Documentation ¶
Index ¶
- type DBStore
- func (s *DBStore) AddNotoriousGame(ctx context.Context, playerID string, gameID string, gameType int, time int64) error
- func (s *DBStore) DeleteNotoriousGames(ctx context.Context, playerID string) error
- func (s *DBStore) Disconnect()
- func (s *DBStore) GetNotoriousGames(ctx context.Context, playerID string, limit int) ([]*ms.NotoriousGame, error)
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type DBStore ¶
type DBStore struct {
// contains filtered or unexported fields
}
func (*DBStore) AddNotoriousGame ¶
func (*DBStore) DeleteNotoriousGames ¶
func (*DBStore) Disconnect ¶
func (s *DBStore) Disconnect()
func (*DBStore) GetNotoriousGames ¶
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