Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterSmitePriest ¶
func RegisterSmitePriest()
Types ¶
type SmitePriest ¶
func NewSmitePriest ¶
func NewSmitePriest(character *core.Character, options *proto.Player) *SmitePriest
func (*SmitePriest) GetPriest ¶
func (spriest *SmitePriest) GetPriest() *priest.Priest
func (*SmitePriest) Initialize ¶
func (spriest *SmitePriest) Initialize()
func (*SmitePriest) OnGCDReady ¶
func (spriest *SmitePriest) OnGCDReady(sim *core.Simulation)
func (*SmitePriest) Reset ¶
func (spriest *SmitePriest) Reset(sim *core.Simulation)
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