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Published: Apr 4, 2022 License: BSD-3-Clause Imports: 26 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Asset

func Asset(name string) ([]byte, error)

Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetDir

func AssetDir(name string) ([]string, error)

AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:

data/
  foo.txt
  img/
    a.png
    b.png

then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.

func AssetInfo

func AssetInfo(name string) (os.FileInfo, error)

AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.

func AssetNames

func AssetNames() []string

AssetNames returns the names of the assets.

func BundledWWWFileSystem

func BundledWWWFileSystem() (gohttp.FileSystem, error)

func BundledWWWHandler

func BundledWWWHandler() (gohttp.Handler, error)

func CandidatesHandler

func CandidatesHandler(i pip.Index, idx *wof.Indexer) (gohttp.Handler, error)

func LocalWWWFileSystem

func LocalWWWFileSystem(root string) (gohttp.FileSystem, error)

func LocalWWWHandler

func LocalWWWHandler(fs gohttp.FileSystem) (gohttp.Handler, error)

func MustAsset

func MustAsset(name string) []byte

MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.

func PingHandler

func PingHandler() (gohttp.Handler, error)

func PolylineHandler

func PolylineHandler(i pip_index.Index, idx *index.Indexer, opts *PolylineHandlerOptions) (gohttp.Handler, error)

func RestoreAsset

func RestoreAsset(dir, name string) error

RestoreAsset restores an asset under the given directory

func RestoreAssets

func RestoreAssets(dir, name string) error

RestoreAssets restores an asset under the given directory recursively

Types

type IntersectsHandlerOptions

type IntersectsHandlerOptions struct {
	EnableGeoJSON bool
}

func NewDefaultIntersectsHandlerOptions

func NewDefaultIntersectsHandlerOptions() *IntersectsHandlerOptions

type PolylineHandlerOptions

type PolylineHandlerOptions struct {
	EnableGeoJSON bool
	MaxCoords     int
}

func NewDefaultPolylineHandlerOptions

func NewDefaultPolylineHandlerOptions() *PolylineHandlerOptions

type PolylineResults

type PolylineResults struct {
	// spr.StandardPlacesResults `json:",omitempty"`
	Rows       [][]spr.StandardPlacesResult `json:"places"`
	Pagination pip.Pagination               `json:"pagination,omitempty"`
}

type PolylineResultsUnique

type PolylineResultsUnique struct {
	// spr.StandardPlacesResults `json:",omitempty"`
	Rows       [][]spr.StandardPlacesResult `json:"places"`
	Pagination pip.Pagination               `json:"pagination,omitempty"`
}

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