Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterMarksmanshipHunter ¶
func RegisterMarksmanshipHunter()
Types ¶
type MarksmanshipHunter ¶
func NewMarksmanshipHunter ¶
func NewMarksmanshipHunter(character *core.Character, options *proto.Player) *MarksmanshipHunter
func (*MarksmanshipHunter) GetHunter ¶
func (mmHunter *MarksmanshipHunter) GetHunter() *hunter.Hunter
func (*MarksmanshipHunter) Initialize ¶
func (mmHunter *MarksmanshipHunter) Initialize()
func (*MarksmanshipHunter) Reset ¶
func (mmHunter *MarksmanshipHunter) Reset(sim *core.Simulation)
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