Documentation ¶
Index ¶
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func UpdateArcadeDb ¶
Types ¶
type ArcadeDbEntry ¶
type ArcadeDbEntry struct { Setname string `csv:"setname"` Name string `csv:"name"` Region string `csv:"region"` Version string `csv:"version"` Alternative string `csv:"alternative"` ParentTitle string `csv:"parent_title"` Platform string `csv:"platform"` Series string `csv:"series"` Homebrew string `csv:"homebrew"` Bootleg string `csv:"bootleg"` Year string `csv:"year"` Manufacturer string `csv:"manufacturer"` Category string `csv:"category"` Linebreak1 string `csv:"linebreak1"` Resolution string `csv:"resolution"` Flip string `csv:"flip"` Linebreak2 string `csv:"linebreak2"` Players string `csv:"players"` MoveInputs string `csv:"move_inputs"` SpecialControls string `csv:"special_controls"` NumButtons string `csv:"num_buttons"` }
func ReadArcadeDb ¶
func ReadArcadeDb() ([]ArcadeDbEntry, error)
type GithubContentsItem ¶
type GithubContentsItem struct { Name string `json:"name"` Path string `json:"path"` Sha string `json:"sha"` Size int `json:"size"` Url string `json:"url"` HtmlUrl string `json:"html_url"` GitUrl string `json:"git_url"` DownloadUrl string `json:"download_url"` Type string `json:"type"` Links struct { Self string `json:"self"` Git string `json:"git"` Html string `json:"html"` } `json:"_links"` }
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