Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterHolyPriest ¶
func RegisterHolyPriest()
Types ¶
type HolyPriest ¶
func NewHolyPriest ¶
func NewHolyPriest(character *core.Character, options *proto.Player) *HolyPriest
func (*HolyPriest) GetPriest ¶
func (holyPriest *HolyPriest) GetPriest() *priest.Priest
func (*HolyPriest) Initialize ¶
func (holyPriest *HolyPriest) Initialize()
func (*HolyPriest) Reset ¶
func (holyPriest *HolyPriest) Reset(sim *core.Simulation)
Click to show internal directories.
Click to hide internal directories.