protection

package
v0.0.31 Latest Latest
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Published: Oct 21, 2024 License: MIT Imports: 3 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func RegisterProtectionPaladin

func RegisterProtectionPaladin()

Types

type ProtectionPaladin

type ProtectionPaladin struct {
	*paladin.Paladin

	IsUsingDivineStormStopAttack    bool
	IsUsingJudgementStopAttack      bool
	IsUsingCrusaderStrikeStopAttack bool
	// contains filtered or unexported fields
}

func NewProtectionPaladin

func NewProtectionPaladin(character *core.Character, options *proto.Player) *ProtectionPaladin

func (*ProtectionPaladin) GetPaladin

func (prot *ProtectionPaladin) GetPaladin() *paladin.Paladin

func (*ProtectionPaladin) Initialize

func (prot *ProtectionPaladin) Initialize()

func (*ProtectionPaladin) Reset

func (prot *ProtectionPaladin) Reset(sim *core.Simulation)

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