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Published: Aug 10, 2024 License: MIT Imports: 15 Imported by: 3

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func FragName

func FragName(fragCode int) string

FragName returns the name of a fragment

func Name

func Name(id int32) string

Name is used during reading, returns the Name of an id

func NameAdd

func NameAdd(name string) int32

NameAdd is used when writing, appending new names

func NameClear

func NameClear()

NameClear purges names and namebuf, called when encode starts

func NameData

func NameData() []byte

NameData is used during writing, dumps the name cache

func NameIndex

func NameIndex(name string) int32

NameIndex is used when reading, returns the index of a name, or -1 if not found

func NameOffset added in v1.4.144

func NameOffset(name string) int32

func NameSet

func NameSet(newNames map[int32]string)

NameSet is used during reading, sets the names within a buffer

Types

type Ani

type Ani struct {
	MetaFileName string     `yaml:"file_name"`
	Version      uint32     `yaml:"version"`
	Bones        []*AniBone `yaml:"bones,omitempty"`
	IsStrict     bool       `yaml:"is_strict,omitempty"`
}

func (*Ani) FileName

func (ani *Ani) FileName() string

func (*Ani) Identity

func (ani *Ani) Identity() string

func (*Ani) Read

func (ani *Ani) Read(r io.ReadSeeker) error

Read an ANI file

func (*Ani) SetFileName

func (ani *Ani) SetFileName(name string)

SetFileName sets the name of the file

func (*Ani) Write

func (ani *Ani) Write(w io.Writer) error

type AniBone

type AniBone struct {
	Name   string          `yaml:"name"`
	Frames []*AniBoneFrame `yaml:"frames,omitempty"`
}

type AniBoneFrame

type AniBoneFrame struct {
	Milliseconds uint32        `yaml:"milliseconds"`
	Translation  model.Vector3 `yaml:"translation"`
	Rotation     model.Quad4   `yaml:"rotation"`
	Scale        model.Vector3 `yaml:"scale"`
}

AniBoneFrame is a bone animation frame

type Bmp

type Bmp struct {
	MetaFileName string `yaml:"file_name"`
	Data         string `yaml:"data"`
}

Bmp takes a raw BMP type and converts it to png

func (*Bmp) FileName

func (bmp *Bmp) FileName() string

FileName returns the name of the file

func (*Bmp) Identity

func (bmp *Bmp) Identity() string

Identity returns the type of the struct

func (*Bmp) Read

func (bmp *Bmp) Read(r io.ReadSeeker) error

func (*Bmp) SetFileName

func (bmp *Bmp) SetFileName(name string)

SetFileName sets the name of the file

func (*Bmp) Write

func (bmp *Bmp) Write(w io.Writer) error

type Bone

type Bone struct {
	Name          string        `yaml:"name"`
	Next          int32         `yaml:"next"`
	ChildrenCount uint32        `yaml:"children_count"`
	ChildIndex    int32         `yaml:"child_index"`
	Pivot         model.Vector3 `yaml:"pivot"`
	Rotation      model.Quad4   `yaml:"rotation"`
	Scale         model.Vector3 `yaml:"scale"`
	Scale2        float32       `yaml:"scale2"`
}

Bone is a bone

type Dat

type Dat struct {
	MetaFileName    string     `yaml:"file_name"`
	Version         uint32     `yaml:"version"`
	Unk1            uint32     `yaml:"unk1"`
	Unk2            uint32     `yaml:"unk2"`
	Unk3            uint32     `yaml:"unk3"`
	BaseTileTexture string     `yaml:"base_tile_texture"`
	QuadsPerTile    int        `yaml:"quads_per_tile"`
	Tiles           []*DatTile `yaml:"tiles"`
}

func (*Dat) FileName

func (dat *Dat) FileName() string

func (*Dat) Identity

func (dat *Dat) Identity() string

func (*Dat) SetFileName

func (dat *Dat) SetFileName(name string)

SetName sets the name of the file

func (*Dat) Write

func (dat *Dat) Write(w io.Writer) error

Encode encodes a v4 zone dat file https://github.com/EQEmu/zone-utilities/blob/master/src/common/eqg_v4_loader.cpp#L115

type DatArea

type DatArea struct {
	UnkStr1   string        `yaml:"unk_str1"`
	Type      int32         `yaml:"type"`
	UnkStr2   string        `yaml:"unk_str2"`
	Longitude uint32        `yaml:"longitude"`
	Latitude  uint32        `yaml:"latitude"`
	Position  model.Vector3 `yaml:"position"`
	Rotation  model.Vector3 `yaml:"rotation"`
	Scale     model.Vector3 `yaml:"scale"`
	Size      model.Vector3 `yaml:"size"`
}

type DatLayer

type DatLayer struct {
	Material       string  `yaml:"material"`
	DetailMaskDim  uint32  `yaml:"detail_mask_dim"`
	DetailMaskDims []uint8 `yaml:"detail_mask_dims"`
}

type DatLightEffect

type DatLightEffect struct {
	UnkStr1   string        `yaml:"unk_str1"`
	UnkStr2   string        `yaml:"unk_str2"`
	Unk3      uint8         `yaml:"unk3"`
	Longitude uint32        `yaml:"longitude"`
	Latitude  uint32        `yaml:"latitude"`
	Position  model.Vector3 `yaml:"position"`
	Rotation  model.Vector3 `yaml:"rotation"`
	Scale     model.Vector3 `yaml:"scale"`
	Size      float32       `yaml:"size"`
}

type DatSinglePlacable

type DatSinglePlacable struct {
	ModelName    string `yaml:"model_name"`
	InstanceName string `yaml:"instance_name"`
	Longitude    int32  `yaml:"longitude"`
	Latitude     int32  `yaml:"latitude"`

	Position model.Vector3 `yaml:"position"`
	Rotation model.Vector3 `yaml:"rotation"`
	Scale    model.Vector3 `yaml:"scale"`
	Flags    uint8         `yaml:"flags"`
	Unk1     uint32        `yaml:"unk1"`
}

type DatTile

type DatTile struct {
	Lng               int32                `yaml:"lng"`
	Lat               int32                `yaml:"lat"`
	Unk1              uint32               `yaml:"unk1"`
	Floats            []float32            `yaml:"floats"`
	Colors            []uint32             `yaml:"colors"`
	Colors2           []uint32             `yaml:"colors2"`
	Flags             []uint8              `yaml:"flags"`
	BaseWaterLevel    float32              `yaml:"base_water_level"`
	Unk2              int32                `yaml:"unk2"`      // known to be float or int
	Unk3              int8                 `yaml:"unk3"`      // unk_byte on loader
	Unk3Quad          model.Quad4          `yaml:"unk3_quad"` //f1 to f4 on loader
	Unk3Float         float32              `yaml:"unk3_float"`
	LayerBaseMaterial string               `yaml:"layer_base_material"`
	Layers            []*DatLayer          `yaml:"layers"`
	SinglePlacables   []*DatSinglePlacable `yaml:"single_placables"`
	Areas             []*DatArea           `yaml:"areas"`
	LightEffects      []*DatLightEffect    `yaml:"light_effects"`
	TogRefs           []*DatTogRef         `yaml:"tog_refs"`
}

type DatTogRef

type DatTogRef struct {
	Name      string        `yaml:"name"`
	Longitude uint32        `yaml:"longitude"`
	Latitude  uint32        `yaml:"latitude"`
	Position  model.Vector3 `yaml:"position"`
	Rotation  model.Vector3 `yaml:"rotation"`
	Scale     model.Vector3 `yaml:"scale"`
	Adjust    float32       `yaml:"adjust"`
}

type Dds

type Dds struct {
	MetaFileName string `yaml:"file_name"`
	Data         string `yaml:"data"`
}

Dds takes a raw DDS type and converts it to an image.Image friendly format

func (*Dds) FileName

func (dds *Dds) FileName() string

FileName returns the name of the file

func (*Dds) Identity

func (dds *Dds) Identity() string

Identity returns the type of the struct

func (*Dds) Read

func (dds *Dds) Read(r io.ReadSeeker) error

func (*Dds) SetFileName

func (dds *Dds) SetFileName(name string)

SetFileName sets the name of the file

func (*Dds) Write

func (dds *Dds) Write(w io.Writer) error

type Edd

type Edd struct {
	MetaFileName string `yaml:"file_name"`
}

Edd contations particle definitions used by prt examples are in eq root, actoremittersnew.edd, environmentemittersnew.edd, spellsnew.edd

func (*Edd) FileName

func (edd *Edd) FileName() string

FileName returns the name of the file

func (*Edd) Identity

func (edd *Edd) Identity() string

Identity returns the type of the struct

func (*Edd) Read

func (edd *Edd) Read(r io.ReadSeeker) error

func (*Edd) SetFileName

func (edd *Edd) SetFileName(name string)

SetFileName sets the name of the file

func (*Edd) Write

func (edd *Edd) Write(w io.Writer) error

type Lay

type Lay struct {
	MetaFileName string      `yaml:"file_name"`
	Version      uint32      `yaml:"version"`
	Entries      []*LayEntry `yaml:"entries"`
}

Lay is a raw layer struct

func (*Lay) FileName

func (lay *Lay) FileName() string

FileName returns the name of the file

func (*Lay) Identity

func (lay *Lay) Identity() string

Identity notes this is a lay file

func (*Lay) IsRaw

func (e *Lay) IsRaw() bool

IsRaw notes this is a raw file

func (*Lay) Read

func (lay *Lay) Read(r io.ReadSeeker) error

Read takes data

func (*Lay) SetFileName

func (lay *Lay) SetFileName(name string)

SetFileName sets the name of the file

func (*Lay) Write

func (lay *Lay) Write(w io.Writer) error

Write will write a lay file

type LayEntry

type LayEntry struct {
	Material string `yaml:"material"`
	Diffuse  string `yaml:"diffuse"`
	Normal   string `yaml:"normal"`
}

LayEntry is a raw layer entry struct

type Light

type Light struct {
	Name     string        `yaml:"name"`
	Position model.Vector3 `yaml:"position"`
	Color    model.Vector3 `yaml:"color"`
	Radius   float32       `yaml:"radius"`
}

Light is a light

type Lit

type Lit struct {
	MetaFileName string        `yaml:"file_name"`
	Entries      []*model.RGBA `yaml:"entries"`
}

func (*Lit) FileName

func (lit *Lit) FileName() string

FileName returns the name of the file

func (*Lit) Identity

func (lit *Lit) Identity() string

Identity returns the type of the struct

func (*Lit) Read

func (lit *Lit) Read(r io.ReadSeeker) error

Decode will read a lit

func (*Lit) SetFileName

func (lit *Lit) SetFileName(name string)

SetFileName sets the name of the file

func (*Lit) Write

func (lit *Lit) Write(w io.Writer) error

type Lod

type Lod struct {
	MetaFileName string      `yaml:"file_name"`
	Entries      []*LodEntry `yaml:"entries"`
}

LOD is level of detail information Typical usaeg is like so:

EQLOD LOD,OBJ_FIREPIT_STMFT,150 LOD,OBJ_FIREPIT_STMFT_LOD1,250 LOD,OBJ_FIREPIT_STMFT_LOD2,400 LOD,OBJ_FIREPIT_STMFT_LOD3,1000

func (*Lod) FileName

func (lod *Lod) FileName() string

FileName returns the name of the file

func (*Lod) Identity

func (lod *Lod) Identity() string

Identity returns the type of the struct

func (*Lod) Read

func (lod *Lod) Read(r io.ReadSeeker) error

func (*Lod) SetFileName

func (lod *Lod) SetFileName(name string)

SetFileName sets the name of the file

func (*Lod) Write

func (lod *Lod) Write(w io.Writer) error

type LodEntry

type LodEntry struct {
	Category   string
	ObjectName string
	Distance   int
}

type Material

type Material struct {
	ID         int32               `yaml:"id"`
	Name       string              `yaml:"name"`
	ShaderName string              `yaml:"shader_name"`
	Flag       uint32              `yaml:"flag"`
	Properties []*MaterialProperty `yaml:"properties"`
	Animation  MaterialAnimation   `yaml:"animation"`
}

type MaterialAnimation

type MaterialAnimation struct {
	Sleep    uint32   `yaml:"sleep"`
	Textures []string `yaml:"textures,omitempty"`
}

type MaterialProperty

type MaterialProperty struct {
	Name     string `yaml:"name"`
	Category uint32 `yaml:"category"`
	Value    string `yaml:"value"`
	Data     []byte `yaml:"data,omitempty"`
}

MaterialProperty is a material property

type Mds

type Mds struct {
	MetaFileName    string               `yaml:"file_name"`
	Version         uint32               `yaml:"version"`
	Materials       []*Material          `yaml:"materials"`
	Bones           []*Bone              `yaml:"bones"`
	MainNameIndex   int32                `yaml:"main_name_index"`
	SubNameIndex    int32                `yaml:"sub_name_index"`
	Vertices        []*Vertex            `yaml:"vertices"`
	Triangles       []Triangle           `yaml:"triangles"`
	Subs            []*MdsSub            `yaml:"subs"`
	BoneAssignments []*MdsBoneAssignment `yaml:"bone_assignments"`
}

func (*Mds) FileName

func (mds *Mds) FileName() string

FileName returns the name of the file

func (*Mds) Identity

func (mds *Mds) Identity() string

func (*Mds) Read

func (mds *Mds) Read(r io.ReadSeeker) error

Read reads a mds file

func (*Mds) SetFileName

func (mds *Mds) SetFileName(name string)

SetFileName sets the name of the file

func (*Mds) String

func (mds *Mds) String() string

func (*Mds) Write

func (mds *Mds) Write(w io.Writer) error

Write writes a mds file

type MdsBoneAssignment

type MdsBoneAssignment struct {
}

type MdsSub

type MdsSub struct {
}

type Mod

type Mod struct {
	MetaFileName string      `yaml:"file_name"`
	Version      uint32      `yaml:"version"`
	Materials    []*Material `yaml:"materials"`
	Bones        []*Bone     `yaml:"bones"`
	Vertices     []*Vertex   `yaml:"vertices"`
	Triangles    []Triangle  `yaml:"triangles"`
}

func (*Mod) FileName

func (mod *Mod) FileName() string

FileName returns the name of the file

func (*Mod) Identity

func (mod *Mod) Identity() string

func (*Mod) Read

func (mod *Mod) Read(r io.ReadSeeker) error

Decode reads a MOD file

func (*Mod) SetFileName

func (mod *Mod) SetFileName(name string)

SetFileName sets the name of the file

func (*Mod) Write

func (mod *Mod) Write(w io.Writer) error

Encode writes a mod file

type Object

type Object struct {
	ModelName    string        `yaml:"model_name"`
	InstanceName string        `yaml:"instance_name"`
	Position     model.Vector3 `yaml:"position"`
	Rotation     model.Vector3 `yaml:"rotation"`
	Scale        float32       `yaml:"scale"`
	Lits         []*model.RGBA `yaml:"-"` // used in v2+ zones, omitted since it's huge
}

Object is an object

type Png

type Png struct {
	MetaFileName string `yaml:"file_name"`
	Data         string `yaml:"data"`
}

Png takes a raw PNG type and converts it to an image.Image friendly format

func (*Png) FileName

func (png *Png) FileName() string

FileName returns the name of the file

func (*Png) Identity

func (png *Png) Identity() string

Identity returns the type of the struct

func (*Png) Read

func (png *Png) Read(r io.ReadSeeker) error

func (*Png) SetFileName

func (png *Png) SetFileName(name string)

SetFileName sets the name of the file

func (*Png) Write

func (png *Png) Write(w io.Writer) error

type Prt

type Prt struct {
	MetaFileName string      `yaml:"file_name"`
	Version      uint32      `yaml:"version"`
	Entries      []*PrtEntry `yaml:"entries,omitempty"`
}

Prt is a Particle Render

func (*Prt) FileName

func (prt *Prt) FileName() string

FileName returns the name of the file

func (*Prt) Identity

func (prt *Prt) Identity() string

Identity returns the type of the struct

func (*Prt) Read

func (prt *Prt) Read(r io.ReadSeeker) error

Read reads a PRT file

func (*Prt) SetFileName

func (prt *Prt) SetFileName(name string)

SetFileName sets the name of the file

func (*Prt) Write

func (prt *Prt) Write(w io.Writer) error

Write writes a prt file

type PrtEntry

type PrtEntry struct {
	ID            uint32 `yaml:"id"` //id is actorsemittersnew.edd
	ID2           uint32 `yaml:"id2"`
	ParticlePoint string `yaml:"particle_point"`
	//ParticlePointSuffix []byte `yaml:"particle_point_suffix,omitempty"`
	UnknownA1       uint32 `yaml:"unknowna1"`
	UnknownA2       uint32 `yaml:"unknowna2"`
	UnknownA3       uint32 `yaml:"unknowna3"`
	UnknownA4       uint32 `yaml:"unknowna4"`
	UnknownA5       uint32 `yaml:"unknowna5"`
	Duration        uint32 `yaml:"duration"`
	UnknownB        uint32 `yaml:"unknownb"`
	UnknownFFFFFFFF int32  `yaml:"unknownffffffff"`
	UnknownC        uint32 `yaml:"unknownc"`
}

PrtEntry is ParticleRender entry

type Pts

type Pts struct {
	MetaFileName string `yaml:"file_name"`
	Version      uint32
	Entries      []*PtsEntry `yaml:"entries,omitempty"`
}

Pts is a particle point

func (*Pts) FileName

func (pts *Pts) FileName() string

FileName returns the name of the file

func (*Pts) Identity

func (pts *Pts) Identity() string

Identity returns the type of the struct

func (*Pts) Read

func (pts *Pts) Read(r io.ReadSeeker) error

Read reads a PTS file

func (*Pts) SetFileName

func (pts *Pts) SetFileName(name string)

SetFileName sets the name of the file

func (*Pts) Write

func (pts *Pts) Write(w io.Writer) error

Encode writes a pts file

type PtsEntry

type PtsEntry struct {
	Name        string        `yaml:"name"`
	BoneName    string        `yaml:"bone_name"`
	Translation model.Vector3 `yaml:"translation"`
	Rotation    model.Vector3 `yaml:"rotation"`
	Scale       model.Vector3 `yaml:"scale"`
}

PtsEntry is a single entry in a particle point

type ReadWriter

type ReadWriter interface {
	Reader
	Writer
}

func New

func New(ext string) ReadWriter

New takes an extension and returns a ReadWriter that can parse it

func Read

func Read(ext string, r io.ReadSeeker) (ReadWriter, error)

Read takes an extension and a reader and returns a ReadWriter that can parse it

func Write

func Write(ext string, w io.Writer) (ReadWriter, error)

Write takes an extension and a writer and returns a ReadWriter that can parse it

type Reader

type Reader interface {
	Identity() string
	Read(r io.ReadSeeker) error
	SetFileName(name string)
}

type Region

type Region struct {
	Name    string        `yaml:"name"`
	Center  model.Vector3 `yaml:"center"`
	Unknown model.Vector3 `yaml:"unknown"`
	Extent  model.Vector3 `yaml:"extent"`
	Unk1    uint32        `yaml:"unk1"`
	Unk2    uint32        `yaml:"unk2"`
}

Region is a region

type Ter

type Ter struct {
	MetaFileName string      `yaml:"file_name"`
	Version      uint32      `yaml:"version"`
	Materials    []*Material `yaml:"materials"`
	Vertices     []Vertex    `yaml:"vertices"`
	Triangles    []Triangle  `yaml:"triangles"`
}

func (*Ter) FileName

func (ter *Ter) FileName() string

FileName returns the name of the file

func (*Ter) Identity

func (ter *Ter) Identity() string

Identity returns the type of the struct

func (*Ter) Read

func (ter *Ter) Read(r io.ReadSeeker) error

Read reads a TER file

func (*Ter) SetFileName

func (ter *Ter) SetFileName(name string)

SetFileName sets the name of the file

func (*Ter) Write

func (ter *Ter) Write(w io.Writer) error

Write writes a ter file

type Tog

type Tog struct {
	MetaFileName string      `yaml:"file_name"`
	Entries      []*TogEntry `yaml:"entries"`
}

func (*Tog) FileName

func (tog *Tog) FileName() string

FileName returns the name of the file

func (*Tog) Identity

func (tog *Tog) Identity() string

Identity returns the type of the struct

func (*Tog) Read

func (tog *Tog) Read(r io.ReadSeeker) error

func (*Tog) SetFileName

func (tog *Tog) SetFileName(name string)

SetFileName sets the name of the file

func (*Tog) Write

func (tog *Tog) Write(w io.Writer) error

type TogEntry

type TogEntry struct {
	Position [3]float32 `yaml:"position"`
	Rotation [3]float32 `yaml:"rotation"`
	Scale    float32    `yaml:"scale"`
	Name     string     `yaml:"name"`
	FileType string     `yaml:"file_type"`
}

type Triangle

type Triangle struct {
	Index        model.UIndex3 `yaml:"index"`
	MaterialName string        `yaml:"material_name"`
	Flag         uint32        `yaml:"flag"`
}

Triangle is a triangle

type Txt

type Txt struct {
	MetaFileName string `yaml:"file_name"`
	Data         string `yaml:"data"`
}

Txt is a text file

func (*Txt) FileName

func (txt *Txt) FileName() string

FileName returns the name of the file

func (*Txt) Identity

func (txt *Txt) Identity() string

Identity notes this is a txt file

func (*Txt) Read

func (txt *Txt) Read(r io.ReadSeeker) error

Read takes data

func (*Txt) SetFileName

func (txt *Txt) SetFileName(name string)

SetFileName sets the name of the file

func (*Txt) Write

func (txt *Txt) Write(w io.Writer) error

Write will write a txt file

type Unk

type Unk struct {
	MetaFileName string `yaml:"file_name"`
	Data         []byte `yaml:"data,omitempty"`
}

Unk is a fallback type for raw data we can't parse

func (*Unk) FileName

func (unk *Unk) FileName() string

FileName returns the name of the file

func (*Unk) Identity

func (unk *Unk) Identity() string

Identity returns the type of the struct

func (*Unk) Read

func (unk *Unk) Read(r io.ReadSeeker) error

func (*Unk) SetFileName

func (unk *Unk) SetFileName(name string)

SetFileName sets the name of the file

func (*Unk) Write

func (unk *Unk) Write(w io.Writer) error

type V4Dat

type V4Dat struct {
	Unk1            uint32 `yaml:"unk1"`
	Unk2            uint32 `yaml:"unk2"`
	Unk3            uint32 `yaml:"unk3"`
	BaseTileTexture string `yaml:"base_tile_texture"`
	Tiles           []V4DatTile
}

type V4DatTile

type V4DatTile struct {
	Lng     int32    `yaml:"lng"`
	Lat     int32    `yaml:"lat"`
	Unk     uint32   `yaml:"unk"`
	Colors  []uint32 `yaml:"colors"`
	Colors2 []uint32 `yaml:"colors2"`
}

type V4Info

type V4Info struct {
	Name                 string        `yaml:"name"`
	MinLng               int           `yaml:"min_lng"`
	MinLat               int           `yaml:"min_lat"`
	MaxLng               int           `yaml:"max_lng"`
	MaxLat               int           `yaml:"max_lat"`
	MinExtents           model.Vector3 `yaml:"min_extents"`
	MaxExtents           model.Vector3 `yaml:"max_extents"`
	UnitsPerVert         float32       `yaml:"units_per_vert"`
	QuadsPerTile         int           `yaml:"quads_per_tile"`
	CoverMapInputSize    int           `yaml:"cover_map_input_size"`
	LayeringMapInputSize int           `yaml:"layering_map_input_size"`
}

type Vertex

type Vertex struct {
	Position model.Vector3 `yaml:"position"`
	Normal   model.Vector3 `yaml:"normal"`
	Tint     model.RGBA    `yaml:"tint"`
	Uv       model.Vector2 `yaml:"uv"`
	Uv2      model.Vector2 `yaml:"uv2"`
}

Vertex is a vertex

type Wld

type Wld struct {
	MetaFileName string                     `yaml:"file_name"`
	Version      uint32                     `yaml:"version"`
	IsNewWorld   bool                       `yaml:"is_old_world"`
	Fragments    []model.FragmentReadWriter `yaml:"fragments,omitempty"`
	Unk2         uint32                     `yaml:"unk2"`
	Unk3         uint32                     `yaml:"unk3"`
}

func (*Wld) FileName

func (wld *Wld) FileName() string

FileName returns the name of the file

func (*Wld) Identity

func (wld *Wld) Identity() string

func (*Wld) Read

func (wld *Wld) Read(r io.ReadSeeker) error

Read reads a wld file that was prepped by Load

func (*Wld) SetFileName

func (wld *Wld) SetFileName(name string)

SetFileName sets the name of the file

func (*Wld) Write

func (wld *Wld) Write(w io.Writer) error

Write writes wld.Fragments to a .wld writer. Use quail.WldMarshal to convert a Wld to wld.Fragments

type WldAscii

type WldAscii struct {
	MetaFileName string `yaml:"file_name"`
	Data         string `yaml:"data"`
}

func (*WldAscii) FileName

func (wld *WldAscii) FileName() string

FileName returns the name of the file

func (*WldAscii) Identity

func (wld *WldAscii) Identity() string

func (*WldAscii) Read

func (wld *WldAscii) Read(r io.ReadSeeker) error

Read reads a wld file that was prepped by Load

func (*WldAscii) SetFileName

func (wld *WldAscii) SetFileName(name string)

SetFileName sets the name of the file

func (*WldAscii) Write

func (wld *WldAscii) Write(w io.Writer) error

Write writes data to a wld_ascii file

type Writer

type Writer interface {
	Identity() string
	FileName() string
	Write(w io.Writer) error
}

type Zon

type Zon struct {
	MetaFileName string   `yaml:"file_name"`
	Version      uint32   `yaml:"version"`
	Models       []string `yaml:"models"`
	Objects      []Object `yaml:"objects"`
	Regions      []Region `yaml:"regions"`
	Lights       []Light  `yaml:"lights"`
	V4Info       V4Info   `yaml:"v4info"`
	V4Dat        V4Dat    `yaml:"v4dat"`
}

Zon is a zone

func (*Zon) FileName

func (zon *Zon) FileName() string

FileName returns the name of the file

func (*Zon) Identity

func (zon *Zon) Identity() string

func (*Zon) Read

func (zon *Zon) Read(r io.ReadSeeker) error

Decode reads a ZON file

func (*Zon) SetFileName

func (zon *Zon) SetFileName(name string)

SetFileName sets the name of the file

func (*Zon) Write

func (zon *Zon) Write(w io.Writer) error

Encode writes a zon file

func (*Zon) WriteV4

func (zon *Zon) WriteV4(w io.Writer) error

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