Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterRestorationShaman ¶
func RegisterRestorationShaman()
Types ¶
type RestorationShaman ¶
func NewRestorationShaman ¶
func NewRestorationShaman(character core.Character, options *proto.Player) *RestorationShaman
func (*RestorationShaman) GetMainTarget ¶ added in v0.1.22
func (resto *RestorationShaman) GetMainTarget() *core.Unit
func (*RestorationShaman) GetShaman ¶
func (resto *RestorationShaman) GetShaman() *shaman.Shaman
func (*RestorationShaman) Initialize ¶ added in v0.1.22
func (resto *RestorationShaman) Initialize()
func (*RestorationShaman) OnGCDReady ¶
func (resto *RestorationShaman) OnGCDReady(sim *core.Simulation)
func (*RestorationShaman) Reset ¶
func (resto *RestorationShaman) Reset(sim *core.Simulation)
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