Documentation
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Index ¶
- type BlockStore
- func (bs *BlockStore) Base() int64
- func (bs *BlockStore) Height() int64
- func (bs *BlockStore) LoadBlock(height int64) *types.Block
- func (bs *BlockStore) LoadBlockByHash(hash []byte) *types.Block
- func (bs *BlockStore) LoadBlockCommit(height int64) *types.Commit
- func (bs *BlockStore) LoadBlockMeta(height int64) *types.BlockMeta
- func (bs *BlockStore) LoadBlockPart(height int64, index int) *types.Part
- func (bs *BlockStore) LoadSeenCommit(height int64) *types.Commit
- func (bs *BlockStore) PruneBlocks(height int64) (uint64, error)
- func (bs *BlockStore) SaveBlock(block *types.Block, blockParts *types.PartSet, seenCommit *types.Commit)
- func (bs *BlockStore) Size() int64
- type BlockStoreStateJSON
Constants ¶
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Variables ¶
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Functions ¶
This section is empty.
Types ¶
type BlockStore ¶
type BlockStore struct {
// contains filtered or unexported fields
}
BlockStore 是一个简单的区块存储。
有三种类型的信息会被储存:
- BlockMeta: 每个区块的元数据
- Block part: 每个块的部分,通过PartSet聚合
- Commit: 每个区块的提交部分,用于gossip传播precommit投票
Currently the precommit signatures are duplicated in the Block parts as well as the Commit. In the future this may change, perhaps by moving the Commit data outside the Block. (TODO)
可以假定该存储区包含底数与高度(含)之间的所有连续块。
// NOTE: BlockStore methods will panic if they encounter errors // deserializing loaded data, indicating probable corruption on disk.
func NewBlockStore ¶
func NewBlockStore(db dbm.DB) *BlockStore
NewBlockStore 使用给定的DB返回一个BlockStore,初始化并读取已经存在的区块。
func (*BlockStore) Height ¶
func (bs *BlockStore) Height() int64
Height returns the last known contiguous block height, or 0 for empty block stores.
func (*BlockStore) LoadBlock ¶
func (bs *BlockStore) LoadBlock(height int64) *types.Block
LoadBlock returns the block with the given height. If no block is found for that height, it returns nil.
func (*BlockStore) LoadBlockByHash ¶
func (bs *BlockStore) LoadBlockByHash(hash []byte) *types.Block
LoadBlockByHash returns the block with the given hash. If no block is found for that hash, it returns nil. Panics if it fails to parse height associated with the given hash.
func (*BlockStore) LoadBlockCommit ¶
func (bs *BlockStore) LoadBlockCommit(height int64) *types.Commit
LoadBlockCommit 返回指定高度的commit. This commit consists of the +2/3 and other Precommit-votes for block at `height`, and it comes from the block.LastCommit for `height+1`. If no commit is found for the given height, it returns nil.
func (*BlockStore) LoadBlockMeta ¶
func (bs *BlockStore) LoadBlockMeta(height int64) *types.BlockMeta
LoadBlockMeta returns the BlockMeta for the given height. If no block is found for the given height, it returns nil.
func (*BlockStore) LoadBlockPart ¶
func (bs *BlockStore) LoadBlockPart(height int64, index int) *types.Part
LoadBlockPart returns the Part at the given index from the block at the given height. If no part is found for the given height and index, it returns nil.
func (*BlockStore) LoadSeenCommit ¶
func (bs *BlockStore) LoadSeenCommit(height int64) *types.Commit
LoadSeenCommit 返回给定高度的本地可见提交. This is useful when we've seen a commit, but there has not yet been a new block at `height + 1` that includes this commit in its block.LastCommit.
func (*BlockStore) PruneBlocks ¶
func (bs *BlockStore) PruneBlocks(height int64) (uint64, error)
PruneBlocks removes block up to (but not including) a height. It returns number of blocks pruned.
func (*BlockStore) SaveBlock ¶
func (bs *BlockStore) SaveBlock(block *types.Block, blockParts *types.PartSet, seenCommit *types.Commit)
SaveBlock persists the given block, blockParts, and seenCommit to the underlying db. blockParts: Must be parts of the block seenCommit: The +2/3 precommits that were seen which committed at height.
If all the nodes restart after committing a block, we need this to reload the precommits to catch-up nodes to the most recent height. Otherwise they'd stall at H-1.
func (*BlockStore) Size ¶
func (bs *BlockStore) Size() int64
Size returns the number of blocks in the block store.
type BlockStoreStateJSON ¶
BlockStoreStateJSON is the block store state JSON structure.
func LoadBlockStoreStateJSON ¶
func LoadBlockStoreStateJSON(db dbm.DB) BlockStoreStateJSON
LoadBlockStoreStateJSON returns the BlockStoreStateJSON as loaded from disk. If no BlockStoreStateJSON was previously persisted, it returns the zero value.
func (BlockStoreStateJSON) Save ¶
func (bsj BlockStoreStateJSON) Save(db dbm.DB)
Save persists the blockStore state to the database as JSON.