Documentation ¶
Index ¶
- Constants
- Variables
- type FlameOrb
- type FrostfireOrb
- type Mage
- func (mage *Mage) AddPartyBuffs(partyBuffs *proto.PartyBuffs)
- func (mage *Mage) AddRaidBuffs(raidBuffs *proto.RaidBuffs)
- func (mage *Mage) ApplyArcaneTalents()
- func (mage *Mage) ApplyFireTalents()
- func (mage *Mage) ApplyFrostTalents()
- func (mage *Mage) ApplyTalents()
- func (mage *Mage) DefaultMageCritMultiplier() float64
- func (mage *Mage) GetCharacter() *core.Character
- func (mage *Mage) GetMage() *Mage
- func (mage *Mage) HasMajorGlyph(glyph proto.MageMajorGlyph) bool
- func (mage *Mage) HasMinorGlyph(glyph proto.MageMinorGlyph) bool
- func (mage *Mage) HasPrimeGlyph(glyph proto.MagePrimeGlyph) bool
- func (mage *Mage) Initialize()
- func (mage *Mage) NewFlameOrb() *FlameOrb
- func (mage *Mage) NewFrostfireOrb() *FrostfireOrb
- func (mage *Mage) NewMirrorImage() *MirrorImage
- func (mage *Mage) OutcomeArcaneMissiles(sim *core.Simulation, result *core.SpellResult, attackTable *core.AttackTable)
- func (mage *Mage) Reset(sim *core.Simulation)
- type MageAgent
- type MirrorImage
Constants ¶
View Source
const ( MageSpellFlagNone int64 = 0 MageSpellArcaneBarrage int64 = 1 << iota MageSpellArcaneBlast MageSpellArcaneExplosion MageSpellArcanePower MageSpellArcaneMissilesCast MageSpellArcaneMissilesTick MageSpellBlastWave MageSpellBlizzard MageSpellConeOfCold MageSpellDeepFreeze MageSpellDragonsBreath MageSpellEvocation MageSpellFireBlast MageSpellFireball MageSpellFlamestrike MageSpellFlameOrb MageSpellFocusMagic MageSpellFreeze MageSpellFrostbolt MageSpellFrostfireBolt MageSpellFrostfireOrb MageSpellIceLance MageSpellIcyVeins MageSpellIgnite MageSpellLivingBombExplosion MageSpellLivingBombDot MageSpellManaGems MageSpellMirrorImage MageSpellPresenceOfMind MageSpellPyroblast MageSpellPyroblastDot MageSpellScorch MageSpellMoltenArmor MageSpellMageArmor MageSpellCombustion MageSpellCombustionApplication MageSpellLast MageSpellsAll = MageSpellLast<<1 - 1 MageSpellLivingBomb = MageSpellLivingBombDot | MageSpellLivingBombExplosion MageSpellFireMastery = MageSpellLivingBombDot | MageSpellPyroblastDot | MageSpellCombustion // Ignite done manually in spell due to unique mechanic MageSpellFire = MageSpellBlastWave | MageSpellCombustionApplication | MageSpellDragonsBreath | MageSpellFireball | MageSpellFireBlast | MageSpellFlameOrb | MageSpellFlamestrike | MageSpellFrostfireBolt | MageSpellIgnite | MageSpellLivingBomb | MageSpellPyroblast | MageSpellScorch MageSpellChill = MageSpellFrostbolt | MageSpellFrostfireBolt MageSpellBrainFreeze = MageSpellFireball | MageSpellFrostfireBolt MageSpellsAllDamaging = MageSpellArcaneBarrage | MageSpellArcaneBlast | MageSpellArcaneExplosion | MageSpellArcaneMissilesTick | MageSpellBlastWave | MageSpellBlizzard | MageSpellDeepFreeze | MageSpellDragonsBreath | MageSpellFireBlast | MageSpellFireball | MageSpellFlamestrike | MageSpellFlameOrb | MageSpellFrostbolt | MageSpellFrostfireBolt | MageSpellFrostfireOrb | MageSpellIceLance | MageSpellLivingBombExplosion | MageSpellLivingBombDot | MageSpellPyroblast | MageSpellPyroblastDot | MageSpellScorch MageSpellInstantCast = MageSpellArcaneBarrage | MageSpellArcaneMissilesCast | MageSpellArcaneMissilesTick | MageSpellFireBlast | MageSpellArcaneExplosion | MageSpellBlastWave | MageSpellCombustionApplication | MageSpellConeOfCold | MageSpellDeepFreeze | MageSpellDragonsBreath | MageSpellIceLance | MageSpellManaGems | MageSpellMirrorImage | MageSpellPresenceOfMind | MageSpellMoltenArmor | MageSpellMageArmor | MageSpellFlameOrb MageSpellExtraResult = MageSpellLivingBombExplosion | MageSpellArcaneMissilesTick | MageSpellBlizzard )
Variables ¶
View Source
var ItemSetFirelordsVestments = core.NewItemSet(core.ItemSet{ Name: "Firelord's Vestments", Bonuses: map[int32]core.ApplyEffect{ 2: func(agent core.Agent) { agent.GetCharacter().AddStaticMod(core.SpellModConfig{ Kind: core.SpellMod_BonusCrit_Rating, ClassMask: MageSpellArcaneMissilesTick | MageSpellIceLance | MageSpellPyroblast | MageSpellPyroblastDot, FloatValue: 5 * core.CritRatingPerCritChance, }) }, 4: func(agent core.Agent) { agent.GetCharacter().AddStaticMod(core.SpellModConfig{ Kind: core.SpellMod_CastTime_Pct, ClassMask: MageSpellArcaneBlast | MageSpellFireball | MageSpellFrostfireBolt | MageSpellFrostbolt, FloatValue: -0.1, }) }, }, })
T11
View Source
var TalentTreeSizes = [3]int{21, 21, 19}
Functions ¶
This section is empty.
Types ¶
type FlameOrb ¶
type FlameOrb struct { core.Pet FlameOrbTick *core.Spell TickCount int64 // contains filtered or unexported fields }
func (*FlameOrb) ExecuteCustomRotation ¶
func (fo *FlameOrb) ExecuteCustomRotation(sim *core.Simulation)
func (*FlameOrb) Initialize ¶
func (fo *FlameOrb) Initialize()
func (*FlameOrb) Reset ¶
func (fo *FlameOrb) Reset(_ *core.Simulation)
type FrostfireOrb ¶
type FrostfireOrb struct { core.Pet FrostfireOrbTick *core.Spell FrostfireOrbFingerOfFrost *core.Aura TickCount int64 // contains filtered or unexported fields }
func (*FrostfireOrb) ExecuteCustomRotation ¶
func (ffo *FrostfireOrb) ExecuteCustomRotation(sim *core.Simulation)
func (*FrostfireOrb) GetPet ¶
func (ffo *FrostfireOrb) GetPet() *core.Pet
func (*FrostfireOrb) Initialize ¶
func (ffo *FrostfireOrb) Initialize()
func (*FrostfireOrb) Reset ¶
func (ffo *FrostfireOrb) Reset(_ *core.Simulation)
type Mage ¶
type Mage struct { core.Character Talents *proto.MageTalents Options *proto.MageOptions ArcaneOptions *proto.ArcaneMage_Options FireOptions *proto.FireMage_Options FrostOptions *proto.FrostMage_Options Combustion *core.Spell Ignite *core.Spell LivingBomb *core.Spell FireBlast *core.Spell FlameOrbExplode *core.Spell Flamestrike *core.Spell FlamestrikeBW *core.Spell FrostfireOrb *core.Spell Pyroblast *core.Spell SummonWaterElemental *core.Spell IcyVeins *core.Spell FingersOfFrostAura *core.Aura ClassSpellScaling float64 // contains filtered or unexported fields }
func (*Mage) AddPartyBuffs ¶
func (mage *Mage) AddPartyBuffs(partyBuffs *proto.PartyBuffs)
func (*Mage) AddRaidBuffs ¶
func (*Mage) ApplyArcaneTalents ¶
func (mage *Mage) ApplyArcaneTalents()
func (*Mage) ApplyFireTalents ¶
func (mage *Mage) ApplyFireTalents()
func (*Mage) ApplyFrostTalents ¶
func (mage *Mage) ApplyFrostTalents()
func (*Mage) ApplyTalents ¶
func (mage *Mage) ApplyTalents()
func (*Mage) DefaultMageCritMultiplier ¶
func (*Mage) GetCharacter ¶
func (*Mage) HasMajorGlyph ¶
func (mage *Mage) HasMajorGlyph(glyph proto.MageMajorGlyph) bool
func (*Mage) HasMinorGlyph ¶
func (mage *Mage) HasMinorGlyph(glyph proto.MageMinorGlyph) bool
func (*Mage) HasPrimeGlyph ¶
func (mage *Mage) HasPrimeGlyph(glyph proto.MagePrimeGlyph) bool
func (*Mage) Initialize ¶
func (mage *Mage) Initialize()
func (*Mage) NewFlameOrb ¶
func (*Mage) NewFrostfireOrb ¶
func (mage *Mage) NewFrostfireOrb() *FrostfireOrb
func (*Mage) NewMirrorImage ¶
func (mage *Mage) NewMirrorImage() *MirrorImage
func (*Mage) OutcomeArcaneMissiles ¶
func (mage *Mage) OutcomeArcaneMissiles(sim *core.Simulation, result *core.SpellResult, attackTable *core.AttackTable)
func (*Mage) Reset ¶
func (mage *Mage) Reset(sim *core.Simulation)
type MageAgent ¶
type MageAgent interface {
GetMage() *Mage
}
Agent is a generic way to access underlying mage on any of the agents.
type MirrorImage ¶
type MirrorImage struct { core.Pet Frostbolt *core.Spell Fireblast *core.Spell Fireball *core.Spell ArcaneBlast *core.Spell Spec proto.Spec // contains filtered or unexported fields }
func (*MirrorImage) ExecuteCustomRotation ¶
func (mi *MirrorImage) ExecuteCustomRotation(sim *core.Simulation)
func (*MirrorImage) GetPet ¶
func (mi *MirrorImage) GetPet() *core.Pet
func (*MirrorImage) Initialize ¶
func (mi *MirrorImage) Initialize()
func (*MirrorImage) Reset ¶
func (mi *MirrorImage) Reset(_ *core.Simulation)
Source Files ¶
- arcane_blast.go
- arcane_explosion.go
- arcane_missiles.go
- blast_wave.go
- blizzard.go
- combustion.go
- deep_freeze.go
- dragons_breath.go
- evocation.go
- fire_blast.go
- fireball.go
- flame_orb.go
- flamestrike.go
- focus_magic.go
- freeze.go
- frostbolt.go
- frostfire_bolt.go
- frostfire_orb.go
- glyphs.go
- ice_lance.go
- items.go
- living_bomb.go
- mage.go
- mana_gems.go
- mirror_image.go
- scorch.go
- talents_arcane.go
- talents_fire.go
- talents_frost.go
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