Documentation ¶
Index ¶
- func ShowEditor(a fyne.App, images data.ImageList)
- type Globalizer
- func (g *Globalizer) CreateRenderer() fyne.WidgetRenderer
- func (g *Globalizer) MouseDown(e *desktop.MouseEvent)
- func (g *Globalizer) MouseIn(e *desktop.MouseEvent)
- func (g *Globalizer) MouseMoved(e *desktop.MouseEvent)
- func (g *Globalizer) MouseOut()
- func (g *Globalizer) MouseUp(e *desktop.MouseEvent)
- type ShortcutClose
- type ShortcutNew
- type ShortcutOpen
- type ShortcutSave
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func ShowEditor ¶
Types ¶
type Globalizer ¶
type Globalizer struct { widget.BaseWidget Content fyne.CanvasObject MouseOver binding.Bool MousePos bindingx.Typed[fyne.Position] MousePress binding.Bool }
func GlobalizerForObject ¶
func GlobalizerForObject(object fyne.CanvasObject) *Globalizer
func NewGlobalizer ¶
func NewGlobalizer(content fyne.CanvasObject) *Globalizer
func (*Globalizer) CreateRenderer ¶
func (g *Globalizer) CreateRenderer() fyne.WidgetRenderer
func (*Globalizer) MouseDown ¶
func (g *Globalizer) MouseDown(e *desktop.MouseEvent)
func (*Globalizer) MouseIn ¶
func (g *Globalizer) MouseIn(e *desktop.MouseEvent)
func (*Globalizer) MouseMoved ¶
func (g *Globalizer) MouseMoved(e *desktop.MouseEvent)
func (*Globalizer) MouseOut ¶
func (g *Globalizer) MouseOut()
func (*Globalizer) MouseUp ¶
func (g *Globalizer) MouseUp(e *desktop.MouseEvent)
type ShortcutClose ¶
type ShortcutClose struct{}
func (ShortcutClose) Key ¶
func (ShortcutClose) Key() fyne.KeyName
func (ShortcutClose) Mod ¶
func (ShortcutClose) Mod() fyne.KeyModifier
func (ShortcutClose) ShortcutName ¶
func (ShortcutClose) ShortcutName() string
type ShortcutNew ¶
type ShortcutNew struct{}
func (ShortcutNew) Key ¶
func (ShortcutNew) Key() fyne.KeyName
func (ShortcutNew) Mod ¶
func (ShortcutNew) Mod() fyne.KeyModifier
func (ShortcutNew) ShortcutName ¶
func (ShortcutNew) ShortcutName() string
type ShortcutOpen ¶
type ShortcutOpen struct{}
func (ShortcutOpen) Key ¶
func (ShortcutOpen) Key() fyne.KeyName
func (ShortcutOpen) Mod ¶
func (ShortcutOpen) Mod() fyne.KeyModifier
func (ShortcutOpen) ShortcutName ¶
func (ShortcutOpen) ShortcutName() string
type ShortcutSave ¶
type ShortcutSave struct{}
func (ShortcutSave) Key ¶
func (ShortcutSave) Key() fyne.KeyName
func (ShortcutSave) Mod ¶
func (ShortcutSave) Mod() fyne.KeyModifier
func (ShortcutSave) ShortcutName ¶
func (ShortcutSave) ShortcutName() string
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