Documentation ¶
Index ¶
- Constants
- func IsConstraintError(err error) bool
- func IsNotFound(err error) bool
- func IsNotLoaded(err error) bool
- func IsNotSingular(err error) bool
- func IsValidationError(err error) bool
- func MaskNotFound(err error) error
- func NewContext(parent context.Context, c *Client) context.Context
- func NewTxContext(parent context.Context, tx *Tx) context.Context
- type AggregateFunc
- type Client
- type CommitFunc
- type CommitHook
- type Committer
- type Communities
- type Community
- type CommunityClient
- func (c *CommunityClient) Create() *CommunityCreate
- func (c *CommunityClient) CreateBulk(builders ...*CommunityCreate) *CommunityCreateBulk
- func (c *CommunityClient) Delete() *CommunityDelete
- func (c *CommunityClient) DeleteOne(co *Community) *CommunityDeleteOne
- func (c *CommunityClient) DeleteOneID(id int) *CommunityDeleteOne
- func (c *CommunityClient) Get(ctx context.Context, id int) (*Community, error)
- func (c *CommunityClient) GetX(ctx context.Context, id int) *Community
- func (c *CommunityClient) Hooks() []Hook
- func (c *CommunityClient) Query() *CommunityQuery
- func (c *CommunityClient) Update() *CommunityUpdate
- func (c *CommunityClient) UpdateOne(co *Community) *CommunityUpdateOne
- func (c *CommunityClient) UpdateOneID(id int) *CommunityUpdateOne
- func (c *CommunityClient) Use(hooks ...Hook)
- type CommunityCreate
- func (cc *CommunityCreate) Exec(ctx context.Context) error
- func (cc *CommunityCreate) ExecX(ctx context.Context)
- func (cc *CommunityCreate) Mutation() *CommunityMutation
- func (cc *CommunityCreate) Save(ctx context.Context) (*Community, error)
- func (cc *CommunityCreate) SaveX(ctx context.Context) *Community
- func (cc *CommunityCreate) SetAdminID(i int) *CommunityCreate
- func (cc *CommunityCreate) SetAreaID(i int) *CommunityCreate
- func (cc *CommunityCreate) SetAreaNum(i int) *CommunityCreate
- func (cc *CommunityCreate) SetCityID(i int) *CommunityCreate
- func (cc *CommunityCreate) SetCommNumber(i int) *CommunityCreate
- func (cc *CommunityCreate) SetCreatedAt(t time.Time) *CommunityCreate
- func (cc *CommunityCreate) SetDeletedAt(t time.Time) *CommunityCreate
- func (cc *CommunityCreate) SetEndTime(t time.Time) *CommunityCreate
- func (cc *CommunityCreate) SetID(i int) *CommunityCreate
- func (cc *CommunityCreate) SetName(s string) *CommunityCreate
- func (cc *CommunityCreate) SetProvinceID(i int) *CommunityCreate
- func (cc *CommunityCreate) SetStartTime(t time.Time) *CommunityCreate
- func (cc *CommunityCreate) SetState(i int) *CommunityCreate
- func (cc *CommunityCreate) SetUpdatedAt(t time.Time) *CommunityCreate
- type CommunityCreateBulk
- type CommunityDelete
- type CommunityDeleteOne
- type CommunityGroupBy
- func (cgb *CommunityGroupBy) Aggregate(fns ...AggregateFunc) *CommunityGroupBy
- func (cgb *CommunityGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (cgb *CommunityGroupBy) BoolX(ctx context.Context) bool
- func (cgb *CommunityGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (cgb *CommunityGroupBy) BoolsX(ctx context.Context) []bool
- func (cgb *CommunityGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (cgb *CommunityGroupBy) Float64X(ctx context.Context) float64
- func (cgb *CommunityGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (cgb *CommunityGroupBy) Float64sX(ctx context.Context) []float64
- func (cgb *CommunityGroupBy) Int(ctx context.Context) (_ int, err error)
- func (cgb *CommunityGroupBy) IntX(ctx context.Context) int
- func (cgb *CommunityGroupBy) Ints(ctx context.Context) ([]int, error)
- func (cgb *CommunityGroupBy) IntsX(ctx context.Context) []int
- func (cgb *CommunityGroupBy) Scan(ctx context.Context, v interface{}) error
- func (cgb *CommunityGroupBy) ScanX(ctx context.Context, v interface{})
- func (cgb *CommunityGroupBy) String(ctx context.Context) (_ string, err error)
- func (cgb *CommunityGroupBy) StringX(ctx context.Context) string
- func (cgb *CommunityGroupBy) Strings(ctx context.Context) ([]string, error)
- func (cgb *CommunityGroupBy) StringsX(ctx context.Context) []string
- type CommunityMutation
- func (m *CommunityMutation) AddAdminID(i int)
- func (m *CommunityMutation) AddAreaID(i int)
- func (m *CommunityMutation) AddAreaNum(i int)
- func (m *CommunityMutation) AddCityID(i int)
- func (m *CommunityMutation) AddCommNumber(i int)
- func (m *CommunityMutation) AddField(name string, value ent.Value) error
- func (m *CommunityMutation) AddProvinceID(i int)
- func (m *CommunityMutation) AddState(i int)
- func (m *CommunityMutation) AddedAdminID() (r int, exists bool)
- func (m *CommunityMutation) AddedAreaID() (r int, exists bool)
- func (m *CommunityMutation) AddedAreaNum() (r int, exists bool)
- func (m *CommunityMutation) AddedCityID() (r int, exists bool)
- func (m *CommunityMutation) AddedCommNumber() (r int, exists bool)
- func (m *CommunityMutation) AddedEdges() []string
- func (m *CommunityMutation) AddedField(name string) (ent.Value, bool)
- func (m *CommunityMutation) AddedFields() []string
- func (m *CommunityMutation) AddedIDs(name string) []ent.Value
- func (m *CommunityMutation) AddedProvinceID() (r int, exists bool)
- func (m *CommunityMutation) AddedState() (r int, exists bool)
- func (m *CommunityMutation) AdminID() (r int, exists bool)
- func (m *CommunityMutation) AreaID() (r int, exists bool)
- func (m *CommunityMutation) AreaNum() (r int, exists bool)
- func (m *CommunityMutation) CityID() (r int, exists bool)
- func (m *CommunityMutation) ClearEdge(name string) error
- func (m *CommunityMutation) ClearField(name string) error
- func (m *CommunityMutation) ClearedEdges() []string
- func (m *CommunityMutation) ClearedFields() []string
- func (m CommunityMutation) Client() *Client
- func (m *CommunityMutation) CommNumber() (r int, exists bool)
- func (m *CommunityMutation) CreatedAt() (r time.Time, exists bool)
- func (m *CommunityMutation) DeletedAt() (r time.Time, exists bool)
- func (m *CommunityMutation) EdgeCleared(name string) bool
- func (m *CommunityMutation) EndTime() (r time.Time, exists bool)
- func (m *CommunityMutation) Field(name string) (ent.Value, bool)
- func (m *CommunityMutation) FieldCleared(name string) bool
- func (m *CommunityMutation) Fields() []string
- func (m *CommunityMutation) ID() (id int, exists bool)
- func (m *CommunityMutation) IDs(ctx context.Context) ([]int, error)
- func (m *CommunityMutation) Name() (r string, exists bool)
- func (m *CommunityMutation) OldAdminID(ctx context.Context) (v int, err error)
- func (m *CommunityMutation) OldAreaID(ctx context.Context) (v int, err error)
- func (m *CommunityMutation) OldAreaNum(ctx context.Context) (v int, err error)
- func (m *CommunityMutation) OldCityID(ctx context.Context) (v int, err error)
- func (m *CommunityMutation) OldCommNumber(ctx context.Context) (v int, err error)
- func (m *CommunityMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *CommunityMutation) OldDeletedAt(ctx context.Context) (v time.Time, err error)
- func (m *CommunityMutation) OldEndTime(ctx context.Context) (v time.Time, err error)
- func (m *CommunityMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *CommunityMutation) OldName(ctx context.Context) (v string, err error)
- func (m *CommunityMutation) OldProvinceID(ctx context.Context) (v int, err error)
- func (m *CommunityMutation) OldStartTime(ctx context.Context) (v time.Time, err error)
- func (m *CommunityMutation) OldState(ctx context.Context) (v int, err error)
- func (m *CommunityMutation) OldUpdatedAt(ctx context.Context) (v time.Time, err error)
- func (m *CommunityMutation) Op() Op
- func (m *CommunityMutation) ProvinceID() (r int, exists bool)
- func (m *CommunityMutation) RemovedEdges() []string
- func (m *CommunityMutation) RemovedIDs(name string) []ent.Value
- func (m *CommunityMutation) ResetAdminID()
- func (m *CommunityMutation) ResetAreaID()
- func (m *CommunityMutation) ResetAreaNum()
- func (m *CommunityMutation) ResetCityID()
- func (m *CommunityMutation) ResetCommNumber()
- func (m *CommunityMutation) ResetCreatedAt()
- func (m *CommunityMutation) ResetDeletedAt()
- func (m *CommunityMutation) ResetEdge(name string) error
- func (m *CommunityMutation) ResetEndTime()
- func (m *CommunityMutation) ResetField(name string) error
- func (m *CommunityMutation) ResetName()
- func (m *CommunityMutation) ResetProvinceID()
- func (m *CommunityMutation) ResetStartTime()
- func (m *CommunityMutation) ResetState()
- func (m *CommunityMutation) ResetUpdatedAt()
- func (m *CommunityMutation) SetAdminID(i int)
- func (m *CommunityMutation) SetAreaID(i int)
- func (m *CommunityMutation) SetAreaNum(i int)
- func (m *CommunityMutation) SetCityID(i int)
- func (m *CommunityMutation) SetCommNumber(i int)
- func (m *CommunityMutation) SetCreatedAt(t time.Time)
- func (m *CommunityMutation) SetDeletedAt(t time.Time)
- func (m *CommunityMutation) SetEndTime(t time.Time)
- func (m *CommunityMutation) SetField(name string, value ent.Value) error
- func (m *CommunityMutation) SetID(id int)
- func (m *CommunityMutation) SetName(s string)
- func (m *CommunityMutation) SetProvinceID(i int)
- func (m *CommunityMutation) SetStartTime(t time.Time)
- func (m *CommunityMutation) SetState(i int)
- func (m *CommunityMutation) SetUpdatedAt(t time.Time)
- func (m *CommunityMutation) StartTime() (r time.Time, exists bool)
- func (m *CommunityMutation) State() (r int, exists bool)
- func (m CommunityMutation) Tx() (*Tx, error)
- func (m *CommunityMutation) Type() string
- func (m *CommunityMutation) UpdatedAt() (r time.Time, exists bool)
- func (m *CommunityMutation) Where(ps ...predicate.Community)
- type CommunityQuery
- func (cq *CommunityQuery) All(ctx context.Context) ([]*Community, error)
- func (cq *CommunityQuery) AllX(ctx context.Context) []*Community
- func (cq *CommunityQuery) Clone() *CommunityQuery
- func (cq *CommunityQuery) Count(ctx context.Context) (int, error)
- func (cq *CommunityQuery) CountX(ctx context.Context) int
- func (cq *CommunityQuery) Exist(ctx context.Context) (bool, error)
- func (cq *CommunityQuery) ExistX(ctx context.Context) bool
- func (cq *CommunityQuery) First(ctx context.Context) (*Community, error)
- func (cq *CommunityQuery) FirstID(ctx context.Context) (id int, err error)
- func (cq *CommunityQuery) FirstIDX(ctx context.Context) int
- func (cq *CommunityQuery) FirstX(ctx context.Context) *Community
- func (cq *CommunityQuery) GroupBy(field string, fields ...string) *CommunityGroupBy
- func (cq *CommunityQuery) IDs(ctx context.Context) ([]int, error)
- func (cq *CommunityQuery) IDsX(ctx context.Context) []int
- func (cq *CommunityQuery) Limit(limit int) *CommunityQuery
- func (cq *CommunityQuery) Offset(offset int) *CommunityQuery
- func (cq *CommunityQuery) Only(ctx context.Context) (*Community, error)
- func (cq *CommunityQuery) OnlyID(ctx context.Context) (id int, err error)
- func (cq *CommunityQuery) OnlyIDX(ctx context.Context) int
- func (cq *CommunityQuery) OnlyX(ctx context.Context) *Community
- func (cq *CommunityQuery) Order(o ...OrderFunc) *CommunityQuery
- func (cq *CommunityQuery) Select(fields ...string) *CommunitySelect
- func (cq *CommunityQuery) Unique(unique bool) *CommunityQuery
- func (cq *CommunityQuery) Where(ps ...predicate.Community) *CommunityQuery
- type CommunitySelect
- func (cs *CommunitySelect) Bool(ctx context.Context) (_ bool, err error)
- func (cs *CommunitySelect) BoolX(ctx context.Context) bool
- func (cs *CommunitySelect) Bools(ctx context.Context) ([]bool, error)
- func (cs *CommunitySelect) BoolsX(ctx context.Context) []bool
- func (cs *CommunitySelect) Float64(ctx context.Context) (_ float64, err error)
- func (cs *CommunitySelect) Float64X(ctx context.Context) float64
- func (cs *CommunitySelect) Float64s(ctx context.Context) ([]float64, error)
- func (cs *CommunitySelect) Float64sX(ctx context.Context) []float64
- func (cs *CommunitySelect) Int(ctx context.Context) (_ int, err error)
- func (cs *CommunitySelect) IntX(ctx context.Context) int
- func (cs *CommunitySelect) Ints(ctx context.Context) ([]int, error)
- func (cs *CommunitySelect) IntsX(ctx context.Context) []int
- func (cs *CommunitySelect) Scan(ctx context.Context, v interface{}) error
- func (cs *CommunitySelect) ScanX(ctx context.Context, v interface{})
- func (cs *CommunitySelect) String(ctx context.Context) (_ string, err error)
- func (cs *CommunitySelect) StringX(ctx context.Context) string
- func (cs *CommunitySelect) Strings(ctx context.Context) ([]string, error)
- func (cs *CommunitySelect) StringsX(ctx context.Context) []string
- type CommunityUpdate
- func (cu *CommunityUpdate) AddAdminID(i int) *CommunityUpdate
- func (cu *CommunityUpdate) AddAreaID(i int) *CommunityUpdate
- func (cu *CommunityUpdate) AddAreaNum(i int) *CommunityUpdate
- func (cu *CommunityUpdate) AddCityID(i int) *CommunityUpdate
- func (cu *CommunityUpdate) AddCommNumber(i int) *CommunityUpdate
- func (cu *CommunityUpdate) AddProvinceID(i int) *CommunityUpdate
- func (cu *CommunityUpdate) AddState(i int) *CommunityUpdate
- func (cu *CommunityUpdate) Exec(ctx context.Context) error
- func (cu *CommunityUpdate) ExecX(ctx context.Context)
- func (cu *CommunityUpdate) Mutation() *CommunityMutation
- func (cu *CommunityUpdate) Save(ctx context.Context) (int, error)
- func (cu *CommunityUpdate) SaveX(ctx context.Context) int
- func (cu *CommunityUpdate) SetAdminID(i int) *CommunityUpdate
- func (cu *CommunityUpdate) SetAreaID(i int) *CommunityUpdate
- func (cu *CommunityUpdate) SetAreaNum(i int) *CommunityUpdate
- func (cu *CommunityUpdate) SetCityID(i int) *CommunityUpdate
- func (cu *CommunityUpdate) SetCommNumber(i int) *CommunityUpdate
- func (cu *CommunityUpdate) SetCreatedAt(t time.Time) *CommunityUpdate
- func (cu *CommunityUpdate) SetDeletedAt(t time.Time) *CommunityUpdate
- func (cu *CommunityUpdate) SetEndTime(t time.Time) *CommunityUpdate
- func (cu *CommunityUpdate) SetName(s string) *CommunityUpdate
- func (cu *CommunityUpdate) SetProvinceID(i int) *CommunityUpdate
- func (cu *CommunityUpdate) SetStartTime(t time.Time) *CommunityUpdate
- func (cu *CommunityUpdate) SetState(i int) *CommunityUpdate
- func (cu *CommunityUpdate) SetUpdatedAt(t time.Time) *CommunityUpdate
- func (cu *CommunityUpdate) Where(ps ...predicate.Community) *CommunityUpdate
- type CommunityUpdateOne
- func (cuo *CommunityUpdateOne) AddAdminID(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) AddAreaID(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) AddAreaNum(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) AddCityID(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) AddCommNumber(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) AddProvinceID(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) AddState(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) Exec(ctx context.Context) error
- func (cuo *CommunityUpdateOne) ExecX(ctx context.Context)
- func (cuo *CommunityUpdateOne) Mutation() *CommunityMutation
- func (cuo *CommunityUpdateOne) Save(ctx context.Context) (*Community, error)
- func (cuo *CommunityUpdateOne) SaveX(ctx context.Context) *Community
- func (cuo *CommunityUpdateOne) Select(field string, fields ...string) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetAdminID(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetAreaID(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetAreaNum(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetCityID(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetCommNumber(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetCreatedAt(t time.Time) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetDeletedAt(t time.Time) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetEndTime(t time.Time) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetName(s string) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetProvinceID(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetStartTime(t time.Time) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetState(i int) *CommunityUpdateOne
- func (cuo *CommunityUpdateOne) SetUpdatedAt(t time.Time) *CommunityUpdateOne
- type ConstraintError
- type Hook
- type MutateFunc
- type Mutation
- type Mutator
- type NotFoundError
- type NotLoadedError
- type NotSingularError
- type Op
- type Option
- type OrderFunc
- type Policy
- type Query
- type RollbackFunc
- type RollbackHook
- type Rollbacker
- type Shop
- type ShopClient
- func (c *ShopClient) Create() *ShopCreate
- func (c *ShopClient) CreateBulk(builders ...*ShopCreate) *ShopCreateBulk
- func (c *ShopClient) Delete() *ShopDelete
- func (c *ShopClient) DeleteOne(s *Shop) *ShopDeleteOne
- func (c *ShopClient) DeleteOneID(id int) *ShopDeleteOne
- func (c *ShopClient) Get(ctx context.Context, id int) (*Shop, error)
- func (c *ShopClient) GetX(ctx context.Context, id int) *Shop
- func (c *ShopClient) Hooks() []Hook
- func (c *ShopClient) Query() *ShopQuery
- func (c *ShopClient) Update() *ShopUpdate
- func (c *ShopClient) UpdateOne(s *Shop) *ShopUpdateOne
- func (c *ShopClient) UpdateOneID(id int) *ShopUpdateOne
- func (c *ShopClient) Use(hooks ...Hook)
- type ShopCreate
- func (sc *ShopCreate) Exec(ctx context.Context) error
- func (sc *ShopCreate) ExecX(ctx context.Context)
- func (sc *ShopCreate) Mutation() *ShopMutation
- func (sc *ShopCreate) Save(ctx context.Context) (*Shop, error)
- func (sc *ShopCreate) SaveX(ctx context.Context) *Shop
- func (sc *ShopCreate) SetBuiltUpArea(f float32) *ShopCreate
- func (sc *ShopCreate) SetCommunityID(i int) *ShopCreate
- func (sc *ShopCreate) SetCreatedAt(t time.Time) *ShopCreate
- func (sc *ShopCreate) SetDeletedAt(t time.Time) *ShopCreate
- func (sc *ShopCreate) SetFeeRate(f float32) *ShopCreate
- func (sc *ShopCreate) SetFloorID(s string) *ShopCreate
- func (sc *ShopCreate) SetID(i int) *ShopCreate
- func (sc *ShopCreate) SetLayer(i int) *ShopCreate
- func (sc *ShopCreate) SetRemark(s string) *ShopCreate
- func (sc *ShopCreate) SetRent(f float32) *ShopCreate
- func (sc *ShopCreate) SetRoomArea(f float32) *ShopCreate
- func (sc *ShopCreate) SetRoomNum(i int) *ShopCreate
- func (sc *ShopCreate) SetUpdatedAt(t time.Time) *ShopCreate
- type ShopCreateBulk
- type ShopDelete
- type ShopDeleteOne
- type ShopGroupBy
- func (sgb *ShopGroupBy) Aggregate(fns ...AggregateFunc) *ShopGroupBy
- func (sgb *ShopGroupBy) Bool(ctx context.Context) (_ bool, err error)
- func (sgb *ShopGroupBy) BoolX(ctx context.Context) bool
- func (sgb *ShopGroupBy) Bools(ctx context.Context) ([]bool, error)
- func (sgb *ShopGroupBy) BoolsX(ctx context.Context) []bool
- func (sgb *ShopGroupBy) Float64(ctx context.Context) (_ float64, err error)
- func (sgb *ShopGroupBy) Float64X(ctx context.Context) float64
- func (sgb *ShopGroupBy) Float64s(ctx context.Context) ([]float64, error)
- func (sgb *ShopGroupBy) Float64sX(ctx context.Context) []float64
- func (sgb *ShopGroupBy) Int(ctx context.Context) (_ int, err error)
- func (sgb *ShopGroupBy) IntX(ctx context.Context) int
- func (sgb *ShopGroupBy) Ints(ctx context.Context) ([]int, error)
- func (sgb *ShopGroupBy) IntsX(ctx context.Context) []int
- func (sgb *ShopGroupBy) Scan(ctx context.Context, v interface{}) error
- func (sgb *ShopGroupBy) ScanX(ctx context.Context, v interface{})
- func (sgb *ShopGroupBy) String(ctx context.Context) (_ string, err error)
- func (sgb *ShopGroupBy) StringX(ctx context.Context) string
- func (sgb *ShopGroupBy) Strings(ctx context.Context) ([]string, error)
- func (sgb *ShopGroupBy) StringsX(ctx context.Context) []string
- type ShopMutation
- func (m *ShopMutation) AddBuiltUpArea(f float32)
- func (m *ShopMutation) AddCommunityID(i int)
- func (m *ShopMutation) AddFeeRate(f float32)
- func (m *ShopMutation) AddField(name string, value ent.Value) error
- func (m *ShopMutation) AddLayer(i int)
- func (m *ShopMutation) AddRent(f float32)
- func (m *ShopMutation) AddRoomArea(f float32)
- func (m *ShopMutation) AddRoomNum(i int)
- func (m *ShopMutation) AddedBuiltUpArea() (r float32, exists bool)
- func (m *ShopMutation) AddedCommunityID() (r int, exists bool)
- func (m *ShopMutation) AddedEdges() []string
- func (m *ShopMutation) AddedFeeRate() (r float32, exists bool)
- func (m *ShopMutation) AddedField(name string) (ent.Value, bool)
- func (m *ShopMutation) AddedFields() []string
- func (m *ShopMutation) AddedIDs(name string) []ent.Value
- func (m *ShopMutation) AddedLayer() (r int, exists bool)
- func (m *ShopMutation) AddedRent() (r float32, exists bool)
- func (m *ShopMutation) AddedRoomArea() (r float32, exists bool)
- func (m *ShopMutation) AddedRoomNum() (r int, exists bool)
- func (m *ShopMutation) BuiltUpArea() (r float32, exists bool)
- func (m *ShopMutation) ClearEdge(name string) error
- func (m *ShopMutation) ClearField(name string) error
- func (m *ShopMutation) ClearedEdges() []string
- func (m *ShopMutation) ClearedFields() []string
- func (m ShopMutation) Client() *Client
- func (m *ShopMutation) CommunityID() (r int, exists bool)
- func (m *ShopMutation) CreatedAt() (r time.Time, exists bool)
- func (m *ShopMutation) DeletedAt() (r time.Time, exists bool)
- func (m *ShopMutation) EdgeCleared(name string) bool
- func (m *ShopMutation) FeeRate() (r float32, exists bool)
- func (m *ShopMutation) Field(name string) (ent.Value, bool)
- func (m *ShopMutation) FieldCleared(name string) bool
- func (m *ShopMutation) Fields() []string
- func (m *ShopMutation) FloorID() (r string, exists bool)
- func (m *ShopMutation) ID() (id int, exists bool)
- func (m *ShopMutation) IDs(ctx context.Context) ([]int, error)
- func (m *ShopMutation) Layer() (r int, exists bool)
- func (m *ShopMutation) OldBuiltUpArea(ctx context.Context) (v float32, err error)
- func (m *ShopMutation) OldCommunityID(ctx context.Context) (v int, err error)
- func (m *ShopMutation) OldCreatedAt(ctx context.Context) (v time.Time, err error)
- func (m *ShopMutation) OldDeletedAt(ctx context.Context) (v time.Time, err error)
- func (m *ShopMutation) OldFeeRate(ctx context.Context) (v float32, err error)
- func (m *ShopMutation) OldField(ctx context.Context, name string) (ent.Value, error)
- func (m *ShopMutation) OldFloorID(ctx context.Context) (v string, err error)
- func (m *ShopMutation) OldLayer(ctx context.Context) (v int, err error)
- func (m *ShopMutation) OldRemark(ctx context.Context) (v string, err error)
- func (m *ShopMutation) OldRent(ctx context.Context) (v float32, err error)
- func (m *ShopMutation) OldRoomArea(ctx context.Context) (v float32, err error)
- func (m *ShopMutation) OldRoomNum(ctx context.Context) (v int, err error)
- func (m *ShopMutation) OldUpdatedAt(ctx context.Context) (v time.Time, err error)
- func (m *ShopMutation) Op() Op
- func (m *ShopMutation) Remark() (r string, exists bool)
- func (m *ShopMutation) RemovedEdges() []string
- func (m *ShopMutation) RemovedIDs(name string) []ent.Value
- func (m *ShopMutation) Rent() (r float32, exists bool)
- func (m *ShopMutation) ResetBuiltUpArea()
- func (m *ShopMutation) ResetCommunityID()
- func (m *ShopMutation) ResetCreatedAt()
- func (m *ShopMutation) ResetDeletedAt()
- func (m *ShopMutation) ResetEdge(name string) error
- func (m *ShopMutation) ResetFeeRate()
- func (m *ShopMutation) ResetField(name string) error
- func (m *ShopMutation) ResetFloorID()
- func (m *ShopMutation) ResetLayer()
- func (m *ShopMutation) ResetRemark()
- func (m *ShopMutation) ResetRent()
- func (m *ShopMutation) ResetRoomArea()
- func (m *ShopMutation) ResetRoomNum()
- func (m *ShopMutation) ResetUpdatedAt()
- func (m *ShopMutation) RoomArea() (r float32, exists bool)
- func (m *ShopMutation) RoomNum() (r int, exists bool)
- func (m *ShopMutation) SetBuiltUpArea(f float32)
- func (m *ShopMutation) SetCommunityID(i int)
- func (m *ShopMutation) SetCreatedAt(t time.Time)
- func (m *ShopMutation) SetDeletedAt(t time.Time)
- func (m *ShopMutation) SetFeeRate(f float32)
- func (m *ShopMutation) SetField(name string, value ent.Value) error
- func (m *ShopMutation) SetFloorID(s string)
- func (m *ShopMutation) SetID(id int)
- func (m *ShopMutation) SetLayer(i int)
- func (m *ShopMutation) SetRemark(s string)
- func (m *ShopMutation) SetRent(f float32)
- func (m *ShopMutation) SetRoomArea(f float32)
- func (m *ShopMutation) SetRoomNum(i int)
- func (m *ShopMutation) SetUpdatedAt(t time.Time)
- func (m ShopMutation) Tx() (*Tx, error)
- func (m *ShopMutation) Type() string
- func (m *ShopMutation) UpdatedAt() (r time.Time, exists bool)
- func (m *ShopMutation) Where(ps ...predicate.Shop)
- type ShopQuery
- func (sq *ShopQuery) All(ctx context.Context) ([]*Shop, error)
- func (sq *ShopQuery) AllX(ctx context.Context) []*Shop
- func (sq *ShopQuery) Clone() *ShopQuery
- func (sq *ShopQuery) Count(ctx context.Context) (int, error)
- func (sq *ShopQuery) CountX(ctx context.Context) int
- func (sq *ShopQuery) Exist(ctx context.Context) (bool, error)
- func (sq *ShopQuery) ExistX(ctx context.Context) bool
- func (sq *ShopQuery) First(ctx context.Context) (*Shop, error)
- func (sq *ShopQuery) FirstID(ctx context.Context) (id int, err error)
- func (sq *ShopQuery) FirstIDX(ctx context.Context) int
- func (sq *ShopQuery) FirstX(ctx context.Context) *Shop
- func (sq *ShopQuery) GroupBy(field string, fields ...string) *ShopGroupBy
- func (sq *ShopQuery) IDs(ctx context.Context) ([]int, error)
- func (sq *ShopQuery) IDsX(ctx context.Context) []int
- func (sq *ShopQuery) Limit(limit int) *ShopQuery
- func (sq *ShopQuery) Offset(offset int) *ShopQuery
- func (sq *ShopQuery) Only(ctx context.Context) (*Shop, error)
- func (sq *ShopQuery) OnlyID(ctx context.Context) (id int, err error)
- func (sq *ShopQuery) OnlyIDX(ctx context.Context) int
- func (sq *ShopQuery) OnlyX(ctx context.Context) *Shop
- func (sq *ShopQuery) Order(o ...OrderFunc) *ShopQuery
- func (sq *ShopQuery) Select(fields ...string) *ShopSelect
- func (sq *ShopQuery) Unique(unique bool) *ShopQuery
- func (sq *ShopQuery) Where(ps ...predicate.Shop) *ShopQuery
- type ShopSelect
- func (ss *ShopSelect) Bool(ctx context.Context) (_ bool, err error)
- func (ss *ShopSelect) BoolX(ctx context.Context) bool
- func (ss *ShopSelect) Bools(ctx context.Context) ([]bool, error)
- func (ss *ShopSelect) BoolsX(ctx context.Context) []bool
- func (ss *ShopSelect) Float64(ctx context.Context) (_ float64, err error)
- func (ss *ShopSelect) Float64X(ctx context.Context) float64
- func (ss *ShopSelect) Float64s(ctx context.Context) ([]float64, error)
- func (ss *ShopSelect) Float64sX(ctx context.Context) []float64
- func (ss *ShopSelect) Int(ctx context.Context) (_ int, err error)
- func (ss *ShopSelect) IntX(ctx context.Context) int
- func (ss *ShopSelect) Ints(ctx context.Context) ([]int, error)
- func (ss *ShopSelect) IntsX(ctx context.Context) []int
- func (ss *ShopSelect) Scan(ctx context.Context, v interface{}) error
- func (ss *ShopSelect) ScanX(ctx context.Context, v interface{})
- func (ss *ShopSelect) String(ctx context.Context) (_ string, err error)
- func (ss *ShopSelect) StringX(ctx context.Context) string
- func (ss *ShopSelect) Strings(ctx context.Context) ([]string, error)
- func (ss *ShopSelect) StringsX(ctx context.Context) []string
- type ShopUpdate
- func (su *ShopUpdate) AddBuiltUpArea(f float32) *ShopUpdate
- func (su *ShopUpdate) AddCommunityID(i int) *ShopUpdate
- func (su *ShopUpdate) AddFeeRate(f float32) *ShopUpdate
- func (su *ShopUpdate) AddLayer(i int) *ShopUpdate
- func (su *ShopUpdate) AddRent(f float32) *ShopUpdate
- func (su *ShopUpdate) AddRoomArea(f float32) *ShopUpdate
- func (su *ShopUpdate) AddRoomNum(i int) *ShopUpdate
- func (su *ShopUpdate) Exec(ctx context.Context) error
- func (su *ShopUpdate) ExecX(ctx context.Context)
- func (su *ShopUpdate) Mutation() *ShopMutation
- func (su *ShopUpdate) Save(ctx context.Context) (int, error)
- func (su *ShopUpdate) SaveX(ctx context.Context) int
- func (su *ShopUpdate) SetBuiltUpArea(f float32) *ShopUpdate
- func (su *ShopUpdate) SetCommunityID(i int) *ShopUpdate
- func (su *ShopUpdate) SetCreatedAt(t time.Time) *ShopUpdate
- func (su *ShopUpdate) SetDeletedAt(t time.Time) *ShopUpdate
- func (su *ShopUpdate) SetFeeRate(f float32) *ShopUpdate
- func (su *ShopUpdate) SetFloorID(s string) *ShopUpdate
- func (su *ShopUpdate) SetLayer(i int) *ShopUpdate
- func (su *ShopUpdate) SetRemark(s string) *ShopUpdate
- func (su *ShopUpdate) SetRent(f float32) *ShopUpdate
- func (su *ShopUpdate) SetRoomArea(f float32) *ShopUpdate
- func (su *ShopUpdate) SetRoomNum(i int) *ShopUpdate
- func (su *ShopUpdate) SetUpdatedAt(t time.Time) *ShopUpdate
- func (su *ShopUpdate) Where(ps ...predicate.Shop) *ShopUpdate
- type ShopUpdateOne
- func (suo *ShopUpdateOne) AddBuiltUpArea(f float32) *ShopUpdateOne
- func (suo *ShopUpdateOne) AddCommunityID(i int) *ShopUpdateOne
- func (suo *ShopUpdateOne) AddFeeRate(f float32) *ShopUpdateOne
- func (suo *ShopUpdateOne) AddLayer(i int) *ShopUpdateOne
- func (suo *ShopUpdateOne) AddRent(f float32) *ShopUpdateOne
- func (suo *ShopUpdateOne) AddRoomArea(f float32) *ShopUpdateOne
- func (suo *ShopUpdateOne) AddRoomNum(i int) *ShopUpdateOne
- func (suo *ShopUpdateOne) Exec(ctx context.Context) error
- func (suo *ShopUpdateOne) ExecX(ctx context.Context)
- func (suo *ShopUpdateOne) Mutation() *ShopMutation
- func (suo *ShopUpdateOne) Save(ctx context.Context) (*Shop, error)
- func (suo *ShopUpdateOne) SaveX(ctx context.Context) *Shop
- func (suo *ShopUpdateOne) Select(field string, fields ...string) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetBuiltUpArea(f float32) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetCommunityID(i int) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetCreatedAt(t time.Time) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetDeletedAt(t time.Time) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetFeeRate(f float32) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetFloorID(s string) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetLayer(i int) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetRemark(s string) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetRent(f float32) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetRoomArea(f float32) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetRoomNum(i int) *ShopUpdateOne
- func (suo *ShopUpdateOne) SetUpdatedAt(t time.Time) *ShopUpdateOne
- type Shops
- type Tx
- type ValidationError
- type Value
Constants ¶
const ( // Operation types. OpCreate = ent.OpCreate OpDelete = ent.OpDelete OpDeleteOne = ent.OpDeleteOne OpUpdate = ent.OpUpdate OpUpdateOne = ent.OpUpdateOne // Node types. TypeCommunity = "Community" TypeShop = "Shop" )
Variables ¶
This section is empty.
Functions ¶
func IsConstraintError ¶
IsConstraintError returns a boolean indicating whether the error is a constraint failure.
func IsNotFound ¶
IsNotFound returns a boolean indicating whether the error is a not found error.
func IsNotLoaded ¶
IsNotLoaded returns a boolean indicating whether the error is a not loaded error.
func IsNotSingular ¶
IsNotSingular returns a boolean indicating whether the error is a not singular error.
func IsValidationError ¶
IsValidationError returns a boolean indicating whether the error is a validation error.
func NewContext ¶
NewContext returns a new context with the given Client attached.
Types ¶
type AggregateFunc ¶
AggregateFunc applies an aggregation step on the group-by traversal/selector.
func As ¶
func As(fn AggregateFunc, end string) AggregateFunc
As is a pseudo aggregation function for renaming another other functions with custom names. For example:
GroupBy(field1, field2). Aggregate(ent.As(ent.Sum(field1), "sum_field1"), (ent.As(ent.Sum(field2), "sum_field2")). Scan(ctx, &v)
func Count ¶
func Count() AggregateFunc
Count applies the "count" aggregation function on each group.
func Max ¶
func Max(field string) AggregateFunc
Max applies the "max" aggregation function on the given field of each group.
func Mean ¶
func Mean(field string) AggregateFunc
Mean applies the "mean" aggregation function on the given field of each group.
func Min ¶
func Min(field string) AggregateFunc
Min applies the "min" aggregation function on the given field of each group.
func Sum ¶
func Sum(field string) AggregateFunc
Sum applies the "sum" aggregation function on the given field of each group.
type Client ¶
type Client struct { // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // Community is the client for interacting with the Community builders. Community *CommunityClient // Shop is the client for interacting with the Shop builders. Shop *ShopClient // contains filtered or unexported fields }
Client is the client that holds all ent builders.
func FromContext ¶
FromContext returns a Client stored inside a context, or nil if there isn't one.
func Open ¶
Open opens a database/sql.DB specified by the driver name and the data source name, and returns a new client attached to it. Optional parameters can be added for configuring the client.
func (*Client) Debug ¶
Debug returns a new debug-client. It's used to get verbose logging on specific operations.
client.Debug(). Community. Query(). Count(ctx)
type CommitFunc ¶
The CommitFunc type is an adapter to allow the use of ordinary function as a Committer. If f is a function with the appropriate signature, CommitFunc(f) is a Committer that calls f.
type CommitHook ¶
CommitHook defines the "commit middleware". A function that gets a Committer and returns a Committer. For example:
hook := func(next ent.Committer) ent.Committer { return ent.CommitFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Commit(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Community ¶
type Community struct { // ID of the ent. ID int `json:"id,omitempty"` // Name holds the value of the "name" field. Name string `json:"name,omitempty"` // ProvinceID holds the value of the "province_id" field. ProvinceID int `json:"province_id,omitempty"` // CityID holds the value of the "city_id" field. CityID int `json:"city_id,omitempty"` // AreaID holds the value of the "area_id" field. AreaID int `json:"area_id,omitempty"` // AreaNum holds the value of the "area_num" field. AreaNum int `json:"area_num,omitempty"` // AdminID holds the value of the "admin_id" field. AdminID int `json:"admin_id,omitempty"` // CommNumber holds the value of the "comm_number" field. CommNumber int `json:"comm_number,omitempty"` // State holds the value of the "state" field. State int `json:"state,omitempty"` // StartTime holds the value of the "start_time" field. StartTime time.Time `json:"start_time,omitempty"` // EndTime holds the value of the "end_time" field. EndTime time.Time `json:"end_time,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // UpdatedAt holds the value of the "updated_at" field. UpdatedAt time.Time `json:"updated_at,omitempty"` // DeletedAt holds the value of the "deleted_at" field. DeletedAt time.Time `json:"deleted_at,omitempty"` // contains filtered or unexported fields }
Community is the model entity for the Community schema.
func (*Community) Unwrap ¶
Unwrap unwraps the Community entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Community) Update ¶
func (c *Community) Update() *CommunityUpdateOne
Update returns a builder for updating this Community. Note that you need to call Community.Unwrap() before calling this method if this Community was returned from a transaction, and the transaction was committed or rolled back.
type CommunityClient ¶
type CommunityClient struct {
// contains filtered or unexported fields
}
CommunityClient is a client for the Community schema.
func NewCommunityClient ¶
func NewCommunityClient(c config) *CommunityClient
NewCommunityClient returns a client for the Community from the given config.
func (*CommunityClient) Create ¶
func (c *CommunityClient) Create() *CommunityCreate
Create returns a create builder for Community.
func (*CommunityClient) CreateBulk ¶
func (c *CommunityClient) CreateBulk(builders ...*CommunityCreate) *CommunityCreateBulk
CreateBulk returns a builder for creating a bulk of Community entities.
func (*CommunityClient) Delete ¶
func (c *CommunityClient) Delete() *CommunityDelete
Delete returns a delete builder for Community.
func (*CommunityClient) DeleteOne ¶
func (c *CommunityClient) DeleteOne(co *Community) *CommunityDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*CommunityClient) DeleteOneID ¶
func (c *CommunityClient) DeleteOneID(id int) *CommunityDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*CommunityClient) GetX ¶
func (c *CommunityClient) GetX(ctx context.Context, id int) *Community
GetX is like Get, but panics if an error occurs.
func (*CommunityClient) Hooks ¶
func (c *CommunityClient) Hooks() []Hook
Hooks returns the client hooks.
func (*CommunityClient) Query ¶
func (c *CommunityClient) Query() *CommunityQuery
Query returns a query builder for Community.
func (*CommunityClient) Update ¶
func (c *CommunityClient) Update() *CommunityUpdate
Update returns an update builder for Community.
func (*CommunityClient) UpdateOne ¶
func (c *CommunityClient) UpdateOne(co *Community) *CommunityUpdateOne
UpdateOne returns an update builder for the given entity.
func (*CommunityClient) UpdateOneID ¶
func (c *CommunityClient) UpdateOneID(id int) *CommunityUpdateOne
UpdateOneID returns an update builder for the given id.
func (*CommunityClient) Use ¶
func (c *CommunityClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `community.Hooks(f(g(h())))`.
type CommunityCreate ¶
type CommunityCreate struct {
// contains filtered or unexported fields
}
CommunityCreate is the builder for creating a Community entity.
func (*CommunityCreate) Exec ¶
func (cc *CommunityCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*CommunityCreate) ExecX ¶
func (cc *CommunityCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CommunityCreate) Mutation ¶
func (cc *CommunityCreate) Mutation() *CommunityMutation
Mutation returns the CommunityMutation object of the builder.
func (*CommunityCreate) Save ¶
func (cc *CommunityCreate) Save(ctx context.Context) (*Community, error)
Save creates the Community in the database.
func (*CommunityCreate) SaveX ¶
func (cc *CommunityCreate) SaveX(ctx context.Context) *Community
SaveX calls Save and panics if Save returns an error.
func (*CommunityCreate) SetAdminID ¶
func (cc *CommunityCreate) SetAdminID(i int) *CommunityCreate
SetAdminID sets the "admin_id" field.
func (*CommunityCreate) SetAreaID ¶
func (cc *CommunityCreate) SetAreaID(i int) *CommunityCreate
SetAreaID sets the "area_id" field.
func (*CommunityCreate) SetAreaNum ¶
func (cc *CommunityCreate) SetAreaNum(i int) *CommunityCreate
SetAreaNum sets the "area_num" field.
func (*CommunityCreate) SetCityID ¶
func (cc *CommunityCreate) SetCityID(i int) *CommunityCreate
SetCityID sets the "city_id" field.
func (*CommunityCreate) SetCommNumber ¶
func (cc *CommunityCreate) SetCommNumber(i int) *CommunityCreate
SetCommNumber sets the "comm_number" field.
func (*CommunityCreate) SetCreatedAt ¶
func (cc *CommunityCreate) SetCreatedAt(t time.Time) *CommunityCreate
SetCreatedAt sets the "created_at" field.
func (*CommunityCreate) SetDeletedAt ¶
func (cc *CommunityCreate) SetDeletedAt(t time.Time) *CommunityCreate
SetDeletedAt sets the "deleted_at" field.
func (*CommunityCreate) SetEndTime ¶
func (cc *CommunityCreate) SetEndTime(t time.Time) *CommunityCreate
SetEndTime sets the "end_time" field.
func (*CommunityCreate) SetID ¶
func (cc *CommunityCreate) SetID(i int) *CommunityCreate
SetID sets the "id" field.
func (*CommunityCreate) SetName ¶
func (cc *CommunityCreate) SetName(s string) *CommunityCreate
SetName sets the "name" field.
func (*CommunityCreate) SetProvinceID ¶
func (cc *CommunityCreate) SetProvinceID(i int) *CommunityCreate
SetProvinceID sets the "province_id" field.
func (*CommunityCreate) SetStartTime ¶
func (cc *CommunityCreate) SetStartTime(t time.Time) *CommunityCreate
SetStartTime sets the "start_time" field.
func (*CommunityCreate) SetState ¶
func (cc *CommunityCreate) SetState(i int) *CommunityCreate
SetState sets the "state" field.
func (*CommunityCreate) SetUpdatedAt ¶
func (cc *CommunityCreate) SetUpdatedAt(t time.Time) *CommunityCreate
SetUpdatedAt sets the "updated_at" field.
type CommunityCreateBulk ¶
type CommunityCreateBulk struct {
// contains filtered or unexported fields
}
CommunityCreateBulk is the builder for creating many Community entities in bulk.
func (*CommunityCreateBulk) Exec ¶
func (ccb *CommunityCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*CommunityCreateBulk) ExecX ¶
func (ccb *CommunityCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CommunityDelete ¶
type CommunityDelete struct {
// contains filtered or unexported fields
}
CommunityDelete is the builder for deleting a Community entity.
func (*CommunityDelete) Exec ¶
func (cd *CommunityDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*CommunityDelete) ExecX ¶
func (cd *CommunityDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*CommunityDelete) Where ¶
func (cd *CommunityDelete) Where(ps ...predicate.Community) *CommunityDelete
Where appends a list predicates to the CommunityDelete builder.
type CommunityDeleteOne ¶
type CommunityDeleteOne struct {
// contains filtered or unexported fields
}
CommunityDeleteOne is the builder for deleting a single Community entity.
func (*CommunityDeleteOne) Exec ¶
func (cdo *CommunityDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*CommunityDeleteOne) ExecX ¶
func (cdo *CommunityDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type CommunityGroupBy ¶
type CommunityGroupBy struct {
// contains filtered or unexported fields
}
CommunityGroupBy is the group-by builder for Community entities.
func (*CommunityGroupBy) Aggregate ¶
func (cgb *CommunityGroupBy) Aggregate(fns ...AggregateFunc) *CommunityGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*CommunityGroupBy) Bool ¶
func (cgb *CommunityGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*CommunityGroupBy) BoolX ¶
func (cgb *CommunityGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*CommunityGroupBy) Bools ¶
func (cgb *CommunityGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*CommunityGroupBy) BoolsX ¶
func (cgb *CommunityGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*CommunityGroupBy) Float64 ¶
func (cgb *CommunityGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*CommunityGroupBy) Float64X ¶
func (cgb *CommunityGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*CommunityGroupBy) Float64s ¶
func (cgb *CommunityGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*CommunityGroupBy) Float64sX ¶
func (cgb *CommunityGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*CommunityGroupBy) Int ¶
func (cgb *CommunityGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*CommunityGroupBy) IntX ¶
func (cgb *CommunityGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*CommunityGroupBy) Ints ¶
func (cgb *CommunityGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*CommunityGroupBy) IntsX ¶
func (cgb *CommunityGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*CommunityGroupBy) Scan ¶
func (cgb *CommunityGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*CommunityGroupBy) ScanX ¶
func (cgb *CommunityGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*CommunityGroupBy) String ¶
func (cgb *CommunityGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*CommunityGroupBy) StringX ¶
func (cgb *CommunityGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type CommunityMutation ¶
type CommunityMutation struct {
// contains filtered or unexported fields
}
CommunityMutation represents an operation that mutates the Community nodes in the graph.
func (*CommunityMutation) AddAdminID ¶
func (m *CommunityMutation) AddAdminID(i int)
AddAdminID adds i to the "admin_id" field.
func (*CommunityMutation) AddAreaID ¶
func (m *CommunityMutation) AddAreaID(i int)
AddAreaID adds i to the "area_id" field.
func (*CommunityMutation) AddAreaNum ¶
func (m *CommunityMutation) AddAreaNum(i int)
AddAreaNum adds i to the "area_num" field.
func (*CommunityMutation) AddCityID ¶
func (m *CommunityMutation) AddCityID(i int)
AddCityID adds i to the "city_id" field.
func (*CommunityMutation) AddCommNumber ¶
func (m *CommunityMutation) AddCommNumber(i int)
AddCommNumber adds i to the "comm_number" field.
func (*CommunityMutation) AddField ¶
func (m *CommunityMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*CommunityMutation) AddProvinceID ¶
func (m *CommunityMutation) AddProvinceID(i int)
AddProvinceID adds i to the "province_id" field.
func (*CommunityMutation) AddState ¶
func (m *CommunityMutation) AddState(i int)
AddState adds i to the "state" field.
func (*CommunityMutation) AddedAdminID ¶
func (m *CommunityMutation) AddedAdminID() (r int, exists bool)
AddedAdminID returns the value that was added to the "admin_id" field in this mutation.
func (*CommunityMutation) AddedAreaID ¶
func (m *CommunityMutation) AddedAreaID() (r int, exists bool)
AddedAreaID returns the value that was added to the "area_id" field in this mutation.
func (*CommunityMutation) AddedAreaNum ¶
func (m *CommunityMutation) AddedAreaNum() (r int, exists bool)
AddedAreaNum returns the value that was added to the "area_num" field in this mutation.
func (*CommunityMutation) AddedCityID ¶
func (m *CommunityMutation) AddedCityID() (r int, exists bool)
AddedCityID returns the value that was added to the "city_id" field in this mutation.
func (*CommunityMutation) AddedCommNumber ¶
func (m *CommunityMutation) AddedCommNumber() (r int, exists bool)
AddedCommNumber returns the value that was added to the "comm_number" field in this mutation.
func (*CommunityMutation) AddedEdges ¶
func (m *CommunityMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*CommunityMutation) AddedField ¶
func (m *CommunityMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*CommunityMutation) AddedFields ¶
func (m *CommunityMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*CommunityMutation) AddedIDs ¶
func (m *CommunityMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*CommunityMutation) AddedProvinceID ¶
func (m *CommunityMutation) AddedProvinceID() (r int, exists bool)
AddedProvinceID returns the value that was added to the "province_id" field in this mutation.
func (*CommunityMutation) AddedState ¶
func (m *CommunityMutation) AddedState() (r int, exists bool)
AddedState returns the value that was added to the "state" field in this mutation.
func (*CommunityMutation) AdminID ¶
func (m *CommunityMutation) AdminID() (r int, exists bool)
AdminID returns the value of the "admin_id" field in the mutation.
func (*CommunityMutation) AreaID ¶
func (m *CommunityMutation) AreaID() (r int, exists bool)
AreaID returns the value of the "area_id" field in the mutation.
func (*CommunityMutation) AreaNum ¶
func (m *CommunityMutation) AreaNum() (r int, exists bool)
AreaNum returns the value of the "area_num" field in the mutation.
func (*CommunityMutation) CityID ¶
func (m *CommunityMutation) CityID() (r int, exists bool)
CityID returns the value of the "city_id" field in the mutation.
func (*CommunityMutation) ClearEdge ¶
func (m *CommunityMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*CommunityMutation) ClearField ¶
func (m *CommunityMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*CommunityMutation) ClearedEdges ¶
func (m *CommunityMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*CommunityMutation) ClearedFields ¶
func (m *CommunityMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (CommunityMutation) Client ¶
func (m CommunityMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*CommunityMutation) CommNumber ¶
func (m *CommunityMutation) CommNumber() (r int, exists bool)
CommNumber returns the value of the "comm_number" field in the mutation.
func (*CommunityMutation) CreatedAt ¶
func (m *CommunityMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*CommunityMutation) DeletedAt ¶
func (m *CommunityMutation) DeletedAt() (r time.Time, exists bool)
DeletedAt returns the value of the "deleted_at" field in the mutation.
func (*CommunityMutation) EdgeCleared ¶
func (m *CommunityMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*CommunityMutation) EndTime ¶
func (m *CommunityMutation) EndTime() (r time.Time, exists bool)
EndTime returns the value of the "end_time" field in the mutation.
func (*CommunityMutation) Field ¶
func (m *CommunityMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*CommunityMutation) FieldCleared ¶
func (m *CommunityMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*CommunityMutation) Fields ¶
func (m *CommunityMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*CommunityMutation) ID ¶
func (m *CommunityMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*CommunityMutation) IDs ¶
func (m *CommunityMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*CommunityMutation) Name ¶
func (m *CommunityMutation) Name() (r string, exists bool)
Name returns the value of the "name" field in the mutation.
func (*CommunityMutation) OldAdminID ¶
func (m *CommunityMutation) OldAdminID(ctx context.Context) (v int, err error)
OldAdminID returns the old "admin_id" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldAreaID ¶
func (m *CommunityMutation) OldAreaID(ctx context.Context) (v int, err error)
OldAreaID returns the old "area_id" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldAreaNum ¶
func (m *CommunityMutation) OldAreaNum(ctx context.Context) (v int, err error)
OldAreaNum returns the old "area_num" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldCityID ¶
func (m *CommunityMutation) OldCityID(ctx context.Context) (v int, err error)
OldCityID returns the old "city_id" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldCommNumber ¶
func (m *CommunityMutation) OldCommNumber(ctx context.Context) (v int, err error)
OldCommNumber returns the old "comm_number" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldDeletedAt ¶
OldDeletedAt returns the old "deleted_at" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldEndTime ¶
OldEndTime returns the old "end_time" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*CommunityMutation) OldName ¶
func (m *CommunityMutation) OldName(ctx context.Context) (v string, err error)
OldName returns the old "name" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldProvinceID ¶
func (m *CommunityMutation) OldProvinceID(ctx context.Context) (v int, err error)
OldProvinceID returns the old "province_id" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldStartTime ¶
OldStartTime returns the old "start_time" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldState ¶
func (m *CommunityMutation) OldState(ctx context.Context) (v int, err error)
OldState returns the old "state" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) OldUpdatedAt ¶
OldUpdatedAt returns the old "updated_at" field's value of the Community entity. If the Community object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*CommunityMutation) ProvinceID ¶
func (m *CommunityMutation) ProvinceID() (r int, exists bool)
ProvinceID returns the value of the "province_id" field in the mutation.
func (*CommunityMutation) RemovedEdges ¶
func (m *CommunityMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*CommunityMutation) RemovedIDs ¶
func (m *CommunityMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*CommunityMutation) ResetAdminID ¶
func (m *CommunityMutation) ResetAdminID()
ResetAdminID resets all changes to the "admin_id" field.
func (*CommunityMutation) ResetAreaID ¶
func (m *CommunityMutation) ResetAreaID()
ResetAreaID resets all changes to the "area_id" field.
func (*CommunityMutation) ResetAreaNum ¶
func (m *CommunityMutation) ResetAreaNum()
ResetAreaNum resets all changes to the "area_num" field.
func (*CommunityMutation) ResetCityID ¶
func (m *CommunityMutation) ResetCityID()
ResetCityID resets all changes to the "city_id" field.
func (*CommunityMutation) ResetCommNumber ¶
func (m *CommunityMutation) ResetCommNumber()
ResetCommNumber resets all changes to the "comm_number" field.
func (*CommunityMutation) ResetCreatedAt ¶
func (m *CommunityMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*CommunityMutation) ResetDeletedAt ¶
func (m *CommunityMutation) ResetDeletedAt()
ResetDeletedAt resets all changes to the "deleted_at" field.
func (*CommunityMutation) ResetEdge ¶
func (m *CommunityMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*CommunityMutation) ResetEndTime ¶
func (m *CommunityMutation) ResetEndTime()
ResetEndTime resets all changes to the "end_time" field.
func (*CommunityMutation) ResetField ¶
func (m *CommunityMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*CommunityMutation) ResetName ¶
func (m *CommunityMutation) ResetName()
ResetName resets all changes to the "name" field.
func (*CommunityMutation) ResetProvinceID ¶
func (m *CommunityMutation) ResetProvinceID()
ResetProvinceID resets all changes to the "province_id" field.
func (*CommunityMutation) ResetStartTime ¶
func (m *CommunityMutation) ResetStartTime()
ResetStartTime resets all changes to the "start_time" field.
func (*CommunityMutation) ResetState ¶
func (m *CommunityMutation) ResetState()
ResetState resets all changes to the "state" field.
func (*CommunityMutation) ResetUpdatedAt ¶
func (m *CommunityMutation) ResetUpdatedAt()
ResetUpdatedAt resets all changes to the "updated_at" field.
func (*CommunityMutation) SetAdminID ¶
func (m *CommunityMutation) SetAdminID(i int)
SetAdminID sets the "admin_id" field.
func (*CommunityMutation) SetAreaID ¶
func (m *CommunityMutation) SetAreaID(i int)
SetAreaID sets the "area_id" field.
func (*CommunityMutation) SetAreaNum ¶
func (m *CommunityMutation) SetAreaNum(i int)
SetAreaNum sets the "area_num" field.
func (*CommunityMutation) SetCityID ¶
func (m *CommunityMutation) SetCityID(i int)
SetCityID sets the "city_id" field.
func (*CommunityMutation) SetCommNumber ¶
func (m *CommunityMutation) SetCommNumber(i int)
SetCommNumber sets the "comm_number" field.
func (*CommunityMutation) SetCreatedAt ¶
func (m *CommunityMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*CommunityMutation) SetDeletedAt ¶
func (m *CommunityMutation) SetDeletedAt(t time.Time)
SetDeletedAt sets the "deleted_at" field.
func (*CommunityMutation) SetEndTime ¶
func (m *CommunityMutation) SetEndTime(t time.Time)
SetEndTime sets the "end_time" field.
func (*CommunityMutation) SetField ¶
func (m *CommunityMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*CommunityMutation) SetID ¶
func (m *CommunityMutation) SetID(id int)
SetID sets the value of the id field. Note that this operation is only accepted on creation of Community entities.
func (*CommunityMutation) SetName ¶
func (m *CommunityMutation) SetName(s string)
SetName sets the "name" field.
func (*CommunityMutation) SetProvinceID ¶
func (m *CommunityMutation) SetProvinceID(i int)
SetProvinceID sets the "province_id" field.
func (*CommunityMutation) SetStartTime ¶
func (m *CommunityMutation) SetStartTime(t time.Time)
SetStartTime sets the "start_time" field.
func (*CommunityMutation) SetState ¶
func (m *CommunityMutation) SetState(i int)
SetState sets the "state" field.
func (*CommunityMutation) SetUpdatedAt ¶
func (m *CommunityMutation) SetUpdatedAt(t time.Time)
SetUpdatedAt sets the "updated_at" field.
func (*CommunityMutation) StartTime ¶
func (m *CommunityMutation) StartTime() (r time.Time, exists bool)
StartTime returns the value of the "start_time" field in the mutation.
func (*CommunityMutation) State ¶
func (m *CommunityMutation) State() (r int, exists bool)
State returns the value of the "state" field in the mutation.
func (CommunityMutation) Tx ¶
func (m CommunityMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*CommunityMutation) Type ¶
func (m *CommunityMutation) Type() string
Type returns the node type of this mutation (Community).
func (*CommunityMutation) UpdatedAt ¶
func (m *CommunityMutation) UpdatedAt() (r time.Time, exists bool)
UpdatedAt returns the value of the "updated_at" field in the mutation.
func (*CommunityMutation) Where ¶
func (m *CommunityMutation) Where(ps ...predicate.Community)
Where appends a list predicates to the CommunityMutation builder.
type CommunityQuery ¶
type CommunityQuery struct {
// contains filtered or unexported fields
}
CommunityQuery is the builder for querying Community entities.
func (*CommunityQuery) All ¶
func (cq *CommunityQuery) All(ctx context.Context) ([]*Community, error)
All executes the query and returns a list of Communities.
func (*CommunityQuery) AllX ¶
func (cq *CommunityQuery) AllX(ctx context.Context) []*Community
AllX is like All, but panics if an error occurs.
func (*CommunityQuery) Clone ¶
func (cq *CommunityQuery) Clone() *CommunityQuery
Clone returns a duplicate of the CommunityQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*CommunityQuery) Count ¶
func (cq *CommunityQuery) Count(ctx context.Context) (int, error)
Count returns the count of the given query.
func (*CommunityQuery) CountX ¶
func (cq *CommunityQuery) CountX(ctx context.Context) int
CountX is like Count, but panics if an error occurs.
func (*CommunityQuery) Exist ¶
func (cq *CommunityQuery) Exist(ctx context.Context) (bool, error)
Exist returns true if the query has elements in the graph.
func (*CommunityQuery) ExistX ¶
func (cq *CommunityQuery) ExistX(ctx context.Context) bool
ExistX is like Exist, but panics if an error occurs.
func (*CommunityQuery) First ¶
func (cq *CommunityQuery) First(ctx context.Context) (*Community, error)
First returns the first Community entity from the query. Returns a *NotFoundError when no Community was found.
func (*CommunityQuery) FirstID ¶
func (cq *CommunityQuery) FirstID(ctx context.Context) (id int, err error)
FirstID returns the first Community ID from the query. Returns a *NotFoundError when no Community ID was found.
func (*CommunityQuery) FirstIDX ¶
func (cq *CommunityQuery) FirstIDX(ctx context.Context) int
FirstIDX is like FirstID, but panics if an error occurs.
func (*CommunityQuery) FirstX ¶
func (cq *CommunityQuery) FirstX(ctx context.Context) *Community
FirstX is like First, but panics if an error occurs.
func (*CommunityQuery) GroupBy ¶
func (cq *CommunityQuery) GroupBy(field string, fields ...string) *CommunityGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { Name string `json:"name,omitempty"` Count int `json:"count,omitempty"` } client.Community.Query(). GroupBy(community.FieldName). Aggregate(ent.Count()). Scan(ctx, &v)
func (*CommunityQuery) IDs ¶
func (cq *CommunityQuery) IDs(ctx context.Context) ([]int, error)
IDs executes the query and returns a list of Community IDs.
func (*CommunityQuery) IDsX ¶
func (cq *CommunityQuery) IDsX(ctx context.Context) []int
IDsX is like IDs, but panics if an error occurs.
func (*CommunityQuery) Limit ¶
func (cq *CommunityQuery) Limit(limit int) *CommunityQuery
Limit adds a limit step to the query.
func (*CommunityQuery) Offset ¶
func (cq *CommunityQuery) Offset(offset int) *CommunityQuery
Offset adds an offset step to the query.
func (*CommunityQuery) Only ¶
func (cq *CommunityQuery) Only(ctx context.Context) (*Community, error)
Only returns a single Community entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Community entity is found. Returns a *NotFoundError when no Community entities are found.
func (*CommunityQuery) OnlyID ¶
func (cq *CommunityQuery) OnlyID(ctx context.Context) (id int, err error)
OnlyID is like Only, but returns the only Community ID in the query. Returns a *NotSingularError when more than one Community ID is found. Returns a *NotFoundError when no entities are found.
func (*CommunityQuery) OnlyIDX ¶
func (cq *CommunityQuery) OnlyIDX(ctx context.Context) int
OnlyIDX is like OnlyID, but panics if an error occurs.
func (*CommunityQuery) OnlyX ¶
func (cq *CommunityQuery) OnlyX(ctx context.Context) *Community
OnlyX is like Only, but panics if an error occurs.
func (*CommunityQuery) Order ¶
func (cq *CommunityQuery) Order(o ...OrderFunc) *CommunityQuery
Order adds an order step to the query.
func (*CommunityQuery) Select ¶
func (cq *CommunityQuery) Select(fields ...string) *CommunitySelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { Name string `json:"name,omitempty"` } client.Community.Query(). Select(community.FieldName). Scan(ctx, &v)
func (*CommunityQuery) Unique ¶
func (cq *CommunityQuery) Unique(unique bool) *CommunityQuery
Unique configures the query builder to filter duplicate records on query. By default, unique is set to true, and can be disabled using this method.
func (*CommunityQuery) Where ¶
func (cq *CommunityQuery) Where(ps ...predicate.Community) *CommunityQuery
Where adds a new predicate for the CommunityQuery builder.
type CommunitySelect ¶
type CommunitySelect struct { *CommunityQuery // contains filtered or unexported fields }
CommunitySelect is the builder for selecting fields of Community entities.
func (*CommunitySelect) Bool ¶
func (cs *CommunitySelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*CommunitySelect) BoolX ¶
func (cs *CommunitySelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*CommunitySelect) Bools ¶
func (cs *CommunitySelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*CommunitySelect) BoolsX ¶
func (cs *CommunitySelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*CommunitySelect) Float64 ¶
func (cs *CommunitySelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*CommunitySelect) Float64X ¶
func (cs *CommunitySelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*CommunitySelect) Float64s ¶
func (cs *CommunitySelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*CommunitySelect) Float64sX ¶
func (cs *CommunitySelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*CommunitySelect) Int ¶
func (cs *CommunitySelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*CommunitySelect) IntX ¶
func (cs *CommunitySelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*CommunitySelect) Ints ¶
func (cs *CommunitySelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*CommunitySelect) IntsX ¶
func (cs *CommunitySelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*CommunitySelect) Scan ¶
func (cs *CommunitySelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*CommunitySelect) ScanX ¶
func (cs *CommunitySelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*CommunitySelect) String ¶
func (cs *CommunitySelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*CommunitySelect) StringX ¶
func (cs *CommunitySelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type CommunityUpdate ¶
type CommunityUpdate struct {
// contains filtered or unexported fields
}
CommunityUpdate is the builder for updating Community entities.
func (*CommunityUpdate) AddAdminID ¶
func (cu *CommunityUpdate) AddAdminID(i int) *CommunityUpdate
AddAdminID adds i to the "admin_id" field.
func (*CommunityUpdate) AddAreaID ¶
func (cu *CommunityUpdate) AddAreaID(i int) *CommunityUpdate
AddAreaID adds i to the "area_id" field.
func (*CommunityUpdate) AddAreaNum ¶
func (cu *CommunityUpdate) AddAreaNum(i int) *CommunityUpdate
AddAreaNum adds i to the "area_num" field.
func (*CommunityUpdate) AddCityID ¶
func (cu *CommunityUpdate) AddCityID(i int) *CommunityUpdate
AddCityID adds i to the "city_id" field.
func (*CommunityUpdate) AddCommNumber ¶
func (cu *CommunityUpdate) AddCommNumber(i int) *CommunityUpdate
AddCommNumber adds i to the "comm_number" field.
func (*CommunityUpdate) AddProvinceID ¶
func (cu *CommunityUpdate) AddProvinceID(i int) *CommunityUpdate
AddProvinceID adds i to the "province_id" field.
func (*CommunityUpdate) AddState ¶
func (cu *CommunityUpdate) AddState(i int) *CommunityUpdate
AddState adds i to the "state" field.
func (*CommunityUpdate) Exec ¶
func (cu *CommunityUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*CommunityUpdate) ExecX ¶
func (cu *CommunityUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CommunityUpdate) Mutation ¶
func (cu *CommunityUpdate) Mutation() *CommunityMutation
Mutation returns the CommunityMutation object of the builder.
func (*CommunityUpdate) Save ¶
func (cu *CommunityUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*CommunityUpdate) SaveX ¶
func (cu *CommunityUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*CommunityUpdate) SetAdminID ¶
func (cu *CommunityUpdate) SetAdminID(i int) *CommunityUpdate
SetAdminID sets the "admin_id" field.
func (*CommunityUpdate) SetAreaID ¶
func (cu *CommunityUpdate) SetAreaID(i int) *CommunityUpdate
SetAreaID sets the "area_id" field.
func (*CommunityUpdate) SetAreaNum ¶
func (cu *CommunityUpdate) SetAreaNum(i int) *CommunityUpdate
SetAreaNum sets the "area_num" field.
func (*CommunityUpdate) SetCityID ¶
func (cu *CommunityUpdate) SetCityID(i int) *CommunityUpdate
SetCityID sets the "city_id" field.
func (*CommunityUpdate) SetCommNumber ¶
func (cu *CommunityUpdate) SetCommNumber(i int) *CommunityUpdate
SetCommNumber sets the "comm_number" field.
func (*CommunityUpdate) SetCreatedAt ¶
func (cu *CommunityUpdate) SetCreatedAt(t time.Time) *CommunityUpdate
SetCreatedAt sets the "created_at" field.
func (*CommunityUpdate) SetDeletedAt ¶
func (cu *CommunityUpdate) SetDeletedAt(t time.Time) *CommunityUpdate
SetDeletedAt sets the "deleted_at" field.
func (*CommunityUpdate) SetEndTime ¶
func (cu *CommunityUpdate) SetEndTime(t time.Time) *CommunityUpdate
SetEndTime sets the "end_time" field.
func (*CommunityUpdate) SetName ¶
func (cu *CommunityUpdate) SetName(s string) *CommunityUpdate
SetName sets the "name" field.
func (*CommunityUpdate) SetProvinceID ¶
func (cu *CommunityUpdate) SetProvinceID(i int) *CommunityUpdate
SetProvinceID sets the "province_id" field.
func (*CommunityUpdate) SetStartTime ¶
func (cu *CommunityUpdate) SetStartTime(t time.Time) *CommunityUpdate
SetStartTime sets the "start_time" field.
func (*CommunityUpdate) SetState ¶
func (cu *CommunityUpdate) SetState(i int) *CommunityUpdate
SetState sets the "state" field.
func (*CommunityUpdate) SetUpdatedAt ¶
func (cu *CommunityUpdate) SetUpdatedAt(t time.Time) *CommunityUpdate
SetUpdatedAt sets the "updated_at" field.
func (*CommunityUpdate) Where ¶
func (cu *CommunityUpdate) Where(ps ...predicate.Community) *CommunityUpdate
Where appends a list predicates to the CommunityUpdate builder.
type CommunityUpdateOne ¶
type CommunityUpdateOne struct {
// contains filtered or unexported fields
}
CommunityUpdateOne is the builder for updating a single Community entity.
func (*CommunityUpdateOne) AddAdminID ¶
func (cuo *CommunityUpdateOne) AddAdminID(i int) *CommunityUpdateOne
AddAdminID adds i to the "admin_id" field.
func (*CommunityUpdateOne) AddAreaID ¶
func (cuo *CommunityUpdateOne) AddAreaID(i int) *CommunityUpdateOne
AddAreaID adds i to the "area_id" field.
func (*CommunityUpdateOne) AddAreaNum ¶
func (cuo *CommunityUpdateOne) AddAreaNum(i int) *CommunityUpdateOne
AddAreaNum adds i to the "area_num" field.
func (*CommunityUpdateOne) AddCityID ¶
func (cuo *CommunityUpdateOne) AddCityID(i int) *CommunityUpdateOne
AddCityID adds i to the "city_id" field.
func (*CommunityUpdateOne) AddCommNumber ¶
func (cuo *CommunityUpdateOne) AddCommNumber(i int) *CommunityUpdateOne
AddCommNumber adds i to the "comm_number" field.
func (*CommunityUpdateOne) AddProvinceID ¶
func (cuo *CommunityUpdateOne) AddProvinceID(i int) *CommunityUpdateOne
AddProvinceID adds i to the "province_id" field.
func (*CommunityUpdateOne) AddState ¶
func (cuo *CommunityUpdateOne) AddState(i int) *CommunityUpdateOne
AddState adds i to the "state" field.
func (*CommunityUpdateOne) Exec ¶
func (cuo *CommunityUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*CommunityUpdateOne) ExecX ¶
func (cuo *CommunityUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*CommunityUpdateOne) Mutation ¶
func (cuo *CommunityUpdateOne) Mutation() *CommunityMutation
Mutation returns the CommunityMutation object of the builder.
func (*CommunityUpdateOne) Save ¶
func (cuo *CommunityUpdateOne) Save(ctx context.Context) (*Community, error)
Save executes the query and returns the updated Community entity.
func (*CommunityUpdateOne) SaveX ¶
func (cuo *CommunityUpdateOne) SaveX(ctx context.Context) *Community
SaveX is like Save, but panics if an error occurs.
func (*CommunityUpdateOne) Select ¶
func (cuo *CommunityUpdateOne) Select(field string, fields ...string) *CommunityUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*CommunityUpdateOne) SetAdminID ¶
func (cuo *CommunityUpdateOne) SetAdminID(i int) *CommunityUpdateOne
SetAdminID sets the "admin_id" field.
func (*CommunityUpdateOne) SetAreaID ¶
func (cuo *CommunityUpdateOne) SetAreaID(i int) *CommunityUpdateOne
SetAreaID sets the "area_id" field.
func (*CommunityUpdateOne) SetAreaNum ¶
func (cuo *CommunityUpdateOne) SetAreaNum(i int) *CommunityUpdateOne
SetAreaNum sets the "area_num" field.
func (*CommunityUpdateOne) SetCityID ¶
func (cuo *CommunityUpdateOne) SetCityID(i int) *CommunityUpdateOne
SetCityID sets the "city_id" field.
func (*CommunityUpdateOne) SetCommNumber ¶
func (cuo *CommunityUpdateOne) SetCommNumber(i int) *CommunityUpdateOne
SetCommNumber sets the "comm_number" field.
func (*CommunityUpdateOne) SetCreatedAt ¶
func (cuo *CommunityUpdateOne) SetCreatedAt(t time.Time) *CommunityUpdateOne
SetCreatedAt sets the "created_at" field.
func (*CommunityUpdateOne) SetDeletedAt ¶
func (cuo *CommunityUpdateOne) SetDeletedAt(t time.Time) *CommunityUpdateOne
SetDeletedAt sets the "deleted_at" field.
func (*CommunityUpdateOne) SetEndTime ¶
func (cuo *CommunityUpdateOne) SetEndTime(t time.Time) *CommunityUpdateOne
SetEndTime sets the "end_time" field.
func (*CommunityUpdateOne) SetName ¶
func (cuo *CommunityUpdateOne) SetName(s string) *CommunityUpdateOne
SetName sets the "name" field.
func (*CommunityUpdateOne) SetProvinceID ¶
func (cuo *CommunityUpdateOne) SetProvinceID(i int) *CommunityUpdateOne
SetProvinceID sets the "province_id" field.
func (*CommunityUpdateOne) SetStartTime ¶
func (cuo *CommunityUpdateOne) SetStartTime(t time.Time) *CommunityUpdateOne
SetStartTime sets the "start_time" field.
func (*CommunityUpdateOne) SetState ¶
func (cuo *CommunityUpdateOne) SetState(i int) *CommunityUpdateOne
SetState sets the "state" field.
func (*CommunityUpdateOne) SetUpdatedAt ¶
func (cuo *CommunityUpdateOne) SetUpdatedAt(t time.Time) *CommunityUpdateOne
SetUpdatedAt sets the "updated_at" field.
type ConstraintError ¶
type ConstraintError struct {
// contains filtered or unexported fields
}
ConstraintError returns when trying to create/update one or more entities and one or more of their constraints failed. For example, violation of edge or field uniqueness.
func (ConstraintError) Error ¶
func (e ConstraintError) Error() string
Error implements the error interface.
func (*ConstraintError) Unwrap ¶
func (e *ConstraintError) Unwrap() error
Unwrap implements the errors.Wrapper interface.
type MutateFunc ¶
type MutateFunc = ent.MutateFunc
ent aliases to avoid import conflicts in user's code.
type NotFoundError ¶
type NotFoundError struct {
// contains filtered or unexported fields
}
NotFoundError returns when trying to fetch a specific entity and it was not found in the database.
func (*NotFoundError) Error ¶
func (e *NotFoundError) Error() string
Error implements the error interface.
type NotLoadedError ¶
type NotLoadedError struct {
// contains filtered or unexported fields
}
NotLoadedError returns when trying to get a node that was not loaded by the query.
func (*NotLoadedError) Error ¶
func (e *NotLoadedError) Error() string
Error implements the error interface.
type NotSingularError ¶
type NotSingularError struct {
// contains filtered or unexported fields
}
NotSingularError returns when trying to fetch a singular entity and more then one was found in the database.
func (*NotSingularError) Error ¶
func (e *NotSingularError) Error() string
Error implements the error interface.
type RollbackFunc ¶
The RollbackFunc type is an adapter to allow the use of ordinary function as a Rollbacker. If f is a function with the appropriate signature, RollbackFunc(f) is a Rollbacker that calls f.
type RollbackHook ¶
type RollbackHook func(Rollbacker) Rollbacker
RollbackHook defines the "rollback middleware". A function that gets a Rollbacker and returns a Rollbacker. For example:
hook := func(next ent.Rollbacker) ent.Rollbacker { return ent.RollbackFunc(func(ctx context.Context, tx *ent.Tx) error { // Do some stuff before. if err := next.Rollback(ctx, tx); err != nil { return err } // Do some stuff after. return nil }) }
type Rollbacker ¶
Rollbacker is the interface that wraps the Rollback method.
type Shop ¶
type Shop struct { // ID of the ent. ID int `json:"id,omitempty"` // FloorID holds the value of the "floor_id" field. FloorID string `json:"floor_id,omitempty"` // RoomNum holds the value of the "room_num" field. RoomNum int `json:"room_num,omitempty"` // Layer holds the value of the "layer" field. Layer int `json:"layer,omitempty"` // BuiltUpArea holds the value of the "built_up_area" field. BuiltUpArea float32 `json:"built_up_area,omitempty"` // CommunityID holds the value of the "community_id" field. CommunityID int `json:"community_id,omitempty"` // FeeRate holds the value of the "fee_rate" field. FeeRate float32 `json:"fee_rate,omitempty"` // RoomArea holds the value of the "room_area" field. RoomArea float32 `json:"room_area,omitempty"` // Rent holds the value of the "rent" field. Rent float32 `json:"rent,omitempty"` // Remark holds the value of the "remark" field. Remark string `json:"remark,omitempty"` // CreatedAt holds the value of the "created_at" field. CreatedAt time.Time `json:"created_at,omitempty"` // UpdatedAt holds the value of the "updated_at" field. UpdatedAt time.Time `json:"updated_at,omitempty"` // DeletedAt holds the value of the "deleted_at" field. DeletedAt time.Time `json:"deleted_at,omitempty"` // contains filtered or unexported fields }
Shop is the model entity for the Shop schema.
func (*Shop) Unwrap ¶
Unwrap unwraps the Shop entity that was returned from a transaction after it was closed, so that all future queries will be executed through the driver which created the transaction.
func (*Shop) Update ¶
func (s *Shop) Update() *ShopUpdateOne
Update returns a builder for updating this Shop. Note that you need to call Shop.Unwrap() before calling this method if this Shop was returned from a transaction, and the transaction was committed or rolled back.
type ShopClient ¶
type ShopClient struct {
// contains filtered or unexported fields
}
ShopClient is a client for the Shop schema.
func NewShopClient ¶
func NewShopClient(c config) *ShopClient
NewShopClient returns a client for the Shop from the given config.
func (*ShopClient) Create ¶
func (c *ShopClient) Create() *ShopCreate
Create returns a create builder for Shop.
func (*ShopClient) CreateBulk ¶
func (c *ShopClient) CreateBulk(builders ...*ShopCreate) *ShopCreateBulk
CreateBulk returns a builder for creating a bulk of Shop entities.
func (*ShopClient) Delete ¶
func (c *ShopClient) Delete() *ShopDelete
Delete returns a delete builder for Shop.
func (*ShopClient) DeleteOne ¶
func (c *ShopClient) DeleteOne(s *Shop) *ShopDeleteOne
DeleteOne returns a delete builder for the given entity.
func (*ShopClient) DeleteOneID ¶
func (c *ShopClient) DeleteOneID(id int) *ShopDeleteOne
DeleteOneID returns a delete builder for the given id.
func (*ShopClient) GetX ¶
func (c *ShopClient) GetX(ctx context.Context, id int) *Shop
GetX is like Get, but panics if an error occurs.
func (*ShopClient) Query ¶
func (c *ShopClient) Query() *ShopQuery
Query returns a query builder for Shop.
func (*ShopClient) Update ¶
func (c *ShopClient) Update() *ShopUpdate
Update returns an update builder for Shop.
func (*ShopClient) UpdateOne ¶
func (c *ShopClient) UpdateOne(s *Shop) *ShopUpdateOne
UpdateOne returns an update builder for the given entity.
func (*ShopClient) UpdateOneID ¶
func (c *ShopClient) UpdateOneID(id int) *ShopUpdateOne
UpdateOneID returns an update builder for the given id.
func (*ShopClient) Use ¶
func (c *ShopClient) Use(hooks ...Hook)
Use adds a list of mutation hooks to the hooks stack. A call to `Use(f, g, h)` equals to `shop.Hooks(f(g(h())))`.
type ShopCreate ¶
type ShopCreate struct {
// contains filtered or unexported fields
}
ShopCreate is the builder for creating a Shop entity.
func (*ShopCreate) Exec ¶
func (sc *ShopCreate) Exec(ctx context.Context) error
Exec executes the query.
func (*ShopCreate) ExecX ¶
func (sc *ShopCreate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ShopCreate) Mutation ¶
func (sc *ShopCreate) Mutation() *ShopMutation
Mutation returns the ShopMutation object of the builder.
func (*ShopCreate) Save ¶
func (sc *ShopCreate) Save(ctx context.Context) (*Shop, error)
Save creates the Shop in the database.
func (*ShopCreate) SaveX ¶
func (sc *ShopCreate) SaveX(ctx context.Context) *Shop
SaveX calls Save and panics if Save returns an error.
func (*ShopCreate) SetBuiltUpArea ¶
func (sc *ShopCreate) SetBuiltUpArea(f float32) *ShopCreate
SetBuiltUpArea sets the "built_up_area" field.
func (*ShopCreate) SetCommunityID ¶
func (sc *ShopCreate) SetCommunityID(i int) *ShopCreate
SetCommunityID sets the "community_id" field.
func (*ShopCreate) SetCreatedAt ¶
func (sc *ShopCreate) SetCreatedAt(t time.Time) *ShopCreate
SetCreatedAt sets the "created_at" field.
func (*ShopCreate) SetDeletedAt ¶
func (sc *ShopCreate) SetDeletedAt(t time.Time) *ShopCreate
SetDeletedAt sets the "deleted_at" field.
func (*ShopCreate) SetFeeRate ¶
func (sc *ShopCreate) SetFeeRate(f float32) *ShopCreate
SetFeeRate sets the "fee_rate" field.
func (*ShopCreate) SetFloorID ¶
func (sc *ShopCreate) SetFloorID(s string) *ShopCreate
SetFloorID sets the "floor_id" field.
func (*ShopCreate) SetID ¶
func (sc *ShopCreate) SetID(i int) *ShopCreate
SetID sets the "id" field.
func (*ShopCreate) SetLayer ¶
func (sc *ShopCreate) SetLayer(i int) *ShopCreate
SetLayer sets the "layer" field.
func (*ShopCreate) SetRemark ¶
func (sc *ShopCreate) SetRemark(s string) *ShopCreate
SetRemark sets the "remark" field.
func (*ShopCreate) SetRent ¶
func (sc *ShopCreate) SetRent(f float32) *ShopCreate
SetRent sets the "rent" field.
func (*ShopCreate) SetRoomArea ¶
func (sc *ShopCreate) SetRoomArea(f float32) *ShopCreate
SetRoomArea sets the "room_area" field.
func (*ShopCreate) SetRoomNum ¶
func (sc *ShopCreate) SetRoomNum(i int) *ShopCreate
SetRoomNum sets the "room_num" field.
func (*ShopCreate) SetUpdatedAt ¶
func (sc *ShopCreate) SetUpdatedAt(t time.Time) *ShopCreate
SetUpdatedAt sets the "updated_at" field.
type ShopCreateBulk ¶
type ShopCreateBulk struct {
// contains filtered or unexported fields
}
ShopCreateBulk is the builder for creating many Shop entities in bulk.
func (*ShopCreateBulk) Exec ¶
func (scb *ShopCreateBulk) Exec(ctx context.Context) error
Exec executes the query.
func (*ShopCreateBulk) ExecX ¶
func (scb *ShopCreateBulk) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ShopDelete ¶
type ShopDelete struct {
// contains filtered or unexported fields
}
ShopDelete is the builder for deleting a Shop entity.
func (*ShopDelete) Exec ¶
func (sd *ShopDelete) Exec(ctx context.Context) (int, error)
Exec executes the deletion query and returns how many vertices were deleted.
func (*ShopDelete) ExecX ¶
func (sd *ShopDelete) ExecX(ctx context.Context) int
ExecX is like Exec, but panics if an error occurs.
func (*ShopDelete) Where ¶
func (sd *ShopDelete) Where(ps ...predicate.Shop) *ShopDelete
Where appends a list predicates to the ShopDelete builder.
type ShopDeleteOne ¶
type ShopDeleteOne struct {
// contains filtered or unexported fields
}
ShopDeleteOne is the builder for deleting a single Shop entity.
func (*ShopDeleteOne) Exec ¶
func (sdo *ShopDeleteOne) Exec(ctx context.Context) error
Exec executes the deletion query.
func (*ShopDeleteOne) ExecX ¶
func (sdo *ShopDeleteOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
type ShopGroupBy ¶
type ShopGroupBy struct {
// contains filtered or unexported fields
}
ShopGroupBy is the group-by builder for Shop entities.
func (*ShopGroupBy) Aggregate ¶
func (sgb *ShopGroupBy) Aggregate(fns ...AggregateFunc) *ShopGroupBy
Aggregate adds the given aggregation functions to the group-by query.
func (*ShopGroupBy) Bool ¶
func (sgb *ShopGroupBy) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ShopGroupBy) BoolX ¶
func (sgb *ShopGroupBy) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ShopGroupBy) Bools ¶
func (sgb *ShopGroupBy) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from group-by. It is only allowed when executing a group-by query with one field.
func (*ShopGroupBy) BoolsX ¶
func (sgb *ShopGroupBy) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ShopGroupBy) Float64 ¶
func (sgb *ShopGroupBy) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ShopGroupBy) Float64X ¶
func (sgb *ShopGroupBy) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ShopGroupBy) Float64s ¶
func (sgb *ShopGroupBy) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from group-by. It is only allowed when executing a group-by query with one field.
func (*ShopGroupBy) Float64sX ¶
func (sgb *ShopGroupBy) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ShopGroupBy) Int ¶
func (sgb *ShopGroupBy) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ShopGroupBy) IntX ¶
func (sgb *ShopGroupBy) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ShopGroupBy) Ints ¶
func (sgb *ShopGroupBy) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from group-by. It is only allowed when executing a group-by query with one field.
func (*ShopGroupBy) IntsX ¶
func (sgb *ShopGroupBy) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ShopGroupBy) Scan ¶
func (sgb *ShopGroupBy) Scan(ctx context.Context, v interface{}) error
Scan applies the group-by query and scans the result into the given value.
func (*ShopGroupBy) ScanX ¶
func (sgb *ShopGroupBy) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ShopGroupBy) String ¶
func (sgb *ShopGroupBy) String(ctx context.Context) (_ string, err error)
String returns a single string from a group-by query. It is only allowed when executing a group-by query with one field.
func (*ShopGroupBy) StringX ¶
func (sgb *ShopGroupBy) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ShopMutation ¶
type ShopMutation struct {
// contains filtered or unexported fields
}
ShopMutation represents an operation that mutates the Shop nodes in the graph.
func (*ShopMutation) AddBuiltUpArea ¶
func (m *ShopMutation) AddBuiltUpArea(f float32)
AddBuiltUpArea adds f to the "built_up_area" field.
func (*ShopMutation) AddCommunityID ¶
func (m *ShopMutation) AddCommunityID(i int)
AddCommunityID adds i to the "community_id" field.
func (*ShopMutation) AddFeeRate ¶
func (m *ShopMutation) AddFeeRate(f float32)
AddFeeRate adds f to the "fee_rate" field.
func (*ShopMutation) AddField ¶
func (m *ShopMutation) AddField(name string, value ent.Value) error
AddField adds the value to the field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ShopMutation) AddLayer ¶
func (m *ShopMutation) AddLayer(i int)
AddLayer adds i to the "layer" field.
func (*ShopMutation) AddRent ¶
func (m *ShopMutation) AddRent(f float32)
AddRent adds f to the "rent" field.
func (*ShopMutation) AddRoomArea ¶
func (m *ShopMutation) AddRoomArea(f float32)
AddRoomArea adds f to the "room_area" field.
func (*ShopMutation) AddRoomNum ¶
func (m *ShopMutation) AddRoomNum(i int)
AddRoomNum adds i to the "room_num" field.
func (*ShopMutation) AddedBuiltUpArea ¶
func (m *ShopMutation) AddedBuiltUpArea() (r float32, exists bool)
AddedBuiltUpArea returns the value that was added to the "built_up_area" field in this mutation.
func (*ShopMutation) AddedCommunityID ¶
func (m *ShopMutation) AddedCommunityID() (r int, exists bool)
AddedCommunityID returns the value that was added to the "community_id" field in this mutation.
func (*ShopMutation) AddedEdges ¶
func (m *ShopMutation) AddedEdges() []string
AddedEdges returns all edge names that were set/added in this mutation.
func (*ShopMutation) AddedFeeRate ¶
func (m *ShopMutation) AddedFeeRate() (r float32, exists bool)
AddedFeeRate returns the value that was added to the "fee_rate" field in this mutation.
func (*ShopMutation) AddedField ¶
func (m *ShopMutation) AddedField(name string) (ent.Value, bool)
AddedField returns the numeric value that was incremented/decremented on a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ShopMutation) AddedFields ¶
func (m *ShopMutation) AddedFields() []string
AddedFields returns all numeric fields that were incremented/decremented during this mutation.
func (*ShopMutation) AddedIDs ¶
func (m *ShopMutation) AddedIDs(name string) []ent.Value
AddedIDs returns all IDs (to other nodes) that were added for the given edge name in this mutation.
func (*ShopMutation) AddedLayer ¶
func (m *ShopMutation) AddedLayer() (r int, exists bool)
AddedLayer returns the value that was added to the "layer" field in this mutation.
func (*ShopMutation) AddedRent ¶
func (m *ShopMutation) AddedRent() (r float32, exists bool)
AddedRent returns the value that was added to the "rent" field in this mutation.
func (*ShopMutation) AddedRoomArea ¶
func (m *ShopMutation) AddedRoomArea() (r float32, exists bool)
AddedRoomArea returns the value that was added to the "room_area" field in this mutation.
func (*ShopMutation) AddedRoomNum ¶
func (m *ShopMutation) AddedRoomNum() (r int, exists bool)
AddedRoomNum returns the value that was added to the "room_num" field in this mutation.
func (*ShopMutation) BuiltUpArea ¶
func (m *ShopMutation) BuiltUpArea() (r float32, exists bool)
BuiltUpArea returns the value of the "built_up_area" field in the mutation.
func (*ShopMutation) ClearEdge ¶
func (m *ShopMutation) ClearEdge(name string) error
ClearEdge clears the value of the edge with the given name. It returns an error if that edge is not defined in the schema.
func (*ShopMutation) ClearField ¶
func (m *ShopMutation) ClearField(name string) error
ClearField clears the value of the field with the given name. It returns an error if the field is not defined in the schema.
func (*ShopMutation) ClearedEdges ¶
func (m *ShopMutation) ClearedEdges() []string
ClearedEdges returns all edge names that were cleared in this mutation.
func (*ShopMutation) ClearedFields ¶
func (m *ShopMutation) ClearedFields() []string
ClearedFields returns all nullable fields that were cleared during this mutation.
func (ShopMutation) Client ¶
func (m ShopMutation) Client() *Client
Client returns a new `ent.Client` from the mutation. If the mutation was executed in a transaction (ent.Tx), a transactional client is returned.
func (*ShopMutation) CommunityID ¶
func (m *ShopMutation) CommunityID() (r int, exists bool)
CommunityID returns the value of the "community_id" field in the mutation.
func (*ShopMutation) CreatedAt ¶
func (m *ShopMutation) CreatedAt() (r time.Time, exists bool)
CreatedAt returns the value of the "created_at" field in the mutation.
func (*ShopMutation) DeletedAt ¶
func (m *ShopMutation) DeletedAt() (r time.Time, exists bool)
DeletedAt returns the value of the "deleted_at" field in the mutation.
func (*ShopMutation) EdgeCleared ¶
func (m *ShopMutation) EdgeCleared(name string) bool
EdgeCleared returns a boolean which indicates if the edge with the given name was cleared in this mutation.
func (*ShopMutation) FeeRate ¶
func (m *ShopMutation) FeeRate() (r float32, exists bool)
FeeRate returns the value of the "fee_rate" field in the mutation.
func (*ShopMutation) Field ¶
func (m *ShopMutation) Field(name string) (ent.Value, bool)
Field returns the value of a field with the given name. The second boolean return value indicates that this field was not set, or was not defined in the schema.
func (*ShopMutation) FieldCleared ¶
func (m *ShopMutation) FieldCleared(name string) bool
FieldCleared returns a boolean indicating if a field with the given name was cleared in this mutation.
func (*ShopMutation) Fields ¶
func (m *ShopMutation) Fields() []string
Fields returns all fields that were changed during this mutation. Note that in order to get all numeric fields that were incremented/decremented, call AddedFields().
func (*ShopMutation) FloorID ¶
func (m *ShopMutation) FloorID() (r string, exists bool)
FloorID returns the value of the "floor_id" field in the mutation.
func (*ShopMutation) ID ¶
func (m *ShopMutation) ID() (id int, exists bool)
ID returns the ID value in the mutation. Note that the ID is only available if it was provided to the builder or after it was returned from the database.
func (*ShopMutation) IDs ¶
func (m *ShopMutation) IDs(ctx context.Context) ([]int, error)
IDs queries the database and returns the entity ids that match the mutation's predicate. That means, if the mutation is applied within a transaction with an isolation level such as sql.LevelSerializable, the returned ids match the ids of the rows that will be updated or updated by the mutation.
func (*ShopMutation) Layer ¶
func (m *ShopMutation) Layer() (r int, exists bool)
Layer returns the value of the "layer" field in the mutation.
func (*ShopMutation) OldBuiltUpArea ¶
func (m *ShopMutation) OldBuiltUpArea(ctx context.Context) (v float32, err error)
OldBuiltUpArea returns the old "built_up_area" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldCommunityID ¶
func (m *ShopMutation) OldCommunityID(ctx context.Context) (v int, err error)
OldCommunityID returns the old "community_id" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldCreatedAt ¶
OldCreatedAt returns the old "created_at" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldDeletedAt ¶
OldDeletedAt returns the old "deleted_at" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldFeeRate ¶
func (m *ShopMutation) OldFeeRate(ctx context.Context) (v float32, err error)
OldFeeRate returns the old "fee_rate" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldField ¶
OldField returns the old value of the field from the database. An error is returned if the mutation operation is not UpdateOne, or the query to the database failed.
func (*ShopMutation) OldFloorID ¶
func (m *ShopMutation) OldFloorID(ctx context.Context) (v string, err error)
OldFloorID returns the old "floor_id" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldLayer ¶
func (m *ShopMutation) OldLayer(ctx context.Context) (v int, err error)
OldLayer returns the old "layer" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldRemark ¶
func (m *ShopMutation) OldRemark(ctx context.Context) (v string, err error)
OldRemark returns the old "remark" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldRent ¶
func (m *ShopMutation) OldRent(ctx context.Context) (v float32, err error)
OldRent returns the old "rent" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldRoomArea ¶
func (m *ShopMutation) OldRoomArea(ctx context.Context) (v float32, err error)
OldRoomArea returns the old "room_area" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldRoomNum ¶
func (m *ShopMutation) OldRoomNum(ctx context.Context) (v int, err error)
OldRoomNum returns the old "room_num" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) OldUpdatedAt ¶
OldUpdatedAt returns the old "updated_at" field's value of the Shop entity. If the Shop object wasn't provided to the builder, the object is fetched from the database. An error is returned if the mutation operation is not UpdateOne, or the database query fails.
func (*ShopMutation) Remark ¶
func (m *ShopMutation) Remark() (r string, exists bool)
Remark returns the value of the "remark" field in the mutation.
func (*ShopMutation) RemovedEdges ¶
func (m *ShopMutation) RemovedEdges() []string
RemovedEdges returns all edge names that were removed in this mutation.
func (*ShopMutation) RemovedIDs ¶
func (m *ShopMutation) RemovedIDs(name string) []ent.Value
RemovedIDs returns all IDs (to other nodes) that were removed for the edge with the given name in this mutation.
func (*ShopMutation) Rent ¶
func (m *ShopMutation) Rent() (r float32, exists bool)
Rent returns the value of the "rent" field in the mutation.
func (*ShopMutation) ResetBuiltUpArea ¶
func (m *ShopMutation) ResetBuiltUpArea()
ResetBuiltUpArea resets all changes to the "built_up_area" field.
func (*ShopMutation) ResetCommunityID ¶
func (m *ShopMutation) ResetCommunityID()
ResetCommunityID resets all changes to the "community_id" field.
func (*ShopMutation) ResetCreatedAt ¶
func (m *ShopMutation) ResetCreatedAt()
ResetCreatedAt resets all changes to the "created_at" field.
func (*ShopMutation) ResetDeletedAt ¶
func (m *ShopMutation) ResetDeletedAt()
ResetDeletedAt resets all changes to the "deleted_at" field.
func (*ShopMutation) ResetEdge ¶
func (m *ShopMutation) ResetEdge(name string) error
ResetEdge resets all changes to the edge with the given name in this mutation. It returns an error if the edge is not defined in the schema.
func (*ShopMutation) ResetFeeRate ¶
func (m *ShopMutation) ResetFeeRate()
ResetFeeRate resets all changes to the "fee_rate" field.
func (*ShopMutation) ResetField ¶
func (m *ShopMutation) ResetField(name string) error
ResetField resets all changes in the mutation for the field with the given name. It returns an error if the field is not defined in the schema.
func (*ShopMutation) ResetFloorID ¶
func (m *ShopMutation) ResetFloorID()
ResetFloorID resets all changes to the "floor_id" field.
func (*ShopMutation) ResetLayer ¶
func (m *ShopMutation) ResetLayer()
ResetLayer resets all changes to the "layer" field.
func (*ShopMutation) ResetRemark ¶
func (m *ShopMutation) ResetRemark()
ResetRemark resets all changes to the "remark" field.
func (*ShopMutation) ResetRent ¶
func (m *ShopMutation) ResetRent()
ResetRent resets all changes to the "rent" field.
func (*ShopMutation) ResetRoomArea ¶
func (m *ShopMutation) ResetRoomArea()
ResetRoomArea resets all changes to the "room_area" field.
func (*ShopMutation) ResetRoomNum ¶
func (m *ShopMutation) ResetRoomNum()
ResetRoomNum resets all changes to the "room_num" field.
func (*ShopMutation) ResetUpdatedAt ¶
func (m *ShopMutation) ResetUpdatedAt()
ResetUpdatedAt resets all changes to the "updated_at" field.
func (*ShopMutation) RoomArea ¶
func (m *ShopMutation) RoomArea() (r float32, exists bool)
RoomArea returns the value of the "room_area" field in the mutation.
func (*ShopMutation) RoomNum ¶
func (m *ShopMutation) RoomNum() (r int, exists bool)
RoomNum returns the value of the "room_num" field in the mutation.
func (*ShopMutation) SetBuiltUpArea ¶
func (m *ShopMutation) SetBuiltUpArea(f float32)
SetBuiltUpArea sets the "built_up_area" field.
func (*ShopMutation) SetCommunityID ¶
func (m *ShopMutation) SetCommunityID(i int)
SetCommunityID sets the "community_id" field.
func (*ShopMutation) SetCreatedAt ¶
func (m *ShopMutation) SetCreatedAt(t time.Time)
SetCreatedAt sets the "created_at" field.
func (*ShopMutation) SetDeletedAt ¶
func (m *ShopMutation) SetDeletedAt(t time.Time)
SetDeletedAt sets the "deleted_at" field.
func (*ShopMutation) SetFeeRate ¶
func (m *ShopMutation) SetFeeRate(f float32)
SetFeeRate sets the "fee_rate" field.
func (*ShopMutation) SetField ¶
func (m *ShopMutation) SetField(name string, value ent.Value) error
SetField sets the value of a field with the given name. It returns an error if the field is not defined in the schema, or if the type mismatched the field type.
func (*ShopMutation) SetFloorID ¶
func (m *ShopMutation) SetFloorID(s string)
SetFloorID sets the "floor_id" field.
func (*ShopMutation) SetID ¶
func (m *ShopMutation) SetID(id int)
SetID sets the value of the id field. Note that this operation is only accepted on creation of Shop entities.
func (*ShopMutation) SetLayer ¶
func (m *ShopMutation) SetLayer(i int)
SetLayer sets the "layer" field.
func (*ShopMutation) SetRemark ¶
func (m *ShopMutation) SetRemark(s string)
SetRemark sets the "remark" field.
func (*ShopMutation) SetRent ¶
func (m *ShopMutation) SetRent(f float32)
SetRent sets the "rent" field.
func (*ShopMutation) SetRoomArea ¶
func (m *ShopMutation) SetRoomArea(f float32)
SetRoomArea sets the "room_area" field.
func (*ShopMutation) SetRoomNum ¶
func (m *ShopMutation) SetRoomNum(i int)
SetRoomNum sets the "room_num" field.
func (*ShopMutation) SetUpdatedAt ¶
func (m *ShopMutation) SetUpdatedAt(t time.Time)
SetUpdatedAt sets the "updated_at" field.
func (ShopMutation) Tx ¶
func (m ShopMutation) Tx() (*Tx, error)
Tx returns an `ent.Tx` for mutations that were executed in transactions; it returns an error otherwise.
func (*ShopMutation) Type ¶
func (m *ShopMutation) Type() string
Type returns the node type of this mutation (Shop).
func (*ShopMutation) UpdatedAt ¶
func (m *ShopMutation) UpdatedAt() (r time.Time, exists bool)
UpdatedAt returns the value of the "updated_at" field in the mutation.
func (*ShopMutation) Where ¶
func (m *ShopMutation) Where(ps ...predicate.Shop)
Where appends a list predicates to the ShopMutation builder.
type ShopQuery ¶
type ShopQuery struct {
// contains filtered or unexported fields
}
ShopQuery is the builder for querying Shop entities.
func (*ShopQuery) Clone ¶
Clone returns a duplicate of the ShopQuery builder, including all associated steps. It can be used to prepare common query builders and use them differently after the clone is made.
func (*ShopQuery) First ¶
First returns the first Shop entity from the query. Returns a *NotFoundError when no Shop was found.
func (*ShopQuery) FirstID ¶
FirstID returns the first Shop ID from the query. Returns a *NotFoundError when no Shop ID was found.
func (*ShopQuery) GroupBy ¶
func (sq *ShopQuery) GroupBy(field string, fields ...string) *ShopGroupBy
GroupBy is used to group vertices by one or more fields/columns. It is often used with aggregate functions, like: count, max, mean, min, sum.
Example:
var v []struct { FloorID string `json:"floor_id,omitempty"` Count int `json:"count,omitempty"` } client.Shop.Query(). GroupBy(shop.FieldFloorID). Aggregate(ent.Count()). Scan(ctx, &v)
func (*ShopQuery) Only ¶
Only returns a single Shop entity found by the query, ensuring it only returns one. Returns a *NotSingularError when more than one Shop entity is found. Returns a *NotFoundError when no Shop entities are found.
func (*ShopQuery) OnlyID ¶
OnlyID is like Only, but returns the only Shop ID in the query. Returns a *NotSingularError when more than one Shop ID is found. Returns a *NotFoundError when no entities are found.
func (*ShopQuery) Select ¶
func (sq *ShopQuery) Select(fields ...string) *ShopSelect
Select allows the selection one or more fields/columns for the given query, instead of selecting all fields in the entity.
Example:
var v []struct { FloorID string `json:"floor_id,omitempty"` } client.Shop.Query(). Select(shop.FieldFloorID). Scan(ctx, &v)
type ShopSelect ¶
type ShopSelect struct { *ShopQuery // contains filtered or unexported fields }
ShopSelect is the builder for selecting fields of Shop entities.
func (*ShopSelect) Bool ¶
func (ss *ShopSelect) Bool(ctx context.Context) (_ bool, err error)
Bool returns a single bool from a selector. It is only allowed when selecting one field.
func (*ShopSelect) BoolX ¶
func (ss *ShopSelect) BoolX(ctx context.Context) bool
BoolX is like Bool, but panics if an error occurs.
func (*ShopSelect) Bools ¶
func (ss *ShopSelect) Bools(ctx context.Context) ([]bool, error)
Bools returns list of bools from a selector. It is only allowed when selecting one field.
func (*ShopSelect) BoolsX ¶
func (ss *ShopSelect) BoolsX(ctx context.Context) []bool
BoolsX is like Bools, but panics if an error occurs.
func (*ShopSelect) Float64 ¶
func (ss *ShopSelect) Float64(ctx context.Context) (_ float64, err error)
Float64 returns a single float64 from a selector. It is only allowed when selecting one field.
func (*ShopSelect) Float64X ¶
func (ss *ShopSelect) Float64X(ctx context.Context) float64
Float64X is like Float64, but panics if an error occurs.
func (*ShopSelect) Float64s ¶
func (ss *ShopSelect) Float64s(ctx context.Context) ([]float64, error)
Float64s returns list of float64s from a selector. It is only allowed when selecting one field.
func (*ShopSelect) Float64sX ¶
func (ss *ShopSelect) Float64sX(ctx context.Context) []float64
Float64sX is like Float64s, but panics if an error occurs.
func (*ShopSelect) Int ¶
func (ss *ShopSelect) Int(ctx context.Context) (_ int, err error)
Int returns a single int from a selector. It is only allowed when selecting one field.
func (*ShopSelect) IntX ¶
func (ss *ShopSelect) IntX(ctx context.Context) int
IntX is like Int, but panics if an error occurs.
func (*ShopSelect) Ints ¶
func (ss *ShopSelect) Ints(ctx context.Context) ([]int, error)
Ints returns list of ints from a selector. It is only allowed when selecting one field.
func (*ShopSelect) IntsX ¶
func (ss *ShopSelect) IntsX(ctx context.Context) []int
IntsX is like Ints, but panics if an error occurs.
func (*ShopSelect) Scan ¶
func (ss *ShopSelect) Scan(ctx context.Context, v interface{}) error
Scan applies the selector query and scans the result into the given value.
func (*ShopSelect) ScanX ¶
func (ss *ShopSelect) ScanX(ctx context.Context, v interface{})
ScanX is like Scan, but panics if an error occurs.
func (*ShopSelect) String ¶
func (ss *ShopSelect) String(ctx context.Context) (_ string, err error)
String returns a single string from a selector. It is only allowed when selecting one field.
func (*ShopSelect) StringX ¶
func (ss *ShopSelect) StringX(ctx context.Context) string
StringX is like String, but panics if an error occurs.
type ShopUpdate ¶
type ShopUpdate struct {
// contains filtered or unexported fields
}
ShopUpdate is the builder for updating Shop entities.
func (*ShopUpdate) AddBuiltUpArea ¶
func (su *ShopUpdate) AddBuiltUpArea(f float32) *ShopUpdate
AddBuiltUpArea adds f to the "built_up_area" field.
func (*ShopUpdate) AddCommunityID ¶
func (su *ShopUpdate) AddCommunityID(i int) *ShopUpdate
AddCommunityID adds i to the "community_id" field.
func (*ShopUpdate) AddFeeRate ¶
func (su *ShopUpdate) AddFeeRate(f float32) *ShopUpdate
AddFeeRate adds f to the "fee_rate" field.
func (*ShopUpdate) AddLayer ¶
func (su *ShopUpdate) AddLayer(i int) *ShopUpdate
AddLayer adds i to the "layer" field.
func (*ShopUpdate) AddRent ¶
func (su *ShopUpdate) AddRent(f float32) *ShopUpdate
AddRent adds f to the "rent" field.
func (*ShopUpdate) AddRoomArea ¶
func (su *ShopUpdate) AddRoomArea(f float32) *ShopUpdate
AddRoomArea adds f to the "room_area" field.
func (*ShopUpdate) AddRoomNum ¶
func (su *ShopUpdate) AddRoomNum(i int) *ShopUpdate
AddRoomNum adds i to the "room_num" field.
func (*ShopUpdate) Exec ¶
func (su *ShopUpdate) Exec(ctx context.Context) error
Exec executes the query.
func (*ShopUpdate) ExecX ¶
func (su *ShopUpdate) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ShopUpdate) Mutation ¶
func (su *ShopUpdate) Mutation() *ShopMutation
Mutation returns the ShopMutation object of the builder.
func (*ShopUpdate) Save ¶
func (su *ShopUpdate) Save(ctx context.Context) (int, error)
Save executes the query and returns the number of nodes affected by the update operation.
func (*ShopUpdate) SaveX ¶
func (su *ShopUpdate) SaveX(ctx context.Context) int
SaveX is like Save, but panics if an error occurs.
func (*ShopUpdate) SetBuiltUpArea ¶
func (su *ShopUpdate) SetBuiltUpArea(f float32) *ShopUpdate
SetBuiltUpArea sets the "built_up_area" field.
func (*ShopUpdate) SetCommunityID ¶
func (su *ShopUpdate) SetCommunityID(i int) *ShopUpdate
SetCommunityID sets the "community_id" field.
func (*ShopUpdate) SetCreatedAt ¶
func (su *ShopUpdate) SetCreatedAt(t time.Time) *ShopUpdate
SetCreatedAt sets the "created_at" field.
func (*ShopUpdate) SetDeletedAt ¶
func (su *ShopUpdate) SetDeletedAt(t time.Time) *ShopUpdate
SetDeletedAt sets the "deleted_at" field.
func (*ShopUpdate) SetFeeRate ¶
func (su *ShopUpdate) SetFeeRate(f float32) *ShopUpdate
SetFeeRate sets the "fee_rate" field.
func (*ShopUpdate) SetFloorID ¶
func (su *ShopUpdate) SetFloorID(s string) *ShopUpdate
SetFloorID sets the "floor_id" field.
func (*ShopUpdate) SetLayer ¶
func (su *ShopUpdate) SetLayer(i int) *ShopUpdate
SetLayer sets the "layer" field.
func (*ShopUpdate) SetRemark ¶
func (su *ShopUpdate) SetRemark(s string) *ShopUpdate
SetRemark sets the "remark" field.
func (*ShopUpdate) SetRent ¶
func (su *ShopUpdate) SetRent(f float32) *ShopUpdate
SetRent sets the "rent" field.
func (*ShopUpdate) SetRoomArea ¶
func (su *ShopUpdate) SetRoomArea(f float32) *ShopUpdate
SetRoomArea sets the "room_area" field.
func (*ShopUpdate) SetRoomNum ¶
func (su *ShopUpdate) SetRoomNum(i int) *ShopUpdate
SetRoomNum sets the "room_num" field.
func (*ShopUpdate) SetUpdatedAt ¶
func (su *ShopUpdate) SetUpdatedAt(t time.Time) *ShopUpdate
SetUpdatedAt sets the "updated_at" field.
func (*ShopUpdate) Where ¶
func (su *ShopUpdate) Where(ps ...predicate.Shop) *ShopUpdate
Where appends a list predicates to the ShopUpdate builder.
type ShopUpdateOne ¶
type ShopUpdateOne struct {
// contains filtered or unexported fields
}
ShopUpdateOne is the builder for updating a single Shop entity.
func (*ShopUpdateOne) AddBuiltUpArea ¶
func (suo *ShopUpdateOne) AddBuiltUpArea(f float32) *ShopUpdateOne
AddBuiltUpArea adds f to the "built_up_area" field.
func (*ShopUpdateOne) AddCommunityID ¶
func (suo *ShopUpdateOne) AddCommunityID(i int) *ShopUpdateOne
AddCommunityID adds i to the "community_id" field.
func (*ShopUpdateOne) AddFeeRate ¶
func (suo *ShopUpdateOne) AddFeeRate(f float32) *ShopUpdateOne
AddFeeRate adds f to the "fee_rate" field.
func (*ShopUpdateOne) AddLayer ¶
func (suo *ShopUpdateOne) AddLayer(i int) *ShopUpdateOne
AddLayer adds i to the "layer" field.
func (*ShopUpdateOne) AddRent ¶
func (suo *ShopUpdateOne) AddRent(f float32) *ShopUpdateOne
AddRent adds f to the "rent" field.
func (*ShopUpdateOne) AddRoomArea ¶
func (suo *ShopUpdateOne) AddRoomArea(f float32) *ShopUpdateOne
AddRoomArea adds f to the "room_area" field.
func (*ShopUpdateOne) AddRoomNum ¶
func (suo *ShopUpdateOne) AddRoomNum(i int) *ShopUpdateOne
AddRoomNum adds i to the "room_num" field.
func (*ShopUpdateOne) Exec ¶
func (suo *ShopUpdateOne) Exec(ctx context.Context) error
Exec executes the query on the entity.
func (*ShopUpdateOne) ExecX ¶
func (suo *ShopUpdateOne) ExecX(ctx context.Context)
ExecX is like Exec, but panics if an error occurs.
func (*ShopUpdateOne) Mutation ¶
func (suo *ShopUpdateOne) Mutation() *ShopMutation
Mutation returns the ShopMutation object of the builder.
func (*ShopUpdateOne) Save ¶
func (suo *ShopUpdateOne) Save(ctx context.Context) (*Shop, error)
Save executes the query and returns the updated Shop entity.
func (*ShopUpdateOne) SaveX ¶
func (suo *ShopUpdateOne) SaveX(ctx context.Context) *Shop
SaveX is like Save, but panics if an error occurs.
func (*ShopUpdateOne) Select ¶
func (suo *ShopUpdateOne) Select(field string, fields ...string) *ShopUpdateOne
Select allows selecting one or more fields (columns) of the returned entity. The default is selecting all fields defined in the entity schema.
func (*ShopUpdateOne) SetBuiltUpArea ¶
func (suo *ShopUpdateOne) SetBuiltUpArea(f float32) *ShopUpdateOne
SetBuiltUpArea sets the "built_up_area" field.
func (*ShopUpdateOne) SetCommunityID ¶
func (suo *ShopUpdateOne) SetCommunityID(i int) *ShopUpdateOne
SetCommunityID sets the "community_id" field.
func (*ShopUpdateOne) SetCreatedAt ¶
func (suo *ShopUpdateOne) SetCreatedAt(t time.Time) *ShopUpdateOne
SetCreatedAt sets the "created_at" field.
func (*ShopUpdateOne) SetDeletedAt ¶
func (suo *ShopUpdateOne) SetDeletedAt(t time.Time) *ShopUpdateOne
SetDeletedAt sets the "deleted_at" field.
func (*ShopUpdateOne) SetFeeRate ¶
func (suo *ShopUpdateOne) SetFeeRate(f float32) *ShopUpdateOne
SetFeeRate sets the "fee_rate" field.
func (*ShopUpdateOne) SetFloorID ¶
func (suo *ShopUpdateOne) SetFloorID(s string) *ShopUpdateOne
SetFloorID sets the "floor_id" field.
func (*ShopUpdateOne) SetLayer ¶
func (suo *ShopUpdateOne) SetLayer(i int) *ShopUpdateOne
SetLayer sets the "layer" field.
func (*ShopUpdateOne) SetRemark ¶
func (suo *ShopUpdateOne) SetRemark(s string) *ShopUpdateOne
SetRemark sets the "remark" field.
func (*ShopUpdateOne) SetRent ¶
func (suo *ShopUpdateOne) SetRent(f float32) *ShopUpdateOne
SetRent sets the "rent" field.
func (*ShopUpdateOne) SetRoomArea ¶
func (suo *ShopUpdateOne) SetRoomArea(f float32) *ShopUpdateOne
SetRoomArea sets the "room_area" field.
func (*ShopUpdateOne) SetRoomNum ¶
func (suo *ShopUpdateOne) SetRoomNum(i int) *ShopUpdateOne
SetRoomNum sets the "room_num" field.
func (*ShopUpdateOne) SetUpdatedAt ¶
func (suo *ShopUpdateOne) SetUpdatedAt(t time.Time) *ShopUpdateOne
SetUpdatedAt sets the "updated_at" field.
type Tx ¶
type Tx struct { // Community is the client for interacting with the Community builders. Community *CommunityClient // Shop is the client for interacting with the Shop builders. Shop *ShopClient // contains filtered or unexported fields }
Tx is a transactional client that is created by calling Client.Tx().
func TxFromContext ¶
TxFromContext returns a Tx stored inside a context, or nil if there isn't one.
func (*Tx) OnRollback ¶
func (tx *Tx) OnRollback(f RollbackHook)
OnRollback adds a hook to call on rollback.
type ValidationError ¶
type ValidationError struct { Name string // Field or edge name. // contains filtered or unexported fields }
ValidationError returns when validating a field or edge fails.
func (*ValidationError) Error ¶
func (e *ValidationError) Error() string
Error implements the error interface.
func (*ValidationError) Unwrap ¶
func (e *ValidationError) Unwrap() error
Unwrap implements the errors.Wrapper interface.