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Constants ¶
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Functions ¶
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Types ¶
type CopyRecurse ¶
type CopyRecurse struct {
// contains filtered or unexported fields
}
type Options ¶
type Options struct { // Set UID for copied files/directories. UID *uint32 // Set GID for copied files/directories. GID *uint32 // Function decides should we match a directory while walking, fall through it to continue searching for matches or skip it. // If not defined, but matchFile is defined, then it always returns DirFallThrough. // If not defined and matchFile is undefined, then it always returns DirMatch. MatchDir func(path string) (DirAction, error) // Function decides whether should we match a file while walking. // If not defined, then it always returns true. MatchFile func(path string) (bool, error) AbortIfDestParentDirNotExists bool }
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