Documentation ¶
Index ¶
- func CollisionSystem(world w.World)
- func DeleteSystem(world w.World)
- func LifeSystem(world w.World)
- func MoveAlienMasterSystem(world w.World)
- func MoveAlienSystem(world w.World)
- func MoveBulletSystem(world w.World)
- func MovePlayerSystem(world w.World)
- func ScoreSystem(world w.World)
- func ShootEnemyBulletSystem(world w.World)
- func ShootPlayerBulletSystem(world w.World)
- func SoundSystem(world w.World)
- func SpawnAlienMasterSystem(world w.World)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func DeleteSystem ¶
DeleteSystem removes deleted entities after animation end
func MoveAlienMasterSystem ¶
MoveAlienMasterSystem moves alien master
func MovePlayerSystem ¶
MovePlayerSystem moves player controllable sprite
func ShootEnemyBulletSystem ¶
ShootEnemyBulletSystem shoots enemy bullet
func ShootPlayerBulletSystem ¶
ShootPlayerBulletSystem shoots player bullet
func SpawnAlienMasterSystem ¶
SpawnAlienMasterSystem spawns alien master
Types ¶
This section is empty.
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