Documentation ¶
Index ¶
- func HalfRay() *uint256.Int
- func HalfWad() *uint256.Int
- func Ray() *uint256.Int
- func RayDiv(a, b *uint256.Int) *uint256.Int
- func RayMul(a, b *uint256.Int) *uint256.Int
- func RayPow(x, n *uint256.Int) (z *uint256.Int)
- func RayToWad(a *uint256.Int) *uint256.Int
- func Wad() *uint256.Int
- func WadDiv(a, b *uint256.Int) *uint256.Int
- func WadMul(a, b *uint256.Int) *uint256.Int
- func WadToRay(a *uint256.Int) *uint256.Int
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
This section is empty.
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