retribution

package
v0.0.37 Latest Latest
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Published: Dec 22, 2024 License: MIT Imports: 3 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func RegisterRetributionPaladin

func RegisterRetributionPaladin()

Types

type RetributionPaladin

type RetributionPaladin struct {
	*paladin.Paladin

	IsUsingDivineStormStopAttack    bool
	IsUsingJudgementStopAttack      bool
	IsUsingCrusaderStrikeStopAttack bool
	// contains filtered or unexported fields
}

func NewRetributionPaladin

func NewRetributionPaladin(character *core.Character, options *proto.Player) *RetributionPaladin

func (*RetributionPaladin) GetPaladin

func (ret *RetributionPaladin) GetPaladin() *paladin.Paladin

func (*RetributionPaladin) Initialize

func (ret *RetributionPaladin) Initialize()

func (*RetributionPaladin) Reset

func (ret *RetributionPaladin) Reset(sim *core.Simulation)

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