build

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v0.1042.0 Latest Latest
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Published: Aug 10, 2020 License: BSD-3-Clause Imports: 5 Imported by: 0

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Index

Constants

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const BuildPath = "go"

BuildPath sets the name of the directory used to store the go-flutter project. Much like android and ios are already used.

Variables

This section is empty.

Functions

func DockerBin

func DockerBin() string

func EngineFilename

func EngineFilename(targetOS string) string

EngineFilename returns the name of the engine file from flutter for the specified platform.

func FlutterBin

func FlutterBin() string

func GitBin

func GitBin() string

func GoBin

func GoBin() string

func IntermediatesDirectoryPath

func IntermediatesDirectoryPath(targetOS string) string

IntermediatesDirectoryPath returns the path where the intermediates stored. If needed, the directory is create at the returned path.

Those intermediates include the dynamic library dependencies of go-flutter plugins. hover copies these intermediates from flutter plugins folder when `hover plugins get`, and copies to go-flutter's binary output folder before build.

func OutputBinary

func OutputBinary(executableName, targetOS string) string

OutputBinary returns the string of the executable used to launch the main desktop app. (appends .exe for windows)

func OutputBinaryPath

func OutputBinaryPath(executableName, targetOS string) string

OutputBinaryPath returns the path to the go-flutter Application for a specified platform.

func OutputDirectoryPath

func OutputDirectoryPath(targetOS string) string

OutputDirectoryPath returns the path where the go-flutter binary and flutter binaries blobs will be stored for a particular platform. If needed, the directory is create at the returned path.

Types

This section is empty.

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