guardians

package
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Published: Jul 28, 2024 License: MIT Imports: 4 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

View Source
var DragonsCry = int32(220582)

Functions

func ConstructGuardians

func ConstructGuardians(character *core.Character)

Types

type CoreHound

type CoreHound struct {
	core.Pet
}

func NewCoreHound

func NewCoreHound(character *core.Character) *CoreHound

func (*CoreHound) ExecuteCustomRotation

func (hound *CoreHound) ExecuteCustomRotation(sim *core.Simulation)

func (*CoreHound) GetPet

func (hound *CoreHound) GetPet() *core.Pet

func (*CoreHound) Initialize

func (hound *CoreHound) Initialize()

func (*CoreHound) OnPetDisable

func (hound *CoreHound) OnPetDisable(sim *core.Simulation)

func (*CoreHound) Reset

func (hound *CoreHound) Reset(sim *core.Simulation)

type EmeraldDragonWhelp

type EmeraldDragonWhelp struct {
	core.Pet
	// contains filtered or unexported fields
}

func NewEmeraldDragonWhelp

func NewEmeraldDragonWhelp(character *core.Character) *EmeraldDragonWhelp

func (*EmeraldDragonWhelp) ExecuteCustomRotation

func (whelp *EmeraldDragonWhelp) ExecuteCustomRotation(sim *core.Simulation)

func (*EmeraldDragonWhelp) GetPet

func (whelp *EmeraldDragonWhelp) GetPet() *core.Pet

func (*EmeraldDragonWhelp) Initialize

func (whelp *EmeraldDragonWhelp) Initialize()

func (*EmeraldDragonWhelp) OnPetDisable

func (whelp *EmeraldDragonWhelp) OnPetDisable(sim *core.Simulation)

func (*EmeraldDragonWhelp) Reset

func (whelp *EmeraldDragonWhelp) Reset(sim *core.Simulation)

type Eskhandar

type Eskhandar struct {
	core.Pet
}

func NewEskhandar

func NewEskhandar(character *core.Character) *Eskhandar

func (*Eskhandar) ExecuteCustomRotation

func (eskhandar *Eskhandar) ExecuteCustomRotation(sim *core.Simulation)

func (*Eskhandar) GetPet

func (eskhandar *Eskhandar) GetPet() *core.Pet

func (*Eskhandar) Initialize

func (eskhandar *Eskhandar) Initialize()

func (*Eskhandar) OnPetDisable

func (eskhandar *Eskhandar) OnPetDisable(sim *core.Simulation)

func (*Eskhandar) Reset

func (eskhandar *Eskhandar) Reset(sim *core.Simulation)

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