Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type Client ¶
type Client struct {
// contains filtered or unexported fields
}
Client wraps the entire UI
func New ¶
func New(ctx context.Context, cancel context.CancelFunc, cfg *config.Config, version string, patcherUrl string) (*Client, error)
New creates a new client
func (*Client) AutoPlay ¶
AutoPlay will automatically patch then play the game. It is designed to be called after New
func (*Client) CopyBackup ¶
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