsgGCRequestStoreSalesData EGCItemMsg = 2536 EGCItemMsg_k_EMsgGCRequestStoreSalesDataResponse EGCItemMsg = 2537 EGCItemMsg_k_EMsgGCRequestStoreSalesDataUpToDateResponse EGCItemMsg = 2538 EGCItemMsg_k_EMsgGCToGCPingRequest EGCItemMsg = 2539 EGCItemMsg_k_EMsgGCToGCPingResponse EGCItemMsg = 2540 EGCItemMsg_k_EMsgGCToGCGetUserSessionServer EGCItemMsg = 2541 EGCItemMsg_k_EMsgGCToGCGetUserSessionServerResponse EGCItemMsg = 2542 EGCItemMsg_k_EMsgGCToGCGetUserServerMembers EGCItemMsg = 2543 EGCItemMsg_k_EMsgGCToGCGetUserServerMembersResponse EGCItemMsg = 2544 EGCItemMsg_k_EMsgGCToGCGrantSelfMadeItemToAccount EGCItemMsg = 2555 EGCItemMsg_k_EMsgGCToGCThankedByNewUser EGCItemMsg = 2556 EGCItemMsg_k_EMsgGCShuffleCrateContents EGCItemMsg = 2557 EGCItemMsg_k_EMsgGCQuestObjective_Progress EGCItemMsg = 2558 EGCItemMsg_k_EMsgGCQuestCompleted EGCItemMsg = 2559 EGCItemMsg_k_EMsgGCApplyDuckToken EGCItemMsg = 2560 )
func (EGCItemMsg) Enum ¶
func (x EGCItemMsg) Enum() *EGCItemMsg
func (EGCItemMsg) String ¶
func (x EGCItemMsg) String() string
func (*EGCItemMsg) UnmarshalJSON ¶
func (x *EGCItemMsg) UnmarshalJSON(data []byte) error
type EGCMsgResponse ¶
type EGCMsgResponse int32
const ( EGCMsgResponse_k_EGCMsgResponseOK EGCMsgResponse = 0 EGCMsgResponse_k_EGCMsgResponseDenied EGCMsgResponse = 1 EGCMsgResponse_k_EGCMsgResponseServerError EGCMsgResponse = 2 EGCMsgResponse_k_EGCMsgResponseTimeout EGCMsgResponse = 3 EGCMsgResponse_k_EGCMsgResponseInvalid EGCMsgResponse = 4 EGCMsgResponse_k_EGCMsgResponseNoMatch EGCMsgResponse = 5 EGCMsgResponse_k_EGCMsgResponseUnknownError EGCMsgResponse = 6 EGCMsgResponse_k_EGCMsgResponseNotLoggedOn EGCMsgResponse = 7 EGCMsgResponse_k_EGCMsgFailedToCreate EGCMsgResponse = 8 )
func (EGCMsgResponse) Enum ¶
func (x EGCMsgResponse) Enum() *EGCMsgResponse
func (EGCMsgResponse) String ¶
func (x EGCMsgResponse) String() string
func (*EGCMsgResponse) UnmarshalJSON ¶
func (x *EGCMsgResponse) UnmarshalJSON(data []byte) error
type EGCSystemMsg ¶
type EGCSystemMsg int32
const ( EGCSystemMsg_k_EGCMsgInvalid EGCSystemMsg = 0 EGCSystemMsg_k_EGCMsgMulti EGCSystemMsg = 1 EGCSystemMsg_k_EGCMsgGenericReply EGCSystemMsg = 10 EGCSystemMsg_k_EGCMsgSystemBase EGCSystemMsg = 50 EGCSystemMsg_k_EGCMsgAchievementAwarded EGCSystemMsg = 51 EGCSystemMsg_k_EGCMsgConCommand EGCSystemMsg = 52 EGCSystemMsg_k_EGCMsgStartPlaying EGCSystemMsg = 53 EGCSystemMsg_k_EGCMsgStopPlaying EGCSystemMsg = 54 EGCSystemMsg_k_EGCMsgStartGameserver EGCSystemMsg = 55 EGCSystemMsg_k_EGCMsgStopGameserver EGCSystemMsg = 56 EGCSystemMsg_k_EGCMsgWGRequest EGCSystemMsg = 57 EGCSystemMsg_k_EGCMsgWGResponse EGCSystemMsg = 58 EGCSystemMsg_k_EGCMsgGetUserGameStatsSchema EGCSystemMsg = 59 EGCSystemMsg_k_EGCMsgGetUserGameStatsSchemaResponse EGCSystemMsg = 60 EGCSystemMsg_k_EGCMsgGetUserStatsDEPRECATED EGCSystemMsg = 61 EGCSystemMsg_k_EGCMsgGetUserStatsResponse EGCSystemMsg = 62 EGCSystemMsg_k_EGCMsgAppInfoUpdated EGCSystemMsg = 63 EGCSystemMsg_k_EGCMsgValidateSession EGCSystemMsg = 64 EGCSystemMsg_k_EGCMsgValidateSessionResponse EGCSystemMsg = 65 EGCSystemMsg_k_EGCMsgLookupAccountFromInput EGCSystemMsg = 66 EGCSystemMsg_k_EGCMsgSendHTTPRequest EGCSystemMsg = 67 EGCSystemMsg_k_EGCMsgSendHTTPRequestResponse EGCSystemMsg = 68 EGCSystemMsg_k_EGCMsgPreTestSetup EGCSystemMsg = 69 EGCSystemMsg_k_EGCMsgRecordSupportAction EGCSystemMsg = 70 EGCSystemMsg_k_EGCMsgGetAccountDetails_DEPRECATED EGCSystemMsg = 71 EGCSystemMsg_k_EGCMsgReceiveInterAppMessage EGCSystemMsg = 73 EGCSystemMsg_k_EGCMsgFindAccounts EGCSystemMsg = 74 EGCSystemMsg_k_EGCMsgPostAlert EGCSystemMsg = 75 EGCSystemMsg_k_EGCMsgGetLicenses EGCSystemMsg = 76 EGCSystemMsg_k_EGCMsgGetUserStats EGCSystemMsg = 77 EGCSystemMsg_k_EGCMsgGetCommands EGCSystemMsg = 78 EGCSystemMsg_k_EGCMsgGetCommandsResponse EGCSystemMsg = 79 EGCSystemMsg_k_EGCMsgAddFreeLicense EGCSystemMsg = 80 EGCSystemMsg_k_EGCMsgAddFreeLicenseResponse EGCSystemMsg = 81 EGCSystemMsg_k_EGCMsgGetIPLocation EGCSystemMsg = 82 EGCSystemMsg_k_EGCMsgGetIPLocationResponse EGCSystemMsg = 83 EGCSystemMsg_k_EGCMsgSystemStatsSchema EGCSystemMsg = 84 EGCSystemMsg_k_EGCMsgGetSystemStats EGCSystemMsg = 85 EGCSystemMsg_k_EGCMsgGetSystemStatsResponse EGCSystemMsg = 86 EGCSystemMsg_k_EGCMsgSendEmail EGCSystemMsg = 87 EGCSystemMsg_k_EGCMsgSendEmailResponse EGCSystemMsg = 88 EGCSystemMsg_k_EGCMsgGetEmailTemplate EGCSystemMsg = 89 EGCSystemMsg_k_EGCMsgGetEmailTemplateResponse EGCSystemMsg = 90 EGCSystemMsg_k_EGCMsgGrantGuestPass EGCSystemMsg = 91 EGCSystemMsg_k_EGCMsgGrantGuestPassResponse EGCSystemMsg = 92 EGCSystemMsg_k_EGCMsgGetAccountDetails EGCSystemMsg = 93 EGCSystemMsg_k_EGCMsgGetAccountDetailsResponse EGCSystemMsg = 94 EGCSystemMsg_k_EGCMsgGetPersonaNames EGCSystemMsg = 95 EGCSystemMsg_k_EGCMsgGetPersonaNamesResponse EGCSystemMsg = 96 EGCSystemMsg_k_EGCMsgMultiplexMsg EGCSystemMsg = 97 EGCSystemMsg_k_EGCMsgWebAPIRegisterInterfaces EGCSystemMsg = 101 EGCSystemMsg_k_EGCMsgWebAPIJobRequest EGCSystemMsg = 102 EGCSystemMsg_k_EGCMsgWebAPIJobRequestHttpResponse EGCSystemMsg = 104 EGCSystemMsg_k_EGCMsgWebAPIJobRequestForwardResponse EGCSystemMsg = 105 EGCSystemMsg_k_EGCMsgMemCachedGet EGCSystemMsg = 200 EGCSystemMsg_k_EGCMsgMemCachedGetResponse EGCSystemMsg = 201 EGCSystemMsg_k_EGCMsgMemCachedSet EGCSystemMsg = 202 EGCSystemMsg_k_EGCMsgMemCachedDelete EGCSystemMsg = 203 EGCSystemMsg_k_EGCMsgMemCachedStats EGCSystemMsg = 204 EGCSystemMsg_k_EGCMsgMemCachedStatsResponse EGCSystemMsg = 205 EGCSystemMsg_k_EGCMsgSQLStats EGCSystemMsg = 210 EGCSystemMsg_k_EGCMsgSQLStatsResponse EGCSystemMsg = 211 EGCSystemMsg_k_EGCMsgMasterSetDirectory EGCSystemMsg = 220 EGCSystemMsg_k_EGCMsgMasterSetDirectoryResponse EGCSystemMsg = 221 EGCSystemMsg_k_EGCMsgMasterSetWebAPIRouting EGCSystemMsg = 222 EGCSystemMsg_k_EGCMsgMasterSetWebAPIRoutingResponse EGCSystemMsg = 223 EGCSystemMsg_k_EGCMsgMasterSetClientMsgRouting EGCSystemMsg = 224 EGCSystemMsg_k_EGCMsgMasterSetClientMsgRoutingResponse EGCSystemMsg = 225 EGCSystemMsg_k_EGCMsgSetOptions EGCSystemMsg = 226 EGCSystemMsg_k_EGCMsgSetOptionsResponse EGCSystemMsg = 227 EGCSystemMsg_k_EGCMsgSystemBase2 EGCSystemMsg = 500 EGCSystemMsg_k_EGCMsgGetPurchaseTrustStatus EGCSystemMsg = 501 EGCSystemMsg_k_EGCMsgGetPurchaseTrustStatusResponse EGCSystemMsg = 502 EGCSystemMsg_k_EGCMsgUpdateSession EGCSystemMsg = 503 EGCSystemMsg_k_EGCMsgGCAccountVacStatusChange EGCSystemMsg = 504 EGCSystemMsg_k_EGCMsgCheckFriendship EGCSystemMsg = 505 EGCSystemMsg_k_EGCMsgCheckFriendshipResponse EGCSystemMsg = 506 EGCSystemMsg_k_EGCMsgGetPartnerAccountLink EGCSystemMsg = 507 EGCSystemMsg_k_EGCMsgGetPartnerAccountLinkResponse EGCSystemMsg = 508 EGCSystemMsg_k_EGCMsgVSReportedSuspiciousActivity EGCSystemMsg = 509 )
func (EGCSystemMsg) Enum ¶
func (x EGCSystemMsg) Enum() *EGCSystemMsg
func (EGCSystemMsg) String ¶
func (x EGCSystemMsg) String() string
func (*EGCSystemMsg) UnmarshalJSON ¶
func (x *EGCSystemMsg) UnmarshalJSON(data []byte) error
type EGCToGCMsg ¶
type EGCToGCMsg int32
const ( EGCToGCMsg_k_EGCToGCMsgMasterAck EGCToGCMsg = 150 EGCToGCMsg_k_EGCToGCMsgMasterAckResponse EGCToGCMsg = 151 EGCToGCMsg_k_EGCToGCMsgRouted EGCToGCMsg = 152 EGCToGCMsg_k_EGCToGCMsgRoutedReply EGCToGCMsg = 153 EGCToGCMsg_k_EMsgGCUpdateSubGCSessionInfo EGCToGCMsg = 154 EGCToGCMsg_k_EMsgGCRequestSubGCSessionInfo EGCToGCMsg = 155 EGCToGCMsg_k_EMsgGCRequestSubGCSessionInfoResponse EGCToGCMsg = 156 EGCToGCMsg_k_EGCToGCMsgMasterStartupComplete EGCToGCMsg = 157 EGCToGCMsg_k_EMsgGCToGCSOCacheSubscribe EGCToGCMsg = 158 EGCToGCMsg_k_EMsgGCToGCSOCacheUnsubscribe EGCToGCMsg = 159 )
func (EGCToGCMsg) Enum ¶
func (x EGCToGCMsg) Enum() *EGCToGCMsg
func (EGCToGCMsg) String ¶
func (x EGCToGCMsg) String() string
func (*EGCToGCMsg) UnmarshalJSON ¶
func (x *EGCToGCMsg) UnmarshalJSON(data []byte) error
type EItemPurgatoryResponse_Finalize ¶
type EItemPurgatoryResponse_Finalize int32
const ( EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Succeeded EItemPurgatoryResponse_Finalize = 0 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Failed_Incomplete EItemPurgatoryResponse_Finalize = 1 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Failed_ItemsNotInPurgatory EItemPurgatoryResponse_Finalize = 2 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Failed_CouldNotFindItems EItemPurgatoryResponse_Finalize = 3 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Failed_NoSOCache EItemPurgatoryResponse_Finalize = 4 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_BackpackFull EItemPurgatoryResponse_Finalize = 5 )
func (EItemPurgatoryResponse_Finalize) Enum ¶
func (x EItemPurgatoryResponse_Finalize) Enum() *EItemPurgatoryResponse_Finalize
func (EItemPurgatoryResponse_Finalize) String ¶
func (x EItemPurgatoryResponse_Finalize) String() string
func (*EItemPurgatoryResponse_Finalize) UnmarshalJSON ¶
func (x *EItemPurgatoryResponse_Finalize) UnmarshalJSON(data []byte) error
type EItemPurgatoryResponse_Refund ¶
type EItemPurgatoryResponse_Refund int32
const ( EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Succeeded EItemPurgatoryResponse_Refund = 0 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_ItemNotInPurgatory EItemPurgatoryResponse_Refund = 1 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_CouldNotFindItem EItemPurgatoryResponse_Refund = 2 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_NoSOCache EItemPurgatoryResponse_Refund = 3 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_NoDetail EItemPurgatoryResponse_Refund = 4 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_NexonWebAPI EItemPurgatoryResponse_Refund = 5 )
func (EItemPurgatoryResponse_Refund) Enum ¶
func (x EItemPurgatoryResponse_Refund) Enum() *EItemPurgatoryResponse_Refund
func (EItemPurgatoryResponse_Refund) String ¶
func (x EItemPurgatoryResponse_Refund) String() string
func (*EItemPurgatoryResponse_Refund) UnmarshalJSON ¶
func (x *EItemPurgatoryResponse_Refund) UnmarshalJSON(data []byte) error
type ESOMsg ¶
type ESOMsg int32
const ( ESOMsg_k_ESOMsg_Create ESOMsg = 21 ESOMsg_k_ESOMsg_Update ESOMsg = 22 ESOMsg_k_ESOMsg_Destroy ESOMsg = 23 ESOMsg_k_ESOMsg_CacheSubscribed ESOMsg = 24 ESOMsg_k_ESOMsg_CacheUnsubscribed ESOMsg = 25 ESOMsg_k_ESOMsg_UpdateMultiple ESOMsg = 26 ESOMsg_k_ESOMsg_CacheSubscriptionCheck ESOMsg = 27 ESOMsg_k_ESOMsg_CacheSubscriptionRefresh ESOMsg = 28 ESOMsg_k_ESOMsg_CacheSubscribedUpToDate ESOMsg = 29 )
func (*ESOMsg) UnmarshalJSON ¶
type EServerModificationItemType ¶
type EServerModificationItemType int32
const Default_CMsgGC_GameServer_ServerModificationItemExpired_ModificationType EServerModificationItemType = EServerModificationItemType_kGameServerModificationItem_Halloween
const Default_CMsgGC_GameServer_ServerModificationItem_ModificationType EServerModificationItemType = EServerModificationItemType_kGameServerModificationItem_Halloween
const Default_CMsgGC_GameServer_UseServerModificationItem_ModificationType EServerModificationItemType = EServerModificationItemType_kGameServerModificationItem_Halloween
const Default_CMsgGC_GameServer_UseServerModificationItem_Response_ModificationType EServerModificationItemType = EServerModificationItemType_kGameServerModificationItem_Halloween
const (
EServerModificationItemType_kGameServerModificationItem_Halloween EServerModificationItemType = 1
)
func (EServerModificationItemType) Enum ¶
func (x EServerModificationItemType) Enum() *EServerModificationItemType
func (EServerModificationItemType) String ¶
func (x EServerModificationItemType) String() string
func (*EServerModificationItemType) UnmarshalJSON ¶
func (x *EServerModificationItemType) UnmarshalJSON(data []byte) error
type ETFGCMsg ¶
type ETFGCMsg int32
const ( ETFGCMsg_k_EMsgGCReportWarKill ETFGCMsg = 5001 ETFGCMsg_k_EMsgGCVoteKickBanPlayer ETFGCMsg = 5018 ETFGCMsg_k_EMsgGCVoteKickBanPlayerResult ETFGCMsg = 5019 ETFGCMsg_k_EMsgGCKickPlayer_DEPRECATED ETFGCMsg = 5020 ETFGCMsg_k_EMsgGCStartedTraining_DEPRECATED ETFGCMsg = 5021 ETFGCMsg_k_EMsgGCFreeTrial_ChooseMostHelpfulFriend ETFGCMsg = 5022 ETFGCMsg_k_EMsgGCRequestTF2Friends ETFGCMsg = 5023 ETFGCMsg_k_EMsgGCRequestTF2FriendsResponse ETFGCMsg = 5024 ETFGCMsg_k_EMsgGCReplay_SubmitContestEntry ETFGCMsg = 5026 ETFGCMsg_k_EMsgGCReplay_SubmitContestEntryResponse ETFGCMsg = 5027 ETFGCMsg_k_EMsgGCSaxxy_Awarded ETFGCMsg = 5029 ETFGCMsg_k_EMsgGCFreeTrial_ThankedBySomeone ETFGCMsg = 5028 ETFGCMsg_k_EMsgGCFreeTrial_ThankedSomeone ETFGCMsg = 5030 ETFGCMsg_k_EMsgGCFreeTrial_ConvertedToPremium ETFGCMsg = 5031 ETFGCMsg_k_EMsgGCMeetThePyroSilliness_BananaCraft_DEPRECATED ETFGCMsg = 5032 ETFGCMsg_k_EMsgGCMVMARG_HighFiveSuccessResponse_DEPRECATED ETFGCMsg = 5033 ETFGCMsg_k_EMsgGCMVMARG_HighFiveOnClient_DEPRECATED ETFGCMsg = 5034 ETFGCMsg_k_EMsgGCCoaching_AddToCoaches ETFGCMsg = 5200 ETFGCMsg_k_EMsgGCCoaching_AddToCoachesResponse ETFGCMsg = 5201 ETFGCMsg_k_EMsgGCCoaching_RemoveFromCoaches ETFGCMsg = 5202 ETFGCMsg_k_EMsgGCCoaching_RemoveFromCoachesResponse ETFGCMsg = 5203 ETFGCMsg_k_EMsgGCCoaching_FindCoach ETFGCMsg = 5204 ETFGCMsg_k_EMsgGCCoaching_FindCoachResponse ETFGCMsg = 5205 ETFGCMsg_k_EMsgGCCoaching_AskCoach ETFGCMsg = 5206 ETFGCMsg_k_EMsgGCCoaching_AskCoachResponse ETFGCMsg = 5207 ETFGCMsg_k_EMsgGCCoaching_CoachJoinGame ETFGCMsg = 5208 ETFGCMsg_k_EMsgGCCoaching_CoachJoining ETFGCMsg = 5209 ETFGCMsg_k_EMsgGCCoaching_CoachJoined ETFGCMsg = 5210 ETFGCMsg_k_EMsgGCCoaching_LikeCurrentCoach ETFGCMsg = 5211 ETFGCMsg_k_EMsgGCCoaching_RemoveCurrentCoach ETFGCMsg = 5212 ETFGCMsg_k_EMsgGCCoaching_AlreadyRatedCoach ETFGCMsg = 5213 ETFGCMsg_k_EMsgGC_Duel_Request ETFGCMsg = 5500 ETFGCMsg_k_EMsgGC_Duel_Response ETFGCMsg = 5501 ETFGCMsg_k_EMsgGC_Duel_Results ETFGCMsg = 5502 ETFGCMsg_k_EMsgGC_Duel_Status ETFGCMsg = 5503 ETFGCMsg_k_EMsgGC_Halloween_ReservedItem_DEPRECATED ETFGCMsg = 5600 ETFGCMsg_k_EMsgGC_Halloween_GrantItem_DEPRECATED ETFGCMsg = 5601 ETFGCMsg_k_EMsgGC_Halloween_GrantItemResponse_DEPRECATED ETFGCMsg = 5604 ETFGCMsg_k_EMsgGC_Halloween_Cheat_QueryResponse_DEPRECATED ETFGCMsg = 5605 ETFGCMsg_k_EMsgGC_Halloween_ItemClaimed_DEPRECATED ETFGCMsg = 5606 ETFGCMsg_k_EMsgGC_Halloween_ReservedItem ETFGCMsg = 5607 ETFGCMsg_k_EMsgGC_Halloween_GrantItem ETFGCMsg = 5608 ETFGCMsg_k_EMsgGC_Halloween_GrantItemResponse ETFGCMsg = 5609 ETFGCMsg_k_EMsgGC_Halloween_Cheat_QueryResponse_DEPRECATED_2 ETFGCMsg = 5610 ETFGCMsg_k_EMsgGC_Halloween_ItemClaimed_DEPRECATED_2 ETFGCMsg = 5611 ETFGCMsg_k_EMsgGC_Halloween_ServerBossEvent ETFGCMsg = 5612 ETFGCMsg_k_EMsgGC_Halloween_Merasmus2012 ETFGCMsg = 5613 ETFGCMsg_k_EMsgGC_Halloween_UpdateMerasmusLootLevel ETFGCMsg = 5614 ETFGCMsg_k_EMsgGC_GameServer_LevelInfo ETFGCMsg = 5700 ETFGCMsg_k_EMsgGC_GameServer_AuthChallenge ETFGCMsg = 5701 ETFGCMsg_k_EMsgGC_GameServer_AuthChallengeResponse ETFGCMsg = 5702 ETFGCMsg_k_EMsgGC_GameServer_CreateIdentity ETFGCMsg = 5703 ETFGCMsg_k_EMsgGC_GameServer_CreateIdentityResponse ETFGCMsg = 5704 ETFGCMsg_k_EMsgGC_GameServer_List ETFGCMsg = 5705 ETFGCMsg_k_EMsgGC_GameServer_ListResponse ETFGCMsg = 5706 ETFGCMsg_k_EMsgGC_GameServer_AuthResult ETFGCMsg = 5707 ETFGCMsg_k_EMsgGC_GameServer_ResetIdentity ETFGCMsg = 5708 ETFGCMsg_k_EMsgGC_GameServer_ResetIdentityResponse ETFGCMsg = 5709 ETFGCMsg_k_EMsgGC_Client_UseServerModificationItem ETFGCMsg = 5710 ETFGCMsg_k_EMsgGC_Client_UseServerModificationItem_Response ETFGCMsg = 5711 ETFGCMsg_k_EMsgGC_GameServer_UseServerModificationItem ETFGCMsg = 5712 ETFGCMsg_k_EMsgGC_GameServer_UseServerModificationItem_Response ETFGCMsg = 5713 ETFGCMsg_k_EMsgGC_GameServer_ServerModificationItemExpired ETFGCMsg = 5714 ETFGCMsg_k_EMsgGC_GameServer_ModificationItemState ETFGCMsg = 5715 ETFGCMsg_k_EMsgGC_GameServer_AckPolicy ETFGCMsg = 5716 ETFGCMsg_k_EMsgGC_GameServer_AckPolicyResponse ETFGCMsg = 5717 ETFGCMsg_k_EMsgGC_QP_ScoreServers ETFGCMsg = 5800 ETFGCMsg_k_EMsgGC_QP_ScoreServersResponse ETFGCMsg = 5801 ETFGCMsg_k_EMsgGC_QP_PlayerJoining ETFGCMsg = 5802 ETFGCMsg_k_EMsgGC_PickupItemEligibility_Query_DEPRECATED ETFGCMsg = 6000 ETFGCMsg_k_EMsgGC_PickupItemEligibility_Query_DEPRECATED_2 ETFGCMsg = 6001 ETFGCMsg_k_EMsgGC_IncrementKillCountAttribute_DEPRECATED ETFGCMsg = 6100 ETFGCMsg_k_EMsgGC_IncrementKillCountResponse_DEPRECATED ETFGCMsg = 6101 ETFGCMsg_k_EMsgGCGameMatchSignOut ETFGCMsg = 6204 ETFGCMsg_k_EMsgGCCreateOrUpdateParty ETFGCMsg = 6233 ETFGCMsg_k_EMsgGCAbandonCurrentGame ETFGCMsg = 6235 ETFGCMsg_k_EMsgForceSOCacheResend ETFGCMsg = 6237 ETFGCMsg_k_EMsgGCRequestChatChannelList ETFGCMsg = 6260 ETFGCMsg_k_EMsgGCRequestChatChannelListResponse ETFGCMsg = 6261 ETFGCMsg_k_EMsgGCReadyUp ETFGCMsg = 6270 ETFGCMsg_k_EMsgGCKickedFromMatchmakingQueue ETFGCMsg = 6271 ETFGCMsg_k_EMsgGCLeaverDetected ETFGCMsg = 6272 ETFGCMsg_k_EMsgGCLeaverDetectedResponse ETFGCMsg = 6287 ETFGCMsg_k_EMsgGCPlayerFailedToConnect ETFGCMsg = 6288 ETFGCMsg_k_EMsgGCExitMatchmaking ETFGCMsg = 6289 ETFGCMsg_k_EMsgGCAcceptInvite ETFGCMsg = 6291 ETFGCMsg_k_EMsgGCAcceptInviteResponse ETFGCMsg = 6292 ETFGCMsg_k_EMsgGCMatchmakingProgress ETFGCMsg = 6293 ETFGCMsg_k_EMsgGCMvMVictoryInfo ETFGCMsg = 6294 ETFGCMsg_k_EMsgGCGameServerMatchmakingStatus ETFGCMsg = 6295 ETFGCMsg_k_EMsgGCCreateOrUpdatePartyReply ETFGCMsg = 6296 ETFGCMsg_k_EMsgGCMvMVictory ETFGCMsg = 6297 ETFGCMsg_k_EMsgGCMvMVictoryReply ETFGCMsg = 6298 ETFGCMsg_k_EMsgGCGameServerKickingLobby ETFGCMsg = 6299 ETFGCMsg_k_EMsgGCLeaveGameAndPrepareToJoinParty ETFGCMsg = 6300 ETFGCMsg_k_EMsgGCRemovePlayerFromLobby ETFGCMsg = 6301 ETFGCMsg_k_EMsgGCSetLobbySafeToLeave ETFGCMsg = 6302 ETFGCMsg_k_EMsgGC_UpdatePeriodicEvent ETFGCMsg = 6400 ETFGCMsg_k_EMsgGC_DuckLeaderboard_IndividualUpdate ETFGCMsg = 6401 ETFGCMsg_k_EMsgGC_ClientVerificationChallenge ETFGCMsg = 6500 ETFGCMsg_k_EMsgGC_ClientVerificationChallengeResponse ETFGCMsg = 6501 ETFGCMsg_k_EMsgGC_ClientVerificationVerboseResponse ETFGCMsg = 6502 ETFGCMsg_k_EMsgGC_ClientSetItemSlotAttribute ETFGCMsg = 6503 ETFGCMsg_k_EMsgGC_PlayerSkillRating_Adjustment ETFGCMsg = 6504 ETFGCMsg_k_EMsgGC_SpyVsEngyWar_IndividualUpdate ETFGCMsg = 6505 ETFGCMsg_k_EMsgGC_SpyVsEngyWar_JoinWar ETFGCMsg = 6506 ETFGCMsg_k_EMsgGC_SpyVsEngyWar_RequestGlobalStats ETFGCMsg = 6507 ETFGCMsg_k_EMsgGC_SpyVsEngyWar_GlobalStatsResponse ETFGCMsg = 6508 ETFGCMsg_k_EMsgGC_SpyVsEngyWar_SetKillCamMessage ETFGCMsg = 6509 ETFGCMsg_k_EMsgGCDev_GrantWarKill ETFGCMsg = 10001 )
func (*ETFGCMsg) UnmarshalJSON ¶
type EUnlockStyle ¶
type EUnlockStyle int32
const ( EUnlockStyle_k_UnlockStyle_Succeeded EUnlockStyle = 0 EUnlockStyle_k_UnlockStyle_Failed_PreReq EUnlockStyle = 1 EUnlockStyle_k_UnlockStyle_Failed_CantAfford EUnlockStyle = 2 EUnlockStyle_k_UnlockStyle_Failed_CantCommit EUnlockStyle = 3 EUnlockStyle_k_UnlockStyle_Failed_CantLockCache EUnlockStyle = 4 EUnlockStyle_k_UnlockStyle_Failed_CantAffordAttrib EUnlockStyle = 5 EUnlockStyle_k_UnlockStyle_Failed_CantAffordGem EUnlockStyle = 6 )
func (EUnlockStyle) Enum ¶
func (x EUnlockStyle) Enum() *EUnlockStyle
func (EUnlockStyle) String ¶
func (x EUnlockStyle) String() string
func (*EUnlockStyle) UnmarshalJSON ¶
func (x *EUnlockStyle) UnmarshalJSON(data []byte) error
type GCConnectionStatus ¶
type GCConnectionStatus int32
const ( GCConnectionStatus_GCConnectionStatus_HAVE_SESSION GCConnectionStatus = 0 GCConnectionStatus_GCConnectionStatus_GC_GOING_DOWN GCConnectionStatus = 1 GCConnectionStatus_GCConnectionStatus_NO_SESSION GCConnectionStatus = 2 GCConnectionStatus_GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE GCConnectionStatus = 3 GCConnectionStatus_GCConnectionStatus_NO_STEAM GCConnectionStatus = 4 GCConnectionStatus_GCConnectionStatus_SUSPENDED GCConnectionStatus = 5 )
const Default_CMsgConnectionStatus_Status GCConnectionStatus = GCConnectionStatus_GCConnectionStatus_HAVE_SESSION
func (GCConnectionStatus) Enum ¶
func (x GCConnectionStatus) Enum() *GCConnectionStatus
func (GCConnectionStatus) String ¶
func (x GCConnectionStatus) String() string
func (*GCConnectionStatus) UnmarshalJSON ¶
func (x *GCConnectionStatus) UnmarshalJSON(data []byte) error
type GCGoodbyeReason ¶
type GCGoodbyeReason int32
const ( GCGoodbyeReason_GCGoodbyeReason_GC_GOING_DOWN GCGoodbyeReason = 1 GCGoodbyeReason_GCGoodbyeReason_NO_SESSION GCGoodbyeReason = 2 )
const Default_CMsgClientGoodbye_Reason GCGoodbyeReason = GCGoodbyeReason_GCGoodbyeReason_GC_GOING_DOWN
const Default_CMsgServerGoodbye_Reason GCGoodbyeReason = GCGoodbyeReason_GCGoodbyeReason_GC_GOING_DOWN
func (GCGoodbyeReason) Enum ¶
func (x GCGoodbyeReason) Enum() *GCGoodbyeReason
func (GCGoodbyeReason) String ¶
func (x GCGoodbyeReason) String() string
func (*GCGoodbyeReason) UnmarshalJSON ¶
func (x *GCGoodbyeReason) UnmarshalJSON(data []byte) error
type PartnerAccountType ¶
type PartnerAccountType int32
const ( PartnerAccountType_PARTNER_NONE PartnerAccountType = 0 PartnerAccountType_PARTNER_PERFECT_WORLD PartnerAccountType = 1 PartnerAccountType_PARTNER_NEXON PartnerAccountType = 2 )
func (PartnerAccountType) Enum ¶
func (x PartnerAccountType) Enum() *PartnerAccountType
func (PartnerAccountType) String ¶
func (x PartnerAccountType) String() string
func (*PartnerAccountType) UnmarshalJSON ¶
func (x *PartnerAccountType) UnmarshalJSON(data []byte) error
type ServerMatchmakingState ¶
type ServerMatchmakingState int32
const ( ServerMatchmakingState_ServerMatchmakingState_INVALID ServerMatchmakingState = 0 ServerMatchmakingState_ServerMatchmakingState_NOT_PARTICIPATING ServerMatchmakingState = 1 ServerMatchmakingState_ServerMatchmakingState_EMPTY ServerMatchmakingState = 2 ServerMatchmakingState_ServerMatchmakingState_ACTIVE_SLOTS_AVAILABLE ServerMatchmakingState = 3 ServerMatchmakingState_ServerMatchmakingState_ACTIVE_FULL ServerMatchmakingState = 4 )
const Default_CMsgGameServerMatchmakingStatus_MatchmakingState ServerMatchmakingState = ServerMatchmakingState_ServerMatchmakingState_INVALID
func (ServerMatchmakingState) Enum ¶
func (x ServerMatchmakingState) Enum() *ServerMatchmakingState
func (ServerMatchmakingState) String ¶
func (x ServerMatchmakingState) String() string
func (*ServerMatchmakingState) UnmarshalJSON ¶
func (x *ServerMatchmakingState) UnmarshalJSON(data []byte) error
type TFLobbyReadyState ¶
type TFLobbyReadyState int32
const ( TFLobbyReadyState_TFLobbyReadyState_UNDECLARED TFLobbyReadyState = 0 TFLobbyReadyState_TFLobbyReadyState_ACCEPTED TFLobbyReadyState = 1 TFLobbyReadyState_TFLobbyReadyState_DECLINED TFLobbyReadyState = 2 )
const Default_CMsgReadyUp_State TFLobbyReadyState = TFLobbyReadyState_TFLobbyReadyState_UNDECLARED
const Default_CTFLobbyMember_ReadyState TFLobbyReadyState = TFLobbyReadyState_TFLobbyReadyState_UNDECLARED
func (TFLobbyReadyState) Enum ¶
func (x TFLobbyReadyState) Enum() *TFLobbyReadyState
func (TFLobbyReadyState) String ¶
func (x TFLobbyReadyState) String() string
func (*TFLobbyReadyState) UnmarshalJSON ¶
func (x *TFLobbyReadyState) UnmarshalJSON(data []byte) error
type TF_GC_GameState ¶
type TF_GC_GameState int32
const ( TF_GC_GameState_TF_GC_GAMESTATE_STATE_INIT TF_GC_GameState = 0 TF_GC_GameState_TF_GC_GAMESTATE_WAIT_FOR_PLAYERS_TO_LOAD TF_GC_GameState = 1 TF_GC_GameState_TF_GC_GAMESTATE_STRATEGY_TIME TF_GC_GameState = 3 TF_GC_GameState_TF_GC_GAMESTATE_GAME_IN_PROGRESS TF_GC_GameState = 5 TF_GC_GameState_TF_GC_GAMESTATE_POST_GAME TF_GC_GameState = 6 TF_GC_GameState_TF_GC_GAMESTATE_DISCONNECT TF_GC_GameState = 7 TF_GC_GameState_TF_GC_GAMESTATE_LAST TF_GC_GameState = 8 )
const Default_CMsgGameServerMatchmakingStatus_GameState TF_GC_GameState = TF_GC_GameState_TF_GC_GAMESTATE_STATE_INIT
const Default_CSOTFLobby_GameState TF_GC_GameState = TF_GC_GameState_TF_GC_GAMESTATE_STATE_INIT
func (TF_GC_GameState) Enum ¶
func (x TF_GC_GameState) Enum() *TF_GC_GameState
func (TF_GC_GameState) String ¶
func (x TF_GC_GameState) String() string
func (*TF_GC_GameState) UnmarshalJSON ¶
func (x *TF_GC_GameState) UnmarshalJSON(data []byte) error
type TF_GC_TEAM ¶
type TF_GC_TEAM int32
const ( TF_GC_TEAM_TF_GC_TEAM_DEFENDERS TF_GC_TEAM = 0 TF_GC_TEAM_TF_GC_TEAM_INVADERS TF_GC_TEAM = 1 TF_GC_TEAM_TF_GC_TEAM_BROADCASTER TF_GC_TEAM = 2 TF_GC_TEAM_TF_GC_TEAM_SPECTATOR TF_GC_TEAM = 3 TF_GC_TEAM_TF_GC_TEAM_PLAYER_POOL TF_GC_TEAM = 4 TF_GC_TEAM_TF_GC_TEAM_NOTEAM TF_GC_TEAM = 5 )
const Default_CTFLobbyMember_Team TF_GC_TEAM = TF_GC_TEAM_TF_GC_TEAM_DEFENDERS
func (TF_GC_TEAM) Enum ¶
func (x TF_GC_TEAM) Enum() *TF_GC_TEAM
func (TF_GC_TEAM) String ¶
func (x TF_GC_TEAM) String() string
func (*TF_GC_TEAM) UnmarshalJSON ¶
func (x *TF_GC_TEAM) UnmarshalJSON(data []byte) error
type TF_MatchmakingMode ¶
type TF_MatchmakingMode int32
const ( TF_MatchmakingMode_TF_Matchmaking_INVALID TF_MatchmakingMode = 0 TF_MatchmakingMode_TF_Matchmaking_QUICKPLAY TF_MatchmakingMode = 1 TF_MatchmakingMode_TF_Matchmaking_TOBOR TF_MatchmakingMode = 2 TF_MatchmakingMode_TF_Matchmaking_LADDER TF_MatchmakingMode = 3 )
const Default_CMsgGameServerMatchmakingStatus_MatchmakingMode TF_MatchmakingMode = TF_MatchmakingMode_TF_Matchmaking_INVALID
const Default_CMsgMatchSearchCriteria_MatchmakingMode TF_MatchmakingMode = TF_MatchmakingMode_TF_Matchmaking_INVALID
const Default_CSOTFParty_MatchmakingMode TF_MatchmakingMode = TF_MatchmakingMode_TF_Matchmaking_INVALID
func (TF_MatchmakingMode) Enum ¶
func (x TF_MatchmakingMode) Enum() *TF_MatchmakingMode
func (TF_MatchmakingMode) String ¶
func (x TF_MatchmakingMode) String() string
func (*TF_MatchmakingMode) UnmarshalJSON ¶
func (x *TF_MatchmakingMode) UnmarshalJSON(data []byte) error
type TF_Matchmaking_WizardStep ¶
type TF_Matchmaking_WizardStep int32
const ( TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_INVALID TF_Matchmaking_WizardStep = 0 TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_TOBOR_PLAY_FOR_BRAGGING_RIGHTS TF_Matchmaking_WizardStep = 1 TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_TOBOR_TOUR_OF_DUTY TF_Matchmaking_WizardStep = 2 TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_TOBOR_CHALLENGE TF_Matchmaking_WizardStep = 3 TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_QUICKPLAY TF_Matchmaking_WizardStep = 4 TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_SEARCHING TF_Matchmaking_WizardStep = 5 TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_LADDER TF_Matchmaking_WizardStep = 6 )
const Default_CMsgCreateOrUpdatePartyReply_WizardStep TF_Matchmaking_WizardStep = TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_INVALID
const Default_CMsgCreateOrUpdateParty_WizardStep TF_Matchmaking_WizardStep = TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_INVALID
const Default_CSOTFParty_WizardStep TF_Matchmaking_WizardStep = TF_Matchmaking_WizardStep_TF_Matchmaking_WizardStep_INVALID
func (TF_Matchmaking_WizardStep) Enum ¶
func (x TF_Matchmaking_WizardStep) Enum() *TF_Matchmaking_WizardStep
func (TF_Matchmaking_WizardStep) String ¶
func (x TF_Matchmaking_WizardStep) String() string
func (*TF_Matchmaking_WizardStep) UnmarshalJSON ¶
func (x *TF_Matchmaking_WizardStep) UnmarshalJSON(data []byte) error
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