more_operations

package
v1.0.1 Latest Latest
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Published: Aug 15, 2024 License: Apache-2.0 Imports: 11 Imported by: 0

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Variables

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Functions

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Types

type Command

type Command struct {
	Key    string       `json:"key,omitempty"`
	Target string       `json:"target,omitempty"`
	State  CommandState `json:"state,omitempty"`
}

type CommandState

type CommandState struct {
	Params  map[string]string `json:"params,omitempty"`
	Visible bool              `json:"visible,omitempty"`
}

type ComponentOperationButton

type ComponentOperationButton struct {
	Type                string                       `json:"type,omitempty"`
	Props               Props                        `json:"props"`
	State               State                        `json:"state"`
	MonitorAlertService monitorpb.AlertServiceServer `autowired:"erda.core.monitor.alert.AlertService"`
	// contains filtered or unexported fields
}

func (*ComponentOperationButton) CancelSuppressAlertEvent

func (b *ComponentOperationButton) CancelSuppressAlertEvent(alertEvent *monitorpb.AlertEventItem) interface{}

func (*ComponentOperationButton) GenComponentState

func (b *ComponentOperationButton) GenComponentState(c *cptype.Component) error

func (*ComponentOperationButton) GetAlertEvent

func (*ComponentOperationButton) InitComponent

func (b *ComponentOperationButton) InitComponent(ctx context.Context)

func (*ComponentOperationButton) Render

func (*ComponentOperationButton) SetComponentValue

func (b *ComponentOperationButton) SetComponentValue(alertEvent *monitorpb.AlertEventItem)

func (*ComponentOperationButton) StopAlertEvent

func (b *ComponentOperationButton) StopAlertEvent(alertEvent *monitorpb.AlertEventItem) error

func (*ComponentOperationButton) Transfer

func (b *ComponentOperationButton) Transfer(component *cptype.Component)
type Menu struct {
	Key        string                 `json:"key,omitempty"`
	Text       string                 `json:"text,omitempty"`
	Operations map[string]interface{} `json:"operations,omitempty"`
}

type Operation

type Operation struct {
	Key        string  `json:"key,omitempty"`
	Reload     bool    `json:"reload"`
	SuccessMsg string  `json:"successMsg,omitempty"`
	Confirm    string  `json:"confirm,omitempty"`
	Command    Command `json:"command,omitempty"`
}

type Props

type Props struct {
	Type string `json:"type"`
	Text string `json:"text"`
	Menu []Menu `json:"menu,omitempty"`
}

type State

type State struct {
}

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