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Constants ¶
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const RunnerContextPath = "/context"
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Context ¶
type Context struct { Image string ContextName string ContextPath string RequestId string RequestBody []byte }
func NewContext ¶
type ContextManager ¶
func NewManager ¶
func NewManager( client *client.Client, contextName, contextPath string, ) (*ContextManager, error)
func (*ContextManager) NewContext ¶
func (m *ContextManager) NewContext( image string, body []byte, ) (*Context, error)
func (*ContextManager) NewContextWithId ¶
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