Documentation
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Index ¶
- Variables
- func AddListener(...)
- func LoadBeatmapSamples(fMap map[string]string)
- func LoadSample(name string) *bass.Sample
- func LoadSamples()
- func PlayFailSound()
- func PlaySample(sampleSet, additionSet, hitsound, index int, volume float64, objNum int64, ...)
- func PlaySliderLoops(sampleSet, additionSet, hitsound, index int, volume float64, objNum int64, ...)
- func PlaySliderTick(sampleSet, index int, volume float64, objNum int64, xPos float64)
- func StopSliderLoops()
- type HitSound
- type HitSoundInfo
Constants ¶
This section is empty.
Variables ¶
View Source
var MapSamples [3][7]map[int]*bass.Sample
View Source
var Samples [3][7]*bass.Sample
Functions ¶
func AddListener ¶
func LoadBeatmapSamples ¶
func LoadSample ¶
func LoadSamples ¶
func LoadSamples()
func PlayFailSound ¶
func PlayFailSound()
func PlaySample ¶
func PlaySliderLoops ¶
func PlaySliderTick ¶
func StopSliderLoops ¶
func StopSliderLoops()
Types ¶
type HitSound ¶
type HitSound struct { Sample int Info HitSoundInfo }
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