balance

package
v0.0.25 Latest Latest
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Published: Jun 22, 2024 License: MIT Imports: 4 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func RegisterBalanceDruid

func RegisterBalanceDruid()

Types

type BalanceDruid

type BalanceDruid struct {
	*druid.Druid
	Options *proto.BalanceDruid_Options
}

func NewBalanceDruid

func NewBalanceDruid(character *core.Character, options *proto.Player) *BalanceDruid

func (*BalanceDruid) ApplyTalents

func (moonkin *BalanceDruid) ApplyTalents()

func (*BalanceDruid) GetDruid

func (moonkin *BalanceDruid) GetDruid() *druid.Druid

func (*BalanceDruid) Initialize

func (moonkin *BalanceDruid) Initialize()

func (*BalanceDruid) Reset

func (moonkin *BalanceDruid) Reset(sim *core.Simulation)

type BalanceOnUseTrinket

type BalanceOnUseTrinket struct {
	Cooldown *core.MajorCooldown
	Stat     stats.Stat
}

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