Documentation ¶ Index ¶ type Menu func NewStartMenu() *Menu func (m *Menu) Draw(screen *ebiten.Image, now int64, screenSize image.Point, mode control.Mode) func (m *Menu) Update(now int64, screenSize image.Point, mode control.Mode, enable bool) Constants ¶ This section is empty. Variables ¶ This section is empty. Functions ¶ This section is empty. Types ¶ type Menu ¶ type Menu struct { game_ui.Window // contains filtered or unexported fields } func NewStartMenu ¶ func NewStartMenu() *Menu func (*Menu) Draw ¶ func (m *Menu) Draw(screen *ebiten.Image, now int64, screenSize image.Point, mode control.Mode) func (*Menu) Update ¶ func (m *Menu) Update(now int64, screenSize image.Point, mode control.Mode, enable bool) Source Files ¶ View all Source files index.go view.go Click to show internal directories. Click to hide internal directories.