Documentation
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Index ¶
- Constants
- func AssertPlayerWin(t *testing.T, store *StubPlayerStore, winner string)
- func StdOutAlerter(duration time.Duration, amount int)
- type BlindAlerter
- type BlindAlerterFunc
- type CLI
- type FileSystemPlayerStore
- type Game
- type League
- type Player
- type PlayerServer
- type PlayerStore
- type ScheduledAlert
- type SpyBlindAlerter
- type StubPlayerStore
- type TexasHoldem
Constants ¶
View Source
const BadPlayerInputErrMsg = "Bad value received for number of players, please try again with a number"
View Source
const BadWinnerInputMsg = "invalid winner input, expect format of 'Playername wins'"
View Source
const PlayerPrompt = "Please enter the number of players: "
Variables ¶
This section is empty.
Functions ¶
func AssertPlayerWin ¶
func AssertPlayerWin(t *testing.T, store *StubPlayerStore, winner string)
func StdOutAlerter ¶
Types ¶
type BlindAlerter ¶
type BlindAlerterFunc ¶
func (BlindAlerterFunc) ScheduleAlertAt ¶
func (a BlindAlerterFunc) ScheduleAlertAt(duration time.Duration, amount int)
type FileSystemPlayerStore ¶
type FileSystemPlayerStore struct {
// contains filtered or unexported fields
}
func FileSystemPlayerStoreFromFile ¶
func FileSystemPlayerStoreFromFile(path string) (*FileSystemPlayerStore, func(), error)
func NewFileSystemPlayerStore ¶
func NewFileSystemPlayerStore(file *os.File) (*FileSystemPlayerStore, error)
func (*FileSystemPlayerStore) GetLeague ¶
func (f *FileSystemPlayerStore) GetLeague() League
func (*FileSystemPlayerStore) GetLeagueSort ¶
func (f *FileSystemPlayerStore) GetLeagueSort() League
func (*FileSystemPlayerStore) GetPlayerScore ¶
func (f *FileSystemPlayerStore) GetPlayerScore(name string) int
func (*FileSystemPlayerStore) RecordWin ¶
func (f *FileSystemPlayerStore) RecordWin(name string)
type PlayerServer ¶
func NewPlayerServer ¶
func NewPlayerServer(store PlayerStore) *PlayerServer
type PlayerStore ¶
type ScheduledAlert ¶
func (ScheduledAlert) String ¶
func (s ScheduledAlert) String() string
type SpyBlindAlerter ¶
type SpyBlindAlerter struct {
Alerts []ScheduledAlert
}
func (*SpyBlindAlerter) ScheduleAlertAt ¶
func (s *SpyBlindAlerter) ScheduleAlertAt(at time.Duration, amount int)
type StubPlayerStore ¶
type StubPlayerStore struct {
// contains filtered or unexported fields
}
func (*StubPlayerStore) GetLeague ¶
func (s *StubPlayerStore) GetLeague() League
func (*StubPlayerStore) GetPlayerScore ¶
func (s *StubPlayerStore) GetPlayerScore(name string) int
func (*StubPlayerStore) RecordWin ¶
func (s *StubPlayerStore) RecordWin(name string)
type TexasHoldem ¶
type TexasHoldem struct {
// contains filtered or unexported fields
}
func NewTexasHoldem ¶
func NewTexasHoldem(alerter BlindAlerter, store PlayerStore) *TexasHoldem
func (*TexasHoldem) Finish ¶
func (p *TexasHoldem) Finish(winner string)
func (*TexasHoldem) Start ¶
func (p *TexasHoldem) Start(numberOfPlayers int)
Source Files
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