Documentation ¶
Index ¶
Constants ¶
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const ( StateNotActive uint32 = 0 StateActive uint32 = 1 MetricNotDraining float64 = 0.0 MetricDraining float64 = 1.0 Drained = "drained" )
Variables ¶
Functions ¶
This section is empty.
Types ¶
type Cancel ¶
type Cancel struct {
Drainer Interface
}
Cancel is an HTTP handler that allows cancellation of drain jobs
type DrainFilter ¶ added in v1.11.5
type DrainFilter interface { device.Filter GetFilterRequest() devicegate.FilterRequest }
DrainFilter contains the filter information for a drain job
type Interface ¶
type Interface interface { // Start attempts to begin draining devices. The supplied Job describes how the drain will proceed. // The returned channel can be used to wait for the drain job to complete. The returned Job will be // the result of applying defaults and will represent the actual Job being executed. For example, if Job.Rate // is set but Job.Tick is not, the returned Job will reflect the default of 1 second for Job.Tick. Start(Job) (<-chan struct{}, Job, error) // Status returns information about the current drain job, if any. The boolean return indicates whether // the job is currently active, while the returned Job describes the actual options used in starting the drainer. // This returned Job instance will not necessarily be the same as that passed to Start, as certain fields // may be computed or defaulted. Status() (bool, Job, Progress) // Cancel asynchronously halts any running drain job. The returned channel can be used to wait for the job to actually exit. // If no job is running, an error is returned along with a nil channel. Cancel() (<-chan struct{}, error) }
Interface describes the behavior of a component which can execute a Job to drain devices. Only (1) drain Job is allowed to run at any time.
type Job ¶
type Job struct { // Count is the total number of devices to disconnect. If this field is nonpositive and percent is unset, // the count of connected devices at the start of job execution is used. If Percent is set, this field's // original value is ignored and it is set to that percentage of total devices connected at the time the // job starts. Count int `json:"count" schema:"count"` // Percent is the fraction of devices to drain. If this field is set, Count's original value is ignored // and set to the computed percentage of connected devices at the time the job starts. Percent int `json:"percent,omitempty" schema:"percent"` // Rate is the number of devices per tick to disconnect. If this field is nonpositive, // devices are disconnected as fast as possible. Rate int `json:"rate,omitempty" schema:"rate"` // Tick is the time unit for the Rate field. If Rate is set but this field is not set, // a tick of 1 second is used as the default. Tick time.Duration `json:"tick,omitempty" schema:"tick"` // DrainFilter holds the filter to drain devices by. If this is set for the job, only devices that match the filter will be drained DrainFilter DrainFilter `json:"filter,omitempty" schema:"filter"` }
type Option ¶
type Option func(*drainer)
func WithConnector ¶
func WithDrainCounter ¶
func WithLogger ¶
func WithManager ¶
func WithRegistry ¶
func WithStateGauge ¶
type Progress ¶
type Progress struct { // Visited is the number of devices handled so far. This value will not // exceed the Job.Count value. Visited int `json:"visited"` // Drained is the count of visited devices that have actually been disconnected // due to the drain. Devices can disconnect or be disconnected outside a drain job, // so this value can be lower than Visited, even in a job that has finished. Drained int `json:"drained"` // Started is the UTC system time at which the drain job was started. Started time.Time `json:"started"` // Finished is the UTC system time at which the drain job finished or was canceled. // If the job is running, this field will be nil. Finished *time.Time `json:"finished,omitempty"` }
Progress represents a snapshot of what a drain job has done so far.
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