mage

package
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Published: Feb 3, 2025 License: MIT Imports: 7 Imported by: 0

Documentation

Index

Constants

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const (
	FireRuby                     = 20036
	StaffOfOrder                 = 229909
	StaffOfInferno               = 229971
	StaffOfRime                  = 229972
	MindQuickeningGem            = 230243
	HazzarahsCharmOfChilledMagic = 231282
	JewelOfKajaro                = 231324
)
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const (
	ClassSpellMask_MageNone int64 = 0

	ClassSpellMask_MageArcaneBarrage int64 = 1 << iota
	ClassSpellMask_MageArcaneBlast
	ClassSpellMask_MageArcaneExplosion
	ClassSpellMask_MageArcaneMissiles
	ClassSpellMask_MageArcaneMissilesTick
	ClassSpellMask_MageArcaneSurge
	ClassSpellMask_MageCounterSpell
	ClassSpellMask_MageBalefireBolt
	ClassSpellMask_MageBlastWave
	ClassSpellMask_MageBlizzard
	ClassSpellMask_MageDeepFreeze
	ClassSpellMask_MageFireball
	ClassSpellMask_MageFireBlast
	ClassSpellMask_MagePyroblast
	ClassSpellMask_MageFrostbolt
	ClassSpellMask_MageFrostfireBolt
	ClassSpellMask_MageFrozenOrb
	ClassSpellMask_MageFrozenOrbTick
	ClassSpellMask_MageIceLance
	ClassSpellMask_MageIgnite
	ClassSpellMask_MageFlamestrike
	ClassSpellMask_MageLivingBomb
	ClassSpellMask_MageLivingBombExplosion
	ClassSpellMask_MageLivingFlame
	ClassSpellMask_MageScorch
	ClassSpellMask_MageSpellfrostBolt
	ClassSpellMask_MageEvocation

	ClassSpellMask_MageLast
	ClassSpellMask_MageAll = ClassSpellMask_MageLast<<1 - 1

	// All spells that have additive scaling with Arcane Blast
	ClassSpellMask_MageArcaneBlastAuraFlat = ClassSpellMask_MageArcaneExplosion | ClassSpellMask_MageArcaneMissilesTick |
		ClassSpellMask_MageArcaneSurge | ClassSpellMask_MageSpellfrostBolt | ClassSpellMask_MageBalefireBolt
	// All spells that have multiplicative scaling with Arcane Blast
	ClassSpellMask_MageArcaneBlastAuraPct = ClassSpellMask_MageLivingFlame

	ClassSpellMask_MageInstantCast = ClassSpellMask_MageArcaneBarrage | ClassSpellMask_MageArcaneExplosion |
		ClassSpellMask_MageArcaneMissiles | ClassSpellMask_MageArcaneSurge | ClassSpellMask_MageBlastWave |
		ClassSpellMask_MageBlizzard | ClassSpellMask_MageDeepFreeze | ClassSpellMask_MageEvocation |
		ClassSpellMask_MageFireBlast | ClassSpellMask_MageFrozenOrb | ClassSpellMask_MageFrozenOrbTick |
		ClassSpellMask_MageIceLance | ClassSpellMask_MageIceLance | ClassSpellMask_MageLivingBomb |
		ClassSpellMask_MageLivingFlame
)
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const ArcaneExplosionRanks = 6
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const ArcaneMissilesRanks = 8
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const BlastWaveRanks = 5
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const BlizzardRanks = 6
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const FireBlastRanks = 7
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const FireballRanks = 12
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const FlamestrikeRanks = 6
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const FrostboltRanks = 11
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const IceBarrierRanks = 4
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const IgniteTicks = 2

If two spells proc Ignite at almost exactly the same time, the latter overwrites the former.

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const ManaGemRanks = 4

Technically 4 different items

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const PyroblastRanks = 8
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const ScorchRanks = 7
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const (
	SpellFlagChillSpell = core.SpellFlagAgentReserved1
)

Variables

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var ArcaneExplosionBaseDamage = [ArcaneExplosionRanks + 1][]float64{{0}, {34, 38}, {58, 65}, {101, 110}, {140, 153}, {190, 207}, {249, 270}}
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var ArcaneExplosionLevel = [ArcaneExplosionRanks + 1]int{0, 14, 22, 30, 38, 46, 54}
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var ArcaneExplosionManaCost = [ArcaneExplosionRanks + 1]float64{0, 75, 120, 185, 250, 315, 390}
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var ArcaneExplosionSpellCoeff = [ArcaneExplosionRanks + 1]float64{0, .111, .143, .143, .143, .143, .143}
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var ArcaneExplosionSpellId = [ArcaneExplosionRanks + 1]int32{0, 1449, 8437, 8438, 8439, 10201, 10202}
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var ArcaneMissilesBaseTickDamage = [ArcaneMissilesRanks + 1]float64{0, 26, 38, 57, 86, 115, 153, 196, 230}
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var ArcaneMissilesCastTime = [ArcaneMissilesRanks + 1]int32{0, 3, 4, 5, 5, 5, 5, 5, 5}
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var ArcaneMissilesLevel = [ArcaneMissilesRanks + 1]int{0, 8, 16, 24, 32, 40, 48, 56, 56}
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var ArcaneMissilesManaCost = [ArcaneMissilesRanks + 1]float64{0, 85, 140, 235, 320, 410, 500, 595, 655}
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var ArcaneMissilesSpellCoeff = [ArcaneMissilesRanks + 1]float64{0, .132, .204, .24, .24, .24, .24, .24, .24}
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var ArcaneMissilesSpellId = [ArcaneMissilesRanks + 1]int32{0, 5143, 5144, 5145, 8416, 8417, 10211, 10212, 25345}
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var BlastWaveBaseDamage = [BlastWaveRanks + 1][]float64{{0}, {160, 192}, {205, 246}, {285, 338}, {374, 443}, {462, 544}}
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var BlastWaveLevel = [BlastWaveRanks + 1]int{0, 30, 36, 44, 52, 60}
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var BlastWaveManaCost = [BlastWaveRanks + 1]float64{0, 215, 270, 355, 450, 545}
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var BlastWaveSpellId = [BlastWaveRanks + 1]int32{0, 11113, 13018, 13019, 13020, 13021}
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var BlizzardBaseDamage = [BlizzardRanks + 1]float64{0, 200, 352, 520, 720, 936, 1192}
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var BlizzardLevel = [BlizzardRanks + 1]int{0, 20, 28, 36, 44, 52, 60}
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var BlizzardManaCost = [BlizzardRanks + 1]float64{0, 320, 520, 720, 935, 1160, 1400}
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var BlizzardSpellId = [BlizzardRanks + 1]int32{0, 10, 6141, 8427, 10185, 10186, 10187}
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var FireBlastBaseDamage = [FireBlastRanks + 1][]float64{{0}, {27, 35}, {62, 76}, {107, 132}, {177, 211}, {246, 295}, {342, 405}, {446, 524}}
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var FireBlastLevel = [FireBlastRanks + 1]int{0, 6, 14, 22, 30, 38, 46, 54}
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var FireBlastManaCost = [FireBlastRanks + 1]float64{0, 40, 75, 115, 165, 220, 280, 340}
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var FireBlastSpellCoeff = [FireBlastRanks + 1]float64{0, .204, .332, .429, .429, .429, .429, .429}
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var FireBlastSpellId = [FireBlastRanks + 1]int32{0, 2136, 2137, 2138, 8412, 8413, 10197, 10199}
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var FireballBaseDamage = [FireballRanks + 1][]float64{{0}, {16, 25}, {34, 49}, {57, 77}, {89, 122}, {140, 189}, {207, 274}, {264, 345}, {328, 425}, {398, 512}, {488, 623}, {561, 715}, {596, 760}}
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var FireballCastTime = [FireballRanks + 1]int32{0, 1500, 2000, 2500, 3000, 3500, 3500, 3500, 3500, 3500, 3500, 3500, 3500}
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var FireballDotDamage = [FireballRanks + 1]float64{0, 2, 3, 6, 12, 20, 28, 32, 40, 52, 60, 72, 76}
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var FireballLevel = [FireballRanks + 1]int{0, 1, 6, 12, 18, 24, 30, 36, 42, 48, 54, 60, 60}
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var FireballManaCost = [FireballRanks + 1]float64{0, 30, 45, 65, 95, 140, 185, 220, 260, 305, 350, 395, 410}
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var FireballSpellCoeff = [FireballRanks + 1]float64{0, .123, .271, .5, .793, 1, 1, 1, 1, 1, 1, 1, 1}
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var FireballSpellId = [FireballRanks + 1]int32{0, 133, 143, 145, 3140, 8400, 8401, 8402, 10148, 10149, 10150, 10151, 25306}
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var FlamestrikeBaseDamage = [FlamestrikeRanks + 1][]float64{{0}, {55, 71}, {96, 123}, {159, 197}, {220, 272}, {294, 362}, {381, 466}}
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var FlamestrikeDotCoeff = [FlamestrikeRanks + 1]float64{0, .017, .02, .02, .02, .02, .02}
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var FlamestrikeDotDamage = [FlamestrikeRanks + 1]float64{0, 48, 88, 140, 196, 264, 340}
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var FlamestrikeLevel = [FlamestrikeRanks + 1]int{0, 16, 24, 32, 40, 48, 56}
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var FlamestrikeManaCost = [FlamestrikeRanks + 1]float64{0, 195, 330, 490, 650, 815, 990}
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var FlamestrikeSpellCoeff = [FlamestrikeRanks + 1]float64{0, .134, .157, .157, .157, .157, .157}
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var FlamestrikeSpellId = [FlamestrikeRanks + 1]int32{0, 2120, 2121, 8422, 8423, 10215, 10216}
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var FrostboltBaseDamage = [FrostboltRanks + 1][]float64{{0, 0}, {20, 22}, {33, 38}, {54, 61}, {78, 87}, {132, 144}, {180, 197}, {231, 251}, {301, 326}, {353, 383}, {440, 475}, {515, 555}}
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var FrostboltCastTime = [FrostboltRanks + 1]int32{0, 1500, 1800, 2200, 2600, 3000, 3000, 3000, 3000, 3000, 3000, 3000}
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var FrostboltLevel = [FrostboltRanks + 1]int{0, 4, 8, 14, 20, 26, 32, 38, 44, 50, 56, 60}
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var FrostboltManaCost = [FrostboltRanks + 1]float64{0, 25, 35, 50, 65, 100, 130, 160, 195, 225, 260, 290}
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var FrostboltSpellCoeff = [FrostboltRanks + 1]float64{0, .163, .269, .463, .706, .814, .814, .814, .814, .814, .814, .814}
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var FrostboltSpellId = [FrostboltRanks + 1]int32{0, 116, 205, 837, 7322, 8406, 8407, 8408, 10179, 10180, 10181, 25304}
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var IceBarrierLevel = [IceBarrierRanks + 1]int{0, 40, 46, 52, 58}
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var IceBarrierManaCost = [IceBarrierRanks + 1]float64{0, 305, 360, 420, 480}
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var IceBarrierSpellId = [IceBarrierRanks + 1]int32{0, 11426, 13031, 13032, 13033}
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var ItemSetArcanistInsight = core.NewItemSet(core.ItemSet{
	Name: "Arcanist Insight",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {

		},
		4: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyT1Damage4PBonus()
		},
		6: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyT1Damage6PBonus()
		},
	},
})
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var ItemSetArcanistMoment = core.NewItemSet(core.ItemSet{
	Name: "Arcanist Moment",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {

		},

		4: func(agent core.Agent) {

		},

		6: func(agent core.Agent) {

		},
	},
})
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var ItemSetChampionsRegalia = core.NewItemSet(core.ItemSet{
	Name: "Champion's Regalia",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.SpellPower, 23)
		},

		4: func(agent core.Agent) {

		},

		6: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.Stamina, 20)
		},
	},
})
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var ItemSetEnigmaInsight = core.NewItemSet(core.ItemSet{
	Name: "Enigma Insight",
	Bonuses: map[int32]core.ApplyEffect{
		2: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyTAQFire2PBonus()
		},
		4: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyTAQFire4PBonus()
		},
	},
})
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var ItemSetEnigmaMoment = core.NewItemSet(core.ItemSet{
	Name: "Enigma Moment",
	Bonuses: map[int32]core.ApplyEffect{
		2: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyTAQArcane2PBonus()
		},

		4: func(agent core.Agent) {

		},
	},
})
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var ItemSetFieldMarshalsRegalia = core.NewItemSet(core.ItemSet{
	Name: "Field Marshal's Regalia",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.Stamina, 20)
		},

		4: func(agent core.Agent) {

		},

		6: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.SpellPower, 23)
		},
	},
})
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var ItemSetFrostfireRegalia = core.NewItemSet(core.ItemSet{
	Name: "Frostfire Regalia",
	Bonuses: map[int32]core.ApplyEffect{
		2: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyNaxxramasDamage2PBonus()
		},
		4: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyNaxxramasDamage4PBonus()
		},
		6: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyNaxxramasDamage6PBonus()
		},
	},
})
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var ItemSetFrostfireVestments = core.NewItemSet(core.ItemSet{
	Name: "Frostfire Vestments",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {
		},

		4: func(agent core.Agent) {
		},

		6: func(agent core.Agent) {
		},
	},
})
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var ItemSetIllusionistsAttire = core.NewItemSet(core.ItemSet{
	Name: "Illusionist's Attire",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.AddStat(stats.FrostPower, 14)
		},
		3: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyZGFrost3PBonus()
		},
		5: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyZGFrost5PBonus()
		},
	},
})
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var ItemSetLieutenantCommandersRegalia = core.NewItemSet(core.ItemSet{
	Name: "Lieutenant Commander's Regalia",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.SpellPower, 23)
		},

		4: func(agent core.Agent) {

		},

		6: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.Stamina, 20)
		},
	},
})
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var ItemSetNetherwindInsight = core.NewItemSet(core.ItemSet{
	Name: "Netherwind Insight",
	Bonuses: map[int32]core.ApplyEffect{
		2: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyT2Damage2PBonus()
		},
		4: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyT2Damage4PBonus()
		},
		6: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyT2Damage6PBonus()
		},
	},
})
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var ItemSetNetherwindMoment = core.NewItemSet(core.ItemSet{
	Name: "Netherwind Moment",
	Bonuses: map[int32]core.ApplyEffect{
		2: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyT2Healer2PBonus()
		},
		4: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyT2Healer4PBonus()
		},

		6: func(agent core.Agent) {
		},
	},
})
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var ItemSetSorcerersRegalia = core.NewItemSet(core.ItemSet{
	Name: "Sorcerer's Regalia",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.SpellPower, 23)
		},

		4: func(agent core.Agent) {
			c := agent.GetCharacter()
			actionID := core.ActionID{SpellID: 450527}
			manaMetrics := c.NewManaMetrics(actionID)

			core.MakeProcTriggerAura(&c.Unit, core.ProcTrigger{
				Name:       "S03 - Mana Proc on Cast - Magister's Regalia",
				Callback:   core.CallbackOnCastComplete,
				Outcome:    core.OutcomeLanded,
				ProcMask:   core.ProcMaskSpellDamage | core.ProcMaskSpellHealing,
				ProcChance: 0.06,
				Handler: func(sim *core.Simulation, spell *core.Spell, _ *core.SpellResult) {
					if c.HasManaBar() {
						c.AddMana(sim, 300, manaMetrics)
					}
				},
			})
		},

		6: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddResistances(8)
		},

		8: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.Armor, 200)
		},
	},
})
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var ItemSetTrappingsOfVaultedSecrets = core.NewItemSet(core.ItemSet{
	Name: "Trappings of Vaulted Secrets",
	Bonuses: map[int32]core.ApplyEffect{
		3: func(agent core.Agent) {
			mage := agent.(MageAgent).GetMage()
			mage.applyRAQFire3PBonus()
		},
	},
})
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var ItemSetWarlordsRegalia = core.NewItemSet(core.ItemSet{
	Name: "Warlord's Regalia",
	Bonuses: map[int32]core.ApplyEffect{

		2: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.Stamina, 20)
		},

		4: func(agent core.Agent) {

		},

		6: func(agent core.Agent) {
			c := agent.GetCharacter()
			c.AddStat(stats.SpellPower, 23)
		},
	},
})
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var ManaGemItemId = [ManaGemRanks + 1]int32{0, 5514, 5513, 8007, 8008}
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var ManaGemLevel = [ManaGemRanks + 1]int{0, 23, 38, 48, 58}
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var ManaGemManaRestored = [ManaGemRanks + 1][]float64{{0, 0}, {375, 425}, {550, 650}, {775, 925}, {1000, 1200}}
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var PyroblastBaseDamage = [PyroblastRanks + 1][]float64{{0}, {148, 195}, {184, 241}, {270, 343}, {341, 431}, {427, 536}, {510, 639}, {625, 776}, {716, 890}}
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var PyroblastDotDamage = [PyroblastRanks + 1]float64{0, 56, 72, 96, 124, 156, 188, 228, 268}
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var PyroblastLevel = [PyroblastRanks + 1]int{0, 20, 24, 30, 36, 42, 48, 54, 60}
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var PyroblastManaCost = [PyroblastRanks + 1]float64{0, 125, 150, 195, 240, 285, 335, 385, 440}
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var PyroblastSpellId = [PyroblastRanks + 1]int32{0, 11366, 12505, 12522, 12523, 12524, 12525, 12526, 18809}
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var ScorchBaseDamage = [ScorchRanks + 1][]float64{{0}, {55, 68}, {81, 98}, {105, 126}, {133, 159}, {168, 199}, {207, 247}, {237, 280}}
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var ScorchLevel = [ScorchRanks + 1]int{0, 22, 28, 34, 40, 46, 52, 58}
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var ScorchManaCost = [ScorchRanks + 1]float64{0, 50, 65, 80, 100, 115, 135, 150}
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var ScorchSpellId = [ScorchRanks + 1]int32{0, 2948, 8444, 8445, 8446, 10205, 10206, 10207}
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var TalentTreeSizes = [3]int{16, 16, 17}

Functions

func RegisterMage

func RegisterMage()

Types

type FrozenOrb added in v0.0.14

type FrozenOrb struct {
	core.Pet
	// contains filtered or unexported fields
}

func (*FrozenOrb) ExecuteCustomRotation added in v0.0.14

func (orb *FrozenOrb) ExecuteCustomRotation(sim *core.Simulation)

func (*FrozenOrb) GetPet added in v0.0.14

func (orb *FrozenOrb) GetPet() *core.Pet

func (*FrozenOrb) Initialize added in v0.0.14

func (orb *FrozenOrb) Initialize()

func (*FrozenOrb) Reset added in v0.0.14

func (orb *FrozenOrb) Reset(_ *core.Simulation)

type Mage

type Mage struct {
	core.Character

	Talents *proto.MageTalents
	Options *proto.Mage_Options

	ArcaneBarrage           *core.Spell
	ArcaneBlast             *core.Spell
	ArcaneExplosion         []*core.Spell
	ArcaneMissiles          []*core.Spell
	ArcaneMissilesTickSpell []*core.Spell
	ArcaneSurge             *core.Spell
	BalefireBolt            *core.Spell
	BlastWave               []*core.Spell
	Blizzard                []*core.Spell
	DeepFreeze              *core.Spell
	Evocation               *core.Spell
	Fireball                []*core.Spell
	FireBlast               []*core.Spell
	Flamestrike             []*core.Spell
	Frostbolt               []*core.Spell
	FrostfireBolt           *core.Spell
	FrozenOrb               *core.Spell
	FrozenOrbTick           *core.Spell
	IceBarrier              []*core.Spell
	IceLance                *core.Spell
	Ignite                  *core.Spell
	LivingBomb              *core.Spell
	LivingFlame             *core.Spell
	ManaGem                 []*core.Spell
	PresenceOfMind          *core.Spell
	Pyroblast               []*core.Spell
	Scorch                  []*core.Spell
	SpellfrostBolt          *core.Spell

	IcyVeins *core.Spell

	ArcaneBlastAura     *core.Aura
	ArcanePowerAura     *core.Aura
	ClearcastingAura    *core.Aura
	CombustionAura      *core.Aura
	FingersOfFrostAura  *core.Aura
	GlaciateAuras       core.AuraArray
	HotStreakAura       *core.Aura
	IceArmorAura        *core.Aura
	IceBarrierAuras     []*core.Aura
	ImprovedScorchAuras core.AuraArray
	MageArmorAura       *core.Aura
	MissileBarrageAura  *core.Aura
	MoltenArmorAura     *core.Aura
	FrozenAuras         core.AuraArray
	WintersChillAuras   core.AuraArray

	ArcaneBlastDamageMultiplier     float64
	ArcaneBlastMissileBarrageChance float64
	FingersOfFrostProcChance        float64
	FireballMissileActive           bool // Whether Fireball has been cast but has not hit to avoid chain-casting
	// contains filtered or unexported fields
}

func NewMage

func NewMage(character *core.Character, options *proto.Player) *Mage

func (*Mage) AddPartyBuffs

func (mage *Mage) AddPartyBuffs(partyBuffs *proto.PartyBuffs)

func (*Mage) AddRaidBuffs

func (mage *Mage) AddRaidBuffs(raidBuffs *proto.RaidBuffs)

func (*Mage) ApplyRunes

func (mage *Mage) ApplyRunes()

func (*Mage) ApplyTalents

func (mage *Mage) ApplyTalents()

func (*Mage) GetCharacter

func (mage *Mage) GetCharacter() *core.Character

func (*Mage) GetMage

func (mage *Mage) GetMage() *Mage

func (*Mage) HasRune

func (mage *Mage) HasRune(rune proto.MageRune) bool

func (*Mage) Initialize

func (mage *Mage) Initialize()

func (*Mage) NewFrozenOrbPets added in v0.0.25

func (mage *Mage) NewFrozenOrbPets() []*FrozenOrb

func (*Mage) Reset

func (mage *Mage) Reset(sim *core.Simulation)

type MageAgent

type MageAgent interface {
	GetMage() *Mage
}

Agent is a generic way to access underlying mage on any of the agents.

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