Documentation ¶
Index ¶
Constants ¶
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const ( OSU = iota TAIKO CTB MANIA )
All osu playmodes
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const ( LEFTCLICK = 1 << iota RIGHTCLICK KEY1 KEY2 SMOKE )
ClickState
Variables ¶
This section is empty.
Functions ¶
func SerializeFrames ¶
func SerializeFrames(data []*ReplayData) ([]byte, error)
func WriteReplay ¶
Types ¶
type KeyPressed ¶
KeyPressed is the Parsed Compressed KeyPressed.
type LazerHitResult ¶ added in v1.0.1
type LazerHitResult string
const ( LazerNone LazerHitResult = "none" LazerMiss LazerHitResult = "miss" LazerMeh LazerHitResult = "meh" LazerOk LazerHitResult = "ok" LazerGood LazerHitResult = "good" LazerGreat LazerHitResult = "great" LazerPerfect LazerHitResult = "perfect" LazerSmallTickMiss LazerHitResult = "small_tick_miss" LazerSmallTickHit LazerHitResult = "small_tick_hit" LazerLargeTickMiss LazerHitResult = "large_tick_miss" LazerLargeTickHit LazerHitResult = "large_tick_hit" LazerSmallBonus LazerHitResult = "small_bonus" LazerLargeBonus LazerHitResult = "large_bonus" LazerIgnoreMiss LazerHitResult = "ignore_miss" LazerIgnoreHit LazerHitResult = "ignore_hit" LazerComboBreak LazerHitResult = "combo_break" LazerSliderTailHit LazerHitResult = "slider_tail_hit" LazerLegacyComboIncrease LazerHitResult = "legacy_combo_increase" )
type LifeBarGraph ¶
LifeBarGraph is the Bar under the Score stuff.
type Replay ¶
type Replay struct { PlayMode int8 OsuVersion int32 BeatmapMD5 string Username string ReplayMD5 string Count300 uint16 Count100 uint16 Count50 uint16 CountGeki uint16 CountKatu uint16 CountMiss uint16 Score int32 MaxCombo uint16 Fullcombo bool Mods uint32 LifebarGraph []LifeBarGraph Timestamp time.Time ReplayData []*ReplayData ScoreID int64 ScoreInfo *ScoreInfo }
Replay is the Parsed replay.
func ParseReplay ¶
ParseReplay parses a Replay and returns a *Replay
type ReplayData ¶
type ReplayData struct { Time float64 // Lazer is converting timestamps to int, but preparing just in case MouseX float64 MouseY float64 KeyPressed *KeyPressed }
ReplayData is the Parsed Compressed Replay data.
func ParseCompressed ¶
func ParseCompressed(file []byte) (d []*ReplayData, err error)
ParseCompressed parses a compressed replay, (ReplayData)
type ScoreInfo ¶ added in v1.0.1
type ScoreInfo struct { ScoreId int64 `json:"online_id"` Mods []*ModInfo `json:"mods"` Statistics map[LazerHitResult]int64 `json:"statistics"` MaximumStatistics map[LazerHitResult]int64 `json:"maximum_statistics"` }
func ParseCompressedScoreInfo ¶ added in v1.0.1
ParseCompressedScoreInfo parses compressed ScoreInfo, (ScoreInfo)
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