Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
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var ( //go:embed shaders/basic.frag Fragment string //go:embed shaders/basic.vert Vertex string )
Functions ¶
This section is empty.
Types ¶
type Program ¶
type Program struct {
// contains filtered or unexported fields
}
func NewProgram ¶
func (*Program) GetUniformLocation ¶
type Texture ¶
type Texture struct {
// contains filtered or unexported fields
}
func (*Texture) SetUniform ¶
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