egl

package
v1.0.3 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 11, 2022 License: MIT, Unlicense Imports: 6 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Context

type Context struct {
	// contains filtered or unexported fields
}

func NewContext

func NewContext(disp NativeDisplayType) (*Context, error)

func (*Context) API

func (c *Context) API() gpu.API

func (*Context) CreateSurface

func (c *Context) CreateSurface(win NativeWindowType, width, height int) error

func (*Context) EnableVSync

func (c *Context) EnableVSync(enable bool)

func (*Context) MakeCurrent

func (c *Context) MakeCurrent() error

func (*Context) Present

func (c *Context) Present() error

func (*Context) Release

func (c *Context) Release()

func (*Context) ReleaseCurrent

func (c *Context) ReleaseCurrent()

func (*Context) ReleaseSurface

func (c *Context) ReleaseSurface()

func (*Context) RenderTarget

func (c *Context) RenderTarget() (gpu.RenderTarget, error)

func (*Context) VisualID

func (c *Context) VisualID() int

type NativeDisplayType

type NativeDisplayType = C.EGLNativeDisplayType
var (
	EGL_DEFAULT_DISPLAY NativeDisplayType
)

type NativeWindowType

type NativeWindowType = C.EGLNativeWindowType

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL