Documentation ¶
Index ¶
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func BundledWWWFileSystem() (gohttp.FileSystem, error)
- func BundledWWWHandler() (gohttp.Handler, error)
- func CandidatesHandler(i pip.Index, idx *wof.Indexer) (gohttp.Handler, error)
- func IntersectsHandler(i index.Index, idx *wof_index.Indexer, extras_db *database.SQLiteDatabase, ...) (gohttp.Handler, error)
- func LocalWWWFileSystem(root string) (gohttp.FileSystem, error)
- func LocalWWWHandler(fs gohttp.FileSystem) (gohttp.Handler, error)
- func MustAsset(name string) []byte
- func PingHandler() (gohttp.Handler, error)
- func PolylineHandler(i pip_index.Index, idx *index.Indexer, opts *PolylineHandlerOptions) (gohttp.Handler, error)
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- type IntersectsHandlerOptions
- type PolylineHandlerOptions
- type PolylineResults
- type PolylineResultsUnique
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func BundledWWWFileSystem ¶
func BundledWWWFileSystem() (gohttp.FileSystem, error)
func BundledWWWHandler ¶
func CandidatesHandler ¶
func IntersectsHandler ¶
func IntersectsHandler(i index.Index, idx *wof_index.Indexer, extras_db *database.SQLiteDatabase, opts *IntersectsHandlerOptions) (gohttp.Handler, error)
func LocalWWWFileSystem ¶
func LocalWWWFileSystem(root string) (gohttp.FileSystem, error)
func LocalWWWHandler ¶
func LocalWWWHandler(fs gohttp.FileSystem) (gohttp.Handler, error)
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func PingHandler ¶
func PolylineHandler ¶
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
type IntersectsHandlerOptions ¶
type IntersectsHandlerOptions struct {
EnableGeoJSON bool
}
func NewDefaultIntersectsHandlerOptions ¶
func NewDefaultIntersectsHandlerOptions() *IntersectsHandlerOptions
type PolylineHandlerOptions ¶
func NewDefaultPolylineHandlerOptions ¶
func NewDefaultPolylineHandlerOptions() *PolylineHandlerOptions
type PolylineResults ¶
type PolylineResults struct { // spr.StandardPlacesResults `json:",omitempty"` Rows [][]spr.StandardPlacesResult `json:"places"` Pagination pip.Pagination `json:"pagination,omitempty"` }
type PolylineResultsUnique ¶
type PolylineResultsUnique struct { // spr.StandardPlacesResults `json:",omitempty"` Rows [][]spr.StandardPlacesResult `json:"places"` Pagination pip.Pagination `json:"pagination,omitempty"` }