Documentation ¶
Overview ¶
Package draw2d is a pure go 2D vector graphics library with support for multiple output devices such as images (draw2d), pdf documents (draw2dpdf) and opengl (draw2dgl), which can also be used on the google app engine. It can be used as a pure go Cairo alternative. draw2d is released under the BSD license.
Features ¶
Operations in draw2d include stroking and filling polygons, arcs, Bézier curves, drawing images and text rendering with truetype fonts. All drawing operations can be transformed by affine transformations (scale, rotation, translation).
Package draw2d follows the conventions of http://www.w3.org/TR/2dcontext for coordinate system, angles, etc...
Installation ¶
To install or update the package draw2d on your system, run:
go get -u github.com/llgcode/draw2d
Quick Start ¶
Package draw2d itself provides a graphic context that can draw vector graphics and text on an image canvas. The following Go code generates a simple drawing and saves it to an image file:
// Initialize the graphic context on an RGBA image dest := image.NewRGBA(image.Rect(0, 0, 297, 210.0)) gc := draw2d.NewGraphicContext(dest) // Set some properties gc.SetFillColor(color.RGBA{0x44, 0xff, 0x44, 0xff}) gc.SetStrokeColor(color.RGBA{0x44, 0x44, 0x44, 0xff}) gc.SetLineWidth(5) // Draw a closed shape gc.MoveTo(10, 10) // should always be called first for a new path gc.LineTo(100, 50) gc.QuadCurveTo(100, 10, 10, 10) gc.Close() gc.FillStroke() // Save to file draw2d.SaveToPngFile("hello.png", dest)
There are more examples here: https://github.com/llgcode/draw2d/tree/master/samples
Drawing on pdf documents is provided by the draw2dpdf package. Drawing on opengl is provided by the draw2dgl package. See subdirectories at the bottom of this page.
Testing ¶
The samples are run as tests from the root package folder `draw2d` by:
go test ./...
Or if you want to run with test coverage:
go test -cover ./... | grep -v "no test"
This will generate output by the different backends in the output folder.
Acknowledgments ¶
Laurent Le Goff wrote this library, inspired by Postscript and HTML5 canvas. He implemented the image and opengl backend with the freetype-go package. Also he created a pure go Postscript interpreter, which can read postscript images and draw to a draw2d graphic context (https://github.com/llgcode/ps). Stani Michiels implemented the pdf backend with the gofpdf package.
Packages using draw2d ¶
- https://github.com/llgcode/ps: Postscript interpreter written in Go
- https://github.com/gonum/plot: drawing plots in Go
- https://github.com/muesli/smartcrop: content aware image cropping
- https://github.com/peterhellberg/karta: drawing Voronoi diagrams
- https://github.com/vdobler/chart: basic charts in Go
Index ¶
- Constants
- Variables
- func Circle(path Path, cx, cy, radius float64)
- func DrawImage(src image.Image, dest draw.Image, tr MatrixTransform, op draw.Op, ...)
- func Ellipse(path Path, cx, cy, rx, ry float64)
- func FontFileName(fontData FontData) string
- func GetFont(fontData FontData) *truetype.Font
- func GetFontFolder() string
- func LoadFromPngFile(filePath string) (image.Image, error)
- func Rect(path Path, x1, y1, x2, y2 float64)
- func RegisterFont(fontData FontData, font *truetype.Font)
- func RoundRect(path Path, x1, y1, x2, y2, arcWidth, arcHeight float64)
- func SaveToPngFile(filePath string, m image.Image) error
- func SetFontFolder(folder string)
- type Cap
- type ContextStack
- type DashVertexConverter
- type DemuxConverter
- type FillRule
- type FontData
- type FontFamily
- type FontStyle
- type GraphicContext
- type ImageFilter
- type ImageGraphicContext
- func (gc *ImageGraphicContext) Clear()
- func (gc *ImageGraphicContext) ClearRect(x1, y1, x2, y2 int)
- func (gc *ImageGraphicContext) CreateStringPath(s string, x, y float64) float64
- func (gc *ImageGraphicContext) DrawImage(img image.Image)
- func (gc *ImageGraphicContext) Fill(paths ...*PathStorage)
- func (gc *ImageGraphicContext) FillString(text string) (cursor float64)
- func (gc *ImageGraphicContext) FillStringAt(text string, x, y float64) (cursor float64)
- func (gc *ImageGraphicContext) FillStroke(paths ...*PathStorage)
- func (gc *ImageGraphicContext) GetDPI() int
- func (gc *ImageGraphicContext) GetStringBounds(s string) (left, top, right, bottom float64)
- func (gc *ImageGraphicContext) SetDPI(dpi int)
- func (gc *ImageGraphicContext) SetFont(font *truetype.Font)
- func (gc *ImageGraphicContext) SetFontSize(fontSize float64)
- func (gc *ImageGraphicContext) Stroke(paths ...*PathStorage)
- func (gc *ImageGraphicContext) StrokeString(text string) (cursor float64)
- func (gc *ImageGraphicContext) StrokeStringAt(text string, x, y float64) (cursor float64)
- type Join
- type LineStroker
- type MatrixTransform
- func (tr MatrixTransform) Determinant() float64
- func (tr1 MatrixTransform) Equals(tr2 MatrixTransform) bool
- func (tr MatrixTransform) GetInverseTransformation() MatrixTransform
- func (tr MatrixTransform) GetMaxAbsScaling() (s float64)
- func (tr MatrixTransform) GetMinAbsScaling() (s float64)
- func (tr MatrixTransform) GetScale() float64
- func (tr MatrixTransform) GetScaling() (x, y float64)
- func (tr MatrixTransform) GetTranslation() (x, y float64)
- func (tr MatrixTransform) InverseTransform(points ...*float64)
- func (tr MatrixTransform) IsIdentity() bool
- func (tr MatrixTransform) IsTranslation() bool
- func (tr1 MatrixTransform) Multiply(tr2 MatrixTransform) MatrixTransform
- func (tr *MatrixTransform) Rotate(angle float64) *MatrixTransform
- func (tr *MatrixTransform) Scale(sx, sy float64) *MatrixTransform
- func (tr MatrixTransform) Transform(points ...*float64)
- func (tr MatrixTransform) TransformArray(points []float64)
- func (tr MatrixTransform) TransformRasterPoint(points ...*raster.Point)
- func (tr MatrixTransform) TransformRectangle(x0, y0, x2, y2 *float64)
- func (tr *MatrixTransform) Translate(tx, ty float64) *MatrixTransform
- func (tr MatrixTransform) VectorTransform(points ...*float64)
- type MatrixTransformAdder
- type Painter
- type Path
- type PathAdder
- type PathCmd
- type PathConverter
- func (c *PathConverter) ArcTo(cx, cy, rx, ry, startAngle, angle float64) *PathConverter
- func (c *PathConverter) Close() *PathConverter
- func (c *PathConverter) Convert(paths ...*PathStorage)
- func (c *PathConverter) ConvertCommand(cmd PathCmd, vertices ...float64) int
- func (c *PathConverter) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) *PathConverter
- func (c *PathConverter) LineTo(x, y float64) *PathConverter
- func (c *PathConverter) MoveTo(x, y float64) *PathConverter
- func (c *PathConverter) QuadCurveTo(cx, cy, x, y float64) *PathConverter
- func (c *PathConverter) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) *PathConverter
- func (c *PathConverter) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) *PathConverter
- func (c *PathConverter) RLineTo(dx, dy float64) *PathConverter
- func (c *PathConverter) RMoveTo(dx, dy float64) *PathConverter
- func (c *PathConverter) RQuadCurveTo(dcx, dcy, dx, dy float64) *PathConverter
- type PathStorage
- func (p *PathStorage) ArcTo(cx, cy, rx, ry, startAngle, angle float64) *PathStorage
- func (p *PathStorage) Close() *PathStorage
- func (src *PathStorage) Copy() (dest *PathStorage)
- func (p *PathStorage) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) *PathStorage
- func (p *PathStorage) IsEmpty() bool
- func (p *PathStorage) LastPoint() (x, y float64)
- func (p *PathStorage) LineTo(x, y float64) *PathStorage
- func (p *PathStorage) MoveTo(x, y float64) *PathStorage
- func (p *PathStorage) QuadCurveTo(cx, cy, x, y float64) *PathStorage
- func (p *PathStorage) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) *PathStorage
- func (p *PathStorage) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) *PathStorage
- func (p *PathStorage) RLineTo(dx, dy float64) *PathStorage
- func (p *PathStorage) RMoveTo(dx, dy float64) *PathStorage
- func (p *PathStorage) RQuadCurveTo(dcx, dcy, dx, dy float64) *PathStorage
- func (p *PathStorage) String() string
- type StackGraphicContext
- func (gc *StackGraphicContext) ArcTo(cx, cy, rx, ry, startAngle, angle float64)
- func (gc *StackGraphicContext) BeginPath()
- func (gc *StackGraphicContext) Close()
- func (gc *StackGraphicContext) ComposeMatrixTransform(Tr MatrixTransform)
- func (gc *StackGraphicContext) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64)
- func (gc *StackGraphicContext) GetFontData() FontData
- func (gc *StackGraphicContext) GetFontSize() float64
- func (gc *StackGraphicContext) GetMatrixTransform() MatrixTransform
- func (gc *StackGraphicContext) IsEmpty() bool
- func (gc *StackGraphicContext) LastPoint() (float64, float64)
- func (gc *StackGraphicContext) LineTo(x, y float64)
- func (gc *StackGraphicContext) MoveTo(x, y float64)
- func (gc *StackGraphicContext) QuadCurveTo(cx, cy, x, y float64)
- func (gc *StackGraphicContext) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64)
- func (gc *StackGraphicContext) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64)
- func (gc *StackGraphicContext) RLineTo(dx, dy float64)
- func (gc *StackGraphicContext) RMoveTo(dx, dy float64)
- func (gc *StackGraphicContext) RQuadCurveTo(dcx, dcy, dx, dy float64)
- func (gc *StackGraphicContext) Restore()
- func (gc *StackGraphicContext) Rotate(angle float64)
- func (gc *StackGraphicContext) Save()
- func (gc *StackGraphicContext) Scale(sx, sy float64)
- func (gc *StackGraphicContext) SetFillColor(c color.Color)
- func (gc *StackGraphicContext) SetFillRule(f FillRule)
- func (gc *StackGraphicContext) SetFontData(FontData FontData)
- func (gc *StackGraphicContext) SetFontSize(FontSize float64)
- func (gc *StackGraphicContext) SetLineCap(Cap Cap)
- func (gc *StackGraphicContext) SetLineDash(Dash []float64, DashOffset float64)
- func (gc *StackGraphicContext) SetLineJoin(Join Join)
- func (gc *StackGraphicContext) SetLineWidth(LineWidth float64)
- func (gc *StackGraphicContext) SetMatrixTransform(Tr MatrixTransform)
- func (gc *StackGraphicContext) SetStrokeColor(c color.Color)
- func (gc *StackGraphicContext) Translate(tx, ty float64)
- type VertexAdder
- type VertexCommand
- type VertexConverter
- type VertexMatrixTransform
Constants ¶
const M = 1<<16 - 1
Variables ¶
var ( CurveRecursionLimit = 32 CurveCollinearityEpsilon = 1e-30 CurveAngleToleranceEpsilon = 0.01 )
Functions ¶
func DrawImage ¶
func DrawImage(src image.Image, dest draw.Image, tr MatrixTransform, op draw.Op, filter ImageFilter)
DrawImage draws a source image on an destination image.
func FontFileName ¶
func GetFontFolder ¶
func GetFontFolder() string
func LoadFromPngFile ¶
LoadFromPngFile Open a png file
func RegisterFont ¶
func SaveToPngFile ¶
SaveToPngFile create and save an image to a file using PNG format
func SetFontFolder ¶
func SetFontFolder(folder string)
Types ¶
type ContextStack ¶
type ContextStack struct { Tr MatrixTransform Path *PathStorage LineWidth float64 Dash []float64 DashOffset float64 StrokeColor color.Color FillColor color.Color FillRule FillRule Cap Cap Join Join FontSize float64 FontData FontData Font *truetype.Font // fontSize and dpi are used to calculate scale. scale is the number of // 26.6 fixed point units in 1 em. Scale float64 // contains filtered or unexported fields }
type DashVertexConverter ¶
type DashVertexConverter struct {
// contains filtered or unexported fields
}
func NewDashConverter ¶
func NewDashConverter(dash []float64, dashOffset float64, converter VertexConverter) *DashVertexConverter
func (*DashVertexConverter) NextCommand ¶
func (dasher *DashVertexConverter) NextCommand(cmd VertexCommand)
func (*DashVertexConverter) Vertex ¶
func (dasher *DashVertexConverter) Vertex(x, y float64)
type DemuxConverter ¶
type DemuxConverter struct {
// contains filtered or unexported fields
}
func NewDemuxConverter ¶
func NewDemuxConverter(converters ...VertexConverter) *DemuxConverter
func (*DemuxConverter) NextCommand ¶
func (dc *DemuxConverter) NextCommand(cmd VertexCommand)
func (*DemuxConverter) Vertex ¶
func (dc *DemuxConverter) Vertex(x, y float64)
type FillRule ¶
type FillRule int
FillRule defines the type for fill rules
func (FillRule) UseNonZeroWinding ¶
type FontData ¶
type FontData struct { Name string Family FontFamily Style FontStyle }
type FontFamily ¶
type FontFamily byte
const ( FontFamilySans FontFamily = iota FontFamilySerif FontFamilyMono )
type GraphicContext ¶
type GraphicContext interface { Path // Create a new path BeginPath() GetMatrixTransform() MatrixTransform SetMatrixTransform(tr MatrixTransform) ComposeMatrixTransform(tr MatrixTransform) Rotate(angle float64) Translate(tx, ty float64) Scale(sx, sy float64) SetStrokeColor(c color.Color) SetFillColor(c color.Color) SetFillRule(f FillRule) SetLineWidth(lineWidth float64) SetLineCap(cap Cap) SetLineJoin(join Join) SetLineDash(dash []float64, dashOffset float64) SetFontSize(fontSize float64) GetFontSize() float64 SetFontData(fontData FontData) GetFontData() FontData DrawImage(image image.Image) Save() Restore() Clear() ClearRect(x1, y1, x2, y2 int) SetDPI(dpi int) GetDPI() int GetStringBounds(s string) (left, top, right, bottom float64) CreateStringPath(text string, x, y float64) (cursor float64) FillString(text string) (cursor float64) FillStringAt(text string, x, y float64) (cursor float64) StrokeString(text string) (cursor float64) StrokeStringAt(text string, x, y float64) (cursor float64) Stroke(paths ...*PathStorage) Fill(paths ...*PathStorage) FillStroke(paths ...*PathStorage) }
GraphicContext describes the interface for the various backends (images, pdf, opengl, ...)
type ImageFilter ¶
type ImageFilter int
ImageFilter defines sampling filter (linear, bilinear or bicubic)
const ( // LinearFilter uses linear interpolation LinearFilter ImageFilter = iota // BilinearFilter uses bilinear interpolation BilinearFilter // BicubicFilter uses bicubic interpolation BicubicFilter )
type ImageGraphicContext ¶
type ImageGraphicContext struct { *StackGraphicContext DPI int // contains filtered or unexported fields }
func NewGraphicContext ¶
func NewGraphicContext(img draw.Image) *ImageGraphicContext
NewGraphicContext creates a new Graphic context from an image.
func NewGraphicContextWithPainter ¶
func NewGraphicContextWithPainter(img draw.Image, painter Painter) *ImageGraphicContext
NewGraphicContextWithPainter creates a new Graphic context from an image and a Painter (see Freetype-go)
func (*ImageGraphicContext) Clear ¶
func (gc *ImageGraphicContext) Clear()
func (*ImageGraphicContext) ClearRect ¶
func (gc *ImageGraphicContext) ClearRect(x1, y1, x2, y2 int)
func (*ImageGraphicContext) CreateStringPath ¶
func (gc *ImageGraphicContext) CreateStringPath(s string, x, y float64) float64
CreateStringPath creates a path from the string s at x, y, and returns the string width. The text is placed so that the left edge of the em square of the first character of s and the baseline intersect at x, y. The majority of the affected pixels will be above and to the right of the point, but some may be below or to the left. For example, drawing a string that starts with a 'J' in an italic font may affect pixels below and left of the point.
func (*ImageGraphicContext) DrawImage ¶
func (gc *ImageGraphicContext) DrawImage(img image.Image)
func (*ImageGraphicContext) Fill ¶
func (gc *ImageGraphicContext) Fill(paths ...*PathStorage)
Fill fills the paths with the color specified by SetFillColor
func (*ImageGraphicContext) FillString ¶
func (gc *ImageGraphicContext) FillString(text string) (cursor float64)
func (*ImageGraphicContext) FillStringAt ¶
func (gc *ImageGraphicContext) FillStringAt(text string, x, y float64) (cursor float64)
func (*ImageGraphicContext) FillStroke ¶
func (gc *ImageGraphicContext) FillStroke(paths ...*PathStorage)
FillStroke first fills the paths and than strokes them
func (*ImageGraphicContext) GetDPI ¶
func (gc *ImageGraphicContext) GetDPI() int
func (*ImageGraphicContext) GetStringBounds ¶
func (gc *ImageGraphicContext) GetStringBounds(s string) (left, top, right, bottom float64)
GetStringBounds returns the approximate pixel bounds of the string s at x, y. The left edge of the em square of the first character of s and the baseline intersect at 0, 0 in the returned coordinates. Therefore the top and left coordinates may well be negative.
func (*ImageGraphicContext) SetDPI ¶
func (gc *ImageGraphicContext) SetDPI(dpi int)
SetDPI sets the screen resolution in dots per inch.
func (*ImageGraphicContext) SetFont ¶
func (gc *ImageGraphicContext) SetFont(font *truetype.Font)
SetFont sets the font used to draw text.
func (*ImageGraphicContext) SetFontSize ¶
func (gc *ImageGraphicContext) SetFontSize(fontSize float64)
SetFontSize sets the font size in points (as in “a 12 point font”).
func (*ImageGraphicContext) Stroke ¶
func (gc *ImageGraphicContext) Stroke(paths ...*PathStorage)
Stroke strokes the paths with the color specified by SetStrokeColor
func (*ImageGraphicContext) StrokeString ¶
func (gc *ImageGraphicContext) StrokeString(text string) (cursor float64)
func (*ImageGraphicContext) StrokeStringAt ¶
func (gc *ImageGraphicContext) StrokeStringAt(text string, x, y float64) (cursor float64)
type LineStroker ¶
type LineStroker struct { Next VertexConverter HalfLineWidth float64 Cap Cap Join Join // contains filtered or unexported fields }
func NewLineStroker ¶
func NewLineStroker(c Cap, j Join, converter VertexConverter) *LineStroker
func (*LineStroker) NextCommand ¶
func (l *LineStroker) NextCommand(command VertexCommand)
func (*LineStroker) Vertex ¶
func (l *LineStroker) Vertex(x, y float64)
type MatrixTransform ¶
type MatrixTransform [6]float64
func NewIdentityMatrix ¶
func NewIdentityMatrix() MatrixTransform
* Creates an identity transformation.
func NewMatrixTransform ¶
func NewMatrixTransform(rectangle1, rectangle2 [4]float64) MatrixTransform
*
- Creates a transformation, combining a scale and a translation, that transform rectangle1 into rectangle2.
func NewRotationMatrix ¶
func NewRotationMatrix(angle float64) MatrixTransform
*
- Creates a rotation transformation.
func NewScaleMatrix ¶
func NewScaleMatrix(sx, sy float64) MatrixTransform
*
- Creates a transformation with a sx, sy scale factor
func NewTranslationMatrix ¶
func NewTranslationMatrix(tx, ty float64) MatrixTransform
*
- Creates a transformation with a translation, that,
- transform point1 into point2.
func (MatrixTransform) Determinant ¶
func (tr MatrixTransform) Determinant() float64
func (MatrixTransform) Equals ¶
func (tr1 MatrixTransform) Equals(tr2 MatrixTransform) bool
*
- Tests if a two transformation are equal. A tolerance is applied when
- comparing matrix elements.
func (MatrixTransform) GetInverseTransformation ¶
func (tr MatrixTransform) GetInverseTransformation() MatrixTransform
*
- Returns a transformation that is the inverse of the given transformation.
func (MatrixTransform) GetMaxAbsScaling ¶
func (tr MatrixTransform) GetMaxAbsScaling() (s float64)
func (MatrixTransform) GetMinAbsScaling ¶
func (tr MatrixTransform) GetMinAbsScaling() (s float64)
func (MatrixTransform) GetScale ¶
func (tr MatrixTransform) GetScale() float64
func (MatrixTransform) GetScaling ¶
func (tr MatrixTransform) GetScaling() (x, y float64)
func (MatrixTransform) GetTranslation ¶
func (tr MatrixTransform) GetTranslation() (x, y float64)
func (MatrixTransform) InverseTransform ¶
func (tr MatrixTransform) InverseTransform(points ...*float64)
func (MatrixTransform) IsIdentity ¶
func (tr MatrixTransform) IsIdentity() bool
*
- Tests if a transformation is the identity transformation. A tolerance
- is applied when comparing matrix elements.
func (MatrixTransform) IsTranslation ¶
func (tr MatrixTransform) IsTranslation() bool
*
- Tests if a transformation is is a pure translation. A tolerance
- is applied when comparing matrix elements.
func (MatrixTransform) Multiply ¶
func (tr1 MatrixTransform) Multiply(tr2 MatrixTransform) MatrixTransform
func (*MatrixTransform) Rotate ¶
func (tr *MatrixTransform) Rotate(angle float64) *MatrixTransform
func (*MatrixTransform) Scale ¶
func (tr *MatrixTransform) Scale(sx, sy float64) *MatrixTransform
func (MatrixTransform) Transform ¶
func (tr MatrixTransform) Transform(points ...*float64)
func (MatrixTransform) TransformArray ¶
func (tr MatrixTransform) TransformArray(points []float64)
func (MatrixTransform) TransformRasterPoint ¶
func (tr MatrixTransform) TransformRasterPoint(points ...*raster.Point)
func (MatrixTransform) TransformRectangle ¶
func (tr MatrixTransform) TransformRectangle(x0, y0, x2, y2 *float64)
func (*MatrixTransform) Translate ¶
func (tr *MatrixTransform) Translate(tx, ty float64) *MatrixTransform
func (MatrixTransform) VectorTransform ¶
func (tr MatrixTransform) VectorTransform(points ...*float64)
type MatrixTransformAdder ¶
type MatrixTransformAdder struct {
// contains filtered or unexported fields
}
this adder apply a Matrix transformation to points
func NewMatrixTransformAdder ¶
func NewMatrixTransformAdder(tr MatrixTransform, adder raster.Adder) *MatrixTransformAdder
func (MatrixTransformAdder) Add1 ¶
func (mta MatrixTransformAdder) Add1(b raster.Point)
Add1 adds a linear segment to the current curve.
func (MatrixTransformAdder) Add2 ¶
func (mta MatrixTransformAdder) Add2(b, c raster.Point)
Add2 adds a quadratic segment to the current curve.
func (MatrixTransformAdder) Add3 ¶
func (mta MatrixTransformAdder) Add3(b, c, d raster.Point)
Add3 adds a cubic segment to the current curve.
func (MatrixTransformAdder) Start ¶
func (mta MatrixTransformAdder) Start(a raster.Point)
Start starts a new curve at the given point.
type Path ¶
type Path interface { // LastPoint returns the current point of the path LastPoint() (x, y float64) // MoveTo creates a new subpath that start at the specified point MoveTo(x, y float64) // RMoveTo creates a new subpath that start at the specified point // relative to the current point RMoveTo(dx, dy float64) // LineTo adds a line to the current subpath LineTo(x, y float64) // RLineTo adds a line to the current subpath // relative to the current point RLineTo(dx, dy float64) // QuadCurveTo adds a quadratic Bézier curve to the current subpath QuadCurveTo(cx, cy, x, y float64) // QuadCurveTo adds a quadratic Bézier curve to the current subpath // relative to the current point RQuadCurveTo(dcx, dcy, dx, dy float64) // CubicCurveTo adds a cubic Bézier curve to the current subpath CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) // RCubicCurveTo adds a cubic Bézier curve to the current subpath // relative to the current point RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) // ArcTo adds an arc to the current subpath ArcTo(cx, cy, rx, ry, startAngle, angle float64) // RArcTo adds an arc to the current subpath // relative to the current point RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) // Close creates a line from the current point to the last MoveTo // point (if not the same) and mark the path as closed so the // first and last lines join nicely. Close() }
Path describes the interface for path drawing.
type PathAdder ¶
type PathAdder struct { ApproximationScale float64 // contains filtered or unexported fields }
func NewPathAdder ¶
func (*PathAdder) Convert ¶
func (pathAdder *PathAdder) Convert(paths ...*PathStorage)
type PathConverter ¶
type PathConverter struct {
ApproximationScale, AngleTolerance, CuspLimit float64
// contains filtered or unexported fields
}
func NewPathConverter ¶
func NewPathConverter(converter VertexConverter) *PathConverter
func (*PathConverter) ArcTo ¶
func (c *PathConverter) ArcTo(cx, cy, rx, ry, startAngle, angle float64) *PathConverter
func (*PathConverter) Close ¶
func (c *PathConverter) Close() *PathConverter
func (*PathConverter) Convert ¶
func (c *PathConverter) Convert(paths ...*PathStorage)
func (*PathConverter) ConvertCommand ¶
func (c *PathConverter) ConvertCommand(cmd PathCmd, vertices ...float64) int
func (*PathConverter) CubicCurveTo ¶
func (c *PathConverter) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) *PathConverter
func (*PathConverter) LineTo ¶
func (c *PathConverter) LineTo(x, y float64) *PathConverter
func (*PathConverter) MoveTo ¶
func (c *PathConverter) MoveTo(x, y float64) *PathConverter
func (*PathConverter) QuadCurveTo ¶
func (c *PathConverter) QuadCurveTo(cx, cy, x, y float64) *PathConverter
func (*PathConverter) RArcTo ¶
func (c *PathConverter) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) *PathConverter
func (*PathConverter) RCubicCurveTo ¶
func (c *PathConverter) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) *PathConverter
func (*PathConverter) RLineTo ¶
func (c *PathConverter) RLineTo(dx, dy float64) *PathConverter
func (*PathConverter) RMoveTo ¶
func (c *PathConverter) RMoveTo(dx, dy float64) *PathConverter
func (*PathConverter) RQuadCurveTo ¶
func (c *PathConverter) RQuadCurveTo(dcx, dcy, dx, dy float64) *PathConverter
type PathStorage ¶
type PathStorage struct { Commands []PathCmd Vertices []float64 // contains filtered or unexported fields }
func NewPathStorage ¶
func NewPathStorage() (p *PathStorage)
func (*PathStorage) ArcTo ¶
func (p *PathStorage) ArcTo(cx, cy, rx, ry, startAngle, angle float64) *PathStorage
func (*PathStorage) Close ¶
func (p *PathStorage) Close() *PathStorage
func (*PathStorage) Copy ¶
func (src *PathStorage) Copy() (dest *PathStorage)
func (*PathStorage) CubicCurveTo ¶
func (p *PathStorage) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) *PathStorage
func (*PathStorage) IsEmpty ¶
func (p *PathStorage) IsEmpty() bool
func (*PathStorage) LastPoint ¶
func (p *PathStorage) LastPoint() (x, y float64)
func (*PathStorage) LineTo ¶
func (p *PathStorage) LineTo(x, y float64) *PathStorage
func (*PathStorage) MoveTo ¶
func (p *PathStorage) MoveTo(x, y float64) *PathStorage
func (*PathStorage) QuadCurveTo ¶
func (p *PathStorage) QuadCurveTo(cx, cy, x, y float64) *PathStorage
func (*PathStorage) RArcTo ¶
func (p *PathStorage) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) *PathStorage
func (*PathStorage) RCubicCurveTo ¶
func (p *PathStorage) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) *PathStorage
func (*PathStorage) RLineTo ¶
func (p *PathStorage) RLineTo(dx, dy float64) *PathStorage
func (*PathStorage) RMoveTo ¶
func (p *PathStorage) RMoveTo(dx, dy float64) *PathStorage
func (*PathStorage) RQuadCurveTo ¶
func (p *PathStorage) RQuadCurveTo(dcx, dcy, dx, dy float64) *PathStorage
func (*PathStorage) String ¶
func (p *PathStorage) String() string
type StackGraphicContext ¶
type StackGraphicContext struct {
Current *ContextStack
}
func NewStackGraphicContext ¶
func NewStackGraphicContext() *StackGraphicContext
*
- Create a new Graphic context from an image
func (*StackGraphicContext) ArcTo ¶
func (gc *StackGraphicContext) ArcTo(cx, cy, rx, ry, startAngle, angle float64)
func (*StackGraphicContext) BeginPath ¶
func (gc *StackGraphicContext) BeginPath()
func (*StackGraphicContext) Close ¶
func (gc *StackGraphicContext) Close()
func (*StackGraphicContext) ComposeMatrixTransform ¶
func (gc *StackGraphicContext) ComposeMatrixTransform(Tr MatrixTransform)
func (*StackGraphicContext) CubicCurveTo ¶
func (gc *StackGraphicContext) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64)
func (*StackGraphicContext) GetFontData ¶
func (gc *StackGraphicContext) GetFontData() FontData
func (*StackGraphicContext) GetFontSize ¶
func (gc *StackGraphicContext) GetFontSize() float64
func (*StackGraphicContext) GetMatrixTransform ¶
func (gc *StackGraphicContext) GetMatrixTransform() MatrixTransform
func (*StackGraphicContext) IsEmpty ¶
func (gc *StackGraphicContext) IsEmpty() bool
func (*StackGraphicContext) LastPoint ¶
func (gc *StackGraphicContext) LastPoint() (float64, float64)
func (*StackGraphicContext) LineTo ¶
func (gc *StackGraphicContext) LineTo(x, y float64)
func (*StackGraphicContext) MoveTo ¶
func (gc *StackGraphicContext) MoveTo(x, y float64)
func (*StackGraphicContext) QuadCurveTo ¶
func (gc *StackGraphicContext) QuadCurveTo(cx, cy, x, y float64)
func (*StackGraphicContext) RArcTo ¶
func (gc *StackGraphicContext) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64)
func (*StackGraphicContext) RCubicCurveTo ¶
func (gc *StackGraphicContext) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64)
func (*StackGraphicContext) RLineTo ¶
func (gc *StackGraphicContext) RLineTo(dx, dy float64)
func (*StackGraphicContext) RMoveTo ¶
func (gc *StackGraphicContext) RMoveTo(dx, dy float64)
func (*StackGraphicContext) RQuadCurveTo ¶
func (gc *StackGraphicContext) RQuadCurveTo(dcx, dcy, dx, dy float64)
func (*StackGraphicContext) Restore ¶
func (gc *StackGraphicContext) Restore()
func (*StackGraphicContext) Rotate ¶
func (gc *StackGraphicContext) Rotate(angle float64)
func (*StackGraphicContext) Save ¶
func (gc *StackGraphicContext) Save()
func (*StackGraphicContext) Scale ¶
func (gc *StackGraphicContext) Scale(sx, sy float64)
func (*StackGraphicContext) SetFillColor ¶
func (gc *StackGraphicContext) SetFillColor(c color.Color)
func (*StackGraphicContext) SetFillRule ¶
func (gc *StackGraphicContext) SetFillRule(f FillRule)
func (*StackGraphicContext) SetFontData ¶
func (gc *StackGraphicContext) SetFontData(FontData FontData)
func (*StackGraphicContext) SetFontSize ¶
func (gc *StackGraphicContext) SetFontSize(FontSize float64)
func (*StackGraphicContext) SetLineCap ¶
func (gc *StackGraphicContext) SetLineCap(Cap Cap)
func (*StackGraphicContext) SetLineDash ¶
func (gc *StackGraphicContext) SetLineDash(Dash []float64, DashOffset float64)
func (*StackGraphicContext) SetLineJoin ¶
func (gc *StackGraphicContext) SetLineJoin(Join Join)
func (*StackGraphicContext) SetLineWidth ¶
func (gc *StackGraphicContext) SetLineWidth(LineWidth float64)
func (*StackGraphicContext) SetMatrixTransform ¶
func (gc *StackGraphicContext) SetMatrixTransform(Tr MatrixTransform)
func (*StackGraphicContext) SetStrokeColor ¶
func (gc *StackGraphicContext) SetStrokeColor(c color.Color)
func (*StackGraphicContext) Translate ¶
func (gc *StackGraphicContext) Translate(tx, ty float64)
type VertexAdder ¶
type VertexAdder struct {
// contains filtered or unexported fields
}
func NewVertexAdder ¶
func NewVertexAdder(adder raster.Adder) *VertexAdder
func (*VertexAdder) NextCommand ¶
func (vertexAdder *VertexAdder) NextCommand(cmd VertexCommand)
func (*VertexAdder) Vertex ¶
func (vertexAdder *VertexAdder) Vertex(x, y float64)
type VertexCommand ¶
type VertexCommand byte
VertexCommand defines different commands to describe the vertex of a path.
const ( // VertexNoCommand does nothing VertexNoCommand VertexCommand = iota // VertexStartCommand starts a (sub)path VertexStartCommand // VertexJoinCommand joins the two edges at the vertex VertexJoinCommand // VertexCloseCommand closes the subpath VertexCloseCommand // VertexStopCommand is the endpoint of the path. VertexStopCommand )
type VertexConverter ¶
type VertexConverter interface { NextCommand(cmd VertexCommand) Vertex(x, y float64) }
VertexConverter allows to convert vertices.
type VertexMatrixTransform ¶
type VertexMatrixTransform struct { Next VertexConverter // contains filtered or unexported fields }
this VertexConverter apply the Matrix transformation tr
func NewVertexMatrixTransform ¶
func NewVertexMatrixTransform(tr MatrixTransform, converter VertexConverter) *VertexMatrixTransform
func (*VertexMatrixTransform) NextCommand ¶
func (vmt *VertexMatrixTransform) NextCommand(command VertexCommand)
Vertex Matrix Transform
func (*VertexMatrixTransform) Vertex ¶
func (vmt *VertexMatrixTransform) Vertex(x, y float64)
Source Files ¶
Directories ¶
Path | Synopsis |
---|---|
Package draw2dgl provides a graphic context that can draw vector graphics and text on OpenGL.
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Package draw2dgl provides a graphic context that can draw vector graphics and text on OpenGL. |
Package draw2dpdf provides a graphic context that can draw vector graphics and text on pdf file with the gofpdf package.
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Package draw2dpdf provides a graphic context that can draw vector graphics and text on pdf file with the gofpdf package. |
Package samples provides examples which can be used with different backends.
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Package samples provides examples which can be used with different backends. |
android
Package android draws an android avatar.
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Package android draws an android avatar. |
frameimage
Package frameimage centers a png image and rotates it.
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Package frameimage centers a png image and rotates it. |
geometry
Package geometry draws some geometric tests.
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Package geometry draws some geometric tests. |
gopher
Package gopher draws a gopher avatar based on a svg of: https://github.com/golang-samples/gopher-vector/
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Package gopher draws a gopher avatar based on a svg of: https://github.com/golang-samples/gopher-vector/ |
gopher2
Package gopher2 draws a gopher avatar based on a svg of: https://github.com/golang-samples/gopher-vector/
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Package gopher2 draws a gopher avatar based on a svg of: https://github.com/golang-samples/gopher-vector/ |
helloworld
Package helloworld displays multiple "Hello World" (one rotated) in a rounded rectangle.
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Package helloworld displays multiple "Hello World" (one rotated) in a rounded rectangle. |
helloworldgl
Open an OpenGl window and display a rectangle using a OpenGl GraphicContext
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Open an OpenGl window and display a rectangle using a OpenGl GraphicContext |
line
Package line draws vertically spaced lines.
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Package line draws vertically spaced lines. |
linecapjoin
Package linecapjoin demonstrates the different line caps and joins.
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Package linecapjoin demonstrates the different line caps and joins. |
postscript
Package postscript reads the tiger.ps file and draws it to a backend.
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Package postscript reads the tiger.ps file and draws it to a backend. |
postscriptgl
Open a OpenGL window and display a tiger interpreting a postscript file
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Open a OpenGL window and display a tiger interpreting a postscript file |