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Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type FileInfo ¶
type FileInfo struct { FileName string FileSize int64 FileMode os.FileMode FileModTime time.Time FileIsDir bool FileSys interface{} }
FileInfo is a struct which implements os.FileInfo. We use it (a) for test purposes, and (b) because we enrich the FileMode on Windows systems
type FileSystem ¶
type FileSystem interface { Chmod(file string, mode os.FileMode) error Rename(from, to string) error MkdirAll(dirname string) error MkdirAllWithPermissions(dirname string, perm os.FileMode) error Mkdir(dirname string) error Exists(file string) bool Copy(sourcePath, targetPath string) error CopyContents(sourcePath, targetPath string) error RemoveDirectory(dir string) error CreateWorkingDirectory() (string, error) Open(file string) (io.ReadCloser, error) Create(file string) (io.WriteCloser, error) WriteFile(file string, data []byte) error ReadDir(string) ([]os.FileInfo, error) Stat(string) (os.FileInfo, error) Lstat(string) (os.FileInfo, error) Walk(string, filepath.WalkFunc) error Readlink(string) (string, error) Symlink(string, string) error KeepSymlinks(bool) ShouldKeepSymlinks() bool }
FileSystem allows STI to work with the file system and perform tasks such as creating and deleting directories
func NewFileSystem ¶
func NewFileSystem() FileSystem
NewFileSystem creates a new instance of the default FileSystem implementation
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