Documentation
¶
Overview ¶
Code generated for package icons by go-bindata DO NOT EDIT. (@generated) sources: icons/c-role.svg icons/cm.svg icons/crb.svg icons/crd.svg icons/cronjob.svg icons/deploy.svg icons/ds.svg icons/ep.svg icons/group.svg icons/hpa.svg icons/ing.svg icons/job.svg icons/limits.svg icons/netpol.svg icons/ns.svg icons/pdb.svg icons/pod.svg icons/psp.svg icons/pv.svg icons/pvc.svg icons/quota.svg icons/rb.svg icons/role.svg icons/rs.svg icons/sa.svg icons/sc.svg icons/secret.svg icons/sts.svg icons/svc.svg icons/unknown.svg icons/user.svg icons/vol.svg
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
This section is empty.