Documentation ¶
Index ¶
- Variables
- func ConstructGuardians(character *core.Character)
- type CoreHound
- type EmeraldDragonWhelp
- func (whelp *EmeraldDragonWhelp) ExecuteCustomRotation(sim *core.Simulation)
- func (whelp *EmeraldDragonWhelp) GetPet() *core.Pet
- func (whelp *EmeraldDragonWhelp) Initialize()
- func (whelp *EmeraldDragonWhelp) OnPetDisable(sim *core.Simulation)
- func (whelp *EmeraldDragonWhelp) Reset(sim *core.Simulation)
- type Eskhandar
Constants ¶
This section is empty.
Variables ¶
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var DragonsCry = int32(220582)
Functions ¶
func ConstructGuardians ¶
Types ¶
type CoreHound ¶
func NewCoreHound ¶
func (*CoreHound) ExecuteCustomRotation ¶
func (hound *CoreHound) ExecuteCustomRotation(sim *core.Simulation)
func (*CoreHound) Initialize ¶
func (hound *CoreHound) Initialize()
func (*CoreHound) OnPetDisable ¶
func (hound *CoreHound) OnPetDisable(sim *core.Simulation)
func (*CoreHound) Reset ¶
func (hound *CoreHound) Reset(sim *core.Simulation)
type EmeraldDragonWhelp ¶
func NewEmeraldDragonWhelp ¶
func NewEmeraldDragonWhelp(character *core.Character) *EmeraldDragonWhelp
func (*EmeraldDragonWhelp) ExecuteCustomRotation ¶
func (whelp *EmeraldDragonWhelp) ExecuteCustomRotation(sim *core.Simulation)
func (*EmeraldDragonWhelp) GetPet ¶
func (whelp *EmeraldDragonWhelp) GetPet() *core.Pet
func (*EmeraldDragonWhelp) Initialize ¶
func (whelp *EmeraldDragonWhelp) Initialize()
func (*EmeraldDragonWhelp) OnPetDisable ¶
func (whelp *EmeraldDragonWhelp) OnPetDisable(sim *core.Simulation)
func (*EmeraldDragonWhelp) Reset ¶
func (whelp *EmeraldDragonWhelp) Reset(sim *core.Simulation)
type Eskhandar ¶
func NewEskhandar ¶
func (*Eskhandar) ExecuteCustomRotation ¶
func (eskhandar *Eskhandar) ExecuteCustomRotation(sim *core.Simulation)
func (*Eskhandar) Initialize ¶
func (eskhandar *Eskhandar) Initialize()
func (*Eskhandar) OnPetDisable ¶
func (eskhandar *Eskhandar) OnPetDisable(sim *core.Simulation)
func (*Eskhandar) Reset ¶
func (eskhandar *Eskhandar) Reset(sim *core.Simulation)
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